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Published by gontzal, 2022-01-04 06:51:21

GURPS Vampire Companion OCR

GURPS Vampire Companion OCR

Keywords: GURPS Vampire

© ío o a n n í

\ choo.se myfñends for their kimhí looks, my ucqtunn to not interferí: in Camarilla atfairs The Camarilla also holds
tuneesfor their %ood charaeters, and m\ enantes for their its greatest meerings in thc niiddlc of thc Giovannicontrol led
#ood imeJUcts. A man cannot be too varefui in ihe chotee of xection of Vcmce. as a gesture of contcmpt. Howcvcr. thc
hit enemies. Giovanni are ullowed to continué to cxist, largely unmolested
hy other clans. so il can’t rcally be smd that thcy lo»t their
-Oscar WUde. The Ticture o f Donan Cray war.

Dunng thc Kenaissancc the whole wortd sccmcd lo rcvolve The GiovannTs motivations are rcally very simple. Thc>
around thc cily oí Vcnicc. From then? the omnipolcnt Mediei erave power - power over thc living. and power over thc dead.
favnily made and unmude kíngs. popes and princes with impuni- A Giovanni sces no meaningful díffcmnce wbotsocver betwcen
ty. Alihough ihe Media wcrc suprcmc. scvcral other Vcnetian conducting un unspcakahlc midnight rile m a mnuldcring crypt
familie* alm>thrived as merchants, bankers and power-biükers and orchestrating thc hosldc takeover of a rival Corporation -
One of thesc fumilies was thc Giovanni. both are mcrcly a tneuns to the end of enhancing the clan s
power. At the same time Ihere is a strong mystical tUtnk in thc
The Giovanni, you sec. had
a sccref weapon. Thcy werc oJl clan. Their devotion to death
polen! nccrnmaucers, whu used is profound. and often uearly
their dark arts to gain suoceu in wondiipful.
worldly enterprise.
Their attitudc toward
It so happcncd thal an eider other vumpires is rcally no
vumpire gol word of the secret sccrct cither (alihough it*x tire
oí thc Giovanni, and this subjcct of mueh wild spcculn
Cuínile hegan to ucheme He don iirnong thc Camarilla and
had the idea that if he could thc Suhhan The Giovanni
rnslavc this mysiically and have decidcd that all other
finuncially powerlul family. he Kindrcd are simply Írtelevam.
eould then uve their power to The clan sccks firsl lo cstah-
quickly sci/e control o í ihc lish ahsolutc control over
whole Mcditerranean región, humanity; once that is
and from ihcic his power would nhuined. it will be a simple
be viftuaJIy unstoppable. mutter to swecp thc other
vanipircs from thc face of the
However, he made the fatal earth. Until that time, thc> are
error of undcresiimating thosc contení to take no noticc
he sought to cnslave. Withm a whatsuever of thc other clans.
fcw short ycars of their exocpl to take thosc steps ncc
Embrace, thc Giovanni rclcuxed cícsary to insurc clan privacy
thcmselvcs from the control oí and security.
their aire. and slew him and all
his non-Giovanni childer. The Oiovanni's outward
facade is onc of complete
Of coursc. thc worldwidc respcctability. The world ni
Camitc community dtd not let large believes thcm to be
such a flagran! ati of dmblcric nothing more (lian onc of
pasa without noticc. And so thc Europc's okler ami more dis
Giovanni faced their gxeat mal crctc “oíd money*’ familics,
hy fire, as vnrnpires from all of impcccablc taste and
over thc wortd converged on thc unqucstioncd means. Vcry
grcat city of Vcnicc to hunt and few outsidc thc family have
slay thc diobolical Kindrcd The any idea how extensive thc
bitter war against the Giovanni Giovunni’s financia! empire
lasted. off and on. fot ¿linnsi ¡i rcally is.
century.
Iheir nccrovnantic activ-
In the end. thc Giovanni itics, on the other hand, are
had to submit to the Caniarillu foul beyond desoíption. Fcw
in thc torm of a binding plcdgc cvcn among thc vampires

49— — New Clans atul Bloodlines

can stomaeh the callous dcpravity of a Giovanni Necromancer Clan Disciplines
ahout his work.
Domínate. Nccromancy. Potencc
One unicjüe tcaluro of (he Giovanni dan ís thal thcv are ali
rcluted by bírth, as well as by blood. All Giovanni vampiras are Weaknesses
the linear dcscendarils of the clan's 3rd general ion foundcT. The
fornida now lies m Torpur. bul ihc dan is Icü b> one oí his When they feed from living prey, the Giovanni drain tbc
childer, Augusta* Giovanni, who siill rules (he clan frotn lis IifeTorce from their vktims al a rale fai heyond tlial jushficd by
ancestral Vendían estáte Oíd Augustas' iron-clad lnw is his simple loss of blood. All Giovanni musí lake the Theft of
"míe of creatkm" - no rvew Giovanni may be Embraced Withoul Vitality disadvamage (sce p. 23).
his express cometa Nal all members of lite Giovanni clan are
Embraced, bul many mortal fanúly members serve lite Kindred O rg an izaro n
pttriardll and matnarchs as retainers of ghouts By faniily tni*
dition. each generation threc exceptiotial children are selected The Giovanni rétalo both a family estáte and corporate
to become vampires. They are irained from infaney for their headquarte-r* m. Venicc, which together serve as the Internation­
undead estáte, and Embraced as soon as they complete their al hcadquarters of ihc clan. Any Giovanni muy cali upan the
educuiion. Oiher Giovanni can eam the right to become a vam­ rest of the clan for help al any time, but they are a sinall clon
piro through lifc-long scrvtcc to the clan. Bccause of these fam- and sprcad out all over the world, so such help ís usualIy no
ily lies, the Giovanni are all completcly toyal to one anOther. nearcr than hundreds of miles away.
Nlo other dan has as elficieot an intemuJ Communications net-
work as ilic Giovanni. Gaininu Clan Prestige

Young Giovanni (boih mortal and Kindred) are given a Giovanni gain prest igr in proponían to the degree by
gond (leal of freedom to puisue new husiness deais. Fot the last which they increase the clan's weullh or powcr. Evcn more
sevcral gcneralions the most aggrcssive and promising respcctcd, however. are those clan members who discover sume
Giovanni neonates have been corning lo America ncw facet ol the clan’s obsession with death, whethei through
Science, an or magic.
Nickname
Q u o te
Nccrunuincers
~Of course I will help you. Payment? You insult rae. Do
Appearance you really think I need your rooneyV I wtll do this thing for you,
my fricad, as a favor. And when the time comes, you will
Of all the clans. the Giovanni are outwardly the most remember this favor, and that wc are tñends.’’
respcctublc. They dress expensively, but always (astcfully and
conservalively. Since they are all dcsccndants of the same fami- Stereolypcs
ly. there is a marked rcscmblance among the Giovanni - they
are an attmetive dan. witli dark huir and eyes. Giovanni of The Camarilla
more mature aspea tend to look likc the kindly owners of a Power cannot be measured by mere numbers. They think
iiüighborhood bistro or Iüdiun bakery <or, more precbcly. likc
those kindly merdiants would look with a $300 haircut ami a they are strongest bccause they are the most numeráis. In truth,
$1,500 suit). they une irrelcvont, and need nol be noticcd cxccpt when they
come snnoping into our husiness

Haven The Sabbat
With the Truth in their very grasp, they tumed their backs
Most Giovanni live publicly in a mansión or high-rise
condo in the very best ncighborhuods, bul cvery Giovanni wilJ on it. Now they have become utterly devoid of signifkance.
olso have a sccret boll-hole prepared somewherc in the sewcrs
or fpreferably) a graveyard The Iftcofirttí
Dcludcd fools, they are completcly blind to our truc pluns.
Background
When it is convenient to do so, they*II be destroyed. along witli
Giovunni embrace only lincur dcsccndants of Augustus their impotcni hcrcsics.
Giovanni The fani ily docs not breed with anyone not of
European - preferably llalian - descent. There is a movement in Assamites
the clan advocating cross-breeding with other races, to produce Treai thcm wcll and generousty. give thcm the respect
Wack. brown and Asían branches of the fumily to propágale
Giovanni intcrc.sts in non-white parts of lite world. So lar, noth- which they cravc. They are far too uscful tu ever be allowcd to
ing concrete has come of thts movement. realice lliat they are our slaves.

Cliaracter Creation bollowers o f Set
With their plotting and skulking they could some day
Giovanni ure highly-educated and business-oriented, and
only the most iniellcctuaüy giftcd members of the íamily are become inconvenieat. They should be hunted down and exter-
Embraced. Most Giovanni will have high lQs, with lots of minuicd - bul carrfully. for they are venomous vermin.
Science and Social skills. particularlv those having lo do with
husiness and powcr-brokering Merchant, Diplomuey. Raimos
Economics. l.aw. Poülics, Savoír-Fairc. etc Almost all They gt> cverywhere. and they know many things which
Giovanni have somc degree of above-average Wealth. and most
are Rich or Filthy Rich. they do nol understand. Treat thern kindly. let thcm be your
eyes and can; . . but never tum vour back on onc.

New Clans and Bloodlines 50— —

X ,a s o m b ra

Come now, of thc natural onicr. The clan represenLs ¡Lself. not as thc rulcrs
my chilti, o f thc íiccdum loving Sabbat. but as «liles* ser* unís of tbe
i f we were ptonniny >ect. taking cu» thc rcsponsibilitics o! Icadcrship in order lo pre-
lo futnrt voté, do you íhink serve the pcrfcct frccdom of thc caber claas from aucti muiuionc
Wf'dbe lurkiny htrv concern*. Tbe truth. oí coursc, is that thc other clans often huve
besuie ¡he fkiih pcrfcct freedom in all those pursuiis which don't interiore with
¡n the ver\ ilark - thc pluiis or policks uf thc I-asombra. The Lasombra do not,
ext p an o f howevet cawially or huhitually impinge on thc Sabbut ideal of
ihr forext? frecdom parlially becausc thc clan is not complclely devnid of
idealism. bul mostly bccatise thc vucccss of the Lasombra is
Krnneth Patchen. tíut E vtn .So duc, in a large measure, lo always knowmg exactly how far tl>e
other clans can be pushed
The 1.asombra are thc traditionnl leader* of Ihe Sabbut. a
posiiion tlicy have helcl since thc leaders of
thc Brujuh heirayed thc Anurchs (scc p.
71). Musí of thc modera custom and orga-
ni/ation of thc Sabbat \s thc dixcct rcsult of
Lasombra policio» The Lasombra are cele-

hrated m thc Sabbut as the clan which com-
plctcly purged itoelí of all tts non-Sabbat
eider*. includmg ihe dcstruciion of tts own
antediluvian founder

Ages befare thc orígin of thc Sabbat.
thc [.asombra flourished along the
Mcditcrrancan seaboa rd Evcn then they
ucrc maaters o f intrigue, with a spy net-
work thc cqual of any íound among
Kmdrcd or kme. After thc Anarch revolt
and thc purge of thc Eldcrs. thc Lasombra
flcd north under pressurc from thc
Camarilla, and esUbhshcd a ncw base of
operaiions in Seamlinavia. It was there that
thc Siihhut in its modera incarnution was
forged As the Camarilla contmued to press
and harass thc Sabbat in Eurupc. the
Lasombra imtiated a policy of aggressive
migration to thc Amcricas.

The Lasombra are both warriors and
plottcrs. Unlikc thc Vcntruc. they have no
pretcnsión* oí gcniility they are opcnly
eompctitivc and comhativc. both with out-
siders and among themsclvcs. They will
fight rulhlcsjsly among themsclvcs for posi-
tiun or dominance. hut all ínter-clan rival-
rica will be forgotten in a moment if thcrc’s
any «eriotts threat that the covctcd pusition

miglit fuII tu a non Lasombra. or if the
rivalry begtns to threaten thc sccunty of thc
Sabbat. Lasombra are cqualiy prepared to
enforce their will through forcé, sabotage
or manipiiltítion Lasombra are nut con*
cerned with methods, only with resuits.

The Lasombra view their dominani
pusition in thc Sabbat as mercly a reficetion

51— — New Clans and Bloodlines

Annther reason for Lasombra dominante is chai among all Haven
ihc cluLfiN of the Sabbat they are thc most adcpi and willing ai Youngcr Lasombra are actively encouraged to live in the
the manipulution oí kinc It is ihe Lasombra. above all cuben*,
who insurc ihc scci's wcaJth and sccunty omong ihc moríais. communal haven of the pack. thc betlcr to represent thc ínter-
This aJfimty rnay be a fortuitous side effect oí the Lasombra esta of the clan and promole their own risc to power. Lasombra
dtsadvantagc, which has gívcn the clan rcuson íor centunes lo cldcrs will often have prívate havens íusually comfortablc
fíitd and control human thnilJs. bornes or apanments) but siitl spend a good deal of time in the
communal haven of their pack.
Therc are tliosc who say dial thc Lasumbia’s accouni of thc
purge of iis cldcrs is inflated - thai non-Sabhai Lasombra Lasombra. as a group. ure known Ior their passionate lovc
mclhusclahs still survlvc in hiding among the Inconnu or thc of fast and cxpensivc autumobiies.
oíd countrv T/imisce (sce p. 33). The Asombra hotly decr>r
such suggcstion.v Their are known lo be a seattered few non- Background
S.ibbat lasombra living in hiding, moslly in Southern Europe
and North Africa. This rcrnnanl i.%M>mctimcs retened lo (not Lasombra seek those who ure intelligerit and ruthless, with
without irony i a* the Lasombra a ntitribu. Although the Sabbat a proven ability to lead. orgftni/e and manipúlate others. Cíífied
will takc steps lo elimínate any such fugilive who comes to young executives and polilicians are prime material tor the
light. they rcprcscnl no real ihrcat to the Lasombra or the Lasombra. Soinetímes a promisiilg gang leader or Matfloxo will
Sabhül. and therc is no concernid cffort lo hunt Lhcm to cxtinc- be embraced. if they demónstrate original thinking and secm to
tion. A hundful of I.asombra anrirribu have even jomed the have a wiliingness to better theinselves through duultinn
Camarilla.
Cbaracter Creation
N icknam e Lasombra valué IQ above all otber factors. They tend to
Kccpcrs
have Charisma and high social skills. They are well educated
Appearance and often máster Ncicntifíc and profesional skills. They do not
OUIer Lasombra are predonvinuntly of halian or Spanish cmphasi¿e combat skills, bul almo.st all lasombra will have a
few. They often srmly Thief/Spy skills to maximizc their pow-
dcsccnt. bul Ihey have no racial prejudice. and younger clan ers of Obtcnebration ior just becausc they like to spy on others).
member can be of any race They tend lo have futrídseme, The ideal Lasombra is a gencralist. rcady to mecí any challenge
imposing fc-atures (often uchieved with the help of sume coop- late throws at him. in business, cornbai. politics or thc supernat-
erative T/imisce) As a míe. 1.asombra dress srylíshly. expen- uraL
sivcly and somcwhat ostcniatkmsly. Jcwdry ts oflcn wom.
Clan Disciplines
Domínate. Obtenebmtion. Potente

Weaknesses

All lasombra have the Casis No Reflccüun disadvantuge
(p. 20). This is belicvcd to be a side-effeci of the Obtcnebration
Discipline, but it affecls even Lasombra who have not ttiasiencd
any powers of Obtcnebration.

Organizaron

Tile Lasombra are not cióse lo onc anolher. bul in clan
afíairs, as wilh everything else, they are orgnnized. Four times o
ycar cach Sabbat archdioccsc will have a convocation of ils
Lasombra, cailed a convenucle. Al these gatherings news is
exehanged. alliantes are made and clan policy (which. to the
Lasombra. is the same thing us scct policy) is set. Each conven-
ticle eulminate.s with u Vüulderie <if all Lasomhrti presem - this
Vuuldene ih both a ritual of solidanty und u test ol loyaltv und
will, as the Lasombra will actively seck lo weed out truitors and
enemies through the bond oí the Vinculum.

Gatnitig Clan Prestige
The path to clan prestige amiuig the t^om bra is elear-cul

To gain prestige you musí rtse in power within the Subbat. or
matcrially inórense thc power or ¡nflücnce of the Sabbat
Lasombra who win their positions of authorily from non-clan
members are particularly favored

Q u o te
**Tn say that wc Icad thc Sabbat Is only to say thai we aie

the servante of the Salsbat. If we seek to strengthen our posilion.
it is only bccausc in doing so. wc also strengthen thc Sabbat/'

Stereotypes
Sec p. 89 for Lasombra stereotypes.

New Claris and Bloodlines — 51 —

Ramos

And uJI your courtly civct-cati can vene Appcarancc
Perfume la yvu, lo me is ncremen/.
The v u t majority of Ravnos are of Europcan Gypsy
-Pope. Epilogue to tht Satires desceñí, with swanhy skin, dark hair uud dark eyes. Howcvcr
thctr are also Gypsies of Asían, African or Nordic descent, and
Although thc Ravnos clun hits been known since thc time there are corrcsponding Unes of Ruvnas. In America, thc
oí thc First City, all Ravnos known today seem to be creutcd Ravnos have incrcasingly come lo Embrace non-Gypsies of ¡til
from Eumpean Gypsy stock. Dtc history ul thc Ravnos is gen- races, though this is not toleratcd in Europe. where non-Gypsy
cndly mysterious (they luíve thctr own tales and Icgcnds, but Ravnos are dcstroyed whenever they are diseoverad by Ravnos
scldom tcll thcm to ouividcis). but ihey have been known lo eider*. Whatcvcr their ethnic origin. howcvcr. Ravnos will
takc credil as a dan fot thc fall of thc Rumun empira almost alway.s wear colortul and gatidy clothing and jcwclry.

There i* a tendeney lo link thc Gangrel clan with thc Only thc Toreador rival thc Ravnos in tcmis oí physicuJ
Ravnoct. bccausc many members of both clans livc a miniadle heuuty. although the tanguid and passive heauty of thc
cxislcncc. and bccausc both sharc a conncctiun with Ihr Gypsy Toreador i* nothtng like thc virilc. swarthy magnetism of the
mee In fací, the two clans do not gct along. and thc símilanües Ravnos.
belween thcm are largcly superficial VVhcn thc race of Gypsies
emerged the Gangrel sensed u kinship of spirit, and sought out Haven
the company of Gypsies.
Ravnos live on thc open ruad, and have no central Imven or
The Ravnos of today retain rtiuch o! the culture and cus- heudquarters. Traditiooally thc Ravnos traveled in bnghtly-col-
toma of thctr mortal anceston». but thc Gypsies themsclvc* shun ored wagón carav&ns. and today many carry on that trudition,
the company of thc Ravnott (exccpi. someluncs. of Ravnos crc- traveling in packs of garishly painted and customi/ed luxury
alcd from aimuig their own cióse tumily) Some say that ihú» is cars. mint vans and RVs. Somc of thc most recklew Ravnos
hecau.se many Gypsies are myMically scnsitive. and these giftcd have laken to traveling in bikcr-pucks. but this is considerad an
individuáis find thc mysfical auras ni ihc Ravnos discomfiting. insuncly dangerous exjstcncc motorcyclcs don’t offer a trunk
Others say ihat the Ravnos cftpscity for mischief and pelty lur- or hack seal to takc refuge in il thc dawn catchcs you miles
ccny íh beyond cvcn thc Gypsies* abüity to tolérate from any shcltcr.

Two charactcrístics define the Ravnos clan. The first i$ More and more Ravnos today, reOecting the urbanization
mobility most Ravnos still live on thc road, moving «round of raodem Gypsies. have takcn to city life. Itving as vagronls or
constan!ly from place to place, utteriy without regañí uny bor* sqimttcrs in abandoned buildings or the bockrooms arul base
deis eslablishcd by huntans or Kindred. Even those Ravnos tnents oí lonunc-tcllcr estahhshments or curio shojis owncd by
who have settled in a single City are rcstlcss. and chango their coopcrativc mortals (usually members of thc vampira'* mortal
haven al IcoM once per inonth. íamily).

The second trait is the clan’s compulsivo drive to flaunt thc Back^round
lawh of human Micicly Ravnos are consummatc thieves and
con men. To np off the humana, howcvcr. is nothtng more than Traditionally, thc Ravnos have Embraccd only thc most
a mjttcr oí day-to-duy loutine The Ravnos takc particular promising members of their mortal families. Tcnlay. howcvcr.
dcltght in conning other vamptres. younger Ravnos are mora und mora smng non-Gypsy childcr.
Non-Gypsy Ravnos ara gencially srlccted for thc Embrace
Despite appcarances to the contrary. honor is very impor­ hased on their uuelligence, rebellinas spirit and gencrul “otti-
tan! to the clan. But it íh a cade dramaticalIv difieren! from tude."
that of the Assamitcs or other more formal clans Ravnos
honor demands that any slight or insult be avenged Ravnos Character Creación
fecl no moral compulsión whatsoevcr to tcll the truth, uniess
they shiikc hands aíter firsr spitting blood onto their palms. Moni Ravnos have high DX and above-average
Such a blood oath ís considcred unbreakablc Ravnos do not Appcarancc. They tend to concéntrate their ski lis m thc
cheut other Ravnos. though they will chcat all outsidcr* with Thicí/Spy group. as w cll as having tlie so c ial s k ills of thc con­
impunity. If a Ravnos cvcr declares anybody Ravnos or fitan - Gambling. East-Talk, Sex Appeal. Bard. ele. Most tnidi-
outsider. mortal or Ktndrcd - a "blood brother." he will never tiooal Ravnos have a -5-potnt Cixlc of Honor to uvenge all
aguin seek to chcat that person or harm him in any way, and insults. never break a blood oatli. aul truc friends whenever
will come to his assistancc whenever callee! upon. Nccdlcss callad uputt, never lie to or chcat a clan-hrother, and keep all
lo siiy, R a v n o s only confer blood brotherhood under the most Ravnos secreís from OUUtidCfS,
extruordirmry circumstancc. and confcrring that status on an
outnider, while not unknown. is nri exquisitely rarc cvcnt. Clan Disciplines

Nickname Animalivn, Chimmtiy, Fortiiude

Gypsies

53— — New Clans and Bloodlines

ihose commined by individuáis wilh Sadism or Pyromuniu).
Olhcr possibilitics inelude never obeying the sp ttd limil, com­
pulsivo trespass (you don't care about stealinp ihings fmm peo
ple’s humes. you just likc lo get inside and look around) or even
Computer cracking.

O rg an izaro n

The Ravnos clan has no exiemal orgunizntion whaLsoever.
They just have their iraditions. They do have a highly ¿fftciem
Communications “grapevine.” and any Ravnos who wishes to
gct in touch wilh anotlicr can uxually (lo so afici only a day tr­
ivio. ai most. Ravnos are almost aJways willing lo uid iellow
clan members, particularly against outsidc threats, as long as
doing so docsnT involvc loo much danger or inconvenience

Gaining Clan Prestíge

Therc is rcally only one way lo gain prestíge arnong ihe
Ravnos, and t'nai is co pul) such astom.shing and courageous
cons and robberies Lhai ihev become clan legends - stones
repeated from band lo band tor decades. Particularly esteemed
(because only ihe most rcckkss Ravnos will iry it, and only the
most gilted can pulí it off) are thosc cons which involvc eider
Cainites. For bcsi effeci. il is neccssarv lhai ihe Ravnos get
some son of material souvcnir of his adventurc. This is bccau.sc
Ravnos consider il ill-munnered to boast about oneself directly.
bul wilh u souvcnir il is pos.siblc to mointain the prelense that
the siory is being told about the object, noi the tcller.

Q u o te

“Plois and plans, angsi and dogma .. . you stiffs just don*r
get iU do you? tt's all aboui havmg fun - why clsc would any-

onc want to live forever?'’

Stereotypes

The Camarilla

Stiff. frightened. humorless - they exisl for our amuse-
ment They’re clueless. but not stupid. so play curefully

The Sahhat

Jnded perverts, can’l sepárate gcxxl clcan fun from their
animal urges. Too stupid and viciotls lo be nmusing - just
ignore them.

The Inconnu

They may look likc cobwcb-coated anliques. bul more
oíten than not they know what time it is. They may even have a
sense of humor soroewhcre under all the dust You‘re hetier ofí
just Icaving them be.

A ssa m ites

There’s nothmg in Ihe world more delightfdl than giving
onc oí these sourpusses a hotfoot. But if you slip up at all,
you’re toast, periixl.

Weaknesses Followets o f Set

Ravnos musí lakc a Compulsive Behavior worth at least Whoa, spooky. The snakes gct the jokc, but they aín't
laughing. Steer clear.
*10 points towards some apee ifie sort of criminal behavior
whtch they wilJ indulge ín al cvcrv opportunity. This. behavior G io va n n i
can inelude Klcptomania, or any onc of a numher of sean» or
con-gurnes. They scldom. howcver, melude violent crimes (like They TI come un likc* your long-losi buddy, bul don’t be
fooled. Just smile and nod. tuke what they givc you and then
clear oui.

