DIGITONE An Unofficial Reference for Elektron's FM Synth Module Featuring Digitone and Digitone Keys A Guidebook A Notebook A Reference Book OS 1.40
II The Digitone Notebook : Reference & Guide
The Digitone Notebook : Reference & Guide III Contents Overview 5 FM Synthesis 11 Architecture 19 Pattern Basics 29 Patterns Advanced 61 Tracks 107 Sound Management 125 Synth Sound Design 141 Filter and Amp 167 LFO’s 179 Effects 193 MIDI Setup 209 MIDI Interfacing 223 Audio Input & Output 251 System 267 Technique 285 Digitone Keys 311
4 The Digitone Notebook : Reference & Guide
FM synthesis is often perceived as a complex topic. The good news is that Elektron have simplified some of the complex FM principles in their application into the Digitone. This allows us to concentrate on the creative process and leave the theory at the door. Digitone follows the typical Elektron style and contains much of its DNA including the sequencer, trigs, parameter locks and a lot of the features that have become synonymous with Elektron devices. If your unclear of what these are then stay with us, all will become clear. Digitone comes in two versions. A modular desktop version and also a keyboard version with a 37 key keyboard. FM Synthesis is an often overlooked format, mainly as its perceived complexity. With a little patience and understanding the power of FM can be unlocked and the unique sound features realised. With 4 tracks of FM Synthesis available using predefined algorithms Digitone offers power coupled with a familiar and proven workflow. Whether sequencing bass-lines or percussion, controlling external devices, or for sound design, Digitone is a true winner. The unit offers 8 voices across 4 audio tracks plus 4 MIDI tracks, internal send chorus, delay and reverb. The +Drive provides inbuilt storage. Digitone has audio Input and Output, MIDI In, Thru and Out, filter and overdrive per audio track, all contained within a small form factor. This guide offers you a reference and tips on getting the best from Digitone. There are walkthroughs and instructions that will help both the newcomer and advanced users alike.There is designed-in space allocation for making your own notes and personalisation when using it in PDF editors. The design is intended to bring a comprehensive set of information and content alongside your own notes in an e-notebook format that supplements rather than replaces the official manual. Overview The Digitone Notebook : Reference & Guide 5 1
6 The Digitone Notebook : Reference & Guide 1 Overview How to Use This Notebook This book combines a formal reference with your own notes and comments, collectively bringing together a comprehensive guide to Digitone. Sections are laid out to cover the full workflow with walkthroughs, step by step guides and tips. Some pages carry a wide margin and some are intentionally blank enabling you to make your own notes on the specific topics covered. (CONTROL) Rounded parentheses represent the context sensitive, rotary DATA ENTRY controls labelled A-H or any other rotary which is indicated by its name i.e. (LEVEL) for the Level/Data control. [FUNC] Square Parentheses contain functions that are selectable by a specifically defined button. [FUNC] + [COPY] Functions which require multiple button selections simultaneously are shown with a + Symbol between each button. Some keys are represented by a symbol on Digitone for the specific function, for example the song, global settings, voice, tempo, and transport controls are marked with unique symbols. When referring to these buttons the same square parentheses convention applies with the text name within i.e. [PLAY], [STOP], [SETTINGS] etc Keys / Buttons 1-16 will be indicated purely by the respective Trig / Track number i.e. [1], [2] … [16] and will normally be preceded by the current context i.e. Trig, Track etc [SONG] Song Mode [SETTINGS] Global Settings Menu [VOICE] Voice Allocation Settings Menu [TEMPO] Tempo and Metronome Settings Menu Your Notes Can be written here Did you know? Digitone Keys pays homage to the similar design style of the Elektron Monomachine released in 2004 NOTES
On / Off Switch 12V DC Power Input. Hi Speed USB 2.0 Type B 5 Pin MIDI DIN In, Out - Sync A, Thru - Sync B (Sync, Din 24 or 48) ¼ Inch Audio Out Balanced, Audio In and Stereo Headphones The Digitone module also has M4 Vesa mount holes 100mm x 100mm for mounting to monitor or TV stands Overview1 The Digitone Notebook : Reference & Guide 7 215mm 176 mm 63 mm
8 The Digitone Notebook : Reference & Guide Master Volume Adjusts the Audio Output and Headphone levels Secondary Function Accesses the secondary ‘green’ function by holding [FUNC] plus the chosen button together Pattern Select Selects the respective patterns 1-16. Press [PTN] then TRIG [1] - [16]. [FUNC] + [PTN] Selects metronome options Level / Data Adjusts the selected track level. [FUNC] + (LEVEL/DATA) Scrolls the sound browser menu MIDI MIDI mode - opens MIDI editing pages. [FUNC] + [MIDI] accesses MIDI Configuration menu. Bank Select Selects the respective Bank A-H. Press [BANK] then TRIG [9] = A to [16] = H. [FUNC] + [BANK] Selects mute mode Song Mode Opens the song mode options. [FUNC] + [SONG] opens the Import & Export Menu Global Settings Opens the global settings and project management options. [FUNC] + [SETTINGS] Saves current project Voice Opens the voice handling allocation and settings. [FUNC] + [VOICE] toggles unison mode on or off Tempo Opens the global / pattern tempo menu. [FUNC] + [TEMPO] for setting a tap tempo Track Note Opens track note (scale, note, transpose) menu. [FUNC] + [TRACK NOTE] for arpeggiator on / off (LED) Sequencer transport modes & controls [REC] Grid recording mode on/off [REC] + [PLAY] Live Recording mode on/off [REC] + tap [PLAY] + tap [PLAY] for live rec quantize on/off. [REC] + [STOP] Step recording mode on/off. [PLAY] Starts the sequencer running. [STOP] Stops the sequencer playback. [FUNC] + [REC] for Copy function [FUNC] + [STOP] Pastes the copied item [FUNC] + [PLAY] for Clear function OLED Display 128 x 64 Pixel, context sensitive screen Rear I/O Connections: MIDI, Audio inputs and outputs, power connector and On/Off Button 1 Overview
The Digitone Notebook : Reference & Guide 9 Trig Parameters [TRIG] Access to the trig parameter menu. [FUNC] + [TRIG] to access sound setting menu. Synth 1 Settings Selects the synth FM engine settings - page 1&2. [FUNC] + [SYN1] for arpeggiator settings. Synth 2 Settings Selects more synth FM engine settings - page 1&2. [FUNC] + [SYN2] for chorus effect settings. Filter Parameters Opens the multimode filter settings - page 1&2. [FUNC] + [FLTR] for delay effect settings. Amp Settings Amplitude & effect send settings - page 1&2. [FUNC] + [AMP] for reverb effect settings. LFO Settings Low frequency oscillator settings - page 1&2. [FUNC] + [LFO] for master output parameters Yes Selects the current value and menu during navigation. [FUNC] + [YES] Temporary saves active pattern. No Exits or cancels or backs up from the current value or menu during navigation. [FUNC] + [NO] Reloads the temporary saved pattern. Page Selects the active pattern page. Lit LED indicates pattern pages. Flashing LED indicates the current track that is being played. [FUNC] + [PAGE] Scale menu and also fill function. Navigation Controls [UP] [DOWN] [LEFT] [RIGHT]. In chromatic mode [UP][DOWN] transpose octave Track Selection Selects and sets active track 1,2,3 or 4. [FUNC] + [Tx] to mute the track In Grid Recording Mode: Micro timing using TRIG [1] - [16] + [LEFT] [RIGHT] Active note with TRIG [1] - [16] + [UP] [DOWN] Data Entry Controls 8 Endless rotaries A-H adjust the parameter aligned with context specific function on the display. Press and turn for greater incremental changes. Trig Keys 1-16 Trigs are programmed into a sequence. Selects banks [BANK] and patterns [PTN] Sets the note trigs and parameter locks (with data entry control). Mutes tracks and notes and also is the chromatic keyboard. The parameter keys also give access to MIDI configuration pages when in MIDI Mode. Overview1
