As the FedCom Civil War swung into high gear and conflict swept through the
Inner Sphere, the need for additional war materials was paramount. However,
unlike many companies which produced new, but expensive, BattleMechs, a new
upstart company, Vicore Industries, took a different route. By taking centuries
old machines and upgrading both their physical as well as technological capabili-
ties, Vicore almost single handedly started a revolution that provided a cheap
means to bring ‘new’ BattleMechs to the field commanders desperate for more
assets.
Classic BattleTech Technical Readout: Project Phoenix
provides descriptions, game statistics and illustrations for twenty-nine classic
BattleMechs that have been upgraded both in appearance and technology. Also,
for the first time in any technical readout, additional illustrations representing
all the variants for every design are also included.
©2003-2006 WizKids, Inc. All Rights Reserved. Classic BattleTech Technical Readout: Project
Phoenix, Classic BattleTech, BattleTech, BattleMech, 'Mech and WK Games are registered trade-
marks and/or trademarks of WizKids, Inc. in the United States and/or other countries.
•FANPRO•
TABLE OF CONTENTS
SHORT STORY 4 VLK-QD3 Valkyrie / OTT-9S Ostscout 78 CREDITS
INTRODUCTION 10 PXH-3PL Phoenix Hawk /
INNER SPHERE BATTLEMECHS
12 PXH-6D Phoenix Hawk 79 Writing
Locust 14 PXH-7CS Phoenix Hawk /
Stinger 16 PXH-7S Phoenix Hawk 80 Randall N. Bills
Wasp 18 GRF-5M Griffin / GRF-6CS Griffin 81 Warner Doles
Valkyrie 20 SCP-12C Scorpion /
Ostscout 22 SHD-7CS Shadow Hawk David L. McCulloch
Phoenix Hawk 24 SHD-7M Shadow Hawk /
Grif fin 26 WVR-8C Wolverine 82 Christoffer Trossen
Scorpion Stalking The Legends
Shadow Hawk
Wolverine 83 Loren Coleman
Ostroc
Ostsol 28 WVR-8D Wolverine / WVR-9D Wolverine 84 Design
Rifleman 30 OSR-3C Ostroc / OTL-5D Ostsol 85 The following were involved, to one extent or
Crusader
Thunderbolt 32 OTL-7M Ostsol / OTL-8M Ostsol 86 another, in the creation of the designs
Archer
Warhammer 34 RFL-6X Rifleman / RFL-7M Rifleman 87 presented in this Technical Readout: Herbert
Marauder
Goliath 36 CRD-7L Crusader / CRD-8S Crusader 88 Beas, Randall N. Bills, Paul “Blackhorse”
BattleMaster 38 TDR-7SE Thunderbolt /
Longbow Bowman, Nicholas “Darklord” Campbell, Rich
Marauder II
40 TDR-9NAIS Thunderbolt 89 Cencarik, Loren L. Coleman, Benjamin “Hawk”
CLAN BATTLEMECHS
42 TDR-10SE Thunderbolt / Disher, Warner Doles, Chris Hartford, Ross
Locust IIC 4
Griffin IIC 4 44 ARC-6S Archer 90 “Koga” Hines, Jeff “Highlander” Morgan, Peter
Shadow Hawk IIC 4
Rifleman IIC 3 46 ARC-6W Archer / ARC-7L Archer 91 Smith, Roland “Ruger” Thigpen, Paul Sjardijn,
Phoenix Hawk IIC 4
Warhammer IIC 4 48 WHM-4L Warhammer / Chris Smith, Temuchin Frank Tillman and
Marauder IIC 2
50 WHM-9D Warhammer 92 Christoffer “Bones” Trossen.
BATTLEMECH VARIANT
ILLUSTRATIONS 52 WHM-9S Warhammer / 93 Product Development
54 MAD-5R Marauder
LCT-1V2 Locust / LCT-5V Locust 56 MAD-5T Marauder / Randall N. Bills
STG-6L Stinger / WSP-3S Wasp
58 MAD-7D Marauder 94 Product Editing
60 MAD-9M Marauder /
62 MAD-9S Marauder 95 Michelle Lyons
64 GOL-2H Goliath / GOL-3S Goliath
66 GOL-5D Goliath / 96 BattleTech Line Developer
Randall N. Bills
68 BLR-5M BattleMaster 97
70 BLR-CM BattleMaster /
72 BLR-K3 BattleMaster Production Staff
MAD-4H Marauder II / Marauder II C 98 Art Direction
99 Randall N. Bills
Locust IIC 5 / Griffin IIC 3 100 Cover
74 Shadow Hawk IIC 3 / Rifleman IIC 4 101 Chris Lewis
76 Phoenix Hawk IIC 3 / Warhammer IIC 3 102 Cover Design
77 Marauder IIC 3 103 Jason Vargas
Layout
Jason Vargas
Illustrations
Chris Lewis
2
CREDITS
Special Thanks
To Chris Lewis for generating some fabulous
concept art to show us all the possibilities; Iron
Wind Metals for instantly and enthusiastically
throwing their support behind the project; Jordan
Weisman, Jim Long and Steve Saunders at
WizKids for their comments and support;
Christoffer “Bones” Trossen, Loren Coleman, Chris
Hartford and Warner Doles for their help in
hammering the idea into a workable project; Yeo
Jia Tian for Chinese translations; Warner Doles for
the kick in the pants that got the whole ball rolling.
© 2003 WizKids LLC. All Rights Reserved.
Classic BattleTech Technical Readout: Project
Phoenix, Classic BattleTech, BattleTech, ’Mech,
BattleMech and WK Games are registered
trademarks and/or trademarks of WizKids, LLC in
the United States and/or other countries. No part
of this work may be reproduced, stored in a
retrieval system, or transmitted in any form or by
any means, without the prior permission in writing
of the Copyright Owner, nor be otherwise
circulated in any form other than that in which it
is published. Printed in the USA.
Published by FanPro LLC • 1608 N. Milwaukee •
Suite 1005 • Chicago, IL 60647
Version 1.0 (March 2006) Based on Corrected
Second Printing by FanPro LLC, 2005
Find us online:
[email protected] (Classic
BattleTech questions)
http://www.mechwarriordarkage.com (official
MechWarrior: Dark Age web pages)
http://www.classicbattletech.com (official Classic
BattleTech web pages)
http://www.fanpro.com (FanPro web pages)
http://www.wizkidsgames.com (WizKids web pages)
http://www.studio2publishing.com (online ordering)
3
STALKING THE LEGENDS
Want to know how legends are born? They star t with a We were on the run.
good stor y. Rain pounded the hovervan’s metal shell with hundreds of
tiny hammers, ringing out like small arms fire. Sheets of
I’m not talking about the kind of story you see splashed lightning strobed across from the dark skies like nature’s
up on scandalvid headlines or used to sell soap on the own klieg lights, and thunderclaps applauded at irregular
afternoon movie. We’re not even talking the Immor tal Warrior intervals, mocking us in our defeat. I crouched in the back of
here—it may be art, but my God, doesn’t that man ever have the van, still in battle armor but with my faceplate raised,
to reload? Tr y hanging out backstage at the Solaris VII arena balancing on my good leg and hanging onto a wire rack where
areas, or at Valhalla, or even at what passes for your local several trivid cameras rested. The inside of the vehicle
Veterans’ club, and you might see what I mean. Avoid the smelled of warm electronics, spilled coffee, and blood. The
tales that start out with “This is a no-shitter…” because they electronics and coffee belonged there. The blood was mine.
are barely worth the price of the beer it will take to get it I still wasn’t sure where that last autocannon salvo had
told…or to shut them up. come from. By twilight, the battlefield had fallen into a chaos
of men and machines, all firing in a dozen different
No. You want the ones that star t (or end) with “I was directions. BattleMechs swung jeweled ropes of energy
there.” The ones that come out slow, in pieces, as the mind through the air and spat razor-metal streams of slugs at each
fights against black-outs, and its a trembling hand that raises other. Tanks clawed for purchase on the muddied slopes.
stein to lips. Infantry scurried and leapt and basically tried to stay out
from underfoot.
Stories where blood stains the ground black, and you can No time to untangle your HUD, you picked your target by
hardly breath for the smell of gunpowder, the burning forests, sight. It wasn’t hard to tell the enemy, with their bone-white
the laser-scorched asphalt. Stories where men did not eject finish, from the colorful livery of some of Solaris VII’s most
cleanly, if at all. Stories about units which stormed the prominent stables. As the seconds ticked by it got easier, with
battlefield and lived and died, and made a difference. There more liveried warriors falling to the enemy’s stronger numbers.
may be some exaggeration, but there won’t be much. I remember leaping from the shoulder of Erik Gray’s
Emperor, the BattleMech we had captured from the invaders
Doesn’t need to be. for him. I fell in with two or three other Cavalier-suited
“Legendary” is just another word for a true story that infantr y as we swarmed over a crippled Pegasus. We drove it
lasts. into the ground, losing one man to a grazing PPC stream that
blasted through his battlesuit with the force of a lightning
4
STALKING THE LEGENDS
strike. Then I jumped clear, my laser stabbing ruby energy If I were a real general.
into a nearby Regulator. An invisible hand plucked me out of If we were lucky enough to live through the day.
the air and slammed me back into the ground. Erik’s Emperor limped along beside the van, his cockpit
lighting up in brief flashes as his electronic systems arced
Maybe I blacked out, but I’d like to think I bounced back up and sparked and burned around him. I could only imagine the
pretty fast. Your life often hangs on seconds, and I’d learned acrid smoke filling up the cramped space, burning his eyes
that lesson a long time ago. My quick self-check did not leave and searing down into his lungs, but he pushed on. We had
me feeling too froggy. Thirty millimeter slugs had peeled back no choice. Between the two of us, we led a shortened
most of the armor protecting my right arm and side, taking a company of mixed forces culled out of DeLon and Overlord
chunk out of my shoulder and slicing more hot metal just along stables, along with a few free agents like Erik. We were the
two ribs. An armor-piercing bullet had sunk into the meat on Solaris VII Home Defense League—or what was left of it, at
my left thigh as well, but the Cavalier suit clamped down on any rate.
that wound or I would have bled out in minutes. Our rear guard had already been eaten up by the pursuing
invaders. They came up behind us and pushed through the
Ain’t technology grand? thick woods on either side of us, hoping to flank our position.
Pressure bandages took care of the rest, and by the time Occasionally a lance or a company would push close enough
I was done doctoring myself, Erik Gray had already passed to hammer more autocannon fire or lasers at us, but there
along my order to retreat. He commandeered a nearby news were never enough of them to make a determined assault. It
vehicle to act as my ambulance while everyone else pulled had been some time since our last run-in, but I knew they
back. The video journalists hadn’t seemed too happy with the were still there.
idea, but neither of them was about to argue against the Erik did too. “Think they’re still back there?” His comm
Emperor’s soot-scarred autocannon. system was about all he had left—that and basic systems for
I like Erik. Known as the “Gray Ghost” to arena fans, he’s piloting the Emperor.
probably the closest thing I have to a friend on Solaris VII —that “Want to stop and find out?”
place punishes people who rely on anyone but themselves, so “No.”
you rarely expect a helping hand. I don’t think I’ve ever accused There was a chance that our pursuers had finally turned
Erik of having too much battle smarts, either. He’s a toy soldier, off from the chase to join the larger force moving on Solaris
moved from garrison duty to the playgrounds of the Game City. I didn’t think that likely. Whoever had trained these
World. I don’t think he’d ever taken live fire on the field before forces was likely the same group that had taken down
today. I know he hasn’t spent time slogging through bloody mud Tharkad, the Lyran capital. They knew their business, and the
and ducking artillery shells. Right then, though, he’d have
gotten my recommendation for a medal.
5
STALKING THE LEGENDS
first thing you learn in that business is to never leave a well- wasn’t until we had powered to a complete stop that I noticed a
armed force at your back—you never know what kind of sharp, angular quality to the tree trunks in the forest. A couple
mischief they might cook up. slanted backward. Others bulged with exaggerated joints. They
stood in a line right across the main highway.
Battered and bloodied, with no resources and no fallback
plan that hadn’t included returning to the City, I didn’t figure Not trees. Legs. BattleMech legs.
us for much in the way of cooking anything up right then. Instead of undergrowth, there were the pillbox outlines of
Grayland didn’t have much outside of the main BattleMech a few tanks and even some unarmored infantry milling about.
circuit, just the blood pits, some second-class arenas and the I stared through the rain-spattered glass, tensing for the flare
second-class warriors who fought in them. It would take time of laser power that would end it all—twenty-two years of
to approach them and get organized, time that we didn’t thumbing my nose at the guy with the scythe. Then lightning
have. I sucked in a deep breath, wincing at the pain that flashed again in huge sheets and thunderous applause rolled
laced my lacerated ribs. Time I might not have. overhead. I knew right away that these weren’t invaders. The
enemy drove newer machines than these. What I was looking
But then, like I explained earlier, I never count on finding at were faces from the past, champions in their own right:
help being offered with a free hand. Not on Solaris VII. Warhammer; Marauder; Phoenix Hawk; Archer.
Legends.
