D E T A I L P R O G R A M M E • Trail of Forest
1. Wire Ropes and steel Cable System
2. Cable-stayed bridge with fan system
OBSERVATION TOWER LEVEL
Detatihl eesxtrpulcotduered of ENTRANCE LEVEL
3. Cablec-usrtvaeydeddebcrikdge with
BASEMENT LEVEL
Branching System
Branching structure is establish on the
principle of a tree. Expanding from one
point the structure branches out to
multiple branches, expanding its extend.
With a wider reach, a larger surface area
can be supported. become the major
consideration as the main advantages of
a branching structure. it can transfer loads
on a large surface to one single column
or point with high structural efficiency. it
decrease buckling length and have optimal
load path system which helps in transfering
loads to minimum distance to the loading
point.
091
S T R U C T U R A L S T U D Y • Trail of Forest
SUSTAINABLE STRATEGIES Car Park Ventilation
The car park is ventilated using
On-stilt Method impulse fans that ramp up and
Stilts are poles, posts or pillars used to allow a down in reaction to heat and
structure or building to stand at a distance above co2 levels.Air is then extrated
the ground. In flood plains, and on beaches or via natural ventilation
unstable ground, buildings are often constructed on
stilts to protect them from damage by water, waves Used to minimise the electricity
or shifting soil or sand usage. Mainly to power the build-
ing. Provide green electricity . Are
Reforestration installed on the roof using steel
Reforestation makes the land more hospitable to beams
wildlife and human by providing food and shelter
Figure: Rainwater system
and creating better connectivity to other nature
092
i&nnteocvhantiovleogy
bringing up the unseen potential of
technology and innovation in architecture
093
094
VEGETABLE CROPS
THAT SAIL THE SEAS ?
Green Ark : Vegetables Industries Towards Agro-Futurism in 2050, Pulau
Bidong, Kuala Terengganu.
by Puteri Elina Binti Khir Annuar
095
P R E L I M I N A R Y S T U D Y • Women Up! Belief Hypothesis Problem
Deluges In Malaysia Unfavourable Natural Disasters Statement
An Alternative Future : Green Ark Sustain Crops In Varying
For many years . agriculture has declined greatly Conditions
, due to lack of interest from youngsters and the
low income from working as a farmer. The data Enviroment Possible Outcomes Expansion
statistics indicate that Malaysia is making more Security & Safety
Palm Oil than Food! The Relevancy of farming is Farming Restorating balance of greenery in cities. Small Farmers Support
dying out . So? The question begs : How do we Experiment
make farming Relevant Again ? Track of Crops
According to International Labor Vault
Organization, the number of people employed Tourism Enviromental Awareness
in agriculture has decreased from 44 percent in Governing Team
1991 to 26 percent in 2020. This is partially due to Noah’s Gang Green Resilience of
the increased use of farming technologies, but Ark Agriculture
it also highlights a larger issue: more people no
longer want to work on farms. But why? Restablishing Agriculture Sector as potential Closed S
Rising seas levels and questionable Culture
Sustainable design goals , could this be Future
achieved in the future or are we just wistful Redefining the idea of Agriculture to all Resilience of Crops
thinking ? Moreover, rising sea tempuratures , Adaptability of Crops
and sea levels contribute to the extinction of Innovation of Crops
specieses and cliamte change. Sustainability of Crops
However, there is potential in sustaining
crops for the future if we move the production to Manipulated Constant Observe
the seas, The world ocean is the largest single Variable Variable Variable
component in Earth’s life support system. We Types Plants Experimented Plants
rely on it for essential ecosystem services. The Controlled Conditions
delivery of those services depends upon having
healthy, productive, and diverse ecosystems. Green Recovery Plan Speculative Sustainable
The ocean provides opportunities for expanding Futures
the production of food while relieving pressures
on Wildlife and natural ecosystem functions on
land, which are experiencing the fastest rates
of extinction because of habitat loss.
Hence , the centre aims investigates
and experiment how crops respond to
the environment in biological and physical
terms (resilient crops), and on the social and
economic issues that may influence the uptake
of the results of research by policy makers and
farmers, including the role of institutions and
partnerships in delivering impact presently and
futuristically in 2050.
096
+ S I T E & P R O G R A M M I N G • Green Ark
EDxpesIesirgliamnnaedtnetdal BATTLE ! HEAL ! COLLECT ! LEVEL UP ! S-02
Programme Target Users S-03
Sheltered from S-04 S-06 S-05
Hight-Tides
Scientist S-01
InOtepEressnteucSateiroyan&of S-08
Existing Pit-Stop S-07
AcceSsspetociMesarine
Open Sea Innovators / Engineers
Agronomists
Marine Biologists
Plants
3 A Farmers
1 Community
+
+B Behaviour of Users Innovate
Invent / Maintain Technology
Observe
Expeditions Innovate
Manage Crops - Scientifically
Manage Underwater Crops Expeditions Innovate
Fight Climate Improved/ Archived/ Experimented
Change Maintained Insurance Innovated
+ +Sea 2
Mining
+ + Maintenance of Crops Automated System LAYOUT STRATEGY STUDY
Touring
Expeditions N Type - Technology Industry
Adapt - Batch Production
Method - Team Technolgy
Preliminary Spaces MODULAR
CROPS
Outdoor/ Research Lab JETTY PRODUCTION JETTY
Underwater Farm MODULAR LAB MODULAR
CROPS MODULAR CROPS
CROPS
3C Technology Lab WATCH EXPERIMENTAL WATER VAULT GREEN-
JETTY LABS SYSTEMS HOUSE MODULAR
Potential Experimental +Research Island
LAB CROPS
Pulau Bidong , Kuala Terengganu
MODULAR MODULAR MODULAR Entry Point
is a close potential replica that exhibits the elements CROPS CROPS CROPS
described by Archigram ‘ Underwater City ‘. The JETTY JETTY
combination of the scheme and fiction-esq theory , MARINE
would allow the expansion of the scheme in the area. Outdoor Farm Helicopter Greenhouse Lab LAB MODULAR
The experimental grounds of Pulau Bidong enables the Underwater Farm CROPS
scheme to be explored more whilst aligning the purpose MODULAR
of marine-agriculture to boost up to its full potential CROPS
economically, enviromentally & Culturally in the future.
