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Published by iamsimonjohnson, 2024-01-24 23:27:02

The Digitakt Notebook 1v50

The Digitakt Notebook 1v50

Sounds & Samples6 6.2 Loading Samples to Tracks Loading a sample to a track can be from the +Drive or from the 127 samples loading into project RAM. ▌LOADING A SAMPLE TO A TRACK FROM THE PROJECT SAMPLES 1. Select the desired audio track [TRK] + [1] … [8]. 2. Select [SRC] page. 3. Adjust the data entry control (D). 4. The quick select SAMPLE BROWSER opens and displays the sound slots 1-127, 0 means the sample slot is switched off. 5. Scroll to the desired sample using (D) rotary or [UP] & [DOWN] while the quick select screen is visible. Preview by pressing the track key. 6. Press data entry (D) or [YES] to load the track with the selected sample or press [NO] to cancel selection. NOTES The Digitakt Notebook : Reference & Guide 97


98 The Digitakt Notebook : Reference & Guide ▌QUICK LOADING SAMPLE TO TRACK FROM THE +DRIVE 1. Select the desired audio track [TRK] + [1] … [8]. 2. Select [SRC] page. 3. Adjust the data entry control (D). 4. The quick select SAMPLE BROWSER opens. 5. Press [FUNC] + [YES] while the browser is open to open the +Drive samples folder ( location in the file directory will be the last folder selected), This doesn't select +Drive if the SRC SAMP is set to OFF. OR 5. Highlight an open, unassigned slot in the sample list and press [YES] to open the +Drive at the location of the last folder selection. 6. Scroll using (LEVEL/DATA) or [UP] [DOWN] to the desired sample. 7. Press [YES] to load the highlighted sample into the active track and into the project RAM. 8. Press [NO] to cancel and back up. NOTES 6 Sounds & Samples


6.3 Managing Samples via Global Settings More comprehensive management of samples is available within the GLOBAL SETTINGS menu in the SAMPLES section. Note that menus may retain the previous state from the last access. Illustrations below are the default status. TOP DIRECTORIES Factory: Default Elektron preloaded samples. Incoming: Transferred in from PC/Mac C6 utility. Recorded: Sampled into the Digitakt. Also directories are created using Transfer utility NAVIGATING THE DIRECTORIES [UP] [DOWN] to Navigate, [YES] to select directory folder, file or the ‘..’ directory up selector. [NO] returns to main menu. The (D) flag Indicates a directory as opposed to a sample file SELECT UNUSED The option to select all unused samples in RAM / Sound Pool is available in the sample manager right menu when viewing the sound pool RAM for the active project. This enables the unused samples to be selected and purged / cleared from the project. This removes from Project RAM only and does not affect the +Drive. This functionality is also available from the PURGE ALL menu option in the project menu under manage projects. * * Navigate down the directory folders or select ‘..’ to go back up through the directory folder structure and to the kits audio samples Samples Show Sample Size D, Directory Indicator Location Structure Previous Directory Files Selected Write Protected Navigate Left Menu List Scroll Position RAM Slot location Indicator Highlight Cursor Navigate Right Menu .. (D) Drums (D) Synths (D) Toolbox (D) +DRIVE MEMORY PROJECT RAM The Digitakt Notebook : Reference & Guide 99 Sounds & Samples6


100 The Digitakt Notebook : Reference & Guide ▌LOADING SAMPLES FROM THE +DRIVE TO PROJECT RAM 1. Select [SETTINGS] for GLOBAL SETTINGS. 2. Highlight SAMPLES using [UP] [DOWN] or (LEVEL/DATA) to navigate and press [YES] to select the samples menu option. 3. Navigate to the desired +Drive directory folder i.e. Factory and press [YES]. Use [LEFT] menu to switch between RAM /+Drive views. 4. Continue to navigate folders until the desired files (indicated by the file size indicator as opposed to a D for Directory) are located. 5. Scroll through the audio files and press [FUNC] + [YES] to preview. 6. Check to select each file by pressing [YES]. Continue through selecting all files needed and press [YES] again to deselect any files not needed. 7. Select the hidden ‘right menu’ by pressing [RIGHT] key. The arrows indicates whether a hidden right / left menu exists. 8. Select LOAD TO PROJ by navigating with [UP] [DOWN] or (LEVEL/ DATA) and press [YES]. 9. Press [YES] to confirm or [NO] to cancel. 10. Sample will be copied to the current project next available sample slot. Note: The +Drive shows an arrow and number indicator representing the 127 RAM Sample slots that the sample has been loaded into. Navigating using the ‘..’ Symbols moves back up one directory folder position. NOTES 6 Sounds & Samples


▌VIEWING SAMPLES IN PROJECT RAM USING GLOBAL SETTINGS 1. Select [SETTINGS] for GLOBAL SETTINGS. 2. Highlight SAMPLES using [UP] [DOWN] or (LEVEL/DATA) to navigate and press [YES] to select the samples menu option. The page may show where it was last left and not be at the root directory. 3. Navigate to the ‘left menu’ using [LEFT]. If the ‘right menu’ is displayed then press [LEFT] [LEFT] to move to the left menu. 4. Highlight VIEW RAM option with [UP] [DOWN] or (LEVEL/DATA) and press [YES] to select. 5. The display switches to show the project RAM sample slots. Navigate with [UP] [DOWN] or (LEVEL/DATA) and press [FUNC] + [YES] to preview a sample. ▌REPLACING SAMPLES IN PROJECT RAM 1. Select [SETTINGS] for GLOBAL SETTINGS 2. Highlight SAMPLES using [UP] [DOWN] or (LEVEL/DATA) to navigate and press [YES] to select the samples menu option. 3. Ensure the view is Project RAM or navigate to VIEW RAM within the ‘Left Menu’ option if in the +Drive view then [RIGHT] to the main list 4. In the sample list, Scroll through the audio files to highlight the audio file to replace using [UP] [DOWN] or (LEVEL/DATA) 5. Select the ‘Right Menu’ by pressing [RIGHT] 6. Highlight and select REPLACE by navigating with [UP] [DOWN] or (LEVEL/DATA) and press [YES] 7. The display switches automatically to the +Drive to allow selection of a new sample. Navigate through the directories using [UP] [DOWN] or (LEVEL/DATA) and [YES] to select the directory or ‘..’ for back up. 8. Highlight the new sample to select and Press [YES] 9. Sample will replace the previous sample in the selected slot. NOTES The Digitakt Notebook : Reference & Guide 101 Sounds & Samples6


102 The Digitakt Notebook : Reference & Guide NOTES 6 Sounds & Samples ▌ REMOVE (UNLOAD) INDIVIDUAL SAMPLES FROM PROJECT RAM 1. Select [SETTINGS] - GLOBAL SETTINGS 2. Highlight SAMPLES using [UP] [DOWN] or (LEVEL/DATA) to navigate and press [YES] to select the samples menu option. 3. Ensure the view is Project RAM or navigate to VIEW RAM within the ‘Left Menu’ option if in the +Drive view, then [RIGHT] to the main list 4. In the sample list, Scroll through the audio files to highlight the audio file to unload using [UP] [DOWN] or (LEVEL/DATA). 5. Press [YES] to toggle selection. Pressing [YES] again will deselect. Select 1 or more samples. 6. Select the ‘Right Menu’ by pressing [RIGHT] 7. Highlight and select UNLOAD by navigating with [UP] [DOWN] or (LEVEL/DATA) and press [YES] 8. In the popup, press [YES] again to confirm or [NO] to cancel ▌REMOVE (UNLOAD) ALL UNUSED SAMPLES FROM PROJECT RAM 1. Select [SETTINGS] - GLOBAL SETTINGS 2. Highlight SAMPLES using [UP] [DOWN] or (LEVEL/DATA) to navigate and press [YES] to select the samples menu option. 3. Ensure the view is Project RAM or navigate to VIEW RAM within the ‘Left Menu’ option if in the +Drive view, then [RIGHT] to the main list 4. In the ‘right’ menu select SELECT UNUSED from the options and then press [YES] to select the option. 5. A popup will show how many samples have been selected. 6. Select the UNLOAD Option in the ‘right’ menu/ 7. A confirmation pop up window will indicate the number of samples to remove from the currently active project RAM (+Drive is unaffected). 8. Press [YES] to remove / unload the unused samples from RAM. Press [NO] to cancel.