“What the hell?” The hovervan driver hunched forward over “Old news,” the driver said, gunning his drive fans as if
the steering column, slowing into a curve. He pointed preparing to outrun a particle cannon.
something out to his field journalist buddy riding shotgun, Adam Adam Kristof was no fool. “Power down those fans right
Kristof, of the Sun Times. On a game world where MechWarriors now,” he ordered calmly.
were gods, journalists were the prophets. This one also had a A Rifleman. I could see the twin-barreled arms of a
better eye than his cameraman. “Brakes!” he shouted. Rifleman out there, the sixty-tonner standing profile and
covering the darkened sky with its autocannon. A Valkyrie,
Of course, hovercraft do not brake per normal rules of the too. From a soldier who has spent his share of time running
road. They use vents to redirect air flow or, as in this case, they out from under the feet of such machines, yeah, you could
simply spin around to apply full thrust into the face of say I knew them pretty well. These were all classic designs.
momentum. Such a move did not take into account their Fan favorites in the arenas at one time, but pushed aside
passenger, though, and I quickly found myself shoved back here on Solaris VII and on the battlefields of the Inner Sphere
against the rear doors of the van with my hurt leg awkwardly by newer machines. Out with the old….
twisted beneath me and a great view out the rear window. Water
sheeted down the glass, and the heavy downpour grayed out the
forest that covered most of Solaris VII’s main continent. It
6
STALKING THE LEGENDS
Lightning flashed again, this time to a softer peal of thunder. I bit down on the activation clamp, then blinked my way
It was as if I’d blinked, and twenty years had peeled away through some preset frequencies to find a general band.
from the BattleMechs. I saw that the Warhammer was missing “We’re on your side,” I said clearly. I glanced back and saw
its trademark searchlight. The Phoenix Hawk had cleaner lines our column staggering out for a good overlapping field of fire.
than I’d remembered, and a BattleMaster standing near the There was no love lost between the prime-time warriors of
back had a more angular outline along its head and shoulders Solaris City and the “backwoods leagues.” “Believe it or not.”
than before. These were the updated models, just now making
a comeback on the battlefield but not yet ready for Solaris VII At the rear of the pack, the BattleMaster shifted to let me
cameras. I’d seen a few of the redesigns, billed as vintage know who was speaking. “Can you name any great Capellan
machines and holding their own against the best and champions?” the MechWarrior asked.
brightest. Mostly, however, they were just now working their
way up from the secondary arena circuit. I almost smiled. The pain in my leg was all that kept it
“You might want to step outside,” Erik whispered in my from my face. This inside joke was almost as old as the
ear. “Maybe you can convince them we’re friendly.” ’Mech Games themselves, but few off-worlders were likely to
Yeah. The Emperor Erik piloted had no insignia and a know it. “There are no great Capellan champions,” I told him.
neutral IFF transponder, and was painted the same bleach-
bone ivory that the invaders used. Only the fact that he was His cockpit light flickered on, then off. “Shen Driscoll,
running dark without active sensors—though not by choice— Midnight Stable. Also Manticore Stable, Jacobite, and the
had likely prevented the sentry line from tearing him apart. Streholm Co-op.” As he introduced them, pairs and one trio
Then again, we did have two lances worth of capable of cockpits flared briefly with running lights. These were
machines moving up fast behind us. This was the kind of Game World warriors all right. Minimal billing required. “You
confrontation that led to bad decisions. city boys seem to have a problem.”
Working the rear doors’ opening lever with the Cavalier’s
claw wasn’t easy, but I managed. Wind-driven rain pelted me “Do we? I hadn’t noticed.” And I don’t bargain from weakness.
in the face, so I partially lowered the Cavalier’s faceplate. “Full share.”
Favoring my injured leg, I limped for ward slowly, targeting On Outreach or Galatea, that would mean something very
system shut down even though my own passive sensors different. A cut of the profits in a mercenary contract.
chimed with multiple lock-ons. Erik had to know they had Warriors here on Solaris VII could be just as mercenar y, but if
lighted him up as well. he’d meant money, he would have said “prize.” Full share
meant network time—trivid rights.
Press.
It was also a generous offer. One I took straight to Adam
Kristof, our resident (even if not by choice) news agent.
7
STALKING THE LEGENDS
Kristof had only two words to say. The first was held its feet by sheer force of will, looking about as rough as
“exclusive.” It wasn’t a question, and I would have expected I felt trying to maneuver around the battlefield with an
nothing less. I nodded. opened right side and a thirty-mill slug still in my left leg. Erik
had no targeting system, so it was all dead reckoning and
His second word was “deal.” best guess. He knocked over one enemy Toyama, which I
took with some other Cavalier suits and a handful of Jacobite
Missiles fell in an awkward pattern over the highway irregular infantr y. The professionals went for a clean disable.
interchange, tearing up clumps of asphalt and hurling them Our unarmored friends were thinking more like a lynch mob,
skyward, eventually falling as muddy gravel. The blossoms of and tried to cut the MechWarrior out of his cockpit. When the
fire walked right past me, too close for comfort. I leapt out of cockpit blew from a suicide charge, erupting in a bright
there and into the lee of an overturned Manticore armored orange gout of fire that consumed MechWarrior and
tank. The ruby and emerald darts of laserfire crisscrossed infantrymen alike, it was like someone had fired off the
overhead, flashing rain into steam and tiny sparkling fans of signal gun in a bloody free-for-all.
light, where shattered beams refracted through a thousand
tiny prisms. A particle projector beam slammed into the Driscoll lost control of the Manticore Stable forces at that
ruined Manticore, maybe for good measure or just one more point, whom I had to guess had just lost friends. They proved
of a dozen errant shots. From somewhere nearby came the their devotion by breaking ranks and joining them on the
long burr-rp of an assault-class autocannon storming through casualty lists in a matter of minutes. The Home Defense
hundreds of rounds. League wasn’t in much better shape, since Erik had finally
lost comms. Whatever orders I might have had were lost in
I’ll never be certain what surprised the invaders more— the rift that separates ’Mech jocks from mudsloggers. Our
that we had turned to fight, or that we had scrounged up jur y-rigged chain of command was done for.
reinforcements. Then again, maybe it was just how much life
the redesigned classics had in them. Peaking around the end of the overturned tank, I wiped at my
faceplate and managed to streak more mud across it than
Led by the BattleMaster, the legends of old tore into the before. Didn’t matter. I saw a bone-white Penetrator rallying the
enemy flank and did not stop until they linked up with the enemy’s broken center. It stalked forward to drill twin large lasers
wedge Erik Gray pushed for ward from the center. His Emperor into the BattleMaster’s back, followed by a four-pack of crimson
lasers. Driscoll couldn’t stand up to that kind of punishment and
went down hard, sprawling into a small growth of young pine
trees and brambles at the edge of the highway clearing.
8
STALKING THE LEGENDS
With Driscoll down, the Penetrator had a clear shot on He followed up that hit with another, the gauss round
Erik. I had no way to warn him, no way to stop the monster shattering away armor and pulverizing the hip joint. The
from claiming another victim. Still, I jetted out on the last of ’Hawk finished off that leg with a slashing laser attack. As
my jumping fuel, my small laser picking at the Penetrator as the Penetrator fell, it ducked into a low swath of Erik’s
if I might distract it. Other Cavalier troopers joined in, but we autocannon fire. The armor-piercing slugs walked holes from
were just fleas biting at a dog. the machine’s shoulder into the side of its head, blowing
through the armor and canopy and then out the other side.
In the end, we got lucky. One shot splashed off the
cockpit ferroglass shield, and no MechWarrior in the Inner There wasn’t much left of cockpit or MechWarrior when
Sphere likes to come that close to a laser tan. The the seventy-five tonner hit the ground.
Penetrator swung around away from Erik, looking to bracket
us with its weapons. Without their final powerhouse hitter to hold the center,
the enemy force broke and ran. The Streholm Phoenix Hawk
I told you Solaris VII punishes people who don’t look after led a brief pursuit and managed to claim a crippled Trebuchet
their own interests. for its trouble, but the fight was done for this day. Adam
Kristof had plenty of video—if there was still a network left to
For tunately, the Phoenix Hawk’s pilot was as old-school distribute to—and Erik and I were still alive. No small plus.
as his machine. Jetting overhead and bound for the far side
of the field, he cut his jump jets out early, dropping in With a little work, we might put back together all of our
between our position and the Penetrator. Twin large laser fallen BattleMechs, including the Manticore redesigns. We
blasts meant for our position blasted into its chest, ripping were going to need them all, it seemed, if Solaris, city and
away armor and dripping large puddles of molten composite world, was going to stand a fighting chance. If we held it
onto the wet, black highway. We scattered to either side of together then maybe… just maybe… it could be the start of a
the stricken machine, adding our small firepower to its large legend. After twenty-two years of pushing my face into the
laser. Erik Gray had finally noticed us as well, and rounded on blades, it might almost be worth making a few new friends.
the Penetrator with his remaining autocannon.
If we all lived long enough.
With all that, though, it still didn’t look like it would be
enough. I was getting ready to write my own epitaph, when a
barely seen hypersonic slug skipped across the ground to
slam into the Penetrator’s lower right leg. It was Driscoll’s
BattleMaster, propping itself up on one arm and levering its
right straight out.
9
INTRODUCTION
Confidential: Eyes Only
From: Precenter XIV-Delta Tempest Stryker
To: Precentor ROM Victoria Parrdeau
Date: 1 August 3067
Precentor Martial Anastasius Focht was a fool.
I know that most people consider him to be the savior of mankind and a hero the likes of which we’ve not seen since Aleksandr
Kerensky. As such, my words are tantamount to blasphemy and I’m confident censure will be forthcoming. Nevertheless, we have
known each other for years and you know me; I feel that my views must become known.
In 3058 our zealot brethren recaptured Terra. What did Focht do? Did he attempt to take it back? Attempt to put
down the rabid dog that our lost brethren have become? No, instead he “contained” them while he dealt with his
obsession: the Clans. Of course the Clan threat needed to be settled, but not at the expense of all else. Because of
that, our current Precentor Martial pushed all other responsibilities from his mind—and gave us five years of Civil War!
At least the Clans are a known element, staring across the battlefield from the cockpit of a Mad Cat with their customs
and traditions.
It is the unknown enemy, however, that I fear will be our undoing, an enemy Focht should have eliminated years ago.
While we spent so much time distracted first by the Clans and then by our own foolish notions of loyalty to one House or
another, when we should have only been loyal to the Order, the serpent in the grass has been stealing our eggs.
In mid 3064, numerous Cohorts from the elite Legions of the Marian Hegemony struck like a hammer’s blow onto
the worlds of Blantleff and Maximillian in the Circinus Federation. All that stood in the way of the complete annihilation
and absorption of the Federation—like the ill-fated Illyrian Palatinate before it—were the Black Warriors and McIntyre
House Guard; a more mismatched confrontation I cannot imagine. Yet by the end of 3064, the Hegemony forces had
been stopped cold and an uneasy peace had ensued. The Inner Sphere was so preoccupied with its own bitter
struggles that almost no one questioned why. Only after intensive investigations by myself, along with several well-
placed ROM agents, did the truth become known.
In an eerie similarity to Primus Myndo Waterly’s actions in handing over Star League vintage BattleMechs to the
Combine, which helped to shock and paralyze the Federated Commonwealth into aborting their bid to destroy House
Kurita in 3039, it is my firm belief that the Word of Blake handed over prized new BattleMechs to the Federation.
These BattleMechs were not new machines rolling off of any production line known to currently exist, however.
Instead, the four different machines documented by ROM in the Black Warriors’ employ were heavily modified
versions of older BattleMechs that have been in use for centuries. Additionally, unlike previous “field upgrades,” not
only did these incorporate the latest technology into the very bones and hearts of the machines, but they extensively
upgraded their physical appearance. That the four machines employed new League and Confederation technology only
further cements my belief of their source.
10
INTRODUCTION
It is known that most of the new technology developed in both Houses was due to the assistance of the Word of
Blake. Furthermore, it is extremely disturbing to note that at the time the Confederation did not have a single line
capable of producing either the Phoenix Hawk or Marauder—so where were they manufactured? That is a question
that keeps me up at night. Why the fanatics chose this route is unknown. Yet like the unknown movements of an alien
creature, you only learn its ultimate intention when it eviscerates you. All we know today are the interesting
consequences of this latest plot.
Giovanni Estrella De la Sangre, Demeter’s planetary governor and CEO of Vicore Industries, learned of these
“new” ’Mech designs—we are still unsure where the leak originated from, but we cannot rule out that Giovanni is a
Word of Blake agent himself. Officially, at least, he was so intrigued by the thought and its potential for revenue for
his world that he sank a vast portion of his considerable personal wealth into creating numerous prototypes that
mirror these Blakist machines to a “T,” acquiring the necessary technologies through both legal and nefarious means.
Furthermore, he built proofs of concept for several other older BattleMechs. From there he designed additional
variants based on these basic ‘new’ ’Mech chassis, incorporating new technologies garnered from other Houses. He
then spent the next year meeting with the heads of such major arms manufacturers as General Motors, Defiance
Industries, and Earthwerks, using “acquired” battle ROMs showing these “new” BattleMechs in action to aid in selling
his waresidea.
