TECHNICAL READOUT: 3057, REVISED BIBLIOGRAPHY
TECHNICAL READOUT: 3039
2004 2008
This revised edition includes all the designs from the original Technical Readout: Designed as a companion book to the Introductory
3057, updated for AeroTech 2 rules, as well as two dozen new designs for WarShips Box Set, Technical Readout: 3039 incorporates the
from earlier eras in BattleTech history. ‘Mechs, vehicles and aerospace fighters previously
published in Technical Readout: 3025 and Technical Readout: 3026. Each design
TECHNICAL READOUT: 3055 UPGRADE receives a complete history, a listing of variants and a selection of Notable Pilots.
2005 TECHNICAL READOUT: 3075
This upgraded TRO introduces designs using
advanced weapons and equipment from Maximum 2008
Tech and brings the BattleMechs from the old Solaris VII box set into a Technical Presents new designs fielded by all sides in the
Readout for the first time. Also includes updated versions of the ‘Mechs and Word of Blake Jihad, including the fearsome Celestials,
OmniFighters from the original Technical Readout: 3055 and the return of Notable Demons and Spectrals. Also included are various“RetroTech”designs making their
Pilots. return to the battlefield after centuries of disuse.
TECHNICAL READOUT: 3058 UPGRADE RECORD SHEETS: 3039
2006 2008
Updates the units from the original Technical Readout: 3058 to the current 3070 A compilation of more than fifty BattleMech and thirty vehicle record sheets
timeframe and adds Notable Pilots for each design. In addition, a section for battle for use with the Introductory Box Set and Technical Readout: 3039. Also included:
armor—Inner Sphere and Clan—is included. combat vehicle rules, two scenarios and rules for creating additional scenarios.
TECHNICAL READOUT: VEHICLE ANNEX MAP SETS
2006 MAP SET #1
This Technical Readout introduces many of the day-to-day designs that 1985
populate life in the BattleTech universe. Included are civilian luxury hovercars, BattleTech terrain maps. Included: BattleTech Map, CityTech Map, Lake Area
satellites, industrial exoskeletons, trains, airships, emergency services vehicles,
submarines and much more. Map and River Valley Map.
TECHNICAL READOUT: 3050 UPGRADE MAP SET #2
1988 (cardboard), 1991 (paper)
2007 BattleTech terrain maps. Included: BattleTech Map, CityTech Map, Mountain
Updates the designs from the original Technical
Readout 3050 to the 3071 era and includes the‘Mechs, Lake, City Ruins, Desert Hills, Scattered Woods, Lake Area and River Valley.
vehicles and aerospace fighters from the out-of-print
Technical Readout 2750. Each design receives new art, an expanded history and MAP SET #3
Notable Pilots. 1991
BattleTech terrain maps. Included: Desert Mountain (2 maps), Desert Sinkhole
RECORD SHEETS: 3050U (INNER SPHERE, CLAN & STAR LEAGUE)
(2 maps), City Hills/Residential (2 maps), and Rolling Hills (2 maps).
2007
Record sheets for more than 500 BattleMechs, vehicles and aerospace fighters MAP SET #4
(plus variants) as published in Technical Readout: 3050 Upgrade. Available in Inner 1991
Sphere and Clan/Star League collections. BattleTech terrain maps. Included: Heavy Forest (2
maps), City Street Grid/Park (2 maps), Large Lakes (2
maps), River Delta/Drainage Basin (2 maps), and Deep
Canyon (2 maps).
MAP SET #5
1997
BattleTech terrain maps. Included: BattleForce 2
Map, Large Mountain (2 maps), Moonscape (2 maps),
Open Terrain (2 maps), Woodland and Wide River.
MAP SET #6
2000
BattleTech terrain maps. Included: Wide River, BattleForce 2 Map, Box Canyon,
City (Downtown), City (Skyscraper), City (Residential) and City (Suburbs).
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BIBLIOGRAPHY
MAP SET #7 RECORD SHEETS: SWORD AND DRAGON
2002
BattleTech terrain maps. Included: DropPort (2 maps), Archipelago (2 maps), 2006
Set of eight BattleMech record sheets corresponding
Military Base (2 maps), Coast (2 maps) and Seaport. to the ‘Mechs used by the Fox’s Teeth and Sorenson’s
Sabres.
MAP SET COMPILATION 1 RECORD SHEETS: 3058 UPGRADE
2003
Compilation of maps from Map Set #2, Map Set #3 and Map Set#4. 2006
Record sheets for nearly 400 BattleMechs, battle armor and combat vehicles
MAPPACK: SOLARIS VII (plus variants) published in Technical Readout: 3058 Upgrade.