New Claris and Bloodlines 54— —

'e z t m ts c e

He lies heiow. currrct in cypress wooti, N ickn a m e
And enietiains the most exclusive worms. Renda

-Dorothy Parker The Very Hich Man Appearance

Nonc of (he grcat clans is so purc in evil as ihc Tzimisce - Due to their ubsolute control over their own appcnrancc.
thcy are renowned for their wisdnm and cruelly Tlicy are grim the T/im isce are often the most bcautiful of vampiros.
and elosed-moutbed ereatures; privacy to thcm ts a feush Fcw Howevcr. for reosons of their own thcy will sometimes take c»n
creatures have cver sccn a T/imiscc laugh oc Mióle, and íew of a horrificly grotesque visage. and tí tbey choose to. thcy can
Ihose who have xurvived thc sight for long. If the Tzimisce Assumc a complctcly itncxcepuonal appearance.
have a sense oí humor, it is dark indccd.
Thcy prefer to drexs handsomely. but urchaicaJIy. In thc
Clan Tzimisce emerged in the Baltic regions of Fastcrn íashiom of a ccittury ugo i»r mure. Tliey prefer dramatic outflts
Europe. where for ccnlurics thcy dominated thc región uttcrly in solid black and whjte, and the formal elothing of the
Fvrntually. howevcr. thcy were challcngcd by a “covenant” of Victoriun era is particularly favored.
human muges callmg (hcrnsclves thc Tremeré. ín whai is now
Northern Bulgaria Haven

For a whilc. thc two powcrs cu-cxistcd in an lineasy sta- Tzimisce prefer spacious. luxuriotis haveas on large pnvatc
sis, each one suspicious of thc othcr's power. bul reluctant lo estutcd. If that ideal is not possiblc. thcy wtll always try for the
imliatc opett hostilitics This truce was cvcntuully shattered most luxuríous and prívate quarters possible. They dislike Htay-
by the Tremeré, who capturcd ccrtain TzimÍNce und subjeclcd ing in communal havens for more then a nlght or two.
thcm to arcarte rcxcurchcx. According tn the Tzimisce, the
Tremeré became vampiros at this time The hatred the two Tzimisce have ccrtain unique and rather bizarro customs us
clans hold for onc anolhcr has never waned m intensity since to Iheii havens. H is considered a greal honor to enter one as un
that da>. invitcd guest. hut a dcadly insuit to intrudc umnvited A
T/imisce will never harm an invitcd gucst. and will in fací
The Tzimisce dixcovcred anolhcr covcnant of mugí. calletl actively defend him from all harm u$ long as he rcmains under
House Tytalos. which hated thc Tremeré neariy as much as thcy his roof. For many T/inttsce these custorm of gucsting are
did A tentativo but endunng aJIiancc was formed Eventual!> strong enough to qualify as a quirk. u Codc of Honor or «orne*
thc Tremeré wcre torced out of T/imisce territory. bul thcy times even an Ohscssion
ílouiishal in their oew lotaüon. Today, tlic T/imisce still retain
contaos among thosc Magi who derive their tradition from B a ck g ro u rtd
Mousc Tytalus. This connection ts usually kept sccret from thc The Tzimisce prefer that their recruits be not oniy inteIIi-
other clans of thc Sahhnt
gent. but also highly cducatcd cvcn M in e their Embrace. Most
Today thc Tzimisoe are neariy as numenmis and intlucntiul T/imisce are Embraced some time in their 30*.
In tíie Sabbat as ihc Iasombra. The nnly renson for their ~sub*
ordinatc ’ status is that thcy lack the driving material ambition Wlien time í IIowh. thc Tzimisce prefer to befriend poten-
of thc Lasombra. The Tzimisce are contení to ullow thc other tial childer und cvcn invite thcm to dwcll with thcm a whde. so
clan to shoulder thc daily hunden and petty dtiites of material that they mighl evalúate thcm as a potcntial nlly and corupunum
Icadcndup. The Tzimisce function in the sect as philosophers for lite centuries to come.
and kccpers of kuowledgc and tradition - to thc extern that the
Sabbut ts likc a religión, it is rcasonable lo think of thc Cbaracter Creatiott
Tzuuiscc os üic sccf s hcrcdiUtry pncsthnod. Due tu their powers of Vicissitudc, it is recommended Üiut

Lipón joining ihc Sabbat, the Tzimisce were less diligent in a Tzimisce PC be ullowcd lo sel his AppearatKc at any level he
dcstroying their clders then the Lasombra. Most of ihosc who wants, from Very Bcautiful to Monslrous, al no cosí, positive or
attcmpicd lo stand in the way of their duldcr’s rcbcllion were negative. Guidclines for using Vicissitudc to altcr onc*s
iláin. but several venerable Tzimisce sumved the confita. and Appcanmcc attrihute are given on p II7.
still hold their ancicnt and mystically defended estoles in the
Oíd CiHintry tn this day To flush out and dcvtroy (heve oíd und I.ike the Lnsonibm. the Tzimisce tend to he highly intclli-
potcm creatures would be a costly task of dubious valúe lo thc gent. but their pursuits are much mure academic Ihen the
Sabhal. and the sect lias largely left these ancients unmolested Lasombra. rheir higheot skills uie almosi always sciemtnc
(see p. 33). Perhaps the most famous of the nonSabbat skills, and thcy will go to great lengths to acquirc Htddcn Lore
Tzimisce is Vlad Tepes, called Dracula. one time prince of sktlls. Tzimisce often have Wealth. Aliles. Patrón* und
Walachia. and a figure of legendary cruclty in both his mortal Contaos.
und Cuinite existcncc
Clan Disciplines
Animalism. Ausjx:x. Vicheólude

5 5- - New Claris and Bloodlines

Weaknesses The Tzimisce still retain a single niler of ihcir dan. callcd
thc Voivodc. The Voivodc has the anctent right to issue decrccs
Tzimisce musí rcst with al leus! lwo handfuls of din from si which musí be obeyed by all Tzimisce, bul a Voivodc who uses
place which was importan! to thcm in iheir prcvious lifc - ihc lilis power of’icn or arbilranly will find his rrign unpleasant and
ilin can come from thc land of the vampire's binh. a place he bncf.
lived as a mortal, or thc ccmctary where lie undcrwcni his ere-
ation riles, huí thc local ion rnust be selcaed when the churacter G aining Clan Prestige
is creuted. and cannoi be changed thereafter. If transponed, ihe Their are no hlack and whitc rules for prestige among thc
voil retintín* effecove unless touchcd by a holv object wielded
by someone wilh Truc l'uilh. Tzimisce The clan honors thosc who enhance thc power of ihe
Sahbat, aml thc position of the clan within the Sabbat Subtlcty
ThU i* buughl as a -15 puint Addielion Tzimisce dcpnved is nearly as important as resulte, howcvcr - thc Tzimisce show
o! their nal ive soil lose a cumulan ve -1 to all skills for cach day no honor lo a vampire who is rash, brash or obvíous in his tnc-
s|ienl without ihe required soil This los* is regained when they tics.
can again test thc day in their naiivc hoí!.
Q u o te
Philosophers amnng thc Tzimisce theonzc that thc power “finier Ircely. and oí your own will. I wifth I could exlend
of Vicissitudc strips ihe vampirc of his sense of stahility al a
fundamental, mystical leve! Thcrelore. someihing in thc to you, my friend. the complete frredom of mv abode, huí there
Tzimisce spirit cries out for a coMUfit. reprcscnicd by this is much here which the . . . urmmmtcd would fmd ha/ardnuv
reminder of their monal Uves, Thercfore, I muM ask you ouly lo enter those chambcrs which I
will show you now. and never to explore alone "
O rganizarían
TTic Tzimisce mecí annually. in ihe early fall (thcre’s no Stereotypes
Sce p. % for Tzimisce stereotypes.
specific date, bul the time of yeor remains constan!). The
Tzimisce Htill résped their eider* lo a degree unusual in the
Sahbut. bul incffective leaders are purged mercilessly, regord-
Icss of scvtiority.

New Clans and Bloodlines 56— —

Paths of Enlightenment

Tlie Partís of Enlightenment are cthical/metaphyMcal Sys­ htm to rclcasc weig, or which he feel.s in the long run will
tems which allow ihc vampiro to control ihc urgings of tlic increase the general level of uníversal chaos. In fact, sometínica
BeaM wilhili his xpirit They are un altérnate way of uttammg two Ravnos takc oppositc sidos of a confluí, just to ensure that
thc control usijully found in thc cultivation of Humaníly. The the struggle is as chxoiie as ít can pos&ibly be.
game mechaníes involved in Paths of Hnlighlcnmcnt are tully
explaincd on p. 7(> Path of Paradox: Dos and Don'ts

Allhough thc Paths are usually found among thc Sabbat, 1. Rcality is your* for thc making.
thcy c4in also be found among other non-Camarilla clans, which 2. Free the weig into thc vortex.
is why Ihevc two Paths are descrihcd lierc The paths bclow are 3. Existcnce is a fcvcr dream of thc antediluvians. Yotir puipose
most commonly followed by thc Ravnos and thc Followen oí
Set. respes-tively. The other paths. followed aimost cxclusivcly is to unrasc) the stuff of this dream and reweave it as you
by memhers of thc Sabbat. are dctailed beginning on p. 79. wunt il.
4. The farther you get from the antediluvians. thc less real you
The Path of Paradox are - not that rcality is a pamculnrly dcsirublc .State
When other vampiros look at thc Ravnos, they scc o sim­ 5. The night of thc Flux - whal thc ignoran! cali («ehennu -
ple. carofrcc. fcckless folk. Gcvcr. bul rather oblivious. Surcly approaclies On that night rcality will he ftshapcd forever.
a philosophie thought could never even land in their hrains. for beiter or wnrsc. The more you can monkey with rcality
ntuch less ruost thcre. now. llic more confuscd thc Antediluvians will he on the
night of thc Flux, and thc bcitcr rcality will tum «»ut fot
Actiiully. thc Ravnos know cxactly why they act like they cvcryonc clac.
do. In fací, thc Puth of Punido* is onc of thc most minute!y 6. Other Kindrcd serve the antediluviana, so trícking and con*
dcvcloped metuphyxical systems among thc Cainites. Fcw non fusing them siso gums up thc antediluviana rcality. And
Ravnos, howcvcr. have evet Icarncd more then a hint of lis its fun.
myrterles. 7. Kine are nothing huí walking cntrees - they deserve no loyal
ty. friendship or considcrution.
T\\c Ravnos say that rcality is a vortex of random encrgies, 8. Diahlcnc aguinst an eider of another clan is alwuys a good
a chaos of mallcahle and impermanent proto-matter which thc idea: it f'rcca thctr wcig w-hilc incrcasing your ability to
Ravnos cali »Wg. In the natural order of ihtngs wcig comes xerrw with reality.
togeihcr and apan at random. crcaling and dcstroying things V Don’t be boring.
constantly. 10 Don't gct cuught.

Howcvcr. in the beginning, wcig carne logether in such a The Path of Typhon
wuy that 12 awarenesses wcrc Ibnned. Thcsc awarenesses This is onr of ttic most uncicnt Paths certainly the most
resolved not to allow their weig to retum tu the vurtex, and m ancient still practiced. Il is thc guiding rule or thc Followers of
fact to suck in more wcig. subordinating chaos to their own Set and is said to have becn formuUted by Set himsclf. Somc
Will Thcsc entitics bccamc thc 12 antediluvians jnd their have dcspaired that such a hopeless» philosophy represents thc
hoarded wcig shaped itsdf inu> the twisted maten.il dream that innermost beliefs of a godlike antediluvial!, bul others say that
we perceive as •‘rcality.” II this goc.s on, cvcntually thc ante­ thc Path of Typhon is nothing more than u cynical inversión of
diluvians will have all thc wcig. On that tlay, which the ignnnmt thc gentlcr and more hopeful doctrines of Saulot, thc discoverer
cali Gehennu bul thc Ravnos know as thc Night of thc Flux, all of Gofeondn, thc founder of thc Salubn and a victim of Set.
chaos will he forever hanished frnrn the universe and it will
become coid, static and dead This path devales pain. xuffering and hopelessness to thc
status of an ideal. Its purposc is to sprcad thcsc afflicuons uni-
Bul il hapiwiied that thc wcig furmed a I3lh awareness, vcrsally Followers believe that only by complciely giving
who saw what w.ts going on and decidid to íight thc antedilu­ themselvcs over to ull thctr base urges, pussions and wcakness-
viana Tire with firr This awareness became the 13th anicdilu es can they cvcr come to an understanding of rcality.
vían and began his creador of the Ravnos. The purposc of the
Rusnos is twolold: rotease as much weíg as they can hatk into Mc»rc iban most Paths. thc Path of Typhon rcscinblcs a rrli
the vortex whenever possiblc. and mesa up the antediluvians' gion. Followers are ntmored to comrait dark rites and sacrifices
conccpí oí rcality. urntermining its stmeture so that on the Night m propitiation of ceitain cntitics. The cxact naturc of thcsc spir-
oí the Flux it ull Mies apart and thc universo rcturns to its natur­ its is ambigtinus - somc say they are personitícalions of ccrtain
al State of chaos prima) sins. They an: mu tlic exltapbmar entitlcs usually rcfcrrwl
to as “demons,'' however To the Setites. thc Óemons and their
The caxiest and most cominon wray to fool with other*' per* followers are just more foddcr for universal comiption
ceptions of rcality <and thcrcby thc illusions of tile anledilu
vians) is to stcal things and play tncks. More «tdvamcd foHowers WiLhin thc Path of Typhon. thc infliciion of comiptkw on
of ihc Puth temí to seek out objeets and sites of mystical power others is considcrcd to be merely praitice. Once onc has mas-
and dcstroy them. frecing their wcig back into ihc vortex. tcad all thc arts of degmdation (and tramed sutfiucm ricw fol­
Annther, even betier way to reléase weig is to destroy (non lowers to cnsurc tlic sprcad of comiption) onc i\ cxpcctcd to
Ravnos) eider vampiros, since thcsc crcaturex ore nothing bul the tum them on oneself. Therefocc, atlvanced disciplcx of thc Path
antediluvians' most capacious rccepfacles for unpnsoned weig. of Typhon tum to ^clf-flagcllalion, sdí-imitilution and even
sclí-inílicted torture as a means to spiritual transccndcncc.
Most followers of thc Path of Paradox are commiitcd
Anarvhs. bul not all that would he ;i fbrm of predictabüity. A It is rumored that at thc ultímate maslrry of thc Path of
Ravnos is freo to commit lo any cause which he might allow Typhon the foliower bccomes completcly divorced from all

— 57 — New Clans ami Bloodlines

connectkm with cxicrnal realuy His physical Forra is trans­ 5. Experimeni wilh kinc to determine the limits o í depravity
formad into a bloatcd, rotting mass of inhuman pruloplttMU. It is and deformity, physical and spiritual. Kine exist for thís
said that such crcatures are hmised in che most secrei depths of pulpóse, as much as for sustcnancc.
(lie greatcst and most anctcnt Setitc temples, where they rol and
blasphemc focever in (he dark 6. It is a grcat sin to refrain Imm corrupting another oui of
respect or affection.
Path o# Typhon: D os and Don'ts
7. There is no particular virtue in destroymg your encimes cffi-
I F.volmion i*; a lie. purity is an IHusion - do not beüeve in cicntiy menrifully. Whencver possible, the desmiction of
either. an cncmy should be a poctic expression of ihe essential
failure and lutility of his existence If possíble, ruin your
2. The only path lo truc powcr is cemiplioa - yicld to all that is encmy befare you destroy him.
considerad impurc, vile and dishonorable.
8. Unless absolutcly ncccssary, do not rcsiM thc prorapiíngs of
3. Decay is ihc ultímate law of thc universe: ihc only truc sin is Ffcnzy or Rbtsehreck.
to stniggle against cntrnpy.
9. Gulconda is thc ultímate eneniy of lht2 >e trutlu». Theie is no act
4. Dispel ihe idedistic illusions of others. by any roeans neces more desirable then the corntpdon of one who has attained
sary Ncvcr attack an cnemy’s strength discovcr and this statc. If tbey cannoi be corruptcd, thcy must be
expíou his weakness. dcstroycd

10. Set must be found and awakened.

Bloodlines

The 13 clans are not thc be-ali and end-aJl of Kindred soci A sludy of Ihese vampiro “bloodlines*' inay reveal much
ety. There are several groups that clearly fall outside any of the áboiil (he hiMory of (he Kindred and ihe nalure of vampiric
major Claris, yet retara a hisiory. cohesión, powcr und iniluence existence. More prugmaiicully, it behooves thc Gamite to Icarn
thal sets them nbove the outeast ranks o í the Caitiff and as much as possíble about these groups hecause. although they
Anarchs. rnay be small in nuraber, their uñique powers give them the
potemia) to hccomc poicni allics. ordcadly cncmies.

There are scvcral tcchmcal defimtions of whot makes a
bloodline a bloodline, bul the most conimon and colloqutal cao*
ccpt of thc term mighi be summitnzed thus: “A bloodline is any
group of Kindred shnring between them a cctimnon discipline
which is not found elsewhere ni the traditional 13 clans."

Some bloodlines trace their hisiory back it> thc time of Ihr
Methuseluhs, and are ¡n fací truc clans in all bul number. likc
the Sultihri. Other bloodlines have origina thal remain mysteri-
ous. They are not ancient (ai least there is no record of their
existence prior to some relatively recent point). and they are not
known to be thc crcalion of any particular eider or an outgrowth
of any given clan. Thcy’rc just henr The Samcdi and Dauglucrs
of Cacophony are such bloodlines.

There are numerous bloodlines in addition to those men-
tioned bclow. Al least a dozcn are known to those who make a
study of such ihings. and others may flounsh in secrct

Bloodline PCs

Roughly speakíng, the 13 clans (plus the Caitiff and the
Anarchs) are all cquaily suitablc for use as player churactciv
'Ilic only real hmitmg factor is campaign politics. and cvcn that
can be gotten around with suffietcnt crealivity - a I zimiscc spy
or turncoat in a Camarilla campaign nnghi be u thing of mar
vclous rarity. bul if ihuf s what the player railly wants to play,
if s not cnmplctcly beyond the rcaini of possibiliiy

Bloodlines urc unoiher maiter. PCs from the vanous blood
lines tend to pose extreme challenges lo bolh the playee and the
GM challenges fur beyond those posed by cvcn the most
extreme examptes from the 13 clans. In general, thc ihrec sam-
ple bloodlines bdow offer some unique roleplaying challenges,
hut are pmbably suitablc for use as PCs in most campaigns. A_s
tlic GM adapts and introduces more esoteric bloodlines into his
campaign. he will have to evalúate their suiiability for r e use
on a c&se-by-case basis.

New Clans and Bloodlines 58— —

The Cainitc comimimty first beca me awarc oí thc acieristic appearance to this bloodline. The hotncly, awkward
Daughlcrs of Cacophony somciimc during ihe IKih century. choir girl and thc beautiful. vivacmu* rock diva are both equal-
Sincc thut lime. Ihcir origina have renumed completéis rnyste- ly likely lo be cmbraced u* long ils they have tlic voice. After
rinuv. their embrace. Daughlcrs of Cacophony icnd lo grnvitatc natu-
rally to ihc local “arty" set. and will adopi a style and manner
Most Kindrcd believe thal thc Daughlcrs wcrc derived appropriute to whatever spccific dique they adach themsclvcs
aomehow from thc Toreador, bul ük»sc wbo have srutfied Ihc to. be it the conservativo elegancc of thc Opera fancicrs. the
matter donely suy úxey «Jrawjust as much from ihc naturc of Itie extravagant poses of thc avant-garde. ot thc working class
Malkavians. ¿ííTcctadons of the blucs, }n¿¿ or rock sets.

The moví wutcly-hcld rumor regardmg thc Daughlcrs* ori­ Despitc their ñame, and ihc fací that (he most tamous
gina ¡i that they are the crcadon oí somc hkkien Meihusclah or mrmhcn» of thc sect are female, there are malc Daughlcrs of
Antcdiluvinn. wbo enginccred thc bloodline íor fus own armisc- Cacophony, somc of whum have considerable talcnt and status
ment or (and ihis is more tommonlv held) for sume siniaer and wíthin the Bloodline.
a» yet unncvcalcd purpi>M: oí hi* own. There is not onc shred of
material evidente, however, íorcithcr versión of ibis iheory.

The Daughters of Cacophony are singers wiihout peer.
They recruit only kine (of cithcr scx. despite rhc ñame) who
dcmonsirutc a formidable vocal talcnt. Once ihey bccomc
KbdrecL their songs bccomc things of wild. mad beauty. with
ihc power lo rend rcality itselr to slireds The Daughlcrs sav dial
ihcir music i& only an outward expression o í the eldrich
mclodio tli.it rrMHind consuntly within ihcir bnuns. Daughters
perform only fot themaclves. thcii small henh and, very rarely.
fellow Kindrcd.

The Daughlcrs are sprcad oul throughout Ihe cnlirc Cainite
coinmunuy. and can be fnund among Ihe Camarilla. Sabbai and
Anurchs (and if diere are fcw Daiightcts in Ihe Inconnu. it is
nuMily becainc ihc bloodline is stiU too young lo be fuily rcprc-
sented in that venerable order). Whcrever they go. they are
acccpted and respeoed. bul never fully trusted Even vampires
find somcthmg unnerving and othefw orldly ahoul thc
Daughlcrs and their music. M«M Daughlcrs makc iheii lióme m
thc New World

One inighi cxpcct that the Toreador would be Ihc clan triosI
dnsely uligned with thc Daughtcis bul m fací ihc Toreador are
markcdly amhivalcni uiwards the bloodline On the onc haod.
thc Toreador cannot help bul admire and applaud the
Daughtcri' ahsolulc maslery ot their art. On thc other. ihe
Daughlcrs of Cacophony sccut 10 have a fnghtening degree of
power over the scnsitive Toreador spirit - ihcy have been
known to send Toreador over the edge into scrcanung madness
with a single discordanl tRrte. Not that thc Toreador are thc only
clan to cvcr fccl thc power of ihc Daughters It is suid that one
powcrful Gangrel eider spent onc whole night with a sénior
daughtcr out howling a* Ihc moon. and by the niorning was
icduccd to a víate of permancnl madness.

Appearance

The Daughlcrs recruif neonatos based solely on their vocal
Ulem. Conscqucntly. there is no single dominan! race or chnr-

59— — New Claris and Bloodlines

New Claris and Bloodlines Nickname

Sirena

Haven

Daughtcrs icnd to stiek closc to ihc most anistic sections ot
the local raek. Many take apartmenu or rooms in ihc local
enlertainment districl; others ucuiully kccp ihcir havcns in a
nightcluh or opera house.

Backg round

Most daughters werc cilhcr professional vocalisis in life. or
amuteurs with a significant local rcpuiatíon. Once again»
though. the onlv thing that really rnatters is the volee. The
Duughters have becn known to embrace clcaning workers who
happened to be singing lo thetnselves wilhin earshot of a
Daughter's huven.

Thcy are very careful nol to tmbrace any ariisi who iy
alread> too much in the public eyc. Their rccruning cíforts tjy
to lócate talenied individuáis ut the precise moment in time
when their talem is fully nuiture. bul tltey have nol yet come lo
the atlemion of the general public

Character Creation

The une thing all Duughters oí Cacophony have in com-
mon ts u Singtng skill of ut leas! 15 (and usuully much higher).
N ecdlcss lo xay, ihc Voicc advantage is practica! ly universal,
und high levéis of Musical Abilily are very common. Moca
Daughttris also have SOme degrrr of Performance Skill Other
Iban the above. virtually unylhing is possible. aithough many
Daughtcrs dcvoicd so much of their mortal lives lo perfecling
iheir instrument that ihey know very liltlc clse, at Icasi al ihe
lime of their embrace.

O rganizaron

The Daughtcrs of Cacophony have no central organi/ation
whaKoever Meonaies lypícally May with their sin* for severul
yenrs following the embrace. Occasionally, u gioup of
Daughters will come together to give a group performance for
the local Kindrcd. Thcsc cnscmblcs secm to come together
almost instinclively Ii is not uncommon for Daughters from ihe
Camarilla. Sabbat and AnarcKs 10 all come together lo rchcarsc
and give a ccrtain performance The rulen* 6f the Kindrcd have
Icamcd that when a Duughtcr ifom a rival scct comes lo their
tcmtnry to prepare lar a cowrert. it t«¿ vvise to leí her rehearse.
perform and depan in jvcace.

Disciplines

Fortmide. Molponnncc. Presencc

Wcaknesses

The Daughteis constan!ly hear music in their heads This
¡nternal music icnds to drown oul and obscurc more inundarte
sounds. In carne cernís. Daughters have the Ahscnt Miudcd and
I1«trd of Mcaríng disadvantages. though ncithcr disadvantage
applics in situations dircctly pertaining to musical appreciation.
A Daughter will gct almost nothing oul of a performance of a
Shakespearian play - shc won’t cven be ablc to hear most of the
dialog bul cast the same story as an opera or orchcMratcd bal­
let und it will hold her enthralled.

Quote

Thirst is the mclody. night is the harmony. blnod is the
rhythm.”

60— —

iA LU B PJ

Age* ago, it is said. at thc vcry dawn of human history, ihc üurly in thc third ccntury Saulot withdrcw írum thc afluir*
Salubn wcre thc UlUÜteM d an of thc Kindred. Thcir fotmder of hoth kinc and Kindred However. it is said that in thc
was Saulot, an antcdiluvian vxho vought always 10 suhduc the medieval era Saulot wia disturhed in his voluntury Torpor by a
bcust within. who bcltcvcd that Kindred should live at peacc mystenous order of Kmdred, The Salubri aa> that Saulot woke
wilh ihc kine. At onc point Suulot left his pcoplc toon a mysic- when his vauli was brcachcd, huí that he rnade no effort whub
riou.s Fustward joumey aiul rctumcd ntuny yeurs latcr claiming sxievei to delend himaclf as thc leader of thc sccl loro oui wlth
lo have forever vilcnocd the Bcum in his >oul The Salubri say his own teeth dic throai of Saulot
Sanio! was thc firsi Gamite tu achievc (Solcnnda. and that it was
on thc same journey that his thtrd eyc oponed. Saulot is Ibis seci of thc Tremeré then set uut to hunt down all of
believed to have takcn .1 prnminent role in thc creoüon of hoth thc linc of Saulot The eldcvi childcr of thc Saltihn thcy quickiy
Gtrthuge umi thc lnconnu (though he never peroonully joincd flushed (Hil and destruyed, bul much lo thcir ama/ement, thcy
üic laitcn. found that thc younges 1of thc Salubri - thosc created after thcir
áre achieved Golconda ¿omchow evaded thcir spclls In their
Saulot sircd fcw childcr after achicving his cpiphuuy. bul ruge, ihc Tremeré sought nllics. seeking to tum thc hcarts and
ihtisc Ik did créate rapidly followcd him on the road to cnlight- nunds of all other Kindred and kinc agoinst ihc remnants of thc
cnmcnl. Neilher Suulot ñor any of his latter-day childcr cvci Salubri. To this day. the gentlc bloodtme ol Ihc Salubri remain%
agatn luok the víiac ni an unwilling víctim perhaps thc most univcrsally haied fuctkin oí all thc Kindred

Salubri do not rcvcl m their Vampinc natiire,
bul instead thcy consider ii a burden and lorment
to be borne for awhile and then hud down will-
tngly. For this rcason. ihcrc are presentí y only
veven Salubn world-wide, all of Ihc 8th gcncni*
non - all thcir clders huving cither liccn hunted
down nr willtngly yicldcd thcmsclvcs to the Finul
Death

The Suliibri devotos all his energic* lo
achicving ihc sUte of Golconda (usualIy with thc
aid o f chics and hmls left lor him by his own
áre). Once he has found ihat pcuce. only ihcn
does he créate his solé Chtldc. Ilaving achieved
Golconda. his mastery of his disciplines is no
longcr restricted by his gencrutton, and he uses
advanccd arta o f Au.spcx lo auger his perfect suc
cessor.