10 The Digitone Notebook : Reference & Guide NOTES
Elektron’s Digitone is a FM synthesizer. FM Synthesis is notoriously difficult to understand and has developed a reputation as a complex platform that’s difficult to adopt. While it can appear a little daunting compared to say subtractive synthesis it is not as difficult to learn as it may seem. Understanding the fundamentals of Frequency Modulation (FM) and FM Synthesis will be a big help to grasp the power of Digitone. FM Synthesis became popular in the early 80’s with the Yamaha DX7 being arguably the most popular FM synth at that time. The DX7 (although not the prettiest) is still regarded as an iconic digital synth with its recognisable hard edged signature sounds. Known for percussive metallic and bell like sounds, FM Synthesis has become more popular over time especially as digital technology has evolved. Modular formats refers to FM as part of the West Coast Synthesis styles and FM has appeared more in the software synth plug-in world too. Ableton’s Operator synth and NI’s FM8 are two examples. FM sound is far more expansive and creative than just percussive sounds and unique lead and bass patches are also common applications. So what is FM synthesis? While the most common synth format is subtractive, where frequency harmonics are carved out to shape the sound, FM synthesis works on the principle of one waveshape modulating the pitch of another. While harmonics can be added or removed, the key principles in FM synthesis are to assemble and configure a variety of wave oscillators to interact and work together to create sound. This section sets out to clarify the basics of FM and FM synthesis. To demystify the general terminology and get familiar with the basic principles of how FM synthesis works. FM Synthesis The Digitone Notebook : Reference & Guide 11 2
2.1 Frequency Modulation Let’s start at the very beginning. Audio is generated as a series of waves transmitted across air. Think of throwing a stone into a calm lake and seeing the ripples expand from the source. This is how audio works, while we can’t see them, pressure is transmitted as vibrations creating waves that is received at our ears and is interpreted as sound. A Basic Audio Wave Frequency Frequency is measured in Hertz (Hz) meaning the number of cycles per second in the audio signal. Human hearing operates between 20Hz and 20,000Hz. The frequency determines how we hear the pitch of a signal. For example a frequency of 110Hz represents note ‘A’ in the bass regions while a frequency of 7.04kHz still represents note ‘A’ but in the high range. The pitch and hence musical note is based on the ‘fundamental’ frequency. The waveform shown here is called a sine wave. It is a pure tone with one fundamental frequency. It contains no harmonics or overtones. The fundamental frequency is the lowest most prominent frequency in the spectrum. SENDER for example a loud speaker or in synthesis an oscillator AUDIO WAVES Multiple sound waves at various frequencies and amplitudes RECEIVER The human ear, the ultimate receiver with a range of 20Hz-20kHz frequency range AMPLITUDE The change in level of the waveform is reflected in human hearing as the volume level of the sound. Centre to peak. FREQUENCY The number of wave cycles is the audio frequency, measured as cycles per second (Hz). 12 The Digitone Notebook : Reference & Guide NOTES 2 FM Synthesis
While a pure sine wave has one harmonic other wave shapes may carry multiple harmonic frequencies. Harmonics are a series of ascending (from the fundamental) frequencies that add to the tone and timbre to the sound. Harmonics and are defined at specific multiples of the fundamental frequency. Overtones are like harmonics in that they are additional frequencies but do not relate to the fundamental frequency. Audio is made up of a number of waves which are sine waves that form the sound. Each instance of a sine wave is called a partial. Partial is a term used in FM Synthesis. If wave frequencies are important in shaping the sound timbre and pitch then it is logical to conclude that adjusting and affecting the frequency (modulation) will allow the sound as heard to be altered. Modulation Modulation is the term given to affecting a function or parameter with another function. So turning a radio volume up and down is ‘modulating’ the level. Modulation in this context is the practice of changing one element from another. An example is the whammy bar on a guitar applying vibrato to the sound. MODULATION SOURCE. MODULATION DESTINATION. SINE WAVE Single fundamental frequency and no harmonics or overtones SQUARE WAVE Fundamental frequency plus odd harmonics. SAW WAVE Fundamental frequency plus only odd harmonics. Examples Low Frequency Oscillator Guitar Whammy Bar Volume Control Envelope Examples Filter Cutoff Guitar Strings Amplifier Output Reverb Amount NOTES The Digitone Notebook : Reference & Guide 13 FM Synthesis2
Frequency Modulation Modulating (changing) the frequency of an audio source will have an effect on the sound timbre and pitch. Often in frequency modulation a low frequency (slow) oscillator is used to change a frequency and therefore affect the sound but in frequency modulation synthesis it is more likely to be audio level waveforms (fast) used in the process. The amplitude of the modulator source can affect the frequency of the destination. Frequency modulation is often called FM and will be used throughout this guide where relevant. The change in level of the source waveform is reflected by modulating the frequency of the destination. 14 The Digitone Notebook : Reference & Guide NOTES 2 FM Synthesis
NOTES The Digitone Notebook : Reference & Guide 15 FM Synthesis2 2.2 FM Synthesis While FM synthesis applies the principles just described there are a few other considerations to be aware of. • As well as simply changing the frequency, the harmonics application is based both on the source and the destination where the relationship between waveforms also has affects on the harmonic content. The application is more than simply modulating frequency as multiple partials are manipulated based on the relationship of the waves applied. • FM Synthesis often can apply more than a one-to-one relationship. A number of waveforms can be applied together in a variety of configurations with a variety of settings. • The maths of harmonic relationships may be interesting to analysts, but for musicians it’s of course more about what it sounds like. FM synthesis has its own terminology. It’s worth being familiar with the basic and core elements of FM Synth terminology. Algorithm: The configuration and routing of a series of waveforms that combine to create the audio output. Carrier: A carrier is the output audio from the combination of operators. This is the sound that can be heard. Frequency ratio: each operator has a frequency ratio setting that defines the relationship with the played note (fundamental frequency) and the operator frequency (application to the note). Ratios in FM synthesis affect depth of how frequencies and modulation is applied. Modulator: The source of modulation and the element that affects the change to another waveform. This is usually an operator used to modulate, rather than deliver an audio output directly. Operator: This is basically the oscillator in FM Synthesis and the part that creates the initial sound source. An operator also provided modulation to another. Multiple operators are often combined together into a voice. Sixoperator and four-operator are common in FM synthesis. Operators are configured together into an algorithm where routing determines its role in generating audio or for modulation. Partial: A single cycle sine wave element of a waveform. These are affected in various ways depending on the applied waveform.
