HISTORY were seeking retribution for their tes- the plans of the Nullatron during the ,,,--.......
timony against Nazi leaders. May- war; Maynard inherited these from
For generations, the Tiboldt family nard, who did not share his parents' him and decided to put its principles
has run a small travelling circus in sympathy for Nazism, became to his own uses. Using his own talent
Austria. During the 1930s, Franz Ti- leader of the circus and decided to for electronics, Tiboldt adapted the
boldt became more ambitious and move it to America, far from the Nullatron plans so as to construct a
turned his circus into a front for crimi- scene of Hitler's rise to power and small but powerful device, which he
nal activities. During World War II, he his parents' death. There, Maynard could hide in his large ringmaster's
was directed by Hitler to travel the planned to build a new, honest life. hat and use to mesmerize an enor-
U.S. to recruit people for the Maggia mous crowd all at once. Tiboldt then
and to murder U.S. government offi- But once in America, Maynard formed the Circus of Crime out of the
cials. These activities were eventu- found that he could not compete members of the circus troupe that
ally foiled by Captain America, and against enormous troupes such as agreed to join him in criminal activi-
Tiboldt and his circus was deported. the circus owned by Amos Jardine ties, hypnotizing those who wouldn't
(see Nightcrawler) . Tiboldt had join so they forgot about his illegal
After the war, Tiboldt and his wife dreamed of making his circus a ma- proposal.
Lola cooperated with the Allied offi- jor success, but instead he could
cials by testifying against various barely cover his expenses. Blaming The Circus of Crime have met with
war criminals. Fritz and Lola Tiboldt Americans for the failure of his cir- mixed success, with many of their
continued to manage Tiboldt's cir- cus, and for his parents' humiliating actions being foiled by superheroes ,,--
cus, and brought up their only child, such as Daredevil and Spider-Man .
Maynard, to become its ringmaster capture, Tiboldt decided to turn to Nonetheless, because most of his
some day. Maynard, a born show- crime; if Americans would not enrich victims have been hypnotized, few
man, developed a deep and sincere him and his performers willingly, charges against him or his troupe
love for the circus, and proved to be they would be forced to do so. The have stuck. Recently, he attempted
a master at staging performances. key lay in the plans of the " Nulla- to use She-Hulk as a pawn in the Cir-
Eventually Fritz Tiboldt and his wife tron ," a device designed by unknown cus's latest scheme and it backfired.
were murdered by Nazis who had es- scientists in Nazi Germany. The Red The police have stated that they fi-
caped capture at the war's end who Skull murdered these scientists and nally have evidence to put Tiboldt in
then used the device to enslave sev- prison for a long time, but it remains ,,,.---.
eral superheroes during the war. to be seen if this will occur.
Somehow Fritz Tiboldt had acquired
200
ROCK AND REDEEMER
~ GROUP HISTORY Army base in Arizona, which they rip Rock apart, but the intervention
Rock and Redeemer are Samuel J . successfully completed after a of the Leader saved them. When the
Roquette and Craig Saunders, two bloody one-sided battle. The Leader Hulk turned to face the Leader, Rock
members of the Hulkbusters. They planned to blow up the small town of impaled him with a giant jutting spike
assisted SHIELD in their hunt for the Middletown. When the Hulk arrived from his casing, nearly killing him.
Hulk, but were fired by Nick Fury. to stop them, Rock and Redeemer The Leader proceeded to teleport
Later they were picked up by the engaged in battle, only to be over- Rock, Redeemer, and himself from
Leader, brainwashed into becoming whelmed. Redeemer was thrown by Middletown and detonated the
his servants, and given new cos- the Hulk into Rock's spinning attack, gamma bomb, resulting in the towr:i's
tumes and superpowers. Rock and resulting in death or severe injury destruction . The current where-
Redeemer's first assignment was to (Saunders' current state is un- abouts of Rock and Redeemer are
steal a gamma bomb from Yuma known). The Hulk then proceeded to unknown .
201
ROCK ADDITIONAL NOTES: r~nge of 6 areas. The battlesuit pro- _....._
v1des Remarkable protection against
STATISTICS: physical and energy attacks.
Talents: Saunders has Remarkable
F EX (20) ROLE-PLAYING NOTES: ~eason with Demolitions and Explo-
A GD (10) Rock hates the Hulk and Doc Samp- sives
S IN (40) son, blaming them for the death of Contacts: Saunders has connec-
E AM (50) his girlfriend Carolyn Parmenter. tions with the Hulkbusters
R TY (6) Since he was brainwashed by the
I TY (6) Leader, Rock has been vicious and ADDITIONAL NOTES:
P TY (6) enjoys hurting people who get in his
Health: 120 way. He is very serious and does not ROLE-PLAYING NOTES:
Karma: 18 believe in showing off when a job Since his brainwashing, Saunders
Resources: Typical (6) needs to be done. takes a cruel pleasure in his work.
Popularity : -1 O He enjoys brutalizing those who
REDEEMER can't fight back, but is frightened by
BACKGROUND those who can harm him, such as the
Real Name: Samuel J. Roquette STATISTICS : Hulk. Rather than improvise, Saun-
Occupation : Ex-scientist, explorer, ders prefers to rely on well-thought
servant of the Leader F RM (30) out tactical planning.
Legal Status: U.S. citizen with no A EX (20)
criminal record
Identity: Secret S RM (30)
Place of Birth: Unrevealed E RM (30)
Marital Status: Single
Known Relatives : None R GD (10)
Base of Operations: Mobile I TY (6)
Past Group Affiliations: Member of P TY (6)
the Hulkbusters, servant of the Health: 110
Leader Karma: 22
Present Group Affiliation: Resources: Typical (6)
Popularity: -1 O
KNOWN POWERS
Stone Casing: Rock wears a flexible BACKGROUND
stone casing that gives him Incredi- Real Name: Craig Saunders
ble protection against energy and Occupation: Ex-demolitions expert,
physical attacks. In addition, it al- now servant of the Leader
lows him to use the following power Legal Status: U.S. citizen with no
stunts: criminal record
Identity: Secret
• Whirlwind: By creating sharp Place of Birth: Unrevealed
protrusions in the casing and spin- Marital Status: Single
ning at high speeds, Rock can in- Known Relatives: None
flict Incredible Edged damage Base of Operations: Mobile
against all targets in one area Past Group Affil iations: Former
• Spear: Rock can shape the cas- U.S. Army demolitions expert,
ing into an Amazing Edged attack. former member of the Hulkbusters
• Giant form: This 30 foot tall form Present Group Affiliation:
has Amazing strength and travels
at Typical ground speed (3 areas KNOWN POWERS
per round). Battlesuit: Saunders wears a battle-
• Flight at Typical air speed (6 ar- suit which uses an energy cannon
eas per round) that does Amazing damage. It has a
Talents: LaRoquette is an explorer
and has Archeology and Deep Sea
Diving talents.
Contacts: LaRoquette was a mem-
ber of the Hulkbusters and has con-
tacts in the U.S. government and
among former agents of SHIELD. He
now serves the Leader.
202
S 1YM
,,,.--.... STATISTICS:
F IN (40)
A RM (30)
S MN (75)
E UN (100)
R GD (10)
I IN (40)
P AM (50)
Health: 245
Karma: 100
Resources: None needed
Popularity: - 35
BACKGROUND
Real Name: S'ym
Occupation: Ruler of Limbo, would
be conqueror of Earth
...--.. Legal Status: Inappropriate
Identity: S'ym's existence is not
knowri to the general populace of
Earth
Place of Birth : Unrevealed, presum-
ably somewhere within Limbo
Marital Status: Single
Known Relatives: None
Base of Operations: Limbo
Past Group Affiliations: Former
,,----...-.., servant of Magik, leader of the de-
mons of Limbo
Present Group Affiliation:
KNOWN POWERS: so can be resisted. If he fails in his at- body provides him with Incredible
Shape-changing: Infection from Ma- tempt, the person he touched gains protection against all forms of attack.
gus' techno-organic virus has given the same powers that he has. Demon Servants: With Magik's de-
S'ym similar powers. He can alter his parture, S'ym rules Limbo and the
shape into any form he desires. His He can also put them under his demon residents therein. An "aver-
height has varied between 6 and 100 mental domination. He never allows age" demon has the following statis-
/"'- feet. He can extend any portion of them to change shape, but they gain tics:
his body, including optical sensors, Incredible armor and can infect oth- FAS ER IP
up to 10 areas away from his main ers with the techno-organic virus. EX GD EX RM PR TY GD
trunk. He can modify his Amazing They also retain all of their original Health: 80
material strength body to form any abilities and powers, although all Karma: 20
object he can conceive of with Excel- Karma is lost. S'ym can maintain any These demons normally have Good
number of creatures under his men- body armor, Good air speed, and
lent ability. Portions of his body may tal control, regardless of range or Good strength claws. Since S'ym
be destroyed or shredded, but as separating dimensions. was infected by techno-organic vi-
long as even one piece remains he Body Armor: S'ym's transformed
can recreate himself. He can regen- 203
erate damage to himself with Un-
earthly ability.
Techno-organic Infection: Like Ma-
gus, S'ym can can absorb energy
from others by touching them (a nor-
mal Fighting roll). Anyone he
touches is also infected with the
techno-organic virus. S'ym can then
/"'- immediately drain them, adding their
Health to his (up to his maximum
Health. S'ym must normally make a
Psyche FEAT roll against his oppo-
nent's Psyche to drain energy, and
rus, they have since gained Incredi- ROLE-PLAYING NOTES: with Magus' techno-organic virus, ,,..--.....
ble body armor against all forms of S'ym is a ruthless being who will do and Magus had no time to drain his
attack. anything necessary to obtain abso- energies before leaving Limbo in
Original Form: Before his transfor- lute power. If overpowered he will pursuit of his son. With his powers
mation, S'ym had Remarkable beg and whine. If in control he will vastly augmented, S' ym infected
strength claws, Amazing body armor gloat endlessly of his triumph. He en- Limbo and all of its creatures with the
against physical and energy attacks, joys physical conflict, particularly techno-virus. S'ym was now the
and Good body armor against magi- when he is involved himself- creature with the strongest willpower
cal attacks. perhaps too much for his own good. in that realm, and with Magik unable
Teleportation: S'ym can teleport with He can often be lured into combat to reenter it for any length of time for
Unearthly ability through the use of when it would be wiser for him not to. fear of being infected, he soon ruled
magic. supreme.
HISTORY
Talents: S'ym is considered to have This was not enough for S'ym ,
the equivalent of the Psychiatry skill S'ym's background prior to lllyana however, and he planned to gain con-
because of his wide experience in Rasputin's entry into Limbo is not trol of Magik, sending his minions into
torture and temptation. He presum- known. At this time he was Belasco's
ably speaks all known Earth lan- major servant within the realm of the Marvel-Earth dimension to rule
guages. Limbo. Belasco often allowed S'ym supreme over all. This brought him
Contacts: S'ym was the former ser- to do his " dirty work." S'ym was not into conflict with N' astirh, another de-
vant of Magik. He usurped her posi- particularly fond of taking orders, but mon who sought to use children of
tion as ruler of Limbo and now played along , seeing a possibility for power to form a gateway so that his
controls all of the beings therein. ultimate power. forces could rule. S'ym and N'astirh
fought on several occasions until
ADDITIONAL NOTES: When Belasco was defeated by 11- N' astirh allowed himself to be in-
lyana, S'ym remained with him, and fected with the techno-virus. This
later traveled to Earth to bring Magik strategy gave N'astirh access to tech-
(as lllyana was now called) back to nology created by the mutant Taki
her master. He was defeated by the which he had previously been unable
New Mutants and swore loyalty to to use because of his demonic na-
Magik. ture. Taki used his control over ma- ,--...
chinery to defeat N'astirh.
S'ym obeyed his new mistress'
commands, but always awaited a S'ym was left alone to complete
chance to overthrow her. The oppor- his conquest, but his former mistress
tunity came when the being known Magik sacrificed all of her power to
as Magus pursued the New Mutants reconfigure Limbo as if she had
through Limbo. S'ym was infected never been there. This action re-
moved S'ym and all of his followers
from Earth. His current whereabouts
and plans are unrevealed.