NOTES The Digitakt Notebook : Reference & Guide 103 Sounds & Samples6 ▌PURGE ALL UNUSED SOUNDS & SAMPLES FROM PROJECT 1. Select [SETTINGS] - GLOBAL SETTINGS 2. Highlight PROJECT using [UP] [DOWN] or (LEVEL/DATA) to navigate and press [YES] to select the project menu option. 3. Highlight MANAGE PROJECTS using [UP] [DOWN] or (LEVEL/DATA) to navigate and press [YES] to select the project menu option. 4. Highlight the current project using [UP] [DOWN] or (LEVEL/DATA) to navigate. 5. Select the ‘right’ menu to view project options. 6. Select PURGE ALL from the options and then press [YES] to select. This option is only available for the currently active project. 7. Press [YES] to confirm remove / unload the unused samples from RAM and sounds from sound pool. +Drive is unaffected. Press [NO] to cancel.


104 The Digitakt Notebook : Reference & Guide NOTES 6 Sounds & Samples ▌RENAMING SAMPLES ON THE +DRIVE 1. Select [SETTINGS] for GLOBAL SETTINGS 2. Highlight SAMPLES using [UP] [DOWN] or (LEVEL/DATA) to navigate and press [YES] to select the samples menu option. 3. Ensure the view is +Drive navigate to VIEW +DRIVE within the ‘Left Menu’ option if already in the RAM view, then [RIGHT] to the main list 4. Navigate to the desired directory folder i.e. ‘Recorded’ and press [YES]. 5. Continue to navigate folders until the desired samples (indicated by the file size indicator as opposed to a D for Directory) are located. 6. Scroll through the audio file and press [FUNC] + [YES] to preview. 7. Check a file to select it by pressing [YES]. 8. Select the hidden ‘Right Menu’ by pressing [RIGHT] key. The arrows indicates whether a hidden right / left menu exists. 9. Select RENAME by navigating with [UP] [DOWN] or (LEVEL/DATA) and press [YES]. Sample must not be write protected (factory files are write protected) 10. The naming screen will open and enable editing of the filename. 11. Press [YES] when naming is complete to save.


NOTES The Digitakt Notebook : Reference & Guide 105 Sounds & Samples6 ▌DELETING SAMPLES FROM THE +DRIVE 1. Select [SETTINGS] for GLOBAL SETTINGS 2. Highlight SAMPLES using [UP] [DOWN] or (LEVEL/DATA) to navigate and press [YES] to select the samples menu option. 3. Ensure the view is +Drive or navigate to VIEW +DRIVE within the ‘Left Menu’ option. If already in the +Drive view then [RIGHT] to the main list 4. Scroll to select the samples to delete using [UP] [DOWN] or (LEVEL/ DATA) and press [YES]. Select one or multiple samples. 5. Select the ‘Right Menu’ by pressing [RIGHT] 6. Highlight and select DELETE by navigating with [UP] [DOWN] or (LEVEL/DATA) and press [YES] 7. Press [YES] to confirm and to delete the sample from the +Drive. ▌CREATING NEW +DRIVE DIRECTORY FOLDERS 1. Select [SETTINGS] for GLOBAL SETTINGS 2. Highlight SAMPLES using [UP] [DOWN] or (LEVEL/DATA) to navigate and press [YES] to select the samples menu option. 3. Ensure the view is +Drive navigate to VIEW +DRIVE within the ‘Left Menu’ option if already in the +Drive view then [RIGHT] to the main list 4. Scroll through directories to select the location to create a new directory using [UP] [DOWN] or (LEVEL/DATA). 5. Select the ‘Right Menu’ by pressing [RIGHT]. Highlight and select CREATE DIR by navigating with [UP] [DOWN] or (LEVEL/DATA) and press [YES] 6. The naming screen appears to create a new directory name. 7. Press [YES] when complete to save and exit naming


▌MOVING SAMPLES IN THE +DRIVE 1. Select [SETTINGS] for GLOBAL SETTINGS 2. Highlight SAMPLES using [UP] [DOWN] or (LEVEL/DATA) to navigate and press [YES] to select the samples menu option. 3. Ensure the view is +Drive navigate to VIEW +DRIVE within the ‘Left Menu’ option if already in the RAM view then [RIGHT] to the main list 4. In the sample list, Scroll through the audio samples to highlight the audio samples to move using [UP] [DOWN] or (LEVEL/DATA) then press [YES] to check the selection. 5. [RIGHT] to Open ‘Right’ Menu. Highlight and select SEL FOR MOVE by navigating with [UP] [DOWN] or (LEVEL/DATA) and press [YES] 6. Navigate through the directories using [UP] [DOWN] or (LEVEL/DATA) and [YES] to select the destination directory. 7. Select the ‘Left Menu’ by pressing [LEFT]. Highlight and select MOVE HERE by navigating [UP] [DOWN] or (LEVEL/DATA) and press [YES]. 8. If required, select ABORT MOVE to cancel 9. Sample(s) will be moved to the new destination on the +Drive. 106 The Digitakt Notebook : Reference & Guide NOTES 6 Sounds & Samples


The Digitakt Notebook : Reference & Guide 107 Sounds & Samples6 6.4 Overview of Transfer Tool Transfer is a tool from Elektron used for USB file and data management between devices and a PC or Mac. Transfer superseded C6, a legacy tool used for sysex activities. Transfer can be downloaded from Elektron’s site. Connections Page Enables connecting Transfer ports to the physically connected devices. Drop Page Used to transfer by dropping files into the device folders. OS Updates are also possible by dropping the new OS to Digitakt. Explore Page Used to manage, transfer and backup files between the PC / MAC and Digitakt. Folder / File visibility is available here. Select input and output ports. Ensure device and OS compatibility of device, PC / Mac and Transfer. File transfer progress displayed. File transfer progress displayed when backing up or transferring multiple files and folders. Transfer utility version number. Devices and folders are selectable. Destination device and folders are selectable. Filed can be dragged into the drop box and transferred to a ‘transfers’ folder on the device. Folders and structures per device. Preview of files possible.


108 The Digitakt Notebook : Reference & Guide 6 Sounds & Samples 6.5 Transferring Samples to / from PC/MAC Transfer of sample loading is available within the GLOBAL SETTINGS menu. TRANSFER UTILITY Use the Elektron Transfer Software to move samples between the Digitakt and the PC or Mac across USB. The Utility is available from the Elektron website TRANSFER TO DIGITAKT Samples are dragged to the TRANSFER utility ‘Drop’ window and are automatically transferred to Digitakt into a ‘transfers-YYMMDD’ directory TRANSFER FROM DIGITAKT Samples are dragged in the ‘Explore’ page from the orange Digitakt ‘window to the chosen blue PC/MAC directory and are automatically transferred


