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Published by archangel777, 2022-08-08 23:10:39

MU5 - Gamers Handbook 1989 Update

MU5 - Gamers Handbook 1989 Update

HISTORY Spider-man caught him and turned University Coliseum, where a micro-
him over to the police. wave energy exhibit was taking
Norton Fester was a crackpot scien- place. Fester encountered Spider-
tist who believed that he was a ge- Years later, Fester was still serving man and Giant-Man Ill (Bill Foster) at
nius, even though he had failed a jail sentence, and had been a the exhibit. Fester defeated both of
science courses in high school. One model prisoner. Then , a fellow pris- them and got away with an experi-
oner asked Fester why he hadn't mental microwave generator.
day he found a meteor fragment that used his super powers to escape Spider-man was able to tag Fester
he had seen landing. He took the from jail. Fester really hadn't thought with one of his Spider Tracers before
meteor to various places, trying to of it, so he promptly used his powers he got away.
get money for his research. He be- to escape.
lieved that meteors contained micro- While Spider-man and Giant-Man
scopic living matter, and he wanted Since Fester's arrest, Kyle Rich- were tracking him, Fester was busy
the funding so that he could prove it. mond (Nighthawk) had bought the building his latest invention (which
All his attempts to raise money he had modified from a basic design
failed, so he started working on the meteor from the Space Exhibit. Fes- he had seen in an old issue of Popu-
meteor at home. ter discovered this, and immediately lar Mechanics). This invention some-
stole it from him. Fester had a brief how drew raw energy from Fester's
Fester chipped away a part of the run in with Kyle in his Nighthawk cos- meteor collection and transformed it
meteor, which released a pocket of into microwave energy. The micro-
gas from its interior. Fester breathed tume, but he escaped with the me- wave energy was then routed to a
the gas, which clung to him, and teor. Nighthawk teamed up with
passed out. He awoke later to dis- Spider-man to capture him, but backpack Fester was wearing. The
cover that he now had amazing Nighthawk felt that Spider-man was backpack then transmitted the en-
strength and leaping abilities. Fester a little to blood thirsty so he left ergy directly into Fester's nervous
made a special suit and committed a Spider-man to locate Fester on his system.
series of bank robberies under the own.
name of the Looter. Worried that his Spider-man and Giant-Man ar-
powers might go away, and hoping to Nighthawk told Valkyrie, his fellow rived just after Fester had activated
increase them, Fester decided to get Defender, about the encounter with the invention. Surprisingly enough,
hold of more meteors. Spider-man and Meteor Man (Fes- the invention actually worked. The
ter's new name). Valkyrie berated glowing Fester began growing , as
The Looter tried to take a meteor his strength increased steadily. Fes-
at a local Space Exhibit, but he was Nighthawk for his foolishness and ter was having no trouble beating
stopped by Spider-man. Spider- then left to find Spider-man and help
man, as Peter Parker, happened to him capture Meteor Man. Valkyrie Spider-man and Giant-Man, and he
be at the exhibit when the Looter and Spider-man tried to stop Fester soon reached the height of a tall
made his move. The Looter es- from taking a small figurine sculpted building.
caped, but without the meteor. A from a meteor, but he escaped using
week later, the Looter tried to take his helium balloon. They caught up The microwave transmitter on
the meteor again, but Spider-man with him, and Valkyrie punctured the Fester's back suddenly exploded
was waiting for him. This time balloon. Valkyrie caught Spider- due to an energy overload. The en-
man, but Fester fell to the ground. ergy feedback rocketed Fester into
Fester's super powers allowed him the air, where he suddenly exploded
to survive the great fall. and apparently died.

Years later, Fester escaped prison
again, and went to the Eastern State

150

STATISTICS

F GD (10)

A GD (10)

s GD (10)

E RM (30)
R GD (10)

I EX (20)
p MN (75)

Health: 60
Karma: 105
Resources: PR (4)

Popularity: 5

BACKGROUND
Real Name: Danielle "Dani" Moon-
star
Occupation: Student, adventurer
Legal Status: United States citizen
Identity: Secret
Other Known Aliases: None
Place of Birth: Boulder, Colorado
Marital Status: Single
Known Relatives : Black Eagle
(grandfather, deceased) ; William
and Peg (parents)
Base of Operations: X-Factor's ship
Past Group Affiliations: New Mu-
tants
Present Group Affiliations:

KNOWN POWERS Dani sees someone in a life threaten- Brightwind: Brightwind is a winged
Solid Images: Dani is able to project ing situation , or if the person is fixing horse that Dani gained while in
solid images of a person 's greatest to enter such a situation. The referee Asgard. It has the following statis-
fear or desire, including her own. should make a secret roll to deter- tics:
This ability is Unearthly and does not mine if Dani saw the "death glow"
seem to have a limit on what it can around any of the characters before FASER I P
produce, except that none of the an adventure. This only occurs on a GD EX RM IN TY GD T Y
solid images' abilities or powers can red Psyche FEAT roll. If this occurs, a Health: 100
be above Unearthly. She has no con- random player will be unable to Karma: 22
trol over the images she draws from spend Karma on Endurance FEATs Powers: Excellent Flight and Un-
a person's mind, the images will act during the adventure. earthly Mind Link with Dani.
as their nature dictates. The solid im- Ghost Staff: Weapon created directly
age will only disappear if she creates from Dani's mind does Shift-Y dam- TALENTS
age to any god that is an aspect of Dani is a trained hunter, survivalist,
another solid image, meaning she death or evil. It can even effect Death. and an expert in horse riding and
must always have some sort of solid
image created from her mind. She care. She also receives a + 1 CS
usually keeps a smaller solid image
of her spirit lance on hand, worn 151
around her neck. If surprised , she is
allowed a red Psyche FEAT roll to
create something to protect her from
the surprise attack. This power can
even change another person's ap-

pearance and shape.
Telepathy: Monstrous rank ability
that only works with animal minds or
shape-changers in animal form.
Death Sense: Unearthly ability to de-
tect aura of imminent death. This
ability functions automatically when

when firing a bow and she now has Black Eagle contacted Professor threw Dani on the machine that was ,.-....
the Leadership and Resist Domina- Charles Xavier, who had been a able to take away a mutant's power. ,.-....
tion talents. Dani speaks fluent En- friend of Dani 's father in the army.
glish and Cheyenne . Glowworm and Bulk, two disfig· ,.-....
When Black Eagle first asked her ured mutants from New York City,
CONTACTS to go with Xavier, she angrily were dying nearby. The machine had
Dani has contacts with the New Mu- refused, believing all white men to already taken away their powers,
tants, X-Men , X-Factor, Excalibur be her enemy. While angry, she acci- and they were dying from the radia-
and the X-Term inators. dentally created a image of Black tion poisoning that had given them
Eagle's death that she had seen in a their powers in the first place. Dani
ADDITIONAL NOTES dream. She then agreed to go with had seen the Death Glow around
Xavier to learn how to control her them and had tried to help them. The
ROLE-PLAYING NOTES powers. Bulk's last dying effort was to push
Dani is a strong-willed young woman up on a lever on the machine that
who is very proud of her Cheyenne Before Xavier arrived , Black Eagle was taking away Dani's powers. The
heritage. She is extremely loyal to was killed by agents of Donald Bulk's efforts caused the effects of
her family, and her friends. She is Pierce. Pierce was a member of the the machine to reverse, actually in-
will ing to face Death itself in order to Inner Circle of the Hellfire Club, who creasing Dani 's powers.
save a friend. Dani takes her leader- was trying to oust Sebastian Shaw
ship of the New Mutants very seri- from control of the Club. Pierce After being freed from the ma-
ously, especially since the death of hated mutants and planned to kill chine by her friends, she discovered
Doug Ramsey. Xavier and any other mutants he
could locate. Dani was almost killed that her images were now solid and
HISTORY by Pierce's agents too, but she was that she had no real control over
saved by the mutant Karma and them after she created them. With
Danielle Moonstar is an American In- Xavier. Xavier told her about Pierce Dani 's new power, the New Mutants
dian of the Cheyenne tribe. Her and she agreed to work with him to were able to easily defeat the High
powers surfaced when she reached get revenge . Evolutionary's agents and escape
puberty, but she had no control over with Amara.
them. She scared everyone in the After Dani and several other young
community except her parents and mutants defeated Pierce, she agreed Dani and the New Mutants then
her grandfather, Black Eagle. Dani's to go with Xavier and learn how to use became involved with the alien slave
parents disappeared while on a her power. She soon came to care for merchant, Spyder. They escaped
camping trip in the mountains. Be- all her fellow New Mutants, no matter from her and got back to Earth. Dani
fore they had left, Dani had acciden- what their race. She and Rahne Sin- and her friends then became in-
tally projected images of them being clair became very close, mostly due volved in the Inferno occurring in
killed by a demonic bear. She was to their psychic link when Rahne New York City. There they worked
haunted by dreams of the bear. shifted into wolf form . Dani soon with Power Pack, Cloak and Dagger,
which she knew had killed her par- learned how to control her powers, and the X-Terminators while fighting
ents. The bear tried to kill Dani , but and how to create images other than the disasters and demons caused by
she was protected by her grandfa- a person's greatest fear. She and the Inferno.
ther's shaman spells. Cannonball became the team co-
leaders. At first Dani called herself After Inferno was over, Dani and
After her parents disappeared, Psyche, but she later changed her co· her friends went back to Xavier's
she lived for a time with some friends dename to Mirage. mansion. There they found Magneto
of the family, the Roberts. She acci- and the other Hellfire Club mem-
dentally used her psychic powers Later, while Dani and the other New bers. The mansion had been de-
and scared them. She went to the Mutants were prisoners in Asgard, stroyed in a battle between the
mountains and lived there for sev- Dani found out that she had the X-Men/X-Factor and Mister Sinister.
eral years with her grandfather. Death Sense that the Valkyries pos- Magneto finally revealed his true mo-
sess. Dani mentally bonded with one tives. He had been trying to gain con-
of the Valkyrie's winged horses, trol of various mutant groups, so he
whom she named Brightwind . When could create a consolidated power
Dani and the New Mutants returned base. As usual, Magneto planned to
to Earth, Brightwind accompanied take over the world for mutants. The
her. New Mutants witnessed a power
struggle between Magneto and Se-
Recently, one of the New Mutants, bastian Shaw. Magneto won , and
Amara (Magma), was captured by asked the New Mutants to join him.
agents of the High Evolutionary, who They refused, and Magneto allowed
planned to take her powers away them to leave.
permanently. The New mutants res-
cued Amara before her powers Mirage and the other New Mutants
taken away. During the battle, the have accepted an offer to stay with
High Evolutionary's agent, Stack, X-Factor and be trained by them,
aboard X-Factor's ship.

152

MISTER FEAR

STATISTICS

F TY (6)

A GD (10)

s TY (6)

E GD (10)
R GD (10)

I EX (20)
p GD (10)

Health: 32
Karma: 40

Resources: RM (30)

Popularity: - 5

BACKGROUND
Real Name: Alan Fagan
Occupation: Businessman
Identity: Known to police
Legal Status: U.S. citizen with crimi-
nal record
Other Known Aliases: None
Place of Birth: Madison, Wisconsin
Marital Status: Single
Known Relatives: Larry Cranston
(uncle, deceased)
Base of Operations: New York City
Past Group Affiliations: None
Present Group Affiliation :

KNOWN POWERS

Fear Compound: Mister Fear uses a

special chemical compound that is

based on pheromones, which are

special scents that cause various

emotional reactions in animals. Mis-

ter Fear uses a compound that

causes fear, making the victim want

to flee as fast and as far away as pos-

sible. This fear compound has an

Unearthly intensity rank . The fear

compound only works on animals

and humans native to Earth. Those

breathing it, or coming into contact

with the compound must make an

Endurance FEAT roll versus Un-

earthly intensity to resist its effects. If

breathed, the compound takes effect Mister Fear usually uses a gun that him from contacting the fear com-
shoots pellets containing the fear pound in any way.
immediately, if it is only absorbed compound. He fires the gun with Ex- Talents: Fagan has the Business/
cellent Agility and it has a 5 area Finance talent.
through the skin , it will take 3 rounds range, with one pellet affecting one Contacts: Fagan probably still has
area. Mister Fear sometimes uses a some mid-level contacts in the world
before it takes effect. If the victim is of business.
ring capable of injecting a concen-
effected by the compound, the vic- trated dose of the fear compound. He 153
must strike a character to inject the
tim 's Endurance decides how long compound. The ring does Poor dam-
age and can't penetrate body armor
the character is affected. of Typical rank or better, but the fear
effects take place immediately.
Endurance Rank Length of Fear Gas Mask: Mister Fear uses a gas
mask and sealed suit that protects
FE-TY 150 rounds

GD 100 rounds

EX 50 rounds

RM -AM 25 rounds

MN 10 rounds

UN 5 rounds

ShX-ShZ 1 round

ADDITIONAL NOTES: HISTORY classmate of Matt Murdock's, over-
heard Saxon kill Drago in the hotel
ROLE-PLAYING NOTES The original Mister Fear, Zoltan Drago, room next to "his. Cranston hated
The newest Mister Fear plans was the owner of a wax museum and Murdock and believed him to be
schemes that are much more ambi- an amateur scientist. He accidentally Daredevil. After Saxon's death, he
tious than the plans of the past Mis- discovered the fear compound and passed himself off as a relative of
ter Fears. Instead of limiting himself decided to use it for personal gain. Af- Saxon 's and got all the Mister Fear
to minor street crimes, he plans to ter creating a costume and a name, equipment. When both Daredevil
use fear on a grand scale to gain Drago joined the original Eel and Ox in and Murdock appeared in San Fran-
money and power. a series of crimes. They were eventu- cisco, Cranston knew they were the
ally caught by Daredevil and Drago same person . He became Mister
was sent to prison. Fear and attacked Daredevil , but he
was defeated and accidentally killed .
Drago, after being released from
prison, was killed by Samuel " Starr" Alan Fagan, Cranston 's nephew,
Saxon. Before killing him, Saxon got a hold of the Mister Fear's equip-
found out where a second Mister ment and planned to use it himself.
Fear costume and some fear pellets As Mister Fear, Fagan tried to put to-
were located. Saxon became Mister gether a small nuclear weapon , plan-
Fear and battled Daredevil. Saxon ning to blackmail New York City, but
was killed in a final battle with Dare- he was stopped by Spiderman and
devil, when he fell from an airship. Hawkeye. After Fagan served his jail
term, he got a court order which re-
Larry Cranston, a law school turned all the Mister Fear equipment
back over to him.