The nconate Mays with his sirr until he has
fully absorbed all the arts and secrets ol ihc
Salubri (usually thís is a matter of only a feu
years altor the Embrace), and then the sirc will-
ingly submits to what wotild othcrwise he knnwn
as diablcric. passing on his powcr and gcncration
lo thc clulde, cven as he puvses forever from
monal existente. It is chis ritual sacrifico of thc
sirc which is most ficqoesitíy cited as the reason
for the other clans* hatred of thc Salubn.

Salubri beltcve that until he achieves
Golconda a vampiro is a lost spirit. and that if a
Cainile gocs to thc Final Death before finding
enlightenmcnt. that vampirc bccomcs a spirit
bound to this mortal plañe, vubjcct to thc com-
mund of nccromanccrs and cven les* savory
powerv Thcy speak of their beliefs frecly and
forcefully to any vampirc who bet ornes awarc of

— 61 — New Claris and Bloodlines

thcir existence. and because af tliis - even more than becausc oí Character Creation
thcir cusíante or the unetent simulen» of the Tremeré - they are
hated. Most Salubri concéntrate on medical, social and setentifie
flkills (particularly the “soít" Sciences and llumanities).
Appcarancc Bceause they eannot hunt for thcir sustenancc they often keep
Hcrds of human followers.
The Salubri draw thcir munbers from a diverse array oí
ages, races and backgrounds. Immcdtately after thcir Embrace, O rg an izaro n
all Salubri bcgin lo develop their thirü eye Even when it ts Although the Salubri are tar too spread otit to have a,ny sort
fully devclopcd. howcvcr. the tlnnl eye \s not ostcniatiuus.
Whcn closed ifs nothing more than a thtn siii that resembles a oí formal organi/aiion, each member of the blooclline is com-
scar. The eyc-slit can be completcly conccaled b> a haL hcad pletely commmed to rhe welfare of the others. to the point oí
bund or long huir. Salubri customarily keep their tliird eye Final Dcath. if noed he.
closed unta* usmg ilieir Obeah discipline, al which times the
third eye must be tLilly open. All known Salubri are of the 8h generation, howcvcr many
Kindred bclicve that the ciclen> of the Salubri still exist and stíll
Nickname guide the Bloodlinc's plots against the other childrcn oí Carine.

Cyclops. Disciplines

Haven Auspex, Fortitude. Obeah

The Salubri choosc havens tlnii anr fax from tile haunts of Weaknesses
other Kindred, and that can be well-defended by the Salubri’s
mortal allies. Other than that. thcir havens can takc virtually Hiey arr unablc to drink the blood oí unwilling victims -
any fono. this is Selectivo Digestión with the Special Enhanvcmcm íor
-15 pnints. The third eye o í the Salubri is an Inhuman Feature.
Background Finally, all Salubri take u 10 point Vow to pursue Golconda
and to aid all other Kindred who may wish to do the same in
Only the most humane persons are considered íor Embrace whalcver way possiblc.
by the Salubri. Healcrs, tnie holy rnen and women. and anyonr
who unsdhshly devotes his lile lo the welfare oí others are Q u o te
potentinl Salubri
"You are imprisoned by your own dark desvires. Only you
can Fmd the ke> that unlocks your prison, bul íí yon wish to
seek it, I will help you in your scarch.”

AMEDI

Sume say thc Samcdi Nuodlinc is a fomi of Nosfeialu, oth- death The m Imiarly skill of Thanatology (see p. 27) is extreme-
crs that it i* a branch of Giovanni, stiII other* that ¡t is a cor­ ly appropríatc for thc Samcdi.
rupción of ihe Novferatu tremed by che Giovanni Both clanx
cxplicitly deny having anyüiíng to do with thc creación oí thesc O rganizaron
íoul crcatures. The earliest necorded Samcdi appearcd in Italy
and thc Caribbcan aboul thrcc ccnturie* ago. There is a movement afoot anión# thc Samcdi for more
organizad coopcration. but it is still a small íaction and their
The Samcdj are, m íbrm as wclJ ai naturc. walking corpsev. progress luis been ncgligiblc. Traditionully. Samedi scldom
and cvcn other vampiros find it difficull to siomach their pres­ mcct in groups of more litan two Whcn thcy do mect, thcy
ente tur long. Their cxistcnce is tuleraicd. however, becausc cxchangc news and then pasa on.
Ihcu muque power of Thanatosis, which givev thcm direct con­
trol over the Final Death, makes theru bctlcr allics than cne- Thcrc have long been rumor* of Samcdi mecting tn larger
mics Samedi have no overriding allegiancc. and can be íound groups in graveyords i>r chamal houses to perform unspeakublc
amone the Sahbut, thc Camarilla and the Anurchx in roughly ntes. but thc Samedi decry these rumors as mere propaganda.
cqual proponions
Disciplines
Many Sainedi offer thcmsclves as mcrcenary avsatsins or
bodyguards for other Kindred - dutie* which thcy perfoma with Necromaney. Obfascatc. Thanativás
extreme competente and utter rmhlcs^ncs*. An unspoken
understanding seems to exist hetwecn the Samcdi and thc Weakncsscs
Nosfcratu and Giovanni daña, and most Samcdi will not will-
ingly takc action to harm Kindrcd (rom cither of thosc duns (al All Samedi have cither thc Appcarance: Hideom or the
least not without significantly raising their pnce). Appcarance: Mortstrou* disadvantage (the linter is far more
common).
Appcarance
Q u o tc
Samcdi are certainiy thc most phyvically hom d of ah
Gamite*. cven more vu thxin the freakish Nosfcratu. Most "You’ll never undcn»tand what it mean* to be a vampiro
Samcdi look like wcll rotted corpscs (a few look more like des- until you Icarn lo lovc thc maggots feeding on your own
iccatcd mummies). Their eyes are vunkcn into their sockcts. and corpse"
their gums recede from their tceth. Most Samcdi lose mml or
all of their noves. Their flesh is soft and «pongy. and oozes
stinking fluid* al the lightest lunch A íoul and pervusive odor
of death fullows moni Samcdi wherever tliey go. Their rotting
flesh tends to llakc off and fall from their bonos m chunks.

Nicknamc

Corpscs or Zomhiev.

Haven

Samcdi traditíonally dwcll in cemeteries or tombs. In
recent years thcy have token to building havens bencath tlie
ínundulíons of mortuaries.

Background

Samcdi oíten worked with coroners' offices. mortuorio* or
cemeteries befare their embrace. Ihe Sarnedi also scesn to be
drawn to those who are strnngly considering suicide at thc time
of their death Other tluin these two factor*. virtually ony mee or
background is equally likeJy to tocóme a Samedi neonato.

Characfer Creación

Mott Samcdi have a fascination with death both befare and
aftrr their embrace (in many this fasemahon v>intense enough
to qualify as a Compulsivo Bchavior) Profesional Skill;
Mnrticiaii iv very cominon ainong the Samedi. as are varióos
Medical skills and the Theology. Litcrature and Mysticism of

63— — New Claris and Bloodlines



Chapter 4

THE SABBAT

Y'

heirfeet run to evil, and they make fiaste lo shed
innocem blood: their thoughts are tfioughts of
¡niquity: wasting and destruction are in their

Isaiah 59:7

/ be Sablhit

The Layalists The Sabbat is the C om arilla’s m irror im age, the yang to its yin. W hile
the Cam arilla hides itself behind its M asquerade. the Sabbat fiaunts its
lilis radica) faction widini llic Sabbat narure, silencing those who mighr jeopardize its secrets through deaih
is dominuted by ibc Pandera and ihe or Dom ination. W hile the C am arilla strives 10 retain its humanity, the Sabbat
Venlruc aniitribu. 1'bere are not many embraces the vampiric nature.
LoyaltHte, huí in truc radical íur.hion rlicv
are vocal oui of nll proportion tu Ihcir The philosophy o f the Sabbat is iniricate and com plicated, bul it all com es
nambers. The Loyalisis helieve tlvai ihe down to two essential poinis.

central principie of ihc Snbbiit is tndividu- I. Vampires musí be completely free to indulge their appetítes and natures
alism and otaolülc frccdom, and that any as vampires.
obedience to nuthority is a víolmion of
that principie. True strength, they believe. 2. The antediluvians have removed themselves from the world for a time to
is found in the fi»rmlevsnev\ of ubsolute allow their descendants to propágate. T his is becau.se the antediluviana are no
longer satisfied with d>e hlood o f m oríais When they retum . they’II hunt vam­
chao». Therefore. truc loyalty to the pires. All vampires not o f the Sabbat are ihe slavcs - the cattle - o f ihe ante*
Sabbat lies in disohedience lo ífs leader*. diluvian». The most palhetic and deluded s!aves belong to the Cam arilla, bul the
Loyalisli npenly challenge Iheir leader» independen! clans, Anarchs and even tlie Inconnu are aLso dupes. The Sabbat
and cncouiagc other» to question all musí defend itself al all times from the enem y’s slaves while preparing itself for
authonty. Tlicy are nol. hawever. openJy (lie final battle with the antediluvians.
rehdlinos <>r Icnrorutie - I.oyalisU take no
action that ihcy fecl might place the There are other factors that make a vampire of the Sabbat something very
Subbal communíiy m dangei fnim in»ene- different from the Kindred o f the Cam arilla. A few o f the most important are
rales. urul they are usuallv itetively sup- Usted below.
portivc oí any cífoit» u> rcclaim Icrritory
The Pack
iost to the Camarilla.
T he basic unit o f the Sabbat is the pack, a
group o f vampires that hunt together, light togeth-
er and often sharc a single communal haven. A
typical pack is com prised of 5 to 12 vampires o f
varying clans and Paths of Enlighienment.

The spiritual leader of the pack is called the
Priest; Ihe vam pire in charge o f the com m unal
haven is called ihe Abbot. The pack may or may
not creale other positions o f leadership. like a w'ar
leader, pack negotiator or even a social director.

Most Sabbat are created by a certain pack and
remain with that pack until either they, or the rest
o f ihe pack, are d estro y ed S om etim es the
Archbishop (the Sabbat rulcr o f a gíven city) will
allow a vampire to stari a ncw pack, or transfer
from one pack to another. but this is quite Tare
unle&s an em ergeney situación exists. A ncw pack
must always consist o f at Icast thrcc proven Sabbat
warriors.

Thcrc are two disiinct sorts of Sabbat packs.
Founded packs, or covcnx, live in a Sabbal city
and maintairi a communal haven. Nornad packs
live on ihe ruad, traveling from city to city, with
no fixcd haven. The founded packs outnuinbcr ihe
ñam ad packs, bul boih sorts are regarded as cquaJ
in the eyes of the Sabbat.

The Creation Rites

W hen a Sabbat pack >s in nced o f new vam-
pires, they go out and carefully select likely candi*
dates tn their own territory. They look for intelli-
gencc, toughncss, and most oí'all strength of will.

The Sabbat 66— —

UNUiilly. pulential Sabbat are creaied in groups A tradiüonal time for these Sabbat Ranks
recmitmenl drivcs is the first nighl o f Spring. The pack goes in pairs to take Ihe
seleeled m uríais. The potcntial Sabbal are broughi logciher in a graveyurd, He^cnt (Status 6): The chief vampira
where an open grave awaits eaeh une. in alt thc SabbaL Thcra is unly onc Kcgcnt
at a lime.
A traditional joke to play at this point has une of the vampiras asking any oí
thc recnuts it thcy’d carc to Icave The first une to speak up is Dom inaled inlo ( ardiñal iStatus 5): Thc chicf of all
forgeuing thc vampiras* existcncc and leí go. The question is then a&ked uguin. the Sahbat m a wale gcographical arca.
This time, thc ñrsl onc lo speak out is killed and passed aruund to the vampires
present as a snack. The qucstion is pul a third lime - usually ihcrc s no Priscos «Status 5): Tbc pri*c¡ are thc
responde, bul cvcn it Ibera is. thc onc who speaks up is jusi puf rhrough thc cre­
ación riles anyway. advtvcrs. or •‘cabinet” of thc Regcnt
Individual!* their authoñty is mosüy cera
The pack then dcsccnds on dic group and drains their blood, after which
each choscn sire opens his wrist and gives their new childc just enough vitae for moma!. but a* a group they have far imae
thc Embrace. Bcfore thc new vam piras can regain consciousness. they‘re blud- tnfluence cm thc políde» ot thc *cct than
geoned and thrown into the open graves, which thc pack then filis in Whcn ihe any individual cardinal Whcn the Prisa
recrujís awaken, they'rc six feet under ground. act as j hody they ara referred to as thc

The huried vam piras are dnven b> a hellish hunger. They start to dig their Conxistory. All thc prisa and cardinal»
way lo thc Mirface and food. Bctween thc Hunger. their sensury depnvalion and
ihe blood o f ihe Sabbal that energizes them. they start to have strange, violent uk.cn together íorm the Regent’s Inner
and evil hallucinations. The farther into these hailucinations they fall, the less
human they bccom e. and the easier it becom cs to dig upwards. Circle.

Recrujís who manage to break ground are scized by thc pack. once again Sentph <Status 5): The four Scraphim
clubbed into a stupor and bound. When ail thc rccruits who pass thc test llave are the rulas of the Black Hand
emerged, they're taken to the communal haven and allowed to drink from a cup
eontaining hlood from every Truc Sabbal of thc pack, then given human victima Arthbixhop (Status 4): Archbishops
to takc and com pletely slake their thirsl. Usually theyTe left chaincd for a wcck are appoinied by their cardinal to lead a
or so, due to their extremcly unstablc statc after the creation rites. city. or “arcbdiotoc "

Those who fail to dig ihem selvcs out are forgotten. They go into a statc o f B ish o p (Status 3): Bishop* are the
Totpor after the first nighl, due to thc Draining, and are doomed to spend ctemi- archbishop** representan ves, supenising
ty trapped in an uninoving lifc-in-dcath. As the years pass. their torm ent and a particular section of an archdiocese. or a
insanity grows. particular aspect of adnmmtraiion
(finalices. secuhry) for Ihe archbixhop
In thc m eantim e, the new Sahbat are given plenty o f vitae w hiie they have Technicatly, buhop* cannot i»suc uniera
their new natura, thc way* o f the Pack and the ideal* o f the Sabbal explaincd to to other Sabbat on their own authoríty, bul
them. Every nighl they drink thc nungled blood o f the pack. A fter that wcck, in pracnce the will of a Bishop comes
they‘re sent out to hunt for them sclves. under the watchful eye o f somc Truc much weigtu
Sahbat.
Paiadin/Templar (Status 2). The
Somctimcs. if thc Sabbal is in a State o f war, the process is acceleralcd. T>ie Paladín* are thc guard* and uuauíoi of
Pack will rccruit a m uch largor nurnber o f new vampiras all at once, and those thc rulers of thc Sahhal A Paladín muy
who survive tlie Creation Rites are sent out to fight for thc Subbat as soon as rtot also be a meinber ol the Black lland.
their rcason retum s enough for them to understand “fight or die." Those who
survive thc war are subscqucntly welcom ed into ihe Pack and taught thc ways Pritsl (Status 1 or 2V. Tcchnicully. ihe
of thc Sahbat. Pncst is the varnpite »n ctur ge of ihe
pack'» ittuaJ observunces He i* often al&o
Defectors from thc Cam anlla or thc non-Sabbat Anarahs musí also undergo in churgr ol pack defense and orguni/a-
the creation rites, ju st like new ly-m adc vampiras. tion. but thc pack can ñame other vum-
ptras to lead them in *uch araa*
The Vinculum
AbbottPrior (Status 0 or I): TTtaa is a
The Vinculum is thc glue that holds the Sabbal together. W ithout iU cooper­ ghoul or vampira in churge of thc upkccp
aron among the fractious vampiras of thc Sahbat would be im posible. All of a communal haven tghoul Abbots ara
Sabbat vam piras must take the Vinculum disadvantagc (scc p. 23). The Status Ol Somctime* thc pack*» pnewt and
Vinculum is much like a Blood Bond, except that it*s reciprocal. A vampira of abbot are thc «ame vampira, but nut
the Sahbat is hlood bound to every m em ber o t the pack. and they are in tura usually.
bound to him.
T rut Sabbal (Status 0): Thl* i%a full,
Every PC is a Sabbat cam paign sbould keep a record of bis currcnt accepied member of the Sabbal a vam
Vinculum Kating for every o ther vam pira (PC or N PC ) in the pack. The pire who has proved himsell in buttle

Rrcruil (Status -ll: Ttils i* a vampira
newly craated i usually ugaintt his wtlh to

fight for the Sabbat in somc huttle. If thc

racruit survive» his test of fue. he i» rae-

ognued as a truc Sabhat.
Two of the Mrnngest clan* ¿n the

Sjihhid have clan rulen - the Hulal of the
Assamíte antitrihu and the Voivode of the
Tzimikce. Thrsr leaderv have a Sabbat
status of 3 or 4, depcvuiing oo how mih-
lant they are about representing their clan
to thc Sabbat at largo, and how effrctivc
they are at *uch activitici. For more
detoiK on these officd, scc thc appropri-
ate clan dcscripüon.

— 67 — The Sahbat

The Regent Vinculum Rating is n num ber between 3 and IR. Rach time a fcllow pack mem-
ber makes a request which the PC does no! wish to follnw, or needs help ihat
The curren! RcgeiK o f tíre Sabtati i \ a ihc PC is unwilling to give, he musí roll 3d. IT he rolls his ciirrcnt Vinculum
acore oc below he is com pelled by the Vinculum to aitl or support his fcllow
4ih-generatiofi L is o ra ta i named Meltiida. pack tuember. tegurdless o f the risk.

A)thnu¿!h she f«>sc U> her ptísiiioo thrim gh B xam ple: Sara and Reynaldo are member* o f the sam e Sabbal pack. One
night aflei hunting. they m cel five m em bers o f a ncighboring pack and
á prugrani o( bribery and asiuusinHliiin, Reynaldo challenges the Assam ilc in the group to an ¡m paw iptu kickboxing
match. The Assamite beals up on Reynaldo thoroughly. and the other vampires
slic ha* sitie* proven hervclf a wiae and present slarl to m ock R eynaldo w hile lhc A ssam ite continúes to kick him
around. The GM orders Sara to make a Vinculum roll. S ara’s Vinculum rating
cfficienl leader. lowards Reynaldo is 13. if she rolls 14 or higher on 3d she can stand by and let
Reynaldo take his lum ps untii the A ssam itc gets bored. bul if she rolls a 13 or
The Rcgcni is eloser to betng the
-presiden!" o! rhr Sabbui th¡in lis ruler. lowcr she must leap to R eynaldo’s defense, possibly putting herself on the less
Althimgh she has bruud emergeney pow-
cn*. when u comes lo setting actual Éteí plcasant sido of a 5 to l brawl.
policy she** only first amoag cqual* ín the Every tune the pack engages in the Vaulderie. each PC participatmg should
Inner Circle (ui leau. ihat‘* the theory).
The lerm "Regen!" ís bitsed on the «dea roll 3d for each rnem ber o f the pack participuting. If lhc m im ber rolled is
llutl Coiné is (he nglitlul rula oí olí vam­ greater than the vam pire’s curren! Vinculum rating, adjust ihc Vinculum to the
piro*. bul that in hi> absenté ihe leader ol rolled num ber or to the form er rating +5. w hichever num ber is less. The
the Sabhut wiclds that authonty In his Vinculum Ratmg will decrease at the rale o f -I every Ul days that pass without
neme. shanng a Vaulderie with ihat individual (rale of decrease may be rolled for the
entire pack to save time, or individually for each bond in the Vinculum for
The Inner Circk uppoím* ihc Regen! greater realism. as the GM prefers).
and has Ihc means lo remove a Regen!
from poweir This sounds likc that the tnm- U is possiblc - in fact very common - for vampire X lo have a Vinculum
siium of power within ihc Sabbat ís un rating for vampire Y which is far dilferent from the rating vampire Y feels for
orderly and civilizad procesa ii\%mrt. At vampire X. Each PC will know what his curren! Vinculum ratings for the other
best the installaiion of a ncw rrgenl will members of the pack are. but he will not know what iheir raim es are for him.
involvc rriussive hut largcly behind Lhc
suenes intrigue and power playv Al worst W illfully avoiding any pack Vaulderie is considered a crirne agaínst the
it can lead lo a full tledged civil war Sabbat, punishable hy pack hum iliation Willfully or carelessly going an entire
month without sharing the Vaulderie with the rest o f one’s pack is grounds for
The c u rra n R egeni i* the fuurth since Final Death.

Ihc crcation ol’ lhc S a b b a t Thrcc Regcnis Below are representative levéis of the Vinculum. and the degree o f loyalty
they will normally invoke.
huve b re n I.asom bra, the oilicr w as a
3: The effect.s of the bond are pructically indiscernible.
fzim lscc 6: You will support the individual so long as doing so does not interfere with

your own plans.
9: You will help the individual w benever yon can, and take m inor risks for

him.
12: You will willingly make m inor sacriflces for the individual and even fight

for him.
15: You will make m ajor sacrifices and w illíngly kill for lhc individual.
18: You will willíngly face the Final Death for the individual.

Resolving Conflicto with tbe Vinculum

Vinculum rolls are an exceHent way to settle disputes between pack mem­
bers. Any lime two Sabbat in the sam e pack have a fundamental disagreement
about the corree! eoursc of aelion. and it becom es obvious that neither síde is
going to argüe the other around to their way of seeing things, the GM can cali
for a ContCvSt o í Vinculum. Tliis is rolled just like a contest of sk ilK using the
respective Vinculum scores o f the participants for one another, but it must be
rem em bered that the character is rolling againsi his Vinculum - the character
whose roll is higher in relation to the Vinculum gets to overeóm e the bond and
get his own way.

The Sabbat 68— —

E x a m p lr: Rcynaldo comes up with a scheme to steal a helicopicr and drop Auctoritus Ritae
stink bombs on the huven of thc Princc of a nearby Camarilla cily. Sara thinks
the idea i* harebrained and pointlcss. bul she can'l lalk Rcynaldo out of iL The Ihc A u t'lonrus R ila t ore lliosc ntuals
GM calis for u Contcst of Vinculum. Sara's Vinculum for Rcynaldo is 9. while which are practíccd by every Sabbat and
his Vinculum for her is 12. Sara rolK an 8 - une under her Vinculum rating, S abbat pack T here ave 13 A u c to r itu s
Rcynaldo rolls u 10. two under Iris Impasse. On ihe next roll Sara rolls ai» I K R ifar. Twclve are dcscribed hetow. the
Rcynaldo a 15. Thts time both ane over fheir Vinculums - another impasse. On I Jth is left lo thc GM lo o ra te
the third roll o f thc contcst. Rcynaldo rolls a 13. Sara rolls a 7 Sara is bound by
her Vinculum lo Rcynaldo while he ovcrcomcs his Vinculum to her Rcynaldo T he fítiNtd ÍUtth; ThW I» ihr ritual used
gets his way . . . Sara hclps him steal thc hclicopter. when a Sabbal vampirc is pvonioted lo ii
ncw po&ilion of aulhonty Al) v am p ira
The Vinculum can also. howevcr. créate innei confitéis within a PC These w ho w ill be subjeci tu hi« leadership
can also he resolved as a Contcst. For esample. if two pack members are each uilcnd One hy one (he vampiros are
trying to convince a third to take a particular coursc of action, they plavei may brought be fon* ihcir ncw leader, who
roll out a Contest bctween his Vinculum ratings for both vampires, fiuully sup-
porting thc winner (tn sueh cases, one of thc sides can get a bonus of up to 4-3 if ofTcta proiic and alvice. All prenent xhan?
the PC is certain which side he’d take ií there was no Vinculum ¡nvolved at all).
in ihc Vauldrric Final!y. thc ncw leader i\
Other contcsts are possihlc. For examplc, if a vampirc is being encoumged Icad to a pool ot íresh blood which he lit
by u fellow pack member to do somcthing that would viólate tlie tenets of his cralk M íe» hirmelftn.
Path of Enlightcnment. the GM muy requirc a contcst bctween the chancter's
Vinculum and his Path Rating (if thc Vinculum wins. thc Path Rating wil! T he ÜUhhí F east: The Blood Fca*f i\
tufier). uppropriale for virtually uny significara
Sabbal social occasion. Humaos i.iml
The GM may assign bonuses or pcnultie* to a Vinculum roll or Contcst oí sornciimcs trmtor* or eaptured eoem>
Vinculum if the proposed idea is suicida! Hhough kcep in mind that Sabbal are vam pires) are bound and ttung tipside
supposcd to display no fcar of Fina] Death), a violation of Subbat doctrine or doun firom thc ccéling. All Sabbat presen!
securíty (thix is grounds for m q jo r adjustmem lo the roll). or just uncommonly are allowcd to leed fruía thc victima,
stupid. poinlless or trivial (if the Malkavian wants everybody in his pack to cithcr dircctly frota ti** neck ot itficr first
stand out on the Street comer, hopping up and down on one foot and singing diawing thc vitae tato a glass or gobka. Ii
The Chipmunk Song,” it's going to rcquire a very good Vinculum roll to gct U customary to lick ihc wound shut aíter
thc Tzimiscc or thc Noslcratu to coopcrate). dmwing the vitae. so a s nut l»> w ¡ tík c any.
Idcally. one vlctitn wil! be provided for
every vampirc in altcndnncc

T he ( rca tió n R ite s: Tin» ts the ritual
by which ncw vampires are crcated in(o
thc Sabhiii They are dram ed ol Ihcir
blood and givcn j u m eitough o f their sirc '%
vitae to uwakcn ihcm as vampiro*. Thcy
«re bludgeoncd uiicoilscíous and tflken to
a cemeiery Whcre they are buned in Stan­
dard graves. I'hose who manage to claw
their way to thc wrfacc are subdued and
brought lo thc communnl huven. whcrr
they are fed and calrncd and their ncw
nature cxplaincd lo ihcm.