204
SETH
STATISTICS:
F MN (75)
A MN (75)
S AM (50)
E Sh Z (500)
R IN (40)
I RM (30)
P Sh Y (200)
Health: 700
Karma: 270
Resources: Unearthly (100)
Popularity: -100
BACKGROUND
Real Name: Seth
Occupation: God of Evil, Usurper of
Death, would-be conqueror
Legal Status: None
~----- Identity: The general population of
Earth believes Seth to be an Egyp-
tian mythological character
Place of Birth: Heliopolis
Marital Status: Married
Known Relatives: Osiris (brother),
Isis (sister), Nephyts (wife, aunt, sis-
ter), Geb (father), Nut (mother), Anu-
bis (nephew), Horus (nephew),
.....---.._ Thoth (uncle)
Base of Operations: Mobile
Past Group Affiliations: Gods of
Heliopolis
Present Group Affiliation:
KNOWN POWERS: Mark of Death: Seth can curse any and any healing powers will prove to
Immortality: Seth has Class 1000 Re- individual in a way that marks him be·unusable against any wounds in-
sistance to aging and disease. He with a visible sign on the cheek. Only flicted by Seth.
also has Immortality as per the one person at a time can be thus Dimensional Portals: Seth can open
Power in the Players' Book. He can marked, and doing so causes Seth to gates from any dimension to any
only be killed permanently in his forfeit half his current Karma score. other. He has Monstrous skill at this
home plane of Heliopolis. When Seth meets this character power, but need only roll when open-
Invulnerability: Seth has Unearthly again, one of the two (probably not ing a portal to an unfamiliar or hostile
protection against energy and men- Seth) will die. This curse supercedes dimension, or when attempting to
tal attacks. He has Amazing protec- all other considerations, including transport an unwilling passenger. In
tion against all physical attacks. Immortality or other Powers. The de- these cases, Seth succeeds with a
Hypnotic Control: Seth can exert tails are left to the Judge on a case- Green result.
Amazing control over the minds and by-case basis. It is suggested that Telepathy: Like most immortals, Seth
actions of others. To do so, Seth when a Death Cursed character next has the ability to speak directly into a
must meet the eyes of his target, meets Seth, he can use no Karma, person's mind, avoiding the nui-
which requires an Agility FEAT
against the target's Agility. If a target 205
is actively resisting eye-contact,
Seth 's attempts receive a - 3CS.
Plasma Genration: Seth can release
Unearthly rank mystic energy from
his hand.
Death Touch: Having usurped the po-
sition and powers of death god, Seth
can kill mortals with an Unearthly
rank Rotting Touch. His touch also
acts as a Monstrous rank Corrosive.
sance of language barriers. sought to end all life in the multi- While Osiris, Isis, and Horus were ~
Stolen Powers: In his recent bid to verse. Seth is cunning, happily strik- imprisoned, Seth began to develop
extinguish all life, Seth began by ing bargains with foes and then his power base and move toward his
draining the powers of the other He- striking when they are unaware. He goal of ending all life in the multi-
liopolitan gods. In this super- is never completely on the up-and- verse. Since he had stolen the man-
charged state, his Strength was Shift up. tle of God of Death from Anubis,
X, his Health was 750, and his mystic Seth reasoned that if all the multi-
bolts of plasma and Death Touch HISTORY verse was dead, then as Lord of the
were increased to Shift Y damage. Dead , he would have dominion over
Luck: Seth had captured Bes, the Heliopolis, a Greek word meaning all the varying dimensions.
Egyptian god of luck and good for- " City of the Sun" is now part of the
tune, and used Bes' powers to warp modern city of Cairo, but in the time He found his plans checked time
probabilities in his favor. Seth en- of Ancient Egypt it was one of four and again by Thor, of the Norse pan-
joyed the power of Probability Ma- major centers of worship for the theon, often in league with Earth hu-
nipulation (see Players' Book) with Egyptian religion . The gods wor- mans such as the Thing or the
the limitation that his power lasted shipped at Heliopolis consistute one Avengers. Seth finally succeeded in
only so long as Bes remained his of Earth 's great pantheons. When draining the powers of his fellow
prisoner. the human pharaohs took over He- Egyptian gods, again by treachery,
Talents: Seth has Martial Arts C and liopolis, the gods created their own and so had enough power to make a
E. He is also skilled in Trance, Mes- celestial city of Heliopolis in a dimen- grand attempt to obliterate the multi- --..
merism , Occult Lore , and Mystic sion adjacent to Earth's. It is there verse with his armed legions. One of
Background talents. that the gods of ancient Egypt have his first stops was Asgard, Thor's
Contacts: Seth is commander of a dwelt through historical times until home dimension.
vast army of soldiers and warriors. the present.
Furthermore, he commands the re- Seth's plans worked well. He had
spect and loyalty of a great many evil Seth was born of the union of Geb used Bes' luck and his developed
and death-worshipping creatures and Nut, and he is therefore one of military tactical skills to lead his
from several planes of existance. the older generation of Heliopoli- forces against not only the Asgar-
tans. His wife Nephyts had no issue dians but the meddling Celtic pan-
ADDITIONAL NOTES: with him but gave his brother, Osiris, theon as well.
a son, Annubis.
ROLE-PLAYING NOTES: But Thor, Hogun the Grim, the ......--..
Petty, vicious, cunning, and treach- Seth began his reign of evil by at- Black Knight, and a band of Earth
erous, Seth has earned his title as tacking, murdering, and dismember- people whom Seth had empowered
God of Evil time and time again. ing his brother Osiris. Osiris was
Lately, he has usurped the title of recovered and returned to life by the as the Earth Force made their way
God of Death as well , and has since combined efforts of several of his fel- into Seth's Black Pyramid, freeing
low gods, and Seth fell from the good Bes and Odin , whom Seth had also
graces of his fellow Heliopolitans. captured.
Eventually, Seth warred with Horus,
a battle that cost him his right hand. In the final battle at Asgard , Seth
The two gods battled for centuries assumed the form of a mile-long ser-
until Seth, through deceit, captured pent, dedicated to crushing Odin
Horus, Isis, and Osiris in a mystically while Thor battled on against Seth's ~
sealed pyramid on Earth , where they ally Surtur. Hogun the Grim, marked
remained until freed by Odin in the with Seth 's Death Curse, employed
20th Century. the paralyzed form of the Black
Knight, himself cursed to be a living
extention of his mystic ebony blade,
as a missile weapon against Seth.
The Death God vanished , seemingly
dead himself.
206
SHUMA-GDRATH
STATISTICS:
F RM (30)
A FE (2)
S X(150)
E CL 1000
R IN (40)
I MN (75)
P CL 3000
Health: 1182
Karma: 3115
Resources: Shift X (150)
Popularity: -100
BACKGROUND
Real Name: Shuma-gorath
Occupation: Lord of Chaos
Legal Status: None
Identity: Shuma-gorath's existence
is disputed by most rational citizens
of 20th Century Earth.
Place of Birth: Not applicable
Marital Status: Not applicable
Known Relatives: Not Applicable
Base of Operations: An alien di-
mension
Past Group Affiliations: None
Present Group Affiliation:
KNOWN POWERS: rank. But if he were in fact attacked, When Shuma-gorath possesses a
Energy and Matter Control: Shuma- his tough rubbery skin would provide character, he is considered to have
Amazing protection against all mate- Feeble power rank for all magical ef-
gorath is one of the Lords of Chaos, rial attacks. fects in that character's home di-
impossibly old beings of malevo- Astral projection: Shuma-gorath can mension. For each five points of
lence and entropy. As such, it can astrally travel with Class 1000 ability. magical energy expended by
manipulate mystic energies at Class When travelling, he can attempt to Shuma-gorath 's unknowing agent,
1000 rank and any other type of en- possess other beings. He must the Lord of Chaos gains one point of
ergies at Shift Y rank. Shuma-gorath make a successful Psyche FEAT roll Psyche. When Shuma-gorath's
can defend himself by dissipating up against the target's Psyche to take Psyche reaches Unearthly level, it is
to 200 points of "physical" energy possession. This possession does allowed to manifest itself on this new
and 1000 points of mystical energies not act as Mind Control. Shuma- plane with full powers and attributes
which might be directed specifically gorath is limited to sending his victim described above.
at the Lord of Chaos itself, but can dreams, memories, and unsettling Banishment: Shuma-gorath has a
undertake no other actions that turn. images. great weakness: when he loses a
Shuma-gorath can magically manip-
ulate matter consisting of volumes 207
up to and including the solar system
at Class 1000 rank, although control
of volumes on a scale much larger
than city-wide requ ires Shuma-
gorath to pay 500 Karma in addition
to any other considerations. One
Power that Shuma-gorath can not
mimic with this power is the ability to
open dimensional gates into other
realms. Shuma-gorath is limited in
its ability to move from one dimen-
sion to another and must rely on spe-
cial procedures (see below) to do so.
Body Armor: Shuma-gorath is diffi-
cult to attack physically, as he can
will himself im material at Shift Z
confrontation on a particular dimen- gorath does not make intricate Doctor Strange to investigate and
sional plane, he is barred from enter- plans. It attacks with its great power fight the various monsters and cult-
ing that plane for several millenia. and trusts its ability to bully through ists, and thus expend their mystical
Talents: Shuma-gorath has the Mys- to reach its goals. It relishes the use powers and strengthen Shuma-
tic Background and Occult Lore of its powers. gorath.
skills.
Contacts: None. Shuma-gorath HISTORY In final conflict with Doctor
hates all life with a fervor except for Strange, Shuma-gorath was near
making alliances or using minions The manner in which Shuma-gorath
for more than an immediate task. first came to the Marvel-Earth uni- physical incarnation when the Mas-
verse is unclear although it is possi- ter of the Mystic Arts dove into the
ADDITIONAL NOTES: ble that it originated there. It was mind of the Ancient One and de-
seen by Doctor Strange as it ruled stroyed his ego. Without a clear con-
ROLE-PLAYING NOTES: the Earth, with prehistoric men and ception of self, the Ancient One was
Shuma-gorath is an alien inteligence creatures under its command, per- useless as a vessel for Shuma-
that is unimaginably vast and power- haps a million years ago. gorath, who fled this plane. Doctor
ful, monstrously evil, and malign. Strange believed that doing so
When encountered, it may be attack- At some point several millenia would murder the Ancient One, and
ing a particular dimension to destroy ago, Shuma-gorath grew tired and indeed the aged master's body was
all the citizens therein, or it might be slept, only to awaken in the 20th stilled. But in fact, this was the key
attempting to bring the population of Century hungering for the souls step to the Ancient One's elevation
a planet under its rule. Shuma- walking upon the face of the Earth. to oneness with the universe.
It manifested itself as a presence Recently, Doctor Strange found
in the mind of the Ancient One, for it himself once again in conflict with
needed the Ancient One's energies Shuma-gorath. Strange was in the
to allow it full existence on the depths of corruption when the two
Marvel-Earth's plane. To this end, it joined battle, and he used black
used unholy minions to cause sev- magic to draw on the strength and
eral disasters around the Earth, forc- life force of some small fraction of
ing the Ancient One and his disciple the Earth's population , as well as the
evil essence of one of Shuma-
gorath's more powerful servants, to
actually destroy the Lord of Chaos.
208
~ STATISTICS:
F PR (4)
A PR (4)
s EX (20)
E RM (30)
R TY (6)
I GD (10}
p TY (6)
Health: 58
Karma: 22
Resources: Excellent (20)
Popularity: - 5
BACKGROUND ADDITIONAL NOTES: ROLE-PLAYING NOTES:
Real Name: S. Luggman Slug hides his business acumen and
Occupation: Crimelord physically lethal potential behind a
Legal Status: U.S. citizen with no "party, party, party!" facade. He al-
criminal record most always wears a smile, and he is
Identity: Publicly known quick with an easy and relaxing line.
Place of Birth: Ft. Walton Beach, Slug does not shy away from physi-
Florida cal combat per se, but he recognizes
Marital Status: Single when he's outclassed and when his
Known Relatives: None hired thugs should be used. He
Base of Operations: Miami, Florida works to gather even more power
Past Group Affiliations: Business and control over Miami's enormous
associate of the Kingpin drug traffic.
Present Group Affiliation:
209
~ KNOWN POWERS:
Body Armor: Slug's body is so terri-
bly obese that it is difficult to pene-
trate enough fat to strike his vital
organs. Unless an opponent is spe-
cifically targetting Slug's head, Slug
has Good body armor against all
physical attacks and Typical protec-
tion from energy attacks.
~ Asphyxiation: Slug has mastered the
rather grotesque talent of suffocat-
ing opponents in the folds of his
flesh. If Slug succeeds in a grappling
attack, his opponent takes Good suf-
focation damage each turn until the
attack is broken off.
Talents: Slug is proficient in Wres-
tling. He is also well-versed in the
law.
Contacts: Slug has a wealth of un-
derlings, usually armed with high-
powered rifles. He can pull strings in
the local police department, the Mi-
ami city council, and the Miami Her-
ald newspaper office.
HISTORY
Slug first came to Spider-Man's at-
tention when the web-slinger inter-
cepted some of Slug's operatives
who were attempting to murder a
drug-pusher named Santo. Spider-
Man discovered a large supply of co-
caine along with enough evidence to
link it to both Slug and a Latverian
arms-deal scandal. However the
supply of drugs and the evidence
were destroyed by agents of the
High Evolutionary.
Months later Slug came into con-
flict with Captain America and No-
mad, as the two heroes raided Slug's
luxury yacht. Nomad was already be-
ginning to use excessive force at this
time, and it is suspected that Slug
perished when his yacht exploded in
the battle.