Submarine Marine Lab
CONCEPTUAL PLAN STUDY
Modular Workshop Helipad/ Enclosed Littlefield, D. (2008). Metric handbook: Planning and des
Crop Jetty Specimen Modular Chapter 14 & 15
Mining Unit Production Modular Unit
Robotic AI
Storage Production Lab Jetty Resilient Modular Unit
Care Unit Indoor/
Outdoor Crops
Outdoor/ Indoor/
Underwater Farm Outdoor Crops
Outdoor/ Underwater Farm Jetty Desalination Tower
Experimental Underwater Plants
Modular Unit Bloom
Marine Modular Unit
Production Tourism Vault Experimental Boat Route
097
D E T A I L P R O G R A M M E • Green Ark
Experimental Unit Hyper-Hybrid Core Resilient Crops Unit
Second
Floor
Rooftop Second
Second Floor Floor
First Floor
Ground Floor
Seaweed
Farming
Modulars
Submersed-
Pootons
Pipelines ranging from telecommunication , water , Indoor farming and servers play a role in producing The Modular can sustain the lives of people with growing
plants sensors and nutritions circulates throughout the building to genuine and experimented plants at its best quality , servers its own food in an indoor modular farm that has a plant server for
maintain the quality of vegetable at the fastest rate. indetifies the slightest difference and activates the solutions. quality.
098
Receive Information Send Information
I Receive Hyper Hybrid
& Send Receiver
Information !
11
I Test 10 I Test In What
Crop The Conditions?
vegetables! Enviroment!
How Long
Can it
Stand ?
Type B - Hyper Hybrid Riser Type C
Aeroponic - Hybrid
System I Experiment Coventional +
Crops on Aeroponic
The
What is
Enviroment! Produced ?
How is it I Package 5 7
Produced ? Crop 7
vegetables!
6 Fire Staircase Why is it
I Archieve all Produced?
Type A - 4 8
hydrophonic 9 Types of The
System Seeds! Future of
12 Agriculture ?
I Experiment
Underwater
Introcution I Experiment
Crop
vegetables!
13
3 Structural Columns
Security 15 Pontoons
Check 2
Entrance 1
Start
Here !
O V E R A L L B U I L D I N G P R O G R A M M E • Green Ark
099
The
End !
16
I Mass Grow Seaweed Farming
Modular
Marine Fibre Rope
Marine Steel Anchor
D E T A I L P R O G R A M M E • Green Ark Robot Route
EXPLODED MODULAR
Staggered Green
Roof Components Farming Roof
Roof functions to
protect the unit from EV Roof Panels
harsh winds of the
seas. Automated Robot Routes
The robot route easen the transportation of goods between
Services Components modulars ,connected to the server ensuring the quality of the crops
Functions to transport and cultivates ready crops to be deployed.
goods throughout the
building from different Water Route Pipeline
units.
Nutrient Pipeline
Floor Components
Houses attacheable Walkways , Corridor Automated Active Fire Escape
and detachable Functions to help occupierLs aoyf tohuetbIunilddiincgattoi oesncsape the structure
spaces for designated as effieciently to the escape boats safely . Lit up stairs , and corridors
programme. are programmed for wayfinding in the case of fire.
100 Experimental Unit
Overhang Floor
Overhang Farming Individual Services Supply
The individual electrical supply equipted with the basic components
and kinectic energy batteries. The modular is also powered by
natural resources , namely , wave lightning and wind.
D E T A I L P R O G R A M M E • Green Ark
S.L.O.W : SUSTAINABLE LIFE ON
WATER
Lightning Arrestor
Wind Turbine
Food Roof
Deployment Gears
Underwater
Farming
Modular
Pontoon
101
S T R U C T U R A L S T U D Y • Green Ark MOBILE OFFSHORE Farming Modular HYPER-HYBRID CORE Telecommunication
TOP TIER PRODUCTION UNIT Type A Receiver
The Modular system targets Tree Column
c. Overhang to promote sustainable Water Pipelines A
Structures living at off-grid places , Lighting Grid
Prestressed it is heavily inspired by off-
grid off shore structures Floor System Grid
Steel / which can be mobile , Desalination Tank
Aluminium attached and detached.
Class A Division
200 C Max Main Farming
Modular A
PLATFORM
c Main Farming Desalined Water
Modular B Tank
b Main Farming
Green Roof Modulars
b. Roof
Structures Hyper -Hybrid
Prestressed Core
Steel / Hull Pontoon to
Aluminium Engr’s Detail
Class A Division
200 C Max Structural Column
To Engr’s Detail
a 500mm CHS
Marine Steel
Extended Girders
300mm Diameter Hyper-Hybrid
Marine Rope for Columns
Anchoring
PONTOON a. Main
102 Structures 300mm Diameter Anchor Main Farming
Structural Steel Marine Rope for Modular B
and Ordinary
Reinforcing Steel Anchoring
Class A Division
450 C Max
THE PIONEER OF ESPORTS IN MALAYSIA
Malaysia’s First Centre for Esports Development And Performance In
Kuala Lumpur
by Muhammad Aiman Bin Salleh Huddin
103
P R E L I M I N A R Y S T U D Y • E-Sport Integrated Center The Playmakers?
Esports Integrated Centre Esports Game Esports Game Content
Esports, often known as electronic sports, is a Players Broadcasters Trainers Developers Creators
type of video game competition. It frequently
takes the shape of organised, multiplayer The aim for this design thesis is to utilise the opportunity in making Malaysian Esports to
video game competitions, especially amongst greater heights in the national and International level,
professional players competing solo or in teams. by proposing the first integrated Esports Centre,
2017 (Hamari & Sjöblom). Esports (or electronic to cater various sectors in Esports,
sports) refers to computer, video, or console
gaming at a competitive level. A more detailed providing training, Esports academy, and career opportunities targeted for the Youths
definition was recently introduced: eSports is “a
form of sport in which electronic technologies ISSUES OBJECTIVE
facilitate the primary components of the
sport; the input of teams and players and the NO PROPER ESPORTS FACILITY PIONEER OF ESPORTS PLATFORM
output of the eSports system are mediated There are no serious facility or To develop and promote a
through human-computer interfaces” (Hamari infrastructure that is specifically sustainable Esports ecosystem
& Sjöblom, 2017, p. 5). Real-time strategy, first- designed to cater Esports platform that creates and provides a
person shooter, multiplayer online battle arena, programmes and space to train new new economic sector and becomes
racing, sports games, and fighting games are talents and retain them for the long a pioneer in Malaysian Esports for the
some of the most popular individual and team-
based game genres for eSports (Olsen, 2015). run athletes
A career as an Esports player provides
a number of advantages. As a result of several NEGATIVE PUBLIC PERCEPTION PUBLIC PARTICIPATION &
high-profile players making a career or even The general public still regards the AWARENESS
becoming wealthy through eSports, being an Esports as an unhealthy habit and
Esports player is frequently portrayed as a dream a waste of time as well as Esports To identify spaces of Esports
employment for young people (The Strait Times, being a dead-end career with no Programmes which can create
2015). In addition to their salary and sponsorship awareness of the legitimacy of
benefits, elite Esports players have earned more future prospects
than two million dollars in prize money (eSports Esports in Malaysia
Earnings, 2017). This demonstrates that Esports
can be a full-time profession and a career path
for young people. When it comes to being a
competitive Esports player, factors like facility
spatial features and training centres can make
or break a player.