F eitivif d elta F.Uinta: This Festival of
(he DcatT' it he Id thc vecond week of
e v o y Mordí. Tbc festival is <i ccicbralion
o í vampific unlife. Blood Fcasts and many
o iIk t rituah or he Id Noituui pia^ks come
into thc City to join the iKirty ftvcry uight
of the weck the wholc Sabbat of ihc cily
*harc in thc Vauldciic Evcn le«< clToff
(han nomial \%expended hlding the hunl
from the eyest *»f mortaU.

T h e F ir r D a n c e : lu ilic I iic Dance
Sabbal conlmni their inoM baile fear
RiMNchrcck by entenng a trance-likc
State m which they lcitp and dance througli
blaymg llames. Traditioruilly. ruuiits und
disciplines are n a t used to dccrcase tire
vampirc*! vulncrubility lo thc ftre Tliose
who cannot overeóme ilicir fcars suffi-
ctcfUly tn panR ipate ore chavtised and
liuniiliuied by thc re&t ol the pock

( 'tm iinued on ne tí paite .

— 69 — The Sabbat

Auctoritus Ritae Dissoltñng Riood Ronds
(Continued) Ii is posible to dissolve a Camarilla-sryle one-way Blood Bond with Ihc

Gantes o f Inxlinci: The Guiñes oí Vinculum. The mosi cfficient way to do so is to drain the varnpire of all but one
Inxcinct Jo nrnny ihing* - üicy are tesis of Blood Point before Ihc Vauiderie, then let him partake of al leas! 6 points of
courage, and oí competence, they are mingled blood. That is usually stifficient to break thc oíd Blood Bond Ln favor
chances (o humíllale Ihe secl’n cnemies of a Vinculum.
and rcvcl in thc freedom thai ihc Sabbat
offen. They diaw pncks closo togrther Strong Will and thc Sabbat
and créale a scasc of commumty ihrough*
out thc wholc arcbdioccse. They are all The difference between vampires of thc Sabbat and those of the Camarilla
extreme!y dangerous. with a reai ri.sk oí goes far deeper than just a matter of moráis or ahstract philosophy. Sabbat
Final Death They are asueto like varapire come lo think in a way that is fundamentally different from Camarilla Kindred.
sports bel.s are made. challenger are
íssued. and thc "siars” of the gantes are One oí ihe fundamenta] ways in which this diffcrcncc manifesté ilself in
liuni/ed For a repreaenlatlvc liMoí somc play is in terms of Strong Wtll und Weak Will.
Sabhat gomes, sec p. 84
Sabbat do noC have Conscience, they have Callousness. They do nut have
M ono m a r y . This is thc (radilionul Self-Control, they have Instincts. They do have Courage and Normal Strong
Sabhat nieihod of resolving disputes Will, bul Courage among the Sabbat works ratber difíerently than it does
between vampires over quesúon* oí lead- among the Camarilla (see below).
ershtp and other irresolvable diíferenccs.
Two vampires squarr off wiih imc ancithcr In the most strictly mechanical terms, the difference between Conscience
and ílghi lo thc Final Dealfa (usuaJly). and Cailousness or Sclf-Control and Instincts may seem to be purely a special
effect. Each pair, after all, is designed to do exactly the same thing -
talla Grande: This is die Cirand Bal!, Conscience and Callousness are boih rolled lo cope with vampiric brutality.
a mnsqnerade party held cvcry Hullowecn. Sclf-Control and Instincts are both rolled to control Fren/.ies. However, in terms
The archdioccscs compete with ooc anoth- of roleplaying and character motivalion, there is an infinity of difference
cr »n sec who can mounl the mnst spectoc­ between cach pair. Thesc dillerences are detailed below.
ular Pallo Grande The hall is always held
in ú public place, and mortal gucsts ate Camarilla Converts
invited (such inviicd gucsts are under the Because of ihe fundamental differences between Conscience and
protection of their hosts for thai night.
uiilcss they stunihfc upon Sahbai secrete), Callousness or Self Control or Instincts, any non-Sabbat vampire who joins the
There is also a tílood Fcast. held in a hid- Sabbat will automatically lo se all his Strong Will (Conscience) and Strong Will
den room ncarby. The climax of che (Self-Control) advantages wben he undergoes thc Crcation Rites. This is the
evemrtg is lisuji11y o pageant, theatrical pnce of freedom.
presentation or other spcctaclc mounted
by the Sabbat under thc supervisión of the Normal Strong Will and Strong Will (Courage) are unaffecied by the cre-
local Noddist.s ation rites, although Courage ralis will begin to be influenced by Pack Morale
(scc below). Any Weak Will disadvantage is nol lost, but transferred over to thc
Sermons of Caine: This is a lesson corresponding form of Will - j.e.> if Garth had Weak Will (Conscience) -2 for-
drnwn írom the Book oí Nod or Sabhat mcrly, he will still have Weak Will (Callousness) after joining the Sabbat.

history. nelaiing lo Sabhat ideáis or vam- Callousness
piric survival The Sermons oí Caine ore The Camarilla Kindred use Conscience as a means of coping with thc
prcached by the pric-sls oc by highcr-rank-
ing officiab* They are. by ctfiUom. ¿Iways inevitable brutality of their cxistcncc, protecting their humanitv and staving off
íolhmed hy thc Vauiderie the beast.

The Vauiderie: This i» thc ritual uhere 70— —
all Ihc Snhb.il presen! miriglc their blood
logethcr in a cup and then sharc tbc mix­
ture The Vauiderie is the cource of ihc
Vinculum, thc mutual blood bemd which
holds thc wholc scct together Packs hold
ihe Vauiderie ai least once a weck. and it
is customary for two pseks to sharc in thc

Vauiderie whenever they mecí
War Parties: In a War Party a laigct is

selecied, usually u low-generatJon cncmy
vampire. Teams oí Sabhat from vanou*
packs are sent trun eitcmy icmloiy lo fmtl
thc target. and thc ftrst team to drínk thc
torget's blood wiiw. Usually, tile target is
dcstroycd in thc proeexv

T h e W ild H u n t : This is a pogrom
declarad againsi a iroitor or enemy of the
Sabhat who is loox-c m Sabhat tcmtory
All uvailahlc Sabbat drop cvcrything elsc
and devale themsdves exclusive!y to fiad-
tng and destroying thc target. No eífon
whutsíKvcr is mude to hide the hum from
mortal eyes. and winton mayhcm is a fre-
queni siete effect.

The Sabbat

The Sabbat cares nothing aboul humamty and iis memhers are expeeted ¡gnoblis R itae
to embrace ihe brulaliiy oí vampirism. However, somctimes tho\e oíd human
etnotions rise up likc pitiful ghosts lo preven! ihe Sabbat írom achieving Thcx ntuah are tremed and ntwcrvcd
absoluto freedom from llumanity. Callousncss measures the Suhbut's ability by local pack*. Pack* ore cncouragcd to
lo dispcl ihosc ghosts and resist mere itul impulses and oiher ineasures oí mnkc up their own ntuaLs tu mercase pack
wcakncss. The conscqucncc of a failed Callou-sness roll can vary dramatical- unity by erealing an identily uniqur in that
ly uccording lo circumstancc. It the Sabbat is out hunting and spots a nun pack
takmg a short cut through a dark and deserted alley, ifs no big deal ií he
faite his Callousness roll and Icts her get away he can find another victirn. There «re four brood cuteguríes of
On the other hand. il hc's been sent by his pack to firebomb the church of ignobUs Hitar which altaos! all packs wdl
the tnconvenient preacher with Truc Faith. a failed Callousness roll eould observe m their own fsLshion
rcsult in discipline and a severe loss of status. And ¡f the archbishop sent him
to throw the firebomb bccause a traitor was hiding in the belfry, that Sabbat’s Arrepiente Riles: Thc\« ore rites used
only hope for continucd existence is to gct far out of luwn before anybody tu occcpt a new leader or devale a rccrtitt
realices that his Callousness was insufficient to allow him to complete his or probationary meniher lo Truc Sabbat
mistión. Matuv ÜMially the promoled vampire
tales MHne M>dof oath of ollcgiantc. afta
Instincts which al) members of the pack rúale*
The Kindred try lo deny the urge to Frenzy. They want tu slump it out. M»mc *ort ol vpecch of weleome

douse it likc a wildfire. The Sabbat seo Frenzy as a weajxm a flamethruwcr. Fartwell Rites: Ikcd when u fellow
But like with any other weapon. the better the control, the more cfiective the Subhiil. or titi cutiré ncighbonng pack,
attack. leaves the urea. Soinclimes they are u*ed
to honor Sabbat wlio have gone lo the
An Instincts roll is not an all or-noihing propositton. You don’l want lo Piñal IXMifh m the vcci'* servicc. The ccn-
suppress the Frenzy cntirely. you just want to maximize it as a threat and mini- terpiccc of the ritual n» usually j *pecch
mize it as a liahility. from the Iciidei t»t the pack pruiting thme
whn are Icavmg
There are modiliers to an instincts mil. depending on just how much con
trol the character wishes to kcep. The modifiers below are not cumuiutive; the Initiation Rites. Thcsc are the riles
vampire rolls against the most severo single modifter that applies. uwd (o weleome u new vampire mto the
S.ihku They ore usually held before the
Not kill friends; No modifier AccepteAcc Rite* the Inittmion Rites are
Not attack friends (unlcss they gct m your way): -I u.*ed to weleome a ocw vampire mto the
Stop short of killing a vcssel: -2 tect at large. while the Acccptunce Rites
Select your opponenl -2 nukr him a futí meniher of the pack. All
Stop short of killing an enemy: -3 detectáis fmm the Cainarillu. fot instante,
Rcfrain from entering combatí -4 go through Inittaticin Rites inmicdtniely
Attack and defend nonnully: -5 upun heing uccepted as Provisional
Sahh.a. hut it may be veáis before they are
Pack Mórale olTened Aeccptanee Rites.
Couragc - the ability to i isk Rülschreck - is as uuportant to Ule Sabbat as it
WrUuminit Rites: Thcse riles are cele
is to the Camarilla. However. as a side effcct of the Vinculum. the whole pack Nated wlten one pack meets anotlvf Ihe
influentes each membcr’s Courage roll This eífect is represented by Pack welcoming ntcs ot both pack* are com-
Morale. a bonus or penalty of belween 6 and >6 which applies to every hmed. muktng cach cclcbratmn a uniijuc
Courage roll of cvcry Sabbat. cxpcncncc. Wckoinmg Riles are otten un
excuse tor u party. but thene t alvo a cer-
At the start of the campaign. or any uin protocol to be observed - typically all
time he loses track of Pack Morale. the GM vampircs presen! grrei the membm of the
may roll Id on the following table (or he other Pack indtvidually. shuring their
may, of course, arbitrarily set Pack Monde ñame and hume Uncí ull presetu shure in
at whatever levcl he finds appropriate), uVauldcnc, und cach pack givcs ük: other
ugjft
1 .7me
2 •i The rites below are sóror inore optiuns
30 which un individual pack might observe
4 +i
5 +2 Biestings. The pask msokrs a hlevunp
6 +3 on itself or someone else This rite ts un-
ally heId before dangerous musion* and
— 71 — ts mostly a iticans of buostuig múrale

Calt to Caine: Each vampire in the
pack rises and asks Carne lor «orne son ol
guidaiKc or hlessmg for soxnt iniportani
undcrtaking.

Cixntmurd or\ nexi page . . ,

The Sabbat

The GM should keep a running track o f thc pack’s Pack M orale on any
given tiighl. Sume situaLions which will affect thc pack’s Pack M orale are given
below. along with their suggested effecl» however this list is not exclusive.
Virtually anything can chango Pack M orale if thc GM finds it significant.

Having shared the Vauldcrie thal night ............................................................... + 1

Not having shared the Vaulderie in more than a weck.......................................... -2

Having participatcd in an Ignoblis R itae thal night or the night bcíorc.............+ 1

During onc of thc annual festivals.......................................................................... +3

A Blood Feast or really good party that night or thc night before ......................+ 1

A pack member perfomu> a inajor Service for thc Sabbat.................................. +2

The whole pack performs a majar Service for thc Sabbat.................................. +3

A pack member fails the pack and has not yet been punished................ 2

A pack member fails in a mission for the Archbishop.......................................... -3

Igtioblis Ritae (Continued) A pack member is destroyed honorably................................................................. + 1

Confcnnion. Jn thi» ironically-namcd A pack member is destroyed igrtobly .............................................. ...................... -1
ritual any vanijures who wísh may nsc
and toast of their imxt brave. Imprmive The pack particípales honorably in a Game of Instinct........................................*-1
or evil uccomplishments.
The pack wins a Game of Instinct over other packs...................... .......................+2
Consecralian Rites U*cd to consc*
trate a ncw haven or temple, usually a The pack wins a Game of Instinct against the odds..............................................+3
MieriFice is tríade JatHl sometimes buried)
on thc site, and myuieal marks are made - The pack finds the target in a War Party or Wild Hunt.......... ....... +3
U»e nimio iruiy be actual nme\ of pmtec-
txon or emirely symbolic The pack particípales honorably in a War Party or Wild Hunt where

Dame Macabre. Members of thc pack somebody else gets the target............................................................................. +1
dance wildly. wnrstle and dnnk une anoth-
cr*« blood. often working tbcinselvev mto The pack participates in a War Party or Wild Hunt where the target escapes..,. 1
Fren/y. Sometimes participante dress in
skull musks or face paini. or other eos- The pack’s mislakes allow the target o f a War Party or Wild Hunt to escape....-3

turne*, with a dcalh motil'. A Wild Hunt is called against a pack member or former pack memher............-5
Gknxt Dance This \s a dance in honor
Praise from thc archbishop................................. +1
oí the truly dead It honors not only
Sabbat wbo have gonc to Final Dcath, but Praise from the Regenl.......................... +3
alvo wnrthy encunes who have bren slain,
A pack member suecccds at a Trial o f Pain....................................... +1
and even the spirit* of the Sabbat*s mortal
victims Sonic jmtks bclieve thc Ghosl
Dance kccps thc spirits of the Pock s vic­
tims from rctuming to haunt their killers.

Harvest Rites This rite purport* to
bles» tiie hunt and keep thc mortal food
supply stupid and plentiful It unually
mvolvcs a Blood Feast.

Jvitad Rites: This rite is held in times
oí pcucc to preserve the pack’s manía!
edge and prepare it for the Jyhids 10
come. It usuaüly involves a mock buttle.
and can often give way to f-renxy and real

violente.
Oath of Fealíy Alt Sabbat tn the pack

in tum publicly swcar their loyalty to thc

scct and to onc MKrther
Pack ('reed This is a short specch

about the pack*s honor and tradición, and
the members’ duty to the pack. It can be
quite sobcr and eamest. but ¿orne are also
defíant. ironic or tiankly satiric.

Runninjt the Oauniiet filis is u punfi-
cation ritual where the pack forms two
paralleí tiñes and thrn ¿II tile members by
tum. or one chosen memher. mus betwcen
thc lines whtlc thc other pack members
heal tilín with ruda un pulidles.

Cnn/inual on nexi püf¡e

The Sabbat 72— —

Sabbat History & Influence Ignoblis Ritae (Continued)

The génesis of the Sabbat lies tn the Middle Ages, when the Inquisition Sacrificial Ritei The tacrifice of u
of (he moríais bcgiin to tura the tide against the Children of Caine for human. Lupinc or enenty vampire
Sacriftces can be held for vinually any
the first time in human history. Many elders, in desperóte terror of the
Iros of their unlivcs. began to send out their Mood-bound childer as sacrifíccs rteoason. as a cclebratton, purification or
penaría:.
tlie human mob. The Brujah of Spain borc the bruñí of the morral pogrom, and Sun Dance: fhc pack dance%continu-

cvcnlually llic clan eldcrs went into deep hiding, leaving their progeny to their cus!y from dusk unul »Liwn Surtir pnrks

own devices. In desperation. üie Brujah declarad war on the moríais. They began uear ritual co*iume« This ritual t* usuallv

to send emissaries lo the otber clan asking for help in their guerrilla war against held under the full rnoon and often
the Church. In relum, the cldcrs of the other clans drove the Brujah out of their involves *ome member of ihc pack endar-
ing a Test of Pain <*ee below) for the

territory, lest they bring the wrath of the Inquisition down on their heads. entile night

The Brujah found the help they needed far to the east, near the Baltic sea, Sunrise Service: Attcr somc other ritu­
where a radical laction of the Tzimisce clan had discovered that by mtxing the al the Sabbat w*it outside lor the ming
sun The lasl vampiro to come incide it
blood of a wholc group of vampires togcihcr, and then letting the group share in
honored. Many of the bravcM Sabbat have

the mixture, a mutual Blood Bond was produced that was often actually been dc&iroyed hy this ritual, and sume
stronger than a convcntional Blood Bond, without being nearly so coercive Archbishop* have even forbidden it
Needlcss to say. the Tzimisce eldcrs wcrc not pleased with this discovery.
íeus of Pain Thi* ntiuil le»U a sam-
pirc’s loJerancc for pain It a used ki test

Whcn the Brujah met the Tzimiscc radicáis, they knew thcy’d found the lcadcrs. for punfkation and ftometimes for

wcapon they needed They used the ncw tcchnique to frac nconales from the pumshment Popular tenis me lude the
Blood Bonds of their elders. The eldcrs began to move actively against the radi­ Imitan Stick TriaJ, where «he vampire is
held aloft hy a woodcu stick. poked

cáis, particularly elders o f the Ventruc and Lasombra clans. The movement thiough his cltcM, the dial by Ore wherc

would have probably been crushed then and there if the Brujah hadn’t managed the vampire mutt submit to betng stngcd
to seal un alhance with the Assamite diableaste who were at that time moving repeatedty on vnríotis parta <d his body. or
forced íasttng. Vinually any typc of tor­
into Europe, taking advantage of the churo to hunt the blood of eider vampires.
ture which is not pennanenily debilitnting

A tiny facción of the Lasombra had joined the rebels. and they ottered the can be used as a Test of Pain
Afisamites a fec they could not rcíusc They oítered to admit the Assamitcs to Thanksgiring Ritual. A ritual held tu
the secret haven of the Lasombra antediluvian and many other cldcrs of the
honor someone who h.i% perfornted an
im p o r ta n ! S e rv ic e for the pack, whether

clan. The Lasombra traitors made good on their promise, and the Assamitcs the honoree is a pack member or not.

feasied on the blood of that clan s most oncient member*. With their Icadership Viilvmquest This is a cusiom hor-
destroycd, most of the Lasombra clan switchcd their allegiance to the victors. rowcd from the platal* Indiana A Sabbat
wishing to become a leader or simpls in

Thovc few Lasombra elders who still held out were huated down and destroyed. need of guidancc gocs alone to somc

At this point everything seemed to be goiog the Anarchs' way. Vampires remóte place, taking only cnough vitae lo
from all the other clans began to flock to their side ll was also at this point, avoid Torpor. and there he churus, medí

howevcr, that the Ventrue began to successfully counter-organize against the tales and flagellutes hiimclí to induce a

visión.

rebellkm. Scvcn clans under the Ventrue’s Icadership agreed to cooperate to War Dance As Ihc mime tmplies, a
destroy the upstartv and the Camarilla was bom. dance held before a war partv. cnisadc or
other militar) opemiion,
The war that ensued was long and intense, but eventually the Camarilla pre-

vailed A peace conference was held in England, and a ireaty was drawn up

calla! the Convention of Thoms. Tlie treaty offered amnesty in exchange for

loyalty to the Camarilla. The Assamitcs were allowed to retain their indepen-

dencc, but Torced lo forever give up the practicc of diableríe. The Brujah were

the first clan o f the rebels to agi ee to the tenns.

But not all the Anarchs agreed to the Convention of Thoms. The Tzimisce

refused to join any federation that ineluded their archenemies, the Tremeré. The

Lasombra believed that the Ventrue would never forget the slaughtcr of

Lasombra and Ventrue elders that that clan had committed. Individual members

of most of the other clans also refused to accept amnesty. This confederaron of

rebels dubbed itsclf the Sabbat, a mockcry of their original foes. the witch-

hunting Inquisition. Many of the subsequent positions crcated as the Sabbat

evolved and developcd also (ook on mockcries o f ecclroiastical rifles.

Of coursc the Camarilla tned to hunt the Sabbat down. Because they were

so hcavily outnumbered. the Sabbat took to crcating ncw- vampires indisenmi-

nately and throwing the neonutes al their cncmics almost from the niomeut of

their creation Only those who survived these first battles wcrc admitted as Truc

73— — The Sabbat

Ritual Qccasions Sabbat The Vinculum also gave (he Sabbat an efTicteney and bm tality ihal their
enem ies could not match. Evcntually, after two centuries of warfare, tire Sabbat
Below is a list of accasíon* whcrc migrated en mtisse nonhward to Scandinavia. mitiating a time of relative peace.
tgnobtis R¡tnr «re appmpnatc. An average
Pack will not hold ntoals on anywftcrc ncar It was during this period lluit the Sabbat al last liad tim e to codify lis pililos-
all thc tlays Usted bck>w. Somc pacta may ophy. resulting in thc creauon of the Paths of Enlightenm ent as a replacemem
algo observe rituals on days not listad. for their rejectcd Humanity. Tlie Black Hand was also fortned at this time.

Winter and summer solsticc Early in thc 18th century. Lhe Sabbat discovered A m erica. They began tlieir
Vernal and autumnal equinos sieady migration to üie New' World. Since people were siill scarce in lite new
Fin»i or last ciay of thc month territories, many Sabbal Icam cd lo live o ff thc w ildcrncss. It is said that thc
A given day of the week American Rcvolutionary War was a Sabbat inspiraron to keep thc Cainarilla-
Al onc of more phases of thc moon conrrollcd govemments of Huropc out of their territories. This mancuvcr was so
Befare or after hattlc successful that a whole ncw influx of vampiros defcctcd to thc Sabbat. includ
First or las! day of the ycar ing the firsl Trcmerc antitribu.
Any mortal holiday
AdmiUance oí a ncw member tu thc pock During thc 19lh ecntury, howcvcr, thc Cam arilla slowly csuibhshcd control
Death of a piick metnber over thc bulk of North and South America. Thesc losscs wcrc mostly due to a
Ncw leader i$choscn drawn-out Sabbat power strugglc bctwccn those who wanted lo welcomc the
Pock member leaves Camarilla defcctors and those who did not trust thc outsiders. lf thc Black Hand
To welcomc a ncw pack to town hadn’t finaliy thniw n its full weight behind a new slate of lcaders and m erci-
When a vpecial what Kcalkd Icssly m stallcd thcm in powcr (while at the same lime maintaming Sabbat con­
When the local sed medís a*a grüup trol over thc key strongholds of Philadelphia and New York), the whole Sabbat
When moving. to a ncw haven or a would probably have been destroycd in this conflict. Civil wars continued to
disrupt the Sabbat through the 1930s.
whole new lemtary
The S abbat’s most recent seibacks occurred in thc 1950s, with üic firsl out-
Sabbat Glossary breaks of discases of thc blood potcnt enough to destroy vampires. Two major
o u tb reak s o f blo o d -p lag u e in the I9 5 0 s rcduced the S a b b a t’s num bers by
Antitribu Those member* of a pre alm osi a üiird (see sidebar, p. 1321.
dorninsnlly non-Sabbat clan who have
jomed thc Sabbat Al.su. those Lasombra or The last 40 years, however. have been a tíme of continual stabilily and
T/imiscc who have not joined thc Sabbat growxli for the Sabbat. There seems little doubt that it will be but a short time
before the vampires o f the Sabbat are again able to mount a serious threul lo thc
Auetoritai Hitat: Those rltuals prac survival o f the Camarilla.
tieed by all Sabbat.
Sabbat Territory
fíUuk Hand: An elile cadre of warrion
whidt serves as the miliria and cnforccrs Today the Sabbat is still outnum bered by the C am arilla by a large margin.
oí thc SübbaL but they are nonetheless a forcé to be reckoned with, due to their control of two
of the greatest cities m thc world - New York and M éxico City. They are lhe
tifood feasí. An activity whcrc kinc dominuni se d m the country of México and some of the most heavily populated
(or sometímes vampires) ore buund and arcas of ilie Eastem Seaboard of the United States, ¡ncluding lhe bulk o f the
bung upsidc down and uaed as blood on sialcs o f New York. Pennsylvania. Maine and snuthem M ichigan. They also
tap by thc Sabbat tn auendance control die cilies of M ontreal and Toronlo. They are prcscntly hotly contcMing
with the Cam arilla for control of the statcs of M aryland, Ncw Jersey and
fírave A Sabbat vampira participatiiig Massachuselts. and Washington DC They are also making a play to csiablish a
ma war parry bcachhead arourul Miami.