The Digitakt Notebook : Reference & Guide 109 Sounds & Samples6 ▌TRANSFERRING SAMPLES TO THE DIGITAKT FROM PC/MAC 1. Connect the USB cable between the Digitakt and the PC/MAC 2. Open the Elektron TRANSFER utility on the PC/MAC 3. Ensure the devices are connected and selected on the TRANSFER ‘Connections’ page and MIDI In/Out are set correctly 4. Open the ‘Drop’ page and drag the audio files from your PC/MAC to the Drop window 5. TRANSFER utility will convert the file and transfer it to Digitakt +Drive. A directory on the +Drive called ‘transfers-yyddmm’ which contains the current date is created if it doesn't already exist. ▌TRANSFERRING SAMPLES FROM THE DIGITAKT TO PC/MAC 1. Connect the USB cable between the Digitakt and the PC/MAC 2. Open the Elektron TRANSFER utility on the PC/MAC 3. Ensure the devices are connected and selected on the TRANSFER ‘Connections’ page and MIDI In/Out are set correctly 4. Open the ‘Explore’ page 5. Select the destination directory to store the samples in the left / blue text / my computer window within your PC/MAC. 6. Select the Digitakt directory for the source samples to copy in the right / orange text / Digitakt window. 7. Drag the audio files from your Digitakt (right window) to the PC/MAC directory (left window) 8. TRANSFER utility will copy the file and transfer it to the connected PC/ MAC and selected directory. NOTES


110 The Digitakt Notebook : Reference & Guide 6 Sounds & Samples 6.6 Working with Loopcloud Samples NOTES Loopcloud is a subscription based sample platform operated by Loopmasters. Loopcloud specialise in the integration of sample management from their PC / Mac App to DAW’s and other devices. Access to Loopcloud sample libraries is through a desktop app which also offers tight integration to Digitakt samples when operating with OS 1.50 onwards. Samples can be selected from your Loopcloud account and transferred directly to Digitakt. Other sample based features are also provided which supports Digitakt sample management. 1 2 3 LOOPCLOUD Register for a Loopcloud account. Download and install the Loopcloud application onto a PC or Mac. Access to Loopcloud’s sample library is subscription based. Integration to Digitakt is supported in the App. loopcloud.com Digitakt must be operating on OS 1.50 or later. The Loopcloud app integrates to Digitakt 1.50 and above. The management of samples can be performed in Loopcloud app as an alternative to the Elektron Transfer application. Connect USB between PC / Mac and Digitakt.


The Digitakt Notebook : Reference & Guide 111 Sounds & Samples6 The starting point when working with loopcloud is to sign up to an online account at https://sounds.loopcloud.com followed by downloading of the Loopcloud app. This gives access to the Loopcloud library. Monthly accumulated points can then be used to purchase loops and samples. Loopcloud App Interface Overview 4 Open the Loopcloud app on the PC / Mac. NOTES Drag samples from library to Digitakt User sample library. In app store allows samples to be purchased Elektron Digitakt can be connected directly Digitakt +Drive, Project RAM Pool and Track can be directly accessed Ability to play and edit samples within the app. Point accumulated through a subscription used to purchase samples


112 The Digitakt Notebook : Reference & Guide 6 Sounds & Samples NOTES Any acquired samples within the Loopcloud app will be stored in the user library and can be directly transferred to Digitakt’s +Drive, Project RAM’s Sample Pool and any Track from within the App. Samples are dragged and dropped into the selected location within the connected Digitakt. 5 The Elektron should be selected. Options to automatically shorten the sample name when transferring to Digitakt can be selected. This is checked by default. Also loops can be stretched to the tempo as part of the transfer process if selected. With the Digitakt device selected in both options, click ‘Connect’ to establish connection with Digitakt. Ensure the MIDI / USB settings in digitakt are set to allow communications. 6 7 8 Drive can be selected to transfer to the +Drive where a loopcloud folder is created. Samples can be dragged and dropped directly to the project locations within Digitakt. Select Ram to transfer to the project sound pool. Unused samples on Digitakt can be deleted. Samples can be transferred directly to each of the audio tracks. Also the +Drive.


The Digitakt Notebook : Reference & Guide 113 Sounds & Samples6 6.7 SRC Page Overview SRC is the main page for selecting and managing the sample when loaded into an audio track. When an audio track is selected the SRC page hosts a set of sample based parameters that also reflect the Machine assigned to the track. These parameters will differ depending on which of the four machines is installed. The default machine is ONESHOT. For MIDI tracks the global MIDI options are presented. Audio Track Sample Audio Track Selected ONESHOT Default General, linear sample management WERP Option Automatic warping timestretch options Werp Parameters REPITCH Option Automatic pitch based timestretch options SLICE Option Automatic sample slicing options Machine parameters found under the SRC Options Main SRC Page 1 with parameters laid out as per Date Entry Knobs Parameters; Tune, Play, BR and SAMP and LEV generally operate the same for most machines. These are on Data Entry A - D & H knobs respectively. SRC Page 2. Same parameters displayed in a waveform view. The main pages to focus when working with samples in Digitakt are the two SRC pages. While samples can be selected and assigned here, the parameter settings and adjustments for the sample and machine assigned also are contained on these pages. [SRC] Oneshot Parameters Repitch Parameters Slice Parameters NOTES


114 The Digitakt Notebook : Reference & Guide 6 Sounds & Samples 6.8 Oneshot Machine - SRC Parameters The ONESHOT Machine controls a sample at its simplest level. Oneshot controls linear playback direction, looping, pitch tuning and the adjustment of sample start / end / length. This is the machine used in general applications, especially when using a sample as a simple beat or note is required. The current value of each parameter is displayed when the control is adjusted or all parameter settings can be displayed by holding [SRC] key within the SRC pages. Press (DATA ENTRY) + [NO] to reset parameter to default. Press [SRC] + [PLAY] to reset all SRC page parameters to defaults. Copy [SRC] + [REC] and Paste [SRC] + [STOP] also operate within and across the SRC pages. SRC Page 1 ONESHOT is the Default Machine (A) TUNE Data Entry (B) PLAY Data Entry (C) BR Data Entry (D) SAMP Data Entry Pitch Tuning Play Mode Bit Reduction Sample Selection Tunes the pitch of the sample. Low range is extended. [FUNC] + (A) in octaves, Press + Turn (A) for semitones. Controls the mode and direction of how the sample is played. Operates the same for Werp, Repitch and Slice Machines. Bit reduction. The higher the number the lower the resolution. Selects one of the 127 Samples from the project list or set to Off i.e. no sample selected. -60 / +24 Forward, Forward Loop, Reverse, Reverse Loop 0 - 127 1 - 127, Off (E) STRT Data Entry (F) LEN Data Entry (G) LOOP Data Entry (H) LEV Data Entry Sample Start Position Sample End / Length Loop Position Sample Volume Level Starting position of the initial sample playback. Length of sample playback. Effectively sets the end position with respect to the STRT parameter setting. Sets the loop start position, i.e. where the sample play re-starts on loop after the first full play cycle is completed. Volume level of the sample. Only the sample level and does not control the track or master level. Same parameter found on all of the machines 0.00 - 120.00 0.00 - 120.00 0.00 - 120.00 0 - 127


The Digitakt Notebook : Reference & Guide 115 Sounds & Samples6 Parameters on SRC Page 2 are identical to Page 1 but are displayed in a dynamic waveform image style rather than showing the discrete parameter settings. The parameters are presented graphically with respect to the actual sample. Oneshot SRC Page 2 STRT Starting position of the sample playback. LOOP Sets where the sample play re-starts on loop after the first full cycle PLAY Controls the mode of how the sample is played. Operates the same for Werp, Repitch and Slice Machines. Forward When triggered sample is played through once Reverse When triggered sample is played in reverse [AMP] & [TRIG] Pages HLD & DEC on the AMP page and the LEN Parameter on the TRIG Page also affect the loop playback Forward Loop When triggered sample is played through once and then loops from the Loop start Reverse Loop When triggered sample is played in reverse looping from the Loop start and Len. LEN Length of the sample playback reference the STRT Position E B F G