154

STATISTICS

F RM (30)
A RM (30)
S IN (40)
E AM (50)

R IN (40)

I RM (30)
P UN (100)

Health: 150
Karma: 170
Resources: IN (40)
Popularity: O/ - 30 (to mutants)

BACKGROUND
Real Name: Unknown
Occupation: Mastermind and mu-
tant killer
Identity: Existence known only to a

few mutants
Legat' Status: Unknown
Other Known Aliases: None
Place of Birth: Unknown
Marital Status: Unknown

Other Known Relatives: Unknown
Base of Operations: Secret base lo-
cated underneath an orphanage in
Omaha, Nebraska
Past Group Affiliations: Leader of
Marauders
Present Group Affiliation:

KNOWN POWERS of the base itself could shape Limitations: For some unknown rea-
Telepathy: Unearthly rank. Estab- change and move independently, ac- son, Sinister is extremely vulnerable
lished power stunts: cording to his mental commands. to Cyclops' eye-beams. Cyclops'
The base could form various offen- force beams are able to go through
• Astral Travel and Mastery. All of sive and defensive devices, in addi- Sinister's force shield, and they re-
Sinister's FEAT rolls on the Astral tion to various other pieces of
ceive a + 2CS on their damage rank
plane get a +2 CS. high-tech equipment and restraints.
Any one ability or power of the base when used against Sinister.
• Memory Control. Sinister can could have a maximum intensity of
enter a person's mind and fill it Monstrous. Talents: Sinister was trained in Med-
with false memories. He can also Mutant Detection: Mister Sinister ap- icine, Engineering, Psychiatry, Bio-
destroy a person's memories, to parently had mutant detecting equip- Chemistry, Genetics, Cloning ,
the point of wiping the victim's ment similar to Professor X's Computers and Electronics. He also
mind clean of any memories and Cerebro, allowing Unearthly Inten- has the Resist Domination and Lead-
personality. sity mutant detection. ership talents.
• Power Control. If he has a
chance to work on a person's mind 155
when they are young, or while they
are unconscious for a long period
of time, he can put mental re-
straints on them so that they can-
not use their powers against him.
Only a successful red Psyche
FEAT roll will free them from the
mental restraints.
• Force bolts of Unearthly inten-

sity.
• Force shields of Unearthly in-
tensity.
Base: Sinister was mentally linked
with every part of his base. The parts

Contacts: Mister Sinister was the glasses, so that Scott could control self, Wolverine, Storm and Cyclops
leader of the Marauders, and he was his powers. into Jean's mind. There they discov-
apparently able to make clones of ered Sinister destroying Madelyne's
any of the Marauders that were Luckily, Professor X got Scott memories, which Jean had ab-
killed . away from the orphanage and sorbed before Madelyne died. Wol-
trained him to be the leader of the X- verine and Storm convinced the last
ADDITIONAL NOTES: Men. Over the years Sinister kept remnants of Madelyne's personality
close watch on Scott and the X-Men , to fight back, which drove Sinister
ROLE-PLAYING NOTES and even somehow gained a tissue out of Jean's mind.
Mister Sinister is a ruthless man who sample from Jean Gray (Marvel Girl).
does not mind destroying peoples' He used the tissue sample to create Jean, while Sinister was in her
lives to gain more power. A powerful a clone of Jean Gray. The clone mind , learned that he was waiting for
mutant mastermind, he prefers to would later become imbued with a them at Professor X's Mansion. The
work in the background, letting the portion of the Phoenix Force. Sinis- heroes were attacked by members
Marauders do his dirty work. An arro- ter would give the clone a set of false of the Marauders when they got
gant and confident villain , he ex- memories, and the name of Made- there, and defeated them . While
pects complete obedience and lyne Pryor. questioning Polaris, who had been
perfection from his followers. His possessed by the entity known as
main goal seems to be to gain men- Sinister arranged for Scott and the Malice, the Mansion exploded. The
tal control over as many mutants as clone to meet, hoping they would fall explosion knocked out all the X-Men,
possible. in love. Sinister knew that any off-
spring from their union would pro- but Polaris stayed conscious. Sinis-
HISTORY duce a powerful mutant that he ter arrived and ordered her to kill all
wanted in his power. Things went as the X-Men but Jean Gray.
The origin of Mister Sinister is un- Sinister planned, and soon Made-
known , and will probably remain that lyne and Scott had a son. Polaris and Sinister were stopped
way. It is known that he had already by the late arrival of Longshot and
built an advanced base under an or- Meanwhile, Sinister sent his Ma- the Beast. Slowly, the other mem-
phanage in Omaha, by the time that rauders on a mutant killing spree. bers of the X-Men and X-Factor woke
Scott Summer's (Cyclops) parents The Marauders attacked the up and attacked. Unfortunately, Sin-
were kidnapped by the alien Shi'rah. Morlocks who lived in the sewers of ister and Polaris seemed to be able
Cyclops used his powers to save his New York City. This bought the Ma- to counter the heroes' every move.
brother and himself from a fall from rauders into conflict with the X-Men, During the battle, Sinister easily
an airplane, when their parents were which ended in a stalemate. During placed Scott under his control and
taken. Sinister's sensors detected told him about the real life Scott had
the use of the mutant power and Sin- the battle, the Marauders mentioned in the orphanage.
ister located them. Mister Sinister, but that is all the X-
Men would learn about him for a long The desperate heroes realized
Sinister had them both transferred time. that Sinister might be vulnerable to
to his orphanage, but he allowed Scott's force beams, since he had
Alex to be adopted by foster parents. Scott left Madelyne to go to the made sure of putting Scott out of
Sinister wanted to keep Scott and commission first. While the others
put him under his control. Sinister newly resurrected Jean Gray at attacked, Scott's brother, Alex, tried
tried to mentally put blocks on about the same time that Sinister de- to make Scott mad enough to break
Scott's powers, while at the same cided to take Scott and Madelyne's free of Sinister's control. At the same
time never letting Scott consciously son. Sinister's Marauders got the time, Alex was releasing his plasma
known he existed. A stubborn Scott baby, but Madelyne escaped. bolts at Scott, which increase the
resisted Sinister, until Sinister was power of Scott's force beams.
forced to create Scott's ruby quartz When the events known as the In-
ferno began , Madelyne, who had Suddenly, Sinister got possession
now become the Goblin Queen , took of Jean and kissed her. The mere
her baby from Sinister's base and sight of this broke Sinister's control ,
easily defeated Sinister. During the allowing Scott to fire his beams at
battle she learned of Sinister's plans Sinister. Beast snatched Jean away
and her real origin. The bitter Made- before the amplified force beams
lyne swore to destroy the baby, thus reached Sinister. The beams hit Sin-
ending Sinister's plans . ister dead on and totally destroyed
his physical body.
During her final battle with Jean
Gray, Madelyne mentally informed Considering Sinister's mental
Jean about Sinister and Madelyne's powers, and his cloning skills, there
real origin. After the battle, and Ma- is a chance that Sinister might reap-
delyne's death, the X-Men and X- pear.
Factor swore to get Sinister.

Before they could do anything,
Sinister mentally attacked Jean.
Psylocke, using her mental powers,
transported the astral bodies of her-

156

-r-~~~-- -~~

1t.-'__ - ~~

STATISTICS

F RM (30)
A UN (100)

S RM (30)

E RM (30)
R TY (6)
I EX (20)

P GD (10)

Health: 190
Karma: 36
Resources: GD (10)
Popularity: 0

BACKGROUND
Real Name: Unknown
Occupation: Assassin
Legal Status: Unknown
Identity: Secret
Other Known Aliases: None
Place of Birth: Unknown
Marital Status: Unknown
Known Relatives: Unknown
Base of Operations: Currently
Biltwell Hotel in New York City
Past Group Affiliations: Masters of
Evil

Present Group Affiliation:

KNOWN POWERS ADDITIONAL NOTES: ROLE-PLAYING NOTES
Stunning Gas: Mongoose can re- Mongoose is a blood thirsty assassin
who enjoys his work. During a battle
lease Unearthly intensity Stunning he can be as vicious and berserk as
Gas from the gauntlets of his cos- Sabretooth, but he is smart enough
tume, filling one area. to run when he knows is being
Claws and Teeth: The Mongoose beaten. He is a very patient man
possesses Good rank claws and when he is stalking his prey.
teeth.
157
Hyper-Speed: The Mongoose can
move at Unearthly rank speed. He
can use this power to actually run up
and down the sides of a building, as
an established power stunt.
Cellsmograph: This small device is
apparently attuned to the specific
cell structure of one single person.
This device works as an Unearthly
intensity Tracking ability. Mongoose

is known to have one such cellsmo-
graph that is attuned to Thor. It is not
known if he can program it to track
other individuals.

Talents: Mongoose has a + 1 CS
when fighting with his claws and
teeth. He knows Martial Arts B, and
he has the Acrobatics and Tumbling

talents.

HISTORY

Very little is known of Mongoose's
past, before he came to New York
City. He was smuggled out of his
country of origin by Baron Zema and
the Masters of Evil. He was appar-
ently supposed to join the Masters of
Evil on their assault on the Avengers
Mansion. The Absorbing Man and
Titania, in disguise, were supposed
to pick him up at the airport, but they
became involved in a battle with Spi-
derman. Mongoose, now that he was
in America, decided to forget about
the Masters of Evil and set out on his
own.

Mongoose was next seen attack-
ing Thor, who was at a construction
site in his civilian identity. Apparently
he had been hired by someone to kill
Thor, for an unknown reason. The
Mongoose, using his cellsmograph,
had tracked Thor down while he was
in his Sigurd Jarlson identity. Spider-
man intervened, giving Jarlson
enough time to get his hammer and
turn into Thor.

Spiderman and Thor fought Mon-
goose to a stand still, but Mongoose
escaped after creating a diversion.
Mongoose broke the support beams
holding up the building where they
were fighting. Fearing for the lives of
the construction workers on the
building , Thor held up the building
long enough for Spiderman to fash-
ion some temporary support so it
wouldn 't collapse.

The current location of Mongoose
is unknown, though he is probably
still somewhere in New York City.

158

STATISTICS

F TY (6)

A TY (6)

s TY (6)

E GD (10)
R GD (10)
I EX (20)
p IN (40)
Health: 28

Karma: 70

Resources: AM (50) (Queen)/PR (4)

Popularity: -111 o(Darkholders)

BACKGROUND
Real Name: Morgan le Fay
Occupation: Former queen, high
priestess, sorceress
,-..... Identity: General public believes her
to be a fictional character
Legal Status: Queen of Gorre, Sixth
Century A.O.
Other Known Aliases: None
Place of Birth: Tintagel Castle, Cor-
nwall, England
Marital Status: Widowed
Known Relatives: Duke Gorlois (ap-
parent father, deceased), Duchess
~ lgraine (apparent mother, de-
ceased), Arthur Pendragon (half-
brother, deceased), Morgause and

Elaine (sisters, deceased), King
Uriens (husband, deceased), Ewain
(son, deceased), Mordred (nephew,
deceased)
Base of Operations: Astral plane
Past Group Affiliations: Leader of
Sixth Century Darkholder Cult, Doc-
,,-.._, tor Doom

Present Group Affiliation:

KNOWN POWERS Universal Spells Dimensional Spells
Magic: Master Level Sorceress of Eldritch Beams/Bolts (Incredible). Chthon (Amazing)
the Faerie School of Magic. While Glamor (Remarkable) Darkhold (Monstrous) Only available
casting spells in Ireland or Britain, l/lusion (Monstrous) when she has the book.
Mental Control (Amazing) Demon Winds (Incredible rank, simi-
Morgan receives a + 2CS on FEAT Raise Dead Special Ceremony lar to the Winds of Watoomb spell).
magic that can only be attempted Dimensional Aperture (Amazing)
rolls. once on each corpse. A successful Gaea (Amazing). Morgan can en-
Psyche FEAT roll is needed for com- treat this entity for Plant and Nature
Personal Spells pletion. Control spells.
Astral Projection (Monstrous). Mor- Other Universal Nature Spells Other Universal spells (Incredible).
gan's body has been destroyed and (Amazing)
she only exists in astral form on the Other Universal Spells (Remarkable) Limitations: Pure iron weapons do
astral plane. double their normal damage when
Astral Supremacy (Amazing). Mor- used against Morgan.even if she is

gan receives a + 1CS on magic 159

FEAT rolls while on the astral plane.
Unlimited Shape-Shifting (Amazing).
Individual Shield (Incredible).
Flight (Incredible).
Other Personal Spells (Excellent)

in astral form. If she attempts spells Morgan married a King Uriens of Morgan often sent her astral self
while touching iron, or if large Gorre, a section of Britain, and they into the future, hoping to regain the
amounts are in the same area, she had a son, Sir Ewain. Darkhold in the Twentieth Century.
receives - 2CS on the FEAT rolls. She failed every time, mostly due to
During the time of Camelot, Mor- the intervention of Magnus. Magnus
Talents: Morgan's Reason is gan often attacked Arthur and his had been able to survive on the as-
Amazing when dealing with Occult knights. She hated Arthur because tral plane, and he could possess the
Lore . she wished to become the ruler of bodies of people on Earth.
Britain herself, and she despised
Contacts: Darkhold Cult Members him for encouraging the Christian re- Morgan often tried to gain control
ligion over the ancient Celtic religion of Jessica Drew, the original Spider-
ADDITIONAL NOTES she practiced. She also hated Arthur Woman. Jessica had spent many
because he was the offspring of an il- years of her life in suspended anima-
ROLE-PLAYING NOTES licit union between her mother and tion on Mount Wundagore. Morgan
Morgan is a stubborn and arrogant Uther Pendragon. believed that Jessica had absorbed
woman who is constantly involved in some of Chthon's powers, and she
complex schemes to gain more con- In between her battles with Arthur hoped to gain that power for herself.
trol and power. Her main goals are and Merlin, Morgan got her hands on
currently to find a host body for her the Darkhold . This book is the most Finally, with the aid of Magnus,
astral form , and to gain control over powerful book of evil magicks on the Spider-Woman's spirit travelled back
the Darkhold book again. Earth, and was written by the ancient in time and attacked Morgan in her
demon Chthon. Morgan created a castle. During the fight, Morgan was
HISTORY cult of occult students, called the knocked through a window and her
Cult of Darkholders, and tried to body was instantly destroyed, due to
Morgan Le Fay is the daughter of raise Chthon and bind him to her will. Merlin's spell of imprisonment. Un-
Duke Gorlois of Tintagil and his wife, The demon was successfully sum-
lngraine. Morgan is half-human and moned at Mount Wundagore in cen- fortunately, Morgan's astral self
half-faerie, which means that ln- tral Europe, but Chthon was too somehow survived and she cast a
graine must have been at least part powerful for her to control. She and spell that stopped Jessica's spirit
faerie. The faerie are a humanoid from returning to her own body.
race with powerful magical abilities, the cultists imprisoned Chthon be-
who come from a extradimensional neath Mount Wundagore, where he It is not known if the destruction of
world that borders the countries of still remains. Morgan's body happened before or
Britain and Ireland. Morgan Le Fay is after the fall of Camelot. It is rumored
also the half-sister of King Arthur Magnus, Morgan 's lover and ap- that Morgan was one of the people
Pendragon . prentice, had been disgusted with
the evil he saw in Morgan when she who transported the mortally
Morgan's magical abilities didn't gained control of the Darkhold. wounded Arthur to the extradimen-
surface until she reached puberty. About a year after Chthon had been sional land called Otherworld.
Morgan then seduced Merlin and successfully summoned, Magnus
tricked him into teaching her the arts stole the Darkhold and placed it in a Morgan's astral form survived in
of sorcery. After she had mastered tower on the Isle of Wight. The tower the astral plane, just as Magnus' had
the magicks of the the ancient Celtic was protected with spells so that no for centuries. Recently, Morgan's
religion, she became one of Merlin evil person could enter. Morgan spirit tried to enter the shell of
and Arthur's most dangerous ene- hunted down Magnus and killed his Spider-Woman 's body. Doctor
mies. physical body while his astral self Strange, the Avengers and the
was travelling outside of his body. Shroud entered the astral plane and
battled Morgan there. Morgan
Morgan tried to kill Arthur and de- formed a gigantic stone body out of
stroy Camelot many times, but she the substance of the astral plane, but
was always stopped by Merlin, King the heroes were able to destroy it.
Arthur, the original Black Knight and Magnus sacrificed his astral exist-
the other knights of the round table. ence so that Spider-Woman's spirit
At one point, Morgan was defeated could return to her body. Morgan's
by the combined might of her ene- stone body was smashed , and Doc-
mies, and Merlin imprisoned her tor Strange cast a spell to prevent
physical body in her castle. She her spirit from leaving the pieces.
could still cause trouble with her She somehow freed herself, and she
spells and followers, and travel to then tried to take possession of Lisa
other dimensions astrally, but if she Russell , a young woman who had
physically left her castle her body been cursed by the Darkhold in the
would die. past.

