MMM3 MARVELOUS MYTHS AND MONSTERS, VOLUME 3 By Andrew Goldstein
MARVELOUS MYTHS & MONSTERS VOLUME 3 ASIAN PANTHEONS Acknowledgements: Compiled and written by Andrew Goldstein Design and Layout by Steve Jolly Contributions by Michel John Gariepy, George Henson, Tom Roake, Keith Kilburn, Louis Danhoff, and other members of the Marvel Unofficial Canon Project creative team. Source material by Marvel Comics, Wikipedia, and the family of mankind. Legal Disclaimer: All characters featured in this book and the distinctive names and likenesses thereof, and all related indicia, are trademarks of Marvel Characters, Inc 2018. MMM3: Marvelous Myths and Monsters, Volume 3 - Asia manuscript is © 2018 Andrew Goldstein. This book was originally distributed in and hosted by Marvel Super Heroes - The Unofficial Canon Project on Facebook. If you are in receipt of this book and wish to share it, you must do so strictly on a non-profit basis, and credit the original source. If you’re aware of copies in any format made available for sale, please contact Marvel Super Heroes - The Unofficial Canon Project via Facebook Messenger. Effort has been made in all cases to credit artistic sources. If you see your work here and would like it removed, would like a credit line added or changed, or a link added, please let us know via Facebook Messenger and changes will be made ASAP.
TABLE OF CONTENTS Introduction ............................................................. 1 Diwatas: Gods of the Philippines ............................. 2 Filipino Mythology in a Marvel Campaign......... 3 Cosmology ....................................................... 15 Gods of the Philippines .................................... 22 Minor gods and goddesses .............................. 42 Other supernatural beings .............................. 54 Amatsu-Kami: Gods of Japan ................................. 62 Japanese Mythology in a Marvel Campaign .... 64 Chaos War ....................................................... 68 Cosmology ....................................................... 73 Gods of Japan .................................................. 78 Other deities .................................................. 114 Other supernatural beings ............................ 119 Xian: Gods of China .............................................. 124 Chinese Mythology in a Marvel Campaign .... 125 Cosmology ..................................................... 127 Gods of China ................................................ 135 Minor gods and goddesses ............................ 168 Other supernatural beings ............................ 173 Tenger: Gods of Mongolia .................................... 178 Central Asian Mythology in a Marvel Campaign........................................................ 179 Cosmology ...................................................... 182 Gods of Central Asia ....................................... 186 Minor gods and goddesses ............................ 209 Other beings ................................................... 213 Daevas: Gods of India ........................................... 219 Indian Mythology in a Marvel Campaign ....... 220 Cosmology ...................................................... 224 Gods of India .................................................. 235 Minor gods and goddesses ............................296 Other supernatural beings ............................. 301 Objects of Power ............................................ 304 Other Asian Pantheons ......................................... 310 K’un Lun .......................................................... 310 Shin: Gods of Korea ........................................ 310 Phraya: Gods of Thailand ............................... 312 TỨ BẤT TỨ: Gods of Vietnam ......................... 312 Khwan: Gods of Laos ...................................... 312 The Nats: Gods of Burma ............................... 313 Sources ................................................................. 314 Image Credits ................................................. 316
INTRODUCTION It seems weird to write an introduction to the Marvelous Myths & Monsters series with the third volume, but let me explain. This series started with Keith Kilburn’s concept to write “The Ten Realms of Asgard,” a massive compilation of all of the deities, locations, and supporting cast of Asgard as featured in Marvel’s Thor titles. As Keith continued to work on this project, he realized that the interaction between Asgard and other pantheons required a section on Olympus, which expanded to include the Japanese and Egyptian gods, and so on. Keith and the rest of the Marvel Unofficial Canon Project creative team decided to rein in what was becoming a huge volume by splitting it up into multiple installments. The first two volumes of the MMM series, Asgard and the Ten Realms, and Hercules and the Gods of Olympus are the product of that effort. Given that the Norse and Greek gods are those that feature most prominently, it’s fitting that they kicked off the series. Marvelous Myths & Monsters is an effort to describe all of the gods, goddesses, dimensions, and mythological creatures shown in Marvel Comics, for use in the classic Marvel Superheroes Roleplaying Game (a k a “FASERIP” system). Most of these beings have only the briefest descriptions in canon sources, which I have seen as an opportunity to explore the full scope of world mythology in greater depth. And what an opportunity it is -- as I’ve delved into the mythology of these lesserknown pantheons, I’ve found it to be teeming with the potential for a fresh take on the confluence between modern-day superheroics and centuries-old folklore. Of course, a lack of published material has made it something of a challenge to fill in the gaps, so I’ve taken the effort to delve into world mythology to fill in the histories and background behind the myths, frequently relying on little more than guesswork. Because in many cases these pantheons themselves are a mash-up of distinct but related cultures, I have taken a few liberties in places with minor details in an effort to “smooth over” the continuity. Only in a couple of rare exceptions did I give preference to mythological sources over Marvel canon, mostly where it is more logical or makes for a better story. Extra material has also been provided to give the pantheons some cultural context and lend some extra “flavor” of authenticity, which should help to set apart each pantheon as its own distinct group. Asia is a vast continent with a diverse population. I’ve found that Marvel has done an excellent job of identifying the world’s major pantheons. While the list is by no means complete, it’s certainly a good start. This volume contains the major pantheons of Asia as depicted by Marvel Comics (well, most of Asia -- Persia and the Middle East will be covered in another volume). It should go without saying, but I’ll say it anyway: the deities, belief systems, cosmology, etc. presented here are for entertainment purposes only, and are meant in no way to dispute, debunk, or otherwise negatively portray real belief systems in living practice or otherwise. I should also mention here that this series makes an excellent companion to another series in development, the Marvelous Locations series. The volume on K’un Lun has already been released, with additional volumes forthcoming, and care is being taken not to overlap the content too much. So, whether you’re planning a world-hopping campaign with Thor and his buddies, or prefer a more grounded Neil Gaiman-type approach, now’s your chance to have your player characters rub elbows with the gods of the Orient and explore the mystic realms of the East. 1