Malaysia one of the largest gaming
market in Southeast Asia. However, the Esports
sector in Malaysia is still not developed despite
having such a promising return of investment.
104
S I T E & P R O G R A M M I N G • E-Sport Integrated Center
Academy +
Training Area
Academy Seminar E s p o r t s
Area Halls Gym Area
Location of Site in RnR Bay Esports Production
front of Stadium Media Bay
Hoki bukit Jalil Rest i n g Relaxation Streaming Production
Pods Area Rooms Studios
E-Open Plazas
Outdoor Outdoor
Arenas Gardens
Interchangeable
Esports Arena
E s p o r t s Esports Battle
Events Grounds
Esports Concept Esports Cafeteria
Stores
105
D E S I G N F O R M U L A T I O N • E-Sport Integrated Center
ISSUES OBJECTIVES THEORIES CONCEPT
ISSUE 1 OBJECTIVE 1 RETRO FUTURISM AXIAL
No Proper Esports Pioneer of the Esports ARCHITECTURE
• Usage of Neon GENESIS
Facility and Platform
infrastructures Lights AXIAL OF GENESIS
• Sci - Fi Type of
ISSUE 2 OBJECTIVE 2
Negative Public Public Participation Design
• Aerodynamics in
Perception and Awareness
forms
5 POINTS OF NEW
ARCHITECTURE
• Plaza Centric
Focused
• Open Walkways
• Transparency in
spaces
SPACE AND
ENVIRONMENT AS
THE 3RD TEACHER
• Connectivity with
surrounding
• Space
Transformity
• Inside Out
• Variety of Spaces
106
ESPORTS GYM WOERSKPSOTARTTISONS
State of the art Provides Editing
gym & training
Bays for live
facilities for tournaments,
Esports Athletes green screen
rooms and more
OUTDOOR
ARENA ESPORTS
TOUARRNEANMAENT
Outdoor live International
resstisret athmeinfegetloing
Esports
of confined Tournaments
are held at this
PEDAEXSITARLIAN arena where
WALKWAY it contains a
Provides a floating pltaform
driect link for the Esports
walkway from
the LRT Bukit players
Jalil all the way
to the Esports
Centre
O V E R A L L B U I L D I N G P R O G R A M M E • E-Sport Integrated Center
107
D E T A I L P R O G R A M M E • E-Sport Integrated Center
Catwalk for 1000mm x 600mm
maintenance and steel columns
1000mm deep
services steel beam girders
600mm deep steel
castellated beams
laod from column
distribution to
foundation
4le0nmgtshpaofnAorfetnhae
1000mm deep
steel beam girders
Holographic Players Elevated Audience elevated
Projection of the Platform seating area
whole game
load from column
distribution to
foundation
108
SEATING RAISED WHEN D E T A I L P R O G R A M M E • E-Sport Integrated Center
GAME COMMENCES
Viewing angle of Audience
The stage is when tournament is
designed to allow
commencing allows view
better focus of the players and also the
and decrease
stage fright from holographic projection
external factors
PLATFORM RAISED SEATING LOWERED The seating SEATING LOWERED
The stage platform for the
PLATFORM LOWERED can rise SEATING RAISED audiences are SEATING RAISED
designed to allow
vertically during
commencement it to elevate
of tournament This is to allow
a better viewing
It also allows angle towards
a better view
from audiences the players
to spectate the It is also to allow
players mid game a better viewing
The stage will
lower back to angle towards
allow the players the holographic
to exit projection
underneath
Audiences are
strapped to their
seats for safety
109
S T U R C T U R A L S T U D Y • E-Sport Integrated Center StBeaelrckGrietdserCompression
Load
TOWER Tension
STRUCTURE
Load of the tower floor is distributed
A core in among the cantielevered steel brackets
the middle is Cantilevered Steel Brackets are needed
used to hold on top and bottom of the floor to allow
the tower the tower floor to widthstand tension
interlocking all and compression forces exerted
the floors The load from the cantilevered brackets
ROOF are distributed to the steel columns of
STRUCTURE the lift core
Steel trusses Post and beams are the most common
and rafters are type of structural method used in the
used as the
structures of the building
Castellated steel beams are used to
roof allow for eas of maintenance for services
RAISED
FLOORING and ducting of wiring and piping
Floorings are throughout the building
raised to allow
for better cable
management
POST & BEAMS
Post and
beams are used
as the majority
of the structural
system
110
RECYCLE AINNNDORVEAFTUIRVBEISUHPCAYPCPALEREFLASINHTIOONNHEWUBM: ATERIALS
Beyond Recycle! Proposed upcycle fashion hub by recycle and refurbish
apparel into new materials at Jalan Raja Laut Kuala Lumpur
by Muhammad Zharfan Bin Mazdi
111
P R E L I M I N A R Y S T U D Y • Beyond Recycle Textile Waste
An Upcycle apparel facilities Ken Webster’ Theory of Circular Economy
In 2015, the Ministry of Housing and Local
Government estimated 3% of daily waste to Fast Fashion (mass Less exposure on recycling Lack of sustainable
be textile. If that percentage is applied to textile production) and facilities fashion practise among
2018’s statistics of 38,000 metric tonnes of
daily municipal solid waste, that would mean designer and retailer
Malaysians are throwing out over 1 tonne of
fabric a day. Zimmerman’ YES : Youth Empowerment Theory
Hence to the current issues, a solution have
been develope to tackle the overwelm of Less emphasis Lack of community Lot of waste which can
textile waste which is by upcycling the apperal people toward textile awareness toward impact become resources
to new material which can provide benefit to
society. Upcycling is the process of transforming recycling of textile recycling
materials destined to be destroyed into new
products of higher value and environmental SOLUTION SOLUTION SOLUTION
purpose.