2005 RECORD SHEETS: 3072
Compilation of maps from the Solaris VII box set and Solaris: The Reaches, plus
2007
information on the game world, various MechWarrior stables and new weapons Six record sheets detailing the new Celestial OmniMechs introduced by the
and equipment for use in Solaris competitions. Word of Blake during their Jihad.
RECORD SHEETS: 3039
MAP SET COMPILATION 2
2005 2008
Compilation of maps from Map Set #5, Map Set #6, BattleForce 2 and More than 300 record sheets for the BattleMechs, vehicles and aerospace
fighters (plus variants) published in Technical Readout: 3039.
BattleSpace. CHAOS CAMPAIGN
2008
HEX PACK: LAKES AND RIVERS A free e-book that provides rules and suggestions for using the Campaign Track
2009 and Warchest Point systems. Can be used with published tracks such as those
Flexible terrain expansion system designed for use found in the Turning Points ebook series and the Jihad plot sourcebooks.
TURNING POINTS: LUTHIEN
with other pre-printed mapsheets.
HEX PACK: CITIES AND ROADS
2009
Flexible terrain expansion system designed for use with other pre-printed
mapsheets.
EBOOKS ONLY
RECORD SHEETS: 3055 UPGRADE
2006
Record sheets for all stock ’Mechs and OmniFighters (and their variants)
published in Technical Readout: 3055 Upgrade.
RECORD SHEETS: UNIQUE ‘MECHS
2006 2008
The result of a fan contest on the BattleCorps website, this e-book describes First in a new series of e-books! This book allows
fifteen uniquely modified BattleMechs and their pilots. It includes record sheets for players to recreate the battles on Luthien during the
each ‘Mech and artwork commissioned specifically for one of the winning designs. Word of Blake Jihad in a series of linked scenarios.
This book also gives short breakdowns of all the units
RECORD SHEETS: PHOENIX UPGRADES involved in the fighting as well as a planetary map and
2006 (old style), 2009 (new style) information.
TURNING POINTS: NEW AVALON
More than 200 record sheets for the stock ’Mechs and their variants published 2009
in Technical Readout: Project Phoenix. The new-style version is also available in The Turning Points series continues! This book
faction-specific collections. allows players to recreate the battles on New Avalon
during the long years of the Blakist occupation and
CLASSIC BATTLETECH QUICK-START RECORD SHEETS the epic struggles to free the world from their tyranny.
2006 Also included are short breakdowns of all the units
Two additional BattleMech record sheets and counters for use with the Quick- involved in the fighting as well as a planetary map and
information.
Start Rules.
CLASSIC BATTLETECH INTRODUCTORY RECORD SHEETS
2006
Twenty-four record sheets detailing the plastic BattleMech miniatures found in
the Introductory Box Set.
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TURNING POINTS: THARKAD BIBLIOGRAPHY
BATTLETECH PLASTIC MINIATURES
2009 1993
This book allows players to recreate the battles on Tharkad during the long The miniatures found in the BattleTech, Third Edition Box Set sold separately, this
years of the Blakist occupation. Also included are short breakdowns of all the box set contains fourteen plastic BattleMechs.
units involved in the fighting as well as a planetary map and information.
BATTLETECH RECOGNITION CARDS
OTHER PRODUCTS
1993
BATTLETECH BLUEPRINTS Full-color cards showing the image and stats of all
BattleTech ‘Mechs.
1986
Blueprints of the more famous ‘Mechs (particularly, several Unseen) used in the MEDIUM OMNIMECH TECHPRINTS
3025 era, issued in rolled format.
1994
THE SUCCESSION WARS (BOARD GAME) Blueprints of the basic medium Clan OmniMechs: Nova, Stormcrow, Viper and
Ice Ferret.
1987
A board game based on the 3025-era BattleTech universe that allows players to MECHWARRIOR: TECHNOLOGY OF DESTRUCTION
control entire Houses in campaigns against one another.
2004
CAMO SPECS A large-format hardcover book presenting the
details of the Dark Age setting in full color. Players can
1988 learn about the history of the conflicts and view a map
A pictorial overview of the standard paint schemes of several famous BattleTech of the Republic of the Sphere. Contains several fold-out
units. sections, including a size chart comparing more than
fifty BattleMechs, vehicles and infantry units.