CHAPTER 1: PHILIPPINE MYTHOLOGY In the Marvel Universe, the Diwatas are the gods representing the Philippines and its surrounding regions. The Philippines are an archipelago of the Pacific Ocean, situated between the Southeast Asian mainland, and Malaysia and Indonesia to the south. With over 7,600 islands, the region is incredibly diverse both geographically and ethnically. Most of the mountainous islands are covered in tropical rainforest and volcanic in origin; volcanic eruptions and typhoons occur regularly, which is reflected in the cultural and spiritual beliefs of the people who live there. The Philippines is inhabited by more than 175 ethnic groups, including the Ivatan, Pangasinan, Kapampangan, Tagalog, Bicolano, Visayans, Zamboangueño, Subanon, Ati, and Aeta, as well as Spanish, Indian, Chinese, Japanese, and mixedethnicity groups. In Marvel Comics, very little has been published concerning the Diwatas and their realms. The Diwatas as a group appear to have made an appearance in a grand total of two publications (Thor & Hercules: Encyclopedia Mythologica, and The Official Handbook of the Marvel Universe, with information redundant within both) and have played a major part in only one story arc (featured in The Invincible Iron Man). This of course has presented a challenge in including the Diwatas in this volume, prompting this author to look to traditional mythology (which I consider to be “mostly canon, until proven otherwise” in the Marvel Universe context) to fill in the blanks. The Triumph Division, Marvel’s Filipino national superhero team, is featured in the August 2018 Issue of The New Marvel-Phile (Issue 18). 2
THE DIWATAS’ REALMS IN A MARVEL CAMPAIGN The good news is that the lack of Marvel material gives the GM a lot of leeway with incorporating Philippine mythology into a campaign. Filipino mythology has literally thousands of supernatural beings that have not appeared in a Marvel comic, but there’s no reason why you can’t include them in a game set in the Diwatas’ realms. The myths of the Philippines, with its scores of grotesque magical beings, headhunting and ritual violence, would make a perfect setting for a horrorinspired adventure with supernatural overtones. Similarly, the mythos’ themes of universal balance and epic deeds could provide inspiration for a broader, cosmos-spanning setting involving multiple pantheons and highfantasy superheroic quests. And of course, the Philippines’ unique martial arts and weaponry would mesh well with the Kung-Fu action of heroes like Shang-Chi or Iron Fist, should they want a change of setting. Another great source of inspiration for a Kaluwalhatian setting is the cultural production coming out of the Philippines itself. While the region may not feature prominently in Marvel comics, the Philippines have had a thriving comics industry for decades, and cross-cultural inter-action with American publishers since the 1970s. Many komiks (and their film and TV spin offs) draw from traditional Filipino culture, and are definitely worth a look. At worst, they have that off-brand feel of foreignmade action figures like you might find in a dollar store. But at their best, they offer a uniquely Filipino take on typical comic book genres -- American comics seen through a funhouse lens. While the focus in this book is Marvel canon, it’s up to you if you want to develop your own crossover campaign or your own proxy characters. (I won’t tell if you won’t.) The wide range of ethnic groups and both the similarities and differences are only lightly addressed in the official Marvel canon, with each Diwata known under numerous aliases. The focus in Marvel canon is on the mythos of the Tagalog people, the largest population indigenous to the Philippines. I’ve tried to reconcile this mixing and matching of beliefs while using Tagalog mythology as the main source, but a few details of other regional folklore are thrown in for good measure, such as Malaysian and Indonesian supernatural beings. Given Marvel’s “everything but the kitchen sink” approach to cosmology, I think it fits well with a Marvel campaign. Lastly, to anyone wanting to incorporate the Philippine mythos into their Marvel game, I recommend doing some research. There are so many sources to draw from that this can be daunting, but it will go a long way towards getting the feel right. To that end, below are some Philippine mythos-specific variations on fighting styles, weapons, and magic, to help get some cultural authenticity. 3
FIGHTING There are said to be almost as many Filipino fighting styles as there are in the Philippines - over 7000! Generally speaking, Filipino martial arts emphasize blade combat, street fighting, the use of weapons or empty hands interchangeably, and making use of improvised weaponry. Handto-hand combat falls within three combat ranges that determine the length and nature of movements such as punching, kicking and blocking: corto (close-range), medio (mediumrange) and largo (long-range). Out of the many Filipino martial arts form, the most well-known by far is escrima, practiced in the Marvel Universe by Mockingbird, Daredevil, Nightcrawler and others. Some specific martial arts styles in game terms are listed below. Name Description Game Effects Escrima Also called Kali or Arnis. Martial Arts E, plus +1CS to hit with Grappling attacks, +1CS Initiative Mano Mano Hand to hand combat incorporating punches, kicks, elbows, knees, headbutts, finger-strikes, locks, blocks, grappling and disarming techniques. Martial Arts B, plus +1CS Strength for Grappling attack damage, +1CS Fighting to disarm Suntukan General term for hand-based & punching techniques. Also known as Pangamot in the Visayas and "Panantukan" in the USA. Martial Arts B; target is -1CS when rolling vs. Stun Sikaran Kicking techniques, also a kick-based separate art practiced in Rizal province. Martial Arts B; target is -1CS vs. Slam Dumog Filipino style of grappling. Also includes bultong, silaga, dama, garong, buteng, purgos, and kapulubod, gabbo, layung, lampugan, pantok, and balsakan. Wrestling; opponent is -1CS Initiative Buno Filipino style of wrestling. Wrestling; Grappling attacks are +1CS damage Bultong/ Boltong Native fighting arts with wrestling and slapping from the Igorot people of Northern Luzon Wrestling; opponent has - 1CS vs. Stun Gunting Moves which immobilise the limbs. These moves use scissor-like motions to stop an opponent's limb from one side while attacking from the other side. Gunting focuses on destroying the opponent's ability to wield their weapon. +1CS to hit and damage for Grappling attacks, Red FEAT result may disarm opponent 4
Name Description Game Effects Yaw-Yan or Sayaw ng Kamatayan Literally, the Dance of Death. Uses forearm strikes, elbows, punches, dominating palms, and hand movements as empty-hand translations of the bladed weapons. Utilizes downward-cutting kicks with emphasis on delivering attacks from long range. Resembles Muay Thai. Also known as Filipino Kickboxing. Martial Arts B; may disarm opponent upon a Red FEAT roll Kinamotay Emphasizes biting, pinching, eye-gouging and other "dirty" fighting techniques. involves extensive use of grappling and manipulation of nerve and pressure points to inflict pain and control the opponent. Unarmed attacks do +1CS damage; opponent is -1CS Initiative Dual Weapon Any of several fighting styles that involve the use of two different weapons (for example Latigo y Daga, a dagger and whip combination). User gains one extra attack, provided that both weapons are used Improvised Weapons Common to Filipino street fighting techniques, this is the ability to utilize as a weapon common items such as a pen, walking stick, towel, belt, key, etc. +1CS Fighting for any nonweapon item used for combat These Martial Arts may of course be combined with any of the standard Fighting and Weapons talents. Edged Weapons, Thrown Weapons, and Martial Arts B, C, and E are particularly common. 5
