grde Farm. t.i Mnemonic U D c e q - i
.,
TABLE 09 cOlW#hT8
. ..HFMHIEGS..op..I...o.w..m.U..d.......ut....F....&..o......r.....U...m..o.........qM...........u........T....e..........n.h............ci.....s.....~........B..............o............o............k.................:.............."..........I...........,........"...,d........................................................................................................_.......:...:........................................................................................................":*.............>..."'..........i.........,..........................I.....:..............................................................................................................................................................................................................................................................................................................................I...:.....,........).,..._.~....I........1...A....a4.2*2,.3.%29p.91312,,'
,MC.d.....b..:M.......n.................................................... r +,.I..,*.............".. $e................)"*&................."..
Introduction race and magical specialty) the most important
principle of organization used in the series as a
The tecond volume of the Vizard Spell whole is alphabetid.
Compendium continues tho w k of the finr. This The material in thew boolo is pmwnted in the
volumepmvidw an alphabetid rcfasace to wiz-
ud spells of tho ADBD. game iyatom, covering m n t current game fonrus that ofthe Zndadition
NIW. Some lpell doloriptiom h.Vs bssn updated
tha Iettmn E through Mn.Thc Cntirc wriw of F%- ormmbinodwithWar spell cffe*l to slimhate
duplication; some have bwn modified for better
a d Compendium books coven w i w d spells ore- phy, and avery few have bwn dmppcd entirely.
atedforthapmafrnn1975to 1995. ValiUltmagid ByStElM, BUCh utha IlUlCm@
detdledin m V i rstslaaw badr;
For tho uninitiated, thin is not a book of "real" the kingrbm-lwd ofthc BlamRlaH1.Isaino;
magical ~ p e l lI~n .a fantasy ganw world there M tkd pdonic Dra#on-Kiu.# magics of the D m SI"
c h u r c t m like Malin the Magician, who create
marvelous magical effects with a wave of the Wting;mdthewynra,pltlb((logy'~Uil~~"o
hmd.This is a b w k ofmuveloua efFe0tc t h t can ,
bo d by tho good ouyl (and the bad my)in tho the FOROOTTBN RBALMBPetting are beyond the
buic loow of this book. The emuhaEi8here is on
- ~ ~ ~ - - ~c o w of a m a session.Thc kev to the PUM Is.
~~ ~~ UlOW&deissCtlcMllly&lUiUgC~
as always, the de~~~~ ciiio~ ni maddby theplayer; mightf m d d inths mime oflm cdwnbm.
(heroic or otherwise), and tho impact thole deci- AboutTbh Book
sioni have on the plot of the guno.Now lpellc M
h,but itb even mom fun figuring out unusual Thc p l l s listedin thii book Mgiven alpha&
icdly. Spell nmei that include a w i d 8 name
wnyltowtilem. we given a primary lilting under that name; for
axample, for Tcnser'sfloarlng disk, the primary
Up to thia time, list# of spell efFecta have bwn entry is unda"T."Anotha mfaonoe to the main
keyed to spell /.%el; that i&rol.rivc lpell pova:In
other words, if a11 a gamer or Dungeon Master
hew waa a spell name, each lovelb list of ipelli
had to ba checked.Although the finalvolume of
thisca*iwill incleludcIwl lints(uwell 81 limby
I w t ~ c teo a cham spell) c u volunarily lop.
porthis ifbe W b .
Sp.1 Iksrrlptlom~Thirconc.int ths &UUt of
WLU tlmh.lpellQosndbow it d.Spdlswifh
multiple tinction8 d l y dlow the caster topiak
the desired function et the time of caning (for
example, the emotion tpell can createfear,
cowrqe, hope, dewpair,Joy, rad ievonl other
-$
Spoils that give bonws or pslultiet to rttwk
rolls, damage rolls, uving huw,rad moa, M
usually not cumulative; only the atmngeol magic is
efFective.Howova, duration my be a sotol,W
QeIl effecmmight overlap in differentways at dif-
hntcimw.
This new rootiondeala with tbe rpcllb
rolwrtdodrarity on the foilowiag Scale: oam-
moa, uncommon, ran, vaJ ram, and unique.
lime Md i l w r d in d d l h ths D o f i ~ o f
Spell Frequency. Spell8 of any nrUy rko be
restricted to certain races or specialty casters.
Auy unusual note8 on a spallb source. iuch as a
pamc world of origin, or a ipecific magazine
givenhen.
Uncommon Spell: Wizard spclls found in the VEw Ran 8 p k speh thst rppaU&in myP-
Tome of Ma& fill into this category Thers spells zinc uticlei. or uc otherwise vuiant should be
M l e a mll knom. but not nstricted to a me or classified as very rare. The DM should closely
special group like, for coumple, w i t c h , dragons, control wry rue spells.For example, they might
or the Red Wizards of “by.A kit,~choolo, r other be available only in a single special book or toms
spooislty might allow MIM uncommon spellsto be in which they were recorded. Many very r u e
treated as common spells. Genarlist magec can S p C h will dMbe lWkicted(Iw k d o t o d spll).
research uncommon spells using the normal A DM who allows tho spell to be rclouohed at
mwrch rules. all mlh for tho ~ o o c soifthc rolcsroh ceautly and
announces the result to the player. At the DM’c
A player character cannot s t u t with an uncom- option, the sundrrd“Ch.noeto Loam”might be
mon spell or lcam it in the COW of n o d lcvel reduced by up to 50% and the research Iuccess
ndvancanent ( u n l e ~p, erhaps, a wiurdly mentor C~ShalWi~eM1qwrtsrsd.
knows it). Such spells enter ploy when found on a C l u l i f y i a spell u vory mis OM wry fora
magical scroll or in a spellbook, or when dwel- DM to handle an experimental spell that i i too
opdu a result of research. In the awiageAD&D powerti11or one that encroachestoo much on the
campaign, finding a new common or uncommon class abilities of nonwizardn. It is all0 pomihle,
spell is a little more common than a fighter clus overtinle. fora spell &viKdby a pllya
character finding a +1 masical sword. Some to become rue. un- or even common.
uncommon spells may be restricted(BCC Rcmicted
Spell). Unlque SpeU This spell is knownonly to ita orip
Rare 8peU Rue spells (w specializedor hidden inn1creator and is intrinric to the cmator’ccam-
magic, such as those introduced in modules or paign funaion. Somespells of this type might be
acceslories. In addition to spells that M j u t less ovlilrble only toa chrnotosholding Lcertainpori-
mll knovm,huo npeciil typclof rue spelli exist tion or office. Most unique spells am of the 6th
I) Spells knownby a specificM ~ ~ I U YrUnI I(like spell l m l or hi%os;the orutor is neuly .hnylof
e l m spells fmm the CompleteBook of Ehas); and
2) Spells ofa specialtyor aunpign-specific proup d1o2uthMlwedealgogrehri-.(tt).such spellsM markedwith a
that is not giwn in thoPlayer b Handbook (likethe
spells ofthe Red wiprds of n a y , the rpclls horn If a unique spell can be lolmod at all, it can be
the Complete Necmmancerb Handbook, or upells lwnd only fromits creator (or in wry TUO cir-
of an wizard who specializes in Elemental Fire cumstances,from the creator’cwritings). Mmly
magic). Rare spells M likely to be restricted (IW having a spellbook or scroll is not sufficient,
Rertri*ed Spell). though these might count u put of the creatorb
“witings.” The Simbulb pel1 nigger is a uniquc
As noted in tho Plapr b Handbook, a specialist spell.
has bonuses to the “Chance to Loam”and spell
research rolls within that specialty.The specialist Thc acquisitionof a uniqw spell or the d o n
huntstho spells ofthe specialtyu oommon, unlsu of one hy a player character is a major campaign
other factors apply (ancnchtmenUchann QCII went, similar in campaign impact to the comple-
knownonly to dragma is stillwnsidemdmfor a tion of an epic high-level quest, the opening of a
wizard s p o o i d i in enchhncnUcharm magic.) fixed interplanar gate, the founding of a barony.
tho datruotionOf MWthbt, UdMOIL
Player characters have access to rare magics
only u a result of campaign-specific conditions. Other Dsflnltlons
G e n d r t ma@ rolcsroh o f m magicsh a b.se
-15% penalty to the “Chance to Learn” and Lolt Spell: Rarely, a spell is mentioned for
mseuch succcss rolls, unless the chuacter has which no 2nd Edition detail exists (including a
accm to some Mrt of knowledge or reMurce that few spells delibcmtely withdrawn from the sys-
would o m this.
tem). No details are given for these other than
Certain campaign-specific or storyline oondi- tho spell name. They arc “lost knowledge,”
tionr might allow ram spell research at common
spell chances. For example, if a human wizard’s included only to confirm their one-time cxis-
reward for an sdvsntureon behalf of the elves is an ten- for the curious.
elven spell, the DM may choose to waive some or
all of the “ C h w to Lollm”mll, therwasrch cmt,
and/ortho dNcccss roll (time rcquirsmenu
should not be waived under any cireumstanocs).
J 294 L
C .s Level: 2
s3 cR:-Lnge: 0 v,s,M
DllWiOKSpsc*l
h o f Effect Tbswta cmiIlgT+m2
WgThrcRI:Nollo mmtiolc 1rdRsvel
Area of Effect: The castcr
The castor can polymorphinto thc body of an SavingThrcRI:None
eagle. Al(bateh bmtlim his OWD mcnhlity, hit
poi&, UdHit Dice,the caat8roanmtIlpoa,out This spell enhances the carterr ability to
~pellso, r do anything elw that is bayond the deliver touch attack spells. The caster’s hand
bounds of his avian form. However, he CQ fly, shimmers with Ievil-loowblwk am.The
md his vi6ion i i cxcediqly Losppsrhapi 10 dweomer decreues the opponent’s effwtive
commonh 8 tho WUhY Of
Syw. h o r class against t o u c h & l i i spells by 2.
for Mnticmlplunur martcar The ebony hand is woks without spells allow-
rndBpole Knig&mamavnbyo. ing a touch attack. The wizard can c4unnel u
many touch attack spclls timu@tho ebony ihruul
Wl:3
Range: Touch as its duntion and the casterb available spoils
allow. This spcll canbe uacd in combinationwith
components:v,
thc apecml hand spell.
&.The material component is five black lotus
Notos: Restricted to n e c r o m ~ c c r sr;am.
(Updated Rom PornimtoP Nnvoriru.)
Echw
(Ip.d.Jphatu)
s
caslingTime: 1rd. Lsvsl:2
Duration: 8 hrs. Rys:30 yds. + 10yds.Asvs1
Area of Effeot: Cmahuetouched
S0VillgThrcRI:N~ -:Y8,M
cutin#Time:3
This 3rd-level wiwd speM confsn ths W i t y I)uration:2 IdsJlsVol
to sw if the recipient mw w i q eyes @the ASeaOfEfkCtlaSanrn
eagle. This gives vision 100 t i m a greater &no srviThrow:H
normal at distances of 1 foot or mom. The ma-
ture can we objects at 2.OOO fwt BI cloaiy u it TbiS I p d cIU8C8 CVOfy # O l dwitbill dr OU-
could normally ow them at 20 fwt. Drcb brrLptOrwcrkanlardly k bO l h d 08
if in an echo chmbec It becomsrvery difficult
Nohr: Uncommon for Air q s l ; otherwise fmths autumkl U D d a W D d mtopiokour
m. one soundRom.notha, and the l i .The rscipcnt
oficn tries to tiptoe in an exaggerated fashion.
EuthElement8lGrlde trying to reducethe noise level that only h e h .
Sometimesthe c m m e marsly c d a p w s in a
See elemental@de. moaninghelp. No aoadinradd o n with 0 t h
Emtben chup, Muinlll.n% creatwed ir pouible for the victim, who o h
lrsher out at anyooc attempting to contact him
SHMIXimiliilllkmrtheagmp. closely. Attack roll&Uvinp throw& and Armor
CIm haw a-2 &ty. Ifa wingthrmv vu. apsll
is rucoeuful,the &tim 810 reducedto -1.
llml lmwevhiogt.imcmk aauldlwitowryithnekr#veoskr&eclegive(&a p at
u
cats, bau, prodaton in peneral. rabbits, and so
f
ocrno)ufclsheidn lanc&ornhezr.aArsJtlaewbci mQaiqdueie&t?wm~ s qmlkmt< ashfuorintdas".nlKoeicmloo.n"fgEIabnco.hwFalsic,gthaiontndarttrahokwoessapoMpmtocrrpoelauhte*ddr)
can mutually cancel the echoes 8pell ifcast Ia
dirrctly fOr thisPUrpoM.
for
The material oomponemt is a little tin gay a quarrel qpcaah r cr08sbows.
$1
c'vmNbaolte.sW: Vheicrhyisrsarremoskpae8llt.bKe [email protected] the
Cyclopedta Phantastica ybl. III. (Updated fmm
DRAW@ MagaEine.)
Effulgent Epuratlon, Elminit@
&e Elminster'l sffwgsnt Spuntion.