Brothers and Sitiers: A dcrogalory Tlic Sabbat exisLs throughout Europe. but in nowhcre ncar lhe num bers or
rerm referring lo non Sabbat vampiras. coneentration of their enclaves in the Eastern U.S. or México. The strongest
European com m unities are in Spain, Scandinavia and Gcrmany. bul o f diese
Canonical A Sabbat who follows thc only thc Spanish Sabbat are at all militant. The Sabbat o f Scandinavia are com-
Paühof Honorable Accortl placcnt and quite conservative, while the G erm án com m um ty is lTaiikly in hid-
ing. conñning itself to the Black Forcst región where they conceal themselves
Cathar A Sabbat who follows thc Porh from Camarilla spies.
of the Cathari.
lYcsently the Sabbat is engaged in a vicious w ar with lhe Followers o f Set
Chief: The leader of a wor pany for control of lhe Isiand of Haití. W hile the Sabbat has had some victones
Ciiy Gangrtl: Those Gangrcl antirrihu (notably lhe defection of the Serpenis o f the Light and the alliance w'ith the
who have chosen to e-stuhlish permanent voodoo culi assoeiated with those Kindred), iill signs ut the inom ent point to a
haveng in the dty hard-fought but inevitable Sabbat deleat.
Codi of Mitán A cade of conduct
devetoped to mamtain otdcr irt the Sabbat.
Communul Harta A permanent haven
held in common by an entile Sabhai Pack
Consistory: The advisers to the Regent
The body of all Prisci makes up thc
Consistory.
Convention of Thorns The treaty
which ended thc original Anarch Revolt.
Those vampiras who refused to acccpt thc
ternw of the Convcntion of Thurm hocamc
the Sabbat.
Corruptor A follower of thc forbidden
Palh ofBvil Revelations
Cavia: A pack of Sabbat that ha*
csiablishcd a permanent communal haven.

Continued on nex»paite...

The Sabbat 74— —

Sabbat Culture Sabbat Glossary
(Cotttinued) '
Ithough the Sabbat valúes individual frccdom. it ¡s anythm g bul an
A anarchy. In fact. it hits a stnct and detailed infernal hierarchy. The Country Gangrel: Thosc Gingrel
i — MLleadcrship o f the Sabbat is detailed an p. 67 antitnhu who spcnJ mo.it of thnr lime
ouuidc the cities, usually as nomnds.
The leaders of the Sabbat do not, howcvcr, have the authorily lo issue auu>-
cratic commamls. Their officiui authonty is limited to matters uf ccremony lí.e. Lrcatión Riles The test which c*ch
the rituals o f the Sabbat) and matters dircctly concem ing sect seeurity. both newlycmbraccd Sahhat mu*t pus. The
defensive and offensive. The Sabbat have a notoriou&ly low to leran te íor reemiu are buried .uid musí dig their way
tyrant.s the m ore the leaders of the Sabbat push the pucks and Lry lo hoard to the Mirface uniLSMvted. Thotc who fail
powcr, the more hkely that the packs will rise up and dcstroy ihcm, jusi likc are abandoned to cternul subterranean
thcy destroyed their eider* dunng the Anarch revolt. O n the other hand, the Torpor.
Sahhat has an equally low tolerancc for w'eakness or failurc. If a leader gets
Moppy w ith h is duties. b c ’ll probably be quietly bul perm ancntly rem oved Daughters and Sons A derogatory
Sabbat leaders wulk the ra/.or\s edge. referente to non Subhuf vampira*.

On the plus side, virtually all Sabbat are fanntieaJIy loyal to the sect as a Demeniaüon: The unique disciplino
conccpt and as a wholc. If he really believes that il's his duty to the Sabbat, found only «mmnj» Mulk.ivinn antitribu.
therc's literally nothing (he uverage Truc Sabbat w on't do, including going to
the Final Dcath for the good o f the pack or the sect. The sccret. then, to Sabbat Dog A Lupine.
Icadership is kceping the Packs convinced that you’re as com m itted to the wcl- Elysian Ficlds. A cemctary, mau
fare of the sect as they are. The best way lo do ibis, o f course. is to actimlly be ioteum or other place of thr drad.
cvcn more com m itted to the w clfare o f the sect th.in the average The only time Fsbat A meeting each pack hotds on u
the Sabbat will cut a leader any slack whatsoever is when the Packs are sure weekly basu. It usually cotiMtu of a div
that leader is 100% sincere m his devotion to the sect. cussion oí pack buNÍnc*», the Vauldcrtc
and poMibly oihci ritual*.
Most Sabbut speuk and think of the antediluvians wnh the same fcar and Festivo delio Extinto, ITie "Festival of
revulsión that on Alabuma fundam entalist feels about Satan. They regard the the Dead,'* a week-long cclcbroiion held
Camarilla with the sume horrified contcm pt that a Ku Klux Klan member dunng the second week oí March All the
reserves for A frican American» (or vice versa). In short. they mean it. Sdhbal of their city atlrnd as wet) as any
ntini.ul pack* in the area.
Each Snbbat-conlrollcd city has a central sea! o f authonty called the Firr Dance. A ritual where Sabbat
Temple. This is the place where the archbishop and his bishops conduct oflicial Icap thviHjgh blizing fircs as evidener of
business. It also serves as an archive, a tem porary haven for visitors or passing their bravery.
nomad packs. a prison and a torture chambcr. Founded Fack A coven.
The Grrat Jyhad. The war which
The Sabbat are a rnartiaJ sect. and each individual pack is an elúe m ilitary raged between rhe Sahhat and the
cadre of highly truined. com bat-rcady shock troops. To the Sabbat. therc are CantanDa fnr thr two centones foUowing
three distinct kinds o f war. A jy h a d is any balde betw een the Sahhat and tfs the Convention of Thortu.
enemics - to the Sabl>at. all wars are holy wars. A crusade is a prolongcd, coor- Hand The Black Matul
dinated campaign to conquer an enem y city or lerritory. This usually involves a tlarmnnist A Sahhat who follows the
long and escalating proccss of espionage, ¡nfiltration, propaganda, sabotage, Path oí Hormony.
subversión and terrorU m , ñnally clim axing in the final jyhad in which the Headhunter A Sabbat who collccts
Sabbat will eithcr take their objective o r die (again) trying. the skulls of ihotc vampiras he has
destroyed.
Ignobli* Rilar: Thoitc ritual» which ore
practiccd l»> certaln packs umong the
Sabbat. hut which are not universal lo the
sect
infidel Any non-Sabbot vampira
liyun <»rImdian A nomad.

Cantinurd on next poye ...

75— — The Sahhat

Sabbat Glossary Finally thcrc’s Gehetma. rhc Big One, Ragnarok. H dter-Skcltcr, the final
(Cotttinued) conflict between the Sabbat and thc awakened antediluvians, retumed to drink
thc blood o f their young, The S abbat’s ovcrall strategy to prepare for G chenna
Inner Circle The ruling body of ihe is sim ple - Ihe fcw er slaves rhc antediluviana have left to fighl for thcm at
Sabbul. compnsing llur Regent. the Prisci G chenna, the ca.sicr ti w ill be for ihe S abbat to w in. If the Sabbat w ins at
aml all (he Archbishop*. Gchenna, u will usher m a vampiric paradise, wherc the Childrcn of Cainc are
complctely free and once more rule opcnly as the dark gods o f ihcir kine. If thc
Juico. Bloud Sabbat loses, then ifs fun-time for thc antediluvians.
Juice Bagi Kine
Jyhad Any conllict v.ilh non-Sabbat II the Vaulderie and the Creation Rites are what makes a vampire a Sabbat.
vMnpürcs. then the rest of the a u cto ritu s ñ u te are what makes the Sabbat b jia tio n . Many
Kindrtd. A di&paragmg lerm for all o f the official rituals (see sidebar, p. 69 >are strictly cerem onial, serving mostly
non-Sabbat vunpiies as ego boosters and m orale raisers. Others (like thc Gomes o f lnstinct or the
Loyaüsi A Sabbat who retuses to sub- Fire Dance) are more in the nature o f training exercises, designed to keep the
mít lo Che iLMÜershipoí (he Subbal, oti ihe S abbat’s spirit hard and martial instinets sharp. O thers. specifically ihe ihree
theory thut any yidding to autbority is a described below, have more unique functions.
vio la!ion of the ideáis of thc Sabbat.
Loyalisen are a radical dique lha( preaches Monomacy
that truc loyalty to thc Snbbai requirc*
total frccdom. M onom acy is a one-on-one duel betw een tw o Sabbat It is the sect's tradi-
Monomacy: A formal combal bciwccn tional m ethod o f settlíng irreconcilable disputes. It is the m osl overt power
two vampiros. A tradiuonal mcuns of set- play possible when one vam pire w ants to usurp another’s posilion o f leader-
tling disputes ship. It is am ong the rarest of the 13 rituals Sabbat prefer to keep their inter­
Nocronomist A follower ol thc Path nal struggles more prívate, as a rule. Those who are loo aggressive in using
of Dcath and thc Soul M onomacy as a road to power are eventuallv quictly assussinated by more
Nodditt: A follower of thc Pulh of subtle leaders.
Carne.
Samadle Pack: A Sabbat pack thu.1 By ancient tradition. eme vampire sends another a challenge, which m usí be
traveb conMantly and doc* nut maintain cithcr acceptcd or denied. A Sabbai wbo denles a challenge is usually hranded a
any permanent baven coward, with a marked loss of status.
Nómada Sabbat who bclong to
nomwfic packs. The sacrcd Rules o f Monomacy require that if a challenge is acceptcd, an
Nmsferaiu Ninydom: The sewcr sys- independen! arbiter be appointed to oversee the batí le. T he arbiter decrees the
Icm of thc city, parlicuhirly those arcas rules of the duel (whether weapons or disciplines may be used) and the object
fuvoral as havem by Noxfcraiu o f thc duel (usually, to Ihe Final Dealh).
ÜbUntbration The charactenstic dis­
cipline of thc Usombn clan. If thc duel was fought over a posición o f leadership, and the challenger
Outlander Gan^rtl. A amall UcUon oí win.s, he may ñam e thc rcplaccm cnl of his opponent. Usually, thc challenger
nomndic Countiy Gangrd who do not join ñam es him sclf. although som etim os a w arrior can lxr bribed or persuaded to
a pack and never enter a city Thcy are thc issuc a challenge on bchalf o f another.
Sabhat'b foremost expens on the I.upinrv

Ctmiinutd on nrtí pu^e •

The Sabbat 76— —

War Parties Sabbat Glossary
(Continued)
Allhough they are a sepárate ritual in their own right. the War Pam es of the
Sahhat are ¡n a way also the S abbat’s most dangerous G am e o f Instincl Pack; A gmup oí Sabbat blood-bouml
to onc another. A Sabbat can only helnng
Wlicn a War Party is callcd. the local archdiocesc ñam es a target Tlie most io one pack ut a time.
common targets are powcrful vampiros in an cnem y city* though War Parties
can also be called against ineonvenient mortals or cvcn Lupinos. Teams from Patr R iJrr A nomadic Sabbat. Moni
sevcral different pactas w íll com pele against one another in the War Party. Thcic otten uscü in referente to a rneinber oí o
is little effort at coneealm ent or subtlcty - instead, the W ar Party relies on biker pack
speed. surprise and sheer viciousness to carry the braves through the target 9s
defenses The first team to dnnk the blood ol the target wins. This usually P alla G rande: The grind batí heli)
means the dealh o f the target. hut ibis is not absolutely essential. Usually the every ycar on AH H a lW a Eve. Alt the
winners will be required to secura sorae kind of physical proof of their achieve- Sabbat oí the City gathrr logether. It is a
ment. The different teams ara allowed to fight each other as wcll as the cnem y costiline hall and human* are usually
on their way lo the target. War Parties are inevitably follcnved by massive cele-
brations wherc the dead are honored, the winners are lioni/ed and the loscrs can invited as guest.s (and some are invited as
consolé them sdves through rcvelry. mfreshmenis).

The Wild Hunt Pander A C’aitiff of the Sabbat. The
Sabbat has extended the Pandcrv full
Traitors lo ihc Sahhat are very rara, bul when they occur the solulion is the right* as a clan.
Wild Hunt. Wild Ilunts may also he called when a spy who is suspeeled lo have
obtained sum e vSahhat sccret is at large W hen a Wild Hunt is callcd. cvery Paih o j E nU ghirnm tni A beheí Sys­
Subbut in the cily is expected to drop everything and devote him self exclusively tem which the Sabbat embrace to strcngth
to fínding and killing the quarry. F.ven though they usually takc place in Sahhat en their spirit* against the Bc**l At the
tcm tory. a Wild Hunt is cvcn Icss coven and subtle than a war party. The moment thcre are seven distinct rccog-
hunters are expected lo let nothing stand betwecn them and their prey - any ni/ed piith»
araount o f slaughter or wanton dcstniction is ailowed. so long as lite transgres-
sor is dcstroyed. P r u t. Pie target of n wild hunt or wai
pony.
The Black H and and the Inquisition
R u lts o f M onom ac} . The intditionul
The Black Hand is the Sábbat’s militia, \is spccial torces, the a r m e de rules for formal duel> omong the Sabbat.
lu t reme of Sabbat warriors. It is dom m aicd by Assamite antitrihu wilh
a significant minority o f Gangrel, w'ith representativos of most o f the S a b b a t A scct of vampiras which
olhcr clitns o f (he Sabbat as well. believe» that the amcdtluvians are rctum-
The Black Hand does not form sepárate p a c ta - each m em ber is pan o f an ing tn ic.iM on their childer. and that the
indcpcmlcnt pack. The Black Hand is only called upen to act as a group in Camarilla is their tool The íerm '‘Snbbat"
times o f war. They are alw ays at the forefront o f any m ajor ballle (allhough the can rafer to ihc vect as a wbulc. the vam­
tañer Circle takes a very dim view of Archbishops or Cardinals who cali out the piras who makc irp the vect, or an individ­
llnnd (o dcal with som c thrcat that could as easily have been handled by the ual vampira ol fhc seet
packs thcmselves).
Scétui A Sabbat sent as a spy into
New memhers of the Hand must raceivc an inviuttion from the Black Hand cnemy tcmtory.
itxclf before they can attcinpt to join. The best wav to calch the eyc o f the Hand
is lo dem ónstrate m artial prow cw and reckless bravery. Those who are invited Sirga: A campoign lo evuiblich Sabbat
lo try lor mcmbership ara pul through a gruding senes of tests of their will, control over a City held by the Camarilla.
cunning and lighting ability. Usually thesc triáis will involve sonte son o f actu­
al operation against the cncm ics o f the Sabbat. Thcre are no gam e pnereijuisites S la v e An (iisparagmg term for an
for Black Hand m em bership - instead. the GM is eocouraged to devise and Anarch uhc Sabbat huid that al! non-
roleplay the candidato \ tests. Sabhut vampira* are staves oí the ante
diluviana i.
If they pass the tests (and few fail. though many die in the attem pn, the new
memhers of the Black Hand are mugically bronded wilh a permanent cresceiit- Sword o f C aint The Sahhat
shaped mark on the pulm of their right hand. Each new m em ber is a b o assigned
a iponsor. who is rcsponsible for his advanccd training and supervisión. He Tonque. Sahhat propaganda, cvpecial-
must pledge to answ er the cali every tim e the Black Hand is m obili/cd against a ly propaganda directed against the
íoc of the Sabbat. Anarchs

V n ifie r . A followcr of the Puth of
Power and the Inncr Voice.

V: A vampira. Pronounced rae.
\ a u ld e rir The central ritual of the
Sabbat. in which all Sabbat prevent pour
some blood uno a chalice. then dnnk froen
the mixtura.
VicLísilude íhc chaniclcnstic disci­
pline of the T/imucc clan
\ in cu lu m The peculiar blood bond

which ravultN (rom the Vauldcnc. which
Causes all vampiro who partake to feel a
certiiin loyalty to all those with whom
they vharc tbc Vmculum.

Wmr Party A ritual in which packv
individuáis compete aguinM onc another
to find a cenáis target The wintier gct« lo
takc the target » vitar

W'ild H a m : The Sahhat Blood Hunt,
whera all availablc Suhhat try tn ftnd nnd
destroy a ceTluin lurgct The Sabbat makc
no effort to con^cal such acüvttiex.

— 77 — I he Sabbat

Sabbat Secrets There are futir generáis o f thc Black Hand, callcd thc Seraphim. They serve
the Regent directly and have scats in the Inncr C ircle The Seraphim may
Si ir r lis fcHjndalion. Ihe Sabbat ha.\ appoint regional sub-commandcrs called dominión*. Thcsc are the only officiai
ranki the Black Hand possesses. O ther Icadership positions are strictly lempo*
maintrnincd a set of secret recognition sig rary the best Black Iland member available is assígncd to lead a ccrtain unit
to accomplish sume straiegtc objcctivc
nal* which ihc memberahip tan use to tcll
II is tm e that the Black Hand has saved the cntirc Sabbnt m ure than once in
a tmc Sabbat from un impostor. Tlicse sig­ thc past. However. diere are thosc who say that thc urder has becomc more
secretivc and aulhontanan m recent years. and they suspect thai the Hand may
náis are changed periodicaily by tbe Icad be geanng up for some sort of overt pow er play for the Icadership of thc
Sabbat.
embip when they hive been coroprumbcd.
The Sabbat Inquisition
Altho-ugh mariv younger Sabbat mock
thtse cuMoms as relies oí a day when the There is nolhing at all ironic aboul the ñame o f the Sabbat Inquisition. lts
Sabbat aspired to be a lodgc or tratemity sole pw pose is lo seek out and dcstroy heredes - in the specific case of the
Sabbat. those who follow the forbidden Paih of Evil Revelations.
for thc undead tbey can nonethelev* be
The Inquisition is a smiill eoterie of powerful Sabbat. em pow ered by thc
uteful whrn meeling a ncw vampiro for very highest ranks of Sabbat Icadership to travel from A rchdiocesc to
Archdiixrese looking for cvsdencc of demoitlc activity. lts power to punish thosc
the firsi time. found guilty o f dem onism is unlim ited, and the long and excruciating punish-
Hundshtikt ÍTie Suhbut secrei hand mcnls of the Inquisition make the normal punishm ents of the Sabbat (see p.
85). look m e a iful indccd. The Inquisition also has the power to strip bishops
ihakc is uaed to *cal borgains and promis­ and priests o f their office. They may go anywhere and ask anything in thc pur-
es. as wcll as in varióos ritual*. Thr hand suit of their dutics.
shakc should be usad only after both vam­
piros are sure tbe other i* Sabbat T here are 15 inquisitors. T hey travel in groups o f five along w ith tw o
Paladins, They will listen to any accusation and investígale If they com e to sus-
Oaih of Loyaliy Thi* i* a >hori bul peet that the accusation was spurious or rnalicious. they will usually reléase the
tolemn pledge of loyalry in the sect pro- ñame of the accuscr to the accuscd.
nounced at secret meetings or in thc
course of certain rituals (Must pocks have The Inquisition is feared. both for their present power and their potential to
given up trying to clissiiade the hecom e kingmakers. So far. however, by all available cvidcncc the Inquisition
Malkavioro» from emling thc Oath wiih the has confined its efTorts - im placable and harsh though they may be - faithfully
lo the mission al hund.
wnrds, "with liberty and justice for al)
Amen *)

Seerrf Pauword The sccrct pastword
of thc momeoi is handed down from thc
Archbishop to all the pack* ol the city
The word is given io any ncw Sabbat who

enters the city on offkial tasines*. Ibis
cnables the packs to know if u ncw varo
pire who claim* to he Sübbai has bcen
properly cleared by the city lemlenihip yet

Secret Sigo Thi* i* a *ccmmgly
itinocuous gestare which can he ased in
publti ¡tus a way af suying. *Tm Sabbat
too, so don’l «tan any trouhk **

Symbol of the SÓbbat This is a pic-tor-
al synibol that cm be drawn or wom to
indícate that onc is Sabbat. SymboU are
often wom during jyhad. particulariy by
thc rccroits, who are unlikely ti>be knnwn
by ftigh! oütside their own pack*

7'rjri of Verificatiom: This ts a series of
quettion* and answcrs derigned to prove
beyond olí posible doubt that a vampire
t* Sabbai It may only lie udminUtcrcd in a
temple. commuiuJ baven or other secare
ares. This test must ulwuvs be given
beforo discussing Sabbat tasines* with a
ttrange vampiro.

Pack C ustom s

Diffcrcnt packs within tbe Sabbat
valúe both their unity with one another
and their tndcpendence from other pocks.
Thcrcforc tnost pack* will adopt ccrtain
cu*mrm lo assrrt their own idcntiiy and
enhanec tbe bonding tanteen pack mero-
berv rheae customs mighi inelude any of
thc followtng:

Connnued <mnrxt page ..

The Sabbat 78— —

The Sabbat Paths of Enlightenment Pack Customs (Contirtued)

War alón? heys up a¡¡ human energías to their máxim um tensión and sets Colon: The pock weur* .i ccrtain tden-
the seal o f nobiUty on th o st peoples who have ihe eourage to fa c e it tifiablc nuxlc of dres*. This could t>e j
CCSlnin typc and color n f jackei. » distinc-
-Benito Mussolini. tas asm tive hat a particular bnuid of boot* or ten
na thocs. or a wbole utufen*. Othcrs
Tradifionally, the childcr of Cainc huve kept ihc Beast at bay by con- have Oistinctive costumcx reserved for
serving the quaJily which thcy cali “H um anity" The vampiros o f the more prívale ocuudoa*. like a certain style
Sabbat care nothing for Humanity. To them. ¡t is a albatross. a rotten of face paint or ceremonial robe.*
remnam of an existence best buned and forgotten.
Yet the Sabbat also knows that they cannoí yicld their wills utteriy to the Beast. Soii£i; Packs might adopt ccrtain
Thcy have no lave of Humanity. but nonethclcss they necd the control it provides, songs that thcy stng at pack puthmngi
if they are to efTectively organi/e against their cncmies and control their prey. Thcsc song* might be songs of loyalty,
remembrante or bo&sttng. thcy might be
To meet this need, the Sabbat embraccd the Paths of Enlighlenment - stem martial. proud. sad happy. ironic or
elhical philosophies, subnussion to which gives the individual Sabbat the moral ít.ittkly hutnorous
strength needed to keep the wiü in ascendance over animal urges.
Symhots: A pack might udopi a ccnain
The Paths presented bclow are by far the most comraon among the Sabbat. picturc or aymbol that thcy can wcur on
but are by no means a complete rosier ol all possible paths. Therc are a plethora their clothing and use a* a graffiti uig on
of venerable Paths which have either lost favor among modera Sabbat or have their temtory.
not yet caught on in any signiftcani way, as well as an infmity of Paths which
have not been formulated yet. It b eniirclv possible, for examplc. for a Sabbat Siones: Maav pack* preserve certain
to íollow cithcr of the Paihs dcscribed beginning on p. 57. tales, Thcsc might he attnn of particular-
ly notable or tmgic cvent* from the pack's
Path Rating Instory. or they might be truditionnl tales
from viimpirc ov kmc lorc which are held
Although in terms o f roleplaying there is a vast difference bctween to expresa sume unique facct of the pack't
Humanity and the Paths of Enlightenment. as game mechanics the two are han- character
dlcd virtuaUy identically.
Irials: Unless the enme cndangei> the
All Sabbat charactcrs raust selcct a single Path of Enlightenment at charac- Sabboi as a wbolc. p«ack* are eipected to
ter creation. As with Humanity. a PC’s initiul path raling is 12. unless they hundió their own manera ot discipline.
choosc to buy it up at 5 character points per +1 to Path. or -5 points for - I. The Many huve evolved cenain customury
charactcr should select his Path with care - it will constantly and fundamentally proccdure* which are used to |udgc the
affcct how the character is played. throughout the entirc campaign. The PC guitt and sel the pumshment of a pack
must always sinve to follow the diclates of hts path to the best of his ability. if monibcr accuscd of some brcach of pack
he is to maintain a sufficiently high Path Raling to survive. rules or pack seeunty. Somc pocks cven
liove cenain pet pumuhmcnt* sume pre
Any lime a Camarilla vampire would use Humanity to resist Fren/y or a fer tximing. othcrs like lo nmke the gu«Hy
given Discipline, the Sabbat may use hts currcnt Path Raling. Path Rating also the mam cuuritt' of o htood fca.st. sume
Controls the Sabbafs ability to wake. time in Torpor and ability to pass for pacta draw and quaxter the guilty. and
human as dcscribed on p. VTM76. somc prefer to tnake them Mwalk the
plaiik" uff o high-rise butldmg
The GM may rai.se a PC’s Path Raling for any deeds which are judged to be
in accordance with the diclates of his Path. he may lowcr the Path Rating for Changing Paths
any violation of those dictates
lt is possiblc lo change from otic Path
The Path of Caine of Enlightenment to another, and tn fací
moví Sabbat wdl do m> at aomd pomt m
It is not surprismg thai the Path of Caine bears a marked resemblance to the their immortal cxtatencc. as oíd paths
philosophy of the Assamitcs o f Alamut. for the path was originated by becomc obsoletc and ncw cines anse.
Assamitc antitribu who claimesl to have recovered a fragment of the Book of
Nod. It is from this fragment that the folluwers of the path acquired the ruck- Changing paths ts not. howcver. a
namc “Noddists" The precise contení and currcnt localion of the sacrcd frug* decisión to be minie lightly or often. Iii
ment are a matter of much speculation, but the Noddists insist that it cxisls and fact, it should be uncommun for PCs to
rcmains in the custody of the leadership of the Sabbat. chango at al) in the course of a typical
campaign. and virtually unheard oi for
The Path of Cainc has declmed in populanty since its heyday in the I5th any single PC to switch more than once
thruugh I7th cam ines, but its follawers remara influcntial in the Sabbat out of
all proportion to their num bers. Tlie Assam itc Antitrihu remain the dom inanl To switch Paths. u PC muttC have a
clan among the Noddists. Path Rating of ut Icast 10 in bis curren!
Path below that levcl bis spint ts too
— 79 — ctouded to make such a fundamental
chotee. The chango should be made wben
the vumpire is al peace with himself. aftet
a penod of duc rcflcction not ni the inid-
dlc ot an adventurc or whilc the vampiro
» in the midst of somc pkx or power play
Wben the change is made. the Sabbat
hegins with a Path Rating ? Uss than bis
final Puih Rating in the formrr Path.