FM Synthesis Overview To visualise the terminology and roles of the key functions involved in FM synthesis which by definition needs a minimum of two operators. Operator A (Carrier) Operator C (Modulator) Operator B (Carrier) 16 The Digitone Notebook : Reference & Guide NOTES 2 FM Synthesis MODULATOR Operator used as a modulator to another operator. No audio output. Audio level (fast) modulation to control the pitch of the destination carrier OPERATOR Operator used to generate elements of audio and is a carrier. Technically an operator is a combination of oscillator, envelope and amplifier OPERATOR Operator used to generate elements of audio as a carrier but is also modulated by another operator AUDIO OUTPUT Audio output from the combination of carrier operators. The audible sound that can be heard ALGORITHM Combination and routing of operators to create audio timbre
NOTES The Digitone Notebook : Reference & Guide 17 FM Synthesis2 2.3 FM Synthesis examples. Some examples of FM synthesis algorithms. 4 Operators 2 Carriers combined for the audio output, each modulated by an individual modulator. 4 Operators 2 Carriers combined for the audio output, each modulated by an individual modulator. Operator D also modulates itself (Feedback). 6 Operators 3 Carriers combined for the audio output. Modulator E is self modulating and also modulates B which in turn modulates carrier A. Carrier A is also modulated by operator D. Operator C and F are pure carriers with no modulation Operator A (Carrier) Operator A (Carrier) Operator A (Carrier) Operator C (Carrier) Operator C (Carrier) Operator C (Carrier) Operator F (Carrier) Operator B (Modulator) Operator B (Modulator) Operator B (Modulator) Operator E (Modulator) Operator D (Modulator) Operator D (Modulator) Operator D (Modulator)
18 The Digitone Notebook : Reference & Guide NOTES
Elektron’s devices have a familiar feel between its range of devices. Inside the Digitone is a powerful memory structure providing access to many sounds. The structure is based on its 8 voice polyphony across 4 tracks. Digitone contains a +Drive non-volatile storage device which holds up to 128 projects and 2048 saved sounds. The RAM is where the realtime action occurs. Each project contains up to 128 sounds. Patterns are the fundamental building block of the Digitone and patterns hosts its active sounds. Eight banks each contain up to 16 patterns with each pattern containing up to 4 sounds, each contained within one of the four synth tracks. Digitone has a built in screen saver with 60 minute timer. Understanding the architecture and structure of Digitone is important in adopting a good workflow. This section describes the structure and architecture of projects, audio configuration and midi set up. Understanding the key functions and terminology is also important in working with Digitone (and in fact most of Elektron’s devices). This section gives out the definitions of the terms that are important. One final thing to point out is that the functionality of the buttons and keys are very sensitive. The normal working practice is to ‘quick tap’ the keys for normal selection i.e. selecting the metronome settings page. However some options need a longer key press. Setting the metronome on and off for example requires the keys [FUNC] + [PTN] to be held for 1 second. Therefore we advise paying attention to any specific instructions on where to ‘press’ (tap) and where to press and hold. Understanding these guidelines, definitions and the overall structure sets the platform for getting to know the foundations of Digitone and helps in developing your own more advanced workflows and ultimately getting the best out of this excellent machine. Architecture The Digitone Notebook : Reference & Guide 19 3
20 The Digitone Notebook : Reference & Guide 3.1 Glossary of Terms While you may think this should be hidden at the back of this book, understanding the terminology applied in ‘Elektron World’ is a big step in understanding Digitone power and performance. It makes sense to become familiar with the essential terms to help embed full functionality into your workflow 3 Architecture +Drive: Digitone’s main integrated memory storage device containing up to 2048 sounds and is available to all projects. Carrier: An FM synthesis element that provides an audible output. Class Compliance: Refers to USB compatibility of devices to allow MIDI and Audio over USB. Conditional Locks: Applies specific rules on how and if a Trig will operate. Considered pre-requisite criteria for the step to operate Digitone: The wonderful little box full of musical magic also called an 8 Voice Polyphonic Digital Synthesizer. Elektron: The designer and manufacturer of Digitone and many other great audio products. FM: Frequency modulation. This is the technique used to synthesize sounds in Digitone. Frequency Ratio. These are the multiplies that are used for frequency modulation of operator pitch frequency. Lock Trig: Activates a defined parameter change on a sequence step without triggering the note i.e. Filter change. MIDI: While the synth sounds and parameters come through the 4 tracks, Digitone can control external midi devices also from 4 tracks by using the 5 Pin MIDI or USB connections. Mute Mode: Modes in which variations can be created by silencing the play out of tracks and patterns for sound design and especially when playing live. This brings a lot of creative power in using Digitone. Note Trig: Triggers a specific note sound or midi note on the selected track step. For example when setting sequence patterns Overbridge: Specific Elektron PC/Mac software utility which enables the communication between Elektron hardware and its digital VST ‘twin’. Operator: An element and fundamental building block in FM synthesis that generates sound (like an oscillator) or modulates another operator. Parameter: The setting of specific functions and control elements that can be adjusted to affect a sound or operation Parameter Lock: Is where a unique parameter setting is applied to one or more Trigs for example a pitch setting for note trigs in order to develop a melody sequence. Pattern: This is the backbone and core of Digitone. Each pattern stores the sequence of sounds and trigs, parameter locks, BPM and everything associated with each pattern. Project: The overall pattern container which includes general settings, banks and pattern slots. Song: A collection of patterns which play as a series in a full arrangement Sound: A Sound is the synth sound plus all the settings specific to that sound. Sound Lock: Sets an individual sounds from the sound pool for each step on the same track, allowing different sounds to be used on different steps of the sequence Sound Pool: Memory set aside for each independent project which contains sounds i.e. sample plus features. Track: Digitone contains 4 synth tracks for triggering sounds and configurable as MIDI tracks for controlling external devices Trig: A term used to describe the trigger / activation of notes or parameter changes for a selected step or note in a sequence