Already Giovanni has managed to sell his nascent Project Phoenix in the right circles, an amazing testament to
the fact that, while a millennia separates us from the first use of electricity, “medicine men” can still sell us our
snake oil. The Confederation in particular has already begun a small but aggressive program of recycling older
machines and using scavenged parts to help build their next generation of ’Mechs; I’m confident the other Houses are
only waiting to see if this plan is a success before enacting their own.
Construction is still happening on a small scale, and production runs will likely account for only a small fraction of
the total BattleMech output for some time to come; nonetheless, these machines are by all accounts here and here
to stay.
GAME NOTES
The record sheets for the designs, along with all of their variants, in this Technical Readout can be found in
Classic BattleTech Record Sheets: 3067. The record sheet for the Longbow can be found in the BattleTech Record
Sheets: Upgrades, published by FASA Corporation.
11
INNER SPHERE BATTLEMECHS
No matter how much things change, they always stay the same. Isn’t that the axiom of the ages? Especially when it comes to mankind and his fascination with war?
In 2439, the Terran Hegemony unveiled the BattleMech; from that point on, war would never be the same. Like the Panzer, Abrams and Manticore tanks of previous eras,
the Wasp, Shadow Hawk and Warhammer soon became household names—metal giants to foster fables, scare children and inspire men to greatness.
A half millennia has passed since those first ’Mechs began to walk off the assembly line. Since that time, a legion of new designs loaded with amazing new technology has
appeared over the centuries. With such an abundance of BattleMechs to choose from, especially as higher technology designs were developed, it would seem logical to assume
that those original ’Mechs would have been lost to the annals of time long since.
Logic does not always work like it should.
Having recently visited the StarCorps Industries facility on Son Hoa, I can attest to the continued existence of those designs and their new lease on life. Whether it is their
centuries of existence (a testament to a BattleMech’s amazing endurance in the face of so many years of constant wear and tear), the legacy that so many legendary
MechWarriors have piloted these machines (revered ancestors to many of the MechWarrior families that still hold such sway in the Inner Sphere), or the fact that those images
have been ingrained into the public consciousness by such holovids as the Immortal Warrior—it cannot be denied that these ancient designs, reborn like the phoenix into a new
form, will likely be around for another half millennia to come. The ’Mechs from the past continue to serve us and amaze us, with their utility, beauty, and persistant ability to
spite the steady march of time.
—Martin Overstreet
Demi-Precentor X-Omega
ComStar Archives, Tukayyid
1 October 3067
12
13
LCT-5M LOCUST
Mass: 20 tons Armor: Kallon FWL Special Ferro-Fibrous Manufacturer: Corean Enterprises
Chassis: Corean-II Delux Endo Steel Armament: Primary Factory: Stewart
Power Plant: Hermes 240 XL 1 Magna Mk VI Extended Range Communications System: Garret T10 B
Cruising Speed: 130 kph Medium Laser Targeting and Tracking System: Corean
Maximum Speed: 194 kph
Jump Jets: None 4 Magna Mk IV Extended Range CalcMaster
Jump Capacity: None Small Lasers
Overview the Hermes 240 XL power plant. To take The Periphery nations, on the other
Corean Enterprises initially advantage of the new speed, the designers hand, readily agreed to the new design.
replaced the original LCT-3M’s weapons with They were happy to have a design that
balked at the idea of investing any a loadout of extended range lasers. In doing would take advantage of their latest Rocket
cash into the Locust program until so, they dropped the Anti-Missile System Launcher Technology. Two variants were
they received assurances from the and CASE, increasing the ’Mech’s armor introduced to the Periphery nations.
Word of Blake that the Militia would protection to its maximum.
purchase the first year’s limited production The LCT-5V has been picked up by both
run. After studying the plans of the redesign, Deployment the Magistracy of Canopus and Taurian
they were thoroughly impressed and True to their word, Blakist officials from Concordat for production. This variant would
satisfied with what they saw. The redesign incorporate ferro-fibrous armor, two
would require very little capital investment the Office of Procurement arrived at the extended range medium lasers and two
for start up, and Corean moved forward completion of the first production run for the Rocket Launcher 10s. The original 160 LTV
confident in the knowledge that the LCT-5M. The new ’Mechs were shipped to engine would be used keeping the original
company would reap plenty of profit in each Blakist Division and dispersed, giving speed of the Locust.
producing the new Locust. Agreeing to terms each Level III access to at least one new
with Vicore, contracts were signed and LCT-5M. The LCT-1V2 variant has been seen in
designs licensed, after which Corean the forces of the Marian Hegemony, but
Enterprises designated the Locust the LCT- Variants where it has been manufactured is
5M and began production. Corean Enterprises was the only unknown at the current time. Speculations
and rumors from the region, however, are
Capabilities manufacturer in the Inner Sphere that began rife concerning a new small-scale
The Locust redesign required a few production of the new Locust. Achernar BattleMech factory located within the
BattleMechs agreed to terms with Vicore, but depths of the Hegemony. Considering the
fundamental design changes. The engineers has not yet begun production. They are slated rumors circulating concerning a major new
on the R&D team decided (and rightly so) to start up on August 1, 3067. They will be Germanium find, the two could go hand in
that the best attribute of the Locust was its producing the LCT-5M after purchasing the hand. This variant appears to remove all
speed. They decided to increase the license from Corean Enterprises. Currently, the weapons save one medium laser and
’Mech’s speed by thirty-three percent. They the remaining Houses have expressed no add four Rocket Launcher 10s.
did this by replacing the Magna 160 with interest in the Locust program.
14
LCT-5M LOCUST
Type: Locust
Technology Base: Inner Sphere
Tonnage: 20
Battle Value: 516
Equipment Endo Steel Mass
Internal Structure: 240 XL 1
Engine: 12 6
18
Walking MP: 0 0
Running MP: 10 3
Jumping MP: 3
Heat Sinks 69 4
Gyro: Internal Armor
Cockpit: Structure Value
Armor Factor: 9
3 9
Head 6 3
Center Torso 8
Center Torso (rear) 5 2
R/L Torso 6
R/L Torso (rear) 3 8
R/L Arm 4
R/L Leg
Weapons
and Ammo Location Critical Tonnage
ER Medium Laser CT 1 1
2 ER Small Lasers RA 2 1
2 ER Small Lasers LA 2 1
15
STG-5R STINGER
Mass: 20 tons Armor: Durallex Light Ferro-Fibrous Manufacturers: New Vandenberg,
Chassis: Earthwerks STG Armament: Macleod’s Land, and Detroit
Primary Factories: Macleod’s
Power Plant: Vox 120 1 Diverse Optics Extended Range Land, New Vandenberg, and Detroit
Cruising Speed: 65 kph Medium Laser
Maximum Speed: 97 kph Communications System: Garret T10 B
Jump Jets: Rawlings 52 2 Death Blossom 15 Pack Rocket Targeting and Tracking System: O/P 911
Jump Capacity: 180 meters Launchers
Targeting System
Overview plant dedicated to producing ferro-fibrous survivability and standard internal structure.
The second most armor and endo steel. It is rumored that in This configuration allowed the Taurians to
return, they asked for an unspecified upgrade most of their existing Stingers in a
produced ’Mech in the Inner number of Stingers and Wasps as payment. matter of months.
Sphere, the Stinger was designed as The new production facility was constructed
a scout and reconnaissance ’Mech. The and placed on New Vandenberg. Deployment
Stinger has filled a variety of rolls, The Taurian forces received shipments
including a training ’Mech, a testament to Capabilities
the design’s usefulness. When the Taurians The Stinger had not seen many changes of new Stingers early in 3067. Deployment
began looking to revamp their existing scout would have been earlier had it not been for
’Mechs, they turned to the venerable since its commission in 2479—something the Blakists’ payments being made. Our
Stinger. They were already involved with the that would not be true for the Taurians’ new operatives were unable to obtain the
Capellans in producing the new Wasp 3L, variant. The first change made was a new numbers but they do know that a large
but they desired to go it alone on this one. head assembly that incorporated a full amount was shipped. We were able to
We believe that this may be due to a rift cockpit ejection system. This was done to discover that some of the shipments were
forming in their alliance with the Capellans remove a major drawback, as the cockpit sent to Terra and the Circinus Federation.
and Magistracy. assembly was too small for most pilots. The
The Taurian engineers encountered original STG-3R used a single energy Variants
technical difficulties from the outset in weapon backed by machine guns. The The only known variant that has been
producing the armor needed for this Taurians decided to give the Stinger
configuration. Though they had the technical firepower that would live up to its name. identified is being produced on Detroit and
know-how to produce ferro-fibrous armor, Upgrading the medium laser with a new Sian for the Magistracy and Capellans. The
they lacked the facilities to mass produce Diverse Optics extended-range model Stinger STG-6L will incorporate the new
the armor on a scale required by the produced on Sterope, two new rocket Stealth Armor, yet use two standard
Stinger project. Enter the Word of Blake. launcher 15 packs were installed. Armored medium lasers. The most important
Following up their successful with Taurian developed ferro-fibrous armor, upgrade of the STG-6L is its power plant.
negotiations with the Taurians’ Archer the Stinger now carried a half-ton more Using the LTV 160, this variant will be able
project, the Blakists offered to give the protection along with increased firepower. to reach speeds of 130 kph. The jump jets
Taurians the plans and material to build a The Stinger retained its standard engine for were dropped to allow the maximum use of
armor protection.
16
STG-5R STINGER
Type: Stinger
Technology Base: Inner Sphere
Tonnage: 20
Battle Value: 409
Equipment 120 Mass
Internal Structure: 6 2
Engine: 9 4
6
Walking MP: 10 0
Running MP: 2
Jumping MP: 54 3
Heat Sinks: Internal 3
Gyro: Structure Armor
Cockpit: Value
Armor Factor: 3 8
6 6
Head 2
Center Torso 5 6
Center Torso (rear) 2
R/L Torso 3 5
R/L Torso (rear) 4 6
R/L Arm
R/L Leg
Weapons
and Ammo Location Critical Tonnage
ER Medium Laser RA 1 1
Rocket Launcher 15 RT 2 1
Rocket Launcher 15 LT 2 1
Jump Jets RT 3 1.5
Jump Jets LT 3 1.5
17
WSP-3L WASP
Mass: 20 tons Armor: Hellespont Lite Stealth Armor Consolidated MechWorks
Chassis: Hellespont Type W Endo Steel Armament: Primary Factories: Sian, Taurus,
Power Plant: Hermes 120 1 Diverse Optics Extended Range and Detroit
Cruising Speed: 65 kph Medium Laser Communications System: Hellespont
Maximum Speed: 97 kph
Jump Jets: Hellespont Leapers 1 Death Blossom 10 Pack Rocket Tight Beam
Jump Capacity: 180 meters Launcher Targeting and Tracking System: RadCom
Manufacturer: Hellespont Industrials, TXXI
Taurus Territorial Industries, Detroit
Overview protecting the Wasp’s joints. They also with Raven 4Ls and the new Phoenix Hawk
The Wasp was the first relocated the jump jets to the torso—a fact which, along with the new Stinger or Sha
that not only provided better protection for Yu, would form light Shadow Lances—
recon ’Mech ever to be mass- the ’Mech but actually saved costs. At the “Ying Qiang.”
produced. Over the last six centuries, same time, though a relatively minor move,
the Wasp has served in every House the designers chose to incorporate only Variants
army. This fact made negotiations run standard heat sinks to cut down on With the development of this new Wasp,
smoother between the Vicore group and expenses—and to make use of the CCAF’s
Hellespont Industrials, and paved the way huge stockpile of these heat sinks, a we have solidified confirmation of the Word
for the CCAF’s approval and financing of the stockpile that had barely been touched in Blake’s involvement. Our operatives sighted
light ’Mech’s construction. the past decade. Finally, the Wasp was a Blakist Level II of Wasps, painted in
Vicore’s goals for the Wasp were simple: equipped with a pilot ejection system similar typical Black Warrior schemes, off-loading
to be both cost effective and innovative. to that on the Phoenix Hawk. from a Union-class DropShip on Circinus.
