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Talislanta [5e] - A Gamemaster's Guide to Talislanta

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Published by shotgunsurgeon, 2022-12-25 21:59:09

Talislanta [5e] - A Gamemaster's Guide to Talislanta

Talislanta [5e] - A Gamemaster's Guide to Talislanta

20 Years... Still No Elves! Appendices

Pomegranate, Blue Spice Tree

The succulent fruit and brilliant blue foliage of this The bark, leaves, and roots of this tree can be used
tree are highly valued. Originally found only in the to make three different types of tea. Its nuts are like
Cerulean Forest of the Quan Empire, the tree was cloves, its soft inner bark like ginger, and its flowers
imported to Zandu some years ago, where it has be- as fragrant as myrrh. The spice tree is a hybrid origi-
come a favorite of Zandir horticulturists. nally created by the Green Aeriad botanomancers of
Vardune and is now grown extensively in Vardune
Provender Plant and Zandu.

The grassy leaves of this plant make excellent fod- Spinifax
der, and its seeds, which can be harvested in the fall,
can be used a passable substitute for other grains. Spinifax is Ariane cloth, made from the flax of the
Even the bulbous root is edible, though its bitter thistledown plant. It is noted throughout Talislanta
flavor is favored by few creatures. The provender for its fine quality, softness, and durability. Garments
plant is exceptionally hardy and grows in abundance made of spinifax generally cost twice as much as
throughout the continent of Talislanta, serving as a those made of more common materials.
plentiful source of food for herdbeasts, omnivores,
and humanoids alike. Stenchroot

Scintilla So much as a whiff of this tuber’s malodorous,
milky juice will cause most creatures to be incapaci-
Scintilla are the phosphorescent eggs of the water tated by extreme nausea. A critical success on a CON
raknid, a species of insectoid native to the southern roll prevents incapacitation from a direct exposure.
coasts of Jhangara. These 2-3 inch spheres emit a lu- A full success has the same effect for a mere whiff.
minous glow when removed from their translucent Fortunately, the juice evaporates in one minute (10
casings. The heatless light given off by a single scin- rounds) when exposed to the air, leaving behind
tilla will illuminate a twenty-foot radius and last for only a faint, musky scent. The Gnomekin use vials of
4-6 months, after which the egg will lose its incan- stenchroot sap as projectiles for their slings. The juice
descence. is drained through small incisions in the root; this
is accomplished below ground, since the stenchroot
Shag plant itself is never picked.

Shag is a type of wool that is made from the fur of Tazian Fire-Ale
the erd. Soft and durable, it is used in the making of
blankets and rugs. This powerful liquor is a favorite of the Thralls of
Taz. Fire-ale is served in black iron mugs and is ig-
Silkcloth nited prior to drinking, hence its name.

A very fine variety of silk, this luxurious fabric is Thaecian Nectar
made only by the Mandalans. The cloth is derived
from the fibers of the silk wyrrm,which can be trained Thaecian nectar is a tantalizing and intoxicating
to follow colored patterns on a loom, thereby “weav- beverage made by the folk of Thaecia. It is favored for
ing” bolts of finished silkcloth of great beauty and its distinctive taste and the euphoric effect it bestows
intricacy. A wyrrm produces thread of the same color upon the drinker. Individuals intoxicated by Thae-
that its wings will be when it matures as a moth. cian nectar become placid and content and evince
a marked disposition for romantic and artistic pur-
Skoryx suits.

Skoryx is an alcoholic beverage popular among the Vinesap
Sindarans and, to a lesser extent, the folk of Cymril,
Zandu, and Thaecia. It is very potent but is most no- Vinesap is the fermented juice of the viridia plant.
table for its myriad and varying flavor sensations, a Thick and sweet smelling, it is a great favorite among
quality derived from the use of rainbow lotus in the the Aeriad of Vardune. Elsewhere, vinesap is gener-
distillation process. ally considered an acquired taste.