3.2 Project & Audio Structure Architecture3 The Digitone Notebook : Reference & Guide 21 NOTES Project 1 Project 2 3 128 +Drive Project 1 Project 128 Sound Pool Sound Pool Pattern 13 Track T1 Track T2 Track T3 Track T4 Sound Sound Sound Sound FM Synth Engine FM Synth Engine FM Synth Engine FM Synth Engine 8 Banks each with 16 pattern slots 16 patterns per bank Collection of 4 Tracks and Level Settings Voice Allocation Synth settings plus track FLTR,AMP,LFO Settings 2048 Sounds, 256 per bank stored internally on the +Drive 128 Projects stored on the +Drive 128 Sounds available in Digitone memory for each individual project Only sounds in the project sound pool can be sound locked A E B F C G D H A E B F C G D H 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 +DRIVE System Level 128 Projects, 2048 Sounds Sound Pool Project Level - 128 Sounds per Project Bank Sound Manager Transfers between +Drive & Sound Pool Max 128 projects stored on +Drive Pattern Content Saved with a pattern T1-T4 Track sounds, note and lock trigs All TRIG, SYN1, SYN2, FLTR, AMP and LFO Page parameters. Chorus, Delay and Reverb parameters. Master page parameters. Sound and parameter locks. Length and time signatures for the tracks
22 The Digitone Notebook : Reference & Guide 3.3 Audio Structure A B Audio Engine Overdrive Multimode Filter Base - Width Filter Delay Delay Delay Chorus Delay Chorus Reverb Reverb MASTER Pan Master Overdrive External Input L R L R INPUT OUTPUT ADSR Filter Envelope ADSR Amp Envelope LFO Modulation LFO Modulation Sends Settings Page Shown in Green SETTINGS > AUDIO ROUTING to manage routing set up SYN1 & SYN2 AMP AMP AMP VOICE ALLOCATION AMP AMP AMP Reverb Master Delay Chorus AMP FLTR FLTR FLTR LFO LFO Effects Sends Effects Return Tracks Replicated for T2, T3, T4 Track T1 AMP 3 Architecture X Y
The Digitone Notebook : Reference & Guide 23 3.4 Project & MIDI Structure Chords & Notes Chords & Notes Chords & Notes Chords & Notes 8 MIDI CC assignable value and select 8 MIDI CC assignable value and select 8 MIDI CC assignable value and select 8 MIDI CC assignable value and select Channel parameters Pattern Content Saved with a pattern T1-T4 Track sounds, note and lock trigs All TRIG, SYN1, SYN2, FLTR, AMP and LFO Page parameters. Chorus, Delay and Reverb parameters. Master page parameters. Sound and parameter locks. Length and time signatures for the tracks Channel parameters Channel parameters Channel parameters 5 Pin and USB MIDI In / Out for control and communications with external midi compliant gear Velocity Velocity Velocity Velocity Pitch Bend (PB) Pitch Bend (PB) Pitch Bend (PB) Pitch Bend (PB) Length Length Length Length Aftertouch (AT) Aftertouch (AT) Aftertouch (AT) Aftertouch (AT) Modwheel (MW) Modwheel (MW) Modwheel (MW) Modwheel (MW) Breath Control (BC) Breath Control (BC) Breath Control (BC) Breath Control (BC) NOTES Architecture3 Project 1 Project 2 3 128 Pattern 13 Track T1 Track T2 Track T3 Track T4 8 Banks each with 16 pattern slots 16 patterns per bank A E B F C G D H A E B F C G D H 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 Bank Max 128 projects stored on +Drive
24 The Digitone Notebook : Reference & Guide 3.5 Menu & Parameter Navigation The Digitone display is context sensitive meaning the pages change to match whatever function is selected and the rotaries match up to the displayed parameters. There are however some style and layout conventions that apply across the device. 8 Data entry rotaries are relative to the context of the display parameter positions A-H DATA ENTRY Adjust the relative data entry rotary control to change the associated parameter eg Turn (F). Press and hold the data entry control while turning to adjust in larger increments eg Press + Turn (F). Press the data entry control and the NO button to reset the value eg Press (F) + [NO]. To reset ALL parameters on specific function page press the parameter button and press play eg [SYN1] + [PLAY] also for TRIG, SYN2, FLTR, AMP & LFO. Hold any parameter key (TRIG, SYN1, SYN2, FLTR, AMP, LFO) to see the associated current parameter settings. FUNC Pressing [FUNC] while adjusting some parameters enables ‘jump’ selection between values rather than a seamless step through sequential values eg [FUNC] + Delay Time. [FUNC] + Green labelled button selects that function almost like a ‘shift’ option. MIDI Press MIDI to select MIDI mode for the four tracks. Button is lit bright when enabled. [FUNC] + [MIDI] for MIDI config menu. Menu Navigation Use the [UP], [DOWN], [LEFT] and [RIGHT] arrows to navigate in some menu structures. Using [FUNC] + [UP] & [DOWN] moves one page up or down within menus. The [YES] / [NO] buttons confirm or cancel. Note: The (LEVEL/DATA) rotary also scrolls through menu selections. A B C D E F G H Currently selected BANK A-H and pattern number 1-16 Track type SYN for audio synth track or MID for MIDI Track Current track number Track Level Current Pattern Name. Also this area displays the parameter change during editing Pattern / Track Transpose. Current transposition setting for the selected track. Current tempo setting in beats per minute 3 Architecture
The Digitone Notebook : Reference & Guide 25 Maximum number of characters in the name is 16. The Copy, Paste and Clear functions using the secondary key options [FUNC] + [REC] for Copy, [FUNC] + [PLAY] for Clear and [FUNC] + [STOP] for Paste are also available within the naming menu. 3.6 Naming menu Some functions have the option to name or rename, for example when saving a pattern. These menus are selected or appear when the naming or renaming of a pattern, sound etc is required. [LEFT] & [RIGHT] Navigate between the current characters [UP] & [DOWN] or (LEVEL/DATA) To select character [FUNC] + [NO] Erase character [FUNC] + [YES] Insert space POP UP NAMING MENU Hold [FUNC] for pop up mode. While holding, navigate to highlight character required. Release [FUNC] to Insert character Architecture3
26 The Digitone Notebook : Reference & Guide 3.7 Project Management A project is the highest order element in the data structure hierarchy and contains 128 patterns stored in 8 Banks of 16 patterns. Digitone also has a preloaded and locked project called ‘PRESETS’ as number 001. The active project is always reloaded on start up. ▌ LOADING A PROJECT 1. Select the GLOBAL SETTINGS option [SETTINGS]. 2. Select PROJECT and press [YES]. 3. Highlight the LOAD PROJECT Option using the (LEVEL/DATA) or [UP] [DOWN] Keys, then press [YES]. 4. The project list opens and scroll to highlight the selected project to load and press [YES]. 5. Option to save currently active project may appear. Press [YES] to select save. Projects may be lost if not saved when loading a new project. ▌ CREATING A NEW PROJECT 1. Select the GLOBAL SETTINGS option [SETTINGS]. 2. Select PROJECT and press [YES]. 3. Highlight the LOAD PROJECT Option using the (LEVEL/DATA) or [UP] [DOWN] Keys, then press [YES]. 4. The project list opens and scroll to highlight the CREATE NEW option in the list and press [YES]. 5. New empty project will be loaded. ▌ QUICK SAVING OF A PROJECT 1. Press [FUNC] + [SETTINGS] to save project. Option to name may appear on a first save. 2. Select [YES] to save patterns and project or [NO] to cancel NOTES 3 Architecture