116 The Digitakt Notebook : Reference & Guide 6 Sounds & Samples 6.9 Werp Machine - SRC Parameters The WERP Machine is a time stretching algorithm that locks a sample automatically to the pattern or project tempo. Werp divides the sample into time based segments which align consecutively to the tempo. Adjusting the tune setting will remain in sync with the tempo and tempo adjustments will not affect a samples pitch tuning. Use Werp to create glitchy, time-stretched samples. The current value of each parameter is displayed when the control is adjusted or all parameter settings can be displayed by holding [SRC] key within the SRC pages. Press (DATA ENTRY) + [NO] to reset parameter to default. Press [SRC] + [PLAY] to reset all SRC page parameters to defaults. Copy [SRC] + [REC] and Paste [SRC] + [STOP] also operate within and across the SRC pages. SRC Page 1 (A) TUNE Data Entry (B) PLAY Data Entry (C) BR Data Entry (D) SAMP Data Entry Pitch Tuning Play Mode Bit Reduction Sample Selection Tunes the pitch of the sample. Low range is extended. [FUNC] + (A) in octaves, Press + Turn (A) for semitones. Tuning does not affect the timing of loop or sample. Controls the mode and direction of how the sample is played. Operates the same for Werp, Repitch and Slice Machines. Bit reduction. The higher the number the lower the resolution. Selects one of the 127 Samples from the project list or set to Off i.e. no sample selected. -60 / +24 Forward, Forward Loop, Reverse, Reverse Loop 0 - 127 1 - 127, Off (E) SEG Data Entry (F) MODE Data Entry (G) BARS Data Entry (H) LEV Data Entry Segment Size Segment Play Mode Total Sample Duration Sample Volume Level Sets the segment size in turn the number of segments that the original sample is cut into, divided at zero crossing points. Value of 1/32 creates most segments. Sets how each of the individual segments will be played. Similar option to Play Mode but works at segment level. Sets total duration in bars and is set relative to the current tempo in BPM Beats Per Minute. Volume level of the sample. Only the sample level and does not control the track or master level. Same parameter found on all of the machines 1/16 Default, 1/32, 1/8 Forward, Forward Loop, Reverse, Reverse Loop 1, 2, 4, 8 0 - 127


The Digitakt Notebook : Reference & Guide 117 Sounds & Samples6 Parameters on SRC Page 2 are identical to Page 1 but are displayed in a dynamic waveform image style rather than showing the discrete parameter settings. Segment play mode is managed within the Werp function and can be set differently to the sample play mode. Try using modulation or parameter locks to create variations across a pattern. Werp SRC Page 2 SEG Segment resolution. The size set determines the number of segments. MODE Playback mode of individual segments. Forward Segment is played through once on each trigger Reverse When triggered segment is played in reverse Forward Loop When triggered sample is played through once and then loops until the next segment starts. Reverse Loop When triggered segment is played in reverse and then loops until next segment starts BARS Total duration of the sample measured in bars e.g. 4, relative to BPM. 1 2 3 4 E 1/8 1/8 1/8 1/8 1/8 1/8 1/8 1/8 F G


118 The Digitakt Notebook : Reference & Guide 6 Sounds & Samples 6.10 Repitch Machine - SRC Parameters The REPITCH Machine is a pitch based stretching algorithm that locks a sample automatically to the pattern tempo. Repitch adjusts the sample pitch to give a smoother and characterful sound, matched to the target tempo. Adjusting the tune or tempo setting will stay in sync. The current value of each parameter is displayed when the control is adjusted or all parameter settings can be displayed by holding [SRC] key within the SRC pages. Press (DATA ENTRY) + [NO] to reset parameter to default. Press [SRC] + [PLAY] to reset all SRC page parameters to defaults. Copy [SRC] + [REC] and Paste [SRC] + [STOP] also operate within and across the SRC pages. SRC Page 1 (A) Data Entry (B) PLAY Data Entry (C) BR Data Entry (D) SAMP Data Entry Not Used Play Mode Bit Reduction Sample Selection Controls the mode and direction of how the sample is played. Operates the same for Werp, Repitch and Slice Machines. Bit reduction. The higher the number the lower the resolution. Selects one of the 127 Samples from the project list or set to Off i.e. no sample selected. Forward, Forward Loop, Reverse, Reverse Loop 0 - 127 1 - 127, Off (E) STRT Data Entry (F) LEN Data Entry (G) BARS Data Entry (H) LEV Data Entry Sample Start Position Sample End / Length Total Sample Duration Sample Volume Level Starting position of the initial sample playback. Length of sample playback. Effectively sets the end position with respect to the STRT parameter setting. Sets total duration in bars and is set relative to the current tempo in BPM Beats Per Minute. Volume level of the sample. Only the sample level and does not control the track or master level. Same parameter found on all of the machines 0.00 - 120.00 0.00 - 120.00 1, 2, 4, 8 0 - 127


The Digitakt Notebook : Reference & Guide 119 Sounds & Samples6 Parameters on SRC Page 2 are identical to Page 1 but are displayed in a dynamic waveform image style rather than showing the discrete parameter settings. The parameters are presented graphically with respect to the actual sample. Try experimenting with the Repitch parameters. Try LFO modulation or parameter locks to create variations across a pattern. Repitch SRC Page 2 BARS Total duration of the sample measured in bars e.g. 4, relative to BPM. 1 2 3 4 G E F STRT Starting position of the sample playback. LEN Length of the sample playback reference the STRT Position


120 The Digitakt Notebook : Reference & Guide 6 Sounds & Samples 6.11 Slice Machine - SRC Parameters The SLICE Machine divides the sample into similarly sized slices. Slices can be played individually within chromatic mode. Slice machines are great at creating drum kits and glitching general audio. The current value of each parameter is displayed when the control is adjusted or all parameter settings can be displayed by holding [SRC] key within the SRC pages. Press (DATA ENTRY) + [NO] to reset parameter to default. Press [SRC] + [PLAY] to reset all SRC page parameters to defaults. Copy [SRC] + [REC] and Paste [SRC] + [STOP] also operate within and across the SRC pages. SRC Page 1 (A) TUNE Data Entry (B) PLAY Data Entry (C) BR Data Entry (D) SAMP Data Entry Pitch Tuning Play Mode Bit Reduction Sample Selection Tunes the pitch of the sample. Low range is extended. [FUNC] + (A) in octaves, Press + Turn (A) for semitones. Tuning does not affect the timing of loop or sample. Controls the mode and direction of how the sample is played. Operates the same for Werp, Repitch and Slice Machines. Bit reduction. The higher the number the lower the resolution. Selects one of the 127 Samples from the project list or set to Off i.e. no sample selected. -60 / +24 Forward, Forward Loop, Reverse, Reverse Loop 0 - 127 1 - 127, Off (E) SLICE Data Entry (F) LEN Data Entry (G) GRID Data Entry (H) LEV Data Entry Sample Slice to Play Slice Length Slice Grid Sample Volume Level Selects the sample slice to play. Note - keyboard icon, triggers from chromatic mode or incoming MIDI to determine slices to play. Slice length determines how many slices to play. Slices are played consecutively. Sets the number of slices that the original sample will be cut into. Slices are divided at zero crossing points and evenly spread over the full length of the sample Volume level of the sample. Only the sample level and does not control the track or master level. Same parameter found on all of the machines Note, 1 - 64 1 - 64 4, 8, 16, 32, 64 0 - 127


The Digitakt Notebook : Reference & Guide 121 Sounds & Samples6 Parameters on SRC Page 2 are identical to Page 1 but are displayed in a dynamic waveform image style rather than showing the discrete parameter settings. The parameters are presented graphically with respect to the actual sample. Slice SRC Page 2 SLICE Which slice to play in the pattern, triggered individually with the chromatic or MIDI controller. Note option selects slices by the MIDI or chromatic note played. LEN Number of slides to play consecutively, starting at ‘SLICE’. Example: Grid of 8 Slices, Slice position 2, Len set to 4 for the number of slices to play when triggered. GRID Number of slices to apply to the sample, e.g. 8 slices. Illustration shows Grid 4 Slices Example with a Grid 8 Slices 2 1 2 3 4 5 6 7 8 E F G G