Hellespont industrials would have to make Now, with the Capellans producing this
only minor changes to their Wasp line to Like the original, this new Wasp is only design, we are pushing harder to find the
produce this new version. The Strategios took lightly armed, carrying an extended-range link between Word of Blake and Vicore. So
one look at the new Wasp and immediately medium laser as its primary armament. In a far we have found no solid leads or facts.
jumped at the chance to add another stealth somewhat controversial move, the CCAF
BattleMech to their TO&Es. authorized the addition of a single Marian Both the MAF and the TDF are building
rocket launcher to the design, giving it an this Capellan design under license from
Capabilities additional punch to help it extract itself from Hellespont, though it took years of upgrades
This new model incorporates difficult situations. When added to its high to the Taurus Territorial factories on Taurus
mobility and stealth characteristics, the before that facility could work with the
Hellespont’s endo steel which, with the weapons loadout makes the Wasp 3L an Capellans’ stealth armor. The Lyrans are
inclusion of a standard fusion engine and extremely effective and survivable light building their own design on Furillo,
the maximum possible amount of stealth recon ’Mech. mounting a light engine, two extended-range
armor, gives the new Wasp an incredible medium lasers, a TAG designator and a
survivability for the lightest of Deployment Guardian ECM suite. Archernar on New
BattleMechs—a quality absolutely The first production run of Wasps was Avalon has received a license from Defiance
necessary in a scout ’Mech. In designing Industries to produce the same design.
the ’Mech’s armor layout, the project completed in late July. Within the CCAF,
engineers paid close attention to better these first units were assigned into lances
18
WSP-3L WASP
Type: Wasp
Technology Base: Inner Sphere
Tonnage: 20
Battle Value: 411
Equipment Endo Steel Mass
Internal Structure: 120 1
Engine: 6 4
9
Walking MP: 6 0
Running MP: 10 2
Jumping MP: 3
Heat Sinks: 64 4
Gyro: Internal Armor
Cockpit: Structure Value
Armor Factor: 9
3 8
Head 6 3
Center Torso 7
Center Torso (rear) 5 2
R/L Torso 6
R/L Torso (rear) 3 7
R/L Arm 4
R/L Leg
Weapons
and Ammo Location Critical Tonnage
ER Medium Laser RA 1 1
Rocket Launcher 10 RT 1 .5
Guardian ECM Suite LT 2 1.5
Jump Jets CT 2 1
Jump Jets RT 2 1
Jump Jets LT 2 1
19
VLK-QD1 VALKYRIE
Mass: 30 tons Jump Capacity: 150 meters Manufacturer: Corean Enterprises,
Vicore Industries
Chassis: Corean Model 101AA Endo Steel Armor: StarGuard III Primary Factories: New Avalon, Demeter
Power Plant: Omni 150 XL Armament: Communications System: Lynx-shur
Targeting and Tracking System:
Cruising Speed: 54 kph 1 Defiance Model XII Extended Range
Sync Tracker (40-TC) with
Maximum Speed: 86 kph Medium Laser Artemis IV FCS
Jump Jets: Vicore Thrust-Masters 1 Valiant Arbalest LRM 15 Missile Pack
Model L
Overview license with HildCo to manufacture the used for ease of repair in the field. The
jump jets under Vicore’s name. The Valkyrie’s appearance was altered,
The civil war took a toll on companies engineered a solution for separating it from the original models.
the Federated Suns’ ’Mech forces, production requirements and in the process Finally as with most of the new redesigns,
leaving them strewn across the upgraded both Valkyrie variants. Corean the Valkyrie’s head assembly incorporated a
battlefields throughout Fed Suns space. Enterprises issued Vicore a license to full-cockpit ejection system.
The losses for the Davion light ’Mechs were manufacture both variants; in return Vicore
horrendous. With the demand for larger and supplies the jump jets. Deployment
more powerful ’Mechs, manufacturers were The Davion Light Guards and First
forced to reduce production of lighter ’Mechs Capabilities
to meet the demand. Near the end of the Recovered Battle ROMs from many Davion Guards were the first to receive
war, the light ’Mech numbers in most of shipments from Corean’s plant by July
Davion’s regiments were so denuded that it destroyed light ’Mechs, including the 3067. The Fifteenth Deneb Cavalry, Third
severely reduced their scouting and Valkyrie, showed that the limited long-range Crucis Lancers and independent commands
reconnaissance capabilities. Force firepower in the design contributed to their that aided Victor’s campaign received the
commanders began calling for replacements destruction. Designers addressed these first shipments from Vicore in mid-
to meet mission requirements. issues in the Valkyrie by replacing the older September through October of 3067.
Corean Enterprises was in negotiations engine with Omni’s new extra light. Though
with Vicore Industries to upgrade the it reduced the survivability factor, the new Variants
Valkyrie when the demand for increased engine allowed for additional firepower. The VLK-QD3 is the only other variant
production was announced. Corean
Enterprises’ production lines for the Valkyrie The designers installed Valiant’s new being produced. It is a direct upgrade of the
had been halted due to the lack of jump Arbalest LRM 15 missile pack used in the existing VLK-QDs. This variant installs the GM
jets. HildCo—the main supplier for Corean’s Striker Light Tank. Two tons of ammunition 210 increasing the speed to 119 kph. The
Valkyrie—was no longer supplying their for combat endurance and an Artemis IV weapons package includes 2 extended-range
famous jump jets, ceasing shipments when was mated to launcher. Defiance’s ER medium lasers and a Holly LRM 5 pack. The
St. Ives fell to the Capellan Confederation. medium laser was installed for longer range, QD3 also mounts double heat sinks and ferro-
In response, Vicore delivered a much combining it with a targeting computer to fibrous armor. With Vicore producing both the
needed solution. ROM had uncovered give the new laser the accuracy of the pulse PXH-3PL Phoenix Hawk and the VLK-QD1, they
evidence that Vicore secretly negotiated a weapon it replaced. The original endo steel only build the VLK-QD3 in limited runs while
was retained, while standard armor was Corean will produce both variants equally.
20
VLK-QD1 VALKYRIE
Type: Valkyrie
Technology Base: Inner Sphere
Tonnage: 30
Battle Value: 835
Equipment Endo Steel Mass
Internal Structure: 150 XL 1.5
Engine: 5 3
8
Walking MP: 5 0
Running MP: 10 [20] 2
Jumping MP: 3
Heat Sinks: 96 6
Gyro: Internal Armor
Cockpit: Structure Value
Armor Factor: 9
3 13
Head 10 4
Center Torso 10
Center Torso (rear) 7 3
R/L Torso 9
R/L Torso (rear) 5 13
R/L Arm 7
R/L Leg
Weapons
and Ammo Location Critical Tonnage
ER Medium Laser RA 1 1
LRM 15 LT 3 7
Artemis IV FCS LT 1 1
Ammo (LRM) 16 LT 2 2
Targeting Computer CT 1 1
Jump Jet CT 1 .5
Jump Jets RL 2 1
Jump Jets LL 2 1
21
OSTSCOUT OTT-9CS
Mass: 35 tons Armament: Communications System: Exeter Longscan
Chassis: Krupp 255 Endo Steel 2 Diverse Optics Extended Range 300 with C3i Computer
Medium Lasers
Power Plant: 280 Vox XL Fusion 1 Diverse Optics Extended Range Small Laser Targeting and Tracking System: TRSS Eagle
Cruising Speed: 86 kph Eye w/ Beagle Active Probe, Guardian
Maximum Speed: 130 kph Manufacturer: Krupp Armaments Works and ECM and TAG
Jump Jets: Rawlings 45 Odin Manufacturing
Jump Capacity: 240 meters Primary Factories: Germany, Terra and Orestes
Armor: Krupp 155
Overview Wolfnet or worse, MIIO? We are working added to better coordinate fire missions,
The Ostscout has been now to identify and isolate Kesselring’s including processing real-time data feeds.
network. Though he was listed as MIA Finally, Krupp’s Target Acquisition Gear
the benchmark for manufacturers presumed dead, we are not assuming that was mounted for guided munitions and
building new scout ’Mechs for years. he died on Tharkad. He may well have pinpoint strikes.
Speed, maneuverability and advanced been evacuated after the battle by Blake’s
electronics ensured the Ostscout's Wrath operatives. Deployment
survival after the fall of the Star League, As of this security brief, the Com
with many still in mint condition. It therefore Capabilities
came to a shock to us when we discovered Like the original, this new design has Guards have been able to upgrade nearly
that the Blakists were also deploying a fifty percent of the Ostscouts in service. We
newly constructed redesign of the Ostscout. the same operational parameters, have also identified at least three Blakist
To make matters worse, the redesign is including improved offensive and defensive units in the Chaos March with the new
identical to what we are building on Orestes. profiles. The recognized improvement over ’Mech. In addition, the Lyran’s Inarcs-built
Our operatives confirmed this after gaining the original was the integration of fixed models are being sent to all their line
access to one in a close inspection. There sensors around the torso—including the regiments. Surprisingly we have seen one of
is no doubt; the Blakist Ostscout is identical head assembly of the ’Mech. The Ostscout the Lyran models in a Highlanders unit. This
to ours. Not only is Blake’s Militia fielding is not required to slow down for the may be payment for services rendered by
our design, the Lyrans have one that closely gathering of accurate information, which the Word of Blake.
resembles ours in every aspect. Now we made it vulnerable under the previous
have undeniable proof that Dag Kesselring design. The new sensors use side Variants
compromised our security and secrets. We scanning with look ahead, Doppler and Only two variants have been deployed,
suspect now that the former Archon may triangulation sensors, allowing it to gather
have been more involved with the Blakists information at any speed. All data is to our knowledge. The Lyran variant differs
than previously believed. Dag Kesselring handled and monitored by a high-speed slightly from the Blakists. They use a light
was her link. computer capable of processing terabytes engine instead of an XL, using anti-
This revelation has proven that our of information in seconds. The inclusion of personnel pods in the place of the small
security is vulnerable. If we have suffered TRSS’s Beagle active probe and Guardian laser. Their armor is also slightly less due to
such a breach in R&D, what does that ECM improved the Ostscout’s mission the engine, but the decrease in armor was
mean for the other services, such as the success rate. The new C3i Computer was overlooked given the increased survivability
the light engine provides.
22
OSTSCOUT OTT-9CS
Type: Ostscout
Technology Base: Inner Sphere
Tonnage: 35
Battle Value: 734 (C3i: 53)
Equipment Endo Steel Mass
Internal Structure: 280 XL 2
Engine: 8 8
12
Walking MP: 8 0
Running MP: 10 3
Jumping MP: 3
Heat Sinks: 96 6
Gyro: Internal Armor
Cockpit: Structure Value
Armor Factor: 8
3 14
Head 11 4
Center Torso 12
Center Torso (rear) 8 3
R/L Torso 9
R/L Torso (rear) 6 11
R/L Arm 8
R/L Leg
Weapons
and Ammo Location Critical Tonnage
ER Medium Laser RA 1 1
ER Medium Laser LA 1 1
ER Small Laser CT 1 .5
Improved C3i RT 2 2.5
Beagle Active Probe LT 2 1.5
Guardian ECM LT 2 1.5
TAG HD 1 1
Jump Jets RT 4 2
Jump Jets LT 4 2
23
PXH-4L PHOENIX HAWK
Mass: 45 tons Armor: Ceres Metals Stealth Armor Manufacturer: Ceres Metal Industries
Chassis: Ceresplex IV Endo Steel Armament: Primary Factory: St. Ives
Power Plant: Warner 270M Fusion 1 Martell Extended Range Large Laser Communications System: Ceres Metals
Cruising Speed: 65 kph 2 Ceres Arms Extended Range Model 686 w/Guardian ECM
Maximum Speed: 97 kph
Jump Jets: Anderson Propulsion 30 Medium Lasers Targeting and Tracking System: Apple
Jump Capacity: 180 meters 2 Sperry Browing 30mm Mini-Gun Churchill 2000
Machineguns
Overview incoming weapons fire. The arms were receive their shipment of Phoenix Hawks—
As usual, contacting redesigned to give greater protection around those units simply disappeared.
the shoulder and lower arm actuators. All
companies—especially arms weapons were moved to forearm mountings. Variants
manufacturers—within the Capellan The jump jets were re-engineered to protect There is solid evidence that the PXH-4L
Confederation proved exceptionally the exhaust ports and improve air induction
difficult for Vicore Industries. Only after to help keep the jump jets cooler during currently manufactured by House Liao is
General Motors contacted Ceres Metals on operations. The most radical departure from identical to that seen in use by the Black
his behalf was the Capellan company willing the original design was in the head. The Warriors, a disturbing possibility.
to listen to Giovanni’s proposal. sensors and communication arrays were
Vicore Industries had originally planned built into the cowling protecting the head. The other variants haven’t been
on building the new Phoenix Hawk, but for Lastly, the engineers incorporated the same confirmed as of yet. Nevertheless, it
production reasons the plan was scrapped. style ejection system used by the Wolfhound appears they will be equipped in the
Instead, Giovanni pitched a bold plan that and Hatchetman BattleMechs. following manner: One variant may have a
would retool the BJ-3 production line on St. targeting computer with a large pulse laser,
Ives. Of course the issue of a power plant Deployment backed up medium pulse lasers and
was still problematic, but it was subtly The Strategios saw the value in the new extended range lasers. There is a possibility
suggested that the Warner 270M power of one variant using a targeting computer
plant built by the Taurians would be Phoenix Hawk immediately. They ordered it and mating it with an ER PPC and some
suitable. After a few months of old paired with the RVN-4L Raven in a support medium lasers. ComStar purchased a
fashioned Chinese negotiations, a deal was role. The Phoenix Hawk’s speed would allow license to produce one that would mount
signed leaving both parties looking forward it to keep up with the Raven, while its jump lasers, C3i and iNarc. There is also one
to doing business with one another in the jets would add that needed measure of planned with a new light engine. Whether
future—and wondering who got the best of mobility to support the Raven in its mission. these variants are actually under production
whom in the exchange. The first production run of the Phoenix Hawk or are simply unique proofs of concept is
was completed late in 3066. Only front-line unknown at this time.