The Digitone Notebook : Reference & Guide 27 ▌ SAVING A PROJECT AS 1. Press [SETTINGS] to select GLOBAL SETTINGS. 2. Select PROJECT and press [YES]. 3. Highlight the SAVE PROJECT AS option and press [YES] to save. 4. Project list opens and select an empty slot where the project will be saved. 5. A new slot will open the project naming function. Set the new name and press [YES] to save. ▌ MANAGING PROJECTS 1. Select the GLOBAL SETTINGS option [SETTINGS]. 2. Select PROJECT and press [YES]. 3. Highlight MANAGE PROJECTS using the (LEVEL/DATA) or [UP] [DOWN] Keys and press [YES]. 4. The project list opens and select one or more projects to manage. Project selection is toggled by pressing [YES] and are shown checked. 5. Press [RIGHT] to open the project manager options. 6. Select the option required to be applied on the checked projects: • CLEAR: Clears the selected project and resets. • DELETE: Removes and deletes projects from selected slots. • RENAME: Opens renaming screen. Only available when a single project is selected. • LOAD FROM: Loads selected project and overwrites active project. • TOGGLE: Switches write protection on or off. • INIT: Initialises the slot when empty slot is selected. 7. Press [YES] to confirm or [NO] to cancel. NOTES Architecture3
28 The Digitone Notebook : Reference & Guide NOTES
Digitone contains four synth and four MIDI tracks which all can contain an active pattern. Pattern sequencing is a notable function that is central to most Elektron devices and is at the heart of Digitone. Patterns are arranged within the powerful sequencer using its associated feature set to form basic and complex rhythms and develop evolving sounds and arrangements. While it is important to get to know the components within a pattern it is arguably better to understand the overall sequencing concept and its practical nature before delving deeper. This section therefore provides the basics in building patterns and offers a quick start to using Digitone sequencing before diving deeper into the workflow and before discussing the finer details of the sub elements and functions. It is important to know that patterns and the sequencer are inextricably linked. A sequence is in fact the formation of steps into a pattern and Digitone’s sequencer is the tool for managing this functionality. Add to this Digitone’s trig options including note trig locks, parameter locks, micro tuning and its power and creativity are fully recognised. Note trigs set note related data to a step while lock trigs do not trigger notes but rather set parameters changes locked to the steps. Getting to know the elements that quickly get things up and running with patterns is the main objective of this section leaving the advanced features till later. This section assumes use of the existing presets and default settings as the starting point. As always there is space and placeholders for your own notes and comments capturing your own learning and journey. Pattern Basics 4 The Digitone Notebook : Reference & Guide 29
30 The Digitone Notebook : Reference & Guide 4 Pattern Basics 4.1 Workflow Overview - Synth Track Sequence The sequence workflow requires the creation and assembly of sounds into a series of steps to form a lead or bass line or drum sequence. Presets can be loaded to achieve this or synth sounds created from scratch. NOTES S E 1 2 3 4 5 6 7 8 9 10 11 12 Design a new FM Sound USE CREATE Save the sound Select Track [T1], [T2], [T3], [T4] Assign Sound to a Track Set the Tempo: [TEMPO] Select Sequence Length Listen to Playback: [PLAY] Listen to Playback: [PLAY] Select Next Track to Sequence: [T1], [T2], [T3], [T4] Add effects..............+ Parameter Locks, Trig conditions, swing etc Temporarily save sequence pattern: [FUNC] + [YES] Save Sequence Pattern to Project: [SETTINGS] Menu > PATTERN; > Save to Project. Set Track Levels Select GRID Recording Mode: [REC] Select Bank: [BANK] + [9]...[16] i.e. A-H Select Preset Sound: [FUNC] + (LEVEL/DATA) Select LIVE Recording Mode: [REC] + [PLAY] Create pattern by selecting TRIG Steps: [1]...[16] Select Pattern: [1]...[16] Create pattern by playing keys live to set TRIG Steps: [1]...[16] Create Extended Pattern by Selecting Trig Steps: [17]...[64] Extend length: [FUNC] + [PAGE] & [PAGE]...[PAGE]
Pattern Basics 4 4.2 Getting Started With Sequencing While sounds are fundamental building blocks these will be discussed later in detail. Saved sounds previously created or presets will be used in the workflow examples in this section. ▌SELECTING A SAVED PRESET BANK / PATTERN 1. Select a bank by pressing [BANK] then press trig key [9] to [16] to select a bank A to H. To select only a pattern in currently selected bank, press [PTN]. 2. Select the desired pattern within the chosen bank by pressing [1] to [16]. The display prompts after selecting the bank. 3. To select a new or to change the pattern within the currently selected bank; Press [PTN] + [1] … [16] 4. A 4 Second countdown timer to allow the pattern to be selected appears on the display after pressing [BANK] and also after pressing [PTN]. 9 10 11 12 13 14 16 2 WHITE Indicates bank selected. WHITE Available pattern slots RED Indicates available banks RED Indicates current pattern (only after pressing PTN) Button 9-16 selects bank A-H. Buttons illuminate when pressed Patterns 1-16 selection available either after selecting a bank or after pressing [PTN] button. A B C D E F G H NOTES The Digitone Notebook : Reference & Guide 31
32 The Digitone Notebook : Reference & Guide ▌PLAYING A PATTERN NOTES 1. Press [PLAY] - Play key is lit green and sequencer runs. ▌STOPPING A PATTERN 1. Press [STOP] to stop playback and allow fades of effects. 2. Press [STOP] & [STOP] to stop playback and cut off effects. ▌PAUSING A PATTERN 1. Press [PLAY] to pause during playback. The play (green) and stop (white) buttons are both are lit when paused. 2. Press [PLAY] again to continue. ▌CHANGING A PATTERN DURING PLAYBACK 1. Select a new pattern within the currently selected bank; Press [PTN] + [1] … [16] (or select from another [BANK] and Pattern [1]...[16] while the sequence if playing. 2. The pattern will be queued until the existing sequence is completed. This countdown is indicated in the top left of the display by the flashing Bank / Pattern indicator. The bank / pattern display indicator flashes while the current pattern is played and pending a queued pattern change (at the end of the current sequence) 4 Pattern Basics
Orange Lit page contains a pattern Per Pattern All tracks share same length and time signature Per Track Tracks can be assigned individual step lengths and scales In record mode [PAGE] Cycles through and selects the active page of the available pages [FUNC] + [PAGE] Selects the scale settings and [FUNC] + [YES] to toggle between length modes. LENGTH: Use rotary (E), [UP] [DOWN] or [FUNC] + [UP] [DOWN] for snap changes or press trigs to adjust the length of the pattern. Also press [PAGE] for changes in steps of 16. 1st Number is the actual number of steps. 2nd number the total steps 16, 32, 48, 64. SCALE: Rotary (F) to adjust the time signature scale. This is the multiplier to the tempo of the pattern. LENGTH: Rotary (E), [UP] [DOWN] or [FUNC] + [UP] [DOWN] for snap changes or press trigs to adjust the length of the pattern. Also press [PAGE] for changes in steps of 16. 1st Number is the number of steps. 2nd number the total steps 16, 32, 48, 64. SCALE: Rotary (F) to adjust the track time signature scale. This is the multiplier to the tempo of the pattern. M.LEN: Rotary (H) to set the number of steps this track will play before all the tracks restarts or starts the next in the chain. Also will loop infinitely with INF setting CH.LEN: Rotary (G) to set the the duration of the current pattern will play before the next pending (cued or chained) pattern starts. Overrides M.LEN. Bright Orange Flash pattern page being played Dark / Unlit no pattern on this page Dark / Unlit no pattern on this page 4.3 Length and Scale Digitone has a maximum of 64 steps mapped over 4 pages, each containing 16 steps. The steps are essentially set by trigs using the 16 Trig keys, one for each step and a pattern per synth and/or midi track. Extending pattern lengths also copies the existing pattern to the new page. 1 16 32 48 64 Page 1 Trk 1 Trk 3 Trk 2 Trk 4 Page 2 Page 3 Page 4 1:4 2:4 3:4 4:4 + PATTERN TRK.1 PATTERN LENGTH LENGTH (E) (E) SCALE SCALE CH.LEN M.LEN (F) (F) (G) (H) The Digitone Notebook : Reference & Guide 33 Pattern Basics 4