~cArr,Mol.derlrrlnca'r
sa?- ' 'CsBsobiVrp ',
W h e n cast, this spell dentes a light-blue,
glowing bow in the oasten'l*lldr!(or m &
m hground at hisfwt,
one
om take my
oatf* caster's option). on
many forms, dcpcnding
thc love1 of thc caster.
'I
ThCCasta~~sC~(ypcOfbot..lkrd
at his levo1 m Ims. Thc elsotriobov clmt+in 1,
ma n*osrimlesalwbow6h(ikr.aanagneys,nfiarimngrsravteu,laesms.r)b,bdtol ef t
weapons or less. The bor cm bo ored by tbd
! cartsr PB if he has proficiency with tbsurpor.
or by anyone of the ca8ter's choosing who does
thhre rrpa.m**s
~Fwfiii3Dc y~
no bonuaqa aeoptioa~IStrong& T h ba
oxisbuntildirpoUaaithnklik~
cuk I II < ! :
80% of ihe time i i shadow or torchlight,-bi
‘OOD(Oriental only)
imunity to wooden weapons
total protectionfromplant-based attacks
:except molds and fungi)
ability topam wifhourfmceat will
ibility to ”plant” self in an areawithsun
md wter, regaining 1 hit pint per hoc
ibility to speak withplants once
lmlFCiMre:aASufCucsehMll~sav&0intYg tghiaroVwlnvsg.~sprpelalribscI.n*&.ring Tbb Ilpdl*l thchowizudbDI1oLpdQf
K t s l m m k ; l ~ b y s a w o a S d L cl.bh
ld4 points of dunage and n successfuls&g dotsJminsd by the outcome Of 1WCkl d
thmw vs. ape11msulb in110 dmnlge. 'Ibs S@B ohat,&uwibcd llta.
hma5%ohanoeofilp&ingflunmrblso~ T h emo~& e .o UmmmJ~L *
in the area ofarSa. if tiw wiprddoes not lcias
Illma* 110 '
Stone and Wood; Stone and wooden itemu h h u e efforbbjths adard to dth.t el**
thmw offsharp a h in rll dhwtioclrout to thc mental will suacwd until tho wizard phan
radius of the spelt. All within th m a of effect experience level. If the effort is swW+UIU
must make a succcllsfulsaving thmw vs. spcll elsswsltd obsylzhs wizudfa th mmaiwhr of
suffer Id8 points of damage. The damage oirs
ita nt~yontbephysiodph.
MvWoadtiefrt:hWe suaevirnpgucsfhacemsr h mde. Control Check: The wizud rolh ld20 and
out in a strotrg wave.
adds his Wisdom bonus.Md fl per t ibvafr
knocking down all who fail to make a awing the wizardhrs more thanthe elemcnhlb Hit Dice
cfacmr VI. Ipoll. Borb and Mgshare UrdbOkd (* h C t b l MD~h4-~ 1uou d l d d l thc
Wisdom bonus of the elamntatb sunmum Ho
bythewave.
Notes: Common in h t d Scnings; tmcom- adds +I for every five Hit Mab chsdoavlltlltrv
mon for Elemental mages; othemisevery rue. mom thanthe wizard's l m l (drop fmctio~).
If the wizard has a higher total, thca'he hu
~ment4Control , scizcdcontrol. Ifthe rolls are tied, the widndcra
wmstls forconhol (tddng M other.otisarhp&
(AbJr;.t19.) d)~abrndonUlCoontml~
(AhMrnRLlp) tluforcrmtml,tlleIltheel~ic+mryreoiav
m:cLomlmlm: 5m10nybd:av..+s1yd/levcl except melee attach d the tieh mmltbd lttb
end of the next round. If the snmmmar'huthe
. N*w: C k o n inrrbhn I&& yorynn
.I&, but moat Likely in the hands of €4~-
mental nmges.
kl 1blade in the h t a fr volcano, -ohmm-
Range:2 yds.
CompaKmts:YS,M
CastingTimc: 2
huation: 1 tum/level
~ r coaf Emat 304%radius
SavingThmw:Nolle
6 E.cL elsmcntd form of this rpell in distinct, tal8 recoverina i m n a from the battom of the
.l a d r m u t b e ~ d ocean, earth c i i t a l s p o d . c i m a r e ores
dw-fb
This-11 ir much lika an ebmmid fora of cfurraymitahsetcba tM0 1Ijosfsbtoesroansuh1,ODTor8tiimrLaewlphradadthus
the Ipai uwcun mmt H r c o ~ o r e ltriny f i n
@trite, d w devil, pet mk,pn a 5icndly puddle, mission is completed and the m w t h g h p t , the
e l s m d i l u t d y rshrrmt4b ownp h . Ele-
wh*hvrvathcca*srQlloclyuanwurrnsw mental8 resent being summoned andfawd to
van#d a a . The c u t a m u a t coqjure the guide
from a d l amount of the clement: a cradle perform services and may attempt to exact
flame,a h a n m of durt, r vial ofwater, atc. It rcvcngcatMmcLw~~
pcalannme, alloausiangntahtievecgauti&demtolnitadsowwllheilleemonentthael nn material component forthis Ipetbira @e
appropriateelemat and a written
out getting lost. ng the exact nature of thalrsvios
de is destroyed if dispcllcd, s a t more
et from the caster, or if it tabs more Nota: Common in orienul -wly nn
nta of damage from a breath weapos
IMPe&ct spell, or ~ i m ialM~d c clsavk.
I
The spell requires a goldon bell .ndmrllet,
which arc not consumed in the canting.
Notal: Common in arabLs&g8; mcom-
monforElcmcntalmugcs;mforo(bem. V
LWA a
Rmuls: 20Ydu
f
and would be unafkted. Any itan in the 1~ of mantals, a pUrrof h t hforearth elrmsntrlr,and
effect composed of an elemental material is a dmp of warn for t i l elmmt&.
allowed a savingthrowVI. spell. Notes: Common in oriental nettings;uncom-
mon for Elemental nug-es ellswhsra; otherwi8c
If an itan that could be affected fails its saving
t h ~it~is i,mmediatelytransformed into another very -.
elemental type. The type of element into which -Elevate I
items arc "transmogrified" is determined at the Pluma
time of the casting. Elementalistsand sorcerers (Altentlon)
must choose to transform items into an elemental
provinceto which they are related. ALml: 1
xRcoamngpeo: fIiOsaytsd:s./lcsvel
The aansmogrificationis permanent and ifre- casting Tm:1 rd.
veraible. The effects of transformationinto most h t i o n : 1hlmncvel
elements is obvious, but fire needs a bit further Area of E&& 1 item
CXpanantiOn. SavingThrow: None
When items are converted into fire, they The elevate spell allowsthe mtmto cauw an
become elemental fire. They b u m very brightly object ofpluma to float into the air. This, the
but briefly for only one round. This flame is hot most basic, will c a w a work o f f i a t h e w i n g
but affects n o t h i i it touches; flesh doesn't burn to float upward at 1 foot per round. It can lift an
nor do flammableobjecb ignite. object of up to 1 poundllevel of the caster in
weight. The caster can move it toward or away
Any object affected by this spell tums into the from him,or caw gentle si& to side movcmcllf
appropriate element, remains in place for one at no m m than IO feetpermund ofmovcmnt
round, and then is transported to its assooiated Notes: Restricted to Mutican plum magas
elemental plane. and those minedby them;cornmoll.
-Elevate I1
Noter: Uncommon in arabian settings; very Pluma
lsre elsewhere. (Altcntlon)
Level: 3
Elemental 'lbming
ACIcommgep:onIeOnyts&:Y.ilwSel
(Abjuntlon) CmingTimC: 1 rd.
Duration: I hrjlevcl
Level 4 A m of Effect: 1 item
Range: Touch SavingThrow:Nonc
Componmtr:Y S, M This is a more powerful elevate spell. It is
CDausrtaitniognT:i4m+e:I5d4 rds. capable of lifting a litter of fslthen into the air,
Area of Effect €443.radius anda considerable amount of weight with it. The
SavingThmw:Neg. itan to be elevated must be a blanket of&tber-
'Thk spell a U ~ t h we ujento drive offelemen- weaving. (See "plumalitter" under create f a l b
tals by uacring a fearsome spell that is their bum. man ofpuma).
B e hcastingthe spell,the wujen must dacnninc
the type of elemental that is affected. When the The caster CUI lift an mount of weight on the
spell is cast, all elementals of that typc within the featherweaving equal to hir level times 20
area of effectmust makea saving throwvs. spell. If pounds; a 15th-level cleric could elevate 300
the save is sucoessful, the creaturecan ignore the pounds on the floatinglitter
spell effect.If the saving throw is failed, the m-
twe flees the area of effect and does not enter it The item can be raised at up to IO feet per
againfor the durationof the spell. row and CMm m horizontallyat 120 feet per
The spell centers about the wujm and m m s round. It can move into the face of moderate
with him.If the elemental creature is forced into win&. but a truly severe storm will easily over-
a position w h m it cannot escape the area of the e o m ~it.
spell, it disappears to its own plane instead of
remaining.The spell does not break the ccncen- Notes: Restricted to MPnicanpluma mages
mtion of any rreaturr controllingthe elemental. and those minedby them; common.
The material component for this spell ir a
pinch of the element opposed to the type being
turned, fire for water elementals,earth for air ele-
J 302 \
and physical barriers alike without harm. 6. Upon his uttersnce of the word “Tkle.”
Neither the caster nor anyone else can harness Supposedly Safehold contains enough contin-
the spell energy dissipated by the spheres. Even gencies, spells, and magical items to effect a safe
the spell-like abilities of powers and creatures rescue of the sage of Shadowdale, should it be
from other planes can be affectedby the silvery necessary.
spheres of an epuration, though the beings them- Notes: Rare or very rare spell from the
selvesmay not be. F O R O O ” REALMS setting.
Notes: Very rare spell; known to Elminster.
Eimlnster’s Multiple Mouths
Elminster’s Evasion (Evocatlon)
(Evocation)
Level: 3
Lcvel: 9 Range: Special
Range: 0 Componentd: V, S
Components:Y Casting Time: 1rd.
S,M + total casting times Duration: 1rd.ileve1
CastingTime: 1 Area of Effect Special
turn
Duration: Instantaneous
Area of Effect:The caster SavingThrow:None
Saving Throw:None , This spell createsone magic mouth per level of
A customized version of the contingency spell the cater. These are akin to those created by the
slanted toward the preservationof the caster, this 2nd-level wizard spell of the same name. The
spell will cause, under certain specific conditions, mouths can appear on specific items or float in
the caster’s body, mind, and spirit to travel to midairjust above the head of a chosen recipient.
another location. The transfer is automatic and A recipient must be personally known to the
transfers only the body and those i t a physically caster or met and clearly seen at least once; how-
attached to it, but leaving behind any attached ever, the being’s current location need not be
items wighing mors than 50 Ibs. dividudiy The known.The multiple mouths even can be made to
spellbringstogctherbody,spirit,andmind,mnif appear in a c h o w in the m e locale, usually in a
in different locations.When castingthis spell, the ringaround a specific point.
weivzaasirodnmwilulstfduentcatiilosni&x s.peciWfichecnonadniytioofntshtehsaet the The mouths can speak any message uttered by
sit- the caster during casting. duplicating tone of
uationsOCCUIII,the caster’s form is whisked awayto voice, hesitations, volume, and the like, and can
the location.This locationcanbe on the m e plane pass on magical words of activationand instruc-
or on any othcrknmplane ofexiatmce or dani- tions. An actual spell incantation uttered by a
plane thatthewizardhasV i s i . Also when casting multiple moufhwould not function, nor can its
the spell,the wizardindicates twoothcr spells(cast utterances trigger magical items. Someone who
immediatelyafter the evasion by the wizard) that heard the mouth and repeated its words could
will be cast oncethe wizard arrives at the location activate a magical item, however.
TIleIhematerial cnnpollgas oftbisspellarc apint of This spell has often been used to spread a
the cas!mb blood and a gun worth at least5,000 gp. warning-of an attack or fire, for examplbin
Both are consumed in the casting of the spell.Thc multiple locationsthroughout a castle or to s h
wizardalso immediately loscs 1 4hit points,vhich information between widely scattered beings
m a i n lost until the evasion spell is trig& at (such as all of the Seven Sisters at once). The
~ c h p o i n t t b c y ~ ~ l y r e ~multiple mouths can appear anywhere on the
This spell was developed by Elminster of same plane of existence, regardless of magical
Shadowdale,with the intation of takinghis form barriers or distance.
to a dimensional looption he calls “Safehold” for A can& of this spellwho possesses 10or more
cures and resumction (if nccded). As an exam- arpesienccImlscan,by ilmwhgthccsstingtime
ple, the six clauseshe says he uses arc: of the spell by one round per message, cause the
multiple mouths to cach speak diffemt mcasagcs.