210
r-. STATISTICS:
F GD (10)
A EX (20)
S IN (40)
E IN (40)
R PR (4)
I TY (6)
P TY (6)
Health: 110
Karma: 16
Resources: Poor (6)
Popularity: O
BACKGROUND
Real Name: Benjamin Tucker
Occupation: Student
Legal Status: Minor citizen of the
U.S. with no criminal record
Identity: Secret
Place of Birth : Long Beach , Califor-
nia
Marital Status: Single
Known Relatives: Father (name un-
revealed), Mother (name unre-
vealed, deceased)
Base of Operations: Long Beach,
California
Past Group Affiliations: None
Present Group Affiliation:
KNOWN POWERS: Talents: Ben is an artist, working to ADDITIONAL NOTES:
Alter Ego: Solarman is actually an ar- break into comics.
tificial body for teenager Ben Tucker. Contacts: Solarman has a small
Ben requires both direct sunlight beeping robot ally named Beepie.
and an alien Circlet to activate his Beepie has no powers (except Poor
powers. When in his natural body, rank Shrinking), and Poor physical
Ben has the following stat istics: strength, but it tries its best to help
Solarman whenever it gets the
FASE chance.
TY TY PR GD
Health: 26
Body Armor: Solarman's skin is
hardened , which provides him with
Remarkable protection against en-
ergy attacks of all kinds and Excel-
lent protection against physical and
force attacks.
Flight: Solarman can fly at Excellent
airspeed (10 areas per turn) in an
atmosphere. In space, he can accel-
lerate to Shift Y (1 00 areas per turn).
Self-sustenance: Solarman can sur-
vive in deep space. It is assumed
that he is capable of surviving indefi-
nitely in extremes of temperature
and pressure.
Power Manipulation: Sofarman 's Cir-
clet can be used to attract or repel
electro-magnetic energies with Un-
earthly power rank.
211
ROLE-PLAYING NOTES:
While Solarman's physical form is
that of a muscular adult, his mind re-
mains that of teenager Ben Tucker.
Ben is thrilled with his powers and
enjoys using them. Years of reading
and studying comics have given Ben
a large supply of melodramatic wise
cracks to spout during combat.
HISTORY
Sha-han was the senior scientist of
the mad commander Gormagga
Kraal. Kraal had used Sha-han 's So-
lar Ray to drain the nuclear power of
whole stars, storing the energy in the
large power pods of his massive star-
ship. Kraal perversely chose to extin-
guish the stars around which planets
supported life. When Kraal decided
to drain the power of Earth's sun,
Sha-han rebelled. The elderly scien-
tist stole a shuttlecraft and made his
way to Earth to hide from Kraal the
Circlet of Power, a solar-energy
wristband wh ich would grant its
wearer (presumably Kraal) great
powers.
By the time Kraal's robotic agents
had tracked down the Circlet, it was
being worn by Ben Tucker. Tucker
had been given the item by Sha-han
before the scientist died, with in-
structions to keep it out of Kraal's
hands. Tucker was taken to Kraal 's
ship, where he assumed the form of
Solarman and foiled Kraal 's plans to
destroy the sun by destroying Kraal 's
ship. Solarman and Beepie, as well
as Kraal, escaped the exploding star
craft. What Ben will make of his new-
found powers is still to be seen .
212
STATISTICS:
F GD {10)
A GD (10)
s TY (6)
E EX (20)
R TY (6)
I TY (6)
p PR (4)
Health: 46
Karma: 16
Resources: Poor (4)
Popularity: 2
BACKGROUND
Real Name: Robert "Robbie"
Baldwin
Occupation: Student, part-time lab
assistant, part-time adventurer
Legal Status: Minor citizen of the
U.S. with no criminal record
Identity: Secret
Place of Birth : Springdale, (state
unrevealed)
Marital Status: Single
Known Relatives: Justin (father),
Madeline (mother)
Base of Operations: Springdale
Past Group Affiliations: None
Present Group Affiliation:
KNOWN POWERS: could presumably call on them for ROLE-PLAYING NOTES:
Speedball Effect: Robbie was acci- help should he need it. Presumably, Even with months of practice, Rob-
dentally exposed to energy from an- Robbie could call upon Dr. Benson at bie has a difficult time controlling his
other dimension. If he now strikes Hammond Research in Springdale Speedball powers. He pretty much
for high-energy physics assistance. just bounces around a room to bump
any object, or is himself struck, with into his opponents enough times un-
enough force to cause Poor dam- ADDITIONAL NOTES: til they are subdued . He is worried
age, the " speedball effect" acti- that professional heroes would think
vates. This Power allows Robbie to him a " doofus" for his unconven-
leap Remarkable distances (6 ar- tional style, and is self-conscious
eas) without difficulty, and rebound about how ridiculous he looks at
off walls, floors, or characters with- times. As his powers develop, so
out injury. When Speedball is under should his self-confidence and cour-
the effects of his powers, he is cov- age.
ered in a blue-and-gold costume,
and each rebound produces a bril- 213
liant shower of multi-colored bubbles
of Light, of Poor intensity. If Speed-
ball continues to bounce around in
an enclosed area, however, those
lights serve to confuse opponents.
Intuition FEATs based on sight are
reduced -1 CS to - 3CS depending
upon the circumstances.
Talents: Robbie has been working at
mastering his powers. He has taught
himself Tumbling and Martial Arts E.
He also gains a + 1CS when making
a Charging attack.
Contacts: Speedball has auditioned
for a place in the Avengers, and
HISTORY
Robbie Baldwin, a junior at
Springdale High, was working one
weekend as a lab assistant at the
Hammond Research Lab to earn
some spending money when Doctor
Benson and two colleagues began
the final stages of their attempts to
tap an extra-dimensional energy
source. The researchers did not con-
struct adequate safeguards and the
energies began to overload Ham-
mond Labs' primitive (by Marvel-
Earth standards) equipment. Part of
the energies fed back into the gener-
ator, shorting out the entire system.
Unfortunately, Robbie had snuck
into the lab where the experiment
was taking place, curious as to what
all the hush-hush preparations had
been for. The bizarre energies
flooded over him in the darkness,
soaking into his body. He tried to
wash them off, only to find that his
clothing had become a skin-tight
blue-and-gold costume, his hair had
grown wild tufts, and his voice had
become hollow and resonant.
Panicking, Robbie sought to es-
cape to the roof of the lab building
where he encountered four masked
gunmen, who Robbie fought to a
standstill. The criminals escaped,
only to perish when their van over-
turned and exploded.
Since then, Robbie has sought to
keep his power under cover from his
parents, a conservative lawyer and a
free-spirit art teacher, until he can
perfect and control his Speedball
effect.
214
~ STATISTICS:
F PR (6)
A TY (6)
s TY (6)
E GD (10)
R RM (30)
I EX (20)
p RM (30)
Health: 28
Karma: 80
Resources: Incredible (40)
Popularity: O/ - 20 in intergalactic
community
BACKGROUND
Real Name: Spyder
Occupation: Intergalactic entrepre-
neur
Legal Status: None
Identity: Spyder's existence is not
known to the general populace of
Earth
Place of Birth: Unrevealed
Marital Status: Single
Known Relatives: None
Base of Operations: An unidentified
planet in a distant system
Past Group Affiliations: None
Present Group Affiliation:
KNOWN POWERS: Talents: Spyder is skilled in the ADDITIONAL NOTES:
Flight Platform: When in a possible fields of Business/Finance as they
combat situation Spyder often rides apply to intergalactic races. He is un-
a floating platform. This platform familiar with the business practices
only has Feeble Air Speed, but has a of Earth and would probably con-
deflection sphere which provides sider them childlike.
anyone on it with Amazing protection Contacts: Spyder is not particularly
trusted by anyone in the galaxy, al-
r-....... against all forms of attack. though they will deal with him when
necessary because he can provide
Guards: Spyder employs a number them with what they want.
of mercenaries with the following
statistics:
FASER I P
EX EX EX EX TY GD TY
Health: 80
Spyder's guards usually carry weap-
ons of Excellent material which do
Remarkable damage up to 3 areas
away. They also wear armor that pro-
vides them with Excellent body ar-
mor.
Spaceship: Spyder travels through
space in a spacecraft with Good
Control, Remarkable Speed (Shift Y
when travelling through hyper-
space), Monstrous Body, and Incred-
ible Protection . It is protected by
~ Monst rous shields against all forms
of detection and can carry up to 500
tons of cargo. It has a number of
smaller cargo and assault shuttles.
21 5
ROLE-PLAYING NOTES: HISTORY New Mutants to come after him. He
Spyder comes from a race of alien took them captive, but they escaped
beings who are incapable of feeling Spyder's history is not known. It is with Gossamyr's help. During the en-
emotion. He has a collection of bot· believed that he was responsible for suing fight three males of Gossa-
tied "emotions" which he uses the capture of Lila Cheney from myr's race were released from
whenever he thinks it is necessary to Earth and that he sold her into slav- hibernation and they threatened to
feel an emotion. Spyder views all sit- ery. This was part of some overall destroy Spyder's planet entirely. Lila
uations in how they represent a profit scheme, as he later foreclosed to Li- Cheney was forced to apparently
or loss for him. If an operation is "go- la's buyers, and he drove them into sacrifice her life to teleport them as
ing into the red" he will abandon it. bankruptcy. Having gained this well as herself into the nearby star.
All of his plans are aimed at making a profit, he attempted to double it by · The New Mutants were prepared
maximum amount of profit at a mini- recovering Lila from Earth and using to take on Spyder, but lllyana's
her as cheap intergalactic transpor- powers were fading and she was
mum cost. tation. forced to teleport them back to Earth
before she lost her powers entirely.
Spyder's guards captured Lila When last seen , Spyder and his or-
from a rock concert on Earth by us- ganization were primarily intact. It is
ing a power dampening device. Spy- unknown whether he will attempt to
der returned to his home planet, but recover his profit by capturing the
used the alien Gossamyr to lure the New Mutants or other superhuman
beings on the Earth in the future.
216
,,---..... STATISTICS: STDNEWALL
F GD (10) ROLE-PLAYING NOTES:
A TY (6) Stonewall is the strong, silent type.
Of the three, he had the most serious
s EX (20) doubts about their self-appointed
mission to rid society of criminals.
E RM (30) He seems to be more than happy to
R TY (6) do work for the U.S. government as a
I TY (6) member of Freedom Force, and be-
p TY (6) lieves that their acceptance by the
Health: 66 government is a tacit approval of
their former, criminal actions.
Karma: 18
Resources: Typical (6) 217
Popularity: 5
BACKGROUND
Real Name: Louis Hamilton
Occupation : Ex-soldier, ex-vigilan-
te, now a U.S. government agent
,---..._ Legal Status: U.S. citizen accused
of several crimes but never brought
to trial (pardoned)
Identity: Hamilton 's identity as
Stonewall is not known to the gen-
eral populace
Place of Birth: Austin , Texas
Marital Status: Single
Known Relatives: None
Base of Operations: Formerly a
cabin in upstate New York, now
~ Washington, D.C.
Past Group Affiliations: Ally of
Crimson Commando and Super Sa-
bre , current member of Freedom
Force
Present Group Affiliation :
KNOWN POWERS: ADDITIONAL NOTES:
Immovability: When concentrating,
~ Stonewall is considered to be held to
the ground by Remarkable Strength.
While he is doing so he cannot move
or fight, although he can speak.
Body Armor: Stonewall's dense skin
provides him with Good body armor.
Talents: Stonewall has the Wrestling
Talent. As a soldier he also has Mili-
tary training.
Contacts: Stonewall is a long time
ally of the Crimson Commando and
Super Sabre. He has contacts as a
member of the Freedom Force and
may have some contacts in the U.S.
armed forces.
HISTORY
The origin of how Stonewall gained
his powers is unknown, although it is
presumed that he is a mutant. Stone-
wall , along with Super Sabre and
Crimson Commando, fought to-
gether against the Nazis in World
War II. Afterward they returned to
fight crime in the U.S. When the
Communists began to exert global
influence, the team was asked not to
interfere by the government, so they
went into retirement.
In recent years the group saw a
rise in prostitution and drugs. The
three men took it upon themselves to
form a vigilante committee. They
sought out criminals, particularly
drug dealers, brought them to a
cabin in an otherwise deserted area
of upstate New York, and hunted
them down for sport.
They captured Storm during a per-
iod when she had lost her powers,
mistaking her for a criminal when
they discovered her at the burned
out ruins of Jean Grey's parents'
home. Storm managed to avoid cap-
ture and forced the men to face their
consciences by turning themselves
over to the authorities.
When they did so, the government
decided it would be bad publicity to
bring them to trial. Instead it offered
them pardons in return for their serv-
ing as members of Freedom Force,
the U.S. government-sponsored
superhero task force. They have re-
mained with that group ever since.
218
,,-..... STATISTICS: ADDITIONAL NOTES: I
F IN (40) ROLE-PLAYING NOTES:
A IN (40) Super-Nova is monomaniacally pur-
S Sh X (150) suing Nebula, a renegade Eternal
E Sh Y (300) who destroyed the remains of the
planet Xandar. He will do whatever
R EX (20) he feels might be necessary (or even
just useful) to find her.