The Sabbat

Follow trs of Ibis path are solitary and medilative. Sclf-disct*
pline is taught - a Noddist will never w illingly yield to Frenzy.
D iablcne (of non-Sabbat clders) is praised. as is thc discovery of
Hiddcn Lorc o f all sorts, Mcrcy and pity are scorned. but so is
needlcss cruclty or savagery. This is an intellectual path, and the
Noddísts will defend their views with passionatc but scrupulous-
ly lógica! argument.

Noddísts avoid panicipating in Sabbal crcation rites whenev-
er possible, and they tend to remain aloof from the more compet-
itive M ae (although they are encouraged to test their endutance
privately). They are traditionally the pnm ary organizers and par-
ticipants in the annual Palta Grande,

Noddísts often have high skills in History, Archaeology,
Literature, Occultism , Theology and Research, as well as any
Ilidden Lore they can uneanh. There is a certain bias within this
path against the study o f Thaumaturgv and Serpantis. which are
viewed as “unnaturaT disciplines.

The Path of Cathari i

The Path of Cathari lakcs its ñame from the mortal Christian
heresy of thc Albigensians, or Cathars. Like that belief, this Path
is a Dualislic worldvicw which holds that there are two divine
principáis, onc good and onc evil. The good divinity rules the
spirilual World, thc evil onc crcated and rules the material world.

The original Cathari soughi to purify themsclves of the evil
o f the m aterial w orld (thc w ord “C ath ari” m eans “the p u ré” ).
Those Cainites who follow thc Path o f Cathari, however. believe
that they were created by thc evil one lo test the spirits of purity
and Lf possible forcé them to suecum b to thc tem ptations o f the
material world. The Cainite Cathari accept this role as their nght-
ful reason for existence - they em brace their own evil and thc
evil o f the world around them.

The Cathari believe that as vampiras they are forever barred
from any further spirituai cvolulion or transccndcncc. To them,
earth is hell. but it is a hell which they can lake as their own and
mold to their own pleasure.

The Cathari are consum m ate hedonists. Their purpose, they
feel. is to test the beings of the spirituai realm by laking as much
pleasure as possible from their Earthly damnation. They have no
qualms whatsoever about the indiscriminate slaughter of moríais
- at worst. they’re just sending their victim back for another ride
on the wheel o f incamation, und at best they may be ffeeing him
from earthly existence entirely. They make a great show of hav-
ing no fear of the Final Death - nothing that lies beyond, they
feel, can be any worse or any better than how they live now. They
have no reservations about siring new vampires.

There are two ranks of Cathari, the credentes, or ordinary fol-
íowcrs. and the perfecti. w ho have achicved a Path Rating o f \5 or
more (as deterrnined by their public behavior and tests of their
spirituai mettle). The Cathari have a unique ritual called thc conso-
lamentum, whercin two perfecti absolve all followers o f all the sins
they have committed, allowing them to face Final Death without
fear. 'lilis ritual is usually perform ed about once a month, or imme-
diately before undertaking highly dangerous missions or activitics.

The Sahhat — 80 —

Cuthun are very m atcnalistic and have high Wcalth and high artistic and Path o fC a in e:
social skills. M ost have scveral hobby skills. Thcy prefer thc Anim alism, D os a n d D on'ts
Domination and Presente disciplines.
1. Dtablcric i* your duef goal Eldert
The Path of Death and the Soul uf thc Camarilla are prtícned. huí any
eider mx of the S.ihbai will do.
Originally ihe creation of ihe Tzim isce. this was probably the first truc
vampiric Path o f Enlightenmcnt. Its creation far precedes thc Anarch Rcbcllion 2. Yon mUSt particípale in any war
or the creation of thc Sabbat. party which inay tiffer an oppununity for
diablrne
The followers of ibis Path, called “Necronom isU," believe that lifc is a
eyele of birth. death and rebirth. but that vampires stand oulsuk this eyele. 3. You muM study vampire hinlory and
Thcy are ghosts in human bodies, trapped bctwcen thc physicaJ plañe and the pursuc Hidden Lote Mis.sing ptcccs from
spiril world. All the vampiro*s powers and weaknesscs exist bccuusc he stands thc Book of Nsxl me particulurly precious
suspended bctween thc tw o world*. Therefore, it behooves him lo study the
spiril world and the cyclc o f death and rebirth in order lo enhance his powers 4. Any evidenee tor the cxistence or
and trunscend his wcakncss. Many Necronomists believe that the Final Death whcrcabouu of Cainc must he pursued.
will retum thcm to the natural eyele o f incam ation. but thcy are noC sure M uch o en to Final Death
of theu rcscarchcs have this fundamental question at its heart - whrre does a
vampirr when h t di**? Thcy also believe that the hean is the seat of thc soul V Kine may noi he lateen a» allies or
and thc blood carnes the life-force through the body. Since a vam pire's body fricad*.
docs not produce blood, he must take the blix>d of the living.
6. Ammul vitae ts unelean. and may
Nccronomists are curioux and dispassionate by nature. Thcy scom all emo ünly be takca when there is afaolutety no
tional display. Thcy are alw ays eager for ncw knowledge. panícularly when that human vitac ¿variable
knowledge relates to death or the spiril world. They take a very sciem ífic
approach to rheir research. conducting their dark expenm enis with a horrible 7. Medítate cvery nighl, for scvcral
em otional detachm cnt. Evcn other Sabbat are sometimos uneasy around hours if poaiiblc.
Nccronomists. 1*hcy have many elabórate and blood) privaie rituals.
X Fren/.y rnust alw»y* he foughi.
Toreador antitribu dom ínate this path. Preferred skills inelude Alchcmy. 9 Alwayn stnvc to Lacrease your Will.
medical skills. Occtihism. Theology and virtually all other Sciences and Hidden 10 It ts a sin ugairnt Cainc to fcci guilt
Lofe. Auspcx, Necromancy and Thaumaturgy (particularly Nccromantic spclls) over killing tune
are favored disciplines.
Path o fC atbari:

D os a n d D o n 'ts

I You rmisi strive to tncrca&c wcalth
and temporal power.

2. Pleasure must be pursued to thc
lulletl extern pasible

3 Thcrc sbould be no remorsc over thc
killtng of trine.

4 Wcalth is to be flauntcd
5. Animal blood may be drunk If nee*
ensary, although human vitae is preferred,
smee its taking is so much more plcasur
ahle.
h Atrocity and savagery are merely
pan of the natural order - thcrc is no need
to nppoac thcm or regret thcm.
7 Final death is to be avoided. bul not
fcared. Vampiric cxistence u thc ptnnacle
of the cyclc oí rcincaraation. and shnuld
be preserved u.\ Inng as povsihle
X Total hcdoniim is always your most
importan! guiding principie.
9. Afrecho» are silly and vexntiouv
10. Long term romance with vampires
«Xkine ts a spintuai trap to he avoided.

— 81 — The Sabbat

Path o f Death and the T he Path of Evil Revelations
Soul: Dos and Don'ts
The Path o f Evil Revelations was originated in the 16tíi ccntury by a d iq u e
1. Alt üinpas&ionatcl}. wilhotil croo* of R rujah who w a t devíl-w orshipper* in life. and saw no reason (o forsake
(ton their infernal masters in unlife.

2. Do not make decmon» hasttly or Tlie Path o f Evil Revelations works best as a hidilen Toree o f evil in ihe
irrationjill) Alwuys he k>giad. cam paign for the PCs to strive ugainsi. For ihat reason ii is not recom m endcd
for PCs the GM is com plcldy wnhin his rights to pul this path completely
' He councous and loynl to siUie^ and “oiT-limUs* to PCs iri his campaign.
asocíate*, bul do not allow them to
become ínciuh The foilowcrs of this path believe that vampiras are the carthly manifesta-
tion of absoluto universal evil. All C ainites who deny that this is their only
4. The urge to Frciwy must always be nature are deluded fools. Demons are also m anifestations of universal evil,
fnught. more “puré" in their nature sincc thcy are not bound by carthly constraints;
ihcretorc vampires should se n e the demons and promotc their interests
5 Svntcmalicttlly study death.
Eipcrimcnl with it. Tlic Path of Evil Revelations is not recognizcd by the Sabbal Thosc who
follow it do so in sccrcl - they pick one o f the other Paths. which ihey pretend
6 Kcud vonclmnily; alw<i>s tr> to to follow in public. It is said that the Path has its own foul riiuals that it prac*
iaeréate your icnowicdgc. tices in secan, tncluding human sacrifico to infernal forces, The Sabbal is not so
rnuch offended iliat thi.s Path sacrificcs hum ans. as that it sacrí fices them to
7. Ktlling \%never un aci lo be rcgrct somethmg other than thnnselves. M ost vampires feel that thcy are the rightful
ted lotds of crealion and that in all things the vampiric will mus! reign supremo.
The heresy of ihc Path o f Evil Revelations lies in that its foilowcrs submit
H. l irwJ Death is rx»l a fate to fear thcmsclvcs lo powers not of Caine.
M. Snlitutk* is prwtou*. vpend yenn trec
time alone, when you can Advanced foilowcrs of the Path are rum ored to become immunc to the
10 Mecí regular)y with your íellovw Vinculum and to gain other powers from their demonio masters.
tollnwcr* ot (he Path. to shut your dis­
cernió and kam from their*. All foilowcrs of this path have some degree of the Híddcn L o a : Dcmon
Lore skill and some Laün, for the rituals o f the Path are conducted in that lan-
Path o f H arm ony: guage. They also tend to develop high social and thief/spy skills, the better to
Dos and Don 'ts keep their secret. Followers of this Path often study the Auspex and Dominalion
disciplines.
1. Your essenic i%boíl) human and uní
rtuil try to balance thrse lwo principies, The Path of Harmony
and team lo M ñ bctwccn ibcm wiib case.
This Paih emerged about the same lime Ihat the Sabbal shifted its primary
2. As niudi ¿sxpmxible. Irt your emo- focus to ihe New' World. Today it is in decline - m odem Sabbat are gcnerally
lion* be your guidc. loo cvnical to accept ils leachings willingly. This is the Path which most closely
approaches the Camarilla ideal of Humanity. and the Path which most casily
3. Compasión íor al 1crcuturc* \s meshes with the way of Golconda.
üppmpriatc mdur iitudcraiion
The Harmonists believe ihat cvcrything has a purpose. cven vampires.
4. You muxt never hesitan lo kill for Vampiros are not an aberrution or cosm ic accidcnt: Ihey wcrc placed on the
xustcmince or *clf detense. earth to occupy the nicho thcy now hold. Harm onists rem em ber at all tim es that
they once wcrc human, but also thut they have become someihing else. Like the
5 Scck out the ídlowship oí olhcn* - Cam arilla, they believe that their hurnanity is the only defense against the
be sociable Beast.

f> Hrvn/y muy be lought. if rwessaiy. But vampires are not human. A vampiro has a right to exist, and therefore a
but it 15good lo *’ndc Ihc wavc” whenever right to prey upon bum anily to continúe his cxistcnce. Therc can be no evil in
yon uiii. following one's own nature. Prey must be taken. bul is mus! be taken with grati-
tudc. and never wasted.
7 You relain a meaturc of your
Humanity. but now it ts tempered by Uic The Harmonists have no formal ntuais. but do occastonally mecí. Dispite
Kcavi You are no lotiger a human, vou are their lack of outward organi/ation. they are onc o f the more selective paths
Mttncthing cImt regarding who thcy will admit, iooking for vampires with intelligence. emotion
al stability and delibcmtion. The abilíty to display emotion, but also control
8. Spend time among unspoded nalurc. em otion. is pri/ed.
It t*good lo ftuttpariimuK os pcis
Hanmm ists often have Empaihy or Animal Empaihy. Thcy have high out-
10. If you live in the city. Uy to vísil diMir skills, and they tend to continué to pursue m atters that interested them tn
the country frequently. mortal life. Tliey favor the disciplines o f Animalism and Auspex.

The Sabbat 82— —

Path o f Honorable Accord:
Dos and D o n 9ts

1. Thme who have no honor deserve
conicmpL

2. Your worü h your sucrcd bond.
3. Yon live always with honor.
4. Scom malealalism and unncccfc»ary
wealth.

5. It i* a sin to disobey rules, huí u is u
grcalcr sin to obey rule* which viólate
your honor

6. Always delemi your comrades.

7. Anything given into your ihargc
musí be protccted.

8. Rstcnd hospituJiiy
9. He stem with wcakncs* and liansh
vsith diM)hcdicm.e oí dishnnor
10 Ynur toyalfy to thc Sabbai more
importiint than your own saféis It i» more
importan! ihen nnyrhing li is never div
Ihhh»rablc to defend or rcmain loyal Mi thc
Sabbat

The Path of Honorable Accord Path o f Power
and the Inner Voice:
This ís the least philosophic and csoicric of all ihe palta. Ii is really m ore o í
a code o! conduct. based on principies sel forth in the Code o f Milán. Followers Dos and Don'ts
of ihis path are called the Canonici.
1 Devote Cree time (o sel! examinarion
The Canonici believe that attempts to understand existente are meaning- and sclf-impruvement.
less; only the here and now m atlers. Honor is eultivated hecause it leads to
surengih and to glory. Despite its stera structure, thc Path o f Honorable Accord 2 Lhtcn tu others. but do not allow
is one o f thc most Progressive puths. because thc Canonici believe that thc them to makc decisión* for yon.
future bclongs to the strong, to do with as they will. Final Dcath is held to be
prcferable to dishonor. 3. Power slfenglhcns onc ln more ways
iban thc obvioua. Power should be sougltt
Canonici are enthusiaslic participaras and orgamzers of all of the Sabbat for its own sake.
ritnals. and the most enthusíustic proponents o f new innovan ions to the ritae.
They meet regularly together lo practicc pnvate rituals of their own. The 4 Pursue knowledge and wealth.
Canonici makc it their business to see that o th er Sabbat conform to acceptoblc 5. It is hcitcr to load than lo foUow.
standards o f hehavior - while followers o f otheT P a lta are not held to every 6. If uitdrrlingv foltow faithfully. treai
tenet of thc Code of Milán. the Canonici bave no tolerance for those who vió­ ihern with juvtice. i! leaders Icad cfftcicnt-
late what they consider to be the fundamental principies of the Sabbat. Sorae ly. treat thcm with rcspect
Canonici are quite fanatical about their personal honor, while others merely 7. You never have cnough. you are
cravc a ccrtain degree o f order and sccurity to their existence, cven among thc never good cnough. The vahic ot power
chaotic fellowship of the Sabbat. This is the most popular path among those and self-tmprovement i* in thc itrivmg as
who have their own personal philosophy or theology, yet understand the neccs- much as the achicvement.
sity of a Path to vainpiric survival. The Path o f Honorable Accord enjoya popu­ 8. Never hcMtair lo manipúlale ixhcrv
lar support among all the Clans of the Sabbat. for personal advanlttgc
9. Rules are only vaJid when they wnrk
C anonici possess liigh Hidden Lone: Sahbat. with a specializaúon tn thc lo your bcncíit
Code o f Milán. They tend to have high comba! skills. and are adapt at Snake 10. Do not betmy others lightly. bul ti
Handling, Fire Wulking. Firc Eating and other skills associatcd with the ritae. that is the only way to aohieve ytHir goal
Preferred disciplines indudc Potcncc and Fortitudc. do not hesitale.

— 83 — The Sahbat

Games The Path of Power and the lnner Voicc

The biood> guiñe<of thc Sabbat are The Path ol Power and the lnner Voice elevales personal advancem eni
more iban a diversión. They're a test of above al) oiher considcralions. It is not surprising thal it i.s the crealiori o f thc
couruge uml oí power, und u wav oí Lasombra. Adhercnts refer to thcmsclvcs as the Unifiers,
o*v:rtiiig ihc absolulc frccdom of ihe
Sabbat The pura! of Üir gantes Ls tu push T he guiding principie o f th¡!» Path is natural selection - survival o f the
tile cnvclope, flirling wiih Final Deaih wid littest Unifiers seek to master olhers, bul to do so ihey believe thal they musí
Uunting ihe mortal« with the reality of first master themselves. They submit themselves to the most rigorous mental,
vampiras - buldmg ihui knowledgo out tt> physícal and spirilual challenges. 'Hiis spiritual discipline makes followers of
iIk* piey, ihen pulling il back al (he Ium lilis path ralhcr more likely Ihan most Sabbat to ünd GoJconda, despite the
posible mament. l*he games are botli a alimysi com plete seltlshness cif the Unifiers. O f ull the Paths they are the most
reunid and a relicf frnm the neccs.sity of likely lo be Orneles.
discipline in thc face of thc Jyhad. Momof
tlie lime games are played in enemy icm- This is the most stringent and intolerunt of all the paths, even more so than
tory, which provide» not only an extra the Palh of Honorable Accord. Followers of the Path of Power and the lnner
losh ol danger bul alvo rhc doublcd plca- Voicc believe ihat it is the proper place o f the other Paths lo accept their inferi-
xure of makíng * me»s and ihen leasing n ority and subordinatiorj to the Unifiers. and they have no lolerance whalsoeyer
for somebody else to deán up A continu- for dissenl. Unifiers are among the most cruel of all S ab b at They are the only
td moni in thc gante» oí the Sabbat is lo Path lo actively perseeule those who forsake il for another —those who teave
disrupt lite Mastjueradc of Camarilla vam­ the Path are regarded as failures and victim s o f th e ir ow*n w cak n ess, and
piras. sconied by other Unifiers. They are the most militant o f all the Paths, constant-
ly pushing lo lest thcmselves in baitle.
Car Races The pack steals car* and
race* cuch other ¿round town or out on ihe M anipularon, brutalily. treuchery. generosity, me rey, trust . . . to the
highwuy Anv poliic who Iry leí iOleífera Unifiers these are all differenl sides o f thc sam e thing - they are ;U1 tools for
an* rilher killcd nr domínaied litio vubink- power.
sion Thcre’s usually m> finish line thc
goal U lo dnvc a\ íast and recktcssly as lite Unifiers are the most active of all Ihe paths in their pursuil o f Status
you can and be the last car to cnuh and Reputaiion. Tlicy usually have high Weallh und lend lo seek Allies. T hey
all stndy die Meditación skill. They favor combal, social and thief/spy skills,
Cowboy* and indiana The partía particularly Lcadership and Política. They do not favor uny disciplines over ihe
pants dra** up as cowboys and Indiuns. odiéis - all are poiential paths lo power - the cm phasis is on masteríng o n e’s
and llieri hunl each other ihruugh poblic disciplines as fulJv as possible.
«fea*, using real guns and hiillcts Ir a
pluyer is scríously hurí, he can cali u time — 84 —
out while he gocs and dririks cnough
blood to heaJ himsolí

DemolUion Perby: Likc car racing.
exccpt the goal is to cause .»*rrwmy wrecks
os you cuii- Once agora, thc losi car mov
ing wins

Dut üinx with the Enermy: When an
Anurvh or aometimes cvcn a member oí
the í 'amarilla i*antier* iriui Sahbai Imito-
ry hc’s not riwuy* dcstroycd out ol hand.
Often pite member of thc pack will cali
him oui with sume kmd of onc-on-one
challenge The duel oflen isn'i a coraba! at
ull; it can he a race or a test of sklll (somc-
time* d has bcen *omcthing as tnviul as a
video gome or pcnny-piiching match», lí
the mtnidcr winv, hc*$allowed lo Icavr If
he loses, he*s devoured, or takcn to thc
arclibi\hop.

Faatbail'. ürdinary. tacklc tootball
Otten one pack will challenge anotber to u
íricndly gamc. Sometíales theyTI go down
to üic park or stadium und try lo pkk up u
gamc with sorac moríais. Sometimes, tf
thc opposillg team plays reaity lougii und
docxn't wlunc ftboul “rulo." thc Sabbat
will pluy Oír gamc mil luir all (he way tu
thc end. Sometímes

Fax Hunl This is une of Ihc most dan-
gerous guiñe* The Subhai hunl tkiwn a
single Lupine and luke him alive back to
thc City. Ihcre they reléase him, give him
u lew minutes hcad *Uin and then hunt
him down oguin - ihis time ií he\ round
he dtes

CaMmurd an nexi

The Sabbat

Sabbat Justice Carnes (Corttinued)

The Sühbut encourages freedom, but has no tolerance whatsoever for those breeplay Human» ate capturad and
members who w illfully or irresponsibly endanger ibe *ect. Below is a lisl t>f made to beltcvc chcy'rc trupprd in a lauta-
Sabbat crimes and the traditional puni&hments ussocialed w itb them. sy world through Domtnalton and
Chimenitry. They’re talen down tu the
Treason against the Sabbat: Torture and dism em berm ent befare Final Dcath Scwcr», given archau. wcapons «mi 1.1KI lo
go hule filen ihe Sabbat dres* up in
by fire. appropriate costumes and pretcnd U) he u
M urderofafeU ow Sabbat: IX-ath by diableric. pony of Hhcnx».MThe humans are ucutcd
Stealingfrom another Sabbat Permanent mutilatinn d\ munstcr\ to be hunicd down and
Lying to s e d leaders Tom icnl by fíame, or n bath in lye. vloughtcred by the “héroes.’*
Cowardice in batíle: Dcath by acid. or perm anent Torpor in the catacom bs
(ianfibanginj: The Sabbat steal a car
bcncaih the local temple. and drive into cnctny Icrrituiv When ihr>
Revealing Sabbat secrets to non-Sabbat. Death by fire. fmd a Camarilla vampiro - or beticr yol a
bailare to come when summoned by a leader: Branding. wholc group out on the stroct they drive
Slave ghoul dtsrespectful to a Sabbat: Drawing and quanering o f ghoul. bcat- by and upen fine with automatic wenpofU
’ltic íun curtir* when the vlctim has to gct
ing and blinding of vampire master. to hU fcel and stumblc off through all
Slave ghoul reveáis Sabbat secrets: Death by Tire for both ghoul and m aster those lerrified mortal».
Refusal to participóte in the Vaulderie: H um iliation beforc the pack and
itaMtbañgine The Sabbat go to oclub
imprisonment withnut blood for one tnonth. in cncmy terrilory and cnter the moa!) pit
Striking a cardinal, priscus or archbishop: Blinding and m últiple bones tintil Ihcy Freniy. Usually some of ihc
parrón» escape the sluughtcr when ihr
broken. vampires Mari lo luru »*i each other.
Associating with vampires o f the Camarilla W arning on first oflense, beating
Horse Racimg IIones can be rai.cd
on second. concrete boots on third. jusl lile cars. exccpt that IT* easier to gct
bailare to complete minar mission: Humiluttiun beforc the pack through beat­ horses mli* parís, malí» and hospital*.

ing and elcctrical s h tx i. Human Gladioton The Suhbut gnih o
bailure to complete majar mission: Nose cut off and permanent branding. group oí human*. lako ihcm somcwhcrc
Any display o f cowardice: Blood fcast for otlier p ací members, bul nol usually prívale, und nrm thcm with crudc wcapmi*
- knives. clubs, chainv The last one mov-
to the point o f Final Dcath. ing gris lo wnlk uwjy Ihc revi end up as
incuts. Sometímes ií a gladiator i.s jmj'icu
Allies of the Sabbat larly viciou* and pruliLÍent hc*ll be
lecruited
In general, the Sabbat is an ¡solationist organi/ation. They don"! lile to
depend on anybody other than them sclvcv Thcy do. however, have u fcw tradi- Sptrii Gamet. lí u pací has u
tional allies in the World of Darkncss. Thcse inelude; Thaurnalurgisl with the right spclb. it‘>
fun lo have lum vumnton a spiril. then
Wizxtrd Saciety: The dcscendants o f tliat society o f inagi who originully make it unswcr questions and do things,
lile a seauce Uh real
allied thcmselvcs with the Tzim isce against the Tremare sull mniniains thai
alliancc. though thcse days actual contad bctwccn the organi/ations is quite Torture Gama. This onc*s simple
rarc. Grah a mortal, turn lum over lo the pock's
Toreador ni Izimisce. and »ee how long
Bañe G tuiw en: All liiat ís known about litis alliancc is that from tim e to he aui last and how ntuch he con ule
time certain Sabbat pucks have becn aided by tupines of ihc Bonc Gnawers
clan, reccivmg their help in balite againsl both vampires and other tu p in es Trick or TreaíT Cirah a bag and go
triel ni iicaung If the Sabbat are gtsen
Voodoo Culi: T he Haitian voodoo culi thut spaw ncd the Scrpents o f the candy. they Icave. If nol, they trick the
Lighl is an active nlly o f the Sabbal in their campaign to takc over I laiti. house by sneaking in and drinling the
blood of ihoxc inside tmayhe faUlty,
Nativa American Shamunistic Societics; Since the early days o f colonial maybe not). Or wometimcs ihcy trick ihc
America, the Gangrel o f Ihc Sabbat have m ainlaincd elose ties with Nativc housc by sojiping the Windows or throw*
Americans. Gurrently there are at leas! three élite mysticul societics who main- ing toilet paper over tlr garage whairv
tain some contact with the Sabbal. All of diese societics draw their membership cr. This gome is pnrticularly amuslng
from the most mystically gifted members ol any Indian tribe. when Miillowccn i» still months away.