1. Upon his own dcath; In doing so,the caster can also vary their spdring
2. Upon loss of his mental faculties; times sothat those moulhsthatappear mthe m e
3. Upon loss of his physical faculties; placc can be made to speak one after another in a
4. Upon destruction of both upper limbs; particular sequence.A caster of this spell who is
5. Upon destruction of total body volume; 1 m level orgreatcr CBtl altwstively elcot to create
only a 8@k mouth, but hrvsit aDpsatbsname
~OnDapDrromdrb~~
.m ~ 0 f u l c Q e hlLlo ~n e
the mouths remain visible if th6 euter wmt.
tlmltordtb&mirigg>heir~(rch
mouTthhisvsmpe*lhloissqrfhtaditfhoarailbpohkactnoorn,oot)ie. famow
Old Mage of Shadowdale. It ia used by lome
senior Harpers and by the Seven Sisters, who
usually Cwhitah~E~lmgitcsin-ssttastri’oendry frombearded
mouths v o b to.*md
female lip lccompmiodby a husky voice.
Notw: Restricted to the Elmiastn; the Seven
Sisters, Khelben, and those trained by thsm;
uncommon.
Elonf.’~Bene
Revused~6nns.ee E l d b glama
CompoUmYS
CMdllgTimS:l
Duntion: 1rd.
ASarvcainogfTEhfrfaevct:: N20o-nAe. radiw
m The wiwd01111 select atnLysmmmolhccr.raBicL4la1winatp&-
a of effect and maLC
om and natural attacks (ahws.teeth; em.),
including touch-delivered speuI, appwr &be
ktsnLoccrkMedeoatsiaditehboryinanthuoncieoendfoofrcced. Tlhqe,sopreilnl
thefil~rmlsrd,Mthe~dcc&sdthC
hutraO f c u i i a g .
“he a t o r a naffect one cmduw pm level.
TbslrpollhrmoiTcctonanyaustmwwitkmmu
HitDioealsvekthnthocMterhr&e&a
levob.C w i U U R l U M 0 rrhM
phm,dthorsdhnigodstahmabaOtram
not &cwd. All of t b w c a m t tbs~W k -
u&liadtifmgetad.
Tbs m v m of this mpell, dmmW, hu tho
same range, area of effect, and limi(rtidsl M
dud.bbw. but ail mokn strib ~ l ~in the~ d
m arsosiwa+4 b w to attack ml*,
Netel: U~COEIIIOfUor abjurers ud Force
lnagEa;otbswilenre.
Eluding the Death Blon \
A M W aMng @I, aku dude blow
305
n embalm spell does not hcilitstc subasqusnt m e
urrsctionofawqxc.
The material component is a salve of rare
~~loogp.
N~IfcstriotcdtOlvolmmanosR’-
Embattlement,Alprth’s
SccAlgarth’s anbaltlcmcnt.
Emotion
@aeL.otmcnt/Chr~)
PO@
Leval: 4
Range: 10yds.neve1
Gm4hmcnts:y S
CastingTim: 4
Duntion:special
A m of Effect: 20-R cube
Saving Throw:Ncg.
Embalm whcn this spell is cast,the wizard -weate a
single emotional reactionin the subject creatures.
(Necromancy) The followingarc typical.
1. Coumge: This emotion causes the mature8
Level: 2
Range: Touch a i k t e d to becomebmcrk, flghthgwitha+1
bonus to the attack dice, causing +3 poinb of
Components:Y S, M damage., and tsmporsrily gaining 5 hit points.
Therccipicntr fightwithout ahidmdregad-
castingTimc:zrds. less of life, never checking m d e . Thia E@
Duration: InstantMwus counters(and is countcrrd by)faa,:
2. Fear: The rffscted acatuma fleein panic for
A m of Effca: 1 corpse 2d4 rounds. It counten(andis countcrcd by)
SavingThmw:None MUIU@.
An embalm soell enablesthe casterto protecta 3. Frlcndshlp: The a f f s * c d crcatum Issct mom
corpse (or a pirt thereof) against thdnatural positively (for example, tolerance becomes
forces of decay and dissolution, until ~ r m lcater goodwill). It counten (and is countered by)
time when it is needed for a spell. If the
embalmedcadaver is Lata animated u a zombie, hate.
golem, cw other form of animated undead, the 4. Happinus: Thia efFwt meate8joy d a feel-
creature grins +2 bit points per Hit Die (8 hp per
Hit Die maximum) because of the greater ing of complac8ntwlll-bCin&adding+4 to dl
strength and ruiliency imparted by the spell to reaction rolls and making attack unlikely
the dead tissue. The spcll ha,no beneficial efict unless the crcatumi are subject to extrema
if cast on s k e l d remains or on previously mi- ptuvwti0aL It counters (and is countmudby)
mated rmdead. sclcbrws.
Thw preaetvsd,a corpse panuncntly rotains 5. Hate: The affooted crcalurw react mrencga-
the same odor and appe.rao00 it had at the time tivcly (for cxample, tolannce becomw m p
of canting. The embalm spcll docs not revme the tiw neutrality). It countem (md is countsnd
effects of putrefaction, but it docs prevent any by)frien&htp.
m e r &cay of an individual’s physical remains. 6 Hope: The effect of hope is to niffi monlc,
saving thmw rolls, a t t d rolls, and damage
Unlike more powerful spells (such 81Nukarhoet caused by +2. It counters (and is countered
ninemen or the priest spell spirit bind), the by) hopelessness.
7 . Hopelessness: The affected creatums mbmit
to the demands of any opponent: surrender,
get out, ctc.Otherwise, the maturesarc 25%
likelyto do nothing in a round, and 25% likely
J 306 L
307
nnuznbilitissm b eprrsctadby p i 4 l dW.
or &actmy attachagainst the subject, euch as a
basilislb abrmhec’s mil,orghut stseeb
Notel: Common for mentalists; uncommon
fornroh.atonand~;~vcty
rare. (Updated fmm Po~ynrDIcWNsWSana)
Empathic Rrcsption,Rnry’s
see Rarys empathicperception.
Empathic Seizure
@nch.nbncat/Cbarm)
6+fmam)
Levcl: 1
Rcaonmgpco:n3e0nytsd:sy. s
CastingTime: 1
Duration: special
Ana of Effect 1 mture
SavingTlnmv:Ne&
This spell enables the wter to seizctssmind Ana of Effect Creaturetouched
SavingnYow:Name
of a single oroaturc and hold its bodyrigid. Cru-
tures of mom than 6 Hit Dice or levels, mindleu By casting this spell, a necromancer tranrfers
or sightlem crwtures, and those under the influ- nome of the wounds of another creature to him-
ence of apmtefionfmm SVN spell (orits 10vcrw) self, thereby partially curing the mcipid. up to
are imrmme to the effeogof the spell.E l m and 2 hit pointrpa’level of the csrmcan be tram-
other crsahueswithimmunityto charm spells are fmed; an 8th-level necromancer could cum an
afFcct8dby this spell normally. -ally of 16poi- of (but token 16points
of danM@ himsolo.
To establishthe c&a,the caster must meet the This spell cannot r a t o m amputated limbs,
victim’sgam. A victim who fails a 8aviq throw drained life levels, or loa life. It crmtotlmdoany
continuouslyacting poisonor discarc. The spell
vs. spell is held immobile until the canter tokes only tcnlpwily suchhulq which will
damage (other than empathic shock) or cew.8 to thenlxmtmw torffs*thevictim
concentrate on maintaining the spell. If the The cu ter cannot drain his or hyerhioswcnurlriefnet.
immobilized creature is injured while in the Nwnaliy, a wizard can hunter d
hit points. HOWWW, ifthe DM wenthe ‘‘hove&
caster’, pam3, the caster mffm empathic shock on deaths door”rule%thena -might vohm.
damage equal to 25% of the damage inflicted tuily dnin himaelf to the brink of death(-9 hit
points). Thscaster ilnmd’udy lows oonscious-
upon the subject (round tractions down), and UCM in this DIW (as noted in tho DMG), but his
mwt make a auccessful naving throw VI. death oolditiondocsnotdscmiontsunlclshe is further
woundad by another agent. At the DM’s dilcrs-
magic to maintaiuthe seilun. tion,this spell enable8the caster to immadirtely
ratorcaniacapsci*tedanddyingvi*im.
Notea: Common for mentalists; uncommon Hit points lost by the WMcan be regained
formc~andnscromancm;otbanuircrsn. by normal hCaling or magic.
(Updated fmmPOLmsaRoNNCWsZinC.) AAor thc eansfsr is complste, the wizardtcm-
Empathic Shkld
Rewwedfim, see empathy.
Empathic Woundlhnsfer
(N=m=.eY)
Level: 4
m e :Touch
Compokwntc Y 5, M
CaStingTimc: 1 rd.
Duration:IInhn-
J 308
failurc, rsgardloss of modificrtions. Onco tho Enchanted Blade c
p l l is fiilhed, tho w i d w bogin to phco
tho desirod spoll upon tho itom. Tho spell ho (Evoeatlon)
plans to placs must bo cast within 24 h o w or
theprspatory apsll fsdss, and tho item must bo LRsmvgelo::2Touch
enchnntodagh.
Each up011 subsoquontly c u t upon an object Components: Y S,M
bearing an enchant an item spoll requires Zd4 Cw~&ti:nnTiSmpcoo:1idturn
hours por spoll lwol of tho magic being cait.
Again, during cuting tho item must bo touchod Area of Effoct C r e a m touched
by the wizard, and duri~@tho rest periods it must Saving Throw:Nono
bo alwayswithin 1 foot of his psnon. This p m - When cut, this spell causcs a d bhde of
duro holds truo for any additional spolls placod
upon tho itom, e2n4dhuocuhrsfollfctohsouliawsts,pwonomn uifstthboo o s a o l d i n p 0 l s c t r i c d ~toappsarinthoredp-
bogun within iontb W.It is the sizc o f a d long nrrwd
prior 8pellfdod. but M vimully wightloas.
No magic placod on an item is pormanont
U ~ O Uapermanency @I is used u a finilhing Elocldcd spark6 W u p and dovathe Iongth
touch.This alway8 ~ lal5l% riak of draining 1 of tho @owing blado. Tho arohsntsd Madc canbc
point of Constitution from tho w i d casting wsd in twowaybin n d molss combst, or to
tho p l l . AIM, whilo it is pouiblo to toll whon fm abolt ofcncLling cmcrsy from ita tip up to a
tho buic QOU (enchant an item) ~ s o d s i,t b rango of 30 feot. An attack roll must bo mada in
not possiblo to toll if succossivo cutings =tu-
ally mk,for each mprt mskc tho -0 Mrt of cithor caso. Eithor mothod can bo uaod at any
awing throw NI the item itself mado. Natunlly,
an itom that is chargod-a rod, staff, wand, pintin a wmbat (tho wioldardccidu).
jbaovenluindoofplalgrmhfannlnogn,td. haigagoifc*dh&aviceo8tcc.-a-cnmnontoboot Tho spoll has an abaoluto duntion of 1turn.
wsd to onchnt an itom or c u t magic upon an
object so proparod, but scrolls can bo usod for Hmvovor, it can d i s a p p w oarlior. Tho sword
this purposc. can inflict damago up to tho castor’s lovol in
The matoriala neodod for this spoll vary six-sidod dico to a maximum of 10d6 beforo
according to both tho nature of tho itom being di8qpwing.
onchuted and tho magic to be c u t upon it. For
oxunplo, a cloak of dfeplacmmt might require Bofors rolling tho attack, tho wieldor states
tho hide8 of on0 or mor0 displrcor beasts, a how many dico will bo usod. If tho hit is suc-
sword m o at to slay dragons could require tho cessful,that amount of h g o is inflict4 and
blood and somo other part of tho typo(8) of that many dico am lubaactod from tho m r d b
dragon(s) it will bo sffcctiw against,and a ring remaining potsntial. Housvor, tho dshnda, if
of shooting stars might require piece8 of moto- hit, is allowsd 8 saving throw vs. doath. If this
oritos and tho horn of Id-rin. Tho80 apocifics, M u v o is successful, tho damago is roducod by
wall as othor information pertaining to this half. If a 7th-lwol wu ]on casts tho spoll, on0
spoll, aro dscided by tho DM and must bo dis- W k mhormds doing 7d6 of damego or m-
cavomd or rcscarchsd in play. on1 attacks can bo made whoso total dunago
No- CommonrpeU (PHB).
e q u ~7i6~6.
EnchantedArmunentl
Tho enchanted blade is magical onorgy and
Athastan Dragon King magic; thus CUI be used tohit mahametha can bo hit
pslonic component renders the only by magical woapons. Howcvcr, tho magi-
spell unccrprob[Lby wizattis.
cal bonus to hit aucll croaturus is only +1 for
ovory 4 lwols of the caster’s sxporionco (+1 at
levola 1-4, +Z at lovols 5-8, and so on). This
bonus is only used to dotorminoif tho creature
can be struck by tho woapon; it doos not
impraro tho chancc to hit or tho damago cawsd
by a successful hit.
Tho matorial compononto for tho spoll are a
d l woodrm sword end a silvorrod.
Notes: Common in oriontal ssnings;virtually
unlmarmo~.