251

Talislanta 5th Edition

Whispbane Whitewood

Whispbane is a rare variety of creeper with long, The handsome, ivory-colored wood of this tree is
leafy tendrils and blue blossoms. Worn as a garland, prized by woodcarvers for its ornate beauty and du-
this plant acts as a deterrent to whisps, who are of- rability. Both the Ariane and the Dhuna favor white-
fended by the odor of its blossoms. A single plant will wood for use in the making of staves and bows.
suffice to keep whisps at bay for up to four hours after
it has been picked. After this time, the plant loses its Willowood
effectiveness, though the dried flowers are of some
use to alchemists. The flexible twigs of the willowood are used in the
weaving of baskets, mats, and furnishings of various
sorts. The tree, with its characteristic hanging foliage,
is native to the banks of rivers, lakes, and swamps.

Trade goods

These prices assume that the buyer is purchasing in bulk from dealers rather than buying small amounts from retailers. A stan-
dard bolt of cloth is one yard wide and five yards long.

Type Unit Cost

Adamant pound 8 g.l.

Adamant, black pound 40 g.l.

Amber wine gallon 1 g.l.

Amberglass pound 235 g.l.

Aquavit gallon 10-100g.l.

Balmroot ounce 30 g.l.
Baobab, gray (bark) square foot 2 g.l.
Baobab, gray (fruit) pound 1 g.l.
Barb-berries (red) pound 5 s.p.

Barb-berries (purple) pound 2 g.l.

Blossom wine gallon 25 s.p.

Chakos gallon 3 g.l.

Cleric’s cowl ounce 12 g.l.

Copper 10 pounds 2 g.l.

Crystal dendron 20 100 g.l.
Crystal moth 20 200 g.l.
Deodar, silver board foot 5 s.p.
Dung, ogront ton 50 g.l.

Fernwood board foot 6 s.p.

Gall oak ink ounce 5 s.p.

Gauze square yard 1 s.p.

Glass, clear pound 2 g.l.

Glass, green pound 5 g.l.

Gold 10 pounds 200 g.l.
Gossamer bolt 5 g.l.
Grog gallon 5 c.p.

252

20 Years... Still No Elves! Appendices Unit Cost
board foot 2 g.l.
Type 20 pelts 10-2,000+g.l.
Harpwood 10 pounds 4 g.l.
Hide/fur 10 pounds 20 g.l.
Iron, black 10 pounds 8 g.l.
Iron, blue board foot 3 s.p.
Iron, red pound 10 g.l.
Ironwood 20 20 g.l.
Ivory bolt 5 s.p.
Lantern flowers bolt 25 s.p.
Linen, common gallon 5 s.p.
Linen, viridian gallon 10 g.l.
Mandalan tea gallon 25 s.p.
Mochan 20 drams 500 g.l.
Mushroom ale ounce 3 g.l.
Muskront musk pound 1 g.l.
Orange fungus ton 100+ g.l.
Pomegranate, blue ton 20 g.l.
Produce/grain bolt 5 c.p.
Provender plant 20 1,500 g.l.
Sackcloth bolt 1 g.l.
Scintilla 10 pounds 20 g.l.
Shag bolt 5 g.l.
Silver gallon 50 g.l.
Silkcloth bolt 5 g.l.
Skoryx board foot 5 s.p.
Spangalor pound 50+ g.l.
Span-oak bolt 1 g.l.
Spices ounce 6 g.l.
Spinifax ounce 4 s.p.
Stenchroot gallon 5 g.l.
Sulfur gallon 25 g.l.
Tazian fire-ale board foot 1 c.p.
Thaecian nectar board foot 1 s.p.
Timber, common gallon 5 g.l.
Timber, hardwood ounce 150 g.l.
Vinesap board foot 1 g.l.
Whispbane board foot 3 s.p.
Whitewood gallon 5 g.l.
Willowood
Zandir wine 253

Talislanta 5th Edition

Plants & Animal Ingredients

Plants and herbs cultivated or found in the wild will on average yield the following quantities of readily
useable ingredients:

small plant = 1-3 drams
medium-sized plant = 4-6 drams
large plant = 7-12 drams
very large plant/shrub = 13-24 drams

Animal ingredients vary in type and quantity. Unless they are dried or preserved with salt, magic, or refrig-
eration, many types of animal ingredients will spoil within several hours in any relatively warm climate.