The Eyes of the Sun is a group of about 20 which is skilled in the magical Trip to the Zoo Ktdnap a Canunllu
arts. Tltc Penumbra o f Gray Squirrels is u group o f similar sizc which sccms lo vampire and duuip hini in the muidle of
Luptnr lerritory <maybe set ofl some fia*
have some sort of m ysterious bond lo the land. The Penum bra has the unique works or a suck or twi>of dynamitc just to
gct the local»’ AUcniHKt) IIie only draw
distinction of m anaging to m aintain alliances not only with the Gangrel back to the game iv that tf s hard m fmd a
good seal friun which to watch the show
antitribu but also with veveral Lupino tnbes. The final group. the Path Finders. without bccoming a (íitrt ol il

numhers less then 10 The Path Flndets have an affinity for the higher spiritual The Sabbat
power* - they ate perhap* the Sabbal*s inost potent allies.

85— —

THE CLANS OF THE SABBAT

The clun's preferred path is the Padi o f Carne. which

Death is Itere and Death is there% is. indeed. hused on the original doctrine o f the Assamitcs

Death is busy everywhere. . . (see p. 45). Som c A ssam itcs also follow the Path o f

Shelley. Death Honorable AccoitL

* + T u * as there are 13 "officiar vam pire clans. diere T he clan w eakness of the Assam ite Antitribu is a -15
point Addiction to Kindrcd Vitae.

m are also 13 re c o g n iz e d c la n s th at m ake up th e

Sabhal. O f the 13 official clan*. only the Giovaoni Stereotypes
are completely unrepresented among the Sabhal Howcver
the scct has recognized a new “clan ” the Panden» (those Bmjah Antitribu - Their wrong-hcaded attcmpts m
vampires whom am ong the Cam arilla are regarded as “reach outMto those ouisidc the Sabbat is a w eakness and
C aitllí) which bríngs the total to 13. an ever present danger.

'lite descriptions below concéntrate on the contrasis G angrcl A ntitribu - Likc us. thcy are honorable
bctwccn the vampires o f the Sabbat and their estranged hunters. and therefore liavc our fricndship and support.
Kindrcd as dcscribcd in G U R P S Vampire or chaptcr 3 of
this book. If a clan weakness or other characteristic is not Lasombra - We will support their leadership. Why
m cniioncd below. it can be assum ed dial it is substanlially
identieal to the characteristics of the non'Sabbat branch of not? Thcy give us due honor and ampie opportunitics to
the same clan. prove our motile in batllc - what m ore can onc ask m a
leader'’

Malkavian Antitribu - Thcy have no capacirv for self
discipline, therefore they are a great danger to the Sabbat.

Assamite Antitribu Nosfcratu A ntitn b u - llie y are wise in the ways of

The Assamitcs o f the Sabbat split frorn the main stealth and darkness. and therefore dcscrving o f respect.
clan beforc the Trem ere placed their m ystical But they think too mueh. plot loo much. I hope we shall
rcstriciions on the Assam itcs. ihereforc it is pos* never be encim es. I think we shall never be Iriends.
sible for the Assam ite Antitribu to panuke dirccüy o f thePanders Thcy are fooiish to think that onc o f their
blood of other vampiro». Howcver. the Assam ite Ansitribu bastard briHHJ can cvcr be the equal of an Assamite. Still.
appetite for Kirtdrcd vi tac i.s ficrce - it is. in tacú a truc as a group tlicy are not to be taken lighily - we know well
phy.sical and psychological A ddiction. N orm ally this the power of the undisciplined mob.
Ravnos Antitribu - They are useless tirones - mere
cravin g is satisficd by the V auldcrie. but it has hecn
known to send Assamitcs out of control. Icading to unfor- leecbes on üie flesh of the Sabbat.
Serpents of üie Light - Perhaps they llave their uses,
tunatc episodcs of camagc.
Although the Assam ite Antitribu has com pletely cut bul they will uevei liavc our trust.
Toreador Antitribu - They are irash, devoid of disci­
itself off frorn the Assam itcs o f Alamut. un unspokcn pact
of mutual non-uggression ex isa betweeti the two factions pline or morulity. We do not see them.
Trem eré Antirribu - They must be w atchcd at all
of the clan Unlike other Assamitcs, the antitribu allows
recruitm ent o f neonatos w ho are not of M iddlc Eastem times, torced to perform their dudes and not allowed to
descent this is an ongoing source of fnction with the plot against the Subbat.
T zim isce - They are strong in w isdom as we are
other Assamitcs. Like other Assam itcs. the skin o f the
Sabbat assassins darkens as thcy age, regare!1css of their strong in war. We respect them for their tradition and their
evil. It is good that they are our allics, for they would be
racial buckground.
The Assamitcs of the Sabbat tounded the Black Hand, fearoome foes.
Ventrue Antitribu - We are above the prejudice of oth-
and they remaní the mainslay of that organization today.
The strangest custom o f the A ssam ite antirribu is ers the V entrue are zeaious in th e ir support o f the
their rite o f clan leadership. The rulcr ot the clan - called Sabbat. and therefore we are their allics.
Black Hand - The B lack Hand was huilt on the
the hulul - lias some blood frorn tile Lasom bra antedilu-
vian in his vein.v Evcry 100 years, the Hulul is ritually strength o f ou r arm s - if it is fcared, it is because we
slain in u spccial diablene ceremony, and the next cldest m ade it so
C am arilla - They are dogs. But w hen they are at last
member o í the Assamite Antitribu dnnks the cx-ruler\s
destroycd, who then will be our prey?
vitae, passing the untcdiluvian blood along.

The Sabbat 86— —

Non-Sabbat A tsam ites - Wc do not forgct where wc Brujah ant¡tribu have no formal organi/atioru though
they do make a concetted efifort to retai n their clan iderui-
com e from. Our brothers have our undying respcct. bul ty. They do som etimes hold rants. and occasionally even
llial will not earn them our mercy when ihc final batilc invite C am arilla Brujah to aitend. if ihcrc is a Cam arilla
enclave ncarby. Such gatherings often end in violence
comes.
The Bruiah antitribu have thc same weakitess as other
Bruiah Antitribu Bruiah; they are prone to Frcn/ics of particular violence.
The only diffcrcncc is that ihc Brujah of the Sahbat record
^ II 1 he Brujah o f ihc Sabbal are virtually ¡dentical to their clan disadvontage as Weak Will (Instincts) *4 instead
thc B rujah o f ihc C am arilla, bul in Ihc Snbbat o í Weak Will (Sel! Control).
their fierce indcpcndencc does nol makc thcm
The preferred path is thc Path of Power and thc Inner
rc b c ls , i( p la c e s th em s q u a rc ly ¡n ih c m a in s tre a m . Voice. hut the Path o f Calhari and thc Path of Harmony
Allhough they are not leaders. thc Brujah of ihc Sabhat are also found among the antitribu.
are seen as a mainstay o f thc sect, defender* of its ideáis
and traditions (which does not mean they never cause Steneotypes
trouhle - Brujah are ai thc core o í the extremist Loyalist
movement). Assamitc Antitribu They are the faithful defenders
of thc Sabhat. and wc rcspect them for the security they
Clan Brujah originally lead thc Anarch rcvolt. but provide.
most of the clan netumed to the Camarilla under thc terms
of the Convention of Tboms. Thosc who refused to honor üangrcl Antitribu - They mind their own business
the Convention remained with the rebels, and bccamc thc and leí us get on w ith otirs. but they can alw ays he
founders of the Brujah Antitribu. They retained respect. countcd on when it really counts - w hat m ore could any-
bul were no longer powcrful or num erous cnough to one ask?
remain the leaders of the nebellion - that role Icll to the
(asom bra. Lasomhra - For better or worsc. they are the heart and
soul of the Sahbat. They have our luyalty, bul they should
The most radical tenet o f thc Brujah antitnhu is their spend less time with petty política and look more at thc
in sisten ce on ¡in o n g o in g o u trcach lo b rin g C am arilla big picturc.
vampiro* into the nuiles o f the Sabbal. Brujah honor those
aniong them who can convince a Camarilla vampiro to Malkavian Antitribu They aro íar uniré of an asset to
become a loyal Sabhat. They also honor those who bring the Sabbal than most rculi/e. Any way. wht> are wc to con*
down Sabbal leader* who have become too dictatorial or dem n them because they d o n 't conform - ihut’s not what
cocrctve in their leadership. thc Sabbai's about.

87— — The Sabhat

Nosferatu Antitribu - We know they're in communi- The city Gangrel are descended from those who chosc
cution with their pcoplc in thc Cam arilla - why don't they to rem ain on thc denscly populatcd Mastcrn Seal>oard.
iry harder lo conven Ihcrn lo our side? Still, ihe intelli- They have com e to live cntircly in thc cities. and have
gencc they provide is one of our grcatest asscis. developcd into the ultímate urban predators. City Gangrel
have diverged cnough from the Country Gangrel that they
Panders - If they want lo be accepted as cquals. leí have a distinct sel of clan disciplines: Cclerity. Obfuscatc
ihcm prove thcir cq ualiiy in b attle! So far, i( m usí be
odmitlcd. they have. and Protean. The Country Gangrel have thc same clon dis­

Ravnos Antitribu - So what if ihey like to play tricks? ciplines as Camarilla Gangrel.
Both factions in the Gangrel Antitribu share a fanali-
Their loyalty is abovc rcproach, and that's what counts.
Serpents of thc Light - Evcrybody has hia own place cal hatred of all Lupines, whom they hunt whenever they
are discovered in Gangrel territory.
and parpóse, und thc Serpents are often cxtrcmely use-
f u l . . . but it’s still u good Ihing Ihcrc are no more o f them After the Assam ites. the Gangrel are the next most
then there are. dominara clan in the Black Hand, where they provide not
only undcniable martial prowess, but also u much-nccdcd
Toreador Antitribu - They have complclcly transcend­ objcctive counterpoint to the passionate, sometímes fanat-
ed their humamty. und that is a feat worthy of respect - ical positions of thc Assamites.
but there is som cihing alarm ing in their dctachm cnt.
V irtually all G angrel follow eith cr thc Path of
Tremere Antitribu - The provide thc Sahbat with an Harmony or the Path of Honorable Accord.
im portunt defense againat thc spellw cavcrs o f the
Camarilla They deserve respect for their scrvicc. but that All Gungrcl Antitribu have thc same disadvanlage as
doesn't mean they can be tmsted completely. other Gangrel. but am ong the City Gangrel there is an
additional spccial cflfeci that the anim al features tend to be
Tzimisce - They are not a likable lot, bul has anybody takcn from urban anim áis Canine lém ures tend to be
done more for the Sahbat? They have camed our trust and more dog-likc than w olf-like, and callike and ratlike
respect. changes are also secn.

Ventrue Antitribu - They share our goal*, and they Stereotypes
can always count on our support A ssam ite Antitribu - They respect tis; wc rcspect

Black Hand - The Black Hand is necessary. but ít thcm.
must be firm ly rem ed in so thai its m ílitaney does not Brujah Antitribu - They think they’re so respectahle.
endanger ihe true purpose o f thc Sahbat.
but rabblc is still rabblc.
Camarilla - This foul and blasphemous sect must be City Gangrel Antitribu (by Country Gangrel) - They
destroyed at any eosts, but we should try to save those
individual members who have not heen utterly corrupted are still our brothers. but they have forgotten much about
by iL what it m eans to be Gangrel - not bccausc they have for-
saken the wild, bul bccausc they have allnwed thcmselvc*
Non-Sabbat Brujah - Deep inside. they know they 10 bccom e enm eshed in thc plots and politics o f o ther
donT bclong to the Camarilla. We just need to overeóme clans.
their brain-washing and bring thcm over to the Sahbat
Country Gangrel Antitribu (by City Gangrel) - Their
G añere! A ntitribu ro m an ticism is stupid and th e ir lack o f civ iliz atio n is
repugnan!. Som e duy they’II be forccd to acccpt the m ód­
Y t i \h e G angrel of the Sahbat have divided thera- em era.
selves. They* re still one clan, bul there are twro
very distinct cultures - Country Gangrel and City Lasom bra They care nothing for us. DonT trust
them.
G ungrcl. T here is still som e loyalty and fcllow ship
betwcen the two factions, but each is openly disparaging M alkavian Antitribu - They are beyond our under-
o f thc others* lifestyle. It is says that this schism has its standing.
roots in an intense personal hatred betwcen the two eldest
Gangrel lo join the Anarch rebellion. N osferatu Antitribu - Their knowledge is worthy of
respect. Try to stay on their good side.
Any diffcrencc betw cen the Country Gangrel and
C am arilla G angrel is m ostly increm enta!. C ountry Panders - We have no lime for stupid social preju-
G angrel are m ore m obile and spend even les* tim e in dice They've comed their place as equals.
citics than C am arilla Gangrel, becau&e they usually Uve in
nom ad packs. They are somewhat closer to American Ravnos Antitribu - ln their own wayf they’re as wild
Indians. and a bit more distant from the Gypsics than and free as wc are.
Gangrel of the Camarilla. Country Gangrel are descended
tiran vampiras who followed thc westward exploren» and Serpents of thc Light - We donT like thcm, but we
pionccrs when the Sahbat lirst carne to Colonial America. don't want to makc them encmics.

Toreador Antitribu - The most pointless excuse for a
clan imaginable.

The Sahbat 88— —

Tremere Antitribu - They've never done us any harm,
and Ihey do much to protect us aJI.

Tzimisce - They ihink they undersiand the beast, and
they are wrong. Still, ihey would make better leaders than
ihe Lasombra.

Ventrue A m itrib u - T h ey ’ve never eam ed anything
bul our rcspect.

Black Hand - We deserve as much credit for the Hand
as the Assamítcs. We should have a much more important
voice in setting its policies than we do.

Camarilla - They are our true enemies and musí be
dcstroyed.

Non-Sabbat Gangrcl (by Country Gangrcl) - They are
also our brothcrs - more so than the Gangrcl of the city.

Non-Sabbat Gangrcl (by City Gangrel) - Barbariuns.
W e'rc the truc G angrcl, th ey 're ju st an evolutionary
throwback that needs to be eliminated.

Lasombra

The Lasombra lead the Sabbat, and they expect to
be treated with respect commensurate with thelr
responsibilities. All the Regents save one have
been Lasombra. In addition to holding most of the posi-

tions of authoriiy within the Sabbat, they also control out-

right viruially all Sabbat interests am ong m oríais F or a Ravnos Antitribu They are rabble, but a uniqucly
complete description of clan Lasombra, sce p. 51. useful rabble.

The preferred paths of the Lasombra are the Path of Serpents of the Light - Keep them cióse, keep them
Power and the Inner Voice, and the Path of Honorable busy. never trust one.
Accord T he Lasom bra are the must m ilitant clan wben il
comes to discovering and eliniinalíng ihose who follow Toreador A ntitribu - They Uve now as we all will
the Path o f Evil R evela!ions, but, paradoxically, it has when our enemies are destroyed.
been noticed that w hen a follow er o f the Path o f Evil
Revelations Is sniffed out. he often turns out to be a Tremeré Antitribu —For now they are necessary. As
Lasombra. long as they continué to serve, they will be allow ed to
ex isi.
Stereotypes
Tztm iscc - They are our strongesl allics, but also our
greatest rivals We m ust keep them constructively

Assamite Am itribu - They are our strong right arm If employed lest they become reslive. We musí allow them a

only there were more clans like them. certain amount of authoríty so they do nol come lo envy

Brujah Antitribu - They are a constant sourcc o f trou- our power.

ble, great and small - m ore then they’re worth. Still, their Ventrue Am itribu - They are luya) servante, and there-

courage and lunática! loyalty to the scct is not without its forc wc are inclined lo forgive their inipcrtincnce.

use. Black Hand - We inusl keep the Hand strong. but nol

Gangrcl Am itribu - We do not understand them, and too strong. It m usí never be allow ed to challenge our

that is troubling, bul their uscfulness to the sect cannot be authoríty.

denied. Cam arilla Withoul their pawns iri the Cam arilla the

Malkavian Amitribu - Üthers mistrust them for their aniediluvians our true enemies - are fanglcss, Thcrefore

instability, but we understand how truly easy they are to the dcstruction of the Cam arilla is always our first objec-

manipúlate. üve.

NosferalU Antitribu - We have allowed ourselves to Inconnu - They prelend neutrality. but they are really

become lar too dependent on their secrete. What secrets of the siaves of the aniediluvians. Hortunately, they are too

ours are they offeríng in retum ? Soon they wiü have to be oíd and cowardly to be any real thrcat.

brought under control. Non-aligned clans - Thosc who are wise enough to

Panders - They test us, but perhaps it is good to be join our fellow ship will he w eleom ed, the rest m ust be

tesled. lliey are no danger - let them have their preten­ destroyed lest they become tools o f the true enemy

sión*.

89— — The Sabbat

Malkavian Antitribu Pandero - We Pandero have to stick to g eth er. . . I am
so a Pander . Yes I am!
abbat M alkavians are oven crazier litan ordinary
Malkavians So raueh so that only ihc power of Ravnos Antitribu - T hey’re the most im portant d a n in
ihe Vinculum cnables ihc Sabbat packs lo have the Sabbat - they know how to par-tay!
ány control over iheir M alkavian m em bers at all. It is
believed ihai the ordeal o f the Crcation Rites, combined Scrpcnts of tlie Ligia - They're sneaky. I likc to watch
with the already unstable M alkavian naturc makes the them be sneaky.
Malkavian anritribu so prof oundly warped.
However. this curse is nol enlirely without benefit, for Toreador Anritribu - “Ew, look at me. t am u Toe-re-
the M alkavian antitribu has eflFectively becom e a new a-door, I am an ar~f¿.virt I am so cute!” BUiur^h)
bloodline. with the power of Dcmentation. a totally new
discipline nol found elsewhere among Comités. Trem eré Anritribu - T hey’re OK, I guess. I asked one
M alkavians are never allow cd lo hold po sitio n s o! once to pulí a rabbit out o f bis pañis, and he w ouldn’t do
política) autbority in the Sabbat, bul they do sometimes it. Thcy’rc nol very friendly.
lead war-parties, with notable succcss.
One recurring linead among Malkavians of the Sabbat Tzim isce - The Tzim iscc are cool, but you d on’t want
to get one POed.
is that they refuse to adm it tbat they are M alkavians, or
Vcnlrue Anritribu - They takc things too seriously, but
even that Clan M alkavian exists. Most insist on being they‘re good friends to us lin d e ro
regarded as Pandero Anolher disconcerting habit is for
Sabbat Malkavians lo wander off and move into Camarilla Black Hand - T hey should pul the Gangrel in charge.
territory for extended periods o f time, where they appar> Assamites suck.
ently wander around frrcly and largely unmolested until
they decide to rctum lo their packs. Bccause o f Üiis habit Cam arillu - E verybody says such mean things about
M alkavians know m ore about the C am arilla (han any the C a m a rilla . E v ery b o d y n eed s an encm y, and the
other clan cxcept the Nosfcratu , . if they remember. and C am arilla is our encmy. and wc should rcspcct them for
that.
if they can be bothered to sharc the Information. There are
M alkavians - M alkavians are a myth. What are ypu,
those am ong the Sabbat w ho hclieve that al) M alkavians crazy or something?
customarily pretend to be much crazier then they really
are.

The Malkavian antitnbu has no organiration. but from
time to time Sabbat Malkavians do come togetber. appat
ently spontoneously. lite only cohcrent discussion at such
gatherings tends to consist o f hitter com plaints against all
the other clan*. They are often sewer-dw ellcrs. and the
Sabbat N osfcratu often inake il their particular duty to
monitor their Icast tunctional Malkavian neighbors.

The clan disciplines o f this antitribu are Auspex,
Dcmentation and Obfuscate. However. Malkavians of the
Sabbat all have at Icast ovo sepárate mental disadvantages
as d cscrih cd on p VTM 123, cacti w orth at Icast 10
points. These disadvantages may never be "bought off,”
bul one disadvantage may. with the G M 's perm isston, be
traded for anolher appropriaie mental disadvantage ol
cqual 01 greater valúe - ju st to keep things interesting.

Stereotypes

Assamite Anritribu - Humorless. preemng morons.
Brujah Antitribu - Nice guys. but they necd to lighten
up.
Gangrel Antitribu - I still say a Gangrel can kick an
Assam itc’s butt any day. And tliey’rc not rucie eilher.
Lasom bra - They think they’rr just sooo hot.
N osíeratu A ntitribu - T hey’re good neighbors. I like
them. T hey’re ugly.

The Sabbat 90— —

Nosferatu Antitribu Panders - We know whai íf s tike to be looked down

The Nosferatu o f ihe Sabbat do nol refer to tbcrn on. Wc wLsh thcm luck in their quest forequal rights.
selves as an "antitribu” - that appellation was Ravnos Antitribu - Thcy have their circles and wc

bestowcd lipón thcm by the Lasombra. As íar as have ours Wc seldom mecí.
thc N o sferatu th c m se lv c s are c o n c c rn c d , th c y ’rc ju stS crpcnts o f thc L ig h t - A dm itling this lot may yet
Nosferatu who huppen to be estranged froin ccrtain other turo out to he the biggcst mistake the Sabhai ever made.
Toreador Antitribu - We d o n ’t understand their pas-
Nosferatu by poliücs. This is nol to say that there are no
significant diffcrcn ces w hatsocvcr betw cen S abbat and sions. but that’s nothing lo huid againsl thcm
Trem eré Antitribu - Wc know that their loyalty is
non-Sabhat in this clan. T he C am arilla Nosferatu still find
the ideáis o f thc Subbal uncndurably evil. It’s just that the ñrm . Thcy deserve better than they get.
Tzim iscc - Wc d o n ’t wanl thcm as enemies, but they
Nosferatu do nol constder this idcological breach any sort
musí never be aliowed tu lead thc Sabbat - they’d try to
of barrier to thcir essential kinship.
For this rcason. the Nosferatu o f the Sabbat reniain in reshape cverybody in their own twistcd image.
Ventnie Antitribu - They need lo shut up and let their
cióse communicaüon with their Camarilla kinsfolk. Thcy
muke no particular secret o f this ongoing relationship loyalty and dedication speak for itsclf.
Black Hand - Even we don’t know the truc agenda o f
(though. of couree, their actual contacts are kept confuten-
lial within the clan). The Sabbat endures this breach o f the Black Hand. Thcy musí be watched.

scct discipline bccau.se the Nosferatu are their best sourcc C am arilla — W c’re loyal to ou r sect. but we have no

of infonnalion about the encmy. Sabbat Nosferatu will tim e for the sim p listic p ropaganda that oth ers m ay
never willingly reveal any inform ation detrim ental to the believe. The Cam arillu is not thc ultím ate evil. they’re just
Sabbat. bul then again Cam arilla Nosferatu don't willing* a different order that happcns to be our encmy.
Non-Sabbat Nosferatu Through an accidcnl o f fale.
ly give away information dangerous to their sect - but all
knowledge is power. as the N osferatu know betier than they are our enem ics. but thcy are still our brolhers, and
any clan. In fací, cven without their Cam arilla conneciioiis we will not let m ere politics drive us covnpletely apart

thc Nosferatu would be thc m aster spies of thc Sabbat. Panders
Thosc Nosferatu who thrrw in with thc rebels in thc
The Panders are thc fonner Caitifí of the Sabbat
Anarch Rcbellion did so bccau*e it seeined like their best Thcy werc organi/cd in thc I950s, after the last
chance for full cquality in vampire society And it is truc Sabbat civil war. by a vam pire riarncd Joscph
that Sabbat Nosferatu are more easily accepted by other Pander. Ih e Panders campaigned for and won the right to
hcks than Nosferatu in the Cam arilla Nosferatu are wel- be recogmzed as a distinct clan. Joscph Pander still leads
com cd m thc B lack ilan d , and sum e have bccom e his •‘clan" - he currcntly holds thc rank of pliséis.
Paludins. Without thc strictures of thc M asqueradc. thcy
are nol so tightly bound to thc sewcrs (sume Nosferatu The Panders are beyond doubt thc most rebellious
even jom riomad packs) and títere are somc who sccrn lo clan o f the Sabbat. In thc Sabbat. this is a status not with-
get a dark cn)oyment out o f using their appearancc to out honor, but nonetheless dangerous. The anim osity
shock their prey. betwcen thc Lasom bra and the Panders is barcly con-
cealed. and the Panders make up a strong and vocal pres-
They tend to embrace the Palh of Hurmony. thc Path ence among the Loyalists.
of Cainc and thc Path of Honorable Accord.
Loyal ist Panders decry what they perecíve as a atti-
Stereotypes tudc in the Sabbat that Panders are only good as suicide*
troops in situations where other Sabbat clans w on't go.
Assamite Antitribu - Thcy protect us, and wcTc not For thc Panders are also among the most zealous waniors
ungrateful. on behalf o f the Sabbat. T he Panders pul greal stock in
proving their worth to thc s e a through bruvudo. There are
Brujah Antitribu - Their effort to brtng new blood alm ost no Panders in the Black Hand. though, duc to
Assamite prcjudice.
into thc Sabbat is praiseworthy. and deserves more sup-
Without a common heritage or discipline lo bínd them
port than it g etv Thcy respect us. and we respecl ihetn. together. the Panders go to great lengths to look and act
(iangrel Antitribu - The Gangrcl are their own worst likc a real clan. Panders in a given city will adopt certnin
“color*" - distinctive garm ents - w hich thcy almost
encmy. If thcy’d stop fighting cach <*her, they could he a alw ays w ear in pu b lic T he P anders huid frequent
truc power in thc Sabbat. Pandcrs-only ritual*. of particular com plexity and vio-
Icncc. Every thrcc years the Panders hoid their
lasom bra - Tliey do well enough as leaders, and they C onvcrgence. a w cck-long, w orldw ide gathering of
are nol without skill as munipulators. Their subtlety, how-
ever. is no m atch for ours - their hidden agendas are an
open book lo us.

