FACULTY OF INFORMATION MANAGEMENT
UNIVERSITI TEKNOLOGI MARA CAMPUS PUNCAK PERDANA
DIGITAL LIBRARIES (IML651)
GROUP:
ELECTIVE B
PREPARED BY:
ANIS ISZATY BINTI AMIR (2018298472)
DELANNIE MELLANDY DONNY (2020950993)
FARAH HUSNA BINTI ISMAIL PUTRA (2018683438)
MUHAMMAD HAKIM BIN YUSNIZAM (2018401462)
WAN NUR SAKINAH BINTI MOHAMAT ZAKI (2020501861)
PREPARED FOR:
DR. NOOR ZAIDI BIN SAHID
SUBMISSION DATE:
24th July 2021
ACKNOWLEDGEMENT
Alhamdulillah, a lot of praise and give thanks to Allah. First and foremost, we offer our
sincerest gratitude and appreciation to Dr. Noor Zaidi Bin Sahid, for subject Digital Libraries
(IML651) as our lecturer for encouragement, motivation and guidance. She gave a lot of ideas
and guided us throughout this assignment. The success and overall outcome of this
assignment required a great deal of guidance and assistance from a wide number of people.
To complete our assignment, we wanted to appreciate the help and cooperation of a few well-
known people, all of whom deserve our gratitude. Since completing this assignment gives us
much pleasure, we would like to thank her for providing us with a good guideline in completing
our assignment through several consultations. We are grateful for her generosity in providing
us with such outstanding assistance and guidance.
Then, we thanked our fellow group member for all outstanding teamwork and
cooperation that each of us gave in completing this assignment and to our beloved family for
providing divine guidance in the form of inspiration. Last but not least, we would like to take
this opportunity to thank all of our colleagues and everyone else who assisted us with the
assignment in any way. Their recommendations and advice would be extremely beneficial in
completing this assignment.
Thank you to all of you
PROJECT MANAGER
Name: Anis Iszaty bt. Amir
Contact No.: 011-37378851
Email: [email protected]
SYSTEM ANALYSIS
Name: Delannie Mellandy Donny
Contact No.: 019-8095764
Email: [email protected]
SPECIALIST METADATA
Name: Muhammad Hakim Bin Yusnizam
Contact No.: 019-7621079
Email: [email protected]
WEB DEVELOPER
Name: Wan Nur Sakinah Binti Mohamat Zaki
Contact No.: 018-2381281
Email: [email protected]
SOFTWARE PRODUCER
Name: Farah Husna Binti Ismail Putra
Contact No.: 011-40424882
Email: [email protected]
TRADITIONAL
GAMES
CONTENT
Types of traditional game:
➢ Gasing ➢ Dam Aji
➢ Congkak ➢ Konda Kondi
➢ Main guli ➢ Sabung ayam
➢ Tarik Upih Pinang ➢ Layang layang
➢ Lompat getah ➢ Bola beracun
➢ Baling selipar ➢ Tengteng/Ketinting
➢ Batu seremban ➢ Galah Panjang
➢ Sepak Takraw ➢ Hide and go seek
➢ Wau ➢ Rock-Paper-Scissors
➢ Ceper ➢ Capteh
Introduction
The year 2021 is halfway over, and as the era transforms and progresses, so does the
technology that surrounds it. What was once unimportant and insignificant might now be the
most important aspect in achieving success What appeared unthinkable at the moment is now
the new normal for people all over the world. When the global pandemic of Covid-19 struck,
the modern age overtook the traditional era. All has gone online, from buying food to learning
in school; the need for a physical store, physical class, or even a physical library has been
diminished to a bare minimum, not just because we have changed, but also because the global
crisis has restricted our opportunity to do and participate in something that is in close proximity
to one another, potentially allowing more clusters to form; to prevent this, the digitization of all
items is achieved in stages, including the digitization of library services.