Capabilities units were authorized to order the new
The new Phoenix Hawk’s torsos were designs. Of those orders shipped, however,
only McCarron’s Armored Cavalry did not
given more angles for better deflection of
24
PXH-4L PHOENIX HAWK
Type: Phoenix Hawk
Technology Base: Inner Sphere
Tonnage: 45
Battle Value: 1,117
Equipment Endo Steel Mass
Internal Structure: 270 2.5
Engine: 6 14.5
9
Walking MP: 6 1
Running MP: 3
Jumping MP: 11 [22] 3
Heat Sinks 8
Gyro: 128 Armor
Cockpit: Internal Value
Armor Factor: Structure 6
23
Head 3 5
Center Torso 14 18
Center Torso (rear) 4
R/L Torso 11 10
R/L Torso (rear) 15
R/L Arm 7
R/L Leg 11
Weapons Location Critical Tonnage
and Ammo
ER Large Laser RA 2 5
ER Medium Laser
Machine Gun RA 1 1
Ammo (MG) 100
ER Medium Laser RA 1 .5
Machine Gun
Guardian ECM suite CT 1 .5
Jump Jets
Jump Jets LA 1 1
LA 1 .5
RT 2 1.5
LT 3 1.5
RT 3 1.5
25
GRF-6S GRIFFIN
Mass: 55 tons Armor: Starshield A with CASE Manufacturer: Defiance Industries, Kallon
Chassis: Earthwerks GRF Endo Steel Armament: Weapons Industries, Victory Industries
Primary Factories: Hesperus II, Talon,
Power Plant: Defiance 275 Light Fusion 1 Defiance 1001 Particle Projection Cannon Marduk
Engine 2 RamTech 1500Z Extended Range
Cruising Speed: 54 kph Communications System: Neil 6000
Maximum Speed: 86 kph Medium Lasers Targeting and Tracking System: RCA
Jump Jets: Rawlings 55 1 Coventry StarFire Long Range Missile
Jump Capacity: 150 meters Instatrac Mark X
Pack 15 with Artemis
Overview profit. For their part, the DCMS was ecstatic Deployment
The Griffin has been a to get their hands on that new piece of All three Houses are scrambling to
“Lyran” technology and quickly approved
workhorse for every house military purchase of the first two runs of Victory’s recoup losses suffered over the past five
for centuries. Both Defiance and new Griffin. years and are assigning these ’Mechs into
Kallon Industries were an initial part of their front-line units as quickly as they can
the Vicore Group and immediately began Capabilities be produced. Within the Lyran Alliance, the
production of the new Griffin. Victory The Griffin has been completely decimated Royal Guard and Donegal Guards
Industries, a company that at one time had regiments are receiving the bulk of these;
mass-produced the GRF-1DS for the DCMS redesigned, inside and out. Designers made indeed, two of these new Griffins are
(and still churned out a dozen per year on use of the light fusion engine to not only already guarding the royal throne on
special orders) acquired the new design showcase the new technology but also to Tharkad once more. The AFFS has assigned
specifications and likewise devoted precious increase the ’Mech’s battlefield survivability. quite a few to the First Federated Suns
production capacity to this “new” ’Mech. Endo steel strengthened the chassis while Armored Cavalry and the rebuilding Davion
What clinched the deal for the DCMS at the same freeing up additional mass for Guards. The DCMS is not concentrating
procurement officers was the inclusion of weapons and armor. The ’Mech’s armor their few Griffins quite so much, however,
the “Lyran” light fusion engine. Shortly after plating uses layered sections of steeply- and have spread them throughout the
the Lyran Alliance “acquired” the technology angled armor for better incoming weapons regional “regulars” regiments.
they needed to field the light engine, Wolf’s fire deflection. The PPC and lasers are all
Dragoons filed charges in the Star League extended-range models, giving the ’Mech a Variants
Court, indicting the Lyran Alliance in theft, significant medium- to long-range damage Two other variants are known at this
fraud and a dozen other charges. While profile, a capability only enhanced by the
litigations went forward and the Dragoons Artemis-equipped missile rack. The design time. One is a design that we are having
seized what Lyran assets they could on work did not concentrate solely on the built for our Com Guards. Intelligence from
Outreach, the mercenary command sold the offensive and defensive systems, though; Caph shows that the Word of Blake is also
light fusion engine technology to both the additional space has been included in the fielding this variant—our operatives
Draconis Combine and the Free Worlds Griffin’s cockpit, giving MechWarriors a bit recorded a Level II containing a new Griffin
League through GM/Blackwell. They agreed of extra comfort, while the entire cockpit herding a group of large mammals that had
to build over a thousand assorted units for section is a single module that can be escaped a zoo. The Free Worlds League
each House (to be shipped over a multi-year ejected, providing more protection to the Military also fields its own variant, though
deal)—and in doing so not only slapped the MechWarrior in the event of bail-out. this one uses an XL engine and mounts a
Archon in the face but also made a tidy light Gauss rifle.
26
GRF-6S GRIFFIN
Type: Griffin
Technology Base: Inner Sphere
Tonnage: 55
Battle Value: 1,461
Equipment Endo Steel Mass
Internal Structure: 275 Light 3
Engine: 12
5
Walking MP: 8 0
Running MP: 5 3
Jumping MP: 10 [20] 3
Heat Sinks: 12
Gyro: 185 Armor
Cockpit: Internal Value
Armor Factor: Structure 9
27
Head 3 9
Center Torso 18 20
Center Torso (rear) 6
R/L Torso 13 18
R/L Torso (rear) 26
R/L Arm 9
R/L Leg 13
Weapons Location Critical Tonnage
and Ammo
ER PPC RA 3 7
ER Medium Laser
LRM 15 LA 1 1
Artemis IV FCS
Ammo (LRM) 16 RT 3 7
ER Medium Laser
Jump Jet RT 1 1
Jump Jets
Jump Jets RT 2 2
CASE
CT 1 1
CT 1 .5
RL 2 1
LL 2 1
RT 1 .5
27
SCP-12S SCORPION
Mass: 55 tons Jump Capacity: None Primary Factory: Furillo
Chassis: Defiance SLAM Endo-Steel Armor: Maximillian 100 with CASE Communications System: Neil 6000-g
Armament: Targeting and Tracking System: RCA
Power Plant: Edasich 330 Light
Cruising Speed: 65 kph 1 Defiance Shredder LB 10-X Autocannon Instatrack Mark XXII
Maximum Speed: 97 kph 1 Harvester 20K SRM-6 Launcher
Jump Jets: None Manufacturer: Defiance Industries
Overview Capabilities past reputation. They had to sweeten the
The suspension system redesign and the deal with discounts on spare parts before
Developed as the first the Lyran Regulars were willing to accept a
production Quad BattleMech, the streamlining of some components (holdovers production run for their Lightning Companies.
Scorpion unfortunately became one of from the doomed LAM project) altered the They have had far more success in selling
the most unpopular assignments for profile of the Scorpion considerably. the relatively inexpensive design to cost-
MechWarriors ever fielded. Faced with poor MechWarriors expecting to strap themselves conscious mercenary commands.
sales, Brigadier ceased manufacturing the into a veritable “bucking bronco” are
design before the start of the Succession pleasantly surprised by the smoothness of Variants
Wars. The Scorpion faded into the mists of the ride and the comfort of the new cockpit In early 3067, Word of Blake
memory and life went on in the Inner Sphere. module. The inclusion of a light engine keeps
In 3065, heavy fighting on Hesperus II costs down while allowing a heavier LB 10-X representatives approached the Brigadier
uncovered a long-forgotten bunker containing autocannon to be carried in place of a PPC. Corporation with plans for an upgraded
records and prototypes from an abandoned Paired with an SRM 6 launcher, this gives the Scorpion incorporating the same
Scorpion-LAM program. Defiance Industries Scorpion a weapons array that is perfect for innovations made by Defiance Industries.
initially had no interest in reviving an anti-vehicle and anti-battle armor operations. The SCP-12C uses an XL engine and ferro-
unworkable project that previous executives The ammunition for both weapons systems is fibrous armor in place of an endo steel
had buried (literally). The chassis redesign in stored in a CASE-protected magazine in the internal structure. A Magna Firestar ER PPC
the prototypes, however, promised to correct left side of the body. and an ER small laser replace the
the poor handling that had made the autocannon, while the space occupied by
Scorpion so unpopular. Ultimately, the Critics point out that while the unique the SRM 6 and CASE is left empty. It
success of the Tarantula and Barghest maneuverability of the Scorpion is a distinct appears that the Blakists mount an iNarc
combined with Vicore Industries’ successful advantage, it still suffers the problem of all launcher and C3i unit after taking delivery.
initiative of revamping classic designs Quad designs; a limited arc of fire for the
persuaded Defiance Industries to use this torso mounted weapons. Lacking arms, the Why the Word of Blake requires yet
data to produce a conventional BattleMech. Scorpion is also very vulnerable in the kind another BattleMech design is a mystery. The
With the Lyran merchants’ legendary guile, of tight quarters in which infantry and recently formed Grand Illusion III-gamma of
Defiance acquired a license to produce the vehicles are most effective. the Ninth Division fields several Scorpions,
reviled Scorpion from Brigadier for a song but most of Brigadier’s output has vanished,
(naturally omitting to disclose their discovery). Deployment possible to help outfit one of the Word of
Although Quad designs have gained Blake’s “Phantom Divisions” that our
analysts speculate about.
acceptance, Defiance Industries still have an
uphill struggle in overcoming the Scorpion’s
28
SCP-12S SCORPION
Type: Scorpion
Technology Base: Inner Sphere
Tonnage: 55
Battle Value: 969
Equipment Endo Steel Mass
Internal Structure: 330 Light 3
Engine:
6 18.5
Walking MP: 9
Running MP: 0 0
Jumping MP: 10 [20] 4
Heat Sinks: 3
Gyro: 144 9
Cockpit: Internal Armor
Armor Factor: Structure Value
9
Head 3 21
Center Torso 18 6
Center Torso (rear) 18
R/L Torso 13 4
R/L Torso (rear) 16
RF/LF Leg 13 16
RR/LR Leg 13
Weapons Location Critical Tonnage
and Ammo
LB 10-X AC RT 6 11
SRM 6
Ammo (LB-X) 20 RT 2 3
Ammo (SRM) 15
CASE LT 2 2
LT 1 1
LT 1 .5
29
SHADOW HAWK SHD-5D
Mass: 55 tons Armor: Kallon Unity Weave Ferro-Fibrous Manufacturer: Kallon Weapons Industries
Chassis: Kallon Type VII Endo Steel w/ CASE Primary Factories: Nanking, Talon
Power Plant: 275 CoreTek Fusion Armament: Communications System: Neil 6000
Cruising Speed: 54 kph 2 Intek Hellborer Medium Lasers Targeting and Tracking System: Garret D2j
Maximum Speed: 86 kph 1 Mydron Tornado Rotary AC/5 Cannon
Jump Jets: Rawlings 55 1 Harpoon-4S SRM 4 Rack Streak
Jump Capacity: 150 meters Launcher
Overview plants. Agreeing to those terms, the also sold a few to mercenary units (with the
Designed to fill as a multi- factories began producing to fill orders. authorization of Duke Hasek) such as the
Wild Geese and Thirteenth Stalking Horses
role ’Mech, the Shadow Hawk Capabilities of the Allied Mercenary Command, in
exceeded even the designers' wildest The Shadow Hawk manufactured by Talon gratitude for their support of the Capellan
expectations. Serving all House March during the Civil War.
militaries including the Star League army, Industries makes extensive use of the latest
this medium BattleMech used its impressive technologies, including endo steel and ferro- Variants
array of firepower with devastating effect. fibrous armor. The engine used is the standard ComStar’s new variant incorporates
The Shadow Hawk is as adept at serving in CoreTek fusion plant with which the ’Mech was
an assault lance as it is in a recon lance. originally designed. An XL engine was not the new C3i Computer system. ComStar
Given both its track record and popularity, chosen because although it might have also outfitted the design with the LRM 15
the push to redesign this venerable allowed more weapons, it would have and Artemis supplemented by an Ultra
BattleMech was only natural. decreased the Shadow Hawk’s survivability AC/5, which is additionally backed up by
During the summer of 3066, the Vicore factor. The ’Mech’s speed was not changed, two ER medium lasers. Earthwerks'
group contacted most of the House and its maneuverability was increased with the Shadow Hawk is similar in design, though
militaries with their idea. Somewhat addition of more jump jets over the original 2H. it uses their new light Gauss rifle for long-
surprisingly, only Marik, Davion and ComStar As to the armor of the redesign, the original range sniping, supported by an LRM and
showed any interest in this new design. Shadow Hawk had suffered a major handicap lasers. Reports have indicated that the
Kallon Industries, Earthwerks with its original armor capacity. Kallon’s Unity SHD-7CS has been seen in Blakist Militia
Incorporated and ComStar all worked with Weave erased the problem that Maximillian units serving in the Chaos March. Unlike
the designers in the evolution of this new armor had created. The Shadow Hawk’s head the other reports of Blakist materiel, this
Shadow Hawk, which they envisioned as a assembly is similar to that the new Phoenix one has not been confirmed.
cavalry unit. The one hurdle, however, that Hawk, sharing many components, including the
ComStar and the Federated Suns had to same ejection system. Reports have been confirmed that
overcome was the lack of facilities to House Liao has purchased the license for
manufacture the ’Mech. Using a similar Deployment producing the SHD-7M, ostensibly to add to
solution to the one reached with the Many units in the Federated Suns its own forces and to sell to Magistracy
Capellans, Vicore recommended that Odin forces. House Liao then sublet their license
Manufacturing on Orestes build the design, military, such as the FedSuns Armored to the Taurians in order to for solidifying their
with Kallon using both Nanking and Talon Cavalry and Deneb Light Cavalry, have position in the alliance.