160

MR. JIP

STATISTICS

F TY (6)
A TY (6)

s GD (10)

E AM (50)
R EX (20)
I EX (20)
p AM (50)

Health: 72
Karma: 90
Resources: EX (20)
Popularity: 0

BACKGROUND
Real Name: Unknown
Occupation : Scholar, sorcerer
Legal Status: None
Identity: Secret
Other Known Aliases: Unknown
Place of Birth: Far East
Marital Status: Unknown
Known Relatives: Unknown, proba-
bly dead
Base of Operations: Mobile
Past Group Affiliations: Former pu-
pil of the Ancient One, employer of

Night and Day, master of Father
Delgado
Present Group Affiliation:

KNOWN POWERS Point every month. While usurping pet, that acts as his spy. The crea-
Magic: Master level sorcerer of the a body, Jip can program his vic- ture is able to split into two parts,
Chaos School of Magic. All Per- tim's subconscious mind to per- each part having one eye.
sonal, Universal and Dimensional form certain actions later, if for
spells are available to him , at Re- some reason the usurping proc- FAS ER I P
markable rank ability. ess is halted PR GD PR GD TY EX GD
Special Magic Spells: Jip has used • Enhancement. Amazing rank. Health: 28
the following three unique spells: Jip is able to cast the Enhance- Karma: 36
ment spell, which grants super Powers: Typical Fl ight, Unearthly
• Physical/Psychic Bonds. This powers to normal people. Detection of Evil/Dark Energy.
spell creates Unearthly strength Unique Body: Due to the nature of Yipyap is able to physically nerve
chains that bind the victim. The Jip's body, he has a number of extra link with Jip and show him exactly
chains also stop any sort of mental limbs and sensory organs that he what the creature has observed visu-
means of travel, such as teleporta- can extrude and use at will. ally.
·Yipyap: This magical creation is Jip's
tion. 161
• Usurp. Unearthly rank. This
spell allows the caster to force a
spirit from its body. The caster's
body can then absorb the flesh of
the abandoned body. This power
can only be used if the victim is not
aware of the existence of the
caster and his intent, otherwise
the victim could form psychic bar-

riers that would not allow the spell
to work. The victim of the spell
must be evil, or filled with dark en-
ergy, himself for the spell to work.
Bodies gained in such a manner
will decay at a rapid rate, causing
a permanent loss of one Health

Talents: Jip's Reason is Unearthly weeping over the dead city. The citi- powers again.
when dealing with the occult. He can zen, who would someday become Dagger did leave at first, but she
also read, write and speak a number the sorcerer supreme known as the
of ancient and modern languages. Ancient One, took Jip on as a stu- returned just in time to find Jip in the
dent. process of usurping Cloak's body.
Contacts: None Dagger defended Cloak and de-
Jip studied under the Ancient One feated Jip's agents, Night and Day.
ADDITIONAL NOTES : for many years, until he was caught The battle caused the being known
studying some books of dark magic. as the Predator to exit through
ROLE-PLAYING NOTES The Ancient One banished Jip, but Cloak, and attacked Day. The Preda-
Jip is a careful planner who has lived allowed him to live. Jip continued his tor scared Jip so bad that he fled.
a long time. He is extremely patient studies, but he was worried because
when involved in one of his complex he couldn 't live long enough to learn Later, Jip contacted Cloak, telling
schemes. His main goals in life are to Cloak that he still owed him for giving
constantly gain more occult knowl- as much as he wanted to. He learned him his powers back to him. He told
edge, and to prolong his life. He is how to continue his life span by Cloak to take Dagger to a certain
very condescending to everyone, usurping the bodies of others. Unfor- spot and leave her, and then return to
since he considers himself to be tunately, he can only usurp the Jip. Cloak agreed, planning to trick
more intelligent than everybody bodies of evil people, and the body Jip. Cloak teleported Dagger to what
else. At heart he is a coward. decays at a rapid rate. he thought was a safe spot. In actual-
ity, when he had tried to usurp
HISTORY He created the bizarre creature, Cloak's body, Jip had planted mental
Yipyap, to seek out evil people for suggestions in Cloak's mind.
Mr. Jip was born centuries ago him to usurp. Jip lived for many
somewhere in the Far East, under years in this manner, usurping body These suggestions caused Cloak
another name. At an early age, he after body. Recently, Yipyap found to leave Dagger at a spot where
left home to seek out as much knowl- the hero known as Cloak and the Night was waiting. When Cloak re-
edge as he could possibly learn. He darkn&ss he contained. turned to Jip, Jip used a magic spell
heard of an enlightened city called to stop him from going to rescue
Kamar-Taj, somewhere in the Hima- Jip planned to usurp Cloak's body, Dagger. Jip formed a scrying screen
layas. When he finally reached the but Dagger suddenly learned how to so that Cloak could watch helplessly
city, he found nothing but hulking ru- while Night attacked Dagger. Jip
ins. Saddened by the lost chance to keep Cloak's darkness at bay with then left Cloak alone to suffer while
gain more knowledge, he laid down her light powers. But Cloak feared he went back to his studies. Cloak
and cried. The last citizen of the city that now that he was normal, Dagger eventually escaped Jip's mystic
heard him, and thought he was wouldn't care for him as much as she bonds , thanks to the help of a child
sorcerer and the child's father.
had when he had been Cloak. Jip re-
alized this and set up a curio shop in Meanwhile, Night had caused
the neighborhood where Cloak and Dagger to become evil. Luckily, X-
Dagger lived. Factor intervened, stopping Dagger
and turning her back to normal.
Jip helped various people in the Night disappeared before she could
neighborhood, seeming to provide be apprehended.
miracles for them. The desperate
Cloak, hearing about the miracles Mr. Jip has vowed to gain his
the shop provided, entered Jip's vengeance on Cloak and Dagger.
shop for help. Jip, in the guise of a Recently, Jip has gained control over
middle-aged shopkeeper, gave him a Xavier Delgado, a former priest who
black cube in return for future serv- had become obsessed with Dagger.
ices. A despondent Cloak eventually Delgado has only recently been re-
gave in to temptation and took the leased from an insane asylum.
black cube, turning him back into
Cloak. Jip knew that Dagger would
leave Cloak if he accepted his

162

STATISTICS ROLE-PLAYING NOTES looks. Afterwards, she accepted her
Outside, Sharon was outwardly a new form, and she became a much
F IN (40) happy person who enjoyed life. In- more confident person. She also
A GD (10) side she was actually a lonely and learned how to accept responsibility
S MN (75) and not run away from it. She be-
E MN (75) confused person. She was con- comes angry when she hears of any
stantly running away from any sort of woman being hurt or treated badly
R TY (6) responsibility. When she met the by a man.
Thing, she found herself respecting
I TY (6) him and wishing that he would re- 163
P TY (6) spect her too. After she was brutally
Health: 200 molested by several men, she be-
Karma: 18 came extremely afraid of men and
Resources: GD (10)/ RM (30) with filled with self-loathing of her beauty.
the Fantastic Four When she became the She-Thing,
Popularity: 15 she was horrified by her grotesque

BACKGROUND
Real Name: Sharon Ventura
Occupation: Adventurer, ex-pro
wrestler, ex-stuntwoman, ex-scuba
diver, ex-motorcycle performer
Legal status: U.S. citizen
Identity: Public
Other Known Aliases: She-Thing
Place of Birth: Unknown
Marital Status: Single
Known Relatives: None
Base of Operations: Four Free-
doms Plaza, NYC
~ Past Group Affiliations: Thunderi-
ders, Grapplers, Unlimited Class
Wrestling Federation, Fantastic Four
Present Group Affiliation:

KNOWN POWERS
Body Armor: Incredible protection
against physical and fire attacks. Re-
markable protection against energy
attacks.

~ Talents: Sharon is skilled in a num-

ber of physical activities, including:
mountain climbing, skydiving, ski-
jumping, scuba diving, wilderness
survival, motorcycle riding and ani-
mal training . She also has the wres-
tling talent.

Contacts: Fantastic Four, Captain
America (Steve Rogers) and the
Thunderiders

ADDITIONAL NOTES:

HISTORY feelings towards her. While Ben was valved in a battle with the She-Hulk. ,r---..
a member of the World Class Wres- While they were fighting, the Thing
Sharon was the daughter of a career tling Federation, Sharon met Auntie left the hospital, not wanting them to
officer in the United States Army. Her Freeze, a manager for a group of fe- see his newly mutated body.
mother died while she was young, male wrestlers called the Grapplers.
and she grew used to being con- For a while, Ms. Marvel looked for
stantly shipped to various towns Freeze offered Sharon a chance to Malus. During her search , she met
when her father was transferred. Her join the Grapplers if she would go the Captain (Steve Rogers), and she
father had apparently wanted a son , through a special strength augmen- was molested by some men . A little
so he never really encouraged her or tation process. Sharon agreed and later she joined the Fantastic Four
praised her for doing anything right. went through most of the treatment, and has stayed with them since then.
She enrolled in military school, but which was administered by the crimi-
she was kicked out when she nal Dr. Karl Malus. She suddenly re- While battling the Arabic elec-
refused to testify against a room- alized that she was cheating herself tronic terrorist, Fasaud , the Thing
mate who was suspected of cheating by having her potential artificially in- and Mrs. Marvel were forced to take
on some exams. Her father never creased. She escaped before Malus one of Fasaud's space shuttles.
could forgive her for that, and he could inject her with the final drug of They defeated Fasaud in outer
died a year later, still angry with her. space, but the shuttle was badly
the process, which was actually a damaged in the battle. The shuttle,
She spent the next few years of highly addictive drug that would crash landed somewhere in the Wa-
her life training in a number of dan- make her dependent on Malus for kandan jungles.
gerous physical activities. She then the drug in the future. Sharon had
began to earn money in such profes- actually completed the augmenta- During the flight down, the shuttle
sions as movie stuntwork. She tion process and was now much and its occupants were bombarded
joined the Thunderider motorcycle stronger. with cosmic rays. After crashing, the
stunt team, and stayed with them for Thing found himself farther mutated,
a while. While on the team, she met Sharon contacted Auntie Freeze and Sharon had mutated into a form
Ben Grimm, the Thing. Ben was at- and joined the Grapplers, wearing a similar to that of Ben when he origi-
tracted to her because she reminded colorful costume and calling herself nally turned into the Thing.
him of his dream girl, Tarianna, Ms. Marvel. When Freeze learned that
whom he had met and lost on the Be- Sharon had not completed the treat- At one point Dr. Doom offered to
yonder's planet. ment, she was forced to order the restore her to her original form , in re-
Grapplers to capture Sharon. Sharon turn for betraying the Fantastic Four. ,,..---._
Sharon became fond of Ben, but escaped, with the help of the Thing. She violently disagreed and de-
she could not return his romantic feated Dr. Doom in battle. She is now
During the battle, the Thing a regular member of the Fantastic
started to mutate and change. Four, and her relationship with Ben
Sharon helped Ben get to a hospital, Grimm has begun to get more ro-
and then accidentally became in- mantic.

164

NANNY AND ORPHAN-MAKER

GROUP HISTORY BACKGROUND: Flight: Nanny flies at Excellent speed
Nanny and Orphan-Maker are a pair Real Name: Unrevealed (10 areas per round).
of would-be saviors of mutant chil- Occupation: Rescuer of mutant Armor: Nanny's armored shell has
dren, with Nanny as the brains and children
guiding force and Orphan-Maker as Legal Status: Unknown Excellent protection against physical
the brawn. Nanny's believes that Identity : Secret and energy attacks. She can fire a
parents of mutant children are evil , Place of Birth : Unrevealed barrage of bullets that do Excellent
especially those who abandon their Marital Status: Single damage (3 area range), or four rock-
children , so she and Orphan-Maker Known Relatives: None ets with a 6 area range that do In-
travel the world, searching for young Base of Operations: Mobile credible damage. If she has no
mutants to take care of, murdering Past Group Affiliations: Former weapons active, she can activate a
their parents if necessary. These member of the Right, partner of repulsor field that gives Amazing
children are called " The Lost Boys," Orphan-Maker, Leader of the Lost protection against physical attack.
taken from J .M. Barrie's Peter Pan, Boys Ship: Nanny has a mothership which
referring to the boys of Never Never Present Group Affiliation : has the following stats:
Land who will never grow up. Nan-
ny's first major mission was at the or- KNOWN POWERS Control: Excellent
phanage where Scott Summers Telepath: Nanny has Good rank te-
(Cyclops) was raised-where Mr. lepathy and Mind Control. She uses Speed: Monstrous
Sinister kept many mutant children , a drug ("pixie dust") to raise its ef-
including Christopher Summers, the Body: Excellent
son of Scott Summers and Madelyn fects by + 3CS.
Pryor, and Galen and Joey Grey, the Protection: Good
children of Sara Grey, Jean Grey's The ship had grappling arms which
sister. There, Nanny and Orphan- could grab an airplane and hold it
Maker fought Cyclops and Marvel (treat as Monstrous strength wres-
Girl for possession of the children.
Christopher Summers was taken by
demons in the service of N'astirh,
while the Grey children were taken
by Nanny.

Months later, following Inferno,
Nanny tried to capture Christopher
Summers (who had been recovered
by Cyclops) and several other mu-
tant children who X-Factor had res-
cued. They were opposed in their
efforts by X-Factor, who tracked
down the other children that Nanny
was holding, including the Greys.
Nanny and Orphan-Maker escaped ,
and remain at large at this time.

NANNY

STATISTICS:

F GD (10)
A GD (10)

s EX (20)

E EX (20)

R TY (6)
I EX (10)
p RM (40)
Health: 60
Karma: 56

Resources: Excellent (20)
Popularity: 0

165

tling attack)
Te/eport: Nanny has an unknown
means of teleporting herself and
Orphan-Maker in times of distress.
The range of this teleport is not yet
known.
Talents: Nanny is an exceptionally
gifted scientist, with Incredible Rea-
son in cybernetics.
Contacts: None

ADDITIONAL NOTES:

ROLE-PLAYING NOTES:
Nanny is an obsessed mother-hen
who cares deeply for her charges,
and treats them in a storybook man-
ner. She hates adults and will not
hesitate to kill them if they stand in
the way of her goal.