Ingredient Properties/Uses Cost (Unit)
Amber wasp venom Induce pain 75 g.l. (dram)
Araq blood Rejuvenating potions 25 g.l. (dram)
Bald nettle Depilatory elixirs 1 c.p. (dram)
Balmroot Healing 5 g.l. (dram)
Bane’s blood Make glossolalia 10 g.l. (dram)
Bane’s eye See in darkness 100 g.l. (each)
Batranc blood Flying 5 g.l. (dram)
Batranc wing Flying 15 g.l. (ounce)
Beastman’s blood Improves sense of smell 5 g.l. (dram)
Black mushroom Causes hallucinations 2 g.l. (dram)
Cave bat’s horn Improves hearing 15 g.l. (dram)
Cleric’s cowl Healing 2 g.l. (dram)
Contrary vine Reverses normal effects 20 g.l. (dram)
Crag spider venom Paralytic 10 g.l. (dram)
Darkling’s eye Night vision 10 g.l. (dram)
Deadman Lethal contact poison 20 g.l. (dram)
Demon dust Necromantic mixtures 100 g.l.(dram)
Draconid’s eye Detect magic 50 g.l. (dram)
Draconid venom Painful poison 10 g.l. (dram)
Dragon fang Incendiary powder 5 g.l. (dram)
Everblue starfire petal Rapid plant growth 10 g.l. (petal)
Exomorph pigment Used in magical inks 20 g.l.(dram)
Fire lily Resistance to heat 40 g.l. (dram)
Flit’s excretion Potent anesthetic 75 g.l.(dram)
Ghast’s eye See invisible 150 g.l.(each)
Gryph plumes Flight 1 s.p. each
Ikshada larvae Used by torturers 75 g.l. (sac)
Jabutu Contact spirit plane 5 g.l. (dram)

254

20 Years... Still No Elves! Appendices

Ingredient Properties/Uses Cost (Unit)
K’tallah leaves Prophetic visions 50 g.l. (dram)
Lotus, black Narcotic, clairvoyance 200 g.l. (dram)
Lotus, green Communicate w/plants 20 g.l. (dram)
Lotus, rainbow Unpredictable properties 5 g.l. (dram)
Lotus, scarlet Weakens will 50 g.l. (dram)
Mandragore root Influence over plants 50 g.l. (ounce)
Mang root Communicate w/plants 50 g.l. (ounce)
Mantrap pollen Narcotic 25 g.l. (dram)
Ingredient Properties/Uses Cost (Unit)
Monolith fragment Elemental properties 100 g.l.(ounce)
Morphius Soporific 10 g.l. (dram)
Mung berries Adhesives 20 g.l. (pound)
Necrophage’s head Converse with dead 15 g.l. (ounce)
Neurovore’s brain Amnesia 200 g.l. (dram)
Nightstalker’s eye See into the astral plane 100 g.l. (each)
Ogront dung Medicinal purges 1 c.p. (ounce)
Ogront’s spike/horn Increases strength 2 g.l. (ounce)
Opteryx eye See through illusions 200 g.l. (each)
Orange fungus Growth 5 s.p. (dram)
Rajoum Narcotic 15 g.l. (dram)
Raknid venom Paralytic poison 10 g.l. (dram)
Sardonicus’ horn Increases intelligence 200 g.l. (dram)
Sauran’s horn Poison antidote 5 g.l. (ounce)
Sawila’s plume Luck charm 10 g.l. each
Scarlet sporozoid Consuming spores 10 g.l. (dram)
Shaitan’s claw Protection from demons 500g.l. (ounce)
Shrieker’s plumes Used to make blue iron 250g.l. (pound)
Shrinking violet Diminution 10 g.l. (dram)
Skullcap Hallucinogen, poison 5 g.l. (dram)
Snipe’s shell Magic resistance 200g.l. (ounce)
Snow lily Resistance to cold 20 g.l. (dram)
Stenchroot Nausea 1 g.l. (dram
Stryx’s plumes Flight 1 s.p. each
Tanglewood Animate wood 5 s.p. (dram)
Tantalus Aphrodisiac 5 g.l. (dram)
Venomwood Lethal poison 10 g.l. (dram)
Viper’s blood Poison/antidote 5 g.l. (dram)
Vorl’s essence Desiccation 200g.l. (ounce)