WEAPONS Residents of the Philippines, and the mystic realms associated with them, utilize a number of traditional weapons. Some of these are described below. Statistics are for an average weapon; divine or enchanted weapons may have higher ranks. EA = Edged Attack ET = Edged Throwing BA = Blunt Attack BT = Blunt Throwing Gp = Grappling Gb = Grabbing Ch = Charging Sh = Shooting Range is for thrown or projectile attacks. Name Description Attacks Dmg Range (areas) Material Strength Notes Baston/ Olisi Short sticks, traditionally crafted from rattan or kamagong wood. BA, BT 10 2 FE Used in Escrima. Bangkaw/ Tongat Staff, rod or pole BA 10 1 PR Similar to a bo staff. Dulo-Dulo Palmstick BA 5 1 FE Palm-sized, may be pointed or blunt, and made of wood or horn. May be either curved or straight. Tameng/ Panangga Shield of tightly woven rattan, usually oblong BA, Ch, Block 5 1 TY Gives +1CS to Charging, absorbs 5 damage. May be used as Blunt attack. Latigo Whip Gb, Gp 2 2 PR Daga/ Cuchillo Spanish for dagger or knife. EA, ET 10 2 EX Traditional varieties include the gunong, punyal and barung or barong. Balisong Foldable butterfly knife EA 10 1 EX Those who have this as a specialized talent gain +1 attack with it per round. Karambit Small blade shaped like a tiger claw EA 5 1 TY Easily concealed. 6
Name Description Attacks Dmg Range (areas) Material Strength Notes Espada Spanish for sword. May be one- or two-handed, generally have a curved blade. EA 10 - 15 1 EX Variations include kampilan, ginunting, pinuti. In a mystical setting, a proficient user may use the kampilan at +1 CS against magical creatures. Bolo knife These knives all have a curved, tapered blade, sort of a cross between a short sword and a machete. EA 10 1 EX Has many variations, including the talibong, itak and golok. Kalis Large, wavy-bladed dagger; smaller ones are known as a kris. May be ceremonial as well as a fighting weapon. Blade has a grooved pattern. EA 10 1 EX - AM (the best are made from meteorite metal) Such weapons are often enchanted or held sacred. The blades are said to possess either good luck, and thus are often used as magical talismans. Opponents slashed by a poisoned kris must make a successful Endurance FEAT roll each round for 1d10 rounds; failure results in - 1CS loss of Endurance. Heroes using poisoned weapons take an appropriate Karma loss. Balisword Sword version of the balisong. EA 10 1 EX Approx. 3-foot blade; does not offer an extra attack. Sibat Spear, hardwood with metal tip. A variety of styles and spearheads are used, according to function. EA, ET 10 2 GD Some have detachable spear heads that may be used separately as a dagger, while the shaft is used as a bo staff. 7
Name Description Attacks Dmg Range (areas) Material Strength Notes Sundang Single-edged thick short sword. EA 10 1 EX Lagaraw Single-edged flexible long sword with a bent tip. EA 10 1 EX May be used to disarm with a succesful Yellow FEAT roll. Buntot Pagi Whip-like weapon made from a stingray tail. BA 10 1 PR +1 CS to Fighting and damage versus magical creatures; may also give the user +1CS resistance to magic. Lubid Rope, weighted on both ends. BA, Gb, Gp, Block 4 2 FE Used in buto (Filipino wrestling). Can be used for striking, blocking, tying, choking, locking, and disarming. Cadena/ Tanikala Chain BA, Gb, Gp, Block 10 1 EX See above. TabakToyok 2 sticks attached together by rope or chain, similar to nunchaku, but with shorter sticks and a longer chain BA, Gb, Gp 4 1 TY May disarm with a Yellow FEAT roll. Bagakay Darts, hand-thrown ET 4 2 GD Pana Bow and arrow Sh 10 4 TY Several different types of arrowheads may be used. Kana Darts propelled by slingshots. Sh 6 3 PR Used by street gangsters. Sumpit Long bamboo and/or rattan blowgun. Sh 4 2 PR Darts may be poisoned. 8
Name Description Attacks Dmg Range (areas) Material Strength Notes Tirador/ Pintik/ Saltik Slingshot Sh 4 3 FE Luthang Air-powered bamboo mini cannon. Sh 4 2 FE Shoots pressure-launched pellets or darts, similar in principle to a “pop gun”. Lantaka Kerosene- propelled bamboo hand cannon. Sh 20 4 TY Hollowed bamboo trunk, shoots incendiaries. Bronze ones were used as naval cannons. 9
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MAGIC The use (and abuse) of magic plays a large part in the traditional cultures of the Philippines and surrounding regions. In game terms, the magic of Kaluwalhatian is considered a pantheon-specific school, deriving its energies from the Kaluwalhatian dimension and associated realms, but also incorporates elements of Nature and Sympathetic (Voodoo) schools. These are often focused through magical talismans and similar objects; consult Realms of Magic for more information about the use of enchanted items. Kaluwalhatian magic-users mostly employ a mix of Personal and Universal spells. Entreaties are also used but rather than gain power from divine or cosmic beings, power is often granted from specific magical beings (encanto) from the Filipino mythical realms. The Filipino mythos incorporates a few sub-classifications of magic which are specialized by their practitioners: Kulam: Also called Pagkukulam, this is a form of folk magic, specifically natural magic, practiced in the Philippines. It puts emphasis on the innate power of the self and a secret knowledge of Magica Baja or low magic. Earth (soil), fire, herbs, spices, candles, oils and kitchen wares and utensils are often used for rituals, charms, spells and potions. A Mangkukulam is a malevolent person who tricks and curses others. A focus of Kulam is the use of sympathetic (a.k.a. “voodoo”) magic; see the Sympathetic Magic power in the Ultimate Powers Book for reference. Some forms of Kulam practice include: ● Haplit - using a doll to represent the victim; the Filipino sorcerer's equivalent of using a voodoo doll. ● Paktol - paktol means to "knock on the head"; the use of a skull or some other representation of the victim. For any insult done to the representation, the victim feels the corresponding harm. ● Anyaw - the art of courting the favor of malign spirits with food containing no salt; the sorcerer then asks the spirit to bring harm on an intended victim. ● Là-gà - "to boil", the sorcerer boils objects belonging to the victim; the victim suffers from unease, sleeplessness, fatigue, malaise and later, death. Barang: This is another form of malignant sorcery. It focuses on familiar spirits, usually a swarm of destructive insects, specifically carnivorous beetles. The Filipino version of a sorcerer/sorceress is called a Mambabarang; a warlock/witch is a Mamalarang. When the practitioner decides to employ his dark art, he performs a prayer ritual wherein he whispers instructions and identifies the victim to the beetles. The destructive insects are then set free and to seek out the victim and gain entry into the body via any bodily orifice or open wound. This power set acts as the Plague Carrier power, as in the Ultimate Powers Book, but without any positive effects. The insects may be fought as an Insect Swarm (see Advanced Judge’s Book), but may also bite back, causing physical damage. Arbularyo: Also spelled as albularyo, this is a traditional shamanistic healing magic. Most arbularyos use herbs, alum, coconut oil, and other substances in their healing practices. In many cases, arbularyos will also employ various prayers, chants and supernatural cures—especially for cases involving supernatural causes. Forms of magic practiced by arbularyos include: ● Batak dungan, or batakan, is a ritual that strengthens and empowers the soul or dungan of a person to prepare him to face challenges, problems and obstacles. This ritual also protects the person from possible spiritual attack caused by malevolent spirits and sorcery. ● Hilot: An ancient Filipino art of healing, focusing on massage and curing musculoskeletal ailments (similar to the function of modern sports medicine). This is often performed by a specialist known as 11