I EX (20)
P TY (6)
Health: 530
Karma: 46
Resources: Amazing (50)
Popularity: -15
BACKGROUND
Real Name: Unrevealed
Occupation: Hunter
Legal Status: Last remaining citizen
of Xandar
Identity: Secret
Place·of Birth: The planet Xandar
Marital Status: Unrevealed
Known Relatives: None
Base of Operations: Mobile
Past Group Affiliations: None
Present Group Affiliation:
KNOWN POWERS:
Growth: Super-Nova stands 60 feet
~ tall , thereby able to cause Shift Y ef-
fects when performing FEATs of
Strength. His opponents gain +3CS
when attempting to hit him.
Skin Armor: The Xandarian has Un-
earthly skin armor against all physi-
cal and energy attacks. Moreover,
Super-Nova can survive any ex-
treme of temperature or pressure, in-
~ eluding hard vacuum.
Energy Blast: Super-Nova combines
all the power of the Xandarian race
into his frame, allowing him to fire
Shift X blasts of energy at a range of
10 areas.
Flight: Super-Nova can fly at
Amazing airspeed (1 O areas per
turn)
Talents: Super-Nova is skilled at
Astra-navigation.
Contacts: None
219
HISTORY
The world-devourer Galactus found
the planet Xandar years ago and
consumed its energies before pass-
ing onto another world to sate his
hunger. But the Xandarians used
their sophisticated technology to
keep four cities alive, encapsulated
in environmental spheres. Parts of
those cities housed the " Living Com-
puters" of Xandar, disembodied
brains which kept alive the history
and culture of the race.
The pirate Nebula, dismayed at
the resistance the Xandarian forces
posed to her ships, destroyed the cit-
ies and continued on her way. Before
the race died, however, they in-
vested all the power and information
of the Living Computers into one of
their citizens, a soldier in the Nova
Corps, and they charged him with
avenging them upon Nebula
When Super-Nova heard that
Nebula had been an Avenger, he
traveled to Earth to seek her out and
kill her. But, in fact, Nebula had been
an Avenger for only a brief period of
time before he true nature was found
out. Super-Nova continued to level
the city of Chicago, threatening the
Avengers that he would continue his
rampage until the murdering Nebula
was brought to him.
His fury grew as the Fantastic Four
and both sets of Avengers tried to
stop his rampage, until Reed Ri-
chards appeared on the scene with
Doctor Doom's time machine. Due to
her associations with a number of
different Kangs, Nebula was lost in
the timestream , and Richards of-
fered to send Super-Nova there to
continue his pursuit. The Xandarian
agreed, and his current where-
abouts are unknown.
220
..---... STATISTICS:
F GD (10)
A EX (20)
s TY (6)
E RM (30)
R TY (6)
I TY (6)
p GD (10)
Health: 66
Karma: 22
Resources: Typical (6)
Popularity: 5
BACKGROUND
Real Name: Martin Fletcher
Occupation: Ex-soldier, ex-vigilan-
te, now a U.S. government agent
,,,--.._ Legal Status: Naturalized U.S. citi-
zen, accused of several crimes but
never brought to trial (pardoned)
Identity: Fletcher's identity as Super
Sabre is not known to the general
populace
Place of Birth: Liverpool, England
Marital Status: Single
Known Relatives: None
Base of Operations: Formerly a
~ cabin in upstate New York, now
Washington, D.C.
Past Group Affiliations: Ally of
Crimson Commando and Stonewall,
current member of Freedom Force
Present Group Affiliation:
KNOWN POWERS: Talents: Super Sabre's high speed ADDITIONAL NOTES:
Super Speed: Super Sabre has the provides him with the equivalent of
ability to run at Amazing land speed Martial Arts B and E. He is a former
~ (8 areas/round). He can reach this soldier with Military training.
speed in a normal round and has no Contacts: Super Sabre is a long
trouble making high-speed maneu- time ally of the Crimson Commando
vers. He must make an Endurance and Stonewall. He has contacts as a
FEAT roll of Yellow or Red level to member of the Freedom Force and
come to a sudden stop if caught by may have some contacts in the U.S.
surprise . As Power Stunts, Sabre or British armed forces.
can:
• Dodge as if his Agility was
Amazing
• Make up to tour attacks in a sin-
gle round by making a Yellow
FEAT roll on the Amazing column.
• Make a "microsonic boom" if
he is grappling an opponent. This
causes the opponent to roll on the
"Stun?" effects table with an auto-
matic - 2CS.
~ Protected Senses: Sabre wears gog-
gles that provide him with Excellent
protection against blinding attacks. ·
2 21
ROLE-PLAYING NOT ES: HISTORY ers, brought them to a cabin in an ~
Super Sabre is extremely overconfi- The origin of Super Sabre gaining otherwise deserted area of upstate
dent and can often be tricked or his powers is unknown, although he New York, and hunted them down for
taken off-guard. Unlike his compan- is presumed to be a mutant. Sabre, sport.
ions he has little trouble rationalizing along with Stonewall and Crimson
their murder of drug dealers and Commando, fought together against They captured Storm during a per-
other criminal lowlife. Ironically, he the Nazis in World War II. Afterward, iod when she had lost her powers,
they returned to fight crime in the mistaking her for a criminal when
often makes "snap" judgments, U.S. When the Communists began they discovered her at the burned
even regarding his long-time team- to exert global influence, the team out ruins of Jean Grey's parents'
mates, and has a quick temper. was asked by the government to not home. Storm managed to avoid cap-
interfere, and as a result they went ture and forced the men to face their
into retirement. consciences by turning themselves
over to the authorities. The govern-
In recent years the group saw a ment then decided it would be bad
rise in prostitution and drugs, and publicity to bring them to trial. In-
they took it upon themselves to form stead it offered them pardons in re-
a vigilante committee. They sought turn for their serving as members of
out criminals, particularly drug deal- Freedom Force, the U.S. govern-
ment-sponsored superhero task ~
force. They have remained with that
group ever since.
222
THE SUPREMACISTS
GROUP HISTORY The mystical panther spirit, dis- ther on his home ground.
When the white African nation of agreeing, divorced itself from
Azania began suppressing its black T'Challa and murdered the crueler But they were wrong. After caus-
majority and the state turned to tor- members of the Azania regime. The ing massive property damage to Wa-
ture for many of the black protesters, Azanians blamed the Black Panther. kanda's capital and injuring
the T'Challa, ruler of the neighboring Despite T'Challa's assurances to the hundreds of her citizens, the Su-
kingdom of Wakanda, chose to use contrary, the Azanians decided to act premacists were defeated in short
economic and social pressure to order. Presently, they face criminal
show his disfavor with the Azanians, against the man they believed to be charges in Wakanda.
a terrorist. They called forth the Su-
rather than by attacking with the permacists, six men with powers and
physical skills and technology of the team maneuvers thought to be suffi-
Black Panther. cient enough to beat the Black Pan-
223
BARRICADE CAPTAIN HARRIER
STATISTICS: BLAZE STATISTICS:
F GD (10) STATISTICS: F EX (20)
A PR (4) A EX (20)
S EX (20) F GD(10)
E RM (30) A IN (40) s GD (10)
S TY (6)
R TY (6) E TY (6) E GD (10)
R TY (6)
I TY (6) I GD (10) R TY (6)
P TY (6) P TY (6)
Health: 64 Health: 62 I TY (6)
Karma: 18 Karma: 22 p TY (6)
Resources: Typical (6) Resources: Typical (6)
Popularity: 0 Popularity: 0 Health: 60
KNOWN POWERS: KNOWN POWERS: Karma: 18
Force Shields: Barricade has the Flame: Captain Blaze generates Resources: Typical (6)
Amazing power to erect force shields white-hot streams of plasma from his
around him. Besides protecting him- hands. Whether this is a natural abil- Popularity: 0
self, Barricade has mastered two ity or the result of technology hidden
Power Stunts with this ability: in Blaze's costume is unclear, but it KNOWN POWERS:
does Incredible rank damage.
• Barricade can protect his team- Protected Senses: To protect himself Tasers: The Harrier battle armor
mates with a Power FEAT against from the glare of his own power, Cap-
his opponent's Agility tain Blaze wears tinted glasses comes supplied with needle-units ,,-._
• Barricade has used his shields which provide him with Typical re-
to wrap an opponent, preventing sistance against blinding lights. that are fired from modules in the
him from moving. Treat this as an Talents: Captain Blaze has been
Amazing-rank Grappling attempt. taught Martial Arts B. He is also ex- gloves. These needle-units deliver
Talents: Barricade has been trained pert enough with his flame blasts to
an Excellent jolt to the nervous sys-
in Martial Arts B. receive a + 1CS when using them .
tem of a target within two areas, and
Contacts: Barricade is an agent of Contacts: Captain Blaze is an agent
the Azanian government. of the Azanian government. can be fired either singly or in bursts
ADDITIONAL NOTES: ADDITIONAL NOTES: of five. There are 250 rounds in the
suit's supply.
Flight: The Harrier armor can move
at Good airspeed (6 areas per
round} by riding magnetic currents. r-.
Torpedoes: The suit also contains
two torpedoes, one in each glove,
which can be fired 5 areas and which
do Incredible damage.
Body Armor: Unless an opponent at-
tempts a specific shot at Harrier's
head, the armor provides Excellent
protection against physical attacks
and Typical protection against en- ~
ergy attacks.
Talents: Harrier knows Martial Arts
B.
Contacts: Harrier is an agent of the
Azanian government.
ADDITIONAL NOTES:
ROLE-PLAYING NOTES: ROLE-PLAYING NOTES:
Barricade is a little slow to react in
combat situations, particularly Captain Blaze is the most noble of
against foes with whom he has not the Supremacists, looking for a good
trained. He is level-headed and fight against an honorable and wor-
thoughtful in his patriotism. thy opponent. He is patriotic and will
follow orders from the Azanian mili-
tary.
ROLE-PLAYING NOTES: ,,.....-...._
Harrier is the least self-assured
member of the Supermacists. He is
eager to prove himself and is rash in
224
THE SUPREMACISTS
his actions. His patriotism for Azania VOORTREKKER WHITE
is second only to that of the White
Avenger. STATISTICS: AVENGER
HUNGVR F RM (30) STATISTICS:
A RM (30)
STATISTICS: F GD (10)
s GD (10) A TY (6)
F EX (20)
A TY (6) E EX (20) s IN (40)
S PR (4) R GD (10)
E PR (4) I IN (40) E RM (30)
R TY (6) p GD (10) R TY (6)
I TY (6) Health: 90 I PR (4)
P TY (6) Karma: 60 p GD (10)
Health: 34 Resources: Typical (6) Health: 86
Karma: 18 Popularity: O Karma: 20
--, Resources: Typical (6) Resources: Good (10)
Popularity: O KNOWN POWERS: Popularity: 0
Senses: All of Voortrekker's hunting
KNOWN POWERS: senses are magnified. He can track KNOWN POWERS:
Energy Vampirism: Hungyr has prey in unusual surroundings with In- Flight: The White Avenger has Good
Amazing rank Energy Vampirism, as credible skill. (4 areas per round) flight speed.
detailed in the Ultimate Powers Talents: Voortrekker has Martial Arts Augmented Vision: The White
Book. If Hungyr touches his oppo- A, B, D, and E. He is also a Weapons Avenger has Remarkable Intuition
nent, he drains 50 points from the Master. when sight plays a role. He also en-
opponent's powers, Strength, and Contacts: Voortrekker is a freelance joys infravision.
~ Endurance, adding half of the operative working with the Azanian Skin Armor: The White Avenger's
drained statistics to Strength, and government. He has no other con- dense flesh gives him Good protec-
half to Endurance. The White tacts. tion against physical or energy
Avenger is particularly vulnerable to weapons.
Hungyr's attacks; in this case, ADDITIONAL NOTES: Talents: The White Avenger has
Hungyr's powers function at Un- managed to learn Martial Arts B in
earthly rank. training.
Talents: Hunger is proficient at Mar- Contacts: The White Avenger is al-
tial Arts C. most a national symbol of Azania. He
Contacts: Hungyr is an agent of the is an agent of that government.
~ Azanian government.
ADDITIONAL NOTES:
ADDITIONAL NOTES:
ROLE-PLAYING NOTES:
Voortrekker is usually a loner, hunt-
ing whatever prey he is hired to pur-
sue. He is willing to engage in
honorable combat against an oppo-
nent he respects.
ROLE-PLAYING NOTES: ROLE-PLAYING NOTES:
Hungyr is quiet and studious. His The White Avenger is particularly
vampiric touch is all that sustains flamboyant in his blind patriotism to
him, and he is willing to use it against Azania. He is eager for battle to pro-
civilians as a terrorist tactic, but he mote Azanian ideals.
does not make a big show of his
powers. His·loyalty to Azania is un-
shakable.
225
=====i-----""'E:....___--==~-
226
TAKI
STATISTICS:
F TY (6)
A GD (10)
s PR (4)
E EX (20)
R EX (20)
I GD (10)
p GD (10)
Health: 40
Karma: 40
Resources: Poor (4)
Popularity: 1
BACKGROUND
Real Name: Takeshi Matsuya
Occupation: Student
Legal Status: U.S. citizen with no
criminal record
Identity: Taki's abilities as a mutant
are not known to the general public
Place of Birth: Unrevealed
Marital Status: Single
Known Relatives: Mother and fa-
ther (unidentified, deceased), uncle
(unidentified)
Base of Operations: St. Simons
Academy, New York City, New York
Past Group Affiliations: Ally of the
"X-Terminators"
Present Group Affiliation:
KNOWN POWERS: can imagine in detail. For instance, strength , and Poor control.