255

Talislanta 5th Edition

Ingredient Properties/Uses Cost (Unit)
Weirdling fang Increases luck 100g.l. (ounce)
Werebeast tusk Increases strength 25 g.l. (dram)
Whispbane Repels creatures 25 g.l. (dram)
Yaksha fang Resistance to influence 75 g.l. (dram)
Yellow stickler juice Adhesives 1 s.p. (dram)
Zaratan’s shell Increases constitution 20 g.l. (ounce)

Gemstones

Gemstone Description Qualities/Uses Cost (per carat)
Amber Fossil resin, usually dark brown Healing elixirs, neutralizing 2 g.l.
potion
Amethyst Fine purple with little luster Governs emotions 10 g.l.
Black diamond Black and very hard Black adamant, soulstones 100 g.l.
Black opal Black with slight opalescence Premonitions 1 g.l.
Blue quaga Blue pearl Resist cold 20 g.l.
Carnelian Clear brownish red. Resist black magic.
Coral Variety of colors Protection from drowning 5 g.l.
Diamond Clear and very hard Radiance 1 s.p.
Emerald Green Spiritual protection 50 g.l.
Firegem Brilliant ruby found in Volcanic Elemental fire 25 g.l.
Hills 40 g.l.
Jacinth Orange Magic resistance
Jade Green Longevity and health 5 g.l.
Malachite Green mineral Calms elementals 5 g.l.
Moonstone Translucent and pearly Mysteries, deception 5 g.l.
Obsidian Black and glassy Elemental earth 10 g.l.
Onyx Layered or banded quartz Darkness, invisibility 1 g.l.
Pearl White, non-crystalline Good fortune at sea 10 g.l.
Quaga Violet pearl Influence 2 g.l.
Quartz Translucent Resistance to illusions 20 g.l.
Ruby Red Passions 1 s.p.
Sapphire Usually transparent, rich blue Elemental air 30 g.l.
Sard Deep orange-red Intelligence, wisdom 25 g.l.
Topaz Yellow to brownish yellow Resistance to influence 5 g.l.
Zircon, clear Diamond-like Protection from spirits 25 g.l.
15 g.l.

Prices listed are based on a one-carat stone of good quality, well-cut and polished. Poorly cut gems sell at half the
listed price, and uncut or powdered gems sell at one-tenth the listed price.
Note: 140 carats equals approximately one ounce.

256

20 Years... Still No Elves! Appendices

Slave Market

Slavery is illegal in the Seven Kingdoms, Carantheum and Tamaranth. Elsewhere on the continent, the
practice of selling and keeping slaves is regrettably quite common.

Type Cost
Ahazu 800+ g.l.
Bane (female, fangs filed) 1,000+ g.l.
Batrean concubine 5,000+ g.l.
Batrean eunuch 200 g.l.
Chana witchdoctor 1,000 g.l.
Chana witchman 300 g.l.
Green Man gardener/servant 500+ g.l.
Jhangaran 50 g.l.
Kharakhan guard 1,250 g.l.
Mandalan servant/consort 1,000+ g.l.
Monad laborer 1,000 g.l.
Moorg-Wan laborer 100 g.l.
Sawila courtesan 2,000+ g.l.
Sunra mariner 700 g.l.
Vajra engineer 600 g.l.