The aim for this thesis is to design Innovative Design Proposal which incorporate the usage of
Upcycle Fashion Hub by integrates space of recycle textile as material new textile base goods.
collecting and managing textile waste. Hence, Hence, promoting innovative product by recycled
creating a way of recycle production and textile while giving awarness to people
creating awareness programmes for sustainable
fashion practice by acting as a educating Objective
platform for fashion designer to empower new To design a space of collecting and managing textile waste thus
textile innovation. improving textile upcycling innovation
To determine a way of production which can enhance fashion quality
112 and encounter mass production.
To analyze recycling programs which can spread awareness on
sustainable fashion practice
To be a platform for fashion designer to create new innovation using
textile waste
S I T E & P R O G R A M M I N G • Beyond Recycle
Textile Waste
Collect Area
UPCYCLING TEXTILE
Clothes STORAGE
wiping area
Filtration AREA
Area Textile
Division Area
TEXTILE
PROCESSING
AREA
Fabric
Manufacturing Clothes thread
and fabric
process
Production
Office Area
PROCESS &
DESIGNING
Tailoring Workshop
ADMINISTRATION Cafe Area (classroom)
Surau
R&D
Lobby Market Toilet
office
ENTRANCE Digital Fashion Textile
Exhibition Design Culture
Production
Area
Principle Planning Fashion Market Stall Fashion
Both bubble diagram and the inital site axis stall & & Exhibition Gallery
planning are merged together to create retail
the principle site planning, creating a
clustered development that are visually and Market Fashion SELL
functionally close to each others as wihtin place Runaway
area
the upcycle space parameters. (bundle) Area
113
D E S I G N F O R M U L A T I O N • Beyond Recycle PROPOSED GENERAL IDEA
ROI- Return of Investment x Programmes
SOCIAL
ECONOMIC ENVIRONMENT
Sustainable fashion practise. Affordable
price and new design. Sales and marketing to expend on international market. Allow Reduce carbon emmison and create
to increase economic performance and promote recycle clothes opportunity to new startup to practise in current
trend
cuErdruefcnaatshttiriooennndoinng Famsohdioenllianngd Adretpaanrtdmideneta Shmowarckaesteinagnd Rpeataviilllaionnd Fashion Gallery Redceypcalertcmloetnhtes Fabric Bank
PRECEDENT STUDY ANALYSIS Fashion
icnovmolmveemrceianlt
12 3
6
Textile collection Textile Processing Prelove cloth
(logistic warehouse) Fashion design
exhibition
3 New Textile New fashion
Production NbewrenMdainrkget 5
Incvoolllvaebmoreanttoor f
Textile industry Normal cloth Recycle cloth
Public participant processing processing
Involvement of client 3 4
expertice
R&D Innovation New fashion design
establishment
Upcycling stage
114
O V E R A L L B U I L D I N G P R O G R A M M E • Beyond Recycle
BUILDING PROGRAMS TYPOLOGY
TEXTILE R&D DEPARTMENT
FROM JALAN TUANKU MUDLTEAISPRIUGERANP&OSE
ABDUL RAHMAN( TAR)
Here we can explore Cloth, beg, curtain, shoes
the designing stage of tailoring
the fabric
Photogdreappahrytmanedntmodel
Yes!! Finally we TAILORING ROOM TEXTILE RETAIL
can learn how to
upcycle this textile Production storage to
waste. distribute
WSOERMKISNHAORP/ PRODUCTION & ADVERTISMENT
EXGHAILBLIETRIOYN C&LMOETRHCSHTAONRDAIGSEE
Wow!. This building
looks good with all
the facilities
SCOLROTTINHG Lets go to merchandise Product tailoring area
shops! There’s a lot of
MANUFACTURING & EXHIBITION interesting items
RESTAURANT
Production storage to distribute
TEXTILE LOGISTIC
RETAILS
RETAILS This is good. Easy for neigDhrboopuorhfaforlooedagiastnicdfpour blic fUonrdloerrrgyrtooundodrof bptealxasterilgmeeeqnut alongtiistiteics Producdtiisotnribsutoterage to
me to drop all this TEXTILE PROCESSING AREA
Come on! lets go boxes
there, lot of things we
can see from down
here.
RETAILS
115
D E T A I L P R O G R A M M E • Beyond Recycle
Thremadak&inFgabric Workshop Exhibition Area Cutting area Retails
SECTIONS PERSPECTIVE
116
D E T A I L P R O G R A M M E • Beyond Recycle
3 From fabric storage to fabric process area using padestrian pathway in building
Retail Area (Ground Floor) Fabr(icFisrstotFrlaogoer)area
Clot(hFiwrsitpFilnogorA) rea 5 new prroedtaucil tatrreaansfer to
Thread fab(FriircstpFrloocoer)ssing area Selling!
4 new raw fabric transfered
to tailoring studio
2 cTornavnesyfeorretdo bstyooravgereheroaodm
Cuttin(SgeacnodndTaFillooor rS)tudio Supply from textile collection
APPLICATION & INTEGRATION 1 Start!!
117
S T R U C T U R A L S T U D Y • Beyond Recycle 150mm hollow steel
sst3ruu5pc0ptmuormret ttsertuensseeillsehpocolalolbewleto structure join with 100mm
7s5tmrumctudrieamtoehteorldcarobolef hollow section steel frame
trusses distribIubteioanmcorinmgpfaorrtment
I beambceoalummn and
steel beam and trusses
150f0rommmgeroleuvnadteledvesllab for elevated walkway with
OVERALL BUILDING STRUCTURE precast concrete slab
118 foUrsoinvgerPasatlrldubcufotiuludrneindgamtioanin
RACE TO NEW SPACE ECONOMY?