Digital library can be divided into four modes which are Academic Library, Special Library,
Public Library, and National Library. Each one of the libraries contains their own special
collection to their digital collection. Due to the advancement of the technology, more people
are not into the traditional games anymore and favor more on the digital games instead. Some
of them may not have any memory or experience on the traditional games. This has become
worrisome to the culture that we once had in Malaysia. Once this issue is being identifies, we
have come up on something that can aid to the situation. The proposal for this digital library
to explore the opportunity to digitize the collection on type of traditional games in Malaysia.
This will be done by cultivating and preserving all the resources and proves of existence of
the traditional games in Malaysia and digitize it in a form of digital collection in the library.
In this library, the collection will be added and being catalogue into their own category. The
user can search it via type, years or places related to the traditional games. User can search
for the word from the games, and the results being display will be varying but still related to
the keyword the user enter in the search engine. Once the results are out, the user can click
to the item they want to explore and it will lead to what they want to know. We will make sure
that the user has enough knowledge on type of search they are doing. For example, if the user
search for the word “Congkak”, the results will display related stuff to it such as their origins,
their type, characteristics, the images or videos on the games for the user to see.
Traditional games have been shown in studies to have an essential role in children's growth
and development, aiding in the development of fundamental skills such as physical health,
cognitive capacities, interpersonal, and social skills. This has become one of our main impact
for developing this type of digital library. At this library, user can experience the traditional
games like they are there to play it, even though that the traditional games are no longer a
thing in Malaysia, but the hope for this library is to bring back all the childhood memory into
life as well as educating the youngsters on what is the true culture in Malaysia when it comes
to games. Therefore, this will also provide us into developing e-games related to traditional
games that can be published in the digital library.
Mission
The mission of our library is with regards itself as a centre of information and research oriented
toward serving the public, as an outstanding national memory institution and as a many-sided
centre of education and culture. We believe in connecting people with memories and by
creating this library collection, the memories of playing traditional games can be replay all over
again, thus connecting user back to their old friends and family.
Objective
The objective of this library is to create a world-class national resource that teaches
Malaysians about their country and themselves via the history of traditional games, as well as
to serve as an effective gateway to national and international information sources. This
includes encouraging more people to fall in love with the historical values that were formerly
included in traditional Malaysian sports, as well as sharing the history and experience with the
rest of the world.
Types Of
Traditional
Games
GASING
Gasing
In the gasing or top spinning process, wood, hard fruit, iron, and lead are often utilized. A huge
top in Kelantan weighs 4 to 5 kilos, whereas a tiny top weighs 0.1 to 0.5 kg. There are two
forms of top spinning or gasing. The first is for adornment, while the second is for amusement.
History
Gasing is a well-known traditional Malaysian game, particularly in Melaka and Kelantan.
Following the rice harvest each season, a group of individuals would meet to compete in an
ultimate test of skill. The spinning tops were supposed to help produce an abundant crop.
How to play
1. To begin, a circle is drawn on the ground to represent the conditions in which the top
will spin.
2. Wrap the rope around the spinner's body starting at the bottom and working your way
up.
3. The player should gently bend their body.
4. The player spins the Gasing by holding the top in his hand and clutching the free end
of the string between his fingers as he tosses the top in a circle while drawing the
thread backwards.
5. The one who spins the longest and stays within the circle wins.
Rules
1. If the top spins out of the region, the player is disqualified.
2. When the top spins out of the circle, the player loses the game.
Equipment needed
1. A circle must be made on the ground.
2. Spinner
CONGKAK
Congkak
Congkak is a popular traditional game in Malaysia, Singapore, Brunei, and parts of Sumatra
and Borneo. Pleasure is regarded as a girl's game. It can now be played by anyone. It is
entertaining to have two players sitting in front of each other. The board is made of wood, and
its sides are carved into various shapes and sizes. The name comes from the Malay word
supercilious "mental," which means "mental arithmetic." That is basically how the game plays.
It is all about mental arithmetic. One of the simple methods to playing this game is to constantly
count on the next step, which will offer you an edge in terms of gaining points and winning the
game. Furthermore, smooth hands are one of the most important criteria in getting a win.