PLASTECH
MECHWARRIOR COLLECTIBLE
1988 MINIATURES GAME SETS
The first plastic miniatures released for BattleTech, Plastech includes two each of
eight different BattleMechs. DARK AGE
FACTION PATCHES 2002
1988 The Dark Age begins with the collapse of the hyperpulse generator network
Three-inch cloth patches for Houses Kurita, Davion, Liao, Marik and Steiner. and the rise of factions within the Republic of the Sphere. This initial set contains
158 game pieces, including 54 unique pilots, and introduces the seven base
FACTION PATCHES factions: Bannson’s Raiders, Dragon’s Fury, Highlanders, Republic, Swordsworn,
1990 Spirit Cats and Steel Wolves.
Three-inch cloth patches for the Federated Commonwealth, as well as Clans
FIRE FOR EFFECT
Wolf, Ghost Bear, Jade Falcon and Smoke Jaguar.
BATTLETECH BLUEPRINTS
1991 2003
Blueprints of the more famous ’Mechs used in the 3025 era, reissued in folded The action heats up as the struggle for power in the Republic continues. This
format. set contains 136 game pieces, including 52 unique pilots.
OMNIMECH BLUEPRINTS DEATH FROM ABOVE
1991 2003
Blueprints of the more infamous heavy Clan OmniMechs. With allegiance to the Lyran Commonwealth, the Stormhammers thunder onto
the scene in this expansion set. Contains 144 game pieces, including 32 unique
pilots. Introduces the Stormhammers faction.
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AURORA DROPSHIP BIBLIOGRAPHY
DOMINATION
2003 2006
This large-scale DropShip can be incorporated into MechWarrior: Dark Age as a The Ghost Bears of the Rasalhague Dominion claim to have come to help
game piece, a terrain feature or both. Features five combat dials and four ‘Mech the Republic, but can they be trusted? Set contains 246 game pieces, including
bays that can be used to enhance repair abilities. 33 unique Gunslinger pilots. Introduces Clan Wolf as a faction with a special
“Historical” pilot card and BattleMech of Phelan Ward.
LIAO INCURSION
CLAN JADE FALCON BATTLEFORCE
2003 2006
The Capellan Confederation enters the fray with an invasion of the Republic to Special set of six Jade Falcon BattleMechs and pilots, available to Officer’s Club
reclaim their former worlds. Set contains 156 game pieces, including 44 unique members.
pilots. Introduces the House Liao faction.
REPUBLIC OF THE SPHERE BATTLEFORCE
COUNTERASSAULT
2004 2006
Beset on all sides, the Republic strikes back against the invaders! This set Special set of six Republic BattleMechs, two each of the Nyx, Malice and
contains 151 game pieces, including 39 unique pilots. Mangonel.
FALCON’S PREY VANGUARD
2004 2006
Descending like a sudden storm, Clan Jade Falcon invades the Republic! Set With so many factions fighting over the corpse of the Republic, a free-for-all of
contains 146 game pieces, including 34 unique pilots. Introduces the Jade Falcon epic proportions breaks out. Set contains 179 game pieces, including 24 unique
faction. Gunslinger pilots. Introduces the Wolf Hunters and (through a special “Historical”
pilot card and BattleMech) ComStar as factions.
AGE OF DESTRUCTION
WAR COLLEGE
2005 2006
As the storyline moves from the Dark Age to a new Age of Destruction, this Two BattleMechs and their pilots, available to those who participated in the
set revamps the MechWarrior game with new card-based mechanics for building special War College promotional games at local stores. This event was designed
forces, altering the battlefield and customizing units. Set includes 245 game to help new players learn the MechWarrior game.
pieces, including Faction Pride, Mercenary Contract, Gear, Planetary Condition
and Alliance cards, plus 20 unique Gunslinger pilot cards. Introduces Houses ARES BATTLEFORCE
Davion and Steiner as factions.
2006
FIREPOWER From out of nowhere comes the first of a new breed of BattleMech: the
mysterious Colossal-class Ares! This set contains three Ares miniatures and the
2005 pilots needed to run them, as well as rules for including them in your game.
The samurai forces of the Draconis Combine want a piece of the Republic and
will stop at nothing to get their share. Set contains 165 game pieces, including WOLF STRIKE
18 unique Gunslinger pilot cards. Introduces House Kurita and Clan Nova Cat as
factions. 2006
Clan Wolf hits the Republic in force, bringing with them new BattleMech
ANNIHILATION designs and fearsome troops. Set contains 226 game pieces, including 40 unique
Gunslinger pilots. Also includes a special “Historical” pilot card and BattleMech of
2005 Katherine Steiner-Davion.
The Nova Cats jump in with full force as the Combine invasion of the Republic
continues. Set contains 173 game pieces, including 22 unique Gunslinger pilots.