122 The Digitakt Notebook : Reference & Guide NOTES 6 Sounds & Samples ▌SETTING UP A SLICE MACHINE TRACK 1. Select a track in which to apply a slice machine. Machines only apply to audio tracks. Press [TRK] + [1] - [8] to select the audio track. 2. Press [SRC] to select the sample source page. 3. Ensure a sample to slice is loaded. The sample can be changed for the track by Turning Data Entry (D) for SAMP selection. Samples in the pool are presented for selection. Press [YES] to load from the list. 4. Press [FUNC] + [SRC] to open the machine selection menu. 5. Navigate the machine options by Pressing [UP] [DOWN] or Turn (DATA ENTRY). 6. Highlight the ‘SLICE’ option and Press [YES] to select the machine to load to the track. 7. Press [SRC] to return to the sample source page where the parameters will now reflect the machine loaded. Pressing [SRC] again will toggle between the parameter view and the waveform view. Parameters are the same, the displayed view is different. 8. Turn (G) Data Entry knob to select the GRID size. This is the number of slice segments that the current sample is divided into. The slices are aimed to be fairly evenly positioned across the sample, with slice points at zero crossing positions. Range is 4 - 64 slices. GRID Grid sets the number of slices across the sample. The slices are set on zero crossing points and spread as evenly as possible. GRID Grid size options are set in typical sequencing resolutions of 4, 8, 16, 32 and 64. LEN LEN will set the number of consecutive slices to be played when a slice is triggered. The Amp envelope also governs the audible sample length played. 2 2 6 4 4 8 2 4 Env 4 8 1 1 5 3 3 7


NOTES The Digitakt Notebook : Reference & Guide 123 Sounds & Samples6 NOTE All slices are triggered by the notes played. In this example with GRID = 4 Slices, Slice 1 triggered by C, E, G#. Slice 2 by C#, F, A etc 1 - 64 The chosen slice is triggered by the notes played in chromatic style. In this example with SLICE = 2, The slice is pitched based on the note played. 9. Turn (E) Data Entry knob to select the SLICE to play. This selects either:- • Number; The sample slice to play chromatically when triggered by the sequencer, chromatic keyboard or incoming MIDI. This will play the slice chromatically using the slice as the sample note. • Note; All slices are played and triggered which is governed by the note played. Each note will represent a different slice. Example, Press note C will trigger slice 1, C# - Slice 2, D - Slice 3 etc. 10. Turn (F) Data Entry knob to choose the length of slices to play. LEN refers to the number of slices to play. This will play the selected slice when set to 1. When set above 1 the number of consecutive slices from the first are played. Note that the AMP page settings, especially the envelope will also affect the length of audible playback. 11. Data Entry (B) sets the playback mode. This will play each slice based on the selected play mode. C# C D D# E F F# G G# A A# B C 5 9 1 2 3 4


124 The Digitakt Notebook : Reference & Guide NOTES 6 Sounds & Samples The ability to quickly lock slice parameters is built into the features when using a slice machine to a track. These features can be quickly set within a slice machine [SRC] page by pressing [YES]. ▌CREATING SLICE PARAMETER LOCKS 1. Ensure the track with the slice machine loaded is selected and a pattern is programmed into the track. Slices will be locked to the pattern steps. 2. Press [SRC] to select the sample source page. 3. Setup slices for the sample and apply chosen settings. 4. Press [YES] while in the SRC page. The option to set parameter locks to the Slice parameters is presented:- • CREATE LINEAR LOCKS. This option will lock the SLICE parameter, starting from 1 to the sequence steps. Essentially each slice will be assigned to each active step in a consecutive order i.e. Slice 1 to the first trig in the pattern, Slice 2 to the second trig step. • CREATE RANDOM LOCKS. This option will lock the SLICE parameter to random sequence steps. Essentially random slices will be assigned to each active step. Each randomize iteration will apply new random slices to active steps. 5. Press [UP] or [DOWN] to highlight Linear or Random locks and Press [YES] to apply. Press [NO] to exit the function without applying. Linear Locks Slices are locked in sequential order to active trig steps. Random Locks Slices are locked in random order to active trig steps. Slice Slice Step Step 2 2 6 6 8 8 4 4 8 8 1 1 1 5 1 1 5 5 2 6 2 1 6 1 3 3 7 7 4 2 8 8 1 1 9 9 8 8 16 16 5 5 3 3 7 7


NOTES The Digitakt Notebook : Reference & Guide 125 Sounds & Samples6 ▌COMMENTS ON SLICE APPLICATIONS • Keyboard options accessed by holding [FUNC] + [TRK] are ignored for tracks with a slice machine loaded and its SLICE setting as NOTE. In this instance the chromatic keyboard plays slices from C1 and upwards, wrapping around from the last to the first slice. • Slice mode is great for extracting and creating drum hits from within a loop. Kits can be made using slice. • Also try chopping vocals and melodies and using slice as a re-mix live performance tool. • No editing parameters are available for each slices position. The slices are distributed almost evenly with respect to zero crossing points. • The length of slices played is governed by LEN parameter. However the AMP envelope must be set to ensure that the playback duration will be audible. Short Attack, Hold and Decay settings may curtail the audio before the slice length is completed. • Each time a slice is triggered it will immediately be played from the start. • Modulating the slice parameters can create interesting results. Try an LFO on the SLICE parameter or other slicing functions. LFO destination options include parameters for whatever the selected machine is. • Try randomising locks for slices in a pattern. Then copy / paste steps around the pattern to experiment with results. Manually creating parameter locks is also possible.


126 The Digitakt Notebook : Reference & Guide +Drive Project 1 Project 128 A A E E B B F F C C G G D D H H Sound Pool 2048 Sounds stored internally on the 1GB +Drive 128 Projects stored on the +Drive, within 8 Banks each containing 256 Sounds. 128 Sounds available in the Digitakt RAM Sound Pool for each individual project Only sounds in the project sound pool can be sound locked Sound Manager Transfers between +Drive & Sound Pool 6.12 Managing Sounds Sounds are samples plus the associated SRC Settings, Filter, LFO and AMP configurations. While samples can be imported, exported, loaded to tracks and adjusted, also fully defined sounds can also be managed within projects in the sound pool and in the +Drive using the SOUND MANAGER and SOUND BROWSER functions. NOTES ▌ADDING SOUNDS TO THE SOUND POOL 1. Select [FUNC] + [SONG] to open the IMPORT / EXPORT Menu. This import / export menu is also an option available within the PATTERN sub-menu under [SETTINGS]. 2. Highlight the MANAGE SOUNDS option and press [YES] to select 3. The SOUND MANAGER opens, the list of +Drive sounds is displayed and the bank keys [A] … [H] are red and available to switch between banks. 4. Select the sounds to add to the project SOUND POOL by pressing [YES] to check the selection. Navigate using [UP] [DOWN] or (LEVEL/ DATA) to highlight and then select more sounds if needed. 5. Press [RIGHT] to open the sound manager’s ‘right menu’ - sound operations menu’. 6. Highlight the COPY TO option by navigating with [UP] [DOWN], (LEVEL/DATA) and press [YES]. 7. Highlight and select SOUND POOL and press [YES]. + 6 Sounds & Samples


NOTES ▌ADDING A SOUND DIRECTLY FROM +DRIVE TO A TRACK 1. Select [FUNC] + [SONG] to open the IMPORT / EXPORT Menu. This import / export menu is also an option available within the PATTERN sub-menu under [SETTINGS]. 2. Highlight the IMPORT option and press [YES] to select. 3. Navigate using [UP] [DOWN] or (LEVEL/DATA) to highlight a desired sound and press [YES] to select. To change banks press key [A] … [H]. 4. Select destination track by pressing [1] … [8] and the sound is loaded to the chosen track (not to the sound pool). ▌SAVING A SOUND FROM A TRACK TO THE +DRIVE / SOUND POOL 1. Select the track with the sound to save by pressing [1] … [8] 2. Select [FUNC] + [SONG] to open the IMPORT / EXPORT Menu. This import / export Menu is also an option available within the PATTERN sub-menu under [SETTINGS]. 3. Highlight the EXPORT option and press [YES] to select. 4. Navigate using [UP] [DOWN] or (LEVEL/DATA) to highlight a free sound slot on the +Drive and press [YES] to select. To change banks press key [A] … [H]. 5. The naming screen opens and the name can be edited. Press [YES] when completed. 6. Select the tags to help identify the sound and then highlight <SAVE> and press [YES] + The Digitakt Notebook : Reference & Guide 127 Sounds & Samples6