Malkavian Antitribu - Thcy nced us lo keep ihem out
of troublc dunng their bad episodes. Most o f thc time
thcy’re not ncarly as bad as m ost others think.

91— — The Sabbat

Panders, which movcs around betwecn diflcrcnt cities ot the best interés!* of the Sabbat al hcart is living in a dream
thc Sabbat. worid.

The Path o f the C athari and ihc Puth ot Honorable Ventruc A ntitrihu - They Te just like us. Their snob-
A ccord are m ost popular, follow ed by thc Path of bcry is more sad iban annoying.
Hamiony and the Puth of Coiné.
Black Hand - The Black Hand is nothing more tlian
Panders are not autom iticuily looked down tipon by the enforccr goons of the Lasom bra and thc Assam ite
thc Sabbat, bul they have to do more to pmve their cqual- oppnessors. It should be pcrm anently disbunded
ity. Thcreforc. most Panders will have o -15 poinl Sense
o f Duty to both their Clan and the Sabbat. 1his Sense ot C am arilla - They Te stupid and ¡nefTcctual Their only
Duty will com pel the Pander to alwaya be at the forefront real use is as a straw-man cncmy for thc Sabbat to unify
of any battle or volunteer for any dangerous mission that again&t.
might arise. lf the Pander lacks ibis Sense o f Duty (or
cannot. through skillful roleplaying, lead others to N on-Sabbat C a itif f- T hey Te nothing like us. T hey’ve
believe he has it) he will be reg arded as a parasite on the acccpted their own inferior status, therefore they deserve
Sabbai and a disgraee to his clan, with a -2 Social Stigma it.
and a -2 S ta tu s am o n g all S ab b at. in c lu d in g o th e r
Panders (and among the Sabbat. having a Status this low Ravnos Antitribu
is virtually a conditional death sentenee - unless the
Pander can restorc his honor and status through valiant j í á | hile most clan* o f the Sabbat carne to rhe seet
deeds. he will cvcntually becomc a sacrifice or a victim I t I I for more freedom . the Ravnos o f the Sabbat
in war or in ritual). In most other respeets, in d u d in g their ^ ^ ^ j o i n e d bccause ihey fclt a need for more organi
choice o f disciplines, they are like the C aitiff o f the ¿¿ilion and slructurc than thai pruvided by their own free
C am arilla. wheeling clan. They carne upon ihc rcbcls of the pruto-
Sabbat ut a time when the Gypsics wcre being intensely
Stereotypes perseeuted by thc Inquisition. and R avnos. for the firsl
lime, wcre forced lo organize for their own defen&e. The
A ssan m c A n titr ih u - T h e ir c o n tc m p t for us in new sect seemed to olfer an idexil com bina!ion o f freedom
inescapablc, but they are trustworthy warriors nonethe- and seeunty for thosc who wcre drawn to it.

less. Today thc Ruvnos are quict. complacen! members of
thc Sabbat. They seldom go out of their way to advance
Hruiah Antitrihu - They have alw ays helped our thc sect’s interests, hut they also do little to cause trouble.
cause, lf only they could effectivcly organize their own A lthough they are neilher aggrcssivc or eager when it
clan. comes to dangerous missions. they are vaJued as soldicrs
for their quick wits and survival instinets.
G angrel A ntitrihu They like their privucy, but
theyve never offered us any msult. Sonic elders ol the clan object to being called an

Lasom bra - T hey’ve blinded them selves to how wenk antitribu, arguing that there is no confiict betw cen their
and trivial they’ve become. Som cday w e’U show thera thc
faets. loyalty to the Sabbat and their lovalty to thc unuligncd
Clan Ravnos, but in general the Ravnos how to the wishes
Malkavian Antitrihu - Why do they keep following us of lite Lasom bra in this maticr. Among younger Ravnos,
around like (bal1 They give me the crecps. in fací, there is a grow ing contcm pt for the clan that
xpawned them One powerful reason for this schism is the
Nosfcraiu Antitrihu - This is the only other clan we
can really respcct without reservación S abbat's incrcasing recruitm ent of non-Roman\ (G ypsies)

Ravnos Antitrihu - The Ravnos are a fine clan. I into che clan. N on-Sabbat Ravnos are no longer consid
wouldnT mind sp cndingall my time with tile Ravnos.
eied worthy o f Clan honor, and a Ravnos antitrihu will lie
S erpcnts o f the Light - So what ií they Te ‘‘evi!?'*
W hat’s really im ponant is wliether or not they Te on our to one with impunity.
side. In most other ways they are idéntica) to non-Sahhat

Toreador A n titrihu —They Te pom pous, but th cy ’re R avnos. N aturally, they are m ainslays of the noniad
rqually pom pous to everybody. so th atT OK. They ve packs.
never given us any grief
Evcry 10 years thc Sabbat Ravnos hold a gathering
Tremcrc Antitribu - The Lasombia treat them oven they cali C am iv al, w hich lasta for tw o w eeks in the
worsc then Ihey treat us. If they Te sm art, they’ll back us Spring. Carnival consisLs prim anly o f secret tribal lituals
all thc way. und a num ber o f B lood Fe&sts. At this time all Ravnos
crcatcd into Ihc Sabbat over thc last decade ate formally
Tzimiscc They treat us with even more contcmpt recognized by thc clan.
then the L^isombra. Anvbody who thinks they really have
Ihc Path o f Harmony is the most popular path among
thc Ruvnos.

The Sabbat 92— —

Stereotypts The Sabbat

Assamilc Antiíribu - No fun at al!. And snotty to boot.
Brujah Antitribu - Brujah are grcat. Bul undcr no cir-

cumstances should you ever argüe with onc about politice.

Gangrel A ntitribu - Thcy undcrsUtnd where w e're
coming from. We appreciate that.

[.¿sombra - If they really want respect. ihey need to
learn to show a Unir respect to others.

Malkavian Antitribu - Watch out for Malkuvians -
they’II tum on you likc that.

Nosferatu Antitribu - Hclluva way to live I’d almos!
rathcr nol be a vampirc ai all

Pandera - IJnlikc thc Brujah. ¡fs fun getting a Pamfer
going on politice - ju%t don’t takc then) seriously. T hey’ie
lough though - thcy Ve not going to stop 'til thcy get wtaat
thcy want.

Scrpcnts of thc L ight - T hcir im agc is w orse then
thcir rcalily. Sume day thcy roight rule thc Sabbat -
maybc bctlcr than ¡t’s rulcd now.

Toreador Antitribu - They Ve tolerable in smull doses.
Trcmerc Antiíribu - I d o n 't understand why thcy let
thcmsclves be kickcd uround likc that.
T /im isce Scrious. hard-core vampiros. Vcry intense,
but never bonng.
Vcntruc Antitribu - O ne. two. three, four. W hat the
hell ya ycllm ' for?
Black Hund - Nol a single active brain-ccll in the
burtch, bul don't thcy goose-siep prctly?
Camarilla Maybc som c day they'll wakc up and sce
that we were right all along. Until then, wur is the only
option.
Non-Sabbat Ravnos - Pathetic clowns. They only prc-
tend to be a clan. So what tf w e ’re not bom R om ! W e're
still the only reaI clan Ravnos.

Scrpcnts of the Light

Y | | T he Scrpcnts of thc Light are tormer F ollow m of
I Set who huve cm braccd thc Sabbat They are
both thc ncwest and one o f thc sniallcst of thc

Sabbat clans. Thcy consist almos! cntirely of vampiros
originally cmhraccd by thc Setitcs from a specific Haitian
voodoo cult. M íese Caim les werc already in m ore-or-less
opett rebclhon against thcir d a n of ongtn when the Sabbat
began to gct involved in Haitian affairs in the I960s. If
they liad not found refuge among thc Sabbat. the Serpents
of the Light would certainly have been crushed by the
Setites. The Voodoo cult which spawned the Serpents still
flourishes on llalli, duc to Sabbat paironage.

Not wishing to be associated with the ñame of Set in
any way, the clan renam ed itself the "Serpents o f the
Light.*' They rupidly proved their wocth to the Sabbat by
becoming lis niost effective terrorists, proving equally
skilled at esp io n ag e and sabotage. S om e serpents have
cven been actepted into thc Black Hand (the Assamites

93— —

like to have the Serpents where they can keep an eye on Serpents have often been accused o f a fascinad on with the
them). Path of Evil Revelations, bul there is littlc material evi-
dence for ibis.
The Serpents active! y avoid looking like Setites - they
will not wear anything with an Egyptian motif, and they Stereoiypes
do not disfigure thcm sclves. They do. however, wear
hlack, for thc pragmatic rcason that doing so makes clan- Assamiic Antitribu - They are efficient and without
destine opcrations casicr. They rcmain loyal allies o f the merey. W hai higher praise is there41
voodoo culi which spawncd thcm, and will answcr any
request for aid from thc culi, cvcn against the will of B rujah A ntitribu T his m illing m ob once led the
Sabbat Icaders Sabbat? How sad.

Becausc of their aversión to light, Serpents seldom Gangrel Antirribu Until they leam to see beyond
stay in their com m unal havens. They prefer dark lairs in their own noses, they’ll never he a power in the Sabbat.
thc depths o f ihc carth - many are scwcr-dwcllcrs.
Lasom bra Wc are willing to ser\re them loyally all
In general, the Serpents o f thc Light are not trusted by we ask is a simple modicum of trust,
thc Sabbat, particularly the m ore politically pow crful
clans. Sume of the more fractious clans, howcvcr, are Malkavian Amitnbu - Why are they allowed to con­
greatly im pressed with the Serpents* com pctence and tinué to exist in their debased and hopeless State?
originality, and openly speak o f the clan*s eventual aseen
dance to leadership of the Sabbat. Such idle speculation Nosferaru Antitribu —A most wisc and practica! clan
only makes the current leaders more suspicious. - wc musí take steps to ensure their fricndship.

The Serpents are presently engaged in a campaign to Panders - A Pander is as much a vampire as any other
swell their numbers. Many of the reem its are Haitian. bul Sabbat.
thc clan will aeccpt any intclligcnt. capable individual
rcgardlcss of race. Ravnos Antitribu —Apart from their unfortunate frivo-
lity. there is much lo respect in thc Ravnos.
In addition to the normal disciplines o f the Setites, the
Serpents also inelude a num ber of mages. W hilc they Toreador Antitribu - They have their own ways, and
have no particular clan affinity for Thaumaturgy, Magery are welcome to them. Ilicy are insigniñeant to the Sabbat
still flourishes among them, carried on via their mortal as a whole.
hackground as Voodoo priests
Tremere Antitribu - They possess a gift which the
Serpents of the Light tend to follow the Path of Caine, Sabbat must have; therefore they should be honored. not
the Path of Cathari or the Path of Death and the Soul. despised.
Sonic also follow the Path of H onorable Accord. The
Tzimisce - They are very much like us. This is usual-
ly a good thing for us, but not always.

Ventrue Antitribu - Power is casily within their reach,
but they will not grasp it. Individually, however. they are
among the most capable vampíres of the Sabbat.

The Sabbat 94— —

Black Hand The H and is un aw kward and treachcr- Nosferatu Antitribu - They cling desperately to the

ous lool. l>ut pcrhups necessary. fo t now. rags o f their humanity. N onetheless, they possess un unde-

Camarilla - It's us orthcm . niable and unique ae.sthetic appeul.

Füllowers o! Set - l ’hc Sahhat believcs thc C am arilla Panders - They are rabble who have torgotten their

is their greutest íoc. Wc must tbcmr thcm thal the Setites rightful place.

represent the real danger. Ravnos Antitribu - They possess style. I f s crude and

Toreador Antitribu barbarous. but potent for all that.
Serpents o f thc lig h t - They are not blind lo their true

T he Toreador who joined the Anarch rebellion naturc. but they Ve too preoccupied with crasa concem s o f
wcre thosc w ith taste* too extrem e, outré or. powcr and politics.
frankly. depraved to be acicptcd among the tnain-
Tremeré Antitribu - The Lasombra say that thev can-

süvarn o f thc clan. Exquisite bcauly or horrific m alilatniotn,be trusted. and thc Lasom bra know their business.

consum m g lovc or maniaca! vadism - to the T oreador Tzimisce - Among all the Sabbat. only they are our

antitribu there is no difference. All are nianifestaiions oí cquuls in undcrslanding and self-awareness.

acsthctic impulse. In their utter amoral]ty they are. per- Ventruc Antitribu - T h e ir is little to distinguish them

haps, the most evil clan o f thc SabhaL Thcy are the sectVs from th e ir in c ffe c lu a l, b u rc a u c ra tic c o u sin s in the
undisputcd masters of thc art of torture, surpassing even Camarilla.

thc Tzim isce (although Toreador torture re tend to forgel Black Hand - lt sornetimes seems appallingly crude,
about the buainess of extracting Information in their anís- but we do not concern ourselves with the affairs of the

tic quest for new platcaus o f pain or despair). Hand.

In ex change fo r to lcran cc o f th eir dcpruvitic*. the Camarilla They have been utterly spoiled by their
Toreador have thrown their complete and unquestioning mock-humanity. T here’s noihing there worth saving.

support behm d the Lasom bra. Today, am ong ccrtain Non-Sabbai Toreador - Palhclie poseurs. They are the

Sahhat, they have aequired an ulmost m ystical status - lowest excuse for a vampiro conccívable.

they are seen as figures of absoluto freedom. a foreshad-

owing of the existence all Sabbat will enjoy when thc T rem ere A ntitribu

antediluviana and their pawns are all destroycd ln thc late I8th century, a New W orld faction o f

Many Toreador antitribu remam exquisitcly beautiful Tremeré vam piirs became convinced that the Camarilla was

creatures, but some have tum ed themselves into creatures doomed, and that tlic Sabbat was their only hope of survival.

o f inhuman grotesquery. usually vía a bargain with a hclp- They dcfectcd. frcely ofiering all the ares and secrets of their

ful Tzimisce. They aKo fike to Embrace those who are sub- Clan in exchange for sanctuary and acceptance

jcc! to horrible disfigtiríng discases or deformóles, under When the Trem ere o f thc C am arilla failed to hunt

thc the<iry that suffering leads to truc artistic awareness. down thesc trnitors, they workcd a great ritual which suc-

Traditionally the most im portan! Toreador social fuñe- ceeded in forever m arking thc Tremeré o f thc Sahhat with

tion of the ycar is held on thc winter solsúce. lt is callcd. a curse, a m ystical m ark which allow ed any Cam arilla

ximply. ‘T h e B a ll" Tremere to ser at a giancc that they are antitribu

The Toreador prefer llie Path o f Cathari or the Path o f Tremere antitribu are somcwhat leas fastidióos than

Dcath and the Soul. The Path of Honorable Accord and their Cam arilla relations. Long hair is particularly com-

thc Path of Harrnony are also found. mon perhaps an unconscious (and ineffectivc) attempi to

hide their mystic brand ol shamc.

S te re o ty p e s Due m ostly to the hostility of the T zim isce. thc

Assam ite Antitribu - They free us from thc drudgery Tremere antitribu have never been fully acccptcd in thc

of sdf-defcnsc. Sabbat They are honored, tor thc magical arts provide a

Brujah Antitribu - They are gtxxl, loyal, brave. boring defense and a weapon which the Sabbat now considere

Sabbat indispensable to its survival, bul they are never allowed to

üangrcl Antitribu - They have no desirc to understand attain any ieaderehip position what.socver above the pack

thc truc beautics o f our existence. Let thcm enjoy their level The Tremeré accept this prejudice. In fact, no clan

sclf-induccd stupor. in thc entire Sabbat hales íis Cam arilla countcrparts more

L asom bra - They support our efforts to plum b thc fierccly then the Trem ere. Some. in true Tremere fashion,

depihs o f thc vam piric nature, and for that wc su p p o n have com e to be significara pow ersbchirxJ-lhe-thrünc in

thcm in rctum . the Sabbat, in their position as guards and counsclors of

Malkavian Antitribu They possess all thc wild beauiy thc sect’i rulers. H owever, if any Trem ere antitribu is

of chaos. They are a dcadly treusure of thc Sabbat. and found guilty of manipulafing other Sabbat for personal

must be watched always and handled with infinite care. guiri, he is subject to thc stake.

95— — The Sabbat

Today, thc Tremeré rcmain the sm allesi clan in Ihe Venirue A ntitribu - They are loyal soldiers of the
Sabbat. Thcy never embrace expcndablcs dunng limes of Sabbat, but thcy musí never be allowcd to bccomc dcca-
Jyhad - Tremeré reem its are carefully choscn for iheir dent like their Camarilla coustns.
imclligencc and Magicnl Aptnude.
Black Hand - Who can stand before it? The Sabbal
There are no Tremere in nornad pactes, thcy like to and the Black Hand are one.
siay in one place lo pursue iheLT studies w ith a m ínim um
ol distraction. The Tremere have Chantries in every sig- C am arilla - Their destrucción is a small pricc to pay
mficanl Sabbal Temple. with private cubicles set aside for for our deliverance from the anlediluvians.
each Tremere lo pursue his research. Perhaps because of
their iack of hierarchical power in the Sabbat, the clan Non-Sabbat Tremere - Our brothers are slaves ol the
itsclf has a rigid system of rank. Clan rank is not based antediluvians. and there is no salvalion for them. We will
primarily on age or generation. but on magical prowess moum them when they have been destroyed.
(and, o f course, ambición). Every seven years ihey hold a
gathering, called a Synod. Tzimisce

The raajoriiy of T rem ere follow ihe Palh of The Tzimisce are thc sccond most numerous and
Honorable Accord, bul some favor rhe Path of Caine or innuential clan of thc Sabbat, after ihe A som bra.
the Palh of Dealh and Ihe Soul. They are oflen accused of Thcy are thc only clan bcsidc the Lasombra to
em bracing the Path of Evil R evelations, usually by cvcr provide thc scct w ith a reg en t. A lthough thc
T /im isce. Lasombra decrec and cnforcc sect políey. oflen as not thc
poiicy was onginally conccived by a Tzimisce. Thcy are
The m ysiieal n w k on the Trem ere antitribu is a -5 the philosophers and scholars oí thc Sabbat. Thcy oíten
poini Personal Curse. They are also have a -5 point Social aci as monilors for idcological impurily among the other
Stigma, and are forbidden from having a sect status of clans. For a complete descripción of ihe Tzhnisce clan,
more then I. sec p. 55.

Stereotypes Thcy favor thc Palh of Death and the Soul and the
Path of C ainc. Som e follow the Path of H onorable
Assamttc Antitribu - We are indispensable guardians Aecord.
of the Sabbat in our way. and they are equally indispens­
able in theirs. Stereotypes

Brujah Antitribu - Their bravery and loyalty is above Assam itc Antitribu - Thcy are valuable allies, and
reproach. would be most inconvcnicnt cncmics

Gangrel Antitribu - They are curious and insular crea- Brujah Antitribu - Their ideology is purc. but it keeps
tures. but they serve the Sabbal w dl. them from ever bccoming a truc power.

Lasom bra - It is the nature o f things for followers lo Gangrel Antitribu - Some servants musí be managed
complain about their leaders. But, realistically, who could with a lightcr hand then others.
lead the Sabbat better then the Lasombra?
Lasom bra - Their “authority" is rcally just a shicld
Malkavian Antitribu - They follow their own proper bctween us and thc petty affairs of thc Sabhat, frccing u.s
path to pursue matters of truc importance.

Nosferalu Antitribu - Wc do not qucslion Üieir loyalty Malkavian Antitribu - They are dangerous, bul also a
or scrvice. Still. thcy are too elose lo thc cncmv for my potent wea|>on o f fear agaínst our enemies.
liking.
Nosferatu Antitribu - Their Service is indispensable.
Panders - So there can be ncw things under the moon. Panders - C om placency is the danger w hich the
We doublcd al fírst. bul they' have proven their right lo a Panders defend us against. They musí, however, never be
place in thc Sabbat. allow ed to destabilize the Sabbat with their radical
agenda.
Ravnos Antitribu - Thcy have always served loyalty, Ravnos Antitribu - The only thing more foolish than
but 1 suspcct thcy don*t rcally understand thc importancc trusting the Ravnos is taking them lightly.
of our mission. Serpents of the Light - A serpent might shed its skin.
but can it ever change its scales? I think not.
Serpents o f thc Light - Thcy are cvcrything thc Toreador Antitribu - It’s good that the Lasom bra have
Sabbal should be. Perhaps som e day they will lead us all. someone around to puff up their egos and lick their hoots,
but the Sabbat would still be better off without these
Toreador Antitribu - Nol everybody can be a warrior
or a leader. They are ímportam, for they preserve the puré drenes.
spirtt of thc Sabbat.
Tremere Antitribu —We must respect their mastery of
Tzimisee - ITiey are wise and powerfui, but they do their art, but we have not forgotten the crim es o f their
not respecl our labors on bchaJf of the Sabbal. We musí ancestors Fortunately, they are content to rem ain the
guard our sccrcis from them, lest they usurp our righiful mewling thralls of the Lasombra
place in thc sect.

The Sabhat 96— —

Ventrue Antitribu - For all their bombasí, their ideas Approximutely every decade, the Ventrue antitribu
are often worthy of examinador!. hold a Vestry. where plans are made and Sabbat and clan
policy is diseussed. Vestries are very formal - norm ally
Black Hand - They are thc most palpable threal to our the Ventrue dress according to thc dictatcs of thc most
power. There ure íaciions ín thc Hand w ho plot actively extrem e countcreultures. but at a Vestry they adopt an
agamst us. It musí be co nsuntly watched. appcanince more suitable lo a legislativo body in session.
Local V entrue also gather occasionally, for a clan
C am arilla - Such pathclic shells. slavcs of powers Vaulderic.
(bey cannot understand. They will be better off when they
are ikstruyed The Ventrue antitribu has a sel of clan disciplines
som ewhat difieren! from iho.se of the Cam arilla Ventrue.
Inconnu - Ancient. wtse and dangerous, bul perhaps Their natural disciplines are Auspex. Dom ínate and
ihcy can still be persuaded lo support our struggle. o r at Forlitude.
leasl not lu opporc i t
The m ajonty o f Ventrue follow the Path of Honorable
Non-Aligncd Clans - They bear careful watching. A cco n l but some prefer thc Path o f the Cuthari.
Thcy could be powcrful allicx in our struggle, if ihey have
not already been com ipted. Stereotypes
Assamite Antitribu - Their valué to the Sabbat cannot
Ventrue Antitribu
be argued. but have they really purified them selves o f all
O nly a few Ventrue joined the Anarch RebclHon. loyalty to Alamut?
and among those who survived, thc only ones
ihat rem ained w ith the Sabbaf follow ing ihc Brujuh Antitribu —They're good firiends and faithful
Convention o f Thom s were those who knew their chines compamons. but as a clan they are ineffectual.
wcrc too greal for any amnesty to cover. With such a lin-
euge, it is not surpnsing that the Ventrue antitribu is the Gongrcl Antitribu - They understand thc iniportancc
most vocally rcbellious and individualixtic d a n of the o í clan loyalty. If they wish to be left alone, that is their
Sabbnt. right.

Ventrue takc their status as lebels seriously. They Lasoinbra - They do their job as leader», huí they are
question authority at every opportunity, and consequcm ly com ipt and oppressive. Fresb ideas are what the Sabbat
have never gained any political power in the Sabbat. ITicy really needs,
don't care - they consider their clan thc purés! expression
of Sabbat ideáis. N cedless lo say. Ventrue have always M alkavian Antitribu M alkavians cannot be catcgo-
been at thc very ccntcr of the Loyalist movement. At least rized. Each one must he individually examined to deter­
once, 155 ycars ago, Ventrue opposilion hrought the mine his usefulness to the Sabbat.
Sabbat to all-out civil war.
N osfcratu Antitribu - Evcrythiflg about thcm says
S incc they have rcjcctcd pow er as a group. the they must never be fully trusred.
Ventrue antitribu have come to put grcat stock in their
personal developm ent. and they are am ong the most Panders - C ailiff are still C aitiff. They want thc
reso u rcefu l and co m p eten t vam pires in the S abbat. Sabbat to serve thcm. not the other way around. StilL the
Ventrue also nutkc a point o f umassing great quantitics of Sabbat is about freedom , and if freedom ’s whal they want.
wealth and rcsources. we supporl them.

T hey alm ost alw ays livc in th eir p ac k ’s com m unal Ravnos Antitribu - T h ey ‘re likable. but their use to
haven. In fací, it is often a Ventrue w ho is sent out to find the sect is ncgligible.
and procure for his pack a com m unal haven, when onc is
needed. Scrpents of thc Light - Their use to the sect is undeni
able. but wc d o n ’t like them.

Toreador Antitribu - Perhaps they are as advanced as
they claim. If so, l'm glad l ’m not advanced.

Tremeré Antitribu - They Ve the only other clan in the
Sabbat that's really com m itied lo it.

Tzim iscc - They’ve led the Sabbat for centurics. Why
don't they just admit it?

Black Hand - Assamite dominance of the Hand must
be underm ined - if possible, w ithout spurring thc
Assamite» to open rebellion.

Cam arilla - We besl understand how vulnerable thc
Cam arilla really is.

Non-Sabbat Ventrue - Their mind.s have been dulled
by centurics of complacen! sclf-deception.

97— — The Sabbat


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