Transmutation: Taki possesses the he would have to know how to design Dyslexia: Taki suffers from dyslexia,
mutant ability to transmute metal, a computer to create one. This will which requires him to make a Yellow
plastic, glass, and rubber into any normally necessitate a Yellow or Red or Red Typical FEAT roll to read, and
shape or form that he can conceive Reason FEAT roll, although simple a Feeble Yellow or Red roll to write.
with Remarkable ability. Anything objects (such as wheeled vehicles, Talents: Despite his youth, Taki has
.~ that Taki creates has Remarkable simple projectile weapons, etc.) may the Physics, Computers, Electron-
, statistics: a gun would do Remark- require either a Green FEAT roll or ics, and Repair/Tinkering skills. He
able Force or Energy damage, a heli- no roll whatsoever based on the sim- is also skilled at constructing vehi-
copter would have Remarkable Air plicity of the object in question. cles of any sort, and receives a
Speed. Taki canot create objects out Wheelchair: Taki lost the use of his
of thin air: he must have something legs in an automobile accident and is + 1CS there as well.
to work with. Normally he uses his unable to walk. He normally moves
own wheelchair for transmutations, around in a wheelchair that has Typi- Contacts: Taki is close friends with
but he can alter other objects. The cal ground speed, Good material the mutants Leech and Artie Mad-
only limitation his transformations dicks, and has helped the other
have is that energy must be sup- members of t he "X-Terminators." X-
plied. The battery in his wheelchair
only has enough power to provide 227
the equivalent of Typical lifting
strength. Other objects will have
Strength equal to their own weight.
Taki can create generators that refo-
cus energy from other sources, such
as the mutant Boom-Boom's Time
--.._ Bombs.
Since the events of Inferno, Taki
has lost much of his power and now
he can only create objects that he
Factor has taken him under their yo~thful proteges of X-Factor (Rusty,
wing because of his mutant status
and efforts to thwart Inferno. Skids, Boom-Boom, and Rictor). To-
ADDITIONAL NOTES:
HISTORY gether they traveled to New York City
ROLE-PLAYING NOTES:
~riginally, Taki had a large chip on Taki is the son of Japanese- but Taki was kidnapped by N' astirh's
his shoulder and considered himself American citizens who were killed in
superior to his fellow students and an automobile accident when he was goblin minions. N'astirh believed
teachers alike. He does want about six. That same accident cost
friends, however, and has become him the use of his legs. An uncle took that Taki could create a computer
close pals with Artie and Leech . He him in , but viewed him as a burden
tends to be overconfident, and is not and shipped him off to St. Simons tha.t coul~ handle the magic spells
as experienced a fighter as he would Academy for Pre-Adolescents. That
like to think he is. same uncle felt a responsibility to at- which N astirh needed to open a
tempt to have Taki healed, but the ef-
forts of various doctors proved gateway between limbo and Earth.
useless .
Taki was able to, but stalled for time
At St. Simons, Taki encountered
the mutants Leech and Artie Med- until the X-Terminators could arrive
dicks who had been sent there by X-
Factor. At that time the demon and rescue the babies that N'astirh
N' astirh had been sent to Earth by
S'ym to find children of power. Leech was using to open a pentagram to
and Artie were kidnapped and Taki's
mutant power manifested for the first Limbo.
time when he transformed his wheel-
chai~ into a battlewagon to fight the In the final confrontation between
goblins. His inexperience and
Leech's power-nullifying abilities al- N'astirh and S'ym, N'astirh allowed
lowed him to be defeated and the
goblins escaped. himself to be infected with the trans-
When the teachers refused to be- mode virus which affected him in a
lieve his story, Taki called in the other
way so that he could use Taki's com-
puter whereas previously his de-
monic nature prevented him from
doing so. In a last ditch effort Taki
caused the computer he had created
to revert back to thneorcmoaml.puNt'ears, wtirah~
who was linked to
completely obliterated.
This effort cost Taki some of his
power, limiting his abilities to trans-
mute nonorganics. He, Artie, and
L.eech returned to St. Simons where
Taki is still attempting to overcome his
dyslexia while perfecting his abilities.
228
TARANTULA
STATISTICS:
F EX (20)
A RM (30)
S EX (20)
E RM (30)
R TY (6)
I GD (10)
P GD (10)
Health: 100
Karma: 26
Resources: Good (10)
Popularity: - 6/4 in own country
BACKGROUND make a Yellow Endurance FEAT roll ), L~~
or be at - 3CS on all physical activi-
Real Name: (I) Anton Miguel Rodri- ties for 1-10 rounds. A second dose FAS ER I P
guez; (II) Unrevealed would require an additonal Yellow EX RM IN AM FE TY TY
Occupation: (I) Revolutionary, ter- Health : 140
rorist, later government operative, Endurance FEAT roll or the victim In this form Tarantula had four addi-
later professional criminal ; (II) Gov- tional spider-like arms extended
ernment operative would have to roll on the "Kill?" ta- from his chest. These arms could at-
Legal Status: (I) Citizen of an uni- ble. Although it was not common , ei- tack anyone in the same area and
dentified South American country ther Tarantula could increase the ended in razor sharp claws made of
with an international crime record; Good strength material capable of
(II) Citizen of an unidentified South dose so that both effects would take doing Excellent edged damage. He
American country with no criminal place in a single dose instead of two. was capable of spinning a web of Re-
record there. deported from the U.S. Mutated Form: During the period markable strength material at any
as an illegal alien target within two areas.
Identity: (I) Publicly known; (II) Se- when the original Tarantula was mu- Talents: Tarantulas I and II both had
cret but known to government au- tated into a giant spider, he pos-
thorities sessed the following abilities: a + 1CS to hit with their edged weap-
Place of Birth: (I & 11) An unidentified 229
South American country
Marital Status: (I & II) Unrevealed,
presumed single
Known Relatives: (I & II) None
Base of Operations : (1) An un-
named South American country,
.later New York City and Miami
3each; (II) An unnamed South Amer-
ican country
Past Group Affiliations: (I) Former
ally of Lightmaster, Kraven the
Hunter, the Jackal, Senor Suerte II,
and the Brand Corporation; (II) Agent
of his country, temporary ally of Cap-
tain America (John Walker)
Present Group Affiliation:
KNOWN POWERS:
Spiked Apparel: Both Tarantulas
wore boots equipped with retract-
able spikes made of Excellent
strength material that could do Ex-
cellent Edged damage. The first Ta-
rantula also wore gloves equipped
with retractable blades of the same
material. The blades and point were
anointed with poison which was in-
jected when the spike did damage.
The poison required the victim to
ons, Martial Arts B & E, and Acrobat- repressive dictatorship. The govern- mutagenic process that the Taran-
ics. Both were soldiers and had the ment created the costumed identity tula was undergoing. As a result, the
Military talent as well. of the Tarantula for Rodriguez, in- Tarantula transformed into an eight-
Contacts: Tarantula I had been an tending him to serve as their coun- limbed being that resembled a hu-
ally of Lightmaster, Kraven the try's counterpart to the United manoid spider, possessing
Hunter, Senor Suerte II, and the States' Captain America. The Taran- superhuman strength. Spider-Man
Brand Corporation . He had a num- tula was sent to hunt down his former himself, who had arrived on the
ber of criminal connections in both revolutionary comrades, a mission scene, and Will o'the Wisp both bat-
the Miami Beach and New York City that gave him great pleasure. tled the transformed Tarantula, and
underworld. Tarantula II was a fully- the latter two fell into Jamaica Bay,
recognized operative of his govern- But the Tarantula could still not re- although they survived the plunge .
ment and could call upon soldiers strain his love of violence and killing. Tarantula continued to mutate and fi-
from that country to aid him. He was During the interrogation of a cap- nally, he and Spider-Man met in bat-
temporarily able to call upon the aid tured revolutionary, he murdered a tle atop a New York City building. By
of sympathetic U.S. government offi- guard who would not let him beat the now the Tarantula looked like an
cials, but these connections were prisoner as much as he wanted. As a enormous spider with no trace of hu-
later revealed and the government result, the Tarantula was forced to man appearance at all. His mind was
forbade any further aid to Tarantula flee the country. becoming increasingly primitive and
or his country's government he could only speak in broken
After a series of unrevealed ex- phrases. Horrified at what he had be-
ADDITIONAL NOTES: ploits, the Tarantula arrived in New come, and seeing policemen
York City and began familiarizing amassed on the sidewalk and street
ROLE-PLAYING NOTES: himself with the city's criminal under- below, the Tarantula committed sui-
Tarantula I was a ruthless mercenary world. He hired accomplices and hi- cide by hurling himself from the roof
whose revolutionary fervor and later jacked a dayliner tour boat on the the building. He was dead from po-
conversion to government service Hudson River to rob the passengers lice gunfire before he landed on the
were a slim excuse for his own ex- and hold them for ransom. The cos- street below.
cessively violent tendencies. He was tumed crimefighters known as
extremely bloody and a true merce- Spider-Man and the Punisher dis- Several months later the same
nary. Tarantula ll's first loyalty is to rupted the Tarantula's plan, and the government that had originally em-
his government, but he still enjoys vi- Tarantula and his accomplices es- ployed Rodriguez recruited a sec-
olence and will go to great lengths to caped. Subsequently, the Punisher ond , unidentified man to become the
avenge any defeat. defeated the Tarantula's accom- Tarantula, injecting him with drugs
plices, and Spider-Man captured the that gave him enhanced fig hting
HISTORY Tarantula himself. abilities and strength . The new Ta-
rantula traveled to the United States
Anton Miguel Rodriguez was a mem- Somehow regaining his freedom to kill those who fled the regime. Ta-
ber of a small revolutionary band that once more, Rodriguez kept a low pro- rantula killed Armando Ruiz, an em-
opposed the dictatorship of an uni· file in the Miami beach area and en- ployee at The Daily Bugle, then
dentified South American country. gaged in smuggling activities. He was proceeded to hunt down other ref•·
Rodriguez and his associates were finally hired by a representative of the gees. It was revealed that a m \
terrorists who blew up supply trains, Brand Corporation, a subsidiary of called South and assorted allies 1i1
kidnapped politicians and held them Roxxon Oil, to silence an informer other intelligence agencies were
for ransom, and then killed them if known as "Nose" Norton. Again the supporting Tarantula's government
the ransom was not paid . Rodriguez Tarantula clashed with Spider-Man and providing him with aid in the
was particularly bloodthirsty, how- and failed in his assignment. U.S. The new Captain America,
ever, and his fellow revolutionaries John Walker, was assigned to work
expelled him from their organization Then , however, Brand representa- with Tarantula.
shortly after he murdered a guard tives offered to bestow superhuman
without cause during a robbery. powers similar to Spider-Man's upon Tarantula and Captain America
tracked down Spider-Man and Taran-
Rodriguez then went over to the the Tarantula if he would use them to tula engaged the hero in combat.
other side and joined the army of the kill Spider-Man. The Tarantula Spider-Man was able to defeat Ta-
agreed, went to Brand 's laboratories rantula and Walker refused to inter-
230 in Queens, New York, was injected vene. Tarantula was deported to his
with a mutagenic serum, and was native country while Walker revealed
placed in an electrolyte bath while to his own superiors that South had
wearing a life support harness. been working without authorization
to back the South American country.
During the procedure, Will o'the The Tarantula is presumably still ac-
Wisp, who held Brand responsible tive in his native country, quashing
for his own transformation into an in- dissent.
human creature, began wreaking
havoc on the machinery in the labo-
ratory, causing power discharges
that radically affected the ongoing
STATISTICS: Project: Pegasus, and any group the ROLE-PLAYING NOTES:
FF have aided. In his original lumpy form, the Thing
F IN (40) was morose and easily angered. By
A TY (6) ADDITIONAL NOTES: the time he had transformed to his
S UN (100) latest, spiky form, the Thing had be-
E UN (100) come downright mellow, and was a
R GD (10) capable leader. As of this writing, he
I EX (20) has been returned to human form is
P RM (30) content. In any form , he is a relent-
Health: 246 less fighter who will sacrifice any-
Karma: 60 thing to help his friends. Ben is in
Resources: Remarkable (30) love with Ms. Marvel.
Popularity: 80 (10 as Ben Grimm)
23 1
BACKGROUND
Real Name: Benjamin Jacob Grimm
Occupation: Adventurer
Legal Status: U.S. citizen with no
,,.--..,, criminal record
Identity: Publicly known
Place of Birth: New York City
Marital Status: Single
Known Relatives: Daniel and Elsie
(parents, deceased), Daniel Jr.
(brother, deceased), Jacob (uncle),
Petunia (aunt)
Base of Operations: Four Free-
doms Plaza, New York City
~ Past Group Affiliations: Fantastic
Four, Unlimited Class Wrestling Fed-
eration
Present Group Affiliation:
KNOWN POWERS:
After Ego: The Thing is the super-
powered form of Ben Grimm. Ben
cannot voluntarily transform himself.