34 The Digitone Notebook : Reference & Guide ▌SETTING PER PATTERN OR PER TRACK LENGTH NOTES 1. Press [FUNC] + [PAGE] to select the scale page. Use [FUNC] + [YES] if needed to toggle between ‘Per Pattern’ or ‘Per Track’ modes. 2. Turn rotary control (E) or use [UP] or [DOWN] button In either mode to set the number of active steps. Total step number (right digit) changes in 16 step iterations. Press while turning (E) for larger increments. ▌QUICK CHANGE OF TOTAL PATTERN OR TRACK LENGTH 1. Press [FUNC] + [PAGE] to select the scale page. Use [FUNC] + [YES] if needed to toggle between ‘Per Pattern’ and ‘Per Track’ modes. 2. Press [PAGE] to cycle in full page (16 step) increments. The existing page pattern is copied to new page. ▌QUICK CHANGE OF PATTERN OR TRACK STEPS 1. Press [FUNC] + [PAGE] to select the scale page. Use [FUNC] + [YES] if needed to toggle between ‘Per Pattern’ and ‘Per Track’ modes. 2. Press Trig [1] … [16] to select up to the 16 steps of the current page. ▌SETTING TIME SIGNATURE SCALE OF THE PATTERN OR TRACK 1. Press [FUNC] + [PAGE] to select the scale page. Use [FUNC] + [YES] if needed to toggle between ‘Per Pattern’ and ‘Per Track’ modes. 2. Turn rotary data control (F) to adjust the setting. Available options are:- 1/8x 1/4x 1/2x 3/4x 1x 3/2x 2x All as a multiplier of the active tempo. ▌CONTROLLING THE PATTERN LENGTH 1. Press [FUNC] + [PAGE] to select the scale page. Use [FUNC] + [YES] if needed to toggle to ‘Per Pattern’ mode. 2. Turn data control (G) to adjust the CH.LEN to set how long the active pattern plays before a cued or chained pattern begins. 3. Turn data control (H) to adjust M.LEN to set how many steps the active pattern plays before all tracks restart. CH.LEN takes precedence. 4 Pattern Basics
4.4 Tempo & Metronome Digitone has two tempo modes; pattern mode (default) which allows individual tempo settings per pattern and global mode which sets the overall, all tracks, tempo setting. The tempo range is between 30-300 BPM. ▌SETTING THE TEMPO 1. Press [TEMPO] to select the tempo page. 2. Use [FUNC] + [YES] if needed to toggle between pattern and global tempo modes. 3. Turn rotary data control (LEVEL/DATA) to adjust in 1 BPM steps or press and turn for larger increments of +/-4 BPM. 4. Use [UP] or [DOWN] button In either mode to adjust in 0.1 BPM steps 5. [TEMPO] Button flashes red in time with the selected tempo rate. ▌SETTING TAP TEMPO 1. Press [TEMPO] to select the tempo page. 2. Tap [FUNC] + [TEMPO] a minimum of 4 taps. 3. Tempo will adjust to the new tap tempo average. ▌MANUALLY NUDGING THE TEMPO TEMPORARILY 1. In any mode, press & hold [LEFT] to reduce tempo by 10%. 2. In any mode, press & hold [RIGHT] to increase tempo by 10%. 3. Release [LEFT] or [RIGHT] key to return to the original tempo value. ▌QUICK SELECTION ON/OFF OF THE METRONOME 1. Press & hold [FUNC] + [PTN] for 1 Second to toggle ON. 2. Press & hold [FUNC] + [PTN] for 1 Second to toggle OFF. 3. The display will temporarily show status change in the screen top title. NOTES The Digitone Notebook : Reference & Guide 35 Pattern Basics 4
36 The Digitone Notebook : Reference & Guide ▌SELECTING METRONOME OPTIONS 1. Press [FUNC] + [PTN] quickly. 2. The metronome settings page appears. 3. Turn the data entry controls to adjust settings: (E) - Switch metronome On/Off. (F) - Set time signature of metronome. (G) - Pre-roll length prior to start. (H) - Metronome click volume. NOTES ACTIVE Turn (E) to set metronome ON or OFF or hold [FUNC]+[PTN] for 1 sec. TIME SIGNATURE Turn (F) to control the note and measure of the metronome PREROLL BARS Turn (G) to set the number of bars that will play prior to the sequencer start (Live Mode only). Off, 1-16 VOLUME Turn (H) to set the level of the metronome click level. 0-127 METRONOME ACTIVE (E) VOL. PREROLL BARS TIME SIG. (F) (G) (H) 4 Pattern Basics
4.5 Track Notes. Notes are entered into the sequencer by manually programming on the trig keys or playing the trig keyboard. Features of the note and keyboard entry are available in the track note function. The track note menu is also available as an alternative note entry option in grid recording mode. Current Track. Use the track buttons T1-T4 to select the track applicable. In MIDI mode tracks are labelled M1-M4. Keyboard Scale (E). Sets the scale that the keyboard operates to. Scales available are listed in the quick reference section. Transpose Track (H). Sets the selected track transposition +/-36 in semitones. Acknowledge with Y/N. Same as direct track transpose [Tx] + [UP] or [DOWN]. Keyboard Chord (G). Creates a chord from a selected note. This mode is selected On or Off. In chromatic mode, options Maj, Min, 7 th, Min7, Maj7, Dim, Dim7 are available. Root Note (F). Sets the key based on the chosen keyboard scale. Keyboard display image reflects setting. Chromatic mode. Trig keyboard reflects available notes in the chosen scale. KB Fold ON Keyboard Visualisation. Shows keyboard plus note(s) played. Illustration changes to match the available notes in the scale Keyboard Fold (D). Sets the keyboard trigs so that unavailable notes in the scale do not appear on the Trig keys or from external MIDI controllers. All Trigs play a note in the selected scale. When KB Fold is set to ON, all Trigs will represent a note in the selected scale. If the scale has less than 8 notes, the range will ‘wrap’ to represent notes at the bottom also at the top of the trigs. Blue Trigs signal notes 1 octave apart. If KB Fold is OFF, notes unavailable in the scale are still shown but are not active in the scale notes. KB Fold OFF is default mode. Notes Played. Shows current note(s) being played. Also shows appropriate notes in a 3 note chord when ‘Chord’ is set other than OFF. Octave Increase / Decrease. [UP] and [DOWN] will change the keyboard octave range. Display messaging also appears in heading. The Digitone Notebook : Reference & Guide 37 Pattern Basics 4 C# C D D# E F F# G G# A A# B C G# A C C# A# B D D# C E C# F D D# F# G 5 9
38 The Digitone Notebook : Reference & Guide NOTES 4 Pattern Basics ▌SELECTING TRACK NOTE MENU 1. Select a track by pressing [T1], [T2], [T3] or [T4]. Also can be selected from within the track note menu. 2. Press [TRACK NOTE]. 3. The button illuminates and the track note menu appears. 4. Press [NO] or press [TRACK NOTE] again to exit the menu. ▌COPYING THE TRACK NOTE SETTINGS TO ANOTHER TRACK 1. Select a track to copy from by pressing [T1], [T2], [T3] or [T4]. 2. Press [TRACK NOTE] to open the track note options. 3. Press [FUNC] + [REC] to copy the settings. 4. Select a track to copy to by pressing [T1], [T2], [T3] or [T4]. 5. Press [TRACK NOTE] to open the track note options. 6. Press [FUNC] + [STOP] to paste the previously copied settings.