Proposed a Beyond Earth Program: Malaysia’s Space Training Centre at
Subang, Selangor
by Nur Amelia Hazmi
119
P R E L I M I N A R Y S T U D Y • BEYOND EARTH +J A X A MYSA
Reaching New Horizons & New Frontier EXPERIMENTATION COLLABORATIVE
It is been nearly half a century since humans
left footprints on the moon and during that COMMERCIAL INNOVATION
time, human space exploration has largely
centered on manned low-Earth orbit missions KIBO
and unmanned scientific exploration. But now,
high levels of private funding, advances in Program for Human Scientific Research Activities that
technology and growing public-sector interest enhance Unique Research Capability.
is renewing the call to look toward the stars. The
tech leaders are paving the ways on the space INVESTMENT
economy both in space and for space. With
Japan eyes space cooperation with Malaysia, [ R.O.I3 ]
this is an opportunity for Malaysian to carve its
aerospace economy to a next level. Japanese INNOVATION INSPIRATION
Aerospace facilitate the extensive application
of the unique space environment to enhance upTlihftetpheroapdovsaeedndciudecmeaaetinwotnilil,nginsinvceoievanacmteioa, ntjeo&cr hiemncopolanocogtmyoi&cnevMixtapalllaoityryasoitaifo’sonustorocneiaohteinocanocneokmnoy.wItlewdigll e,
experimentation collaborative align with
Malaysia’s Space Industry Plan. [MAS]tation Sustainability Born Market
is here to serve future coloniser beyond Earth Social Economic
to prepare mentally and physically and also MALAYSIA’S SPACE AGE
help researcher to understand more of human Technology PrepaPrreepMaarelaMysaialaayssiaThaesFTihnealFFinroanl tFierorntier
adaptation. The training projection requires
a number of specific principles and methods EXPERIMENTATION COLLABORATION
and tools to meet the challenges. Space
Organizations from different countries join Investment Innovation SPACE Exploration Exposition
forces to meet the objectives by break down ECONOMY
into four domains with own specific strategies
, correspoding to the areas of of the expertise
of the countries.
120
S I T E & P R O G R A M M I N G • BEYOND EARTH
SUBANG AIRPORT RUNWAY
SKYPARK TERMINAL EXPERIMENTATION COLLABORATIVE
AVIATION SERVICES COMMERCIAL INNOVATION
AVIATION SERVICES Exposition by ExpIannnodvinagtioHnumtoawnaSrdpsace
TNB SUBSTATION Commercialising Space
Exploration
Sector
[MARS]TATION PROGRAM
AIRCRAFT MAINTENANCE AEROSPACE MANUFACTURER
BUILDING COMPANY
AVIATION BUILDING [M] I D/:SURVIVAL A/:ROUTINE B/:SPECIAL [M] III
AEROSPACE COMPANY
EXPLORATION [M] I I INNOVATION
SITE
AEROSPACE COMPANY New Exposure TRAINING Expertise
C/:EMERGENCY
Trainers
[ SUBANG AEROTECH PARK ]
Industrial-Aviation SURVI. SURVI. SURVI. SURVI. MEET-
Park PODS PODS PODS PODS TING
Aerospace Players
SUBANG AIRPORT MOSQUE Economic ENVIRONMENTAL WORK- INTERAC- PUBLIC
Opportunity FACILITY SHOP TIVE SURVIVAL PODS
GALLERY TRAINING FACTION
INNOVATION HUB
Cater to Industry PRIVATE SERVICES RESEARCH
needs LAB
MEDICAL
Subang, Selangor TREATMENT EXHIBITION EDUCATIONAL
FACILITY
is the most important disctrict for business aviation ENTRANCE CENTRAL EXPERIENCE SPACE
hub in Asia Pacific. With the aim of Subang Airport LOUNGE 3
Regenarationp plan, the airport will consolidate its
position as a regional hub for business and commercial ENTRANCE INTERACTIVE
aviation, helicopter ecosystem, air cargo and It AREA
aims to be gold standard for Malaysia in industrial SIMULA- ZERO BUOYAN-
development and management. With the aliance TION GRAVITY CY LAB
of the plan, the proposal will boost the economy
in Aerotech Park and cater with the industry needs PUBLIC OBSER. SIMULATION HUMAN EXHIBITION
LAB AUTONOMY
especially the future economic in space economy.
LAB
RESEARCH RESEARCH RESEARCH 2 TRAINING FACTION 1
I II III Program Breakdown
Program Relation
121
D E S I G N F O R M U L A T I O N • Beyond Earth
[MARS]TATION PROGRAM
[M] I D/:SURVIVAL A/:ROUTINE B/:SPECIAL [M] III
EXPLORATION [M] II INNOVATION
Expertise
New Exposure TRAINING
IV
C/:EMERGENCY
[TRAINING] I II III
START
A/:ROUTINE B/:SPECIAL C/:EMERGENCY D/:SURVIVAL SKILLS
to evaluate health conditions of provides researchers with a near neutral buoyancy pool which simulates the controlled extreme KNOWLEDGE
each training before proceeding weightless & microgravity en- which trainers may perform sim- environment is used for research
to to evaluate current and pro- vironment. Allowing the exper- ulated EVA tasks. Trainees wear projects to set as testing ground. ADAPT
posed exercise countermeasure iment hardware to free fall that suits designed to provide neutral The pod is to give an experience EXPERIENCE
creates the microgravity envi- buoyancy to simulate the micro- to the trainers to inhabit beyond
protocols [TRAINING]
SIMULATION ronment. gravity Earth. COMPLETE
ANTI GRAVITY LAB
BUOYANCY LAB SURVIVAL PODS
1 month 2 months 3 months 6 months
[TRAINING]
DURATION
122
O V E R A L L B U I L D I N G P R O G R A M M E • Beyond Earth
[USA] [JAPAN] [UK] [MAL AYSIA]
TRAINING 2 YEARS 6 MONTHS 8 MONTHS - 1 YEAR 3 WEEKS TO 1 YEAR
DOMAIN Domain 1 Domain 2 Domain 3 Domain 4
DURATION Space Transportation
Extravehicular Activities Planetary Surface Mobility Human Habitats
MEDICAL UNIT
MEETING AREA
PREPARATION AREA
MEETING AREA
RESEARCH
INTERACTIVE GALLERY
ZERO GRAVITY AREA
EXHIBTION AREA
BUOYANCY LAB
123
D E T A I L P R O G R A M M E • Beyond Earth
D/: SURVIVAL PODS
[SPACE] PROGRAM PROJECTION
DOMAIN MODULES
STAGE 1 STAGE II STAGE III STAGE IV
PREPARATION INITIAL BASE EXPANSION V1 EXPANSION V2
Prototype pods send to Pods will be connect to The component will The growth of the centralize
Mars as testing for a few one another by corridor as be connected to the nodes and more connections
the first group of humans centralize component. and linkages inbetween.
years
start to live on Mars Projection of Mars City.