311 L
-Enchanted Mirrors Paramander Detect Invisibility: The path starts with the
mirrors and extends along the line-of-sight. The
(Alteradon) paramander is mentally alerted if acansytehridlodoekninogr
invisiblecreatureenUn the path; a
Level:5 at the path can see any hidden or invisible cma-
Range: Special ture in it. The spell duration makes this effec-
tively continuous.
Components:Y S,M Flaming Sphere: The sphere materializes next
to the mirrors and rolls straightalong the line-of-
CastingTime: 1 turn sight.
Duration: Permanent Gust of Wind:The path starts with the mirrors
Area of Effect:nK0 mirrors
SavingThrow: None
This spell requires two specially prepared mir- and blows down the line-of-sight.
Confusion:The area of effect can be set any-
rors. These set up a resonating field that multi- where along the line-of-sight and within range;
plies the effectof the paramander’s magic. As the
paramander casts the spell, the mirrors begin to the area’s location cannot be changed.
emit a faint glow. They hover 3 feet apart above Dimenoion Door: The destination is fixed with
the ground, facing each other, directly in front of the initial casting. A single creature standing in
the mirror line-of-sight and within 2 feet of the
the caster, and at his eye level, so that his line of mirrors at the appropriate instant is transported.
sight paaaes between them.
In the last round of the casting time, the mir- Fear: The cone originates at the mirrors and
extends along the lihe-of-sight.
rors will be in place, and the paramander Guards and ffirdr: The spell is centered on the
emplaces one of a limited number of spells into
the area between the mirrors. If this is not done minors. As long as they are undisturbed, the spcll
on the final round of casting, the entire spelt ranains in plaos.
In addition, a right spell can be cast on either
complex fails and is wasted. The first spcll effect of the mirrors at any time without affecting its
from the enchanted mirrors appears at the end of
the turn in which the spell complex is completed. operation.
If anything disturbs or comes bstwsenthe mir-
Thereafter, the effects of the emplaced spell are rors, both the enchanted mirrors spell and the
recast every thiiround.
The effectsofthe emplaced spell are at half the repeating spell arc canceled,and the mirrors fall
ability level of the caster (5th-level ability at 9th to the ground.
and loth level, 6th-level ability at 1lth and 12th The caster can try to change the repeating
spell. The original spell is dispelled by the
level, etc., to loth-level ability maximum at 20th caster’s dLrpe/ magic spell. This is 75% likely to
level).
Only the spells listod hme can be mplpccd in m w e the repeating spell; othsmiac, the entire
the enchanted mirrors; othm will have no effect. enchanted mirrors spell is dispelledand ooascs to
If a spell is not relcaaed itnheanraitnwdoimll bdeirpercotjieocntoerd function. A succossful dispel magic spell from
centered on the mirrors, another caster ends both the enchanted mirrors
in a straight line-of-sight, parallel to the mirror spell and the e m p b d spell.
surfaces, along what WBS the caster’s line of sight The material components of this spell arc two
when the mirrors were enchanted. Specificmagi- small, matched mirrors of fine silver worth not
cal spell effectsare: less than 100gp each.
F/are: This shoots a small ball of light, like a Notn: Restrictedto paramenders (a rarc form
signal light, out in a random direction. The caster of palndidmage); common.
sets the range and either a color or sequence of
colors, which will be rcpated.
Fog Cloud: Eithereffectcan be specifiedat the EnchantedTorch
time of casting. The stationary effect is centered
on the minors; the mobile effect moves at a con- (Alteradon)
stant 10feet per round along the line-of-sight. (Alchemy, Fin)
Message:The directionis random and the con- Level: 3
tent of the message is fixed; subsequent recast- Range: Touch
ings repeat the originalmessage.
Audible Glomer:The exact sound or sequence Components:Y S, M
of sounds is act, and repeats.
Scare: The effect is projected along the line- CastingTime: 1 rd.
of-sight to a sct range and standard area of effect; h t i o n : Permanent
the range cannot be changed. Area of Effect: I torch
SavingThrow:None
J 312
ThiI -atatea ulsmabumingmrch.Th
torch illuminatesa &foot ruliw.The cnchtod
mrchumotbeexti&hdbywin4aNeobya
gwr ofwlnd ~pelln; or will it go out if the mroh is
dmgped It mbc axhgdmdby rubmenionin
wimr, lack of oxygen, or dispelling magic. The
aKimmmtofthim@elli9 Ilamatfmbk;tht k
d e r tach.a oampfirs,01a pool of oil ignited
by an enchantedrorch will bum but could be put
outjuaPId u l adinay fm.
The matoridcomponents of thin spell an an
ordinary torch and a pinch of phosphom. Wbcn
the spell is cast, the pha pbm u fulamspertmhuaot dbuovmoss
the torch, which ignitas with a
in&fiitcly.
Netei: Uncommon for Fire mags8 and
alchemists, TW f a mnunllten; otherwise vcry
rare. Known to be in the Fire-Eye Scroll:.
(Updated fmmDR(QONMagazine.)
EnchantedWeapon
(Emebntment)
(Alchemy, A W W
Level: 4
Range: Touch
CcmomipqonTenites::V,1 S, M
EnoempuringVision,
~m Mordenlrrinen'i
Duration: 5 rds.flml
A m of K W Wdlpm(i) tauehed See Mordsnlrpl'ncnb OllMmparsing vision.
~ThKWNonC
This spell NfMan ordinary weapon into a Encrypt
nugical one. The wupocl is the equMent of a
+1 weapon, with +1 to atmck and damage rolls. @tadodPbmtaim)
Thug, -I, W s , bolU, boM, drggai, hm- Lswl: 4
o m s , maces, @sari, svordr. etc., CUI be mode
Rmge: 10R + 10R A m l
into temponrlly enchpnccd WMpOns. Twu s d l
weapons (arrowh bolts, dagger#,etc.) or one CanponenW V S,M
llrDs wupoa (m.boar, hallme€,-, etc.) can castingTims:4
Durari0n:psnnaasnt
be affected by the spell. The spell functioni on
exiating magical weapons as long u the total A m of E M Special
candined berms is +3 or IOU. srvinglluow: None
Missile weapons enchanted in thia way lose By means of this spell the wizard causes a
their enchantment when they succeiifully hit a message of no more zhsn 66 Ehanctaa or lstlers
target, but otherwise the lpell IMU its full dura- in length to bemade unrsrdrbb by lllryone nave
tion This Qcll is o h lMe4l m combition with the spellcaster, one other specific individual
the enchanr an 1trm andpermanmcy ipslls to named by the spellcaster, and tho6e entities
crsatenlngiul wcapOn8, withthil @I beingc u t mfonod to ~ccificallyby lllllllc in that meisage.
o m per dc*rod plw of the bonuI. To all o(bsn,the medsag~appsarsMan illegible,
~udgedsonwl.
The mrtosialcomponsslu of this Qcll Ivo pow-
dered lime and urbon. The magic of the spell defeats spells such M
comprehend langnagm and read magic, but not
N d w Commonspell (PHB). true seeing. The mesuge can be on any medim
Enchantlag Gourmet,Quimby'i (paper, stone, wood, or even soot or snow), but if
themedimisawtmycd the Q l n y p t s d i~s
scc Quimbyb encbulting g m
LJ
313
J
.they still do not know what it^. * <
Within the limbhrmo f m s & 4 a n
be used to cim6nl the -erofho
Of O.- mSM&ESclll%
muIlbtispbmcaataotriinajldmofmthpeosnpecnn.
pin& of dM @lnlTand a fedI&r. ’
N*RW&@lfromtk
waine. ~in~~~l.
IE.dbsrwpplbcr
(e)e-( .
Lcvcl:8
Range:TouehWql@8bl
Compoaonts:YS,M
c0StingTime:a
Duntion: Parmawnt
Ana of Effsos: 1oratrsorobject
savingThrow.Noes
This powerful enchantment places its subject
oslreoeaphiunsgi,ntahpeecPrmeastruwraetr,eumnabinhsbiulsaistlaeeep.ofWmhiale-
epcmdcdallhmtiq no air, f d or water,
Subjecta of this spcll do not age, but theyalways
on an object that delivcrs tb lrpeu to ib targot. Ifdream.
immune
-cast on an unwilling, mobile subject, mC
Etovselnsspcrse&actutraeBsTOnoarambaaslldybryetshiis8tasnpst uor
Thc endless slumber spell must be cwi sither
directly on the creature by touch, malls be out
must makc a succc~lfulattack roll. Failure means
thelpsllialosl
If the spell is cast on 81 object, the subject
bmyUint (Ma dt atgbgeOrbjoercmt(oawh),-oraweartn)it, be 4
(ar
a&-
lion or ring). Eaoh method d delivering the
spell har ita own limitations. Ifcast on food, tho
spell dissipnteiif the object is not aatm within
tohme ednacyhoafntthmeeenntcfhaainlstmifetnhte. If c a t aa arapa.
flrrr a m k feils. If
out on a decorative objwt, the-ne is
broken w b n thc token is removed from the
SlWFU.
Dispel magfc and limited wish apelln do not
point of lost smnglti or rkxbarity can be ra(0lad This spell is 30% likely to Wiwhen cant.
by a t~tonvlonfiM1t.d W h , 01' wIll&psuC k - This is modified by -1% for each law1 of the
. o c m w h o b a v s e i ~ C h v a D t o 'n r'tCl reduCsdtoO caster. A 16th-level wizard for example, has a
bamnosbadavl. 14% chance of a backfii (3'2-16-14). poiwnthlsmn uthlee
spell backiii, the WLard lolcs ld4
Creatureswithont ability acorn low 1 HD of ability wore named.
Although many high-level wiEuQ Imwths
atte.cking ability (but not hit points) and take a 1- mhunce spell, it is one they rarelyum.It k pow.
erful, dangerous, and exhausting$ 10 it in
point AC penalty @amnutAC! of 10). Craturos anploycdonly in the most dim cimmumm,or
reduced to 0 Hit Dice or less CWm k and
must make a saving thmwvs. death ma@ orpa. to rewarddeeQ huly worthy of h m i c ctatus.
The mtdd oomponsnt ofthc elmhmcevpell
ish (that is, a roll of 16or better). ~~theDMirylwrsmodifisd
Ths caster ages one year each time a nbje& in
strslyh ThehomofabtaokbuU
successfully drained.The c&ng of this Is DCoalutmtitituytioa Tbs*ofaut
an evil act. Thechofabsp
lntsuipce Thehuluofaboa
The material component for this spell is wchidnohlram Rvo*~~~mlowl
eswtlcc of EhadoW. AwitlhocakCahfuhirmlnra&oofm1 a wontu~
Nota: Uncommoll spclL 60nmaa
Notes: Uncommon in the Old EmpirS, o f k -
wise very rare. As a FORGOWBNRBALMSOld EnhanteBkedAbW
Empire spell, initial exposure requires a mentor
or a mad Sowthem magic spoll.
Enhance
(AlCenaon)
Lovel:8
batgo: Touch
Cappolllolts:V, S, M
CM-ThlW 1h.
Dudon: special
ArSrOfl?fF&lpaun
SavingThrmNoae
By means of ml enhanceapell, the wiaudcan
permanently increase one ability ncore of his
achoice. The cuter cannot cast thin spell upoa
uhinlmlf, and
it upon anotherindividurl
so fatiguing that he must rest in bed for a full
Wsk(Or10M O l l E @ I l t O f s w p b ) .
On those rare occasions whan a wizard does
cast this npell, he lUlncs the 8BWy wore to be
modified (Strength, Dexterity. C@~litution,
Intelligence,Wisdom, or Charisma). He .ddrone
point to the desired ability score. The subject
gains all of the appropriate bonusei and llpeoinl
abilities associatedwiththenew worn.
Following the canting of thin spell,,h- tk
wizardlosss ld4 CmntihdionpointaThua,ifawiz.
d u8u1 this p l l and rollsa 3, tk w i n d hiumlf
losss3constitutionpointa.Tl1isloss~parrrmca*
No ability score can be inoroawd a h e 22 by
thin spell. If a warriorb Stms@his modified to
18, than percwtile dice am rolled to dasrmiue
sxoolxMslalQW.
No ability =om cdn bo iwrcucd abaw 22 by
this npell. If a wuriorb Strength is modified to
18, then pmcantils diw am rolled to determine
s x c e p c i d stmn&th.
J
316
Enhance Fire Creature Enhance Maneuvenbllity
Level: 4 Level: 5
Range: 10yds.
Range: 10yds./lcvcl Components:Y 9, M
Componcntl: Y 5, M Casting Time: 5
Caaing Time: 4 Duration: ld4 rda. + I rd./level
rda. + 1 rd.ilcvel Area of Effrct: 1hip, 10tonrllcvel maximum
Durstion: ld6
A m of Effect:1cnatllre Swing Throw: Nonc or Neg.
Saving Throw: Ncp.