a manghihilot, who works in conjunction with the arbularyo. Agimat: Also called abertud or antinganting, this is a Filipino word for "amulet" or "charm". Anting-anting is also a Filipino system of magic and sorcery with special use of talismans, amulets, and charms. Talismans often take the form of a cross, a flat, round or triangular golden pendant; it is also depicted as an enchanted stone that came from the sky or a fang left by a lightning strike (pangil ng kidlat) or ingested as a drop of liquid. An agimat is usually accompanied by a small book of magic incantations which must be read on a certain date to attain the amulet's full power. An agimat could also be in the form of a clothing with magic words inscribed on it, or in the form of edible enchanted mud (putik). Among evil sorcerers, some sort of blood sacrifice may be involved in their production. Practitioners of anting-anting are able to imbue talismans with magic to provide the user with any of the following powers, descriptions of which can mostly be found in Realms of Magic: ● Hyper-strength ● Invisibility ● Heightened senses ● Self-healing ● Elemental powers ● Electrical Generation: manifests as lightning via the hands, or infusing electricity throughout one's body ● Telekinesis ● Stopping projectiles such as a live bullet ● Clairvoyance ● Flight ● Shapechange ● Camouflage abilities (as per Chameleonic Coloring spell) ● Luck ● True Invulnerability ● Magic Resistance ● They may also be used as a love charm to make the owner more attractive. Acts as a Charm spell, specific to the caster’s sexual preference. A more specialized practitioner of anting-anting is the empu (“possessor”) or pandai besi (“ironskilled”), specialized ironsmiths who possess the mystic skill of forging the kris (see below). A kris empu should possess knowledge, technical skills and also spiritual prowess, since kris are believed to have physical and spiritual presence. A rich spirituality 12
and mythology surrounds these weapons, similar to the katana in Japanese culture, and Filipino folklore is filled with tales of legendary blades. Legends tell of kris that could move of their own volition and killed individuals at will. Some kris are rumored to stand upright when their real names are called by their masters. Some kris have had the powers to prevent fires, death, agricultural failure, and many other problems. Likewise, they can also bring fortune, such as bountiful harvests. NEW POWER Karma Drain (Pagbabayad) - Also called gaba, pagbabayad refers to a payment for personal mistakes being committed, i.e., retribution. With this power, the user calls upon divine powers to request retribution against an enemy. With a successful FEAT roll, the caster may sacrifice any amount of his choosing of his own Karma to remove an equal amount from his opponent. There is no limit to the range of this power, but a Red FEAT roll is required for targets in another dimension, as the targets are harder to locate for the deities. NEW TALENTS Empu: This is the knowledge and skill used in forging a magical kris. In old Majapahit, a kris bladesmith was referred to as pande and all were reputed to be able to work hot iron with their bare hands. The bladesmith may imbue a kris with one magical power, plus an additional one for every Psyche rank above Typical, with a maximum of 4 powers. Power ranks inherent in the kris will match the bladesmith’s Psyche (no maximum). The amount of time and rarity of the materials required in making it is up to the GM, and may be the subject of a quest in itself. This talent is often paired with knowledge in jewelry making, literature, history, and the occult, and always includes blacksmithing as a bonus talent. Herbal Medicine: This is the baseline talent for an abularyo, but without supernatural effects. It may be also be used by characters from other traditions (shamanic, druidic, medicine men, or plain ol’ hippies). Like with First Aid, this Talent grants the character the ability to immediately halt Endurance rank loss and the recovery of one rank immediately. In addition, the hero with this Talent can stabilize a dying character at Shift-0 Health up to 5 rounds after that character reaches that level. With a Red Intuition FEAT result, the character may also successfully concoct psychoactive substances. Hilot: A curative practice employing chiropractic-like manipulation and massage for the diagnosis and treatment of musculoskeletal ailments. Hilot practitioners have been known to reset dislocated and sprained joints such as the knee, ankle, fingers and metacarpal bones. Characters recovering from an Endurance rank loss while under the care of hilot recover their Endurance at twice the normal rate. Hilot also includes midwifery; administration of hilot will ensure that no Health is lost during childbirth. MAGICAL ITEMS The Kibaan’s Magic Powder: The Kibaan of Ilokano folklore is somewhat a a mysterious race of small, deformed half-human, halfavian creatures with reversed toes and fingers. Unlike the malicious Alan, which are similar to them, Kibaan are mostly benevolent. However, these creatures can also be dangerous because of their arsenal – notably the mysterious powder that he blows towards a woman who has rejected his love. The Kibaan is prone to fall head over heels in love with village girls who will usually break his heart. After the powder has been blown, the girl will generally develop a skin disease or other malady (Amazing rank shapechange, with - 1CS Intuition and loss of 10 Popularity for those afflicted). The good thing though is that once you ask for his forgiveness, he will immediately cure your condition. Mutya ng Saging: The mutya, according to folktales, is a small jewel that drops from the heart of the Banana tree during a full moon (some say during the midnight of Good Friday on Lenten season). The 13
said jewel can provide those who manage to swallow it a repertoire of powers like inhuman strength, invisibility, and rejuvenation of their youth (+2CS to Strength, Invisibility at Excellent, Longevity at Amazing). But waiting for the jewel to drop into your mouth is not easy; mutyas are guarded by spirits that you must wrestle with until dawn before you can acquire its power. If you lose this battle, some believe you will also lose your mind and descend into a form of dementia (Reason and Psyche drop to Feeble). The Black Chick: This gives a normal human the curse to transform into a viscera eating and blood sucking ghoul. According to some tales, this black chick was transferred by a dying aswang (evil spirit) to their successor – who is usually part of their clan or family. The aswang is unable to die until the black chick is successfully passed. The process of turning into an aswang is not for the weak of stomach; one must swallow the regurgitated chick from the mouth the dying aswang before you start feeling hungry for human flesh. However, in another version of this cryptic tale, just the saliva of an aswang can turn someone into a creature of the night. No one knows whether that delicious lechon might be tainted by the Aswang. In game terms, the effect is the same as a vampire bite, but the affected person is turned into a ghoul, vampire, or manananggal. The Salimbal: The golden ship called the Salimbal