WORKSTATION SOCIAL GREENHOUSE
• Workspace • Private Area • Greenhouse
• Storage • Social Area • Research Area
• Maintenance • Sleeping Area • Food Supplies
• Storage
124
Survival Pods
S T R U C T U R A L S T U D Y • Beyond Earth
RESEARCH AREA I RESEARCH AREA II
CENTRALAIZREERAESEARCH
Portal Frame
Roof Panel Lightweight Steel Panel Metal Cladding Panel
Propped Steel Beam Portal Frame
Metal Cladding Panel Propped Steel Beam Glass Panel
3000mm Steel Trusses Elevated Floor
Propped Steel Beam Transfer Beam
Propped Steel Column
Rectangular Hollow Steel
Beam Public Corridor Ramp to Beam Jointing Public Area Wing Detail
Roof Drum to Beam Construction
125
S T R U C T U R A L S T U D Y • Beyond Earth
Metal Cladding Panel Jointing
Metal Panel Surface-mounted
Backer Board
Sealant
Joist
Portal Frame
SUB- RESEARCH AREA
CENTRAL RESEARCH AREA
PCUOBRLRICIDOR GINATLELREARCYTIVE
PANTRY MOFAFNICAGE EMENT ETNICTKREATNINCGE PUBLIC ENTRANCE
LOUNGE
126
FOOD IS OUR SAVIOUR BUT ALSO OUR PROBLEM.
HOW TO SOLVE IT ?
Allment Bio: Advance integrated food development hub in Jalan
Cochrane, Kuala Lumpur
by Sheik Ahmad Tajuddin Mohamed Izham
127
P R E L I M I N A R Y S T U D Y • Aliment Bio Destroying CURRENT ISSUES
environment
A Multi Dimensional Facility CO2 gas Health issues LINEAR
With the overpopulation in the world that - Respiratory
causes an arise in food security issues not just CH4 gas
in Malaysia but globally. As how the graph has symtoms
been in a gradual inclined, a prediction has - Skin,nose,eyes
been said that after a period of time the food
supply projected will not be able to match the irritation
population increase growth. With that being - Gastrointestinal
said as how we consume food, food waste - Fatigue
also has been on the rise in an impactful rate - Headache
that effected the environment directly. The - Psychological
problem we face in Malaysia in particullar is the
Improper food management system cycle that disorder
maintains the food quality and quantity also on - Allergies
controling the food wastage in the country. The
seen impact and issues are the inclined food DESIGN STRATEGY
insecurity rate that causes low production, the
unmatched demands with the population cause CIRCULAR
rise in imported food, the uncontrolled food
waste staggering increases landfill numbers Approximately This design is to provide a multi dimentional facility
that effects environment through pollution which (33000 tonnes domestic food wasre per day, 15000 tonnes of food that caters R&D, facilities, advance technologies,
finally affects our health. So a sollution needs to waste, which could feed 10 million people ) = 16 KLCC towers can be production house, educational sectors and public
be develop in order to treat these issues . fiilled with the food waste produced in Malaysia as of year 2020. engagement.Study and innovation are to be done
The inspiration came from the understanding of on reusing and reducing food waste that in relation
the need of food in terms of supply and usage helps in balancing the food security and also
with it being the economic role in the country reducing the pollution in conclusion will create a
which also have an impact to the surrounding healthier environment.
environment. It can be found that other countries
have already introduced awareness, acts, and
education regarding the food stock and waste
handlings that closely effects the environment.
A strategy that can be done is to change the
linear economy/ uncontinued cycle to a circular
economic cycle through the understanding of
cradle to cradle and 3R concept. The potential
here is the government has prepared a budget
to solve this issue, also the collection system
guide that we have, the increased numbers of
recycle bins types that could help in awareness
spreading and lastly it could fullfilll requirements
of SDG.
128
Key Plan FOOD POINTS WHY FOOD WASTE? S I T E & P R O G R A M M I N G • Aliment Bio
ORGSAPANCISIAATLION
Commercial (shops)
Residential 30%
Residential
RESEARCH
vege, fruits, breads, &
grains, fibres, boards
EDUCATION
Site Location fruits MANAGING TRAINING
COOKING EXPERIMENTING
vegetabes
MTaamluarin Services
fibres
15%
grains
DINING
shells & peels
boxes,carts EXPERIENTIAL & EXHIBITING
ENGAGEMENT RECYCLING
Urban
Site COMMERCIAL
SITE WASTE ASPECTS OPPORTNITY
Residential Easiest to manage & Second most largest food Can improvise public realm 35%
maintain group
Wilted Can become new food 20% EXPERIENCE
Part of the untouched food DISCOVERY
Not to standard colour, Can regrow COMMUNITY
size, smell Easiest to manage & maintain
Bukit Bintang Royal Selangor Golf Club Healthy for people & BUSINESS
A Still raw/ unripen High quality control at environment
A TRX Kampung Pandan supplier stage MULTIPURPOSE DEVELOPING
Times Square 7 Accesive amount Can become different PROGRAM AREA
Can be found at shops, stalls, product DIY
4 Unsold restaurants, production house,
compost, energy,
residential beauty health products COMMUNITY &
RESTORATION
through segregating bins Resell at cheaper price
Donate
B 1km radius 4 producers SOURCE OF FOOD market
C 35 restaurants & hotels QC
D Ikea Mytown PROGRAMMES
C D 6
1 4
4
E 23
F Pudu B 1
Wet Market
5
1 1 5 Recycling Facilities Innovation & Developmen Food Area Environment Community Restoration
2 Taman Maluri
2 61 PROPOSED PROGRAMMES
3
1
3 E
Research & Education Startup Vegetation Mutipurpose community space
Sunway Velocity 7
Aeon F
Urban landmarks
Taman Miharja 2 Residential area
Chan Sow Lin
Jalan Cochrane, Kuala Lumpur ENTERTAINMENT 3 SENCES EDUCATION CONNECTIONS CSR
visual, touch, taste & INTERACTIONS & ENGAGEMENT
Situated in Taman Maluri district and under its own town EXPERIENCIAL DISCOVERY
development, it is next in line for urban regeneration over
the last decade and is primed to become one of KL’s
newest residential and lifestyle hubs. In between of urban
& residential area and is the closest to Kuala Lumpur’s
Golden Triangle. Loss of open spaces and parks can result
in a concrete jungle and deteriorates of essential utilities.