This spell can be cast on any spelljunming
This spell makes a creature of a fiery M W ship to incrouc ita maneuverability c h s (MC).
look and act tougher. (Recipients often waive Tho m a m u d l i t y clssa wtl be i d only
thcir saving throws.) The spell can enhanoe m- one c l w by usingthir rpsll, for expmple, from
tuns that dwell in fii or havc the naml ability MC C toMCB. No ship cdnhaw itsmumwar-
to manipulate fire, M well as matuns from the ability incrersed mom than one clasr above its
Elemental Plane of Fire. Examples include red initidrating, regardlc8a ofthc numberof h m e
dragons, hell hounds, etreet, fire elementals, maneuwmbilily splbo u t upon it.
flame monoliths, fire newts, and salamanders. The materid component for this spcll is a vial
Enhanceflm cmalum docs nothing to c r e a t u ~ ~ s ofwindhnmaiFbascdworld.
who merely cast fire-based rpalls, such a8 the The nvcrle ofthis spcll, dsencuo mancuwr-
seven Mages of the True Flame. Nor does it abilify. aots similarly,but wo1‘8cllltlhe m m w -
affect individualswith fire-bssed magical item, ability of the ship.
such Mflametonguc swords. Now: Common for lpollcl~arsfrom a spcll-
jamming nrltuw othawise m.
A recipient of tbia spcll looka biggerand more
vigorow than bfm.Its flames ue ch8rged with Enhance Plant
rcintillating yellow sad purple rmaks. More
importantly, the mipie& gains a t 1 bonu to its (Enchantment,Iuvocatlon)
attack rolls and damage. If a creature inflicts
damago exprersad Ma number of dics (such as a Level:$
red dragon’sb a t h weapon),thenthe bonus is t 1 Range: Special
point for each die of damage before any other
CcaosmtinpognTeinmtsc::Y1dS,nyM+ 1-4 daya
modificationis made. Fw,a crcatlllc native to
Duration: Special
the Elemental Plane of Fire gdm a + I bonus to
each Hit Die. Dunage in IubtractedYkom the Area of Effect 1plant
Swing Throw:Neg.
bonus hit points fw. I
Tho material cunpmquof ankanceprd crua- This spcll enhancesa living plant. Any umud
hue is a rag stsapad in pft&
*The reverse gf this #poll,quenchflrr c w plant (excluding molds, shambling mounds,
tun,has the opporitcdt.The recipient loah‘ ll8ugnlan’smcs,and the l i i ) can bcnhncsd in
less vigorour, md it# uul red. 6 pns respect. A g~~pcvincoeuld be made to grow
dct than U S M . it -8 -& WQrC8-k %I*, have broader leaves, bear rweatm fruit,
rolls and to -ohdie oF-i&iitedeA * adam oalya single quality is enhanced,and
creature frol4taC E b m l d P W OpFm ~ d @tyg. plant normally has that quality. The
fern a -1 l o r o beach Hit Die-aJi plat IIW bs aormsl and non-motile (incapahlc
succcsshl s w t h r o w nsg.wo the offccti of of Inde#wdeclt movement). Once cast, the
this apcll. d a W 9 n h t h t s as l o w as the plant lives; it
The materid component of penchpn crua-
e.cannelb84Woubdby a dispel magic spell, for
tunNoisteasp: iCecoemomf donaminprcaMl dm acttinga; vaymm at- by means of this spell
aloPMIOaW8lmChtpusmseodnoP(1rthoetdhgceplwanizt’asrdofsfsapnrdinsgp.e-
Clacwhcrs.
cialists inrvhtn~+&oUurwiwvsrym. This
is the sccond vudon of the ~ ~hed1ge e1nchant-
ment. (Updated from DR(OONMagazine.)
Level: 3
CRaonmgpc:an1c0nyts&:.Y S, M
Canting Time:3
Duration:164 rda. + 1 rdnsvsl
Area of .-E 1 spellj.mmsrhelmMssl
Swing Thmw:NOM
This wll CUI bc cast only uponrm indivfdud
usinga major or minor spelljamming helm.This
spellrill rniw the ship rating(SR,a m~uluoof
@ml)ofthelpeujalnmhg*by 1-2 poinb fm
the dunlionof t b spl lti.mOn.lyAohmelmenmhaanncecmmticngi
spell can be wed at a
wt it on himwlf. Thc spellcrta must bc able to
see the helmsman upon whem the npdl is to be
cssTthTehmcalpteerlilanl octawnaplatsinfrtohfsthhsilnrsmpremllni*s hiddm
ad l
ivoryarmv, whichupointcdupwuduthospell
i8 out. reverse of this spell,
The
decrease rating,
nducei the 8R ofthe lpelljammiqhelm and itn
user by I-ZpoiMI forthe duration of tbe @I.
The helmsman is all& a saving throwVI. ipcll
to avoid the eff#t.
The material component is the IMC,but the
ivory BITOW is broken as the spell is wmplctcd.
Nota: Common for spelloas(snr from I spell-
januningdturo; othsswisc we,
Enhanced Empathy I/
w-w(EnchmtmenffChum)
Lcvel: 7
hcogsrcpo: n1t0nytrd:rYJlswd
CaBthgTimS: 7
Dumtion: 5 rda.Acwl
A m of Effeat:Thc caster
SWillg~Speoid
J 319
Tho djrutod -mu is IO (thtis, 6 x 1.6- gmw tobiize c h o m by tho c ~ t c rw, ith a mu-
9.a,lnmdcdup).Bonura,due to t4krln& olrsl, imum 10% @per lwol of the castor. Thus,
a n d m g i C maot altersd. a 10th-levo1 wizard can bring about ,10096
"..growth (doubling aim),while a 2Oth-lowl wiz-
Tho reverso spell, reduce, nogates tho ard cmioffcot 2 ,(tripling tho targot
enlarge spoll or makes areatures or objocta
smaller. The creature or ohjoct 108081W of ita croaturs's o r i g x h e s o are absolute
original sizo for every love1 of tho astervto a muimtlmr; w*'tbe &uurnor another wiz-
ard can cut mdt iple'enla#e spolll on any
minimum of 10% of the original size. Thoro- givon cruhna.If l , tho spdl cast
after, the sizo shrinks by 1-foot incremonts to u)mmDie
first Laftkdvo, but all 0 t h mbga spells pfo
less than 1 foot, by I-inch increments to 1 loBghi olasry sviyhd'mriwsoltbhooypoenttiothhaut moftihtes
inch, and by %-inch incremonts to a minimum target by in-
of KOof an inch-tho recipiont cannc4 dwindle
w a y to nothinposs. immediate surrmndin@. Tb.t cm't happen.
For oxample, a 16-foor-tall Biant roduccdby a wbm tho tugot'$u*l a ' d & q g foro0 (wona
15th-lml wizsrd (15 stops) would bo nduccdto
1.6 foat (in nine steps), thou to %.of a foot or 7 2 t e p t d i d g ) , grtmth&eps before damago is
inchos (in one step), and finally to 2.2 inchol(in
the last five atops). A ShrinLing object mry dam-
age weakor materials affixodto it, but an object I@ new sizembva hopa @- activities,
will shrink only M long Mtho object itself is not
damaged.Unwilling matures Ma i l d a w- including tli& or climbing. k aotod, itl dam-
ingthmwvs. apell. ago and .movomont incroaso to the numbers
Tho mata*lcornpollentof thiupoll in a pinch andporotppcrpohoapndrgi.ae€t:eiittamokiettaornr,etihwtoys,findzuelm,Wdbeitr~bOp4tW1a tfi@rasct t&iicoH,sdniost
ofpcrwdsrsdima
Notm Commonlpcll (PHB).
Dico, hit poW, 8ad Qoan (paoxam-
ple,aWOtPkDcoldd~ " rhosk8of
V a dog, but its p o i m n o u F o u l d bo no
moredwivr!.)
fenlarge &mfi ereatwe is
g throw-vr..rpoll to y o i d its !
.-E Th+nvshC&# dcb4-6
hI:2 the
p o n a l t y L ~ +lfasvaypdi*.dIUkI.
RanI7e: 10v d m m l ligen- ab& l?,%uHIy, if tho *!B not
MtivolDIbp~Yphll~+1~
&e&: y S,M ,rwbta6 rnmhmld..ur
CartiagThne:z
Duntion:ld6 Ida.t 1rd./levd
AreaofEiFoct 1 aspturc
SaviagThrow:Neg.
This s p l l clllowa the CMtOrto i n o r o ~ t bdszs
OfS Crsrtura (khdinp 80 b1-t ollerseh M
himself) in hoight, width, volumo, stmgth, md
wmght. This increase also booots the &mags
inflictod by the craalum'l physid attack#pro-
pGfti~ly.~WidhMm~andaoh
control over the enlarged creatum aftvr canting
thnnhoMbefon.
ritecfTeahnrsohtseopceaalnlniwtmoonarkloastahbneordsst,motonoon&.ss"otreDtroswcthlrOtalwtlhaeMrae8lu,nbmour"-t
mally f d i n dosort tornin,uwoll Mindivid-
urh whose ori@nsand background8 w in tho
desert (such a8 a dosort nomad or tentdwoller).
Anything camod or worn by the target of tho
spell increases along with him oxcopt a rider,
should the targot be a mount. Tho target can
J 320
Esinamment
(~~JuntkJSummodmg)
)-(
6 I
Rmge: 10yds.
Canpoomtr:y S,M
CMtingTimS: 1 Mn
hkspsoi.1
AM dEffeot: Special
Saving Throw: Neg.
CPItlng this spell ananptsa dangaous act: to
lure apowcrfulcreature from another plane ton
specificallypmpued trap, where it will k held
until it @mea to pafnm ow saviosin return for
frmdom from the ew-f qmU.The type of
aartlm tobe OlmMmdrmutbo~kWwnandstate4
and ifit has a spscifm,propqagivenname,this
~ b e ~m-t i spdnl.The ~ ~
spell c a u ~ o d a n w ~ oof~a gya~te~lik~eopeningm
the planc ofthe cnahustobe e d A speolal
~tlnuwuthcnrmdcto~iftlacorsa-
drlcotPthCIl8W Of the PhlW OpOn& M a
mtUpn
oobcYoves it to be a gate.To SSM, the malum
must mU equal to or leas thenitsIntdligoacc emru
on Id20. The score is modified by the di&mnw
between the creature'sIntclligcna and that ofthe The chance can bc Anher &cod by cu&l
Spclloaster. If the c m m e has a figha uwm,the preparation of the circle. If the hand-mrde cimlc
di&nnce in subtracted 6vm ita dicemlltows. If cishdllryaw&n over apliognmgeurltpse(rli,oodooofgtpimvelk,rweipnag spa-
the spellcaster has a highcrffimt,he d i m in
turn
&to the dicemu. spent drawing), tha ohrnce of bre.lin# free is
If the saving throw ausoeeds. the creature reduced by 1% For every huo spatt in prrpan-
ignores the spell-created opening, and the spell tion. This can bringthe kw chance too%.
fails. If the laving throw frils, the 01- steps Similarly, m inlaid or carved design CUI be
bm@t to a 0% chance of the cmanuc bmk@
into the opening and is cnwumd.
whonM,trapped,theo t l w r p l a n a r ~ ~ c m fmbyinlayhrowithMdous~olinsnlqetc.
freely attack the enmaring wizard, unless the This c o d will require a minimum of one full
caster hs crealed a mndiep circle. Such circka moath O f b aad add Ild leMthsn 50,01m#p(0
m y ~ ~ ( - b Y ~ ) ~ p m n a n c nthe~basic cost ofhaving un circb inkid OT atvcd
( i i d or c 6 ) . E m with such protsoti4n, the into Moc.Anybrsak inum Cimb spoib the effi
entrappedcmalum may break h e and weak b caey oftha spell and coabbc the crcatlm to brsdr
vsaeaDcc~pw~sps-. fmauumutically. Even a stnw dropped WXOM
Ahand-drawn c i r c k h a b failure chance the limofamagic circlsdmtroy i s pow.Perm-
of 2046, while one inlaid a carved has a b w of Wly,the cramewithiuclsmoclomuch upboo
10% (md that is for the fint time it is wad, to asnawuponmypmionoftheinxcibd~fix
danmine whether orbnoMtmthoedjiofbiewd 8b8ydtohneedpirmop-- the *c of& Lmrlierabnoldy pweats it
erly). The baw c oncoafsLy~the~caokhgcbr
cace betwemtbe WiWdL crmbincd ~ l
and capericsloeI d and thc Intelligenceand the M 1-g l Mthe Sp~ellCaUar d.rsS. (hUOIIlbOf tbo
experience level or Hit Dice of the creatum ~ o f ~ b r s a l d n p t h e w a dael a)-~
tum c m o t IMW the circle, oot crn any of its
emmrred.If the rpellcastmhs a bighertotal, that ~ a p o v n r p e m a m t s t h e b d ~ T b e c a a c r
diffacnce in pcrcnMIppointsis SUMramd&om can ombribes, us0 promiles,or meLS tbrr*sin
the chance for the creatureto break fm.Ifthe o l d a t o e x r t o n s ~ 5 u n c b e c a p t i v c ~ .
creature has a higher total, that difference is The DM will then assign a value to what the
added to its chance to break free.
wizardhas slidtothesnrmarodcraanna,retingit
J 321 k
dreamer rccopnbs tha orstauan intruder, or
unlcsi the cuter annwncw that he u a * r i d
invading the dream, the dreamer perceiwa tfa
nlCdUgCMa~~droaa
Altrmntely, the Eastdi can rrmainpsuw and
simply observes the dream, watching as tho
dnmotamcdribscurnewetnMncMiowE SmPin&dd s s itdf.While
n r r r d n a CUl
dillfonnntion that the slsspamn/ not m
realize when awake. For instllloe, a mupuet-
tioncd about his long-lostbrothermay trutbfultT
answer that the boy Maway from home when
wry young. The inrm'l drcunn, howwar, may
rwod that the IUUI saw bi.father mur&r his
brocbol, pi the memory lioa buried in thc mb-
c oTabsr cnilunwui~dlcaormupbowdnotaolftyhiinn dnua.
ow.
speu is a
once~ofmsuarillowbrL,aQiohtha~
~dbspinhOrMtamdhnbibs.