ORPHAN-

MAKER

STATISTICS:

F RM (30) Present Group Affiliation : ADDITIONAL NOTES:
A RM (30)
S IN (40) KNOWN POWERS ROLE-PLAYING NOTES:
E AM (50) Gun: Orphan-Maker's gun does Orphan-Maker has a personality"
R PR (4) Amazing intensity blasts in a five similar to a tough child. He is abso-
I PR (4) area range. lutely devoted to Nanny's every
P PR (4) Armor: Orphan-Maker's armor gives whim.
Health: 11 0 him Amazing protection against
Karma: 12 physical attacks and Incredible pro-
Resources: Typical (6) tection against energy.
Talents: Orphan-Maker is a weapon
oPopularity: -1
specialist, getting + 2CS with his
BACKGROUND :
Real Name: Unrevealed gun.
Occupation: Murderer of the par- Contacts: Nanny
ents of mutants
Legal Status: Unknown, probably a
minor
Identity: Secret
Place of Birth: Unrevealed
Marital Status: Single
Known Relatives: None
Base of Operations: Mobile
Past Group Affiliations: Partner of
Nanny

166

N'ASTIRH

.---._ STATISTICS:

F MN (75)

A IN (40)
S MN (75)
E UN (100)

R IN (40)
I EX (20)
P MN (75)
Health: 290
Karma: 135
Resources: Incredible (40)
Popularity: -1 O

BACKGROUND:
Real Name: Unrevealed
Occupation: Demon Lord , would-be
ruler of Earth and Limbo
Legal Status: Resident of Limbo
Identity: Secret
Place of Birth: Inapplicable
Marital Status: Single
Known Relatives: None
Base of Operations: Limbo
Past Group Affiliations: Servant of
the Goblyn Queen
Present Group Affiliation:

KNOWN POWERS computer. ADDITIONAL NOTES:
Techno-organic Virus: N'astirh was Flight: N' astirh flies at Remarkable
infected by the techno-organic virus flying speed (15 areas per turn).
of S'ym, who was in turn infected by Demonic Armor: N'astirh has Incred-
the Magus. He can convert the DNA ible protection against physical at-
structure of victims into additional tacks, and Remarkable protection
Health (the amount gained per touch against energy attacks.
is subject to Judge's discretion). He Vulnerable to Iron: As a demon, the
performs this as FEAT vs. Monstrous
intensity. Creatures of organic touch of iron and steel does + 2CS
metals, such as Colossus, are im-
mune to this power. damage against N'astirh.
Magic: N'astirh was a Master Sor- Talents: N'astirh has Amazing Rea-
cerer. Most of his magicks involved son with occult rituals.
rituals on a grand scale, such as Contacts: N'astirh has contacts with
ones that transformed New York into Magik and the Goblyn Queen.
an Inferno. N'astirh's ceremonious
magicks are time-consuming but
very powerful (Judge's option as to
effects. It is known that he planned to
permanently transform the Earth into
a demonic netherworld). His other
magicks included:

• Monstrous blast 5 area range

• Monstrous Mind Control , by
touch
Phasing: In techno-organic form,
N'astirh can phase with Amazing
rank intensity, typically to allow mis-
siles to pass through him.
Computer Link: After being exposed
to the techno-organic virus, N'astirh
had Monstrous powers to control any

167

ROLE-PLAYING NOTES: Limbo, things became tumultuous. shaped nexus, and manipulating
N'astirh's entire history consists of Magik did not rule Limbo with the Magik into closing it. He forced Taki
deceitful deals and manipulation of iron fist that demons were used to to build a computer that would run
those experiencing difficulty to get seeing in their personal rulers; while magic spells as programs, giving
what he wants. Dealing with N'astirh she was personally intimidating, the him nearly limitess magical power.
is much like dealing with the Devil in Darkchilde spent too much time on He manipulated S'ym into infecting
folk tales; you never get quite what Earth to maintain firm control of the him with the Technarch transmode
you expected, and it always turns out dimension. virus (see Magus), which gave him
against you in the end. N'astirh is tremendous power.
evil, arrogant, and highly overconfi- N'astirh began to gather his de-
dent. He does not hesitate to com- monic agents and scheme grander The gateway was destroyed when
bine technology and sorcery. schemes than a demon should Magik rejected her dark heritage and
scheme. Finally, his machinations reverted to her innocent six-year old
HISTORY came to a head. N'astirh attempted self, which she had been before her
to kidnap 13 babies and sacrifice initial entry into Limbo. The magic
N'astirh was one of a number of ma- them in a ritual known as Inferno, computer was destroyed by the X-
jor demons in Limbo , a demonic which would have given him control Terminators. Eventually, he made an
world originally ruled by Belasco. over limbo and Earth. He made alli- alliance with the Goblyn Queen, be-
Like the other major demon- ances (and broke or twisted them) coming her servant (if secretly desir-
sorcerers, N'astirh coveted control with Taki of the X-Terminators, S'ym, ing her power) in a last effort to bring
of Limbo, and desired to become and Magik; and also dealt with Mag- Inferno to life. N'astirh was finally de-
master of Earth as well. He waited neto and Madelyn Pryor, the Goblyn feated by X-Factor and the X-Men in
and he watched. Queen. First, he tried to open a gate- a fierce battle and seemingly de-
way between Earth and Limbo stroyed. Since death is rarely perma-
After lllyana became ruler of through which his demon horde nent for demons, it remains to be
could travel, using the 13 children's seen whether N'astirh will rise again.
souls as energy for the pentagram-

168

NIGHT SHIFT

GROUP HISTORY The group consists of an ever- absent, and Dansen Macabre or-
growing and changing roster. The dered an attack against the West
Night Shift is a group of supernatu- Shroud is its leader, and Dansen Ma- Coast Avengers in retaliation for the
rally oriented villains organized by cabre is his deputy. The group has arrest of Digger, a Night Shift mem-
the Shroud. The Shroud's true pur- seen major action on two occasions: ber. The attack was unsuccessful,
pose for the group is to combat evil first, when they assisted Captain but Night Shift escaped with the
that occurs during the night hours, America against Dr. Malus and the Shroud 's assistance. Their head-
sleazy underworld crime figures in Power Brokers, whose experiments quarters is a " haunted estate" in the
flooded Los Angeles's sewers with Santa Monica Mountains, defended
particular. (Most superheroes and rejected mutations for the Unlimited by traps appropriate to the setting.
their foes are active during the day.) Class Wrestling Federation. The
Because of their after-hours sched- second occured when Shroud was
ule, the Shroud 's group has become
known as "the Night Shift."

169

BROTHERS • Eggs: These eggs explode, re- Brothers Grimm. They used their ,...--...
leasing an Incredible corrosive powers to exact vengeance on a rival
GRIMM (range 2 areas). who cheated them, but were foiled
• Beanstalk: Usable only within 2 by Iron Man II. After leaving prison,
STATISTICS : areas from the ground, these they joined the Night Shift.
beans grow to create an Incredible
F TY (6) ensnarement attack. CANSEN
A GD (10) • Stardust: Acts as an Incredible MACABRE
paralysis attack (1 area range)
s TY (6) These items do not appear to be STATISTICS:
permanent (golden eggs created by
E RM (30) the suit quickly vanish). The suits ap- F EX (20)
R GD (10) pear to be compelling the Grimes A RM (30)
I GD {10) Brothers to use them in a criminal
p EX (20) manner. s GD (10)
Health: 52 Talents: The Grimes Brothers have
Karma: 40 Business skill. E RM (30)
Resources: Excellent R TY (6)
Popularity: - 5 ADDITIONAL NOTES: I EX (20)
p IN (40)
BACKGROUND: ROLE-PLAYING NOTES: Health: 90
Real Names: Percy and Barton The Brothers Grimm act insane, as if
Grimes they really were living inside a fairy Karma: 66
Occupation: Realtors tale.
Legal Status: U.S. citizens with Resources: Typical (6)
criminal records HISTORY
Identity: Known to American legal Popularity: o
authorities Criminal Nathan Dolly, a doll collec-
Place of Birth: Fresno, California tor, received two wooden dolls from BACKGROUND:
Marital Status: Single Wundagore Mountain, where the evil
Known Relatives: None entity Chthon is imprisoned. Dolly Real Name: Unrevealed
Base of Operations: Los Angeles, learned how to project his life force
California into and animate the dolls, referring Occupation: Priestess of Shiva
Past Group Affiliations: Night Shift to them as the Brothers Grimm. But
Past Group Affiliation: Dolly made the mistake of projecting Legal Status: Unrevealed ,,.---....
himself into both dolls at once and
KNOWN POWERS his consciousness was trapped in Identity: Secret
Battlesuits: The Brothers Grimm them permanently. When he co-
have battlesuits that allow them to erced the sorcerer Magnus into help- Place of Birth: Unknown
create a number of (often deadly) ing him escape from the dolls to
articles, all of which are nursery possess a human body, Magnus de- Marital Status: Single
rhyme and fairy tale related. Al- strayed him.
though these are the attacks that Known Relatives: None
they have used so far, it is probable Later, two businessmen named
that the Brothers Grimm costumes Percy and Barton Grimes, acquired Base of Operations: Los Angeles,
have not exhausted their "bag of Dolly's theatre and full-sized mani-
tricks" yet. They include the follow- kins of the Brothers Grimm. Trying California
ing items: on their clothes, the brothers found
they had the powers of the original Past Group Affiliations: Night Shift
• Golden Threads: Remarkable
Ensnaring missile (range: 3 areas) Present Group Affiliation:
• Flying Star: Made out of Excel-
lent material, this object can fly at KNOWN POWERS ~
Poor speed (4 areas/round)
• Pies: These pies explode and Dance: Dansen Macabre's powers
release a murder (group) of crows,
which fly around the hero. This come from her Dance of Death. The
hindrance causes a - 2CS penalty
on Agility FEATs. dance has the following effects:
• Dummies: These two dummies
are decoys. The character must • Hypnosis (Incredible Mind Con-
make an Intuition FEAT roll to dis-
tinguish from the real thing. trol)

• Death (Victim must make an En-

durance FEAT check and consult

the Kill table. Treat as if the Dance

were an Edged attack).

Psychic Invisibility: Dansen Macabre

is able to disappear at will with

Amazing ability. She may use this

power to be perceived by a limited

number of people (some but not all of

the people in a room). Those with

special senses may make an lntui-

tion check to spot her, with magical

senses at + 2CS. ,,.---....

Talents: Dansen Macabre has

knowledge of the occult via the cult

of Shiva.

170

NIGHT SHIFT

ADDITIONAL NOTES: Health: 130 BACKGROUND:
Karma : 12 Real Name: Sybil Dvorak
ROLE-PLAYING NOTES: Resources: Poor (4) Occupation: Socialite, cult leader
Dansen Macabre is merciless, de- Popularity: - 5 Legal Status: Naturalized U.S. citi-
voted to advancing the cause of the zen with no criminal record
cult of Shiva. She will not hesitate to BACKGROUND: Identity: Secret
lead Night Shift into brutal or crimi- Real Name: Roderick Krupp Place of Birth: Foscani, Romania
Occupation: Criminal Marital Status: Single
-- nal acts if she deems it necessary. Legal Status: U.S. citizen with a Known Relatives: None
She is extremely loyal to the cult of criminal record Base of Operations: Los Angeles,
Shiva. Identity: Secret California
Place of Birth: Unknown Past Group Affiliations: Night Shift
HISTORY Marital Status: Single Present Group Affiliation:
Known Relatives: None
Dansen Macabre is the high priest- Base of Operations: Los Angeles, KNOWN POWERS
ess of Shiva in Los Angeles. Believ- California Psychokinesis: Gypsy Moth is a mu-
ing that the Shroud was a priest of Past Group Affiliations: Night Shift tant with the power to manipulate
Shiva's rival Kali, Dansen set out to Present Group Affiliation: non-living materials by mental com-
destroy him, using a hypnotized mand. She has a preference for
·Spider-Man as a tool. Spider-Man KNOWN POWERS "soft" materials (organic tissue and
captured the Shroud, but the Shroud Shovel: Digger's spade is made of a fabric, as opposed to " hard" inor-
escaped, freed Spider-Man from Remarkable material strength steel. ganic ones). She can man ipulate
Dansen Macabre's control , and to- He can do Remarkable Edged dam- materials to Monstrous level, though
gether they defeated her. Knowing age with it. she only willingly affects materials
that the police would not be able to Talents: Digger is a weapon special- up to Remarkable rank. This is suffi-
hold someone with her abilities, ist with his spade, attacking at 2CS. cient to cause a hero's costume or
Spider-Man left her in the company hair to constrict or bind (a Wrestling
of the Shroud. ADDITIONAL NOTES: hold at costume 's material rank,
maximum of Remarkable) .
Months later, Dansen Macabre ap- ROLE-PLAYING NOTES:
peared as second-in-command of Digger is a stupid man whose natu- Gypsy Moth can also affect living
Night Shift, the Shroud's group of su- rally cruel ·instincts have been con- creatures , causing muscles to
perbeings. It must be assumed that trolled by the Shroud. cramp or skin to break. She must
Dansen Macabre and the Shroud make a Monstrous Control roll with a
have settled their differences, at GVPSVMOTH - 4CS to do this; if she is successful,
least to the Shroud's satisfaction. her victims must make an Endur-
ance FEAT or suffer up to Remark-
able damage (and possible stun).
Her powers have a one area range .
Flight: Poor (4 areas/round). She
can only levitate herself. Her wings
are purely decorative.