is the vessel used by the noble hero Agyu. The ship can accommodate his whole tribe for travel to the Kingdom of Nalandangan, the place wherein Agyu is destined to rule. The Salimbal ship looks like it is meant for seas, but was actually built for the sky where the say a hidden kingdom resides. Riding the Salimbal is the most grandiose means of traveling found throughout Philippine mythology. Control: IN Speed: UN Body: ShX Protection: MN Spacial Warp: The interior of the ship warps space so that it can fit 300 people. Dimensional Travel: The Salimbal can traverse dimensions with Shift X ability. K’lung and K’filan: These are the weapons of unimaginable powers, wielded by the incredible warrior Tud Bulul. They appear as a normal blade and shield, but K’lung and K’filan bear extraordinary capabilities that made them fearsome weapons in battle. K’lung is a rectangular shield made from a very sturdy wood, providing Unearthly protection. K’filan is an elongated “itak” (bolo knife) that can extend its blade up to the distance of one million lakes and seas. The knife does Shift X damage and has a range of Class 5000. The Black Rice of Biringan: One of the mystic locations in Filipino mythos is the enigmatic city of Biringan. Here, the natives, who bear an otherworldly beauty, have darker motives when they invite a visitor in for a grand and exotic feast. One who consumes this offering can never return to their own world, and is forever be stuck in Biringan. And who knows what awaits a mortal inside the walls of the mystical city? In game terms, treat as a Class 1000 spell that prohibits all travel beyond the city perimeter. 14
PHILIPPINE COSMOLOGY Filipino Mythology is primarily divided into three “worlds.” In Marvel game terms, Kaluwalhatian and Kasanaan are “pocket dimensions” physically linked to each other. The relationship between these realms is similar to the connection between Asgard and the other realms of its mythos such as Hel, Alfheim, Jotunheim, etc. Skyworld -- Kaluwalhatian -- is the realm of the Diwatas. This is a heavenly world that exists “above the sky” and is where some of the old heroes and gods reside. In game terms this would likely be one of the Afterworlds, possibly close to Heaven. The capital city of this dimension has sometimes been referred to as Maca. It has close dimensional ties with Otherworld, the Realm of Faerie and the dimension of the mythology of Great Britain and Ireland. Given the cultural overlap with mainland Asian and Hindu regions, it can be assumed that Kaluwalhatian also has associations with the divine realms of the Hindu, Chinese and Japanese gods. The pantheons of other southern coastal regions such as Indonesia, Bali, and Borneo have not been shown in Marvel comics (yet) but there is so much borrowing of spiritual beliefs among those cultures, that it can be assumed that the magical beings of those countries also reside in the Philippine dimensional realms. Additionally, both Kaluwalhatian and Kasanaan have also been associated with Heaven and Hell, respectively, which may indicate ties to various other paradisiacal and infernal realms. The second world is Terre Mundo which is the Earthly realm. This is the universe known as Earth-616, in which the majority of Marvel comics and most Marvel Superheroes RPG campaigns take place. Like other pantheons linked to Earth-616, the Skyworld and Underworld of the Philippines can be reached via earthly nexus points. Several mountains in the Philippines are known as “pillars of heaven” for accessing Kaluwalhatian, such as Mount Arayat, Maria Makiling, Mount Banahaw, and many others; such nexus points are usually guarded by a supernatural being. Similarly, the Underworld may be accessed by nexus points such as caves, pits, and rivers, also guarded by spirit creatures. Kaluwalhatian (and to a lesser extent, Kasanaan) seems to have a closer association with earth than most godly realms, due to a history of dimensional incursions. The third “world” in Filipino mythology is the Underworld (Kasanaan, sometimes also called Impiyerno in traditional stories). This “world” is actually a series of interlinked pocket dimensions or subdimensions that are linked to both Earth and Kaluwalhatian, and it is where supernatural creatures come from. Though usually associated with the various asuang (monsters), some of the encantos (all enchanted creatures, including fey) may also come from this world. This is the world of magic that exists behind the veil of reality. The underworld has many levels, the lowest of which is Impiyerno. This is where Sitan punishes the sinful. In the cosmology of the Bisayan people, the universe is composed of seven linked dimensions, or layers. The first layer is a vast plane of nothingness. The second layer, Tubignon, is made up of water, and is home to the spirits that inhabit the bottom of the seas and oceans. The third layer, Idalmunon (dalum for “deep”) is located in the bowels of the earth and is inhabited by underground spirits. The fourth layer, Lupan-on is the earth we live in. This space is shared by numerous beings, including the engkantos and diwata we are supposed to co-exist with. Since they are invisible, we often take over their space which causes the ailments we sometimes are afflicted with. The atmosphere directly above the earth we live in is known as Kahanginan. Two denizens of this region are Bentohangin, the flying horse that is half human, and Kubot which is a huge bird that looks like a flying umbrella. Ibabaw-non is 15
the sixth layer where human mediums such as the babaylan reside. This allows them to intercede for their people with the spirits. The abode of the creator Maka-ako, is known as Langit-non and is the final layer in the seven-layer universe. As the mystic realms of Philippine mythology have made little appearance in Marvel comics, the exact number and relationship of the Filipino sub-dimensions is not clear, but Marvel sources seem to favor the model with three main dimensions (Kaluwalhatian, Kasanaan/Impiyerno, and Earth). It is possible that the seven layers of the Bisayan cosmos represent various regions within these three spheres. SKYWORLD The Diwatas’ home of Kaluwalhatian is actually the capital city of Skyworld, a pocket dimension accessible from earth; it is the ancient Philippine version of Heaven. Kaluwalhatian is often used as a synonym for the Skyworld dimension itself, as well as referring to the capital city’s surrounding region. In traditional Tagalog mythology, Kaluwalhatian is a region in the spirit world that souls 16
can enter by crossing a torrential river on a narrow plank. Similar to the configuration of the Underworld, Skyworld is actually a conglomeration of closely linked pocket dimensions, arranged in layers. According to the Ifugao, Skyworld is a four-layered plane, consisting of Hudog, Luktag, Hubulan and Kabuniyan. Each of these have a similar appearance wherein their surface is topped with earthen materials and gardens while their bottom part is made from smooth blue stones. According to the Bagobos however, Skyworld consists of nine layers, each of them presided by a family of deities. The first heaven is ruled by Lumabat, the first man who tasted divinity after he made history as the first mortal to successfully pass through the jaws of the horizon that led to the skyworld. The second layer is led by Sala-miawan, who owned the shrine of the sky, also known as Tiambara ka Langit. The third layer is presided over by Ubnuling, who is the father of the deity that rules the ninth layer. Next is the maiden goddess Tiun of the fourth heaven and Biatodanof of the fifth heaven who happens to be the wife of Salamiawan. The sixth layer’s deity is known as Bia-ka-pusudan-langit (Lady of the Navel of Heaven). Kadeyuna is the queen of the seventh heaven and the sister of the goddess Tiun as well as the wife of Malaki Lunsud, who happens to be the king of the eighth layer of Skyworld and one of the heroes told in one of the epic romantic tales of the Bagobo. Last but not the least is the ninth layer which is ruled by the god Pangulili. Ancient legends tell of a dimensional incursion long ago that put Skyworld in close contact with Terre Mundo (Earth). Skyworld fell so close to earth that there was no room on earth for hunting deer or processing rice, and the heat from the sun was so great that the people of earth had to dig holes in the ground to protect themselves. When a deity was hit by the spear from a drunken warrior, the Diwatas pooled their magical energies to reverse the incursion. In Bagobo lore, the edge of the horizon is the only single entry point to Skyworld. To access the dimension from earth, one needs to be as quick, for the entrance is filled with huge sharp teeth that begin to clamp open and shut repeatedly when someone approaches. If one’s timing is off, they will be ground to pieces. In Kalinga stories, Skyworld can be accessed by a three meter thick plate that opens itself once a day for a very short time. Only people nimble enough to travel to its far Eastern location at the sky’s cupola will be able to enter. In Ifugao tales, if you would like to travel to the Skyworld abode to consult the culture hero Lumawig about your problems, you will need to pass the gap where the sky and earth meet. Sometimes it is open, and sometimes it is not. When the pass is too narrow, one may use stones and trees to create a gap – stories say that people would send their dogs first to ensure it is safe. The stones and trees are eventually crushed where the two realms meet. Those who don’t wish to risk these methods may access Skyworld by catching a ride on the magical Salimbal of the hero Agyu, or by reopening the rift in the sky that was created by the celestial incursion long ago. When the rift is opened, there are a number of ways to use it to travel to the Kaluwalhatian dimension, such as climbing magical vines, riding a special basket such as the one used by the star goddess, Gaygayoma, or by using a magical a rope made from bird feathers to climb from the earth. According to Manobo myth, the gods once built stairs for mortals to reach the sky and commune with them; unfortunately, a disrespectful climber named Puhak defecated on them and the stairway was permanently closed. Kaluwalhatian Kaluwalhatian, the main city of Skyworld, is where the Diwatas make their home alongside many other supernatural beings, and certain privileged souls of the dead from earth. The climate is humid and tropical. The society is primarily agricultural, with crops in Kaluwalhatian growing in abundance 17
and to prodigious size. Like the Philippines, the landmasses of Kaluwalhatian consist of a mountainous archipelago surrounded by seas. The fauna of Kaluwalhatian echoes that of the Philippines, with the addition of many supernatural beings. The dimension’s vegetation similarly reflects that of earth, although Kaluwalhatian is also the home to magical mutya trees (see magical items, above). The balete tree, more commonly known in English as the banyan tree or “strangling fig”, bears special significance. This species of rubber tree can grow to an immense size and is closely connected with both earth and the supernatural world. It often serves as the home of one of several types of creatures, especially the Kapre or lesser Diwata. Balete trees have are associated with the supernatural world and may serve as a doorway of sorts between worlds; magical items will often incorporate the wood of the balete. TERRE MUNDO Terre Mundo -- Earth -- is home to a number of mystic places, veiled by magic and normally accessible only by users of the sorcerous arts. As with the fey, lesser diwatas and other spirits exist in hiding within the human world, living half in one world, half in another. Mountains, rivers, caves, and other natural formations linking to other realms are common, and usually guarded by supernatural beings or phenomena. The enchanted city of Coguitan is a legendary hidden city in the northern Philippines. It is a city of immeasurable wealth, where the houses are made of gold. The city is filled with all sizes and varieties of businesses, clubhouses, schools, theaters and vehicles, and the inhabitants are all healthy and goodlooking. A mortal who stumbles upon Coguitan and reveals its location will never be able to find his way there again. Another hidden city is Biringan. Those who have seen Biringan have compared it to the likes of New York or Hong Kong. However, instead of skyscrapers, it has massive cathedral type buildings with an elegance that has yet to be produced with modern architecture. Some of the visual accounts differ, but there is one similarity between them all – those drawn to the city were lured through a trance or feeling possessed. Mortals who intentionally seek Biringan are subjected to an Unearthly rank psychic invisibility spell that conceals the city, causing the seeker to become lost instead. Those who are lured there are cursed to never leave (see Black Rice, under Magic Items above). Biringan’s inhabitants are a wide mix of asuang, engkanto, enchanted mortals, and their offspring. It is believed that everything they wear or eat is black. The origin of this dark city is unknown for certain, but it is believed to have been built as a safe haven for the engkanto after the Spanish arrived and forced (or convinced) the natives to abandon their beliefs for a monotheistic God. 18
On the island of Panay in the province of Iloilo, is said to be a grand metropolis and the home of a Mongolian-looking tribe known as the Tumao. The city is only visible to the Tumao, or to those whom they allow to see it. The Tumao are an aristocratic race, large in stature and well-dressed. The city of the Tumao is surrounded by forest nestled within a beautiful valley. The city itself is large and prosperous, with many large buildings. Urban legends say that the Philippine Railroad was diverted from its planned route while under construction, when the city was revealed to a surveyor. In the pre-colonial age of the Philippines, there was said to be the legendary Kingdom of Tawilisi, home to a tribe of women warriors of royal blood, skilled in sword-fighting and horseback riding. Due to a series of wars in the area, the male population had been depleted. The princess Urduja took it upon herself to lead a group of all female warriors, known as the Kinalakian, similar to the Amazons of Greek mythology. Though gifted with beauty that made her admired by men, Urduja swore that she would never marry a man unless he could beat her in a fist fight. KASANAAN Kasanaan, the Underworld of Philippine mythology, has many layers. Some legends say that it has seven major layers and you need to die seven times before reaching the lowest region, other myths tell that it has many more than that. The upper levels of the Underworld are closely linked to the earth of the living, and is easily accessed from earthly portals -- in fact, some living former Earth residents can be found residing there. Time is quite strange in this land. as the souls of the dead have a strict curfew from 10 to 11 AM and between the hours of 2 to 3 PM in the afternoon. The rest of the time is reserved for the living. In addition to this, the solar cycle of the Underworld upper levels is the reverse of what it is on Earth in the Philippines: that is, during daytime in the Underworld, it is actually nighttime in the regions of the living. This 19