Noem: Common for h a m m a p ; mom-
m0nfa~;velynrsfcfolba.
Entemb
The spell WPI doveloped by elf mges (Pm-
scrwc.) awahoadboeplotezdlgbeydtaollnAomthruditarniwmadgic-iwt hinMg
urn b
ncawbrrebothhumanoid d d o notllnrdy
hmClmSdhdS.
ltd laataidcmnponsnt isa dqle d u o h .
Nolrcl:C n n m c a m t h e D ~ ~ ~ S ~ ~ a e twtriyn g ;
lame-.
&rims: i
Duntion: llutml.n#nu
h o f E f k t I lorollaZp@gc~
SWillgThmw:Spsc*1
The c m ~ cspell removes writings of either
magical or mundane natura from a scroll or
stkiommilaornseutrofatcweos.pIatgresemofwpeapi eurp, plousolhvmacruntn.eosr,
gbpha of wanllng, sapla snake rlgll8, and wlr-
a d ma&, but it dwr not nmovdlllwory scrfpt
01 S Y ~ ~ O(KC~ Stho^ ~ p s l l ~N) .O I U U Owri~t-~ ~
ings am automatically erased if the caster is
touching them; othcrwiae, the chance for me-
wcou is 90%. Magid writiw mud be
urd M only 30% likely to be emad, plw 5%
per caster level, to a maximum of 90% (for
example, 35% for a 1st-lml caster, 40% for a
z nd - hl Erdlu Egg
Ccuotmorn,octlcl.-)1.1 (PhlB)).
N a (Enchantment)
Erwwat Lmek 5 '
R.vasdJbnn=msmay. Range:Towh
Erdk clm DlUatiG: 1day
Rangc:Tarh -AruofEfFsct:Iegg
S.viSnTbrow:None
CUlW=US:y%M This spell cams an old d u egg filled with
u n d to beoome a fresh erdlu egg, with contents
CDudnhtgioTai:5aled:sl&vel fit ttoooasthOorntmtoydoocbmsrywporraldc,ttichealdugroaotdio,nbwutuol dn
h0fEfisCt:laolana be
hkgTamw:Ngls Athu, the diaappwaw of the e.& mter will
not come about until after it hr alreadybeen
Whea tlhisrqgmnnlvllsinctouttaloonnsa, humanoid being, ~wocltedout of the mcipientb body. Elf Dormdl
i pncfiety like the developed thin spell M a means of matingan
bf w aasr~cmoyiixnisu& Once
c h n o f ( I * d u b i d . Ones inthi~smteb, y d o crated food ii
damgoMAtbu*n handlrem(s/M:I&]; L eaten, the ahcll disappears, ths is
so a new shell
l d 4 + l ) . T b c h n & n o ~ t o ~ r i m t mquirodforerohcuting. Thw,poirasionof
CUI be struck only by m q i d waapon~.In gan- this spell doublw the numberof d u eggs any
enl, thia tspreollrisomr etmif,moraizmedmbyy.oaawuiztabr,dclMwwa tribe hu.
Tbrmtor*l compollsatirtbsoldsrdlvcps.
~oflu
sfpoerlml iesku.wThdrians N o w Uncommon in tha D m SUN netting;
hndnmn. Md h odf enrucmhaonrt#itnbgatmthle vimdly lmLnarmelrauficoc.
the process
J 323 \
J
In thetbird round, another savins h o w vs.
spell is required. Stlpccss en& the dawp; fail-
ure means another round of identical damage is
taken. At the end of the third round, all of the
quills vanish.
Range: Touch The enchantment is especially elT&ivc ag8iwt
-yS,M
CutingTime: 1rd spellcasters, who cannot cast spells while suffer-
Duration: Special ing damage from quills. A shield spell requiem8
Area of Effect: 1 creature tqhueilclassatiemr teodmataktheeopnreoatettcatcekdrionldlifvoirdtuhael.bAurmstioafs
SavingThrow: None means the shield spell stopped all of the quills
The wiz)rdi of etfnomad tribes ofAthas aimed at that individunl.
The material onnponsntu aporcupk quill.
w-wDexterity M d s h i l d b o n 2 . b o t : w t *th any Not-: Uncommon or ram spcll in Cailia,the
B~~ni~~~trrsating;viauallyunlmownellovhna.
other protective spcll, such @autfir or armo):
The material components for this spell arc a ESP
pair of scales from an erdlu. -4
Notes: Uncommon in a DARKSUN setting; vir-
Level: 2
tually unml orm elwwhcra Range: 0
Cnnponoaa!V,$M
-Erik’sQulUu C~Tims.2
Duntioa: I rdnsvd
Ana of Effect: 5 y & A d (90 y& nuximUm)
S8VillgTlnav:NonC
WhenanESP spell is ussdthc urtau.Me to
detect the surface thwghtl of my c r c a t m in
rangb cxcept for those of W a d and
creatures
(E-) without minds (ar wa lolcnv them). The ESP is
stopped by 2 feet of roEk,2 inehes of say mstrl
Level: 3 other thanlead, Ma thin sheet of lead foil.
Range: 5 yds.Aevel ThsWiEard enqkyhq tbelrpcll is able to p b a
Components: Y S, M thoughts from lamr ordcr
CastingTime:3
Duration: 1 to 3 rda. ture from round tocraonucnodnotirncuaenomn tmhesasaactnoc UM-
Area of Effect: 1or 2 creatures within 20 ft. 0th
swingThmw: spccial
aclt iufarcorsea. Ttwheolu~roksabnahuinsdeacdkrlml,pfodr-l t o h a t p ~ -
mine
This enchtnwnt allows tho castor to cpuw a but the ESP does not always nvcd what sortof
number of magical quills (resemblingporcq~ine orsature it is. Ifused as pldofa prcgnmof&or-
quills) to flyfromhishands andunorringlylailco rogation, an intelligent and way iuk+ct raaivg
a choscntpgct.Thc quills m h t b c i t s r g a m an initial savin# thmw.Wisdom modifim ahvaya
in a moles, and they seek chinks in m o r and @y,wirhapouiblorddilionalboauluptc+4at
gaps in C l o t h i arhcn they shila. the DMk option.I t n u c c t~heclratureaut-
A w i m d can cqiurt 2d4 quills, p l u 1quill cas&llyrwidsandthe~mw&mdditicd
for every two lcwls above SUI, thui a 7th-lcwl l d o m & a L l f h ~ t h m W U h i b Q t h e ~
caster Mornate 2d4+l quills. The quilb c n ba m*omdditiaulidmmth,
directed a6 no more thin two opponent#. who Dhdkruiing. Tba as.turobWildom adjultment
must ba witbin 20 feet of each other. Igplis,a¶mry addiriolyl bouasaup to 44, bsad
%chquillinflict8 1printof- on the idid m i w y d t h.reo~ueht
d.In the acoondmmda wing ttnavvs. lpeU o nThme mmumsriasl
ooaposost o€thia qell ia a c o p
is allowd Sucass mds cbc damage; h means
damagequal tothat ofthc fust round is taken paNpOis-W. Common spell (PHB).
-ESP Witch% pocket allows creature8to enter m exit the
(IMVlErtloU) poow but prevbats the clansnts from sn(ning
thepwlsr.
Level:2 I d d o tho pwket,thelrrd is eumdedby air
of a temperature matcking that of the Prime
Rm&wTouch Material plane at the moment the land wan
moved, In addition,a aoauceof water iscraeted
CXnnponam:Y S, M withinihe.pwlrsr.
Before the ape11is OB& the m a to be m m d
cd8tingTimc:z n\at be mumurkledby solid mwkm of nutQial
Dmstion: 1rd.Aevt1 from the destination plane. Thus, i f a wizard
ArsrofBffsct:I.3nmmhd
Saving Thmw:None
This varaion of ESP require6 the caster to wmtm to maw his cantle to the B1ennot.l Plane
touchthe subject lad raaaininphyniai m m t a of Fi,he must fmt muroundthe -with solid
-.fvll mud in od& to probe his Thua, it blocks of matter from theplane, suohMhnrdcncd
oannot be uaed against an unwilling subject magma or magiosUylayltalllasdfin.Thc blocks
unless the mrgct is physically restrained or hdd must be rpacsd no more than fiva fmt apui and
in p k e . H w m r , a clever canter could disguise uuacan bs placed above ground or under the surface
her intent by approaching the subject in a &id
(at a d s p + d w tplul pest).
situation and a y i a g to make the oontao0tlook The wizard mustkc erljtM~tLs
incidental; fa example, she couldtaka the nub- moved when the spell ii east. When the hnyd
jeot'a u m while strollingtogether, or hold hi. +is leftbehindin tb
hand while dancing,or 6omc othdr innocuous e. I d d e its pocket on the
lrdcontinuss its existoups
&ty M if nothing cbrb(pd withthee x m o f a o c i r :
While the spell is in effect, the caster can s i o d visits ftomplaaupaaturea.
probe the surface thoughts of 0110 creature p a
round,0rnumbinconuctwiththe Any landthat is moved in this ~ ~ ~ ~ u ~ c a n n
~~ bc Ihowd- with thin q3cU
9" k m t a i r l componW,(iddd%n (0 the
for several rounds to make a more exhaustive
m a r k # ) is appropriatqmagical device tkl
Sr&.
command in^oontrol elementpls'bfthe d-d plane (bowl
The material component is a pinch of pow- wow elemewola, bmztcr COW-
dcdnightshde.
Notw Witsdrs Mmtridsd to thisva*on of
ESP and cknnot learfi the standard spelt. A mandtngjin ekm& +er cebq!ling d r
diviner or gypy might (moly) choow this ver- elemenrats, orstone d m i / i n g ea+ d m e n -
sion instead of the It.nd.rd version if the DM **t&). M itemmistbe+@ CMnOpt btiocsudseadt ths
dlmvs. (Updated 6unDmoonr Magazh.) mrl
hqprt ofthe arle ofeftset
EfMe k a f e n n e e any puicr ptupow. If t& &ice is Yittyt4in
any t$s eldh4rnewmlGalaptl*a&nedtokfFbaogdtpbaero
(AitcncLon) e~ e ofsthe &a
@imenalon) pmdsctcd m a .
p(ata:€Js&ommon(ToM).
Lavel: 9
Range: 0 EthercJ Banbhmcnthd Em&
CompoMnts:y S, M (mm-)
CastingTime: 1 O h u n s @imenabn)
Duration: Permanent
ml:5
ASarevainogfTEhfrfoewc:t:N2osnq.emi..ileve1 Rangs: 10yds.ilevel
Components:V
ThlS polwrnll apcll allows a cratorto tratufsra CastingTime: 1
large m a of land in the Prime Materid p h to Duration: 1 tumllcnl
Area of Effect 1 creature
any of the elemental planes. All buildings, savingThrow:Neg.
people, and wildlife within theam of effect m
also transported. The land forms a pokbt oftha This spell temporarily sends ow creature intd
h m e ater rial plane withi the e~emcntmp~lane. the Ethereal plane. Tha subject is trappedin ths
The pocket is a sphere with a dimetaequal to Ethereal plane for the duration oftk rpell ualosl
the diameter of the land. The surface of the
J 325 L
ume limit-to rublimate into the atmosphere.
Water,acid, blood, oil, chemical solutions,poi-
tsifnatqnh#epdfamtiotew.d1ionr1twow~MeonulmdonCloternmsMtraeolaclmky moorrmmvcaatipnaoldrac. naEngebmre-
Lavck 4
ow ar a vapor or gas, the Napomfefluld ape11 Range: 30 yds.
renders it inert and completely safe; dangerow Component%y S, M
tempsnturesor toxic propsrties w disnipated. C M W b 1Id.
The caster can affect a volume up to a 50-foot Dunrim: 1 h h l
cube or its equinlent. Area of E M 30 nq. ft.Aw..