4.6 Basic pattern creation using note trigs. Digitone has many powerful features that combine to create a pattern. The basic set up will require the arrangement of steps using grid, step or live recording mode and setting trigs to activate notes and associated parameters. This section concentrates on the initial process of building arrangements with note trigs Three recording modes for creating and programming patterns are available. Grid recording mode allows steps to be manually selected at locations throughout the static sequence. Live recording mode enables tracks to be played live individually or chromatically and the natural note positioning is recorded. Step recording automates adding steps into a static sequence, advancing the position dynamically. Trig selections are at a fixed velocity of 100. GRID RECORDING • Select using [REC]. • REC button illuminates red. • Manually select the desired steps to set the pattern trigs at the required location. • Ideal for fixed step patterns such as kick and snare. LIVE RECORDING • Select by holding [REC] then press [PLAY]. • REC button flashes red and PLAY is green. • Play live / real time to set trig steps. • Notes can also be played in chromatic mode. • Ideal for natural rhythms such as hats and shakers. STEP RECORDING • Select by pressing [REC] plus [STOP]. • REC button double flashes red in step rec mode. • Manually select the desired steps to set the pattern trigs at the required location. • Sequence position automatically advances when recording. • Standard and Jump modes (LEN determines step length). Flash Play Double Flash + + RECORDING MODES An event can trigger either an audio sound or MIDI notes TRIG Parameters Note, Velocity, Length, Probability, Condition etc Note trigs are indicated RED on the trig keys. Unlit keys contain no trigs Trig keys are multi-functional. In this illustration they set and trigger notes within patterns. They can also used for bank and pattern selection NOTE TRIG An event set at a defined step in the sequencer that triggers note information and that, combined with others, is arranged to form a pattern 1 16 Trk 1 4 4 note The Digitone Notebook : Reference & Guide 39 Pattern Basics 4
40 The Digitone Notebook : Reference & Guide 4.7 Grid Recording Basics. The basic and simplest method of recording trigs into steps of a pattern is grid recording mode. ▌PROGRAMMING A PATTERN IN GRID RECORDING MODE 1. Select the recording track by pressing [T1], [T2], [T3], [T4]. Select [MIDI] only if recording a MIDI track. Track button selected is lit green. 2. Select GRID RECORDING mode by pressing [REC]. The REC Key will turn red to indicate grid recording mode is active. 3. Select the desired trig keys for the steps required for each selected track. Example: Kick on the beat, steps 1,5,9,13. Active steps lit red. 4. Change pages to access steps 17 - 64 by pressing the [PAGE] button (if the pattern length allows. Use [FUNC] + [PAGE] to change length. 5. To change active tracks during grid recording press track [T1] … [T4]. 6. Press [REC] again to turn grid recording mode off. ▌REMOVING TRIGS IN A PATTERN IN GRID RECORDING MODE 1. Select GRID RECORDING mode [REC]. Record is lit red. 2. Press the desired and active (lit red) step to remove by quickly pressing TRIG [1] … [16]. The trig step button status reverts from red to unlit. ▌SETTING NOTE VALUE OF A TRIG IN GRID RECORDING MODE 1. Select GRID RECORDING mode [REC]. Record is lit red. 2. Press [TRIG] to select the trig parameter page. Button lit red. 3. Hold the desired step TRIG [1] … [16]. 4. While holding the trig key turn data control (A) to set the new note value. Press and turn (A) for larger incremental changes. 5. The parameter on display will invert to bold yellow to indicate a change from its default value and shows a parameter lock is in place. 6. Release the TRIG key. NOTES 4 Pattern Basics
Grid recording also allows two additional recording workflows. The track note page and quick note mode can also be used to add steps with more control over note and chord parameters. ▌TRACK NOTE RECORDING A PATTERN IN GRID REC MODE 1. Select the recording track by pressing [T1], [T2], [T3], [T4]. Select [MIDI] only if recording a MIDI track. Track button selected is lit green. 2. Select GRID RECORDING mode by pressing [REC]. The REC Key will turn red to indicate grid recording mode is active. 3. Press the desired TRIG [1] … [16] + [TRACK NOTE]. The track note options are displayed for the trig step. 4. Play the TRIG Keyboard to set individual notes or chords into the trig step. Press a note again to remove it. The display shows selected notes tagged ‘+’ and will also show by the lit red trig on the trig keyboard. 5. Options to adjust the scale, root and chord are also available in the track note page on display. 6. Press [YES] to confirm note selection and exit the track note page. 7. Add more notes to other trigs or press [REC] again to turn grid recording mode off. + C# C D D# E F F# G G# A A# B C Trig Number. Last trig pressed. Trig Notes. Notes recorded to trig. Root Note. Note set to trig. Trig Notes. Tagged ‘+’ Keys selected NOTES The Digitone Notebook : Reference & Guide 41 Pattern Basics 4
42 The Digitone Notebook : Reference & Guide NOTES 4 Pattern Basics ▌QUICK NOTE RECORDING A PATTERN IN GRID REC MODE 1. Select the recording track by pressing [T1], [T2], [T3], [T4]. Select [MIDI] only if recording a MIDI track. Track button selected is lit green. 2. Select GRID RECORDING mode by pressing [REC]. The REC Key will turn red to indicate grid recording mode is active. 3. Press and hold the desired TRIG [1] … [16] + [UP] or [DOWN]. The quick note options are displayed at the top of the display. The root note is default selection initially and is moved with [UP] & [DOWN]. 4. While still holding the TRIG, set the notes by:- • Press [UP] or [DOWN] to select the active keyboard note. Selecting a new root note will also move associated additional notes relatively. • Press [FUNC] + [UP] or [DOWN] to adjust active note pitch up and down in increments of one octave. • Press [YES] to add a new, additional note on the step. The active note will step forward. Use [UP] or [DOWN] to move the note. • Press [LEFT] or [RIGHT] to select an existing note on a step. Use [UP] or [DOWN] to move the note. • Press [NO] to remove an existing note (the last added note). 5. Release TRIG to exit. 6. Press [REC] again to turn grid recording mode off. Active Note Current note. 0 if no notes are added. Added Notes Shows as a white or black tag on the keys. Notes not available in the selected track note scale will be unavailable and greyed out. Note Value Value of active step. Number of Notes Total notes on the sequence step. 1 2 1 2 1
4.8 Live Recording Basics. Live recording enable the capturing of more dynamic and natural rhythms and note melodies, operating in real time when the sequence is running. ▌RECORDING A PATTERN IN LIVE RECORDING MODE 1. Select LIVE RECORDING mode by holding [REC] + [PLAY]. 2. The sequence will immediately start (or will count in based on metronome pre-roll), the REC Key will flash red and the PLAY key will be lit green to indicate live recording mode is active. 3. Play live the desired keyboard notes to record steps. The trig keys will display and operate as a keyboard. 4. Press [STOP] to stop recording and stop playback. Pressing [PLAY] will stop recording but continue to play. ▌RECORDING A QUANTIZED PATTERN IN LIVE RECORDING MODE 1. When in LIVE RECORDING mode, toggle the quantize mode by hold [REC] + tap [PLAY] + [PLAY] quickly to set to quantize on/off. This is indicated by a temporary message in title bar. 2. The sequence will immediately start (or will count in based on metronome pre-roll), the REC key will flash red and the PLAY key will be lit green to indicate live recording mode is active. 3. Play live the desired keyboard notes to record steps. The trig keys will display and operate as a keyboard. Notes will be quantized based on setting made. 4. Press [STOP] to stop recording and stop playback. Pressing [PLAY] will stop recording but continue to play. ▌SWITCHING FROM LIVE TO GRID RECORDING MODE ON THE FLY 1. In LIVE RECORDING mode press [REC] 2. The mode switches from LIVE to GRID RECORDING mode and play continues. NOTES The Digitone Notebook : Reference & Guide 43 Pattern Basics 4
44 The Digitone Notebook : Reference & Guide ▌CHROMATIC MODE IN LIVE RECORDING MODE 1. By default the trig keys revert to the trig keyboard. Note that step recording mode also uses the trig keyboard when holding [FUNC]. 2. Press [TRACK NOTE] to select the note options. The keyboard and track note options can be set up. Adjust settings to suit the scale, root etc as needed. 3. Select LIVE RECORDING mode by holding [REC] + [PLAY]. 4. The trigs will now be laid out in a piano keyboard scale. The keyboard can be ‘folded’ by Turning (D) and therefore all trigs will represent a note. With KB Fold on, the trigs will all represent only notes in a scale and unavailable notes are not presented on the trig keyboard. 5. The sequence will start running as indicated by the red cursor, the REC Key will flash red and the PLAY key will be lit green to indicate live recording mode is active. 6. Play live the desired notes on the trig keyboard. The scale notes are lit. This will record notes on the selected track. The trigs will also show the red active step dynamically as the sequencer plays. Blue trigs will be shown in KB Fold mode to represent the same note across the octave. 7. Use [UP] and [DOWN] to transpose the keyboard if required. Octave changes will show on the display. 8. Press [STOP] to stop recording and playback. 9. Pressing [PLAY] will stop recording but continue to play. C# C D D# E F F# G G# A A# B C NOTES 4 Pattern Basics TRACK NOTES The scales and settings of the keyboard can be changed in the track notes menu function. Example above shows the chromatic settings and KB Fold set to OFF.