is also the realm of ghosts, who travel freely between earth and Kasanaan. The uppermost levels of the Underworld closely resemble the Philippines of Earth-616 as it was in pre-Colonial times, but is a land of abundance where the benign spirits of the dead live in comfort. The houses in these levels of the Underworld are not your usual Nipa Huts made of Bamboo, but are made of silver and gold. Staple crops grow to huge sizes and are plentiful, as one can find rice grain as big as kernels of corns, sweet potatoes as big as a pot, and sugar cane as large and as tall as a coconut tree. The majority of passageways to the Underworld are associated with rivers and boats. One popular custom held that it was actually boats, not coffins, which acted as the resting place for the remains of our ancestors where the sea would carry them to the Under-world. River-based travel of the dead is based on the belief that most areas in the Philippines had rivers that would eventually lead to a subterranean system that would eventually join one single stream and lead to the underground ‘metropolis’ of Gimokudan and the center of the universe. Different kinds of deities and spirits aid souls in crossing the river leading to the land of dead. According to some myths, Aman Sinaya carries souls to Gimokudan in a boat. Once the deceased person has arrived, the god Badadum calls upon his or her dead relatives to welcome the deceased. The many-breasted goddess Mebuyen resides here, breastfeeding the spirit of dead infants; once the infants have regained their strength, they join the other souls who died from disease or sickness. Upon arrival, Mebuyen provides a new soul arriving with his or her first bath in the Underworld to 20
cleanse and refresh them after the long journey. Alternately, the Underworld may be reached by land. The first stop is a huge rock called Liyang, where souls must pass through. After pushing through the rocky walls, the traveler arrives in Binagbasan. This will allow him or her to make a notch in the Tree of Record and show to the whole underworld that he or she has arrived. The next level for a deceased traveler is the Pinagsayawan. Here the traveler may dance to his or her heart’s content. Dancing here absolves one of his or her past faults and mistakes. This dancing session is a cleansing phase for the soul in preparation of a new life. After the dance party with one’s fellow souls, the traveler is groomed at Panamparan where he or she is given a new haircut followed by a sumptuous banquet in Kumbirahan. Nearing the climax of this journey, the god Andalapit conducts the soul to Kadatu-an which is at the foot of Mt. Balatukan. Here the gods pass judgment on the soul. If the soul is adjudged good it is sent to Dunkituhan, at the summit of Balatukan where is found the cloudcapped stairway to Kaluwalhatian, but adjudged wicked it is sent to a river where it is punished. Along with other wicked souls, it is made to fetch water night and day until its sins are forgiven. The wicked souls sweat blood through exhaustion; and the river is red with their blood and it reeks with a bloody smell. Another level of the Underworld is called Kayong, which is for those who have died by the sword (either as a warrior or a victim of murder). Here, the sun is always red and souls enjoy an eternal music festival of the dead – listening to musical instruments such as two stringed guitars and a bamboo violin called S’ludo. Those who meet their end naturally will go to a region called Mogul, which is a place where all of one’s wishes are granted and is quieter than Kayong. For those who are killed by any sort of weapons, they will go to an unnamed plane where all the plants bear the color of blood. The scars that one had in life will remain on his or her body. According to some legends, there is chief deity in the underworld called Talikuyod (possibly just an incarnation of Aswang), delivers punishment to the wicked. The deity simply asks the judged if he or she is are a good or bad soul. A louse (the soul’s conscience) answers on the soul’s behalf, so lies are impossible. The good soul may pass through and live a life of happiness, while the ‘evil’ ones will be burned in the fire Talikuyod tends between two tree trunks. The lowest level of the Underworld is the Impiyerno, a land of sorrow and agony reserved for the wickedest of souls. It is here that Aswang rules, with his legion of demons and monsters. 21
GODS OF THE PHILIPPINES: DIWATAS AND OTHER BEINGS Name: Diwatas Aliases: Philippine Gods, Enkanto, Anitos Base of Operations: Kaluwalhatian Known Representatives: Bathala, Anitun, Amihan, Aswang, Apo Laki, Tala, Mayari, Aman Sinaya, et al. The Diwatas were worshipped by the Philippine archipelago's various ethnic groups from approximately 4000 BC until the 16th century AD. Most of the Diwatas dwell in Kaluwalhatian, a small "pocket" dimension adjacent to Earth; an interdimensional nexus point between Kaluwalhatian and Earth exists somewhere atop the Kanlaon Volcano on the island of Negros in the modern-day nation of the Philippines. The extradimensional netherworld realm of Kasanaan is associated with, but separate from, Kaluwalhatian and connected to Earth via an interdimensional nexus point that exists within the Mayon Volcano on the Philippine island of Luzon. The Diwatas are called different names by their human worshippers. Although Diwatas worship on Earth has largely been supplanted by Christianity, certain gods, notably the lightning goddess Anitun (Anitun Tabu), still take active interest in humanity's welfare. The Diwatas' precise origin, like that of all Earth's pantheons, is shrouded in legend. According to ancient myths, the Earth Mother Gaea gave birth to the three primary Diwatas: Bathala (Bathalang Maykapal), the supreme Sky Father and Diwatas' king; Aman Sinaya (known as "Maguayen" to the Visayans), goddess of the sea; and Amihan (known as "Kaptan" to the Visayans), god of the wind. Together, these three gods fashioned the first mortals from a bamboo shoot and instilled them with a soul ("kaluluwa"). Later, Bathala fell in love with a mortal woman while visiting Earth and sired three additional Diwatas: Apo Laki, god of war and the sun; the beautiful Mayari, goddess of the moon; and Tala, goddess of the stars. Subsequent generations of Diwatas soon followed, and they devoted much of their time and energies to serving as guardians of nature. Worship of the Diwatas spread throughout the Philippine archipelago. But following Spanish missionaries' arrival in the 16th century AD, Christianity began to replace the Diwatas' worship, and Bathala reluctantly decided that the time had come for his people to break most of their ties with Earth. Bathala retreated to the extradimensional realm of Kaluwal-hatian, the location of the sacred "Abo Fire" that serves as the symbol of his power, where he has since defended his realm from his younger brother Aswang, the god of evil and ruler of the nether realm of Impiyerno. Nevertheless, Bathala still retains a deep affection for and interest in the people of Earth. In recent centuries, the lightning goddess Anitun chose a mortal host to serve as her embodiment in the Earth realm. When her host dies, she chooses a new host from the same mortal bloodline, often the previous hosts' daughter. In modern times, Anitun served with the Triumph Division ("Pangkat ng Tagumpay" in Filipino/ Tagalog), the premiere super-team of the Philippines, and used her superhuman mastery of the storm to serve those less fortunate. Under the leadership of the valiant hero Red Feather, Anitun and the Triumph Division operated out of Triumph Hall in Manila, protecting the populace of the Philippines from threats both great and small. However, during the unveiling ceremony of a monument outside the Manila Cathedral constructed to honor the Triumph Division, suicide bombers working for terrorist Ezekiel Stane killed the team, including Anitun's mortal host. Anitun has since transferred her life essence to her next host, who has continued 22