The fluid mpomtei from the entire surface, SOViUgThmw:NOM
lowcring the Iwel of the entire body of water at
onw.This spell docs not dlmv the canter to cm- This spell creates many rubbery, black tcnta-
ate a parsage or ffilectivelymal a submerged cles in the area of effect. Time waving m c m b
object. In large bodies of water, the wisard’a seem to spring forth from the earth, floor, or
efforts may produce negligible or unnoticahle whatever surface is undcrfootiacluding water,
resultr. Eaoh tentacle is 10 feet long, AC 4, and requirea
The evaporatefluid spell can be focuied to 08 InOIlypOhlts Of h g 8 t0 dsltroy 111 the IWC1
attaok a single crrpturc with UIaqucouor liquid of the wiwd who cast the spell.There w ld4
body,suoh81 0 W a b WCiId, adiUB, MWZO, Uld suoh tcntaclea, plw OM per experienceIwel of
similprmollltas.The cmhueis allowed a aavinp thelpell-.
tlnw,VI. @I to ipma the eft+&, but if it fails ~ta~cAlneyi iosrsuutbujenctwtoithainttaracnkgaerodfet:heermwinriethdinbgytetnh.e
it suffas 1066points of dunage.Such c r r p t ~
wliilytok. DM.The target of a tentacleattack must roll a
T b materidcomponent ir a bit ofsalt. w i n g throw VI. spell.If this ruoce#t, the sub.
Notam commonforwitches; nrs fororhn. ject suffers ld4 points of dunage from contact
with the tentacle; the tentacle is than destroyed.
Fdm to m e indicatesthatthe damage mtliacd
i i 264 points, the ebon member is wrapped
J\
327
around its subject, .Ilddmugewillbe 3d4points & f a t h e item to be crrrisd safely, saw imw
on the second and all d n g rounds. Sinoe
these tentacles have no intelligence to guide Jmlaimt&iolnpicat lphloo(dsdsodibsblaaeibtuos8dcesder.lrrAsywtDhhcsa3-“llaf)rnisbapmgooofdagwtoaarhoyhMt.o”
them, there is the possibility that they entwine
any object-a tree, post, pillar, wen the wiarud Tbe musrLl componantlfca tbi8 lpallarc a bit
himself-or continue to squeeze a dead oppo- of wood soakod in lamp 0% the m a t e d hc0n-
sumsdduring casting.
nent. A grasping hold established by a tentacle
remains until the tentacle is deatroycd by some N h r : Rare spell. Known to be in DalUm ’s
form of attack or until it d i ~ p p a r at the sad of ?&ne of Fln.
the spell’s duration. Eve-nt Refd
The component for this spell is a piece oftnn-
(cow---
tncle from a giant oaopur or giant squid.
N W Common spell(PHB). h k4
Emdon, Elmlnster’s Range: 15d.
Compoaenb: S, M
SaElmineta’lcVaSnn. CdlIgTime:S
Everfire w o n : 1 day/lcvel
A m of E&& 1orcatme
Latt xpll. &ppared!vfirn Du?aa@ M@m Savin#Thmw: Noac
no trace of this spell wasfound while this book Tbo Napnsent mod lpoll-blw tk lab
w beingpmpamd.A masonable aubstihuYon ia kwsl wizard -11 smemw -‘be, sxcspt that
the f m h d apel1.J the wizard csll cast it on onother;amagiulquill
pen appern b e d e the.cmtanrdb&lw&lg
Everlrrting FLre
all the subject say8. Once the spell in east, the
@rnd)o n ) subject can travel any distance away from the
quill and it will continue to transcribe. Only a
Lcvcl:4 successful dispel magic, limited wish, or wish
RMge:SydS. apcll will halt the writing.
S, M
Components:y Vain wizards UM this spell on themselves to
casting Time:4 k o r dd theiuwords forpoassity. A more wful
Duration: Permanent application, h o w e r , is to cast it cwertly on an
A n a of Effect: 1 object M ocmtruot ., 1 enemy to learn MCmt information.The enchant-
SavingThrow: None
i’
328
3 Evolvs
EverwatchbgSkull ard canpotcotidly orsstcBa sntire lsoo ofservant
ClWlUIUS.
(Abjuratlon, IUwIoflbantrr) ’llw ereahsolobe affs*ed m u t b a nonnal,
Lspd:2 nonmyicd aainul. Small crcahuea am usually
Range: 20 yda. w,the targot oftho -11, but a d sllMimrhl eofbmeyst
Chmpnmrts:V,S,M M W~hile mun md
CMtingTms:I rd. size am be U
Duration: 1tum/lcvol on aU uwti ofcreaturoa.inoMing u w h d i m
As A* l*dhE f:fe ct: 1aoatiue f
speoial Idsnrl.M~md~.ThsrgsUQsraot
work on plants. The animalirscdvcd a normal
nving throwbawd on its Hit Dice to avoid the
This spell, rlsoknorm an thom e ofrmofthespe~thesrvingthroarir adjlutsd
nim h//cr,eates the illusory image of a grin- w-rcQdineto thonsaaUr’s order,uammm
niug human skull with twinkling eyes; it is life
riwdwthetnbk.
visibb to all. It floats at the shouldsr of the vic- LKe Order AdJwtment
tim;LI$pking at him and we- to react to his 0
Mons.It moves to always gaze into his ew, h(rrml
mgpoadmly to head and eye movements. PraS t1
&e to tho, it mows ita jnvboaaina loladbu, Bird
tru%ing motion. t2
ktThis image in nothingmors thmanuisancc, It AnpbibLs t3
scovstocollo&ahwmnthi&umtkab@gso 4.4
h6cqn4a&bcfoudt~or pirh +5
abcr +6
M l I or ray relatedoipbecollfotfr4mth*ub*v*cbl lollr hi* Iftho mim&mrkesits ssving t h w i nothing
-tho spell is cut, r~ &et u o a t q happera, bat nothing p m - the w i d fiom
hthyeinagniamgaml hbeIgifnhs toorcshataunrgaeA;itlJaseietsaracntvicah#ahnge is,
dbbvrtaa8chroU I d Z O s l d a d d ~ b M f t o Q
-It. I f the aaster’n totrt is higher, the skull left largely to the DM to determine, with the
-but ifthe victimtold is gpsrter,&e inpr( of thsplayerof the Ipellcam
Firdlthe-emwlor~rppmeh.
ialost and a distorted rlrull appslrs only ing mrrraizs.
Sscond, the wcmaturweiatbppforuordloimbsbsaakhcuommasnl
legs; one with adif-
appspnnw.h havc maaurn*or
focnmenwt inthumtwbsoraorfmlsiabndmtwi@o
m omtab cams, mare kp.A rninrl sub
jsctcdtotho spell & h t grow lht+butimtad
might wly.cquirsa mom uprisla8ppwmce.
Ifthcraaating-hhmn&,*am%
odly human in appearance; the or~atursf’a~ce
might dso approach a human oounhance, to
mm m .A -tm without m d r v r l o p
-aayto~Objec&
T b h t the aoatiuerquires sarvrarge ht&.
gence (8-10) and the ability to gonente law
guage. The being does not necursrily know
w n g , but ha thc ability to kun(umahars
the ability to communicate in the knsuage of
*~,uILlumrsto~lmdomly).
iburlh,Uwasrtl~bDWmcai bcingwiul ld3
Hit Dice (dqwdingmodyonitcrizs and-
sition). As with the change in size,the mature
approaches human norm: a creature less than 1
HD becomes a 1 HD creature, while one with
mom than 1 HD is reducedto2 or 3 HD.A crea-
329
ture that starts with 1 HD might remain at that
level, or might increaseto 2 ID.
The creature’s other statistics-such as
Armor Class, movement rate, number of
attacks, and damage-are dependent on the
cxrct typc of mature in qwstion, its find size,
and any other factors the DM iucludcs. In gen-
eral, these statistics gravitate toward human
norms, though natural attacks should carry
through. For example, a spider subjected to the
evolve spell might have a poimnous bite attrck
and the ability to mnlrs and mavs through web,
a dcg used for the spell might hove a bite attack
and highly developed senses of hearing and
smell; an evolved h g could hop, but must stay
moist.
The evolved creature should not have mq&d
abilities of any kind, nor should it typically
advance in any character classes. As a general
guideline, refer to the numerous humanoid or
near-humanoid monsters found in the
Monrsr~ouMs AW.-accessory (see: amkoua,
bullywug, crabman, ettercap, gnoll, grippli,
hh,kuo-ton, lizard man. locathah, manscor-
pion, dungin, tabaxi, ULO, and thri-lrssn).An
evolved mature might develop unusual powem
or abilities, but the DM should adjudicate the
situations carefully.
fulTl hdaeye,vboelguitnionninogfwthheensutbhjeecwtitzaakrsdsips b over a
doneelst-
ing the spell. During thin timc. it is wise to kccp
the creature in a fficludcdplace, whom it cnnaot
harmitself, and w h m it canbe obnawd, or pea-
sibly even comforted as it goes through such
great changes.
The creaturs’s ownll peraollplity is affocted
greatly by this formativeperiod, and while tbm
am no guarantees Mto ib dinpoiition, it is mor0
alitkleelaysttoapapppermectiaotbecorwaridnmgimredanntinudriivnipdu. alwho
Whenthedayofevolutionisowr,themrturs
is fully functional, able to m i v e and Ispm. An
evolved mature CUI likely bmdwith othmof
its kind, allowing the new species to prolifmte.
The change cannot be reversed once completed
by any magic short of afull W h .
Besides the subject animal, certain mrtcrial
componsntsam ne& a bit of organic materid
from the caster (such M hair or blood), a p w l
worthat laut 5OOgp, and a minLhue tool of ally
kind.- animal Ch.ngnmdioplly andtbc4ml-
~barocoluumedduringcaathy.
Notes: Rars spell.
J
330
b
spell is in &cot, but if he mows at All, bis unnat- Reversedfinn, see focus fear.
ural rwcd and bounds ~revmht ifrom trljna
my o i h ~ ractions except for running-in 0th; Extendon I
dsile, o,rhcehmeqot,tawketsahnrlpfe-mll,aovrsdloadanthyrtohwin1gmelmh
sxcoptm m . (Alteritlon)
Thewizard lxnwt iacMaeh i s m o v m t fur- Lcvcl: 4
ther by any mans, inchding additional move- Range: 0
maa.affsdiplg magical spells or iteau. compoacn$:v
Casting Time:2
Kerith, the ~pell’nmoator, was a wiprdllocad Duration: special
for his astounding lack of courage in the &e of Area of Effect Special
wen the most insignificant dangers. He dovob SavingThmar:Nons*
aped thin spell early in his OPMT to assist in his
frequent and precipitous withdmdS f m l 3 l W m . 1- By lua d0ufmntri.ottrmrofOfanpnI lrpiwl ll,yt&hrwiIrda-r,dwpro-,
bat. Wth was noted for his Oynica obwmtion thc
to a compenion: ’$1don’t hsvc to outnm the kofl. or Srd-lsvd Epdlby 50%‘ Th*,a lev&bnunspell
I just haw to outnmyou.” 0 ~ b e m a d s t o f m c t i o n l L5 ~a w
peram ilpsll mdstouaLfa~Iamdwlnta,
Notes! Uncomnnon ~pel(lP0:SM) aO.NabnUy,thC~~~goll
duratiom This a p c t l l m u ~ W ~ ciumtmsd*tely
Explork Rune8 altsrh~tobe~eit hrobytbsori gi a l
costaa anothsrwizml. or
(Altentlon) morc elapses,the &mion Ifa cawphcsround
(Mmeoronuay) hila Idis-,
N O WCatmca spell ( P W .
Level: 3
Range: Touch ExtenhIE
1-(
cnnponmts:y 9
Lcvsl: 5
CastingTime: 3
-c0m t s :v i
Duration: special
Arca of Effect: 10-ft. radius €I)krmatthiognTl:srmpss:c4i
Saving Thraw!%nc or M
h a of Effect Specid
By tracing these mystic runes upon a book, SaviugThm~Nanc
map, scroll, or 8 i m h object beming w r i h
information, the wizud prevmtn unauthorised Thir lpsu&the luaMM l b s lrfcnshl flpdl,
persons fmm reading his material. The explosive except it extendsthe d m t bof Ittthrougtwtb.
m s arc d i M t tb Wct:5% chance per lwel M spelkbg 5096.
of magic-use of the reader; thiwes h e only a Notsl: Commonape11(PHB).
5% chance. Trap detection by spell or magical
device always finds these m e s . E on 111
When read, the explosive runes detonate, (Altentlon)
delivering 6d4t6 points of damage toIhs redcr, Level: 6 I.
Range: 0
who gets no w i n g throw A like Bmount, 01 half Components:V ,,
that if saving throws me made, is suffsred by
cach c r e a m within the blwt IodiuE.The w i z d CastingTLne:6
who cast the spell, &swellBS any he mguoc* OM Duration:Special
mad the protected writing without triggering the Area of Effect: Special
runes.LiLsv*c, ule wizard OUlIRmM the m e 8 SavingThmw:None
whcnwcr desired. Others can -e them mly
with a iuocenful dlspel mo#lc or emre spell. This spell is the same BI) the exmuion Is p d ,
Explosive rune@otherwise laat until tbe p l l n except that it will c x t d ls@througb3rd-lsUa
spells to double duration and will extend the
triggered. The item upon which the runes am
placed is destroyed when the explosion takes
place. unlmit is not namcrlly arbjoottodamuo-
tion by magical fire (seethe item swing thmm
in Chapter 6 of the DUNQBOMN m Gutde).