ADDITIONAL NOTES:

DIGGER STATISTICS: ROLE-PLAYING NOTES:
Gypsy Moth's prime goal is her own
STATISTICS: F TY (6) comfort and security. She is indolent,
A GD (10) but an intelligent combatant if forced
F RM (30) into battle.
A EX (20) s TY (6)
S IN (40)
E IN (40) E EX (20)
R PR (4) R PR (4)
I PR (4) I GD (10)
P PR (4) p PR (4)
Health: 42
Karma: 18
Resources: Remarkable (30)
Popularity: O

171

HISTORY ROLE-PLAYING NOTES: SHROUD -
The Hunchback is strong, v1c1ous,
Sybil Dvorak's mutant powers em- and agressive. He prefers to fight op- STATISTICS
erged in childhood. As she was ponents with exceptional physical
raised by gypsies, she had many op- strength. F RM (30)
portunities to nurture and focus A EX (20)
these abilities. In her late teens she NEEDLE
met actor Jason Reed and became s GD (10)
his mistress. Reed was unfaithful to STATISTICS:
her and kept her a virtual prisoner on E EX (20)
his estate, so Dvorak dressed as the F RM (30) R GD (10)
Gypsy Moth, and searched Holly- I IN (40)
wood social gatherings for her errant A RM (30) p EX (20)
lover. When Reed died, she inherited S RM (30) Health: 80
his money and used it to to start a he- E RM (30) Karma: 70
donistic cult that worshipped her. R TY (6) Resources: Good (10)
She has recently been recruited into I RM (30) Popularity: -1 O
Night Shift. P AM (50)
Health: 120 BACKGROUND
HUNCHBACK Karma: 86 Real Name: Unrevealed
Resources: Typical (6) Occupation: Crimefighter masquer-
STATISTICS: Popularity: -1 ading as a criminal mastermind
Legal Status: U.S. citizen with no
F IN (40) BACKGROUND: criminal record, wanted for question-
A EX (20) Real Name: Unrevealed ing by the police
S MN (75) Occupation: Criminal Identity: Secret
E MN (75) Legal Status: Unrevealed Place of Birth: Unknown
R PR (4) Identity: Secret Marital Status: Single
I PR (4) Place of Birth: Unknown Known Relatives: None
P FE (2) Marital Status: Unrevealed Base of Operations: Los Angeles,
Health: 210 Known Relatives: None California
Karma: 10 Base of Operations: Los Angeles, Past Group Affiliations: Leader of
Resources: Poor (4) California the Night Shift, frequent associate of
Popularity: 0 Past Group Affiliations: Night Shift the West Coast Avengers
Present Group Affiliation: Present Group Affiliation:
BACKGROUND:
Real Name: Unrevealed KNOWN POWERS KNOWN POWERS
Occupation: Criminal Needle: Needle carries around a gi- Darkforce Control: The Shroud can
Legal Status: Unrevealed ant needle. This needle does up to tap into the Darkforce dimension and
Identity: Secret Incredible Edged damage. generate areas of darkness, darken-
Place of Birth: Unknown Evil Eye: Needle's gaze will paralyze ing one area per round, to a maxi-
Marital Status: Unrevealed an opponent for 1-10 turns unless mum of five areas. This negates all
Known Relatives: None they make a Psyche FEAT roll. light sources of less than Amazing
Base of Operations: Los Angeles, intensity and causes all of the
California ADDITIONAL NOTES: Shroud's opponents to perform com-
Past Group Affiliations: Night Shift bat and FEAT rolls at -3CS. He can
Present Group Affiliation: ROLE-PLAYING NOTES: manipulate the Darkforce into
Needle is a cruel opponent who does shadows and shapes to serve as de-
KNOWN POWERS not hesitate to use his weapon on his coys.
Talents: Hunchback has Wrestling opponents or even against inno- Mystic Vision: Though blind , the
talent. cents if that is what is needed to win. Shroud possesses mystic senses
that allow him to see without penalty,
ADDITIONAL NOTES: even in his own darkness. This vision
works in all areas adjacent to his
own, allowing him to see beyond
walls, barriers, etc. He cannot per-
ceive objects beyond this one area
range.
Talents: The Shroud has Martial Arts
A,B,C , and E. His reason, for the pur-
poses of dealing with the criminal un-
derworld, is Excellent.

172

NIGHT SHIFT

Contacts: Night Shift and a number TATTER- ROLE-PLAYING NOTES:
of superheroes, including the West Tatterdemalion is an anarchist de-
Coast Avengers, Spider-Man, and DEMALION voted to destroying wealth and high
Captain America. society.
STATISTICS:
ADDITIONAL NOTES: HISTORY
F EX (20)
ROLE-PLAYING NOTES: A EX (20) A former tapdancer and Las Vegas
The Shroud comes across as grim, nightclub owner, Paffenroth ran
dedicated , and humorless. This is a s GO (10) afoul of mobsters and fled to Los
correct assessment of his personal- Angeles where he became a dere-
ity. He believes that in situations E EX (20) lict. He became one of a number of
where justice may be abused by le- R TY (6) derelicts that was experimented on
gal technicalities, the law should be I PR (4) by Sidney Sarnak of the Committee.
ignored . He prefers to use his p FE (2) He engaged in a number of battles
powers to capture his enemies, as Health: 70 against superhumans, including the
opposed to killing them. However, he Karma: 12 Werewolf by Night, Ghost Rider,
is willing to use lethal force if neces- Resources: Feeble (2) Spider-Man, and the Dazzler. Even-
sary. Popularity: - 1 tually, the Committee was broken up,
and Tatterdemalion was recruited by
HISTORY BACKGROUND: the Shroud into the Night Shift.
Real Name: Arnold Paffenroth
The Shroud was orphaned at the age Occupation: Anarchist, profes- TICKTOCK
sional criminal
of 1owhen his parents were gunned Legal Status: U.S. citizen with a STATISTICS:
criminal record
down by a hold-up man . Embittered , Identity: Secret F PR (4)
the youth decided to devote his life to Place of Birth: Las Vegas, Nevada A TY (6)
fighting crime. His training led him to Marital Status: Divorced
the Himalayas, where he studied the Known Relatives: Julia Walker (ex- s TY (6)
martial arts and other disciplines. wife)
Upon the completion of his training, Base of Operations: Los Angeles, E TY (6)
the monks blinded him with "the California
Kiss of Kali," a hot branding iron on Past Group Affiliations: Night Shift R RM (30)
his face that left the imprint of the Present Group Affiliation: I UN (100)
Hindu goddess Kali . The imprint p MN (75)
gave him mystic senses to compen- KNOWN POWERS
sate for his blindness. Gloves: Chemicals soaked in the Health: 22
glove gives him Excellent ability to Karma: 205
Eventually, the Shroud learned to rot paper and cloth. Resources: Good (10)
control his senses, and discovered Costume: Non-stick chemicals give Popularity: 0
many new powers. He decided to de- Incredible ability to break free from
stroy the underworld from within, holds. Kevlar layers give Excellent BACKGROUND:
and has therefore built a reputation protection against physical attacks. Real Name: Unrevealed
as a criminal so the underworld Knockout cloak: Chloroform cap- Occupation: Criminal
would trust him. He has founded sules of Remarkable potency knock Legal Status: Unrevealed
Night Shift as an organization to do out a target for 1-10 turns. Identity: Secret
his dirty work. Throwing Scarf: Good Blunt dam- Place of Birth: Unknown
age. Marital Status: Unrevealed
Talents: Paffenroth was once a Known Relatives: None
skilled tap dancer and casino opera- Base of Operations: Los Angeles,
tor. California
Past Group Affiliations: Night Shift
ADDITIONAL NOTES: Present Group Affiliation :

KNOWN POWERS
Precognition: Tick Tock has Mon-
strous powers of precognition. He
reads the most likely timelines and is
able to predict the future. He is also,
with a Yellow Precognition FEAT roll,

173

able to determine a hero's limita- Marital Status: Single ADDITIONAL NOTES
tions, if a limitation could possibly Known Relatives: Gregory Russoff
occur (if an opponent took extra (father, deceased), Laura Russell ROLE PLAYING NOTES
damage from ice attacks, and there (mot her, deceased), Phillip Russell Russell 's goal is to cure his lycan-
was a teammate with ice powers (step-father), Lissa Russell (sister), thropy. While he enjoys his role as a
present, Tick Tock could inform the Louisa Russoff (great-great grand- crimefighter, he takes great pains to
teammate about the opponent's vul- mother, deceased), Grifon Russoff make sure that he is secure on the
nerability.) His power only works 1O (great-great grandfather, deceased) nights of the full moon.
seconds into the future; if he tracks a Base of Operations: Los Angeles,
character, he can determine if it is United States HISTORY
possible to encounter him 1O sec- Past Group Affiliation: Night Shift
onds in the future and find the opti- Present Group Affiliation: Russell becomes Werewolf because
mal way of ensuring the encounter. of a family curse, which began when
KNOWN POWERS his great-great grandfather acquired
ADDITIONAL NOTES: Lycanthropy: Russell can transform a copy of the Darkhold and read the
himself into a werewolf at will. During passage on werewolves. To save his
ROLE-PLAYING NOTES: the nights of the full moon, his Rea- life from angry villagers, he moved to ~
Tick Tock enjoys predicting the fu- son is reduced to Feeble and his na- America. His constant struggle to re- I
ture and saying " I told you so." which ture and appearance become that of move his curse has led to many bi-
his teammates find useful but infuri- a savage beast. His human stats are: zarre encounters with numerous
ating. He avoids combat and com- F TY (6) occult-oriented heroes and villains.
municates with his teammates from A TY (6) His latest contacts are the Night
a safe distance with his fobwatch S TY (6) Shift.
radio. E GD (10)
R TY (6)
WEREWOLF I GD(10)

STATISTICS P GD (10)

F RM (30) Health: 28
A EX (20)
S RM (30) Karma: 26
E IN (40) Claws: Razor-sharp claws inflict Re-
R TY (6)
I MN (75) markable Edged damage. They
have Good Material Strength.
P GD (10) Senses: lnfravision (Excellent abil-
ity). Amazing rank hearing and smell
Health: 120 (he can track by scent, recall previ-
Karma: 91 ously encountered scents, smell an
Resources: Excellent (20) approaching being within 3 areas
Popularity: - 2 and hear a heartbeat within a 1-area
range).
BACKGROUND: Running and Jumping: Werewolf can
Real Name: Jacob Russoff (given run at Poor ground speed (2 areas/
name), Jack Russell (adopted name) round) for up to one half-hour and
Occupation: Adventurer leap up to two stories straight up or
Legal Status: Naturalized U.S. citi- across.
zen with no criminal record Invulnerability: Amazing protection
Identity: Secret against all forms of physical damage
Place of Birth: Medias, Transylvania except silver weapons. He cannot
have Endurance reduced below
Feeble except by silver weapons.
Silver Vulnerability: Each hit by a sil-
ver weapon requires Russell to
make an Endurance FEAT roll. A
Red or Yellow result is treated as a
kill.
Talents: Russell has Mystic Back-
ground and Occult Lore. In his mind-
less form during the night of the full
moon, Russell has Resist Domina-
tion and an instinctive form of Martial
Arts D.

174

- • • - - - -,,-_;:- - ' ; - - - OT ' •- -, ~ - ~- --- -

THE PEOPLE'$ CEFEN$E FORCE
. - -,_ ~ - -- -
-~ -

~ BACKGROUND THE BEASTS Health: 80
The " People's Defense Force" is not OF BERLIN Karma: 18
a team of villains, but rather a group Resources: Good (10)
composed of Eastern European ad- STATISTICS Popularity: 0
venturers and superbeings who were
linked by the fact that they had indi- F GD (10) Real Name: N.A.
vidually fought Henry Pym during his A GD (10) Occupation: Security agents, re-
earliest exploits as Ant-Man and S IN (40) searchers
Giant-Man. They operate as The Peo- E EX (20) Legal Status: Honorary citizens of
ple's Defense Force out of the Brati- R TY (6) East Germany
slava Prison Superhuman Research I TY (6) Identity: Known to authorities
Complex, the Eastern European cen- P TY (6) Place of Birth: Unknown
ter for superhuman studies. Marital Status: N.A.

175

Known Relatives: Unknown MACAMEX ROLE-PLAYING NOTES
Base of Oper ations: Bratislava Madame X is both a capable spy on
Prison Superhuman Research Com- STATISTICS her own and an excellent leader of
plex, Hungary her super agent team. She is rude,
Past Group Affiliations: The Peo- F EX (20) contemptuous, and combative to-
ple's Defense Force A EX (20) ward her opponents, perceived crim-
Present Group Affiliation : S TY (6) inals, and anyone from the West.
E GD (10) She has a burning hatred of Henry
KNOWN POWERS R EX (20) and Maria Pym.
None I TY (6)
Talents: The Beasts are trained in P TY (6) HISTORY
Martials Arts C, Wrestling , and Tum- Health: 56
bling. They have Excellent Reason Karma: 32 Madame X is a Hungarian patriot
in the field of mental and induced Resources: Good (1 O} and spy. She initially operated in the
mutations. Popularity: 1 (10 in Hungary) U.S., where she was the second foe
Contacts: Hungarian Secret Police, Henry Pym encountered as Ant-
Soviet Bloc intelligence services Real Name: Unknown Man. She was deported to Hungary
Occupation: Policewoman, spy where she joined the newly-formed
ADDITIONAL NOTES: Legal Status: Hungarian citizen Bratislava Complex. Her duties ex-
Identity: Known to authorities panded to running the entire Project
ROLE-PLAYING NOTES Place of Birth: Hungary and acting as head of The People's
The Beasts of Berlin are lowland go- Marital Status: Unknown Defense Force, her team of
rillas mutated to human intelligence Known Relatives: None Bratislava-based super agents .
and speech . They operate as a team Base of Operations: Bratislava
and are loyal to the Bratislava Com- Prison Superhuman Research Com- SCARLET
plex. plex, Hungary BEETLES
Present Group Affiliation:
HISTORY STATISTICS
KNOWN POWERS
The East Germans developed a mu- None F GD (10)
tagenic ray designed to stimulate the A TY (6)
physical and mental development of EQUIPMENT S EX (20)
its subjects. The ray's first test sub- Body Armor: Excellent protection E EX (20)
jects, twelve lowland gorillas, re- against physical attacks. R PR (4)
ceived human-level intelligence and Poison Gas Gun: This projects a I FE (2)
speech. The " Beasts of Berlin ," as green cloud of toxic gas. A directed P FE (2)
they were codenamed , were sent stream has a range of 40' , but the Health: 56
into battle against Henry Pym , then cloud can fill a 20 cubic foot volume . Karma: 8
operating as Giant-Man. During the The cloud does Typical damage to a
battle, the experimental ray was de- victim each round he remains in the Resources : N.A.
molished and the notes on its con- cloud . Popularity: - 70
struction destroyed. They currently Talents: Marksmanship, Martial Arts
act as members of The People's De- E, Law Enforcement (East Euro- Real Name: N.A.
fense Force. pean), Detective/Espionage, Dis-
guise, Mi litary, Security Systems , Occupation : N.A.
and Leadership
Contacts: Hungarian Police, Soviet Legal Status: Property of Hungarian
Bloc intelligence services
Secret Police
ADDITIONAL NOTES
Identity: N.A.

Place of Birth: Bratislava Prison

Complex, Hungary

Marital Status: N.A.

Known Relatives: N.A.