History of Congkak
The oldest mancala game was discovered in an abandoned Roman Egyptian palace dating
back to the 4th century era. This game was most likely introduced to Southeast Asia in the
15th century by Indian or Arab traders. It spread throughout the Malay peninsula through
merchants via Malacca, which was a vital trading station at the moment. Initially, it was
considered that the game was only for the royal family. Unfortunately, it was later spread to
the broader population of the kingdom. This traditional game is popular among Indian
Peranakans as well as Malays.
The Purpose of Playing Congkak
The goal of congkak is to get rid of all the seeds by rolling them across your opponent's area
while depositing each of your seeds or marbles into your own hole. The games finish with the
victor being either the person with the most seeds or marbles in his or her house or the person
who is the first to clear his or her row of holes.
Equipment needed:
1. Congkak boards
2. Objects
Marbles Rubber Seeds
How to Play Congkak
1. The congkak board is made up of two rows of seven holes called "houses" and two
larger holes called "storehouses."
2. Prior to the start of the game, the 'houses' are each loaded with seven congkak seeds,
while the storehouses are left blank.
3. Both players start at the same time, hoovering up all the shells in any house on their
side. Each puts a marble or seed into the next house, then proceeds counterclockwise,
dropping one shell into each house after that. Each time a player passes, he drops a
marble or seed into his storehouse but does not deposit any into his opponent's
storehouse.
4. The outcome of the game is determined by where the last shell of each scoop is
dropped.
● If the marbles or seeds lands in the player's own storehouse
The player picks up the marbles or seeds from any one of his houses and divides them
in the cups (houses) throughout the board, but never in his opponent's storehouse.
● If the shell lands in a house (from either side of the board)
With shells: The player collects all the shells in that house and divides them as
indicated above.
● If the shell lands in the player's 'home,'
Which is not full of shells: The player has the authority to claim the shells in his
opponent's house, which is right opposite his own. These shells, along with his last
shell, are collected from his opponent's house and placed in his own storehouse. If the
opponent's home across his own is empty, he just places his final shell in his own
storehouse. He loses his turn and stops playing. Now it is your opponent's turn to divide
the shells.
● If the shell lands in the opponent's empty house, the player forfeits his turn and
stops playing.
He also loses his shell, which he places in the opponent's 'home.' It is now your
opponent's chance to distribute the shells
5. When a player has no more shells on his side, the first round is over.
GULI
Guli
This game is also known as Kelereng. Participants in one game take turns drawing a circle in
the sand and knocking other players out with their own marble. This game is known by many
other names, including the ringer. Other variations involve firing marbles at the bottom or top
of the target marbles. The objective of the game is to gather as many marbles as possible.
Every participant uses and potentially loses his own set of marbles.
History
Marble was once made from an egg-shaped piece of wood. Marble was made from chalk and
cement after World War I, and it was roughly the size of toes. Marble is now made of glass
and available in a range of sizes. Guli performs best during the drought season. This is due to
the player's expectation that the terrain will be dry and easy to dig a hole in. This is a game.
When land is sloppy, this game is not fun because marble movement is not smooth.
How to play
1. To begin the game, each player must form a circle with their marbles and swipe the
marbles into the hole master.
2. Place another marble in a circle. The first player will flick the marbles to all the marbles
in the vicinity of a drawn circle. If the flick fails, the player is declared dead, and the
second player will conduct a flip to see if the marbles are still there.
3. The player must remove as many marbles as possible from the circle. If the marbles
are placed in the hole where their originals are preserved, the players may release the
turn. When the game is reversed, the player always places his marbles near the hole.
This makes the game simple to play.
4. After each exchange, the marble is passed to the next player, who must first place the
marble in the hole before holding the marbles. Switch to the other players if the marbles
do not enter the holding hole. Scoring is based on the number of marbles flipped
against the marbles of opponents until all players have finished their turn.
5. Players who gather the smallest amount face two-way fines. When a player loses his
marbles in the hole inserting parent, all players will cross marbles. The second
technique has each participant flicking the lost marbles away from the circle, with the
one who has the most marbles winning.