257

A INDEX Talislanta 5th Edition

Aberrant Weather 31 D H
Acceleration 184
Acceleration (ACL) 184 Danelek 62 Hadjin 76
Acrobat 153 Dark Fire 150 Hajan 76
Action Table 5, 178 Darkling 64 Harakin 78
Adventure Seeds 15 Darkness (deity) 221 Heavy Damage 183
Aethereal Sea 243 Death 232, 241 Heptogenitor 238
Airborne Travel 198 Deceleration 184 Heroic Fantasy 7
Alchemical Creations 167 Deceleration (DCL) 184 Hirelings 33
Alchemical Ingredients 12 Defensive Positions 203 Hull (HUL) 184
Animal Ingredients 252 Degree of Difficulty 6
Aquatic Combat 148 Demonrealms 245 I
Aqus 223 Desert Kingdoms 10, 19
Aramut 112 Designing Adventures 13 Ice Schooner 188
Araq 40 DISEASES 32 Imrian 80
Avar 239 Dragon Barque 186 Influence Plants 147
Azir 42 Dreamrealms 244 Inquisitor 154
Druhk 66 Intent 181
B Duality, The 215 Ispasian 80
Duneship 187
Bane 44 J
Barge Fort 185 E
Batrean 46 Jamba 237
Beastman 50 Eastern Lands 10, 18
Black Lightning 31 Elemental Plane 242 K
Black Savant 48 Elixirs 168
Black Wind 31 Enchanted Items 157 Kharakhan Giant 82
Bodor 52 Epic Saga 10
Equs 68 L
C Essence Accumulator 173
Experience Points 8 Land Ark 188
Calendar 22 Explorers of the Unknown 11 Land Barge 189
Callidian 54 Levitationals 173
Carrak 185 F Loot 11
Cartomancer 153 Lower Planes 245
Castabulanese 56 Fame 13
Chanan 58 Farad 70 M
Character Ability 8 Fortuna 232
Chieftain 154 Magic 12
Chromid 60 G Magical Skills 146
Climate 26 Magister, The 215
Collisions 180 Game Balance 39 Malum 84
Conveyance Combat 181 Gaming Styles 8 Maneuver (MAN) 184
Conveyances 175 Gemstones 254 Mangar 86
Coracle 186 Ghost Wind 31 Manra 88
Creator 225 Gnorl 72 Mass Combat 199, 204, 205
Creature Encounters 37 Greenman 74 Mass Combat Rating (MCR) 200
Cult of Satha 222 Green World 242 Material Plane 243
Grim Fantasy 7 Mercantile 11
258 Mogroth 90
Monad 92

20 Years... Still No Elves! Appendices

Mondre Khan 94 S U
Moorg Wan 96
Morale 202 Satada 116 Underworld 245
Sauran 118 Unit Types 206
N Sawila 120 Ur 130
Septenarial Concordance 25
Na-Ku 100 Seven Kingdoms 9, 15 V
Nagra 98 Shadinn 113
Narcotics 169 Shadowstep 147 Vajra 134
Natural Resources 247 Shapechange 148 Verdir 136
Noman 236 Siege Engineer 155 Vird 113
Northern Reaches 10, 21 Siege Engines 203, 210, 213 Void, The 245
Notable Dates 22 Size 184
NPCs 14 Size (Spacecraft) 184 W
Skill Substitution 8
O Slave Market 255 War Chariot 192, 193
Slaver 155 War Dragon 194
Oblivion 245 Snipe 122 Warfare 199
Ocean Currents 28, 30 Soldiers of Fortune 11 War Wagon 195
Oceanian 102 Soul-Binding 146 Waterborne Travel 198
Omniverse 214, 242 Southern Rim 10, 20 Weather 26
Orthodoxy 227 Special Abilities 147 Western Lands 9, 17
Overland Travel 198 Speed 176 Whisp 132
Speed (SPD) 184 Wilderlands 9, 16
P Spell-Weaving 152 Wind Currents 28
Spell Casting 7 Windship 196
Paradoxy 233 Spell Penalty 8 Witch Wind 31
Parthenian 104 Spheres, The 244 World of Talislanta 9
Passage of Souls 246 Spirit Bond 152
Paths 153 Spirit Tracking 152 Y
Pay 11 Spy 156
Picaresque 10 Stryx 124 Yassan 138
Plants 252 Stunts (Spacecraft) 177 Yitek 140
Player Contacts 36 Stunts and maneuvers 177 Yrmanian 142
Poisons 170 Sun-Ra-San 126
Powders 171 Z
Power 13 T
Za 144
Q Technomancer 156 Zagir 112
Technomancy 147 Zodar Deck 165
Quan 106 Technomantic Actuator 174 Zoriah 219
Quirks 148 Technomantic Items 172
Terra 216, 220 259
R Thaumaturgic Creations 165
Thiasian 128
Rahastran 108 Trade Goods 247
Rajan 110 Trade goods 250
Rasmirin 114 Training 12
Red God, The 219 Travel Rates 197
Religion 214 Tree Of Life 214
Rhabdomancy 151 Trireme 192
Types of Campaigns 10


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