Base of Operations: Bratislava

Prison Superhuman Research Com-

plex, Hungary r----

Present Group Affiliation:

176

r.- - - . - -- . - - .- .-

~~ •• THE'.PEOPLE'S DEFENSE FORCE

- --· - -- . -- - - -- - - - · - - - - - - - ___::.._.:_:________ · - - "'-< •. . --

KNOWN POWERS TORO ADDITIONAL NOTES:
Mandibles: Good damage. If the
Scarlet beetle succeeds in killing STATISTICS ROLE-PLAYING NOTES
combat, its victim is cut in two. El Toro acts as Madame X's aide,
Armor Shell: Remarkable protection F EX (20) bodyguard, and second in com-
against physical attacks and Good A TY (6) mand.
protection against energy attacks.
Weakness: Due to their insect me- s RM (30) HISTORY
tabolism, the Scarlet beetles are par-
alyzed by cold-based attacks with E RM (30) El Toro, Cuba's first super agent, was
Intensities greater than Good. R TY (6) an early opponent of Henry Pym,
Talents: They speak Hungarian. I TY (6) then crusading against communist
Contacts: None p TY (6) agents as Giant-Man, but he was
Health: 86 swiftly defeated and returned to
ADDITIONAL NOTES: Karma: 18 Cuba. There, he was recruited by Ma-
Resources: Good (10) dame X for the Bratislava Complex.
ROLE-PLAYING NOTES Popularity: -1 (10 in Hungary)
They are primarily used as guards THE VOICE
and shock troops to assist human Real Name: Unknown
agents. Occupation: Secret Police agent STATISTICS
Legal Status: Unknown
HISTORY Identity: Known to authorities F TY (6)
Place of Birth: Cuba A PR (4)
The Scarlet Beetles are normal bee- Marital Status: Unknown
tles that are mutated to possess gi- Known Relatives: None s TY (6)
ant size (1 O'), human intelligence, Base of Operations: Bratislava
,..--....,_ and speech. The original Scarlet Prison Superhuman Research Com- E TY (6)
Beetle was sent on a rampage to plex, Hungary R GD (10)
wreak havoc and hopefully kill Pym. Present Group Affiliation: I GD (10)
Instead, Pym removed its intelli- p IN (40)
gence and shrank it to normal size. KNOWN POWERS Health: 22
The scientists of the Bratislava Com- None Karma: 60
plex continued to grow and train Resources: Good (10)
Scarlet Beetles. They are used to pa- EQUIPMENT
trol the unused section of the Com- Body Armor: His costume gives Popularity: o
plex and eliminate intruders. A band Good protection against physical at-
of them was killed by the Avengers tack. His helmet gives his head Re- Real Name: Unknown
during the invasion of the Bratislava markable protection and absorbs Occupation: Announcer, Hungarian
Complex. damage from butting attacks. agent, criminal
Poisoned Horns: Remarkable toxin Legal Status: U.S. citizen with crimi-
in the horns is injected when they nal record
strike. This causes unconscious- Identity: Known to authorities
ness in 1-10 turns and death in 1-10 Place of Birth: U.S.A.
hours. An antidote restores t he vic- Marital Status: Unknown
tim to consciousness and full Health Known Relatives: None
in 1-10 minutes; 1-4 doses are car- Base of Operations: Bratislava
ried by El Toro in a protective pocket. Prison Superhuman Research Com-
The horns also do Good damage. plex, Hungary
Weakness: Due to the horns' hooked Present Group Affiliation:
shape, if El Toro misses a target but
strikes a barrier instead, he is stuck
until he can break free or remove his
helmet.
Talents: El Toro is trained in Martial
Arts B and E, Law Enforcement, and
Detective/Espionage skills. He is flu-
ent in Spanish, Hungarian, and
English.
Contacts: Hungarian Secret Police,
Cuban Secret Police, Eastern Bloc
intelligence services

177

KNOWN POWERS ADDITIONAL NOTES:

Hypnotic Voice: Incredible control

over the conscious actions of any- HISTORY

one who hears his voice. His initial Exposure to a freak cloud of ionized
chemicals mutated his vocal cords
range is limited to 1 area. If the com- and gave him his power. Ant-Man
aborted The Voice's criminal career
mand requires the victim to perfom a . by pouring laryngitis germs over the
Voice's microphone.
task that goes against his moral
Doctors at Bratislava rebuilt his
code (i.e., killing), the victim is al- damaged vocal cords and tongue
and supplied him with a shoulder-
lowed to make a second Psyche harness amplifier system. The Voice
has twice tried to kill Pym, once in
FEAT; success paralyzes the subject Bratislava and later in California. He
is currently in prison.
with internal conflict.

Resistance to Mind Control: The ROLE-PLAYING NOTES
Voice has Incredible resistance. In combat, the Voice works through
Talents: None others. The Voice will cooperate with
Contacts: Hungarian Secret Police, other villain's plots but may try to
Soviet Bloc intelligence services subvert the plot for his own ends
when the time is right.

r---.

178

r---"-.--~ -- - ---- - -- -

otcL· _:-_ _ ___ __ - · __ PERSUADER
-._ - __

~ STATISTICS: ADDITIONAL NOTES: ROLE-PLAYING NOTES:
The Persuader was a young kid look-
F TY (6) ing for a fast buck. He had just begun
to master his powers and was full of
A TY (6) enthusiasm over the power they
would bring him. His enthusiasm
s TY (6)
erased any moral scruples he might
E GD (10) have had, and in the end, he paid for
it with his life.
R GD (10)

I GD (10)
p IN (40)
Health: 28
Karma: 60
Resources: Good (10)
Popularity: 0

BACKGROUND:
Real Name: Roland Rayburn
Occupation: Ex-stock broker, tele-
path in the service of the Arranger
Legal Status: U .S. citizen with a
criminal record
Identity: Secret
Place of Birth: Unrevealed
Marital Status: Unrevealed
Known Relatives: None
Base of Operations: New York City
Past Group Affiliations: Servant of
the Kingpin
Present Group Affiliation:

~ KNOWN POWERS
Hypnosis: Persuader has instant
hypnosis at an Excellent rank (raised
to Incredible with his suit). With a
Green FEAT, he could persuade peo-
ple to do things that they wouldn't
mind doing. With a Yellow FEAT, he
could persuade people to do things
that they were somewhat opposed to

~ doing. With a Red FEAT, he could
make people do things that they vio-
lently opposed doing (such as killing
a friend).
Talents: Persuader has Excellent
reason in Business/Finance.
Contacts: Persuader was in the di-
rect service of the Arranger, the
Kingpin's lieutenant.