Note: Comnumspell (PHB).
:1
Range: 5 ydr.
Componaau: V, S, M
C~utingTimo1:
Du&OrL~
h of Effect 1cu &/level
S mThrow: None
This spell instantaneowly muffs Out the life
forces ofsmall rodents and vermin inthe.rap of
c&ct(1 cobicfootpp.level),includiIlgsuohnor-
mal pest, flh,micS, bcctlsq IWS,pidsn,d
the l i i . only OrsatUFsS withup to 3 hit pointa per
level of the castq (9 hit poipta maximum) and
a n i d iDkfligara orlcssmbcnfFecad
More powasRtl wiprds OIUl ah& bigger pests,
includinglargc spidua, atirgcs, poisonous snakes,
and giant or huge csntipedcs. Ifthc targetedm a -
tures are extremely small (1 hit point or kss). an
anaup to 1cubic footpa level canbe clcanscdof
pests,to a maximamof 10 nbkfeut.One larger
tiwcrcatunperlevel can bs up to 10czcatuw
maximum.Familiars arc immune to this spcll.
This spell is well suitod to indoor or outdoor
applications slld M a favorite among necro-
mancers who live cllmaag pes(i1cnce. Cruel wiz-
ards have been known to exterminate benign
animals (and sometimes others'pcto) with the
spell. The somatic gesture is a pointed finger,
while the.ce&r vab.lias a lo*r arl m d .
The material componants Ma pinoh of lawn-
der and dridgarlic.
Notex RestrictedtoacQomMom;oommon.
Eye in the Sky,Damon's
See Dwsodr CJSindw sky. '
L e &es. Eye ofArtifice
Eye of Mystra
(Alterntloa,Invoeatlon)
Level: 9
Range: IO ft.ileve1
compomts: y s
caaing Tirnc: 9
IhlNth 1rd
ArsrofEfFcctl~Olorilan
SnvingThr0w:None
2 333 i
I
TbiI -11 OIll bs \wd only
MyaaWc&mwhocutit
fbminicysclpl#cls.~cyswinlu~at
chcmand(bwvulMK+.
An ryC 0 f - h rpP.nM 1111 a l h m V b g ,
beautiful hrrmn mb about the &e ofthe cut&
W.IWpupil is a very dark blw, md i b lashes
am- md black. It bends ci ubtwe*eanodnaavsiisnibgllee
being m
item ohaun by the
ray of cold blue light M luge Mthe eye, and M
1- MbrnSary, 1- Out flWll it.
Thsmy never miucs,and when it f& 011 the
cbolcm itanorbsing,dl magic is removalk n n
th.t target-including lhemorized spplls and
ms4m&w&Ifuthnot*~r*aM
~tcam.M.giulleingudlonpvityaObotb
reversed. and ray magical disguiiei or
lhpeohuromu e stdpped away. Healing, wu-
tnlizopolonrmgiC,lad~~thUoonvrsdin
the pa& Munaffected. hionics am a l un~a&
tbasdby this Spsk O t bi wM
tbo raymrypur over mtoucb en,Onlytbecho-
1(11target is ‘di-hmd:‘
TI& qmll doos notmmuvc lparcutinsability
frommy malure, thougb its dniniag effect on
rmpialitanr irpmnmmnt. Magid saifacb.rc
immrms, orprt*lty inrmtmqto& cdfeotld f b
sysA.n eye o f M y m a fails whmn uied againit a
bciiwho is om o f b cholcylofMystra. Ifthe
caster of an eye of m r m is forced to UM the
spell under oompulmion, its efhct is only tho
lmkingwiok.
Notes: Rcitrictedto hue servant8 of Mysm
(the FORQOTTRRNEALMSsetting goddeu of
magic)-tha Sewn Siltsn, Ekhtcr, mda fow
0thcn;vSrynib
Eye of Fewer
~Alte~mtlo~E#rar~)
:9 I
cRoamngpeo:n1c03ilvtl:lsyvasl
Ch at si toinng:T1irmd1Atmurln
Area of Effoot: Spfflll
Saving Throw:Special
eyeThthiastsipscallkicnnainbleanlltmhepceuetmorttootlowrooltfcfaawofrftobred
4 t h - 1 ~ ~ 1 wll Of &C u m m~ ,acrpt
*it rI?ia~parlVlbioticNaer,eaPyiQseI
w .the
eyeball, and ~pslhclnbe camthrough it.
In other words, the caster can work spells in
334
with a -2 penalty. An affected m a
..-bs haken M otho&M ahookd bwg
mdIdoumru.
aTllhcinaMmU, thedogcaszenoatthackbbtu&*ardpsedoffac&
AradE&m.taaMe 3In
~T4nvwi3pmial
p@.
m eAantehyeegbaitzeesopfelal enablestbe a & ~to m o d y rlpa,ir~bsyosdtbcplraaocoupiad
OIMIUW r&speak a single a r o p r . W o t . ~ t l wn~rbujsettoctp
&$is r o f l e d a d m~ dis adlasd cloy Ippliu-
word to cause an effect. Thin gaze attack ir in bl,yViatUw& In tbs W(Q ofa redsrtodcham
ddition&any 0 t h .tcrJrsa l l d to the wiz- g&, tbartcaii &mdtmtil off or
ard.Tbenlprdrckc*ocoffaporsiMs~ iscounterod
atacb at thetimetho@lis cnt,d d t h * at&& N ,o w Commonspcll (PHB).
oulnot be 0b.ngd. For axuapb. a 12th-bvel
~aaoohossfbcvwwllLm~oppamni-
tie8 to make gaze attaclu causing fear, one for (Emcslon)
each round of cbe #fill’s duration. Any eaze
utackisnegatedbyad~8hmwvs. -5
spell, with Wiadomaqjunlnmts. four effcctl R.ngs:0
o f h spell Mas follorm:
Charm: The wizard can chum a singlepsnon Chthg Time: 5
The effect is to make the charmed subicct -AmofBtFn:1wrmrss/hm uhn d w i t h i r ~
absolutely loyd and docile to the caster, ev& to 20% t l
the point of pcruonal danger. It is otherwise the savingThnw:M
same as a charm monster spell. All creatures This dramatic Eqcll c a w s the Gaster’sCyDS to
0ththan humans, dcmihumans, and humanoids
UMwith +2 bonwr. glow a fearaome, luighs smedd green. The
9of C U ~ th,e castsrbentile
Pear: The wizard can cause fcar by gaze and
by cqcaking a sinsle word. The eubjoot flees in take Wbdh frightening aspect that every
blind terror for ld4 rounda. A h this, the CMB- creaturewith less than 4 Hit Dice or 1 d s mslt
ture refuses to face the caster and cowers or paas an immediate morale check d sun away in
bolts for the nearest cover if subsequently con- tara.
fronted by the caeter (50% chance of either). The next round, the wizard can d i s o h y e
The latter effect lasts one turn per caster level. twin bolts of craokli grmn cnqw at anolp
This attackcan be negated by spells that counter nent, who must ba within the area dbflbct (65
fear. M a t 9thlevel, 70 feet at loth, ctc.). TbcrttreL
causes 1d8 points of damage per level of the
slckn: Thinpcnm d e nthe canter tomly aster(- v& spell mChalf damag6h (0a wx-
gaze, ape&, a word, and cause suddenpain and imum of 15d8. h mtmqumt rounds, the cuter
fever to nvsop o m the mbject’sbody. Creatures
can change targets and attack within a 90"field forgedbawccnthenandthc~,
of vision.
allowing him to 8ec and hear anything that the
Spell duration is one round per three levels of corpse can. Only an unwilling d e a d crcahw
the caster,to a maximum of five rounds, so a 9th- receives a saving throw vs. spell to avoid the
dwoomor. If thc UndCDdmulm is a willing ICE
Iml caster can attack with cvcfin twice, a 12th- vant ofthe naosnaanocr,110 saving tbmw is lloc-
level caster thrice, and so on. Exposed magical =mSyin,ceanaddaeaddebaoddbyodisynreoot eaibvlseStnoodwireicntgitltmhmwa..
items carried by those who fail their saving
it in unlikely to IW muohofruc d c w p m p d ,
throws vs. spell must save vs. magical finor bc althoughit can bc an effective IistcxwAuuudcad
creature, able to movc around, and is a bsttsr sub-
rendered nonmagioal. Normal items are unaf- ject forthe spell.
fected.
The necromDnocrcannot control cbs unded
Notes: Very rare spell, originally from the creaturethroughthis spcll,but must rely upon the
FOR-N REALMS S&llg. creature'sordas orinrtinctsto provide the 1ppr0-
prink vim.The mom wlf-willed and intclligmt
the undead, the better the chance of seeing or
hearing mmcthiq useful.
Although the corpse must be within 30 y d s
of the necromancer when the spell is cast, the
caster can be up to one mile w a y and ail1 see
and hear through the undead creature. In the
RAVBNMPT wtthg, the spell oolwlto work if the
outer and undead in different domains and
the bordtnof athadomain(or any intavcming
domain)am C l o w d
Tbo IIUtCIid COUlpOMntS for th* -11 MUL
cyc Mdancar ofa deadrmaCantingthisrpcll in
CIIWfora Rwmumpowsn check.
NotM Rcsai*sdtonscromsncsnandundead
spcllwton; unoomwm.
Eyerore, h n d %
Scrhaslalbcycm.
Eyes of the Undead
4(Necromancy)
Level: 4
Range: 30 y&.
Components:y S, M
Casting Time:4
hurtion: 1hr.ilevel
Area of EfFcct: 1undead cmdturc
Swing Thmw:Nog.
This spell is cast upon any dead or undead L
body of Small size (9) or less. Once cast, 8 l i i is
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(Altentlon,E.eLut.ngt) cut, the wu jon dcoideswhat particular
thin$ in i n c m w b m i a l level,title, 01
Levsl: 5
Range: 5 yQncw1
Components: y S, M
ca¶tingTime: Spscid
Duration: pamancnt
A m of E M 1cu.yd.ilmr
SavingThr0W:None
BYmans ofthia spell, tho Wizsrdis able to mi-
patch of he.&, clothes fm;n flaxor 6 1 , and so atw imprewas thwe effected greatly. Thore
5mibwith the n n l r d e r e dowad a r#-
forth..orliithingo~bearatsdor
ing throwvs. spell.If f i l e 4 urey hDltthewuja
altered by afabricate spell. The q W t y of itam M if he W f C 0fthohe.swnedNlIk. If suocsllfll~.
made by this spell is armmsaau*swiththe qud- thoy begin to ootics s l i a t flm in tbs brbrvi
ity ofmaterialuscd astho boais for thonew fnbica- of the wu jca Aftrauw turn tbaybeconw aulpi-
tion. Iflhc af!orwukn wim aaPaal, Q areaof uoiool of Q wu jca and rftsr twol w tlm~y d-
leefvkeldikims r&edlduofosIdctuybaifcrmctda)o.l27(1oubic Foot pm
izo be minlDwk#.WBahQtbSyCOarrrrmipGD
Artioia rcquiring.-bi$dcgrr. of cnfhnm. rh*to othasl ;my;btdrllowiaw. taka d c p d
bsheipfa(bimricwaltreyd, cumnlnevshs,tJheuw,iztwarydstodt,be&e.)micaueuhlaost on the iituriw. ”how of higher 8Wu1ere also
allowed a saving throw vs. spell with tbe w e
greatIkillmtheappmP,rmCram. resub for w c c w or failure. Of course, tbey
nova treat the wujcn as Mqual. Thomatorial
(orCfoutoiongorfcmqrutiarrciirlmtofbwe .ltfmecutnsddpbycrtchuebIipceylla.rd component for this spell is a drop of honey
N e cednmon spell (PIfB)). The rcverae of this -11, loseface, c a w s the
victim to bscom# ~loiallygraceless.Tk vi&
-Fabrlcrte Wu Jen must be t o o c ha vdicr~taimrdacnmdut)hbwut no u w i q
thmw is allowed. The with him
Thts 3rd-level spell ts the same a *e am mi~ l y a iwmpaortranoftcathqeycvhicatpipmp,mbumt*ehow
S t h - l m l wnian, a m f i r a c a t h g social graces arc
time of 3. It is restricted to these manages to do the wrong thing to the obvious
notice of those around h k . T& ouct effect of
mined in orlatal magic; common.
such b l u m h arc djwkakdby the W,degmni-
ingon thc sitwtionMdNPcIiwplvsd
The material component for lose face is a
dpicocofdutrorl.
Notsr:ccmmoninorkmtll MttingI: Wrym
ellewke.
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ArslofBffect:Clahretouchbd
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