received the new Shadow Hawks. Kallon has
30
SHADOW HAWK SHD-5D
Type: Shadow Hawk
Technology Base: Inner Sphere
Tonnage: 55
Battle Value: 1,629
Equipment Endo Steel Mass
Internal Structure: 275 3
Engine: 5
8 15.5
Walking MP: 5
Running MP: 0
Jumping MP: 10 [20] 3
Heat Sinks: 3
Gyro: 168 9.5
Cockpit: Internal Armor
Armor Factor: Structure Value
9
Head 3 23
Center Torso 18 8
Center Torso (rear) 19
R/L Torso 13 7
R/L Torso (rear) 18
R/L Arm 9 20
R/L Leg 13
Weapons
and Ammo Location Critical Tonnage
Medium Laser RA 1 1
Medium Laser LA 1 1
RAC 5 LT 6 10
Ammo (RAC) 40 LT 2 2
Streak SRM 4 H1 3
Ammo (Streak) 25 LT 1 1
CASE LT 1 .5
Jump Jet CT 1 .5
Jump Jets RT 2 1
Jump Jets LT 2 1
31
WVR-8K WOLVERINE
Mass: 55 tons Armor: Starshield A with CASE Manufacturer: Kallon Weapons Industries
Chassis: Crucia-A Armament: Primary Factory: Marduk
Power Plant: Nissan 275XL 1 Lords Light Extended-Range Particle Communications System: Garret T11-b
Cruising Speed: 54 kph Beam Weapon Targeting and Tracking System: Cat’s Eyes 5
Maximum Speed: 86 kph
Jump Jets: Northrup 12000 1 Victory Heartbeat Medium Pulse Laser
Jump Capacity: 150 meters 1 Guided Technologies 2nd Gen SRM-6
1 Diverse Optics Extended Range
Medium Laser
Overview The primary lasers or autocannon Variants
Mauled in the Ghost Bear armaments were replaced with an ER PPC With the supply of old chassis drying
(a weapon in plentiful supply following the
War, the DCMS was starved for Panther upgrade debacle) and an ER up, Victory Industries developed an endo
vital equipment by the loss of medium laser mounted on the right arm. A steel chassis for a new variant designed for
Marduk and Al Na’ir to Duke head-mounted medium pulse laser and a close combat. The WVR-8C mounts two
Sandoval’s Draconis March forces. shoulder-mounted Streak-6 rounded out the Streak-6 launchers and large, medium and
Following the recapture of Victory Industries new weapon configuration. While CASE small pulse lasers combined with a C3 slave
on Marduk in mid-3064, Theodore Kurita protects the Wolverine from complete unit, but carries less armor, only thirteen
called upon the Combine weapons destruction following a catastrophic heat sinks and lacks CASE.
industries to redouble their efforts. Inspired ammunition explosion, the use of an XL
by Vicore Industries, Victory Industries power plant often results in the Wolverine The Federated Suns attempted to copy
scoured the Combine for old Wolverines and receiving disabling engine damage. In order the Combine’s refit program by producing
performed a factory refit, significantly to speed production, the armor system was two versions at Kallon Industries on Talon.
increasing the ’Mech’s capabilities. By designed to make the re-armoring process Both use an endo steel chassis and mount
3067 the Combine was virtually picked as quick as possible. Concerns over the a new Rotary AC/2, a Streak-6, and MASC.
clean, but the Wolverine was well received, efficiency of the revised armor layout were The WVR-8D carries a sophisticated
prompting Victory Industries to manufacture soon laid to rest, but gave refitted Targeting Computer, a head-mounted ER
the design from scratch. Wolverines a ver y different profile. medium laser, and CASE, but carries only
ten heat sinks. The WVR-9D sacrifices jump
Capabilities Deployment jets in favor of a head-mounted TAG system,
Faced with a nightmare hodge-podge of While units like the Sword of Light and two medium pulse lasers and two more heat
sinks. The time and cost required to replace
field modifications and jury-rigging, the refit Genyosha turned up their noses at the idea the chassis has raised doubts over the
team established a triage line; ’Mechs of reconditioned equipment, other units efficiency of the program, with critics noting
requiring minimal work were processed couldn’t afford to be so fastidious. The Ghost that the FWL (a prolific Wolverine user)
first. Those in the worst shape supplied Regiments and the Legion of Vega received haven’t instigated a refit program.
parts for the others. Rather than work the first shipments of the new Wolverine,
around a lifetime of patched and repaired though many other Combine units accepted
armor to get at internal systems, each the design after the fine showing it made on
chassis was striped. Al Na’ir as a heavy scout and raider.
32
WVR-8K WOLVERINE
Type: Wolverine
Technology Base: Inner Sphere
Tonnage: 55
Battle Value: 1,481
Equipment 275 XL Mass
Internal Structure: 5 5.5
Engine: 8 8
5
Walking MP: 5
Running MP: 15 [30] 3
Jumping MP: 3
Heat Sinks: 185 12
Gyro: Internal Armor
Cockpit: Structure Value
Armor Factor: 9
3 29
Head 18 7
Center Torso 21
Center Torso (rear) 13 5
R/L Torso 18
R/L Torso (rear) 9 26
R/L Arm 13
R/L Leg
Weapons
and Ammo Location Critical Tonnage
ER PPC RA 3 7
ER Medium Laser RA 1 1
Medium Pulse Laser H 1 2
Streak SRM 6 LT 2 4.5
Ammo (Streak) 15 LT 1 1
CASE LT 1 .5
Jump Jets RL 2 1
Jump Jet CT 1 .5
Jump Jets LL 2 1
33
OSR-4L OSTROC
Mass: 60 tons Armor: Ceres Heavy Stealth Armor Primary Factories: Warlock, Capella,
Chassis: Ceresplex Ostroc Lite Endo Steel Armament: Detroit
Power Plant: Rawlings 300 Fusion 2 Martell Extended Range Large Lasers Communications System: Ceres Metals
Cruising Speed: 54 kph 2 Ceres Arms Extended Range Model 686 with Guardian ECM
Maximum Speed: 86 kph
Jump Jets: HildCo 13 Jump Jets Medium Lasers Targeting and Tracking System: Ceres
Jump Capacity: 180 meters Manufacturers: Ceres Metals Industries, Bullseye
Detroit Consolidated MechWorks
Overview Capabilities Deployment
With revitalization of the Throughout its long history, the Ostroc Confederation Reserve Cavalry units
Capellan Military—and more was always slated as a heavy scout raider, were the first to receive the new Ostrocs
importantly, its ’Mech forces—nearly though it was used in variety of other roles. when the first production run was
complete, the Strategios had one more Ceres Metals planned the new design completed in January 3067. The rest of the
issue to address: the Ostroc. Since the around the original concept, giving it the CCAF began receiving their units by the
fall of the original Star League, the Ostroc capability to operate equally as well in an summer of 3067, including units in the
had figured prominently in urban defenses urban environment as it would in the Magistracy of Canopus.
within the Confederation. The problem was wilderness. Endo steel was chosen for the
this: Ostmann Industries—the original frame of the new ’Mech. In keeping with the Variants
manufacturer—was obliterated during the same design principle of its predecessor, a Just before this report was finalized,
final days of the Amaris War on Terra. standard fusion engine was installed,
Options were limited to either reverse increasing its survivability; the engine allows our agents discovered that the Circinus
engineering the Ostroc, or completely the Ostroc the speed of a standard medium Federation was producing their own variant.
redesigning and creating a new build using ’Mech. HildCo’s famous jump jets were also Repor tedly, they are fielding an Ostroc ver y
the Ostroc’s name. The latter was chosen installed, giving it the maneuverability the similar in look and design to what the
as the best option available, considering original lacked. Remaining faithful to its Capellans have, but without stealth armor.
time and expenses involved. original design specifications, no ammo- Armed with four Rocket Launchers and
In an unprecedented move, the dependent weapons were mounted. Thirteen backed up by lasers, this design came as
Strategios requested that all of the double heat sinks were installed to manage surprise to the Capellans, especially when
Confederation’s BattleMech manufacturers the heat generated by the lasers. they discovered the Taurians producing the
submit bids to replace the Ostroc; only one same ’Mech at their New Vandenburg
presented exactly what was requested. Originally, the Ostroc was slated for plant. The Capellans immediately charged
Ceres Metals won the contract and standard armor. Before the design was the Taurians with espionage, fur ther
planning began, with production slated for finalized, however, engineers at Ceres cooling relations between the two Trinity
the fall of 3066. Metals reworked the design to incorporate Alliance powers.
the new stealth armor. Along with the new
agility and weapons packages, the addition
of the armor would allow the new Ostroc to
operate in any environment—including the
Capellans’ new Shadow Lances.
34
OSR-4L OSTROC
Type: Ostroc
Technology Base: Inner Sphere
Tonnage: 60
Battle Value: 1,431
Equipment Mass
3
Internal Structure: Endo Steel 19
Engine: 300 3
3
Walking MP: 5 3
10.5
Running MP: 8 Armor
Value
Jumping MP: 5 9
22
Heat Sinks: 13 [26] 7
20
Gyro: 6
18
Cockpit: 21
Armor Factor: 168
Internal
Structure
Head 3
Center Torso 20
Center Torso (rear)
R/L Torso 14
R/L Torso (rear)
R/L Arm 10
R/L Leg 14
Weapons
and Ammo Location Critical Tonnage
ER Large Laser RT 2 5
ER Medium Laser RT 1 1
ER Large Laser LT 2 5
ER Medium Laser LT 1 1
Guardian ECM Suite LT 2 1.5
Jump Jet CT 1 1
Jump Jets RT 2 2
Jump Jets LT 2 2
35
OTL-6D OSTSOL
Mass: 60 tons Jump Jets: None 2 Magna 600P Medium Pulse Lasers
Chassis: Kell/H Jump Capacity: None 2 Magna 200P Small Pulse Lasers
Armor: StarGuard Ferro-Fibrous Manufacturer: Robinson Standard
Power Plant: GM 300XL Armament: BattleWorks (factory refit)
Cruising Speed: 54 kph, 65 w/ Triple- Primary Factory: Robinson
Strength Myomer 2 Diverse Optics Sunbeam Extended Communications System: Barret 509p
Maximum Speed: 86 kph, 97 w/ Range Large Lasers Targeting and Tracking System: Federated
Triple-Strength Myomer Stalker with Targeting Module
2 Diverse Optics Extended Range
Medium Lasers
Overview with which to upgrade weapons without Ostsol. The pressure to quickly field the
In 3064, Duke James compromising speed. Indeed, the use of refitted ’Mech left no time to match the old
triple-strength myomers allows the Ostsol an armor layout.
Sandoval realized too late that the extra burst of speed—literally from the heat
strike against House Kurita could of battle. Deployment
backfire. He had inaccurately gauged The Draconis March Militia and the
DCMS losses in the Ghost Bear War when RSB was experiencing supply problems
planning his unsanctioned invasion. That of all kinds, especially with lasers, but a Robinon Ranger regiments received most of
conflict had been resolved in honorable solution came from an unexpected source: the refitted Ostsols, with the rest going to
combat on Courchevel, not with both sides the Periphery. Lushann Industries began units damaged in the Draconis Combine
pummeling each other into exhaustion (as producing advanced beam weapons, and the invasion. Combine and mercenary units have
the Sandoval assumed would happen). Outworlds Alliance needed foreign currency to acquired a few examples through salvage.
In addition, the FedCom Civil War fuel their “Long Road” program of social and
gobbled up Commonwealth military output, industrial reform. An array of these superb Variants
forcing the desperate Duke to search for Lushann manufactured lasers was used in Kong Interstellar Corporation (KIC)
alternative sources. Seeing successes with the refit. Indeed, they proved so reliable that
refitting old designs, Duke Sandoval directed they were used on the BL-12-KNT Black upgraded their plant on Connaught to
Robinson Standard Battleworks (RSB) to Knight (an upgraded version created by RSB produce a complete ’Mech in 3065.
assess older BattleMech designs for quick after acquiring another manufacturing license
refitting. A frenzied study suggested that the from the Kong Interstellar Corporation) and The OTL-7M mounts twin light Gauss
Ostsol was a likely candidate, a hand-me- later production runs of the SGT-8R Sagittaire riles and four ER medium lasers. It carries
down ’Mech received in quantity by the assault ’Mech. Technicians working on the additional armor and CASE, but only ten
Draconis March Militia. Negotiations with Ostsol have learned to keep an eye on their double heat sinks.
Kong Interstellar Corporation (who had been changes, lest other Techs “borrow” these
performing factory refits for years) secured prized weapons. Interfacing an advanced The OTL-8M is the first League design
technical schematics for the refit. targeting computer with the old TRSS 2L3 fitted with triple-strength myomers. A
tracking system proved to be impractical, massive 360XL makes it fast, but limits the
Capabilities prompting a swap of the whole unit for the weapons array to a PPC, one large and two
Like the FWL refit, the OTL-6D Ostsol proven Federated Stalker system. Adding medium pulse lasers and one medium and
ferro-fibrous armor improved protection, but one small ER laser.
replaces the Vlar 300 power plant with an significantly changed the appearance of the
XL model. This frees up significant space House Davion also produces the OTL-
5D, which strangely enough is very similar
to the Taurians OSR-3C, leaving many to
speculate about its origins.