Rules
1. If the marble exits the area, the player is disqualified.
2. The players win any marbles that are knocked out.
3. The player with the most "won" marbles wins the game.
4. Players may also win marbles by knocking out another player's shooter marble and
collecting all of that player's "winning" marbles.
Equipment needed
1. Playing Field Draw a circle measuring 10 feet in diameter
2. Marble
TARIK UPIH
PINANG
Tarik Upih Pinang
Children from several ASEAN countries participate in tarik upih, a children's game. Upih
pinang refers to the frond/"base" of the Pinang tree's leaves. When this frond ages, it generally
falls or tumbles to the ground. When these fronds fall, they are still useful. The betel leaves
on the fronds will be removed and used as an upstream or a spot to pull the upih. In addition
to betel nut fronds, coconut fronds are also used as the upih.
History
It was a traditional Negeri Sembilan game. In this game of speed, the flower-sheath of the
betel nut or nibong palm is utilized. A team is made of one person sitting on the Upih and one
pulling it. The victorious team is the first to cross the finish line.
How to Play
1. The game must be played in a group of two or more
2. A participant will be towing, while another as penunggang- sitting on Upih.
3. “Upih” can be ride by any numbers as long as it fits.
4. The second participant will drag the first player back to the starting line, and this will
be considered a round.
5. The game will then be carried on by the remaining members of the group until all
participants have finished the task.
Rules
1. A participant will be towing, while another as penunggang- sitting on Upih.
2. Participants who arrive at the finish line is the winner.
3. Participants need to repeat the game if the rider falls from upih before reaching the
finish line.
4. Riders are not allowed to help the pickup during the competition
5. Participants entering the area and disturbing the opponent will be excluded from the
competition.
6. Participants are not allowed to change a couple before getting to the line.
7. Participants first have to wait before the whistle is blown to start the game.
8. Riders are prohibited to stand when the game is running.
Equipment needed
• Nibong Palm
LOMPAT
GETAH
Lompat Getah
Rubber Jump, also known as "Lompat Getah" among Malaysians, is a popular sport in the
country. In Malaysia, this game is popular among female children to play as a playground
activity. A huge rubber band rope will be utilized, and kids will try to jump over it. Those that
pass the rope successfully will go to the next level, where the rope will be higher.
History
Origin of the game have not been validated or stated in any other publication or journal.
Therefore, it is hard to determine main source for the game. However, it is believed that the
origin name came from the equipment use to play the game.
How to play
1. To begin, two players must hold one end of the elastic band rope in the original
rubber jump game.
2. On flat ground, players should be 6 to 8 feet apart.
3. When held by two players, the rubber rope must be parallel to the ground and stable.
4. The other players must form a line and each attempt to jump over the rope once.
• If a player fails, another player from the other two players must enter the
game and take over one of the two players holding the end rubber band rope.
5. The height of the rope will increase based on below:
- From the ground
- Ankle level
- Knee level
- Thigh level
- Hip level
- Waist level
- Chest level
- Shoulder level
- Nose level
- Top of head level
Rules
1. Players must not touch the rubber band rope at first three level. If players touch, it will
be considered fail.
Equipment needed
1. Rubber band (8 feet long).
2. Three to four players.
BALING
SELIPAR
Baling Selipar
“Baling Selipar” traditional game.
Baling Selipar is a traditional Malaysian game that was popular before international sports and
virtual games were prominent. Traditional game activities are decreasing, and little effort is
being made to preserve or reproduce the game.
History
The roots of the game have yet to be confirmed or published in any other magazine or journal.
As a result, pinpointing the primary source of the game is challenging. The origin name, on
the other hand, is claimed to be the result of a simple translation game. "Baling" is a verb that
means "to fling" or "to hurl." The game's slippers or sandals are referred to as "Selipar."
Because the motion portrays the sandal being thrown toward a target in the shape of a
pyramid, the combination of the terms offers the origin name as well as the game's description.
Hence, there are also familiar various name such as Tuju Selipar or Tuju Kasut.