129
D E S I G N F O R M U L A T I O N • Aliment Bio
RECYCLE
Cradle to cradle Program internal spaces
biological cycle
seeing garbage as waste = food biomimetic eliminate waste technical cycle
an eternal resource (food in new approach by repurposing
product cycle) design of products resources from one
and doing the and systems that process for use in
right thing from the indmuosptdrroyeclosenhsusnemastaunre’s
another.
beginning
biomimetic building language form formation
retdhcruooarmiundgbgahinpematvatuoitotiloauntnt,iioaonnnd,
sbcraiennccheoofftmheimnicerwy odereitfshrioegdmrnewtnsooiagrntknuafrrteoumrteo Vegetal
selection Anatomical
GardenbyThrBay
Biomorphism biomorphic genoamtueretr-icinaslpfoirermds LHemispheric
pnaamttetuoelredarnmellsylesoonarctrsscthiousatrnripcinegs Biomorphism, or in design and seeks ITKE research
inotshfpeneiraailnettcmuiooreanrnpl ietnosxrdaaisettsiisonigngn pavilionn
reminiscent of to reconnect the
nature and living human with their morphing
organisms surrounding
basic forms mimicing FORM FINDING
innovating & spacial mix
Use of triangle Playing & Placing 3 blocks inserting space Merging & cutting Multiply by Resizing the blocks morphing the basic
reprerecssyhecanletpilneoggothe fisbthaetarehrpaneenmisngtutienhltngaiptttiloyhhneatosof intwoteittrhheesdtiprfeorocinmtitossnoitsef csoizneshnsaeacpnted.3tfsoryhrmatopinegs out thpearatsccess vsaiizhnreiecosilugintshoetvdshoaallouvnmoedkea/ tsa&hpceaicmvcoipesrdiosbirnriteliagtqyntucosiretetuhoddefy, shraewaqciptueheinrte&thrdeec&oisnpmacalbdincidneeidsinng
elements each blocks structure as axis
to fit as a centre
attraction similar
to copnrocgerpatmc.yled
130
O V E R A L L B U I L D I N G P R O G R A M M E • Aliment Bio
VIEW FROM RENTABLE VIEW FROM DINING AREA VIEW UPWARDS FROM
OFFICE AREA atrium/REALM AREA
MYTOWN SHOPPING MALL FUTURE APARTNMENT
TO PUDU KL TO TAMAN MALURI
A JALAN COCRANE
MRT COCHRANE STATION JALAN SHELLY 500mm roof water votex
roof green tower
BUS STOP 2500mm
A roof
TRUE JESUS CHURCH KL JALAN MENTARI Qibla SITE FLOOR PLAN
292`
SITE LAN NOT TO SCALE
water vortex 4500mm
water tank
ROOF SERVICE L
rental office green tower 4500mm
dinning
void deck deck exhibition labs SECOND L
kitchen deck exhibition viewing area
void void
dinning 4500mm
deck FIRST L
void void void
workshop segregation 4500mm
area
landscape landscape GROUND L
drive way atrium / realm road level
300mm sunken atrium level
300mm
rainwater 4200mm
h tank
drive way green pockets parking green area parking green pockets drive way ramp down collection area
BASEMENT L
BUILDING SECTION AA
NOT TO SCALE
foundation
131
experiece & exhibitionD E T A I L P R O G R A M M E • Aliment Bio Open Concept experiece & green & nature
StartUp Vegetation
experiece & dining & shop3Senses Area experiece & views & feels
Green Spaces Green Obs Towers
Viewing area
Big Garden Water Feature
Experimential VR Open Area
Dining Area BUILDING PROGRAM
Experimental Kitchen
1ST FLOOR ISOMETRIC CUT
NOT TO SCALE
132
D E T A I L P R O G R A M M E • Aliment Bio
AOpenings on roof area of VORTEX & Ewater flows upwards through pipes
green towers to capture rain water
Water flow along glass as feature B Fwatering vegetation towers using
element of VORTEX . mechanism & pipes
( water source from building water
collection cycle & rain water
imp3limR ent TrFauenlllsegpmlaaersensnt&cy Cwater catchment pond cools Gwatering the landscape
building
A water flows to rainwater harvesting Hwater for water features
B tanks on basement level
D goes to tank on roof service levels & I
C water passes throuigh water sunction pump
filteration process, than to water pump
water flow back to VORTEX
renuusaeble Ingcrereeansse
A I
E
G
F H
D
SWPAETCEIARLVSOTRUTDEYX: DESIGN STRATEGY
133
hRaarinvewsatitnegr RbeRdueiuludcsienegcino&st cbNouaoilltdeunirnagol f voeNfgsuetrattaurttrueiopn pPrroodduucctes Upssreeollginfroabrmupirl&doifntitog ec&oInnrceorvmeeayn,suejoebs
S T U R C T U R A L S T U D Y • Aliment Bio C
AA
• SSFTS1gDHfl(tabo0hritteliroamagreeee0eauseeashmivrlpbnsallomormaalbSnoeerstrtrtpsfeeaedoiPgastndxsioftealcitaansrgmePafzpgnoleVatceasFrtdsemtracmeasecarmlefahdonsfmeremtrocaedbreuimSoenrbtailoanerltenfut)uebecbSdetgieultllsiwrgaceoelzaefenosdensr • SgfstSF2ouu0ipplrarbep0iiddosepmseeuroemptrrresltaairsdgncmtgiaellaaalpalnmssmsscsseaepptrseealranusmaestelreisendealttpoeuesdseruimdpgpelaottesrostr •••••••••• difgr1spvwnio5melrrrtas0oaooeguatfmwtireenlelablitramcntwapaogtgtrraiRorveiromitCeoeenfremririnodnegogiamfmpdbieperamcenksberane A
• •
• • B
••••• • C
AB
••••••• tAtCjItunerrlaaonsumunncnmplsstnaiiapeneotpaourcneirrrtmedebinnnoggfttxrlaascbomasaslbacelkrecssehellset cover •••••• 3CtGLRA2S3ua000tCluluebam000rmeeCtsmmmiaslnionbimmmalnloiueutuwemdSSamvdttaimnaeeeblsgrlmeesrTalllaercccatsooeinsnllrsuugosmmstmenne&ttluupmbbeeeursslilmioenter D • Cproomfilpeossteiteel dsleacbkinreginforced with
••• E ••• RRpCColipfslhoaeoddr focslooatnbincgrete floor finish
F
• 1sR5ied0temaimninbgriwckalwl all with finish both
•
D E
PEDESTRIAN ENTRY F
134 EXPODED ISO
WHAT DO WE KNOW ABOUT E-WASTES ?