36
OTL-6D OSTSOL
Type: Ostsol
Technology Base: Inner Sphere
Tonnage: 60
Battle Value: 1,379
Equipment 300 XL Mass
Internal Structure: 5 (6) 6
Engine: 8 (9) 9.5
0
Walking MP: 4
Running MP: 14 [28] 3
Jumping MP: 3
Heat Sinks: 201 11.5
Gyro: Internal Armor
Cockpit: Structure Value
Armor Factor: 9
3 30
Head 20 10
Center Torso 21
Center Torso (rear) 14 7
R/L Torso 20
R/L Torso (rear) 10 28
R/L Arm 14
R/L Leg
Weapons
and Ammo Location Critical Tonnage
ER Large Laser RT 2 5
ER Medium Laser RT 1 1
Medium Pulse Laser RT 1 2
Targeting Computer RT 5 5
Medium Pulse Laser H 1 2
2 Small Pulse Lasers CT 2 2
ER Large Laser LT 2 5
ER Medium Laser LT 1 1
TSM LL/RL/LA/RA 6 0
37
RFL-8D RIFLEMAN
Mass: 60 tons Jump Capacity: 120 meters Primary Factory: Talon
Chassis: Kallon Type XV Endo Steel Armor: Kallon Royalstar Communications System: Garret T-11A
Armament: Targeting and Tracking System: Garret D2j
Power Plant: Hermes 240 XL
Cruising Speed: 43 kph 2 Mydron Model RC Rotary Autocannon 5
Maximum Speed: 65 kph 2 Bright-Blossom Extended Range
Jump Jets: McCloud Specials
(Reinforced) Medium Lasers
Manufacturer: Kallon Weapons Industries
Overview features had earned the Rifleman a poor the bulk of production was routed to the
Kallon Industries on Talon reputation on the battlefield. Avalon Hussar and Crucis Lancer regiments.
found themselves in a difficult A new endo steel chassis solved the Variants
position in late 3063. While the armor problem. Indeed, the new version The Talon plant also experimented with
loyalist Twenty-second Avalon Hussars carries almost twice that of the RFL-3N.
held the factory, the Seventh Federated The bulky chassis required some exterior an advanced anti-aircraft variant. Designated
Commonwealth RTC had been charged by modification, however, so the design team the RFL-6X, this version mounts LB 10-X
Duke George Hasek to take control of the elected to rework the exterior styling autocannons in place of the RAC 5s. One
plant. The Twenty-second were dug in, so the entirely. The greatest complaint thus far heat sink is replaced by torso-mounted ER
Seventh F-C cut the shipping routes in and from the test pilots is simply the lack of small lasers, and the jump jets are
out of the Wernke system. Their blockade CASE to protect the large ammunition bays sacrificed for a more powerful 300 XL
disrupted production of the popular JM7-F in the torso. engine and CASE.
JagerMech—while most of the components
were produced locally, the sophisticated Eleven double heat sinks and a new RFL-7M is another wonder product from
Targeting Computer came from Mendham. weapons payload alleviated the heat the Vicore Group, built at the Kallon plant on
Local stockpiles could only support one of problem. The old arm mounted Magna Mk. Thermopolis. A light Gauss rifle and two ER
the two JagerMech lines. As a stopgap III heavy lasers were replaced with Bright- medium lasers are mounted in each arm.
measure, Kallon Industries examined the Blossom ER medium lasers. The reduction Two torso-mounted ER medium lasers and a
possibility of mating the RAC 5’s (minus the in range and damage potential is more than head-mounted ER small laser completes the
targeting system) on another chassis. balanced by the revolutionary Mydron-built weapons compliment. This variant lacks
Earlier research had produced a rotary autocannons, which are paired with jump jets and CASE, but does carry a
Rilfleman prototype for evaluation, but now the lasers in arm mounts. Guardian ECM suite.
Kallon’s engineers had to turn it into a
product ready for the battlefield. As a final surprise, the design team The Free Worlds Legionnaires and the
added a set of modified McCloud Specials Word of Blake both use this ’Mech to
Capabilities jump jets to improve the unit’s mobility. provide anti-aircraft and ECM cover to
The Rifleman’s greatest problem had command units.
Deployment
always been the twin bugbears of limited Several attempts to run the allied
armor and bad heat management. While not
an issue in the anti-aircraft role, these blockade of Tallon met with varying degrees
of success. Ultimately, both sides in the
Civil War fielded the design. After the war,
38
RFL-8D RIFLEMAN
Type: Rifleman
Technology Base: Inner Sphere
Tonnage: 60
Battle Value: 1,664
Equipment Endo Steel Mass
Internal Structure: 240 XL 3
Engine: 4 6
6
Walking MP: 4 1
Running MP: 11 [22] 3
Jumping MP: 3
Heat Sinks: 192 12
Gyro: Internal Armor
Cockpit: Structure Value
Armor Factor: 9
3 28
Head 20 9
Center Torso 20
Center Torso (rear) 14 7
R/L Torso 19
R/L Torso (rear) 10 27
R/L Arm 14
R/L Leg
Weapons Location Critical Tonnage
and Ammo
RAC 5 RA 6 10
Ammo (RAC) 60
ER Medium Laser RA 3 3
RAC 5
Ammo (RAC) 60 RA 1 1
ER Medium Laser
Jump Jets LA 6 10
Jump Jets
LA 3 3
LA 1 1
RL 2 2
LL 2 2
39
CDR-5K CRUSADER
Mass: 65 tons Armor: Starshield A with CASE Manufacturer: Cosby BattleMech Research
Chassis: Foundation CMRFa6 Armament: Firm
Primary Factory: Vega
Power Plant: Nissan 260XL 2 Shigunga Medium Range Missile 30-
Cruising Speed: 43 kph Racks Communications System: Garret T11-A with
Maximum Speed: 65 kph C3 Slave
Jump Jets: Chilton 460 2 Victory 23R Medium Lasers
Jump Capacity: 120 meters 2 Victory Heartbeat Medium Pulse Lasers Targeting and Tracking System: Garret D5j
Overview Several premier units shunned the No-Dachi A CASE protected magazine holds
Combine society rests upon because of its links with the Legion of Vega. almost a thousand MRMs.
five “pillars”, with emphasis placed To combat this, CBR made an effort to Deployment
upon the military (the Pillar of Steel). expand their list of designs. They had The CDR-5K Crusader reached front line
That philosophy extends to the very core acquired manufacturing rights for the
of Combine life; a blow dealt to any of it Crusader years before in a hostile takeover. units during the close of the Ghost Bear War.
shakes the foundations of the whole, but By using an existing chassis but upgrading Acting as the “point ’Mech” for C3 formations
none more so than a threat to the Pillar of its physical appearance, the development in the Sword of Light and Ryuken, losses
Steel. With that in mind, the loss of territory costs were slashed; CBR had a ’Mech they were regrettably high. The Ghost Bears’
during the Fourth Succession War illustrated could sell to “picky” units, and the casualties were just as bad, however—
the start of a trend devastating to an already Coordinator looked favorably on a rapid earning the CDR-5K respect from both the
shaky economic and industrial base (the Pillar return on his investment. DCMS and their Clan opponents.
of Jade). House Kurita needed more than
military might to survive. Capabilities Variants
With that in mind, Theodore Kurita Like the ubiquitous “Missile Boat” of the The CDR-8S missile launchers were
extended the program that had successfully
rebuilt the DCMS to modernize the Combine’s Succession Wars era, the redesigned downgraded to LRM-10s. A heavy Gauss rifle
neglected industrial infrastructure. His plan Crusader retains the ability to rain missiles is the only other weapon. Allied forces
was that by doing so, his realm’s economy upon a target with two arm-mounted salvaged several during the fighting on
would benefit and House Kurita would escape Shigunga MRM-30 launchers. The ’Mech Tharkad.
its dependency on imported weapons, both scores over the similarly armed CPLT-5K
objectives that were equally worthwhile. Catapult (produced at Yori ’Mech Works) by The CDR-7L uses more conventional
Cosby BattleMech Research Firm (CBR) mounting two powerful hand actuators to give armament, with dual medium lasers and
made their debut as a BattleMech extra punch in close combat. While the CDR- Streak-4s supporting two LRM 15s. A
manufacturer with their No-Dachi design. Now 5K lacks auxiliary SRM launchers, the MRMs Guardian ECM system ties into sophisticated
provided with the funding to expand their are backed up with four torso-mounted stealth armor, and the power plant is
Vega plant, they planned to secure lucrative medium lasers, two of which are pulse downgraded to a Nissan Fusion 195. The
contracts. The prestige (or lack thereof) of models. Designed primarily as an in-fighter, Word of Blake have already received half the
their former designs, however, proved a the CDR-5K’s performance in this role is first production run, supporting speculation
problem within the honor-driven society. enhanced with jump jets, heavy armor and a over their collusion in the fall of the Styk
C3 slave unit. Commonality to House Liao.
40
CDR-5K CRUSADER
Type: Crusader
Technology Base: Inner Sphere
Tonnage: 65
Battle Value: 1,223 (C3: 183)
Equipment Endo Steel Mass
Internal Structure: 260 XL 3.5
Engine: 4 7
6
Walking MP: 4 1
Running MP: 11 [22] 3
Jumping MP: 3
Heat Sinks: 192 12
Gyro: Internal Armor
Cockpit: Structure Value
Armor Factor: 9
3 33
Head 21 8
Center Torso 24
Center Torso (rear) 15 6
R/L Torso 20
R/L Torso (rear) 10 21
R/L Arm 15
R/L Leg
Weapons
and Ammo Location Critical Tonnage
MRM 30 RA 5 10
Medium Laser RT 1 1
Jump Jets RT 2 2
2 Medium Pulse Lasers CT 2 4
C3 Slave H1 1
Jump Jets LT 2 2
Medium Laser LT 1 1
Ammo (MRM) 32 LT 4 4
CASE LT 1 .5
MRM 30 LA 5 10
41
TDR-9M THUNDERBOLT
Mass: 65 tons Armor: Starshield A with CASE Manufacturer: Earthwerks Ltd.
Chassis: Earthwerks TDR II Endo Steel Armament: Primary Factory: Keystone
Power Plant: Magna 260 1 Imperator Automatic Weaponry Light Communications System: Neil 8000
Cruising Speed: 43 kph Gauss Rifle Targeting and Tracking System: RCA
Maximum Speed: 65 kph
Jump Jets: Chilton 465 Jump Jets 1 Delta Dart Long Range Missile 15-Rack Instatrac Mark X
Jump Capacity: 120 meters 3 Diverse Optic Extended Range Medium
Lasers
Overview in April of 3067, thanks to the efforts of Variants
Of all the redesigns, the Captain Mordel Blacknight in his stunning The remaining Houses all jumped at the
victory over Irian’s Tempest.
Thunderbolt was given special chance to have new Thunderbolts in their
attention. The T-Bolt, as it has been Capabilities BattleMech regiments again. It is unclear,
affectionately called, served in all the The design engineers had learned that however, what designs will actually be
armies of the Inner Sphere at one time or produced. What is clear is that, like the
another, making it one of the most versatile most pilots felt the Thunderbolt’s cockpit Phoenix Hawk redesign, the 9M Thunderbolt
BattleMechs ever produced. When needed to be changed. They felt like they is identical to that seen within the Marian
Earthwerks had the chance to redesign the were sitting out in front of the machine legions.
’Mech, they did not stray far from the instead on top. A more opened cockpit was
original’s specifications. designed and moved to the left torso. This Based on the best intelligence
The problem Earthwerks encountered change was to protect the pilot from available, there will be a variant armed with
came from the LCCC, thanks to Irian shrapnel if a Gauss weapon exploded on the a Gauss rifle, some pulse lasers and an
BattleMechs Unlimited–they had been arm. The T-Bolt’s new body was designed ECM suite. Another will be equipped with
pushing their TMP-3M Tempest as a with angled and sloped armor. Finally, the extended-range weapons, such as a PPC
replacement for the Thunderbolt for some Thunderbolt was equipped with flight and some lasers, configured nearly like the
time. Irian pressed the LCCC to stop stabilizers when it jumped. original. There are also rumors of one being
Earthwerks from proceeding with their designed by the NAIS that is armed with a
project. Lawsuits were being drafted to put Deployment RAC 5, missiles, ER weapons and an
an injunction on Earthwerks when Precentor The first Blake Militia unit to receive the advanced targeting computer. Whether any
Blaine stepped in and negotiated a of these variants are under production or
settlement. A compromise was reached new TDR-9M was the Tenth Division. Three still in the planning stages is unknown at
settling the dispute of which both sides Level IIs were shipped from Keystone to this time.
approved. The prospective companies would Tinogasta, Argentina on Terra where the
have their ’Mechs battle in a test trial. The Tenth was stationed. Ironically, the LCCC
winner would get a lucrative contract with submitted a request to have two companies
the Word of Blake. The Word of Blake of Thunderbolts shipped to units in the Free
received the first shipment of TDR-9Ms early World Legionnaires, despite what Irian’s
lobbyists have to say.