Currently, Ben is in his human form ,
~ for which he has the following statis-
tics:
FAS ER I P
EX GD GD GD GD GD GD
Health: 50
Karma: 30
BodyArmor: The Thing's spiked hide
gave him Amazing protection
against physical and fiery attacks
and Remarkable protection against
other forms of energy attack.
Hyper-Breath: As a Strength Power
Stunt, the Thing can exhale an Ex-
cellent intensity windstorm whith a
range of up to 2 areas.
Talents: The Thing is trained in Mar-
tial Arts B and Wrestling. He has In-
credible Reason in the fields of
,,,.--..__ Piloting and Aircraft Design
Contacts: The Thing can call on the
Fantastic Four, the Avengers, the
Unlimited Class Wrestling Federa-
tion, many former SH IELD agents,
HISTORY and pilot Grimm was forced to abort " secret wars," he found himself able
the flight and return to Earth . to change to human form and back.
Benjamin Grimm was born into pov- Once the secret war was over,
erty. After the death of his parents, The four young people discovered Grimm remained on the planet for
Ben was taken in by his Uncle Jake, that the cosmic radiation had trig- months. Eventually, however, he
who had risen from poverty to be- gered mutagenic changes in their found himself trapped once again in
come a successful physician and bodies. Grimm was transformed into his monstrous form, and he returned
was married to his first wife Alyce. At an orange-colored, thick-skinned , to Earth. There Grimm learned that
first, Ben resisted their kindness to- heavily muscled, and superhumanly Johnny Storm and Alicia Masters
ward him, but eventually he returned strong "thing." Grimm, morose over had become lovers, and that Reed
their love. Ben left his life with the his new grotesque appearance, Richards had known about his men-
Yancy Street Gang behind , became named himself the Thing. Under Ri- tal block. Grimm became furious and
a football star in high school, and chards' leadership, the Fantastic distraught and quit the Fantastic
Four has become Earth's most hon- Four, following which he worked for a
won a football scholarship to college. ored team of superhuman adventur- time as a superhumanly strong wres-
Grimm's college roommate was ers. tler for the Unlimited Class Wrestling
Federation , and also participated in
Reed Richards, a brilliant science Over the years, the Thing's epider- missions with the West Coast Aveng-
student who became his closest ers.
friend. During their first meeting , Ri- mis has changed from an abnor-
chards confided in Grimm his inten- mally dense, somewhat lumpy, but When Reed and Sue Richards an-
tion to someday build a starship for still comparatively smooth hide nounced they were leaving the
interstellar travel. Grimm jokingly through a long-term stage as a flexi- Fantastic Four to rear their son in rel-
promised that he would pilot the star- ble, interlocking network of rocklike ative normality, the Thing became
ship for Richards should he ever lumps, to its recent form as a net- head of the group. He has shown
build it. work of rough, spiky plates. His su- himself to be an able , level-headed
perhuman strength has increased leader. However, he still harbored
Upon graduating, Grimm went into considerably with each change. some resentment toward the Human
the U.S. Air Force and became a Early in Grimm's life as the Thing, he Torch due to Johnny's marriage to
highly skilled test pilot and astro- would sometimes revert to his origi- Alicia. Still, the addition of Ms.
naut. In the mean time, Richards nal human form unexpectedly. But Marvel II to the Fantastic Four gave
went ahead with his project to build a neither the changes nor Richards ef- Ben a realistic outlet for his long-
starship, using both his own fortune forts to turn Grimm back to human submerged romantic side. When
and funding from the U.S. govern- form have ever proven to be perma- Ms. Marvel initially joined the
ment. When the federal government Fantastic Four, Ben was concerned
threatened to withdraw its funding nent. Instrumental in helping Grimm with helping her develop a stable,
from the starship project, Reed Ri- to adjust to his life as the Thing was healthy outlook on life. Since the ac-
chards decided to take the starship the blind sculptress Alicia Masters, cident that transformed her into a
on a test flight himself as soon as with whom Grimm fell in love. Grimm "she-thing " and him into his more
possible . Grimm was persuaded to achieved the ability to transform powerful spiked form, they saw each
serve as pilot, and Richards' future other as ideal mates. Ben has re-
wife Susan Storm, and her young from his Thing form to human form verted to his human form , seemingly
brother Johnny insisted on going as and back at will. However, fearing permanently at this writing, and the
passengers. The four were subject that Alicia Masters could love him effects of this change have yet fo be
to intense cosmic ray bombardment. only as the Thing, Grimm suffered felt on Ben's romance with Ms.
The controls, too, were damaged, from a subconscious block that pre- Marvel.
vented him from being human.
When Grimm was transported to
the distant " Battleworld" by the alien
Beyonder for the first of the so-called
232
TOMBSTONE
,-. STATISTICS:
F RM (30)
A EX (20)
S EX (20)
E RM (30)
R TY (6)
I GD (10)
P GD (10)
Health: 100
Karma: 26
Resources: Good (10)
Popularity: - 4
BACKGROUND
Real Name: Lonnie Lincoln
Occupation: Mob Enforcer, Hit-Man
Legal Status: U.S. citizen with a
criminal record
Identity: Publicly known
Place·of Birth : New York City, New
York
Marital Status: Single
Known Relatives: None
Base of Operations: Mobile
Past Group Affiliations: Enforcer
for several syndicate organizations
in the Midwest and East Coast
Present Group Affiliation:
KNOWN POWERS: ROLE-PLAYING NOTES: " friendship" with Joe Robertson ,
Kevlar Vest: Tombstone wears a Tombstone is a natural bully and which he has pretty much overcome
kevlar vest that provides him with Ex- criminal who has always been at- since Robertson confessed to the
cellent protection against bullets and tracted to violence. He likes to culti- federal authorities, and his inexperi-
guns, and Typical protection against vate his image as a dangerous man ence with superhuman individuals.
edged weapons and blunt attacks. (which is already pretty strong), and He was caught off-guard by Spider-
Talents: Tombstone is trained in has a sick sense of humor. He has Man 's preternatural strength and
Martial Arts Band E, and Tumbling. two weak points, however-his agility, and would probably take pre-
,,.----. His strong willpower gives him the cautions if they were to meet again.
equivalent of the Resist Domination
skill.
Contacts: Tombstone has been em-
ployed by any number of criminal or-
ganizations, including the
Philadelphia mobs for over 20 years.
He was employed by the Arranger,
personal aide to the Kingpin, during
his time in New York City.
ADDITIONAL NOTES:
233
HISTORY called, due to his bizarre appear- Once there, Robertson attempted to
ance and lethal reputation) kill Mon- take Tombstone into custody. Tomb-
Tombstone was born Lonnie Lincoln tana. Robertson arrived at the stone easily overcame him and dam-
in the slums of New York City. His bi- meeting spot only to find that the in- aged his back, although he refused
zarre, albino appearance made him formant had been killed by Tomb- to kill him because of his perceived
an outcast, and the constant fights stone, who was waiting for " friendship" with Robertson . Ro-
he got into soon gave him a taste for Robertson . Frightened, Robertson bertson had made a tape of his
blood. He started with extortion in kept silent on the entire affair. knowledge of Tombstone's activities
high school and first began a "friend- before confronting Tombstone, how-
ship" with Joe Robertson by beating For the next 20 years, Tombstone ever. The tape eventually fell into Pe-
him to prevent him from printing a remained in Philadelphia. Although ter Parker's hands. When
story in the school newspaper. As a he had been arrested a number of Tombstone threatened Parker's wife
result, Robertson withdrew the story. times for various murders, nothing Mary Jane, Peter chose to confront
had been proven as the witnesses al- Tombstone as Spider-Man while in
Lincoln never graduated, and ways either " disappeared " or re- Atlanta. Although Spider-Man was
drifted into mob activities as an arm- versed their testimony because of caught by surprise by Tombstone's
breaker. He later "graduated" into Tombstone's actions. His reputation ferocity and strength, his superhu-
professional murders with a Phila- eventually made him important man abilities eventually allowed him
delphia syndicate. He was responsi- enough that he was contacted by the to defeat the hitman with ease.
ble for the death of an " Ozzy" " Arranger," the personal aide to the
Montana, a local crime boss who Kingpin. He came to New York City With Robertson's taped confes-
was giving the Philadelphia synid- and carried out several important sion , Tombstone was convicted and
cate problems. Robertson, a night jobs, including the recruitment of a fi- sent to prison. However, Robertson
desk reporter for a local paper, was nancial broker and mutant named was also charged and convicted as
called in by an informant who had an accessory to murder. Robertson
seen Tombstone (as Lincoln was Roland Rayburn, who became the is currently in the same cell block as
Persuader. Tombstone, although it remains to be
seen whether Tombstone will suc-
Robertson eventually overcame ceed in killing him.
his fear of Tombstone and arranged
a meeting with him at Battery Park.
234
TYPHalD MARV
,,-----.. STATISTICS:
F IN (40)
A IN (40)
S GD (10)
E RM (30)
R TY (6)
I GD (10)
P PR (4)
Health: 120
Karma : 20
Resources: Good (10)
Popularity: o
BACKGROUND
Real Name: Mary (last name unre-
vealed)
Occupation: Former actress, crimi-
,,---..... nal
Legal Status: U.S. citizen with a
criminal record
Identity: Known to the authorities
Place of Birth: Unrevealed
Marital Status: Single
Known Relatives: None
Base of Operations: Mobile
Past Group Affiliations: Employee
and companion of the Kingpin
..--....._ Present Group Affiliation:
KNOWN POWERS: Mary is dominant. However, Mary phoid's psionics allow her to use this
Telekinesis: Typhoid has Typical possesses none of Typhoid 's other talent without the two rounds of
strength Telekinesis that can be powers, nor is she even aware she study). Typhoid is skilled in Tumbling
used at a one-area range. She can has them. She can, however, sum- as well.
manipulate only one object at a time, mon up Typhoid if she wishes to do Contacts: Typhoid has been the as-
but with fine precision. As a Power so, for instance, to save her life. sociate of the Kingpin.
Stunt, she has Poor rank Pyrokine- Mary has the following statistics: ADDITIONAL NOTES:
s is , the ability to start small fires.
,,--.__ .Mind Control: Typhoid is able to tele- FAS E 235
pathically broadcast commands to PR TY PR TY
others, giving her Good Mind Con- Health: 20
trol. Her victims usually do not real- Talents: Mary has the Acting talent.
ize they are being manipulated. She Typhoid is a Weapons Specialist
only gives simple commands (such with her machetes, a skill probably
as " Look at me" or "Fire your gun"), augmented by her telekinesis. She
and rarely uses this power on her op- knows Martial Arts C and D (Ty-
ponents once combat has begun.
Out of combat, she can make a man
fall in love with her if she succeeds in
a Power FEAT against her target's
Psyche, taking a -1 CS penalty. Ty-
phoid seems willing to spend Karma
on this roll.
Weaponry: Typhoid carries two ma-
chetes, which do Excellent Edged
damage.
,,-----.. Alter-Ego: Typhoid Mary is a schiz-
oid, a character with two separate
personalities. Typhoid is aware of
the Mary personna, and can even ex-
ert her Mind Control powers when
ROLE-PLAYING NOTES: While Typhoid had always known the Kingpin , who offered her a mil-
As Mary, she is quiet, loving, and of Mary and her activities, Mary re- lion dollars to break Daredevil's
gentle. When she found out that she mained unaware that she had an al- heart. She accepted, but found her
had an evil alternate personna, she ter ego. More amazing, the two Mary personna falling in love with
made a decision to commit suicide, personnae had completely different the costumed crimefighter. Worse
sacrificing her life to keep the evil at heart rates, alpha waves , electro- yet, the Kingpin had fallen under Ty-
bay. encephalogram readings, and even phoid's charms and changed her as-
different scents . In fact, Typhoid signment to a simple assassination.
As Typhoid, she is a wild seeker of constantly runs a moderate fever. Ty- But Mary had grown stronger
pleasures, caring little for human life phoid did cooperate with her doctors through the love she had for Mur-
and nothing at all for Mary's moral once when they trained her in teleki- doch and Typhoid found herself un-
qualms. While she often finds men to nesis as a test. Typhoid excelled in able to carry out her assignment.
wrap in her charms and do her dirty her talent to move small objects. She looked through the Kingpin 's
work for her, Typhoid is certainly not Mary manifested no such powers. files on Daredevil and chose to enlist
shy about entering combat herself. an army of Daredevil's more recent
After several years, Typhoid Mary and powerful enemies to serve as
HISTORY escaped her institutions and disap- her army, beating Daredevil to the
peared for a significant time during brink of death before allowing Ty-
The early childhood of Typhoid Mary which she was presumably learning phoid to kill him herself. By this time, ,..--..,.
is not well documented. It is known hand-to-hand combat skills. She Mary had been made aware of Ty-
that she spent most of her life in one turned up later as an extremely suc- phoid 's existance and sought to kill
institution after another as doctors cessful stage actress. After a short herself by jumping off a bridge. Coin-
attempted to diagnose or cure her but highly acclaimed career, boosted cidentally, this had been the same
dual personality complex. In her perhaps by Typhoid's ability to con- bridge from which Typhoid had
Mary personna, she was fragile, trol people's minds, she fell out of dropped Daredevil days before.
sickly, and prone to epilepsy and sight again. Some time later, she ap- Mary looked down to see Daredevil
other medical disorders. As Typhoid, peared in Chicago as Typhoid , oper- fighting for his life against a demon-
she was utterly unapproachable and ating as a thief and blackmailer. She possessed vacuum cleaner. She
uncontrolable. Also, Typhoid turned to New York City, Hell 's rushed to his aid, only to instictively ,,--......
seemed to have none of the ail- Kitchen in particular, to prey on crimi- call up Typhoid when the vacuum ex-
ments, including epilepsy, that nals. Her change might be explained ploded.
haunted Mary.
by Mary's buried influence on the Ty- Typhoid Mary's current where-
phoid personna. abouts are unknown.