179

~ ·~~- < - - .. -., - ' .- -- ' - '• ,.:·''.:~, ,
.. :-: -:;, -.-

~~~.'·:. ~--~ :_. ·:_.: .·".. . . : .·. -. - . .-_:_ - - - -- . :._:/.,:.4.~~;·51~

HISTORY

Roland Rayburn was a businessman
who was not making as much money
as he liked. He used his mutant
power of persuasion to assist in mak-
ing deals, which brought him to the
attention of the Arranger, the King-
pin's lieutenant. The Arranger

aboosted his powers with special

suit and sent him to control the Pun-
isher. Persuader succeeded, and the
Punisher was given instructions to
kill the Lobo Brothers, a pair of big
name druglords in the Dallas under-
world. Spider-Man tracked them
down to Dallas, intervened, and
when the Persuader ordered him to
kill Spider-Man, Punisher snapped
and killed him.

180

-,.-; - ~ -: - - -- - -~ -

l, -- • THE PHOENIX

L~- - -

•- -

,,..-- STATISTICS:

PHOENIX DARK

PHOENIX

F EX (20) IN (40)

A EX (20) IN (40)

S TY (6) RM (30)

E UN (100) y (200)

R GD(10) GD (10)

I EX (20) EX (20)

P AM (50) CL 1000

Health: 146/310

Karma: 80/1030

Resources: Class 1000

Popularity: 50/-1000

BACKGROUND:
Real Name: Inapplicable

Occupation: Adventurer, wanderer
Legal Status: U.S. citizen (as " Jean
Grey" )

Identity: Secret

Place of Birth: Unknown , possibly
the M'krann Crystal

Marital Status: Inapplicable
Known Relatives: None

Base of Operations: The universe,
temporarily the X-Mansion

Past Group Affiliations: X-Men. An-
other portion of the Phoenix Force
may have joined Rachel Summers
as part of Excalibur
Present Group Affiliation :

KNOWN POWERS Telepathy: Unearthly rank and range ADDITIONAL NOTES:
(16,000 miles).
The Phoenix Force: When any power
is used, this fiery bird-like aura ap- Weather Control: Unearthly rank.
pears. It can cover from 1 to 1000 Weakness: Phoenix was suscept-
areas and is composed of cosmic able to magic and psionic attack. Her
flame of up to Unearthly intensity. Psyche is reduced to Excellent
against them .
Note: The powers below have a
practical limit of Unearthly. If that Talents: Fashion modeling , astro-
limit is exceeded, she must make a navigation.
Yellow Psyche FEAT or be trans-
formed into Dark Phoenix. Contacts: As " Jean Grey," Phoenix
Absorption Power: Class 1000 rank; has most of that woman's contacts:
no other power may be done that the X-Men, X-Factor, etc.
turn.

Elemental Conversion: Class 1000
Force Field: Class 1000 protection
from physical and energy attacks.
Gateway: Instantaneous space-
warps to anywhere in the universe.
Immortality: The Phoenix always
rises from the ashes.

Kinetic Bolt: Unearthly rank, 100 mile
range.

Regeneration: Unearthly rank

Self-sustenance: Class 1000 rank.
Telekinesis: Unearthly rank, limited
to line of sight.

181

-- -~ - ---~--~ J

ROLE-PLAYING NOTES: them. Meanwhile, the real Jean Grey feeling of restlessness, so she re- ,,._.
The Phoenix was a creature of emo- lay in a coccoon at the bottom of the
tion who found passion addictive. bay, asleep, to be revived years later turned to Earth to explore Jean
She was governed by the guiding by the Avengers.
love and compassion of Jean Grey, Grey's personality and come to grips
but found in human weakness de- Shortly after the shuttle crash, Pro-
structiveness on an unparalleled fessor Xavier and the X-Men travelled with what she was and what she had
scale. to the Shi'ar Galaxy where the crazed
Emperor D'Ken was about to use the become. There she was subdued by
If a player runs Phoenix and is M'Krann Crystal to obliterate the cos-
transformed into Dark Phoenix, the mos. The Crystal is a tesseract (a Professor X, who limited the power
player may attempt (10-100 turns) to hyper-dimensional construct) within
make a Red Psyche FEAT to trans- which the normal laws of the universe of Phoenix with psychic circuit-
form back into " Green Phoenix." It is do not function . Within the Crystal,
probably most dramatic if this at- held in a magnetic stasis, lies a so- breakers. But as soon as he had
tempt coincides with other players called Neutron Galaxy whose super-
trying to persuade Phoenix to come compressed gravity is so powerful cured Phoenix, the Shi'ar showed
back to normal. that it would suck the universe into it-
self were it released. D'Ken had trig- up, ready to destroy Phoenix for the
HISTORY gered the destructive process, but
Phoenix entered the Crystal, and destruction of the D'Bari. Xavier
The Phoenix is a cosmic entity, an drawing on the X-Men's love and
embodiment of the emotion of all Jean Grey's innate courage, it re- called for a trial by combat between
sentient beings in the universe, paired the disintegrating stasis field
whether for creation or destruction. It and saved the universe. the X-Men and the Shi 'ar Imperial
has nearly limitless power.
Phoenix served as a member of Guard instead.
During an attack by Sentinels on the X-Men. But as Grey had never
the X-Men at a space station, the X- been tralned to deal with power on During the battle, the X-Men were
Men had to escape back to Earth via the scale of Phoenix, the Phoenix it-
a space shuttle, passing through ex- self had difficulty coping with its defeated one by one until Cyclops
traordinarily lethal solar radiation. power. This weakness was exploited
Jean Grey (Marvel Girl), willingly and Grey were left. When Cyclops
sacrificed herself so the others, in by the evil Mastermind, a member of
particular Scott Summers, would the Hellfire Club who used his illu- fell, the Phoenix emerged. The X-
live. sion powers and a device created by
Emma Frost to implant dark, su- Men tried to subdue it, but couldn't. ,,-.
Sensing Grey's strong desire to pressed fantasies in Phoenix's mind.
save the others, the Phoenix visited This eventually transformed Grey Unwilling to destroy her friends and
the dying X-Man and offered to use into the Black Queen of the Hellfire
its powers to save the X-Men in ex- Club. unable to control the dark passion of
change for an unstated price. Grey
was unsure, but agreed. The Phoe- Phoenix soon freed itself from Phoenix, the entity committed sui-
nix became an exact duplicate of Mastermind's control, but she could
Jean Grey, and Marvel Girl went into not free herself from the dark side of cide by slaying its physical form with
a coma. her personality that Mastermind un-
leashed. She eventually evolved into an ancient Kree weapon.
Phoenix guided the shuttle back to the evil, merciless Dark Phoenix.
Earth , where it crashed in Jamaica This was not the end. The Phoenix
Bay near New York City, and "Jean As a rite of passage, Phoenix de-
Grey" emerged from the waters in feated the X-Men in battle and left to entity, in repayment of its debt to
her Phoenix guise. The X-Men be-
lieved that Grey had returned to explore the cosmos. There she de- Jean Grey, tried to return that part of
stroyed an inhabited star system by
turning its sun into a supernova, and its personality to her that it had bor-
defeated a Shi'ar starship with ridic-
ulous ease. Still, she was left with a rowed, which included memories of .-......

Dark Phoenix. Horrified, the still

comatose Grey rejected it, and the

Phoenix left abruptly, eventually

finding Mr. Sinister's clone of Marvel

Girl , Madelyn Pryor. It gave her those

memories, which eventually led to

her downfall. When Pryor was killed,

the Phoenix appeared and offered

those memories to Jean Grey again ,

and she accepted. ,.-...

Phoenix's daughter from an alter-

nate universe, Rachel Summers,

eventually called upon the legacy of

Phoenix, and may have rewarded

with at least some of the Phoenix

Force . The Texas Ranger, Firebird,

also received a fiery visitor on the

night of Jean Grey's death. The ex-

act whereabouts of the Phoenix

Force is a mystery, but the Shi'ar re-

cords indicate that Earth is still its

adopted home.

182

------. STATISTICS: ROLE-PLAYING NOTES:
Poison's goal in life seems to be to
F RM (30) combat those individuals who ruin
A RM (30) other people's lives and who live by
S IN (40) exploiting others. Poison is a nearly
E RM (30) emotionless woman, embittered by
her past, who seeks to destroy peo-
R GD (10) ple who remind her of the ones that
I RM (30) ruined her. Her one human affection
is for her son, Carlos, who may also
P GD (10) . have been altered by Ylandris in
Health: 130 some unspecified way.
Karma: 50
Resources: Poor (4) 183
Popularity: 0

BACKGROUND:
Real Name: Cecelia (last name un-
revealed)
Occupation: Housekeeper, adven-
turer
Legal Status: Naturalized U.S. citi-
zen with a criminal record in Cuba
Identity: Secret
Place of Birth: Havana, Cuba
Marital Status: Single
Known Relatives: Carlos (son)
Base of Operations: Miami
Past Group Affiliations: None
Present Group Affiliation:

KNOWN POWERS
Poison: Poison has the ability to kill
people by a glance, disfiguring them
as they die. She has an Incredible
Rank with this power. Those affected
by her glance must make an Endur-
ance FEAT roll and consult the kill ta-
ble.
Flight: Poison can levitate herself
and attain Good flight speed (8 areas
per round).
Talents: Poison has Martial Arts D.
Contacts: Poison was once the host
for a dying alien named Ylandris.

ADDITIONAL NOTES:

- I ~,.._. ,-• .... - 1 -- ,-,---, -:-~1
.
. --- . -- , ..'I
---- - --
-- .. . :

:...

HISTORY Cecilia, still pregnant, was locked son. Ylandris, still a warrior, craved
away in prison. for battle. Cecilia agreed and al-
Cecilia was a young girl in Cuba who lowed Ylandris to use her body to
fell in love with a handsome Russian In prison, Cecilia contracted a fatal fight evil, using the name " Poison,"
diplomat named Vassily. They had a sickness. She would have died, ex- a translation of Ylandris's own name.
passionate relationship for several cept for an alien warrior named Ylan- Her alien nature attracted the atten-
months and then Cecilia became dris, who, having fallen from her tion of the High Evolutionary's Purifi-
pregnant with his child . When the dimension, sought a way to survive ers, who sought to destroy her. She
authorities asked Cecilia who the fa- on Earth, in a corporeal form. Cecilia defeated them in battle and allowed
ther of the baby was, she told them. agreed to allow Ylandris to bond with Ylandris to use the Nexus of All Real-
That was a mistake. To protect him- her, and save herself and her unborn ities to return to her homeworld.
self, Vassily claimed that Cecilia had child. Later, still pregnant, Cecilia Ylandris left some of her power be-
seduced him and asked money for was shipped to America as an " un- hind; Cecilia is still super-powered,
favors. The result was that Vassily desireable." and still stalks the streets of Miami
was sent home to Leningrad, while as Poison.
Eventually, Cecilia made it out of
the refugee camps, and got a job as
a housekeeper at a Miami hotel to
support herself and her newborn

184

,,--.... STATISTICS

F TY (6)

A EX (20)

s TY (6)

E EX (20)
R EX (20)
I GD (10)
p GD (10)
Health: 52
Karma: 40
Resources: Typical (6)
Popularity: 0

BACKGROUND:
Real Name: Hobie Brown
Occupation : Professional techni-
cian, occasional adventurer
Legal Status: U.S. citizen with no
criminal record
Identity: Secret
Place of Birth : Bronx, New York
Marital Status: Married
Known Relatives: Mindy (wife)
Base of Operations: Long Island
Past Group Affiliations: None
Present Group Affiliation:

KNOWN POWERS • Compressed air blast (Remark- ADDITIONAL NOTES:
Claws: The Prowler wears gauntlets able damage).
made of an Incredible strength rank
material. He uses them to scale verti- • Obscuring fog in one area
cal stone and concrete surfaces ( - 4CS to attempts to spot, fog
(climbing with Good ability), leaving
large holes where he has passed. lasts 1-1 oturns). Prowler uses this

The claws inflict Remarkable Edged to escape.
damage.
Flechettes: The wrists of his gaunt- Talents: Prowler has Martial Arts 8 .
lets are capable of firing sharp- Contacts: Prowler has connections
tipped , diamond-shaped, metal with Spider-Man. He has been of-
flechettes. They inflict Good Ranged fered work from the Silver Sable, but
Edged damage. Hobie only fires one it remains to be seen if he'll take it.
flechette per turn and seeks to dis-
arm instead of kill.
Gas: The wrists of his gauntlets also
contain gas canisters capable of fir-
ing a variety of gases including:

• Remarkable potency knockout
gas. Victims must make an Endur-
ance FEAT or be knocked uncon-
scious for 1-10 turns; a Red FEAT
is required if Endurance is less
than Remarkable, a Yellow FEAT if
Endurance is Remarkable or
higher.
• Weakness gas that affects all
stats by -1 CS (health is not af-
fected). An Endurance FEAT is re-
quired to resist, with the same
modifiers as the knockout gas.

185

ROLE-PLAYING NOTES: ful, he was a window washer. Finally, didn't. When Spider-Man unmasked ~
Hobie Brown was a determined to prove his ability, he turned to him and heard Brown's story, he let
young kid when he first wore the crime. He designed a costume with a him go, believing that the Prowler
Prowler suit. Now he is older and number of tricks and went out to was through with crime. Brown even-
doesn't feel the urge to adventure as steal the payroll of The Daily Bugle as tually married his love, Mindy, and
strongly as he once did. Hobie is de- the Prowler. His plan was to return settled down to a professional ca-
voted to his friends, and is willing to the money as Hobie Brown, and be- reer. He has not entirely abandoned
put himself at risk for them. Brown is come a hero-and most important of the Prowler identity; once he even
a talented inventor and might be a all , to impress his girlfriend, Mindy. applied with the Defenders, but
source of gadgets for player charac- these days he only becomes the
ters. The Prowler's foray into the crimi- Prowler when his friends are threat-
nal world was a disaster. He was ened.
HISTORY caught stealing the payroll by Peter
Parker, the alter-ego of the Amazing Recently when Spider-Man was
Hobie Brown was a talented kid to Spider-Man. During the confronta- accused of theft by The Daily Bugle
whom no one would listen. Despite tion, Parker was accidentally sent during Silver Sable's efforts to in-
his obvious talent at design and in- hurtling through a window, and used criminate criminal recluse Winston
vention, people looked down on him his spider powers to save himself. Walker, Prowler teamed up with
whenever he suggested something Brown, on the other hand, was left in Rocket Racer to exonerate him, and
new and innovative. Instead of get- anguish, thinking that he was a mur- ended up in battle against the Sand- ,,-
ting work where his talents were use- derer. man. The battle was finally cut short
by Spider-Man , and Prowler was of-
In order to redeem himself, Brown fered freelance work with Silver Sa-
lured Spider-Man to a fight at a jew- ble's organization.
elry store, hoping to defeat him. He

186

BUICKSAND

STATISTICS:

F RM (30)
A IN (40)
S AM (50)
E MN (75)
R GD (10)

I GD(10)
P TY (6)
Health: 195
Karma: 26
Resources: Poor (4)
Popularity: - 2

BACKGROUND
Real Name: Unrevealed
Occupation: Former scientist, now
professional criminal
Legal Status: Unknown
Identity: Secret
Place·of Birth: Unknown

Marital Status: Unknown
Known Relatives: None
Base of Operations: Mobile
Past Group Affiliations: Ally of the
Mongoose
Present Group Affiliation:

KNOWN POWERS glass. Water-based powers of Mon- ADDITIONAL NOTES:
Mineral Body: Quicksand's body is strous rank or water-based creatures
composed of sand, with which she transform the body into a mindless
can perform the following power sludge. As Quicksand is able to gen-
stunts: erate a sandstorm with her attacks,
she is (unlike the Sandman) proba-
• Create sand hammers which do bly resistant to wind-based attacks.
Amazing damage Talents: Quicksand was formerly a
• Create Incredible Material scientist, and seems to have some
Strength caging and ensnaring at- knowledge of nuclear engineering.
Contacts: Quicksand was an ally of
tacks the Mongoose, and served Mon-
• Phase through openings with goose's master.
Incredible ability
• Elongate up to two areas
• Sculpt complex objects from

sand
• Generate a sandstorm that
does Remarkable damage in a 2
area radius
• Suffocate attack against air-
breathing creatures, doing Re-
markable damage each round
unless the victim breaks free of
Sandstorm's grappling attack
• Sandblast of Amazing intensity
with a three area range
Armor: Amazing protection against
physical attacks, and Incredible
against most energy attacks
Weakness: Quicksand may have
the same weaknesses as the simi-
larly powered Sandman, but has not
exhibited them. Heat and flame-
based attacks fuse the body into

187

ROLE-PLAYING NOTES: But Quicksand was later con- -.
tacted by the Mongoose, an agent of
Quicksand is extremely vain and HISTORY the High Evolutionary, who wished to
selfish. Her primary concern is re- get a sample of Thor's tissue and
gaining her former human form and Little is known of Quicksand 's past, breed a race of super-gods. Mon-
she will cooperate with anyone who except that she is of Oriental ances- goose promised Quicksand that she
will promise to help her become hu- try, that she worked as a scientist, would be restored to her former hu-
man again. She was once very over- and a nuclear accident transformed man appearance if she held Thor at
confident, but her ability in her own her into Quicksand . In retribution for bay in battle long enough to strike
powers has been shaken after sev- that accident, Quicksand attempted Thor with a ray that would take the
eral battles against the Mighty Thor. to cause a meltdown in the reactor of necessary tissues. Qu icksand
Quicksand has no regard for human a major nuclear plant. She was op- barely managed to hold Thor at bay,
life other than her own. posed by Thor, who failed to defeat and fled the moment the Mongoose
Quicksand but saved the surround- completed his task. Whether Quick-
ing area by transporting the nuclear sand will be permanently restored to
plant into another dimension. Quick- normal, or whether the Mongoose
sand retreated , not anxious to meet will betray him, remains to be seen.
Thor again in battle.

188

THEREAVERS

GROUP HISTORY Gateway, an Austral ian aborigine BONEBREAKER
T he Reavers are a group of maraud- whom they had forced to serve them.
ers that were based in the Australian It is likely that they are rebuilding a STAT IST I CS :
Outback and terrorized Southeast new force of Reavers. The surviving
Asia. After a raid on a major bank in Reavers agreed to seek a new life by F EX (20)
Singapore, they attracted t he atten- entering the Siege Perilous, a device A PR (4)
tion of the X-Men, who had recently that the X-Men had been given by S IN (40)
been reborn following the Fall of the Roma following the battle against E IN (40)
Mutants battle against the Adver- the Adversary, where the Reavers
sary. The X-Men proceeded to take would be purged of the sins of their R PR (4)
the Reavers apart, though Bone- previous lives. The X-Men pro-
breaker, Prettyboy, and Skullbuster ceeded to adapt the Reavers' town I TY (6)
escaped through a portal created by as their new home base . P PR (4)

189

Health: 104 PRETTVBOV ROLE-PLAYING NOTES:
Karma: 14 Prettyboy is an extremely vicious
Resources: Typical (6) STATISTICS : and .loathesome criminal who enjoys
Popularity: -1 O hurting people, preferably someone
F RM (30) weak enough that their struggles
BACKGROUND A EX (20) would be futile. It has been inferred
S RM (30) that he was once corrupted by the
Real Name: Unknown E EX (20) Reavers.
R TY (6)
Occupation: Mercenary, freebooter I PR (4) HISTORY
P RM (30)
legal Status: Unknown, presum- Health: 100 Prettyboy's origin is unknown.
Karma: 40
ably with a criminal record in several Resources: Poor (4)