How to Play
1. Baling Selipar in categories of physical game consist of two groups and one group
consist of 5 people for one team depends on how many players.
2. At beginning, Baling Selipar will be arranged in pyramid form.
3. Both groups must decide which team will make the first move and to defend.
4. From attack group side will destroy the arrangement of slippers and reshape the
arrangement without other members being counterattack or killed by defend group.
5. From defending group side must prevent the attack group to arranger the slippers after
attacking team made move by defending from another team throw the slipper for
shooting the slipper arrangement to any attacking group.
6. Members which had been shoot by slipper will eliminate from the round and cannot
make move.
Rules
1. Crossing the prescribed line is not permitted.
2. The keeper is not permitted to turn off the slippers while chasing the thrower. Toss the
shoes to another friend to kill the player.
3. The keeper shall not re-damage the bowler's shoes.
4. The team with the most slipper stacks will be the winner.
Equipment needed
1. 3 pairs of slippers
2. 3 sides of slippers arranged vertically in a pyramid shape
3. 1 or 2 sides of the slipper will be held by the bowler
4. 1 side of the slipper will be held by the guard
5. Suitable area to play
BATU
SEREMBAN
Batu Seremban
Batu Seremban is a well-known game in which five stones are used. As a result, at least two
players are required for this classic game. This is often a leisure game that anybody may enjoy
on a playground, at home, at school, or as an indoor athletic activity. When the players have
chosen an acceptable area to play, they will sit in a small circle on the ground with a friend or
family member.
History
Seremban is one of the districts in West Coast Malaysia, although Batu Seremban is
particularly well-known on East Coast Malaysia, as the game was brought to Singapore.
According to legend, it was formerly played using a sandbag or a pyramid-shaped real stone.
The five-stone game first appeared in Ancient Asia around 1184 BC, during the Siege of Troy.
This classic game includes eight stages that must be completed in order to achieve as the
winner.
How to Play
In Batu Seremban games, there are several stage or level players need to go through all of it
successfully. It will start with simple stage to difficult stage.
• Fruit One
Place all of the fruit in the container, making sure none of it touches. Like mother and
mother, the fruit will be thrown into the air. Fruit that has fallen to the ground should be
collected all at once. The game has to be played until all of the fruits are collected.
• Fruit two
There are two methods to play the game, both of which are identical to the fruit game.
The mother should be thrown about two times, and any fruit that falls on the ground
should be thoroughly picked.
• Fruit three
Fruit has advanced to the next level. On the first throw, just one fruit must be tossed.
Three fruits must be collected completely on the second toss.
• Fruit four
The mother throws fruit into the air. In addition, the player must pluck all four pieces of
fruit off the ground at the same moment.
• Fruit five
The fruit of the number five will be played as a four. Until the game is over, the player
must toss the mother into the air and harvest the fruit on the floor. The mother should
then be thrown into the air, and the four fruit pieces in the player's hand should be
placed on the ground.
• Fruit six
At this time, two pieces of fruit will be the mother, and when one is flung in the air,
another piece of mother should be swapped with other fruits on the floor to finish.
• Fruit seven
Fruit is placed in a seven-to-six arrangement. After two pieces of fruit are flung on the
hand at the same time, only one of them should be collected. After then, both hands,
one in the left and one in the right, should be used to respect the fruit mother. The
mother will be honored in the end by being tossed.
Rules
1. When collecting a bean bag, the player must not move or touch any of the surrounding
bean bags; otherwise, the turn is forfeited if the bean bag is not gathered.
2. Who goes first is determined by the number of beans bags a player can collect with
the back of his or her hand.
3. With your front hand, toss all of the bean bags into the air, then retrieve them with your
back hand. The first player to enter the game is the one with the most bean bags.
4. In the first level, the player tosses the five stones using his or her right hand. They'll
then throw one stone into the air, quickly gather another, and catch all of the falling
stones in the same hand. This procedure is continued until all of the stones are
gathered. The player then advances to the next level, collecting two stones, and so on.