128 The Digitakt Notebook : Reference & Guide TOGGLE TAGS SEND SYSEX + SOUND MANAGER MANAGE SOUNDS Sorting Menu Operations Menu Selected Bank Number Sound Name Search Tags SORT ABC Sorts Sounds in alphabetical order LOAD TO TRACK Available when single sound is selected. imports directly to the track and pattern This utility is used for advanced sound selection, management, tagging and importing and exporting Menu options visible and available will vary depending on the context of the menu selected. SORT 123 Sorts Sounds in numerical order COPY TO ... Copies selected sounds to either sound pool, first free slots of +Drive or first free slots of bank A-H SEARCH Opens naming screen to select search words RENAME Available when single sound is selected. Opens the naming screen to rename the active sound VIEW +DRIVE Switches to +Drive view if in Sound Pool view EDIT TAGS Opens the tag editor where tags identifying the active sound can be added or deleted. [YES], <SAVE> when complete. SEND SYSEX Sends the selected sounds using Sysex. VIEW POOL Switches to project sound pool if in +Drive view. DELETE Deletes active sound TOGGLE Selects or deselects the write protect flag and prevents the sound being edited SELECT ALL Selects all available sounds from the list SELECT UNUSED Selects all sounds that are unused in the project. Allows purging of unused sounds DESELECT ALL Deselects all selected sounds from the list FILTER Filters Sounds by tags. Tag browser opens to select tags to filter by pressing [YES] SAVE TO HERE Exports and saves the currently selected track sound to the active slots 6 Sounds & Samples


+ SOUND BROWSER Sorting Menu SORT ABC Sorts Sounds in alphabetical order Sound Browser This utility is used mainly for loading and previewing sounds both in the sound pool and on the +Drive Select the Sound Browser using [FUNC] + Press (LEVEL) Scroll list of sounds using (LEVEL) [UP] [DOWN] Pressing [YES] on a specific Sound to load it to the active track Press any Trig Key [1] … [8] or press [FUNC] + [YES] while in the sound browser to preview the highlighted sound Sound Browser This utility is used mainly for loading and previewing sounds both in the sound pool and on the +Drive. Select the sound browser using [FUNC] + press (LEVEL/DATA). Scroll list of sounds using (LEVEL/DATA) [UP] [DOWN]. Pressing [YES] on a specific sound to load it to the active track. Press any Trig Key [1] … [8] or press [FUNC] + [YES] while in the sound browser to preview the highlighted sound. Sounds are linked from the +Drive so if the original sample is deleted it will no longer be available in projects and patterns. This utility is used for quick sound selection, previewing and loading. SORT 123 Sorts Sounds in numerical order SEARCH Opens naming screen to select search words VIEW +DRIVE Switches to +Drive view if in Sound Pool view VIEW POOL Switches to project sound pool if in +Drive view. FILTER Filters Sounds by tags. Tag browser opens to select tags to filter by pressing [YES] Press Level The Digitakt Notebook : Reference & Guide 129 Sounds & Samples6


130 The Digitakt Notebook : Reference & Guide 6.13 Creating and Editing Sounds Typical workflow when creating and editing sounds NOTES S E 1 2 3 4 5 6 7 8 9 10 11 + Select Track to work on Load a Sample to the track [SRC] & (D) Select and Load a Machine [FUNC] + [SRC] Set the initial Sample and Track levels [SRC] Adjust the sample settings, pitch, playback etc [SRC] Set filter cutoff, envelope etc [FLTR] Adjust and fine tune [AMP] settings Add modulation if required [LFO] Continue to other Tracks / Sounds Save Sound Save Sound First SAVE and Name at export Sound Creation Workflow Sounds can be saved and also assembled into a Kit, however Kits cannot be saved as a complete collection. Sounds can be loaded to the track from the +Drive or into a Sound Pool and then into the track. It is recommended to use the sound pool to manage project sounds as this adds more versatility, features and speeds up workflow. Tweak and fine tune 6 Sounds & Samples


▌EDITING A SOUND 1. Select the desired audio track [TRK] + [1] … [8]. 2. Select desired parameter in the [SRC] [FLTR] [AMP [LFO] pages and use the data entry controls to adjust the respective setting. 3. Adjust the overall track level (LEVEL/DATA) Note: Sample level is in the [SRC] page. 4. Save sound [FUNC] + [SONG] and select EXPORT SOUND to a free slot. Optionally save project using [FUNC] + [SETTINGS] function. ▌COPYING A SOUND TO ANOTHER TRACK 1. Select the source audio track [TRK] + [1] … [8]. 2. Hold [TRK] + [REC] to copy the current track sound. Display indicates copy. 3. Select destination track pressing [TRK] + [1] … [8]. 4. Hold [TRK] + [STOP] to paste the copied track sound into the current track. Display indicates paste is in progress. Undo option is available. ▌CLEARING A SOUND FROM A TRACK 1. Select the target audio track [TRK] + [1] … [8] to clear. 2. Hold [TRK] + [PLAY] to clear the current track sound. Display indicates clear. Note that there is no confirmation message so this will be cleared on key press. Undo feature is available. 3. Track is cleared and the SRC Sample (D) will revert to off. ▌UNDO A COPY / PASTE AND CLEAR OF A SOUND 1. Immediately after the Copy, Paste or Clear action repeat and hold the previous key press until the screen displays ‘Undo’ Example: [TRK] + [PLAY] to clear and immediately repeat hold [TRK] [PLAY] until screen displays Undo to undo the previous action. NOTES The Digitakt Notebook : Reference & Guide 131 Sounds & Samples6


132 The Digitakt Notebook : Reference & Guide NOTES


While the use and organisation of samples and their integration into sounds has been covered, Digitakt also has some powerful features in capturing unique samples. Audio routing can be configured within Digitakt not only for sampling but when working with external gear and audio in and out. Sampling first started in the 1940’s with the physical manipulation of tape. Fast forward to the 80’s and sampling became popular and an integral part of ‘modern’ music culture both creatively and controversially. Today we can see many small footprint devices capable of powerful sampling and manipulating audio. Elektron are an established player in this area with their Octatrack sampler setting the bar with advanced and high performance sampling features. Digitakt is a simpler device but still carries a performance packed feature set when it comes to sampling. Digitakt has the ability to sample external audio from its audio inputs and also sample internally from all or individual tracks. Sampling via USB is a feature that also needs Overbridge. Digitakt is limited to a maximum sample time of approx 33 seconds. This is available irrespective of the available space in the projects 64MB of RAM. Digitakt can sample from an external device using the ¼” L/R audio input pair, but also from the main L/R, USB and internal tracks. The main Digitakt pages of interest for sampling are the two SRC Pages and also the SAMPLING function which is where recording of samples is performed. An external mixer is provided in the master pages to assist in managing the external audio configuration as dual mono or stereo and any FX processing. Audio & Sampling 7 The Digitakt Notebook : Reference & Guide 133