Here she came to the attention of
236
~ STATISTICS: URTHONA
F RM (30) ROLE-PLAYING NOTES:
Urthona is canny and cunning, will-
A TY (6) ing to arrange intricate plans if they
S RM (30) will help him achieve his goals. He
E IN (40) seeks power in any form and his ulti-
R EX (20) mate goal is to grind the cosmos un-
I EX (20) der his heel.
P MN (75)
Health: 106 237
Karma: 115
Resources: Incredible (40)
Popularity: - 25
BACKGROUND
Real Name: Urthona
Occupation: Tyrant
Legal Status: None
Identity: The populace of Earth is
unaware of Urthona's existence
Place of Birth : Unrevealed
Marital Status: Inapplicable
Known Relatives: None
Base of Operations: A distant
planet in this dimension
Past Group Affiliations: None
Present Group Affiliation:
KNOWN POWERS: Contacts: None
~ Growth: Urthona is 14 feet tall and ADDITIONAL NOTES:
has Typical Growth, giving his oppo-
nents + 1CS to hit him with physical
weapons.
Dense Flesh: Urthona's alien skin is
resistant to physical attacks. He has
Typical protection against Energy at-
tacks and Poor protection against
physical damage.
,,--...._ Magic Spells: Urthona is a very capa-
ble sorcerer, capable of casting
spells at Unearthly rank. However,
he is sharply limited by his race's in-
ability to call on dimensional ener-
gies without artificial means.
Therefore, he can only use Personal
or Universal energies.
Equipment: Urthona sought to steal
Doctor Strange 's mystical
paraphenalia for his own purposes.
Strange destroyed all the properties
except for the Darkhold. That cursed
text is till in the hands of Urthona,
and allows him to cast Dimensional
spells dedicated to evil entities at In-
credible rank.
Talents: Urthona has a Mystic Back-
ground, and is well-versed in Occult
~ Lore. Like all members of his race,
Urthona is trained in Melee Weap-
ons, and he also possesses the
Leadership talent.
Strange, and set him to battle as his agent, and Strange borrowed __
Strange while the Sorcerer Supreme
was away from his Sanctum Sanc- the Skrull spacecraft from Reed Ri-
torum, simultaneously making con-
HISTORY tact with Topaz and preparing a spell chards to surprise his enemy by tak-
that would summon the entire Sanc-
Urthona first became aware of Doc- tum to his planet, several galaxies ing a physical passage to Urthona's
tor Strange when one half of the soul away from Earth . By using dark
of the empath Topaz came into his spells, Doctor Strange was able to planet. There, Strange (inhabiting
possession . With it, he was able to defeat Urthona's champion, but his
make contact with the other half of body was critically injured while do- Rintrah 's body) and Urthona en-
Topaz, who at the time dwelt with ing so. In his injured state, Strange
Doctor Strange. From Topaz, gaged in a duel, during which Wong
Urthona learned of Strange's mighty could not prevent Urthona from tak-
talismans of power. Since Urthona ing the Sanctum as well as Wong, was severely injured. In order to
was incapable of casting Dimen- Strange's manservant, and Topaz,
sional spells without assistance, he both of whom were in the house save his friends, Strange destroyed
lusted after the Sorcerer Supreme's when it was taken .
artifacts. To that end , he plotted all his mystic talismans, rather than
Strange's death and usurping After a brief pause for healing,
Strange's title. Strange set off after his possessions. to allow Urthona to use them.
His own body still weak, Strange al-
Urthona held a great tournament lowed an alien apprentice named Urthona, possessing only the
among his champions, selected one Rintrah to accompany him, serving
who might have a chance against Darkhold, a tome beyond Strange's
ability to destroy, fled the scene of
battle. Topaz, made whole once
again, healed Wong, but Strange
could find no trace of Urthona. He is
presumably researching the fell se-
crets of the Darkhold , but otherwise
his whereabouts are unknown. .--..._,
238
,..---...._ STATISTICS:
F TY (6)
A EX (20)
s TY (6
E GD (10)
R TY (6)
I TY (6)
p TY (6)
Health: 42
Karma: 18
Resources: Poor (4)
Popularity: 0
BACKGROUND
Real Name: Pricilla (last name unre-
vealed)
Occupation: Adventurer
Legal Status: U.S. citizen, presum-
,,-, ably with no criminal record
Identity: Secret
Place of Birth: Unrevealed
Marital Status: Unrevealed
Known Relatives: None
Base of Operations: Mobile
Past Group Affiliations: Associate
of Steve Rogers (The Captain), D-
Man, the Falcon, and Nomad
~ Present Group Affiliation:
KNOWN POWERS:
None
Talents: Pricilla's tenure with several
acrobatic superheroes has given her
the opportunity to learn Martial Arts
A and E, and Wrestling.
Contacts: Vagabond is on good
terms with D-Man, the Falcon, and
~ Captain America.
ADDITIONAL NOTES: ROLE-PLAYING NOTES:
Vagabond is a brave young woman,
willing to go to some lengths to expe-
rience the thrills she enjoys, but not
foolhearty enough to enter into com-
bat with opponents who are out of
her league unless she finds it neces-
sary.
239
- ------- ----- - -- ----- - '
-- - - -..... -~
HISTORY
Little is known of Pricilla before she
rode up with Nomad to join Demoli-
tion Man and the Falcon to search for
the missing Steve Rogers. It has
been suggested that she met Nomad
somewhere in his travels and fell in
love with him. Pricilla adopted a
masked identity under the code-
name Vagabond, complementing
the name Nomad.
For a time, Vagabond followed No-
mad, D-Man, the Falcon, and The
Captain, as Rogers was calling him-
self, staying out of combat unless it
proved necessary, for she had little
combat traif!ihg and no powers or
equipment,that might help her in a
fight. During this time, Nomad 's feel-
ings of paranoia deepened. He ac-
cused Vagabond of dating D-Man
behind his back. Worried that No-
mad might seriously assault her,
Vagabond ended their relationship,
although she intended to stay with
the group. Nomad continued to be
irked by her presence, however,
even after he had begun a rough-
and-tumble relationship with the re-
formed Serpent' Society member
Diamondback. Vagabond contrib-
uted what she c9uld to the team 's ef-
forts to protec:r Washington D.C.
from the Serpent Society's nihilistic
assault on the city's water supply,
but left quietly shortly thereafter. Her
current whereabouts remain un-
known.
240
,--..... STATISTICS:
F IN (40)
A IN (40)
S AM (50)
E IN (40)
R GD (10)
I RM (30)
P TY (6)
Health: 170
Karma: 46
Resources: Typical (6)
Popularity: -15
BACKGROUND
Real Name: Edward Brock
Occupation : Former newspaper re-
porter, criminal
Legal Status: U.S. citizen with a
~ criminal record
Identity: Publicly known
Place of Birth: Unrevealed
Marital Status: Single
Known Relatives: None
Base of Operations: Mobile
Past Group Affiliations: None
Present Group Affiliation:
KNOWN POWERS: some of the damage directed tacks. It has 30 points of Health, and
~ Webbing: Brock's living costume pro- against him. He is considered to automatically recovers 6 points of
have Typical protection against blunt Health each round it's injured. If it is
vides him with a renewable source of physical damage. taken below 0 Health, the costume is
materi al which he can use as Symbiote: Many of Venom's powers "unconscious" tor 1-10 hours. The
webbing. He can fire Amazing come from the symbiote that Brock costume is psionically bound to
strength webbing which clings to his wears as a costume. The costume Brock, but if he is deprived of it, he
targets with Incredible rank. As long can alter its size and color at Brock's has the following statistics:
as the webbing is still connected to desire, dressing him in any style he
Brock's costume , he can manipulate prefers. Characters adjacent to FASE
the strands as if they were part of his Venom may attempt to target the GD GD EX EX
~ body. Once separated from Brock, costume itself at - 4CS. The cos- Health: 60
the webbing dissolves in 5-50 min- Weaknesses: Venom's costume is
utes. T he costume can supply tume has Remarkable resistance to vulnerable to certain attack forms. It
enough webbing for an attack every both blunt and edged physical at-
third round. (It reabsorbs web- tacks, but none against energy at- suffers + 2CS of damage when at-
strands when Brock is travelling by tacked by sonics, and + 1CS when
swing-lines and hence can travel in-
definitely in such a manner.) If the 241
costume is taxed beyond this limit, it
takes Good damage. See below for
the effects of this damage.
Fangs: Venom manifests a wicked
row of two-inch teeth. If he wished to
bite someone, venom would deliver
Excellent Edged damage.
Spider Sense Immunity: Brock's cos-
tume cancels Spider-Man's Combat
Sense. Not only does this allow
Brock to blindside Spider-Man, but it
~ pen al izes Spider-Man - 2CS on
Dodge and Evade maneuvers.
Skin Armor: Although it is not known
how, Brock's costume cushions
confronted with fire. If someone at- HISTORY vengeance on the man who had ,r----
tempts to psionically sever the bond spurned it. It gave Brock superhu-
between Brock and the symbiote, it Eddie Brock was a reporter for The man powers, with which the pair
would prove to be difficult (consider Daily Globe, the traditional rival of hunted down Spider-Man (knowing
the bond to be of Amazing material The Daily Bugle. Brock was known as Parker's dual identity) and nearly
strength), but any damage to the an outstanding reporter, uncovering killed him. Spider-Man foiled their at-
bond is taken by Brock. obscure information where no one tempt by remembering that the sym-
Talents: Brock was a dedicated else could. As his reputation grew, biote was vulnerable to loud noise .
newspaperman, and receives a Brock found it harder and harder to Venom was arrested and sent to the
live up to. Eventually, he began fabri- Vault, a maximum-security prison for
+ 1CS to his Intuition when attempt- cating small details, and then entire super-powered felons.
stories. One of these fabrications
ing to uncover information outside was discovered by Peter Parker, a Venom escaped and pursued
combat. freelance photographer working for vengeance. Parker's wife Mary Jane
Contacts: None the Bugle. The Bugle exposed the spotted Venom at their old apartment
story, effectively embarrassing the and alerted her husband to the dan-
ADDITIONAL NOTES: Globe and ending Brock's career as ger. Spider-Man pursued his enemy,
a newspaper reporter. only to be attacked in a meat-
ROLE-PLAYING NOTES: packing plant where he had webbed
Venom really hates Spider-Man! He Some days earlier, a device of his street clothes. Parker fled that ,,----.....
would go to any lengths to kill Spider- Doctor Doom's had penetrated the encounter, leaving behind a stack of
Man, but wants to deliver the killing Baxter Building, home of the change-of-address notices. Brock
blow himself. Brock and the symbi- Fantastic Four. The device released went to Parker's new address and
ote have formed a partnership of from captivity the alien costume that threatened to harm his relatives un-
sorts, and Brock spends much of his Spider-Man had discovered in the less Spider-Man met Venom for a
time talking to his costume. Although first " secret war." Spider-Man had showdown on the tip of Montauk. At
he is certifiably insane, Brock is very that encounter, Parker offered him-
intelligent. He has a great deal of in- since abandonned the symbiote, as self to the symbiote, who still
formation at his fingertips, and he is it was draining his vitality, and asked " loved " him. The alien tried to sever
quick to make accurate deductions. the Fantastic Four to keep it safe, as its bond with Brock, against Brock's ,,--...,.
it was somehow in " love" with wishes, but the strain proved to be
Spider-Man and wished to rejoin with too much , and the pain of the at-
him. The costume, escaped and tempt knocked both the symbiote
while hunting for Spider-Man, found and Brock unconscious. Venom is in
Brock ready to commit suicide. It custody at this time.
sensed Brock's hatred of Parker, and
bonded with Brock, hoping to gain
242
,.--...._ STATISTICS: 200 miles from a fault, his powers ADDITIONAL NOTES:
are reduced another rank. If he is
F PR (4) isolated from the Earth , Vibro has no
powers whatsoever.
A GD (10) Talents: None. Previous to his trans-
formation , Professor Vibereaux was
s TY (6) well-versed on seismology.