Equipment needed 2. Stones
1. Sand bag
SEPAK
TAKRAW
Sepak Takraw
Kick volleyball, also known as sepak takraw in Southeast Asia, is a sport. Sepak takraw differs
from footvolley in that it is played with a rattan ball and players can only make contact with the
ball with their feet, knees, and heads.
History
Sepak Takraw has been played since the early 15th century and is attributed to the Malacca
Sultanate. Sepak Takraw is a popular sport in Southeast Asia. It is also known as sepak raga
in Malay, cau may Iin in Vietnam, sipa in the Philippines, and ka-taw in Lao. It is also known
as kick volleyball, although it is not the same. In this game, participants touch and control the
ball with their feet, knees, chests, and heads. In Malay, sepak means "kick," while takraw
refers to the woven rattan ball used in the game.
How to play
1. A teammate who throws the ball to the server must kick it over the net with one leg in
the service area.
2. Only the feet, head, knees, and chest can touch the ball. If you strike the ball with your
hand or any other part of your body, your opponent will be assessed a penalty and a
point.
3. Each team is given three touches of the ball to return it over the net without allowing it
to reach the ground.
4. If the ball is not returned over the net before it touches the ground, the other side
receives a point.
Rules
1. Sepak takraw regulations and processes are quite similar to volleyball rules and
procedures. Different restrictions apply depending on the level of the occasion and the
association. Regu is a team sport in which two teams compete against one another.
• Regu: On each side, there are three players.
• Doubles Regu: There are two players for every team in doubles Regu.
2. Each Regu team has three players and two substitutes. The squad comprises of a
Striker, a Server, and a Feeder on the court. Each participant possesses a unique
collection of talents and methods.
Equipment needed 2. Hand-woven rattan ball
1. Net
WAU
Wau
The word 'Wau' is derived from the Arabic letter Wau, which has its own unique shape.
According to reports, most farmers used Wau as a scarecrow to frighten the bird and induce
it to depart the paddy area. The most well-known Wau in Malaysia is 'Wau Bulan.' Wau is a
well-known traditional pastime in this country, and it is currently popular as an official kite, with
the name coming from the shape of the moon as the Wau's tail, which resembles a crescent.
History
The origins of 'Wau Bulan' may be traced back to the Srivijaya Empire, when a young prince
called Dewa Muda used Wau to map out territories he had previously conquered on the Way,
which he then exhibited and told his people. To strengthen his spiritual sense, Dewa Muda
would meditate in a remote cave before going to battle. He frequently appears with a wire
frame, which is supposed to be a 'Wau Bulan' fire frame, since the patterns on the Wau were
thought to represent places that he had previously conquered. As a result, whenever he
returned from war, the Wau's patterns became larger, signifying how powerful their country
was at the time. It is also believed that he obtained the Dewa Muda spiritual link to his Wau.
Some thought that he received extraordinary spiritual direction by flying up on his 'Wau bulan'
to establish spiritual touch with the entire world's people.
Types of Wau
There are many types of Wau in Malaysia and mostly known is Wau Kikik (Malay Kite). It has
the simple tailless diamonf-shaped kite similar to Eddie Kite. One evolution design varies basic
shape and feature a tail. Other type of Kite is Wau Bulan (Moon Kite), Wau Kucing (Cat Kite)
and Wau Jalabudi (Woman Kite). These Wau are considered as the National Kites and made
compulsory items in National Kite Competitions.
Wau Jala Budi (Kedah)
Wau Bulan (Buzz World Malaysian traditional Kite’s world)
Wau Kucing (Used to frighten away evil spirit)
How to Play
1. Players are required to stay flying as long as they can.
Rule
1. The longest “wau” stay above will win.
Equipment needed
1. Wau
2. Windy area to play
CEPER
Ceper
Ceper is a five-piece bottle cap game also known as "Tutup Botol" (now this can get from the
soy sauce bottle cap). It is a famous game that many children like playing.
History
In the 1970s and 1980s, Ceper was a popular game. This game is usually played by two or
more people. How to play the game is determined by counting the number of successful ceper
accessible during the weighing ceper.