134 The Digitakt Notebook : Reference & Guide 7 Audio & Sampling 7.1 Audio Routing Digitakt is a 2 in, 2 out audio device. Used with overbridge or class compliant USB devices it can act as an audio interface. Audio routing can be configured globally in the [SETTINGS]. This is in the AUDIO ROUTING function and the ‘Per Pattern’ found under PATTERN > ‘Audio routing’. Examples of routing are covered in the MIDI & USB Section. NOTES Digitakt 2 Audio Inputs, 2 Audio Outputs + Headphone out. Sample Engine Sample Engine ‘Internal’ from Digitakt can be routed out or not using INT TO MAIN setting. USB USB Audio can be received and transmitted when connected to a class compliant device. Audio is sent straight out (not via sample engine and effects). Routing sets the options. External Device Audio can be received and is routed through sampler. Can be monitored out. External Audio Routed Out also to output Sample Engine Sample Recording Compressor Effects Main Out


Audio & Sampling 7 NOTES The Digitakt Notebook : Reference & Guide 135 Audio Routing Description ROUTE TO MAIN Determines which of the 8 audio tracks (1-8) and the 2 fx, delay (9) and reverb (10) send audio to through the compressor to master out. Audio to TRACK OUTPUTS unaffected. SEND TO FX Determines which of the 8 audio tracks (1-8) and the delay (9) send audio to the delay and reverb effects. INT TO MAIN When used as a USB audio devices or with overbridge selects how the internal Digitakt audio is routed to the main out / headphones. ON - Sound is always sent from Digitakt out. OFF - audio from Digitakt is not routed to the main out / phones. AUTO - Audio is not sent to main out when Overbridge is available and/or streaming audio otherwise audio is sent to main out / phones. USB TO MAIN (0dB) Sets the gain boost of incoming USB or Overbridge audio at the main out / phones. Options 0db, +6db, +12db, +18db PRE / POST FADER Sets whether the USB audio is taken before (pre) or after (post) the track level setting / fader. Audio Routing Description USE GLOBAL SETTINGS Toggles whether the active pattern uses these settings - off / unchecked or uses the global settings - on / checked. ROUTE TO MAIN Determines which of the 8 audio tracks (1-8) and the 2 fx, delay (9) and reverb (10) send audio to through the compressor to master out. Audio to TRACK OUTPUTS unaffected. SEND TO FX Determines which of the 8 audio tracks (1-8) and the delay (9) send audio to the delay and reverb effects. Global Routing: Global [SETTINGS] menu, under the AUDIO ROUTING sub menu. Pattern Routing: In [SETTINGS] > PATTERN menu, under AUDIO ROUTING sub menu. The audio through TRACK OUTPUTS is dry and has no effects applied. Route to main tracks that are switched off still send audio through USB and to overbridge. External audio from the audio inputs or USB is routed directly out.


136 The Digitakt Notebook : Reference & Guide 7 Audio & Sampling NOTES ▌ROUTING INTERNAL TRACKS TO MAIN OUT - GLOBAL 1. Press [SETTINGS] to change the global routing. 2. Select AUDIO ROUTING option in the menu. 3. Select by highlighting ROUTE TO MAIN option. 4. Press the Trig [1] … [8] to select which tracks to route. Green buttons indicate the track is routed to main. Red buttons indicate the track is not routed to main. Trig buttons select / deselect options. 5. Press the [FLTR] to select delay to routing on and off. Green button indicate the delay is routed to main. Red buttons indicate the delay is not routed to main. 6. Press the [AMP] to select reverb to routing on and off. Green button indicates the reverb is routed to main. Red buttons indicate the reverb is not routed to main. 7. Ensure INT TO MAIN is set to ON or AUTO with no overbridge / audio streaming. ▌ROUTING INTERNAL TRACKS TO EFFECTS - GLOBAL 1. Press [SETTINGS] to change the global routing. 2. Select AUDIO ROUTING option in the menu. 3. Select by highlighting ROUTE TO FX option. 4. Press the Trig [1] … [8] to select which tracks to route. Green buttons indicate the track is routed to effects. Red buttons indicate the track is not routed to effects. Trig buttons select / deselect options. 5. Press the [FLTR] to select delay to routing on and off. Green button indicates the delay is routed to effects. Red buttons indicate the delay is not routed to effects.


Audio & Sampling 7 NOTES The Digitakt Notebook : Reference & Guide 137 ▌ROUTING INTERNAL TRACKS TO MAIN OUT FOR PATTERN 1. Press [SETTINGS] and select the sub-menu, PATTERN. Press [YES] to open pattern menu. 2. Select AUDIO ROUTING option in the menu and press [YES] to select. 3. Select by highlighting USE GLOBAL SETTINGS. Use [YES] to toggle ON or OFF. Set to OFF / Unchecked to use active pattern settings. When off the track options are not available as these are in global. 4. Select by highlighting ROUTE TO MAIN option. 5. Press the Trig [1] … [8] to select which tracks to route. Green buttons indicate the track is routed to main. Red buttons indicate the track is not routed to main. Trig buttons select / deselect options. 6. Press the [FLTR] to select delay routing on and off. Green button indicate the delay is routed to main. Red button indicates the delay is not routed to main. 7. Press the [AMP] to select reverb to routing on and off. Green button indicate the reverb is routed to main. Red buttons indicate the reverb is not routed to main. 8. Set INT TO MAIN to ON or AUTO with no overbridge / audio streaming. ▌ROUTING INTERNAL TRACKS TO EFFECTS FOR PATTERN 1. Press [SETTINGS] and select the sub-menu, PATTERN. Press [YES] to open pattern menu. 2. Select AUDIO ROUTING option in the menu and press [YES] to select. 3. Select by highlighting USE GLOBAL SETTINGS. Use [YES] to toggle ON or OFF. Set to OFF / Unchecked to use active pattern settings. When off the track options are not available as these are in global. 4. Select by highlighting SEND TO FX option. 5. Press the Trig [1] … [8] to select which tracks to route. Green buttons indicate the track is routed to effects. Red buttons indicate the track is not routed to effects. Trig buttons select / deselect options. 6. Press the [FLTR] to select delay to routing on and off. Green button indicate the delay is routed to effects. Red buttons indicate the delay is not routed to effects.


138 The Digitakt Notebook : Reference & Guide 7 Audio & Sampling 7.2 Audio Mixer Overview Digitakt has two mixer functions found in the master section by pressing [FUNC] + [LFO] to cycle through pages. The first is an audio track master mixer and the second is an external audio mixer. The compressor page is also found in the master section. Compressor Page 1 of 3 Internal Mixer Page 2 of 3 Audio Tracks External Mixer Page 2 of 3 External Audio The external mixer is disabled when MON Monitoring is on by selecting YES in the sampling function. A message will be displayed in the external mixer page when this condition exists. + NOTES


Audio & Sampling 7 The Digitakt Notebook : Reference & Guide 139 7.3 Internal Audio Track Mixer The internal mixer presents each audio track level. This allows a adjustment in one location. Master Page 2 - Internal Track Mixer + (A) TRK1 Data Entry (B) TRK2 Data Entry (C) TRK3 Data Entry (D) TRK4 Data Entry Track 1 Level Track 2 Level Track 3 Level Track 4 Level Audio track 1 level. Normally labelled as kick. Audio track 2 level. Normally labelled as snare. Audio track 3 level. Normally labelled as tom. Audio track 4 level. Normally labelled as clap. 0 - 127 0 - 127 0 - 127 0 - 127 (E) TRK5 Data Entry (F) TRK6 Data Entry (G) TRK7 Data Entry (H) TRK8 Data Entry Track 5 Level Track 6 Level Track 7 Level Track 8 Level Audio track 5 level. Normally labelled as cowbell. Audio track 6 level. Normally labelled as closed hat. Audio track 7 level. Normally labelled as open hat. Audio track 8 level. Normally labelled as cymbal. 0 - 127 0 - 127 0 - 127 0 - 127