42
TDR-9M THUNDERBOLT
Type: Thunderbolt
Technology Base: Inner Sphere
Tonnage: 65
Battle Value: 1,500
Equipment Endo Steel Mass
Internal Structure: 260 3.5
Engine: 4 13.5
6
Walking MP: 4 0
Running MP: 3
Jumping MP: 10 [20] 3
Heat Sinks: 12.5
Gyro: 200 Armor
Cockpit: Internal Value
Armor Factor: Structure 9
28
Head 3 9
Center Torso 21 22
Center Torso (rear) 7
R/L Torso 15 19
R/L Torso (rear) 29
R/L Arm 10
R/L Leg 15
Weapons
and Ammo Location Critical Tonnage
Light Gauss Rifle RA 5 12
Ammo (Lt. Gauss) 16 RT 1 1
LRM 15 RT 3 7
Ammo (LRM) 16 RT 2 2
3 ER Medium Lasers LT 3 3
CASE RT 1 .5
Jump Jets RL 2 2
Jump Jets LL 2 2
43
ARCHER ARC-8M
Mass: 70 tons Armor: Maximilian 100 with CASE Manufacturer: Earthwerks Ltd.
Chassis: Earthwerk Archer II Endo Steel Armament: Primary Factory: Calloway VI
Power Plant: 280 Vox Fusion 2 Delta Dart LRM 15 Missile Packs Communications System: Neil 9000
Cruising Speed: 43 kph 1 Diverse Optics Sunbeam ER Large Targeting and Tracking System: RCA
Maximum Speed: 65 kph
Jump Jets: None Laser Instatrac Mark XII with Artemis IV System
Jump Capacity: None 2 Diverse Optics Sunfire ER Medium
Lasers
Overview House Liao and Word of Blake must have Deployment
Recognized as the most reached a mutually beneficial agreement. At the time of this report, we have not
successful ’Mech ever designed, Capabilities located the Blake Militia units that received
the Archer has been a cornerstone for Reports indicate Earthwerks’s new the new Archers. We know that seventy-two
every House military since the fall of units were shipped out at the end of June
Star League. It was so successful that Archer is employing extended-range laser 3067, destination unknown.
100,000 units were produced for the Star weaponry while reducing the missile
League Army. Though significant numbers launchers to fifteen racks. The Artemis Variants
were destroyed, some Houses continue to Fire Control system has been mated to the ROM’s reports indicate that House Liao
produce the Archer even today. Its undisputed Delta Dart missile system. The design,
claim to fame is its premier performance as while still able to inflict nearly the same is fielding a stealth variant to deploy in their
a fire support ’Mech that can also perform damage at range, has increased the new Shadow Lances. Earthwerks on Grand
the role of an assault ’Mech. damage measurably in the short to Base has been granted a license to produce
ROM has recently uncovered that medium range increments. The ARC-8M the new Capellan variant. It will be slower,
Earthwerks Incorporated is filling specific has the armor protection to engage in a yet retain the LRM 20s coupled with Artemis
orders for the Word of Blake. Precentor slug match with most ’Mechs. CASE is IV FCS. The Taurian’s Vandenburg
Martial St. Jamais ordered a newly also installed in both torso locations to Mechanized Industry is producing their
redesigned Archer. These new Archers would protect the ’Mech from catastrophic variant with eight RL 20s and two RL 10s,
be supplied to Blake’s Militia units. Further damage resulting from an ammunition hit. backed up by four medium lasers.
investigation has uncovered that most The Archer’s upper body transversing
Periphery realms, including the Taurians, are assembly was completely redesigned to In addition, we have found Defiance
somehow part of this equation. ROM has better protect the lower torso and hip Industries and Bowies Industries building
also uncovered a link between the Taurians actuators. The upper body is more their own version. This one will use a light
and the Circinus Federation. We have noticed compact, with sloped armor for better engine and endo steel while using SRM 2s
an increase of HPG traffic between New deflection of weapons fire. Finally, foot and LRM 20s mated with Artemis IV FCS.
Vandenburg and Grand Base in the Capellan actuators were completely redesigned to Two medium lasers round out its defensive
Confederation. Since Word of Blake controls give the Archer a more stable firing weapons. This design and the involvement
communications in those realms, we can only platform, including better footing when of the two companies in its construction
speculate to the content. We suspect that walking or running. further proves Kesselring’s involvement and
the former Archon’s duplicity.
44
ARCHER ARC-8M
Type: Archer
Technology Base: Inner Sphere
Tonnage: 70 tons
Battle Value: 1,377
Equipment Endo Steel Mass
Internal Structure: 280 3.5
Engine: 4 16
6
Walking MP: 0 2
Running MP: 3
Jumping MP: 12 [24] 3
Heat Sinks: 13.5
Gyro: 216 Armor
Cockpit: Internal Value
Armor Factor: Structure 9
33
Head 3 10
Center Torso 22 24
Center Torso (rear) 6
R/L Torso 15 22
R/L Torso (rear) 30
R/L Arm 11
R/L Leg 15
Weapons Location Critical Tonnage
and Ammo
ER Large Laser CT 2 5
ER Medium Laser
LRM 15 HD 1 1
Artemis IV FCS
Ammo (LRM) 16 RT 3 7
ER Medium Laser
CASE RT 1 1
LRM 15
Artemis IV FCS RT 2 2
Ammo (LRM) 16
ER Medium Laser RA 1 1
CASE
RT 1 .5
LT 3 7
LT 1 1
LT 2 2
LA 1 1
LT 1 .5
45
WHM-8D WARHAMMER
Mass: 70 tons Armament: 1 Harpoon-6S Short Range Missile 6 Pack
Chassis: StarFrame Heavy Endo Steel 2 Johnston High Speed Extended Range Streak Launcher
Particle Projection Cannons
Power Plant: GM 280 Fusion 2 Defiance Model XII Extended Range Manufacturer: StarCorps Industries
Cruising Speed: 43 kph Medium Lasers Primary Factories: Crofton, Emris IV,
Maximum Speed: 65 kph 2 BlazeFire Longshot Extended Range Menke, Son Hoa
Jump Jets: None Small Lasers
Jump Capacity: None Communications System: Garret T-60
Armor: Durallex Heavy Capabilities FastScan with C3 module
w/CASE The WHM-8D is the descendent of the
Targeting and Tracking System: Garret F22C
Overview venerable Warhammer 6D, but has been
Like the Marauder, the given a complete redesign. It retains a militaries is still in service. As it once did
weapons loadout similar to that of its years ago, the Warhammer is again becoming
Warhammer is one of the most forebearer, though mounting extended-range the backbone for many heavy lances within
feared BattleMechs ever designed. lasers and PPCs instead of the standard the AFFS, CCAF, FWLM and the LAAF.
Throughout its more than five centuries of versions of those weapons. Replacing the
history, many a weak-spirited warrior has run traditional SRM 6 launcher is the new Variants
from the sight of a “Hammer” bearing down on Harpoon Streak 6 launcher. The addition of Three additional Warhammer variants
them. StarCorps Industries, the original builder the C3 module allows this model to work in
of the Warhammer, jumped at the chance to lances and companies with the new Thanatos have seen the light of day. The Capellan
redesign and build what is arguably the most and other C3-equipped AFFS ’Mechs. It retains Confederation is, of course, producing a
famous BattleMech in history. the theoretically maximum-possible armor stealth armor-equipped model to further their
protection that, when combined with its Shadow Lances. The LAAF version built on
As the initial design and standard fusion engine and CASE, makes the Son Hoa makes use of their light fusion
development process progressed on Crofton, Warhammer 8D a powerful and tough engine, removing the small lasers and the C3
the Lyran bureau on Son Hoa expressed an BattleMech. In fact, to date no complaints slave and filling the available mass with
interest in this redesign. It didn’t take long about the 8D has yet been forwarded from additional heat sinks. The Federated Suns
for the other bureaus to get wind of this the field. has taken a completely different tactic with a
update and soon production managers and second version built on Crofton, though; the
engineering chiefs from all of StarCorps’ Deployment WHM-9D increases replaces the power plant
divisions had made their way to Crofton. StarCorps was able to deliver a full with a 350 extra light, and adds jump jets
What was supposed to be a weeklong and a targeting computer.
business negotiation allegedly turned into a production run to each of the four involved
week long festival where all parties Houses by mid-August of 3066, giving these House Marik is already producing the 8D
celebrated endlessly as StarCorps executives new Warhammers the chance to test their on Emris IV, but is also working on obtaining
made the decision to simultaneously produce mettle against other new ’Mech designs a license for Ronin, Inc. on Wallis, a company
this new Warhammer in four realms. The during the FedCom Civil War. Surprisingly, likely to design and produce a FWL-exclusive
’Mech’s base chassis would remain the AFFS and LCAF reports show that every variant. The most disturbing fact, however, is
same; the only differences between the final single Warhammer delivered to those two that the WHM-9S has been sighted in service
production ’Mechs would be House-specific with the Black Warriors. No known units have
technologies that would, naturally, not be been stolen from Son Hoa, however, and the
shared between the four involved realms. LAAF has not yet determined the source of
these Warhammers.
46
WHM-8D WARHAMMER
Type: Warhammer
Technology Base: Inner Sphere
Tonnage: 70 tons
Battle Value: 1,396 (C3: 247)
Equipment Endo Steel Mass
Internal Structure: 280 3.5
Engine: 4 16
6
Walking MP: 0 7
Running MP: 3
Jumping MP: 17 [34] 3
Heat Sinks: 13.5
Gyro: 216 Armor
Cockpit: Internal Value
Armor Factor: Structure 9
33
Head 3 10
Center Torso 22 23
Center Torso (rear) 7
R/L Torso 15 22
R/L Torso (rear) 30
R/L Arm 11
R/L Leg 15
Weapons Location Critical Tonnage
and Ammo
ER PPC RA 3 7
ER PPC
ER Medium Laser LA 3 7
ER Small Laser
Streak SRM 6 RT 1 1
Ammo (Streak) 15
ER Medium Laser RT 1 .5
ER Small Laser
C3 Slave Unit RT 2 4.5
CASE
RT 1 1
LT 1 1
LT 1 .5
H1 1
RT 1 .5
47
MAD-5L MARAUDER
Mass: 75 tons Armor: Ceres Heavy Stealth Armor Manufacturer: Ceres Metals Industries
Chassis: Ceres Marauder Lite Armament: Primary Factories: Warlock, Capella
Power Plant: Rawlings 300 Fusion 2 Martell Extended Range Large Lasers Communications System: Ceres Metals
Cruising Speed: 43 kph 1 Ceres Arms Warrior Extended Range Model 666 with Guardian ECM
Maximum Speed: 65 kph, 86 kph
w/Triple-Strength Myomer Particle Projection Cannon Targeting and Tracking System: Ceres
Jump Jets: None 2 Ceres Arms Extended Range Medium Bullseye
Jump Capacity: None
Lasers
Overview Capabilities Variants
The Marauder was The original Capellan variant was armed Like the rumor of a new production
considered one of the most with a PPC in the right arm and a Large plant within the Marian Hegemony, talk that
effective BattleMechs ever produced. Laser in the left arm, supported by a the Circinus Federation has a new small
Not surprisingly, all the Houses standard 50mm Autocannon. The older factory in the mountains on Baltazar III
universally welcomed a redesigned Dalban HiRez targeting system had could simply be dismissed out of hand. The
Marauder. The problem for the Capellans problems with two different weapon systems proof of its existence is much clearer,
was that they had never manufactured the on the same circuit, however. This problem however, considering the appearance of new
design. During a meeting with the Strategios was eliminated by locating two lasers in Marauder designs in Federation hands. That
on Sian this was addressed. The consensus each arm, while a PPC replaced the the Word of Blake is behind this appears
was that Ceres Metal’s plants on Warlock autocannon in the right torso. Triple strength obvious. At this point, ComStar may need to
and Capella were perfect to produce the myomer was installed to give the Marauder proceed as though most of the Circinus
Marauder, as they had been upgraded to greater power and speed. The redesigned government has been supplanted by Blake
build with the latest technologies. body eliminated the old vulnerable rotation suppor ters.
ring with a better-protected rotational
One hurdle that had to be cleared, assembly. The Marauder’s overall profile The other variants planned may include
however, was that George Hasek was had been angled and shorted to reduce its being armed with extended ranged weapons,
against the prospect of giving the Capellans radar signature as part of its stealth an advanced autocannon and electronics.
access to any of GM’s designs. Sun Tzu characteristics. There is one variant that is rumored to be
himself offered the solution to settle this armed with nothing but large extended range
issue, purchasing the rights from GM Deployment lasers, streak missiles and special
through a third party and building the design The first production run was completed electronics. There are three other variants
using only Capellan materials. In return, that all are armed similarly, using rotary
HildCo would resume export to the in early July and shipped out to front line autocannons, targeting computers and a
Federated Suns. Terms were accepted and units to form “Ying Qiang” (Shadow Lances). variety of other weapons as well.
agreed upon, paving the way for the
Capellans to produce the Marauder.
48