How to Play
1. Each person will weigh Ceper (1 ceper represent 2 points). The player with the most
points will go first. Ceper must be layered vertically and arranged in an overlapping
manner on the hand.
2. The measles was then scattered about the ceper, and the opposing side choose which
ceper would be turned over.
3. When two of the leaves of a ceper overlap, it is referred to as a chicken. While
overlapping three is known as "jamban," overlapping four is known as "flowers."
4. The winners will be determined by the total number of ceper correctly weighed and
computed based on marks.
Rules
1. This game necessitates the use of five steel caps, often known as ceper. Please
press down slightly to make lobbing the steel caps simpler.
2. More than one player is necessary to make the game more exciting and interesting.
3. The lob action of the player determines the rotation. To begin the game, the player
who lobs the most caps and gathers the most caps have an advantage.
4. The player will spin the ceper to begin the game. Make certain that none of the ceper
pieces overlap.
5. If the allocation meets the criteria of the rule, the game can be resumed by picking
one of the dispersed ceper.
6. If a decision is made, the other player must decide which ceper will be flipped
7. If the player is successful, he or she must lob the ceper in order to earn a point. Each
player must remember his or her own point, and if a player cheats on his or her own
point, that player's point is deemed zero. Normally, fans of this game are expected to
recall their points in the case of a mistake.
8. The player must earn points according on the criterion. Stacking circumstances that
cause the point to be imbalanced
Equipment needed
1. Ceper
2. Flat area to play
Note:
Ayam: Ceper overlapping two
Jamban: Ceper overlapping three
Hujan/Ribut/Taufan: When someone bother
DAM AJI
Dam Aji
Dam Haji is a classic two-player board game that is similar to Checkers or Draughts. The
component that is being promoted in this game is "Haji." The objective is the same as in
traditional Checkers in that you must capture all of your opponent's pieces or compel them to
cease moving legally.
History
This is a spin-off of the classic game Alquerque. Alquerque started off as a board game. In
the 12th century, people in France were the first to play Alquerque. This is my first time playing
a board game.
How to play
1. Determine which color will be the first to enter the game.
2. Move one tile diagonally ahead (on the other side of your opponent). Regardless, just
in the black square.
3. Jump over the closest opponent piece to capture it.
4. Capturing all of the opponent's pieces or forcing them to move legally is no longer
considered a win.
Rules
1. Moved only in black square.
2. If you play force move, you need to capture you opponent or you will lose your piece
Equipment needed
1. Table to play
2. Dam aji pieces
KONDA
KONDI
Konda Kondi
The traditional Malaysian children's game Konda Kondi, commonly known as "Eye Perik," is
a board game. This game requires at least two players. This game was developed in the past
by the Malay people as a means to relax and unwind after a long day of labor. This game
requires the competitors' mental and physical sharpness. The Konda-Kondi game is easy to
learn and fun to play.
History
The roots of the game have yet to be confirmed or published in any other magazine or journal.
As a result, pinpointing the primary source of the game is challenging. On the other hand, the
same game can be found in Indian culture which referred to as 'kaunda kaundi.'
How to play
1. 1. Make a hole. If you're in a distant area and can't dig a hole, search for an indentation
in the ground.
2. Decide who will go first in the batting order. Choose one person from this initial group
to be the leader. Said guy will wield the batting stick.
3. The batter catches his or her batting stick under the propelling stick and flicks it as high
as he or she can.
4. The opposing player must rush to catch the propelling stick before it reaches the
ground.
5. If the other player catches the pushing stick, the batting team loses their turn, and the
teams switch roles.
Rules
1. Players who flick short wood are considered 'dead' if any member of group B catches
a short branch at any time throughout the game.
2. If a player in Group B catches a short branch with only one arm, all participants in
Group A are declared 'off,' and Group B begins the game, nonetheless.
3. If the other team successfully tosses a short branch into the hole, the player who flicked
the short branch was considered 'off' and had to terminate the game; the next player
continued the game.
Equipment needed
1. Long wooden stick
SABUNG
AYAM