Proposed an Innovative E-Wastes Hub in Cyberjaya , Selangor
by Muhammad Haziq Abd Aziz
135
P R E L I M I N A R Y S T U D Y • Innovative E-Wastes Hub What’s inside a Cadmium Mercury
mobile phone ?
The Story of E-Wastes Lead
Technology advancements in many areas make Nickel Chromium
it possible to build devices that were not possible.
It gives an indication of the rapid technology Copper/Lithium
evolution for integrated circuits. This evolution Silver Mangane
enables faster processing or computing and
more memory in smaller devices at lower cost. E-Wastes Scenario
Similarly, the rapid development of color touch-
screens, small digital cameras and others makes
it possible to envisage services to a device
that were seen as utopian before. Emerging
technologies, are advancing at a rapid pace.
These developments can improve the speed,
quality, and cost of goods and services, but
they also displace large numbers of workers.
Today people are buying more and more
electronic devices and the electronic devices
are being retired fasterThe toxic materials from
electronic devices are released into bodies of
water, groundwater, soil and air, affecting both
land and sea animals.
E-waste landfills happened when electronics
are improperly disposed and also there are
no designated area or facilities provided
in managing and collecting the disposals.
E-waste is categorized as hazardous waste
due to the presence of toxic materials such as
mercury, lead and brominated flame retardants
are considered as hazardous waste and most
of consumers are not aware of this situation
which e-wastes also can cause a serious threat
human health and the environment. Thus, the
aim is to design an e-wastes education centre
that acts as a learning platfrom by creating
awareness and education programmes on
e-wastes recycling in the building.
136
Initial Idea/ S I T E & P R O G R A M M I N G • Innovative E-Wastes Hub
Studies
One of the strategies is to create
a new metaphorical or the
implementation of iconic structure
that represent the building identity
GALLERIA
COMMERCIAL
RIMBUN CYBER
COMMERCIAL
NEOCYBER Prime Space
COMMERCIAL
PROPOSED SITE 3D sketch concept
STAR CENTRAL 3.00 acres
OFFICE Interconnecting Model Character of Centralised Organization
ERTH CYBER Sketch
COMMERCIAL Design Ideas
DELL GLOBAL
OFFICE
KANVAS SOHO Public Semi-Public Private
RESOIDFEFNICTEIAL/
Digital
Gallery Classroom Learning Research
Lab
Space
Workshops Research
Office
Cyberjaya, Selangor AwSapraecneess LEedSauprcnaaicnteigon& DepRa&rtDment
The site is chosen primarily as it is surrounded with commerical, offices
building and most importantly next to the exisiting e-wastes collection AR Exhibition Lecture Library Management
center, ERTH. This is because the idea is to have a collaboration with the Theatre Office
current e-wastes collection center and to become the first e-wastes Exhibition Space
center in Cyberjaya Research
Archives
Bubble Diagram Study
137
D E S I G N F O R M U L A T I O N • Innovative E-Wastes Hub Significant Approaches
Value Intelligent Space
Learning Mechanism It is also a creation of unique
Gamification Encouragement in recycling e-wastes through digital ways of navigating and
learning and technology occupying space by adopting
Educational Games the time based nature of digital
Interactive Learning
technologies
Sensory Involved
Vision Transparency
Hearing Visibility that encouraging
Touch social interaction among
Smell community and also stimulates
Responses awarenes
Fun
Digital Learning Outcomes
Motivation Approach Social awareness can be used
Meaningful to promote recycling e-wastes
Interesting Support a range of activities, online and offline,
Awareness collaborative and individual, while also motivating and Promoting recycling activities
Engagement inspiring students and being adaptable to changing
Attention as social norms and raising
Self-esteem needs
awareness may make
138 Theme
individuals to recycle
Interactive Architecture
Provide the facilities and
opportunities
Exploded Diagram Timber Arching Wood
The roof is overlay with the
Steel Timber + Arching combination of arching
Composed of substructures plane steel and timber where the
are channeled through horizontal idea is to a cool building
bars and supported by the as timber are low thermal
diagonals. resulting to a better
thermal performances
E-Wastes Art-Based Studio
At the first floor, there are 3 parts of Digital Learning Room
art-based studio where students The space is a core part of
can learn and experience art with the experience of digital
the implementation of e-wastes learning. Ideally, today’s
material. learning spaces should be
able to support a range
Main Digital Exhibition of activities, online and
The main space for exhibition offline.
programmes where all the main
event of exhibition are held E-Wastes Exhibition
The idea of having main
digital exhibition where
the spaces is use to exhibit
the e-wastes materials
and also the art works that
made from the e-wastes
material with also with the
implementation of digital
technology
O V E R A L L B U I L D I N G P R O G R A M M E • Innovative E-Wastes Hub
139
D E T A I L P R O G R A M M E • Innovative E-Wastes Hub
Learning E-Wastes Through Interactive
Programmes
Playing + Sensory
View to the creative arts section Playground sensory equipment helps kids View to the main lobby
express emotion, develop problem-solving View to the main exhibition
skills and build lasting confidence. Sensory View to the augmented reality exhibition
playground equipment that engages senses of
sight, touch, hearing and more, can enrich any
play experience.
Augmented Reality
View to the outdoor gallery AR enhances the user’s perception and
interaction with the real-world and AR
technology augments the sense of reality by
superimposing virtual objects upon the real
world in real-time
Digital Learning
The space is a core part of the experience of
digital learning. Ideally, today’s learning spaces
should be able to support a range of activities,
online and offline. A collaborative and individual,
while also motivating and inspiring students
and being adaptable to changing needs
View to the e-wastes art studio
140