4.9 Step Recording Basics. Step recording is similar to grid recording. Notes can be added with the trig keys or external MIDI controller and steps iterate automatically. Two states are available, standard mode or jump mode which uses the LEN setting for recording in the note length as well as the sequence advancement interval. ▌CHANGE / CHECK STEP RECORDING MODE STATE 1. Select the recording track by selecting [T1], [T2], [T3], [T4]. Select [MIDI] if recording a MIDI track. Track button selected is lit green. 2. Select STEP RECORDING mode by pressing [REC] + [STOP]. The REC Key will double flash red to indicate step recording mode is active. 3. Press [REC] + [STOP] again while in step recording mode to switch between standard and jump modes. 4. Display indicates mode state when selected. ▌STEP RECORDING IN STANDARD MODE 1. Select the recording track by selecting [T1], [T2], [T3], [T4]. Select [MIDI] if recording a MIDI track. Track button selected is lit green. 2. Select STEP RECORDING mode by pressing [REC] + [STOP]. The REC Key will double flash red to indicate step recording mode is active. 3. Ensure step recording is set to ‘standard’ mode using [REC] + [STOP]. 4. Select a start point TRIG [1] … [16] step. The green blinking trig key will indicate the currently selected step. If an existing trig is present the colour pattern may match this trig or its colour may remain static. 5. Also the [LEFT], [RIGHT] buttons relocate the step position. 6. To open the trig keyboard hold [FUNC]. Notes can then be played to a scale on the trigs. To transpose, use [FUNC] + [UP] or [DOWN]. 7. To record notes while [FUNC] is held: • The notes are added using the keyboard and the sequence position will automatically advance forward after each note / chord is added. • Press [NO] to remove a note trig or add a rest into a step. 9. Press [REC] to exit step recording mode. NOTES The Digitone Notebook : Reference & Guide 45 Pattern Basics 4
46 The Digitone Notebook : Reference & Guide ▌STEP RECORDING IN JUMP MODE 1. Select the recording track by selecting [T1], [T2], [T3], [T4]. Select [MIDI] if recording a MIDI track. Track button selected is lit green. 2. Select STEP RECORDING mode by pressing [REC] + [STOP]. The REC Key will double flash red to indicate step recording mode is active. 3. Ensure step recording state is set to ‘jump’ mode. 4. Select a trig start step. The green blinking trig key will indicate the currently selected step. If an existing trig is present the colour pattern may match this trig or its colour may remain static. 5. Press [LEFT] or [RIGHT] also to relocate the step position. 6. Select the [TRIG] Page and turn (C) to set the LEN Parameter to a length as desired. This length will determine: • The length of the recorded step note i.e. 1/16th . • The step advancement of the sequencer i.e. 1/16th. • The application of a parameter lock for LEN on the step. 7. To open the trig keyboard hold [FUNC]. Notes can then be played on the trigs. To transpose, use [FUNC] + [UP] or [DOWN]. 8. Record notes, with [FUNC] held: • Play the notes to add into the pattern. The notes are added and the sequence position will automatically advance forward. • Also hold [YES] while placing a trig to insert a length as per the duration of the held trig. • Press [NO] to remove a note trig or add a rest into a step. • Existing parameter locks when placing a new note step will remain. 9. In step recording mode, pressing [PLAY] and [STOP] operate as normal which allows step recording while playing. 10. Press [REC] to exit step recording mode. The [FUNC] + [NO] to reload a pattern and [FUNC] + [YES] to save a pattern do not operate in this way when in step recording mode. These actions adapt to the step recording functionality. NOTES 4 Pattern Basics
NOTES The Digitone Notebook : Reference & Guide 47 ▌ADDING PARAMETER LOCKS DURING STEP RECORDING. Parameter locks are automatically created when recording for the NOTE and length LEN trig parameters in step recording mode. 1. Select step recording mode. 2. To add a parameter lock, hold TRIG [1] … [16] + turn the control for the parameter to adjust and lock into the trig. 3. Parameter will invert bold yellow on the display.. 4. While in a recording mode the trig key will be yellow where parameter locks for trigs (no note) exist. Where note trigs exist the trig key will indicate red (priority). Pattern Basics 4
Step recording is similar to grid recording and can also use the track note and quick note entry options when programming steps in the same way as described in grid recording. This applies to both standard and jump mode. ▌STEP RECORDING USING TRACK NOTE. 1. Select the recording track by selecting [T1], [T2], [T3], [T4]. Select [MIDI] if recording a MIDI track. Track button selected is lit green. 2. Select STEP RECORDING mode by pressing [REC] + [STOP]. The REC Key will double flash red to indicate step recording mode is active. 3. Select a start point trig step. The green blinking trig key will indicate the currently selected step. If an existing trig is present the colour pattern may match this trig or its colour may remain static. 4. Press [LEFT], [RIGHT] also to relocate the step position. 5. Press the desired TRIG [1] … [16] + [TRACK NOTE]. The track note options are displayed. This allows any note options such as octave, keyboard scale, key etc. 6. Play the TRIG Keyboard to set individual notes or chords into the trig step. Press a note again to remove it. The display shows selected notes and they appear lit red on trigs. 7. Press [YES] to confirm notes entered to the step and exit the track note function. 8. Press [REC] to exit step recording mode. 48 The Digitone Notebook : Reference & Guide NOTES 4 Pattern Basics
NOTES The Digitone Notebook : Reference & Guide 49 Pattern Basics 4 ▌QUICK NOTE RECORDING A PATTERN IN STEP REC MODE 1. Select the recording track by selecting [T1], [T2], [T3], [T4]. Select [MIDI] if recording a MIDI track. Track button selected is lit green. 2. Select STEP RECORDING mode by pressing [REC] + [STOP]. The REC Key will double flash red to indicate step recording mode is active. 3. Select a start point trig step. The green blinking trig key will indicate the currently selected step. If an existing trig is present the colour pattern may match this trig or its colour may remain static. 4. Press [LEFT], [RIGHT] also to relocate the step position. 5. Press and hold the desired TRIG [1] … [16] + [UP] or [DOWN]. The quick note options are displayed at the top of the screen. 6. While still holding the TRIG, set the notes by:- • Press [UP] or [DOWN] to select the active keyboard note. Selecting a new root note will also move associated additional notes relatively. • Press [FUNC] + [UP] or [DOWN] to adjust active note pitch up and down in increments of one octave. • Press [YES] to add a new, additional note on the step. The active note will step forward. Use [UP] or [DOWN] to move the note. • Press [LEFT] or [RIGHT] to select an existing note on a step. Use [UP] or [DOWN] to move the note. • Press [NO] to remove an existing note (the last added note). 5. Release TRIG to exit. 6. Press [REC] to exit step record mode.
50 The Digitone Notebook : Reference & Guide 4.10 Additional Recording Information Recording can be made on the Digitone or with an external MIDI controller / keyboard. The MIDI set up details are covered in more depth in the MIDI & USB Section. Also note preview is a useful tool when programming and developing patterns. • Grid recording. Press [FUNC] + [LEFT], [RIGHT] to shift recorded trigs. • Grid and Step recording. The Digitone AUTO CHANNEL setting can be used as the controller channel when recording in. This is detailed in the MIDI section. • Grid recording mode. NOTE and TRIG VELOCITY data when holding a [TRIG] key and playing a note on the external controller will record the parameter locks. • Live recording mode. NOTE, TRIG VELOCITY, and TRIG LENGTH data is recorded from the external keyboard by the sequencer. • Grid recording mode. Chords can be added to every trig on MIDI Tracks. TRIG VELOCITY is set from the first note, applied to all notes on the trig. • Live recording mode. Chords can be added to every trig on MIDI Tracks. TRIG VELOCITY is set from the first note, applied to all notes on the trig. The last note that is released sets the TRIG LENGTH for all notes on the trig. • Step recording. Velocity is recorded in from the external controller and is assigned as a VEL parameter lock to the trigs unless [FUNC] is held while recording in which case the VEL parameter will be retained as a fixed value. • Step recording. Holding [YES] on Digitone while recording will record in the note length played on the controller. • The trig keyboard is set up in the TRACK NOTE options. NOTES 4 Pattern Basics