Introduces the Rasalhague Dominion as a faction.
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GALE FORCE 9 BATTLEFORCE BIBLIOGRAPHY
UNDEAD ACTION PACK
2006 2007
This package of 3D terrain templates for use with the MechWarrior CMG also When four of the worst criminals in known space escaped from prison, they banded
comes with four BattleMechs and their pilots. together as the Four Horsemen and hired themselves out as deadly mercenaries. This
set includes four‘Mechs and unique pilots, plus an exclusive map.
POSEIDON ACTION PACK
WOLF’S DRAGOONS WOLF SPIDERS ACTION PACK
2006 2007
A fourth Colossal-class Ares is sighted and it’s even more deadly. Set includes The infamous Wolf Spiders come to the MechWarrior game in this set, which
one miniature, the pilots needed to field it and supporting infantry. contains four BattleMechs and pilots, four scenario cards and an exclusive map.
Also included is a special “Historical” pilot card for the legendary Jaime Wolf,
PHANTOM WAR BATTLEFORCE founder of Wolf’s Dragoons.
2006 WOLF’S DRAGOONS GAMMA REGIMENT ACTION PACK
A complete stand-alone game that pits three Clan Hell’s Horses ‘Mechs against
three ‘Mechs from House Steiner. Includes two unique pilots, two-sided game 2007
mat, dice and rules. Pilots and miniatures are compatible with MechWarrior: Age This action pack brings one of the most storied BattleTech units full force into
of Destruction. the MechWarrior game. Included are two BattleMechs and pilots, infantry, vehicles,
squadron cards and contracts, plus an exclusive map.
HOUSE DAVION ACTION PACK
SOLARIS VII CAMPAIGN PACK
2007
This action pack contains six BattleMechs and six pilots from the powerful 2008
House Davion, including the Atlas and Enforcer III. An expansion of the Solaris VII rule set, containing new rules for running
stables and tournaments on the Game World. Also contains rally cards to affect
CHAMPIONS, VOLUME 1 ACTION PACK the outcome of a match and a campaign tracking worksheet for keeping records
of your matches.
2007
This set honors the top four players in the 2006 MechWarrior Fellowship METAL MINIATURES
Championship. Each of the winners chose a ‘Mech and had a pilot card based on 1985-2009
them. Set also includes gear cards and a map. Introduces the Mortis BattleMech. Originally produced by Ral Partha and then Iron Wind Metals, a full line of metal
CHAMPIONS, VOLUME 2 ACTION PACK miniatures for the BattleTech universe has been in constant release for more than
20 years. More than one thousand individual sculpts have been released, with
2007 more than five million units sold across two decades.
This set honors the top four players in the 2006 MechWarrior World
Championship. Each of the winners chose a ‘Mech and had a pilot card based LICENSED PRODUCTS
on them. Set also includes gear cards and two maps. Introduces the Daishi The list of licensed products for BattleTech is far beyond the purview of this
BattleMech.
book. From magazines to comic books, toy lines to plastic model kits, mugs to
SOLARIS VII ACTION PACKS pins, T-shirts to hats, dossier folders to interactive combat books, dice to mouse
pads, checks to large-scale resin sculpts, virtual reality pods to a massive multi-
2007 player online game, software game aids to a host of best-selling computer games
The four Solaris VII action packs (Light, Medium, Heavy and Assault) introduce a (see p. 254), BattleTech has spread the feel of metal titans storming across alien
new rule set for more nuanced battles between contestants on the famous Game worlds to a massive list of paraphernalia.
World. Each set contains four to eight ‘Mechs and their unique pilots, plus gear
cards, a map and rules for Solaris VII combat. TRANSLATIONS
BattleTech game books and novels have been translated and published in more
than a dozen languages worldwide. A host of licensed products—along the lines
of those discussed above—have also appeared in numerous countries around
the world.
FANDOM
The BattleTech community has always been dedicated and connected. First
through fan organizations (such as MechForce North America and similar
chapters around the world) and then through more than five thousand BattleTech
websites, the community stays active and interactive. A myriad of fan-generated
publications, from fanzines to original fan-generated sourcebooks, have seen
print and e-publication, widening the depth of material available for use.
BATTLETECH 303
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