Contacts: None
E TY (6)
R PR (4)
I TY (6)
p PR (4)
Health: 26
Karma: 14
Resources: Poor (4)
Popularity: - 5
BACKGROUND
Real Name: Alton Vibreaux
Occupation: Former geologist,
criminal
Legal Status: U.S. citizen declared
legally insane
Identity: Publicly known
Place of Birth: New Orleans, Louisi-
ana
Marital Status: Single
Known Relatives: None
Base of Operations: Southern Cali-
fornia
Past Group Affiliations: None
~ Present Group Affiliation:
KNOWN POWERS:
Seismic Waves: Vibro can somehow
direct the pressures along fault lines
into vibrating pulses through his
arms. These attacks are considered
to be Amazing rank Force blasts at a
range of 15 areas. As an established
Power Stunt, he can affect a living
r---.._ body, delivering Good Force dam-
age and compelling the target to
shake uncontrollably until a success-
ful Endurance FEAT roll is made
against Excellent intensity. Each
round the shaking continues, the vic-
tim takes Typical damage.
Force Screens: Vibro can cause vi-
brational defense screens to protect
himself with Good resistance against
Energy attacks, and Remarkable
protection against physical attacks.
He can combine this power with his
Seismic Waves, reducing his chance
to hit by -1 CS but requiring the tar-
get to make a Power FEAT against
Amazing intensity resistance to
close on Vibro.
,-----.... Weakness: Vibro is dependent upon
fault lines for his powers. If he is
more than 50 miles from a powerful
geological fault, his powers are re-
duced one rank. If he is more than
243
ROLE-PLAYING NOTES: lines from the inside. Vibereaux from the fault lines. ~
Since his transformation, Vibro has hired his work out to an unethical
been reduced to monomania, wish- surveyer named Franklin Fortney, He attacked Fortney when the sur-
ing vengeance on Franklin Fortney who instantly took a disliking to Vibe-
and Iron Man, and only dimly aware reaux, resenting the professor's aca- veyor was on an oil rig. James
of anything else. He has shown him- demic qualifications. Fortney
self clever enough to hold a town as threatened Vibereaux with violence Rhodes, wearing the Iron Man ar-
hostage for Iron Man's arrival, and to unless the geologist would use his
surrender when Iron Man was hold- harness at a time when an imminent mor, rescued Fortney, and Vibro then
ing him a quarter-mite above the earthquake was likely, a real danger
ground , but his mind is no longer ca- in the Southern California region swore to destroy Iron Man as well. Vi-
pable of any thoughts more compli- where Fortney was surveying. Vibe-
cated than these. reaux timidly agreed and seemingly bro almost succeeded, except that
perished when the expected tremor
HISTORY opened up a crevice under him and Iron Man managed to lure Vibro far
the magnetic harness could no
Alton Vibereaux was a professor of longer support him. Although it is un- enough away from the San Andreas
geology. He had taken a sabbatical clear as to what happened after·that,
by working in the field, developing a apparently Vibereaux was shunted fault to allow Iron Man to capture the
magnetic harness which would allow into an alternate universe. He re-
him to measure pressures in fault turned to the surface, his mind im- criminal.
paired, his body horribly disfigured,
and with the capability to draw power Vibro was next seen in a massive
prison-break-out by a number of su-
pervillains. Steve Rogers, as The
Captain, and his teammates D-Man,
the Falcon, and Nomad attempted to
round up the escaping criminals. Af-
ter Vibro attacked Nomad , Nomad
decided to allow the criminal to fall ,.....--..,..
from a height to his death. No trace
of Vibro was found, and his where-
abouts remain a mystery.
244
WARRIORS THREE
The companions known as the War-
riors Three joined together as a
group in recognition of their friend-
ships with one another. One of their
first missions was the restoration of
Hogun 's native land from the tyrant
who had usurped its rule, Mogul of
the Mystic Mountains.
The Three have fought together
countless times in defense of Asgard
and other realms against the forces
of evil. They most recently proved
pivotal in saving Asgard from the
menace of Seth when Hogun the
Grim lauched the Black Knight at the
Egyptian God of Evil and " killed"
him. Their further exploits are un-
recorded.
VCLSTAG
STATISTICS:
F RM (30) grappled targets. He can continue to ROLE-PLAYING NOTES:
A GD (10) do Excellent damage by bouncing
S AM (50) merrily. Of the Warriors Three, Volstag is the
E AM (50) Talents: Volstag is skilled in the use gentlest, willing to solve matters
peacefully if possible. This trait,
R GD (1 0) of all edged weapons ( + 1CS) but along with his immense size (he was
I EX (20) once in much better shape) and lack
P EX (20) finds it difficult to use many swords of weapon skills, made him the butt
as their reach often does not clear of many of Fandral and Hogun 's
Health: 140 his belly. As such, he has become jokes. While Volstag would alway
Karma: 50 proficient in unarmed combat, pull his weight in battle, so to speak,
Resources: Excellent (20) skilled in variants of Martial Arts 8 , he did so quietly and in unconven-
Popularity: 20 C, and E, as well as Wrestling . tional ways, usually out of the ene-
Contacts: Volstag is a member of my's sight. Of late, he has been more
BACKGROUND the Warriors Three and a loyal citi- willing to show his skill in combat,
Real Name: Volstag zen of Asgard. and the jokes have stopped . Volstag
,---.... Occupation: Warrior, Adventurer is patient and kindly as a father, but
Legal Status: Citizen of Asgard ADDITIONAL NOTES: ernest and brave in combat, willing
Identity: The general public knows to lay down his life for Asgard and
of Volstag but does not believe he is absolutely loyal to his fellow Warriors
from Asgard Three.
Place of Birth: Asgard
Marital Status: Married
Known Relatives: Gudrun (wife),
Aleric, Wolfe, Kevin, Mick (sons),
Frosi, Gudrun , Hilde {daughters)
Base of Operations: Asgard
Past Group Affiliations: Warriors
Three
Present Group Affiliation:
KNOWN POWERS:
Skin Armor: Volstag's girth adds
greatly to his Asgardian hardiness.
He has Remarkable resistance to
energy and physical attacks. Also,
he delivers Excellent damage on
others by sitting squarely on top of
245
FANDRAL physical and energy attacks. STATISTICS:
THE DASHING
Talents: Fandral is a master swords- F AM (50)
A EX (20)
man. In addition to the + 1CS he re- S AM (50)
E IN (40)
ceives when using any bladed R GD (10)
I EX (20)
weapon , he receives an additional P EX (20)
Health: 160
+ 1CS when using a sword, as well Karma: 50
as gaining + 2 on any initiative roll. Resources: Excellent (20)
Popularity: 1O
Due to his flamboyant fighting style,
he is also capable of performing Ac-
robatics and Tumbling in combat.
Contacts: Fandral is a member of
the Warriors Three and a loyal citi-
zen of Asgard.
STATISTICS: ADDITIONAL NOTES: BACKGROUND
Real Name: Hogun
F IN (40) ROLE-PLAYING NOTES: Occupation: Warrior, Adventurer
A RM (30) Fandral is called the Dashing with Legal Status: Naturalized c itizen of
S AM (50) good reason. He has an easy smile, Asgard
and his flashy fighting style is well- Identity: The general public knows
E IN (40) known around Asgard . He is a fierce of Hogun but does not believe his
R GD (10) and brave warrior, however, willing to godly origin
I RM (30) lay down his life to protect Asgard, Place of Birth: Unnamed land in the
and is absolutely faithful to his fellow dimension of Asgard
P EX (20) Warriors Three. Marital Status: Single
Health: 160 Known Relatives: None
Karma: 60 HOGUN Base of Operations: Asgard
THE GRIM Past Group Affiliations: Warriors
Resources: Excellent (20) Three
Popularity: 50 Present Group Affiliation:
BACKGROUND KNOWN POWERS:
Real Name: Fand ral Skin Armor: Hogun the Grim, like his
Occupation: Warrior, Adventurer fellow Asgardians, had Good protec-
Legal Status: Citizen of Asgard tion against all physical or energy at-
Identity: The general public does tacks.
not believe that Fandral is an Asgar- Talents: Hogun is a Weapon Spe-
dian cialist with his mace, which is made
Place of Birth: Asgard of Monstrous strength material. He ~
Marital Status: Single also has the Military talent. He is
Known Relatives: None
Base of Operations: Asgard skilled ( + 1CS) with all weapons.
Past Group Affiliations: Warriors
Three ADDITIONAL NOTES:
Present Group Affiliation:
ROLE-PLAYING NOTES:
KNOWN POWERS: Hogun is quiet and reserved, keep-
Skin Armor: Fandral, like all Asgar- ing his own council and speaking
dians, has Good protection from all only when he must. His respect and
friendship are difficult to earn, but
once he has given them, he will go to
great lengths to protect his friends.
His manner is stoic and somewhat
sour in the best of times (he has ,,..--....
rarely been seen to smile) and down-
right grisly when defeat seems cer-
tain.
246
, WARWOLVES
I KNOWN POWERS: about a disguised Warwolf if the
Possession: The Warwolves have character declares he is trying to do
,-....,. STATISTICS: the Monstrous ability to kill their vic- so and rolls a successful Reason or
tims by touching them with their Intuition roll (player's choice) against
F EX (20) tongues. Anyone reduced to 0 an Incredible intensity disguise.
A EX (20) Health in this manner is immediately Psychic Immunity: Warwolves have
S EX (20) killed, their bodies dissolving and an Unearthly Psi-screen due to their
E AM (50) leaving behind an empty skin . The alien nature. They also have Re-
Warwolves can somehow climb into markable resistance versus purely
R TY (6) this skin and masquerade as their magical effects.
victims. Climbing in or out of the dis- Tracking: Warwolves can psionically
I EX (20) guises takes one full turn , and a track their quarry with Amazing
P AM (50) character can spot something wrong chances for success.
Health: 110
Karma: 76
Resources: Varies
Popularity: - 50
247
Claws: The Warwolves have claws ROLE-PLAYING NOTES : jo's influence. The Warwolves were ,,,-...__
which they use to subdue targets Warwolves, usually hunting in packs an excellent choice on Mojo's part
they do not wish to kill. They gain of six creatures, take a great deal of due to their psionic immunity to Phoe-
joy in their pursuit of prey. They love nix's powers. She could perhaps
+ 1CS to strike when using their to absorb the life force of as many in- bring down a building on top of them,
cidental victims as possible, collect- but nothing more direct.
claws and do either Remarkable ing the skins as some people collect
blunt damage or Excellent Edged a wardrobe. The Warwolves fre- Phoenix was, however, a member
damage. quently bicker among themselves, of Excalibur at this time, and her
Talents: None but are more or less loyal to one an- friends foiled the Warwolves' first at-
Contacts: The Warwolves are other against outside forces. tack. Shadowcat, a member of Exca-
agents of Mojo, although they would libur, attempted to lure the Warwolves
have a hard time gaining aid from HISTORY into a trap by disguising herself as
him. Phoenix, assuming that her phasing
The Warwolves ae agents of the powers would keep her safe. Instead,
ADDITIONAL NOTES: extra-dimensional villain known as the Warwolves' alien natures inter-
Mojo, a tyrant who runs his realm like acted oddly with Kitty's powers. She
a frantic melodrama. He employs was not safe against their powers, but
Warwolves as minor trackers within in turn they had a difficult time con-
his realm or as big guns elsewhere. suming her life force. In short order, ,,-.....,
the Excalibur members had defeated
The first time the wolves appeared the Warwolves and placed them in a
in the Marvel-Earth dimension was a zoo exhibit. It is believed that two of
time when they were pursuing Rachel the Warwolves were killed in the com-
Summers, Phoenix, who had fled Mo- bat. If not, then there may be some
still at large.
248
WATCHDOGS
TYPICAL STATISTICS:
F GD (10)
A TY (6)
s TY (6)
E TY (6)
R TY (6)
I TY (6)
p TY (6)
Health: 28
Karma: 18
Resources: Typical (6)
Popularity: 0
KNOWN POWERS:
Equipment: The Watchdogs carry ri-
fles (see Player's Book page 42) with
two extra clips of 4 shots apiece.
T hey also carry handguns as side-
arms and occaisionally arm them-
selves with knives as well. The
Watchdogs wear helmets, which not
only hide their faces but also provide
them with Good protection against
blinding light. Their uniforms are
padded , providing them with Typical
protection against blunt physical
damage.
Talents: Most Watchdogs have
some talent ( + 1CS) with firearms.
Often they operate in packs led by a
member with Leadership talents. Of
course, particular members of the
organization have talents of their
own.
Contacts: There are presumed to be
almost a thousand Watchdogs. The
organization itself has Incredible re-
sources.
ADDITIONAL NOTES: ROLE-PLAYING NOTES:
The Watchdogs are a paramilitary or-
ganization operating for the most part
in the southeastern U.S., from Texas
on east and from Kentucky on south.
The organization is morally conserva-
tive, being opposed to libraries which
offer " sinful" books, health clinics
providing information on birth control,
and rock-and-roll radio stations. The
Watchdogs operate in teams of a
dozen or so operatives, burning build-
ings and occasionally lynching tar-
gets. Individual members can best be
described as fanatics.
249