140 The Digitakt Notebook : Reference & Guide 7 Audio & Sampling Internal Audio Mixer - Master Page 2 The internal audio mixer sums all track levels and is the penultimate function in the Digitakt chain with the compressor being the last. All track audio LEV levels can be set in this single page. ▌SELECTING THE MIXER PAGES 1. Press [FUNC] + [LFO] this will open the master pages. 2. Press [FUNC] + [LFO] to cycle through the compressor, internal mixer and external mixer page options. ▌MIXING ALL INTERNAL AUDIO TRACK LEVELS 1. Select the MASTER output page 2, toggle [FUNC] + [LFO] to the internal mixer. 2. Adjust the relative data entry control (A) - (H) representing tracks [1] - [8] levels. 3. Press and adjust the data entry controls for larger changes in level each with a range of 0-127. All 8 Audio Track Levels are available for mixing on one page. The Levels are the same as the parameter shown bottom of each track page titled level LEV. NOTES


Audio & Sampling 7 The Digitakt Notebook : Reference & Guide 141 (A) IN L Data Entry (B) IN R Data Entry (C) LPAN Data Entry (D) RPAN Data Entry Input Left Input Right Panning of Left Panning of Right Level control of the external audio connected to the audio input left channel. If Dual mono is off, this controls stereo in and is indicated as INLR. Level control of the external audio connected to the audio input right channel. Not available if dual mono is off. The left external audio input panning control. If Dual mono is off, this controls stereo balance indicated as BAL. The right external audio input panning control. Not available if dual mono is off. L64 - R63 L64 - R63 (E) LDEL Data Entry (F) RDEL Data Entry (G) LREV Data Entry (H) RREV Data Entry Left Delay Send Right Delay Send Left Reverb Send Right Reverb Send The left external audio input send to the delay effect. If Dual mono is off, this controls stereo send indicated as DEL. The right external audio input send to the delay effect. Not available if dual mono is off. The left external audio input send to the reverb effect. If Dual mono is off, this controls stereo send indicated as REV. The right external audio input send to the reverb effect. Not available if dual mono is off. 0 - 127 0 - 127 0 - 127 0 - 127 7.4 External Audio Track Mixer The external mixer enables the management and processing of the two external ‘Input L/R’ audio inputs, for example routing through the effects. Dual mono mode switched on processes two mono signals or when off processes a single stereo signal. This mixer is disabled if MON is set to On i.e. YES in the SAMPLING function page. Master Page 3 - External Track Mixer + DUAL Turn (LEVEL/DATA) to toggle On or Off dual mono mode. When ON, as shown diagram, audio is handled as two separate mono signals. When set to OFF processing as a single stereo signal. Parameters will change accordingly i.e. pan to balance The current value of each parameter is displayed when the control is adjusted or all parameter setting will be displayed when adjusting its parameter. Press [FUNC] + [LFO] + [NO] to reset parameter page to last saved state. The effect sends require a trig or play applied to an audio track to be active i.e. after changing project or after stop, stop.


142 The Digitakt Notebook : Reference & Guide 7 Audio & Sampling Dual Mono Mode Dual mono mode setting is in the external mixer page and allows the external audio inputs to be processed as two individual mono signals or alternatively as a single stereo signal. Use the (LEVEL/DATA) rotary from this page to set dual mode to, On - audio input is handled as independent mono signals or Off audio handled as stereo. The external mixer is disabled when MON Monitoring is on by selecting YES in the sampling function. A message will be displayed in the external mixer page when this condition exists. Delay Master LDEL Delay Master DEL Reverb Master REV Reverb Master LREV Delay Master RDEL Reverb Master RREV External audio shown as dual mono with separate mono audio path. External audio shown as stereo with a single stereo path. Dual ON - Dual Mono Dual OFF - Stereo delay delay Reverb Reverb L Audio In R L Audio In R Level Master INL Level Master INR Level Master INLR Pan Master RPAN Pan Master BAL Pan Master LPAN NOTES


The Digitakt Notebook : Reference & Guide 143 Audio & Sampling 7 NOTES 7.5 Sampling Audio Digitakt can sample audio from one or both of the external Left / Right ¼ inch inputs, USB from class compliant devices and also from within the Digitakt internal audio tracks and main output. Sampling is performed using the quick ‘direct sampling’ option or from within the ‘sampling’ setup page. Direct sampling is a quick and easy way to sample using the last set values in the sampler. The sampling function is a more detailed function which presents the sampling page and activity as well as the sampling options. Direct Sampling Quick Sampling, bypasses visual menu. Uses previous settings. Sampling Menu Sampling set up and options page + S S S S S


144 The Digitakt Notebook : Reference & Guide 7 Audio & Sampling 7.6 Sample Recording - Recording Page When operating in the recorder page of the Sampler, instructions are given at each step of the sampling process. Threshold Setting Recording Length Threshold Setting Live Audio Incoming to recorder Timer counts up when recording to a maximum of 33 seconds Audio Recording or [YES] to ARM ready for automatic recording when threshold is exceeded When Recording is complete options to trim, save, preview and loop playback are presented Trim Start Pos Confirm Trim....... Save Name Assign to Track Trim End Pos Zoom Start Zoom End Sampling source selection Audio Monitoring On/Off A C B D +


The Digitakt Notebook : Reference & Guide 145 ▌SAMPLE RECORDING - RECORDER PAGE 1. Press [SAMPLER] to access the sampling menu 2. Select SRC recorder option (not page) and set using Data Entry (G) 3. Select MON to YES using Data Entry (H) to Monitor the audio input signal if required. This checks the incoming signal is high enough without distortion and is available for sources set to In R, In L or In L+R. When MON = YES the external mixer function is disabled. 4. Adjust threshold THR just above any signal noise level using Data Entry (F). Ensure the audio signal exceeds the threshold level without being triggered by erroneous sound. 5. Select the Recording Length using Data Entry (E). Default is MAX which will record up to the maximum 33 seconds duration then stop. Pressing YES will stop recording earlier if required. 6. Press [YES] to ARM the sampler. If already armed, [FUNC] + [NO] will abort the armed state if required. 7. Play the external audio and when the signal exceeds the threshold, sample recording will start. An alternative is to press [FUNC] + [YES] to record immediately irrespective of the threshold level. 8. If required, Press [YES] to manually complete sample recording earlier than the set length. Otherwise the recording will automatically stop once the recording length is reached. SRC Sampling Source Description In L, In R, In L+R External device connected via the Audio Input Inputs In L, In R, In L+R - summed to mono. Main L, Main R, Main L+R Internal sampling, all tracks as per the audio output. L + R is summed to mono. USB L, USB R, USB L+R Sampling from class compliant device USB input ie DAW or via Overbridge. L + R is summed to mono. TRK1, TRK2, TRK3, TRK4, TRK5, TRK6, TRK7, TRK8 Samples audio (not any effects) from selected track. Audio & Sampling 7 NOTES


146 The Digitakt Notebook : Reference & Guide 7 Audio & Sampling NOTES Continued …. 9. The sample is automatically normalised once sampling is complete. 10. To edit the sample length; Use the Data Entry (A) & (C) controls to adjust the sample trim position start and end respectively. 11. To change the sample view; Use the Data Entry (B) and (D) to zoom the view of the start and end respectively. This can make the adjustments of the start and end trim position easier with a more granular level of visibility of the sample. The zoomed view is visible on the upper part of the display. 12. Press [YES] to TRIM the sample to the Start / End settings. 13. To Preview the sample, Press [FUNC] + [YES]. Keep the button combination held to hear the full sample. The sample playback can be looped by toggling it on or off using the [LEFT] button. 14. The option to discard the sample is possible. Press [FUNC] + [NO] to discard without saving. This will delete any recording made and reset the sample process window to the recorder window. 15. Press [YES] to save the sample or [NO] to undo / untrim. 16. Name the sample and Press [YES] when confirm saving. 17. Select a destination Track [1] … [8] for the sample to be assigned or press [NO] to skip track assignment. Note: Saving the sample will store it in the +Drive Samples folder under the /recorded directory, even if the sample is not stored to a track at the time of recording.


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