Popularity: - 5
countries
BACKGROUND
Identity: Secret Real Name: Unknown
Occupation : Mercenary, freebooter
Place of Birth: Unknown Legal Status: Unknown, presum-
ably with a criminal record in several
Marital Status: Unrevealed countries
Identity : Secret
Known Relatives: None Place of Birth: Unknown
Marital Status: Unrevealed
Base of Operations: Formerly the Known Relatives: None
Base of Operations: Formerly the
Reavers' base in the Outback Aus- Re~vers' base in the Outback, Aus-
tralia, now unknown
tralia, now unknown ' Past Group Affiliations: The Reav-
ers
Past Group Affiliations: The Reav- Present Group Affiliation:

ers KNOWN POWERS
Bf!dY Armor: Prettyboy is a cyborg.
Present Group Affiliation: His .cyborg ~kin gives him Good pro-
tection against physical and energy
KNOWN POWERS attacks. He uses an arsenal of per-
Body Armor: Bonebreaker is a cy- sonal weapons that is equivalent to a
borg. His cyborg skin gives him machine gun (see Players Book p.
Good protection against physical 43). '
and energy attacks. He uses an ar- Brain rewiring: Prettyboy can extend
senal of personal weapons that is fiber-optic cables into a victim link
equivalent to a machine gun (see his mind to theirs, and then cdrrupt
Players Book, p. 43). His exoskele- them, transforming them into a mor-
ton is linked to a tractor unit that can ally degenerate Reaver. It requires a
move at Typical land speed (6 areas/ Yellow Psyche FEAT to resist.
round) over most terrain. Extension Fingers: Prettyboy can ex-
Talents: Criminal skills, Martial Arts tend his arms and attack a target two
areas away. His sharp cyborg fingers
B. inflict 15 points of Edged damage
per strike.
ADDITIONAL NOTES: Talents: Criminal skills, Martial Arts
A.
ROLE-PLAYING NOTES:
Bonebreaker is an extremely vicious
and loathesome criminal who enjoys
hurting people, preferably someone
weak enough that their struggles
would be futile.

ADDITIONAL NOTES:

HISTORY

Bonebreaker's origin is unknown.

190

REAVERS

__._ SKULLBUSTER ROLE-PLAYING NOTES: TYPICAL
Skullbuster is an extremely vicious
STATISTICS : and loathesome criminal who enjoys REAVER
hurting people, preferably someone
F GD (10) weak enough that their struggles STATISTICS:
A GD (10) would be futile.
F GD (10)
s AM (30) HISTORY A GD (10)

E GD (10) Skullbuster's origin is unknown. s RM (30)
R EX (20)
I GD (10) E GD (10)
p EX (20) R PR (4)
Health: 60 I TY (6)
Karma: 50 p PR (4)
Resources: Typical (6) Health: 60
Popularity: - 20 Karma: 14
Resources: Poor (4)
BACKGROUND Popularity: - 5
Real Name: Unknown
,....-........._ Occupation: Mercenary, freebooter, KNOWN POWERS
leader of the Aeavers Body Armor: Reavers are cyborgs.
Legal Status: Unknown, presum- Their armored skin gives them from
ably with a criminal record in several Typical to Excellent protection
countries against physical and energy attacks.
Identity: Secret They use weaponry that is equiva-
Place of Birth: Unknown lent to a machine gun (see Players
Marital Status: Unrevealed Book, p. 43).
Known Relatives: None Talents: Criminal skills.
Base of Operations: Formerly the
,,,._ Reavers' base in the Outback, Aus- ADDITIONAL NOTES:
tralia, now unknown
Past Group Affiliations: The Aeav-
ers
Present Group Affiliation :

KNOWN POWERS ROLE-PLAYING NOTES:
Body Armor: Skullbuster is a cyborg. The Reavers are extremely vicious
His cyborg exo-skeleton gives him and loathesome criminals who enjoy
Excellent protection against physical hurting people, preferably someone
,.---..,_ and energy attacks. He uses an ar- weak enough that their struggles
senal of pistols that do Remarkable would be futile.

damage at + 1CS, or can manufac-

ture a heavy weapon which does
Amazing damage.
Talents: Criminal skills.

ADDITIONAL NOTES:

191

192

THE RESISTANTS

GROUP HISTORY The Force was discovered by an- The Mutant Force later went to
other mutant, the Mandrill, who gave work for the subversive organization
The Resistants were originally a team them the name " Mutant Force" and called the Secret Empire. Led by an-
of superpowered mutants who worked used them as agents in attacking a other Secret Empire operative , ex-
as mercenaries who were originally or- U.S. Army Force base and in raiding Colonel Robert " Buzz" Baxter, now
ganized by Magneto. The Mutant a gold supply. But the Mutant Force known as Mad-Dog, the Mutant
Force, as they were later known, aided was captured by the Defenders. To Force attacked the Defenders at the
Magneto in kidnapping the mutant avoid a prison term, the Mutant wedding of one of their members,
known as Mister One and in battling Force agreed to work for the U.S. Baxter's ex-wife Patsy Walker. De·
Captain America. But the group failed government, who pitted them teated by the Defenders, Mad-Dog
to defeat Captain America, and Mag- against the Hulk. Again , they were and the Mutant Force were taken
neto discarded them , considering into custody by SHIELD. But the Se·
them worthless. unsuccessful.

193

cret Empire released Mad-Dog and BACKGROUND METEORITE
the Mutant Force, who both then Real Name: Byron Calley
aided the Empire's new leader, Pro- Occupation: Ex-mercenary, now lib- STATISTICS:
fessor Power, in his attempt to erator of mutants
launch a satellite that would trigger a Legal Status: U.S. citizen with a F TY (6)
major nuclear war. The Defenders criminal record
managed to thwart the scheme with Identity: Known to the authorities A TY (6)
the aid of SHIELD, and Mad-Dog and Place of Birth: Unknown
the Mutant Force were again cap- Marital Status: Unrevealed s GD (10)
tured. Known Relatives: None
Base of Operations: Death Valley, E EX (20)
The Mutant Force, perhaps as one California R TY (6)
of a series of intricate plans engi- Past Group Affiliations: The Resist- I PR (4)
neered by the Red Skull, or perhaps ants p PR (4)
on their own, escaped yet again. Present Group Affiliation: Health:42
With Professor Power dead at the Karma: 14
hands of John Walker, they decided KNOWN POWERS
(perhaps with the help of an unre- Heat: Remarkable ability to pyro- Resources: Poor (4)
vealed mastermind such as the Red kinetically ignite a target up to 2 Popularity: - 3
Skull or on their own) to oppose the areas away
Mutant Registration Act, an Act of Fire Generation: Remarkable inten- BACKGROUND
Congress that forced mutants to reg- sity flames project from his hands Real Name: Ned Lathrop
ister their abilities with the federal with a range of 3 areas Occupation: Ex-mercenary, now lib- ,-.
government, and organized them- Fire resistance: Crucible is immune
selves as the Resistants. Based in to his own flames erator of mutants
Mesmero's old hideout in Death Val- Body Armor: All Resistants wear ar- Legal Status: U.S. citizen with a
ley, they rescued a number of mu- mor which provides them with Good criminal record
tants who were unwilling to register protection against physical and en- Identity: Known to the authorities.
their powers, including Mentallo, ergy attacks, and Good protected Place of Birth: Unknown
who was renamed Think-Tank. They senses Marital Status: Unrevealed
defeated Captain America (John Talents: Criminal skills Known Relatives: None
Walker, now the USAgent) and Bat- Base of Operations: Death Valley,
tlestar. A later attempt to rescue ADDITIONAL NOTES: California
Quicksilver from the U.S. govern- Past Group Affiliations: T he Resist- ( ' -
ment turned into a disaster when ROLE-PLAYING NOTES: ants
they were ambushed by Walker and Crucible is a bully who likes to use Present Group Affiliation:
the Freedom Force, and several Re- his powers to wreak havoc, prefera-
sistants were badly injured or killed. bly at a profit or against government KNOWN POWERS
The group was captured and their attempts to regulate mutants.
current situation is unknown. Density Control: Meteorite has In-
HISTORY
CRUCIBLE credible ability to alter his density.
Crucible's origin is unknown.
STATISTICS: W~en he increases his density he

F GD (10) gains:
A TY (6)
• Remarkable Strength
s GD (10)
• Remarkable Armor/skin ,,---.....
E EX (20)
R TY (6) Gravity Control: Excellent ability to
I TY (6)
p PR (4) lessen an object's weight to 50-200
Health: 46
Karma: 16 pounds. He can affect any target to
Resources: Poor (4)
Popularity: - 3 Incredible weight and within one

area of him.

Flight: Meteorite flies on a levitating

" meteor" which can seat up to six

people which flies at Remarkable air

speed (15 areas per round).

Body Armor: All Resistants wear ar-

mor which provides them with Good

protection against physical and en-

ergy attacks, and Good protected

senses.

Talents: Criminal skills

194

THE RESISTANTS

ADDITIONAL NOTES: KNOWN POWERS Legat Status: U.S. citizen with a
Mist: Mist Mistress's mist is a corro- criminal record
ROLE-PLAYING NOTES: sive attack that does Remarkable Identity: Known to the authorities.
Meteorite is a bully who likes to use damage. It reduces all armor ranks Place of Birth: Unknown
his powers to wreak havoc, prefera- by - 4CS unless the armor is spe- Marital Status: Unrevealed
bly for a profit or against government cially treated against acid attacks or Known Relatives: None
attempts to regulate mutants. vacuum sealed. Base of Operations: Death Valley,
Body Armor: All Resistants wear ar- California
HISTORY mor which provides them with Good Past Group Affiliations: The Resist-
protection against physical and en- ants
Meteorite's origin is unknown. ergy attacks, and Good protected Present Group Affiliation:
senses.
MIST Talents: Criminal skills. She has KNOWN POWERS
MISTRESS Good reason with mathematics and Telescopic Vision: Remarkable abil-
business. ity to see a target one mile away.
STATISTICS: Plasma Blast: Excellent intensity
ADDITIONAL NOTES: eyeblasts with a range of 4 areas.
F TY (6) Body Armor: All Resistants wear ar-
ROLE-PLAYING NOTES: mor which provides them with Good
A GD (10) Mist Mistress seems to be uncertain protection against physical and en-
S TY (6) in her role as one of the Resistants. ergy attacks, and Good protected
E GD (10) senses.
R TY (6) HISTORY Talents: Criminal skills
I TY (6)
P TY (6) Mist Mistress's origin is unknown. ADDITIONAL NOTES:
Health : 32
Karma: 18 OCCULT ROLE-PLAYING NOTES:
Resources: Typical (6) Occult prefers to use his powers at a
Popularity: O STATISTICS: distance when he wreaks havoc. He
acts as lookout, scout, and sniper.
BACKGROUND F GD (10)
Real Name: Unknown A TY (6) HISTORY
Occupation: Ex-accountant, now
liberator of mutants s GD(10) Occult's origin is unknown.
Legal Status: U.S. citizen with a
criminal record E EX (20)
Identity: Known to the authorities R TY (6)
Place of Birth: Unknown I TY (6)
Marital Status: Unrevealed p PR (4)
Known Relatives: None Health: 46
Base of Ope rations: Death Valley,
California Karma: 16
Past Group Affiliations: The Resist- Resource s: Poor (4)
ants Popularity: - 3
Present Group Affiliation:
BACKGROUND
Real Name: Byron Calley
Occupation : Ex-mercenary, now lib-
erator of mutants

195

PARALYZER ROLE-PLAYING NOTES: ADDITIONAL NOTES:
Paralyzer is a bully who likes to use
STATISTICS: his powers to wreak havoc, prefera- ROLE-PLAYING NOTES:
bly for a profit, or against govern- Quill is a recent addition to the Re-
F EX (20) ment attempts to regulate mutants. sistants who does not have a crimi-
A TY (6) nal past. He does not trust the
HISTORY government and feels strongly that
s TY (6) his cause is just.
Paralyzer's origin is unknown.
E GD (10) ,,.--.
GUILL
R TY (6) HISTORY
STATISTICS:
I PR (4) Quill's origin is unknown.
p PR (4) F TY (6)
Health: 42 A TY (6) SLITHER
Karma: 14
Resources: Poor (4) s GD (10) STATISTICS :
Popularity: - 5
E GD (10) F GD (10)
BACKGROUND R TY (6)
Real Name: Randall Darby I TY (6) A EX (20)
Occupation: Ex-mercenary, now lib- p TY (6)
erator of mutants Health: 32 s GD (10)
Legal Status: U.S. citizen with a Karma: 18
criminal record Resources: Poor (4) E GD (10)
Identity: Known to the authorities Popularity: 0
Place of Birth: Unknown R TY (6)
Marital Status: Unrevealed BACKGROUND I PR (4)
Known Relatives: None Real Name: Unknown p PR (4)
Base of Operations: Death Valley, Occupation: Liberator of mutants
California Legal Status: U.S. citizen States Health : 50
Past Group Affiliations: The Resist- with no criminal record
ants Identity: Secret Karma: 14
Present Group Affiliation: Place of Birth : Unknown
Marital Status: Unrevealed Resources: Poor (4)
KNOWN POWERS Known Relatives: None Popularity: -1 0
Claws: Excellent Edged attacks, but Base of Operations: Death Valley,
his movement rate decreases to a California BACKGROUND
maximum 2 areas per turn. His man- Past Group Affiliations: The Resist-
ual agility is Poor. ants Real Name: Aaron Salmonson
Electricity: Remarkable intensity Present Group Affiliation :
electricity projected either as beams Occupation: Ex-mercenary, now lib-
from his claws at a 2 area range, or KNOWN POWERS
as a surrounding energy field . Quills: Quill can project needle-like erator of mutants
Body Armor: All Resistants wear ar- missiles that can ignore all armor
mor which provides them with Good types up to Remarkable. The quills Legal Status: U.S. resident with a
protection against physical and en- do Excellent Edged damage and
ergy attacks, and Good protected have a three area range. criminal record
senses. Body Armor: All Resistants wear ar-
Talents: Criminal skills mar which provides them with Good Identity: Known to the authorities
protection against physical and en-
ADDITIONAL NOTES: ergy attacks, and Good protected
senses.
Talents: None known Place of Birth: Unknown

Marital Status: Unrevealed

Known Relatives: None

Base of Operations: Death Valley,

California

Past Group Affiliations: The Resist-

ants ,,..---._
Present Group Affiliation:

196

THE RESISTANTS

KNOWN POWERS THINK- TANK Anti-Psionic Helmet: This device al-
His flexible reptilian body provides lows him to employ the following
the following powers: STATISTICS: powers:

• Armorskin: Typical protection F TY (6) • Excellent resistance to all psi-
• Tracking: Good rank A GD (10)/PR (4) onic attacks
• Constriction: Incredible Grap- • Excellent mental invisibility
pling Strength. Any hold on a vic- s TY (6) Weaknesses: Think-Tank is at
tim forces that person to make an - 1CS to attack any and all moving
Endurance FEAT roll; failure E RM (30) objects. If his helmet is missing or
means unconsciousness for 4-13 R GD (10) damaged, Mentallo takes twice the
turns. I RM (30) damage from psionic attacks.
Body Armor: All Resistants wear ar- p AM (50) Talents: Criminal skills, Remarkable
mor which provides them with Good Health: 52 reason with firearms and electron-
protection against physical and en- Karma: 90 ics.
ergy attacks, and Good protected Resources: Typical (6)
senses. Popularity: - 5 ADDITIONAL NOTES:
Talents: Criminal skills
Contacts: Member of VIPER's fac- BACKGROUND ROLE-PLAYING NOTES:
tion of the Serpent Society. Real Name: Marvin Flumm Think-Tank, as Mentallo is now
Occupation: Ex-professional crimi- called , is still a first rate mentalist
ADDITIONAL NOTES: nal, now liberator of mutants who has never quite figured out the
Legal Status: U.S. citizen with a way to use his powers in a way that
ROLE-PLAYING NOTES: criminal record makes him seem formidable. Think-
Slither may have changed his name Identity: Known to the authorities Tank would rather rely on a previ-
as part of the Resistants; it has not Place of Birth: Unknown ously prepared plan than improvise.
been revealed. Slither acts very Marital Status: Unrevealed He has few moral scruples.
snake-like -crawling, hissing, etc. Known Relatives: None
He prefers to be part of a gang of Base of Operations: Death Valley,
,,.---..., hopefully powerful villains. California
Past Group Affiliations: The Resist-
HISTORY ants
Present Group Affiliation :
Slither's origin is unknown.
KNOWN POWERS
Telepathy: Think-Tank has the
Amazing power to psionically reach
up to three people at once. He has a
maximum range of five miles.
Hallucination: This Amazing power
can generate images directly in the
minds of up to three people. Each is
entitled to make a Psyche FEAT roll
to sense the deception; failure indi-
cates that they believe the illusion to
be real .
Radar Sense: Using his psionic ener-
gies, he has Feeble ability to detect
the presence and shape of intangi-
ble or out-of-range objects. Arsenal:
Think-Tank operates a mentally pow-
ered tank that fires weaponry which
does Incredible ranged damage up
to five areas range, and four Excel-
lent strength grapples. Mentallo's
agility is reduced to Poor in this de-
vice.
Body Armor: All Resistants wear ar-
mor which provides them with Good
protection against physical and en-
ergy attacks, and Good protected
senses .

197

HISTORY the notion of secretly taking control SHIELD custody, but escaped some ~
of SHIELD and using its resources to months later, thanks to Fixer's ge-
Marvin Flumm was born with tele- gain political power. But his plan was nius. This was the beginning of a
pathic powers that first began to discovered by Nordstrom before it long criminal career, which put him
manifest themselves during adoles- could be put into effect, and Flumm into conflict against SHIELD, the Mi-
cence. Flumm, content to work as a was forced to flee. He did manage to cronauts, and Professor X. As he
shoe salesman, ignored his powers. steal a special SHIELD battlesuit progressed, Mentallo found himself
But his telepathic abilities were de- and certain telepathy-enhancing working for others, not himself.
tected by Niles Nardstrom, the direc- equipment, items which he used to
tor of SHIELD's newly organized create a new identity as "Mentallo." Finally, Mentallo was rescued by
ESP Division, and Flumm was in- the Resistants. Seeing an opportu-
vited to join. As Nordstrom helped Allying himself with Norbert Eber- nity for advancement, Mentallo
him develop his talent, Flumm's am- sol, alias the Fixer, whom he located agreed to become the group's think-
bitions began to grow. He conceived by telepathy, Mentallo staged a raid tank, but was defeated by then Cap-
on SHIELD's Manhattan headquar- tain America, John Walker.
ters which came close to succeed-
ing. The pair were taken into

198

,..--..._ STATISTICS: RINGMASTER

F TY (6) ROLE-PLAYING NOTES:
A GD (10) The Ringmaster is a two-bit con man
who managed to hook on to a very
s GD (10) powerful device. He remains slick
but relatively unimaginative, pre-
E GD (10) fering to bilk customers with his trav-
elling circus instead of planning
R GD (10) grandiose crimes.
I EX (20)
p EX (20)

Health: 36
Karma: 50
Resources: Good (10)
Popularity: 5

BACKGROUND
Real Name: Maynard Tiboldt
Occupation : Professional criminal,
manager, director, and ringmaster of
a small travelling circus
Legal Status: Naturalized U.S. citi-
zen with a criminal record , former
Austrian citizen
Identity: Publicly known
Place of Birth: Vienna, Austria
Marital Status: Single
Known Relatives: Fritz (father, alias
Ri ngmaster I, deceased) , Lola
(mother, deceased)
Base of Operations: Mobile
Past Group Affiliations: Circus of

Crime
Present Group Affiliation :

KNOWN POWERS ADDITIONAL NOTES:
Hypnosis: The Ringmaster's hat has
Monstrous powers of Mind Control. It
can affect all individuals in a large
range at least as large as Madison
,,,.-....., Square Garden. When the Ringmas-
ter's victims awaken from their
trance, they remember nothing of his
crimes; the Ringmaster can substi-
tute his own suggestions in place of
their lost memories.
Talents: Ringmaster has Business
and Leadership talent. He has an Ex-
cellent Reason with Electronics.
Contacts: Ringmaster is the leader
of the Circus of Crime, and has con-
nections within the circus. He has
worked for the Headmen, but they
abandoned him.

199


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