her late predecessor's affiliation with the Triumph Division. Typical Diwatas: The Diwatas all possess certain superhuman physical attributes. They are true immortals who cease to age upon reaching adulthood, and they cannot die by conventional means. The Diwatas are immune to all terrestrial diseases and are resistant to conventional injury. If a Diwata is wounded, his or her godly life force will enable him or her to recover at a superhuman rate. It would take an injury of such magnitude that it incinerates a Diwata or disperses a major portion of his or her bodily molecules to cause him or her to die. Even then, it may be possible for a god of greater or equal power, or several gods acting together, to revive the deceased god before the god's life essence is beyond resurrection. Diwata flesh and bone are about two-and-a-half times denser than similar human tissue, contributing to the gods' superhuman strength and weight. The gods' metabolism gives them superhuman endurance in all physical activities. In addition, many Diwatas possess additional superhuman powers that may be magical in nature. Diwatas are extremely attuned to all aspects of nature. The Diwatas all have some potential to practice magic, mostly but not limited to changing their appearances, transforming matter and wielding cosmic, elemental and paranormal energies. The Diwata were worshiped and venerated in pre-colonial Philippines are depicted as superior in beauty, in knowledge, and in fighting skills. They are prayed to and given offerings to grant requests and to answer prayers. Diwatas are normally human in appearance—beautiful and seemingly ageless at that—save for some distinct characteristics. This may take the form of not having a philtrum or having continuously smooth and supple skin that somehow resemble fingernails, without any wrinkled parts as in the elbows and knees. In the Marvel universe, the Diwatas are depicted as normal humans, but this may be some form of glamour to put mortal humans at ease. Visayan epics described the Diwatas as very beautiful, some having golden skin, others having luminous or supernaturally fair skin. 23
DIWATAS (TYPICAL STATISTICS) F RM (30) A GD (10) S IN (40) E IN (40) R GD (10) I GD (10) P EX (20) Health: 120 Karma: 40 Resources: Ex Popularity: 0 KNOWN POWERS Body Armor: Good (10) Resist Disease: Unearthly (100) Longevity: The Diwatas cease aging at adulthood. They may still be killed normally. Regeneration: Excellent (20) Spirit Bonding: Diwatas can merge with a host to act as their avatar in the earthly (616) realm. The merged host will gain all of the Diwata’s powers and primary abilities, but will retain the memories and personality of the host. It is necessary for the Diwatas to have an earthly host in order to appear in the Earth-616 dimension for any extended amount of time (see Weaknesses, below). Resurrection: On the Diwatas’ home dimension of Kaluwalhatian, the Diwatas are able to bring a fellow Diwata back from the dead by pooling the power of three or more gods or goddesses. Allspeak: As with all gods, Allspeak allows one to understand, speak, and write in all languages. If addressing speakers of more than one language, each will understand the deity’s language in his or her native language. This ability extends to extraterrestrial and otherdimensional languages as well as Earth tongues. Many of the Diwatas will additionally have the power of Shapeshifting, and/or some sort of nature control power. LIMITATIONS Diwatas lose their power the longer they remain away from their home dimension of Kaluwalhatian, unless they have merged with a host (see Powers, above). A Diwata appearing in any other dimension will suffer a loss of one Endurance rank per day; reaching Shift 0 Endurance results in the Diwatas disappearance from the earthly realm and reappearance in their home dimension. Once in their home dimension, Endurance recovers normally. Talents: Most Diwatas and other residents of Kaluwalhatian are trained in at least one form of Filipino Martial Arts (see Fighting, below). Many Diwatas are also versed in some sort of Filipino magic or folk skills (see Magic, below). Most Diwatas are versed in all or most of the many dialects of the Philippines. Hukloban – Goddess of Death 24
BATHALA F MN (75) A IN (40) S UN (100) E UN (100) R GD (10) I AM (50) P UN (100) Health: 315 Karma: 160 Resources: ShX Popularity: 2/ 40 in Philippines/ Kaluwalhatian BACKGROUND Real Name: Bathalang Maykapal Occupation: God of the sky; Supreme Sky Father; Diwatas' king Legal Status: Kaluwalhatian Identity: No Dual Identity Other Known Aliases: Kan-Laon (to the Visayans), Gugurang (to the Bicolanos), Melu (to the B'laan), Kabunian (to the Ilocanos), Ampu (to the tribes of Palawan), Batara Guru (in Indonesia) Place of Birth: Kaluwalhatian Marital Status: Unknown Known Relatives: Gaea (mother); Aman Sinaya (sister); Amihan (brother); unnamed mortal woman (lover); Apo Laki (son by unnamed mortal woman); Mayari, Tala, Hanan (daughters by unnamed mortal woman) Base of Operations: Kaluwalhatian Past Group Affiliations: None Present Group Affiliation: Diwatas, Council of Godheads 25
KNOWN POWERS Body Resistance: Incredible (40) Resist Disease: Unearthly (100) Longevity: The Diwatas cease aging at adulthood. They may still be killed normally. Regeneration: Excellent (20) Spirit Bonding: Diwatas can merge with a host to act as their avatar in the earthly (616) realm. The merged host will gain all of the Diwata’s powers and primary abilities, but will retain the memories and personality of the host. It is necessary for the Diwatas to have an earthly host in order to appear in the Earth-616 dimension for any extended amount of time (see Weaknesses, above). Resurrection: On the Diwatas’ home dimension of Kaluwalhatian, the Diwatas are able to bring a fellow Diwata back from the dead by pooling the power of three or more gods or goddesses. Allspeak: As with all gods, Allspeak allows one to understand, speak, and write in all languages. If addressing speakers of more than one language, each will understand the deity’s language in his or her native language. This ability extends to extraterrestrial and otherdimensional languages as well as Earth tongues. Cosmic Awareness: Class 1000 with no negative effects. Energy Manipulation: Can emit and manipulate all energy forms, at Shift X rank. His preferred attack form is lightning. Genetic Manipulation: Remarkable ability. Bathala can create life forms from organic matter (such as a seed or bamboo shoot) with primary abilities and up to two powers generated on Column 3 of the Ultimate Powers Book ability rank table. He can also use this ability to rewrite a target’s genetic code, lowering or raising one ability temporarily by one column. Reality Manipulation: See Mystical Birang, below. Magic: Bathala has a wide range of magical powers that have not been fully explored. Treat as Amazing strength magic, the effects left to the GM’s discretion. EQUIPMENT Bolo: Bathala’s magical bolo knife has solar powers. The knife does Shift X edged damage, and can emit solar energy in the form of light and heat, at the same rank. It is constructed of Class 1000 strength material. Mystical Birang: Bathala can grant all of his citizen’s wants and needs via his Birang, a large cloth worn in his head. This simple cloth can provide nearly everything Bathala wishes (treat as Monstrous rank Reality Manipulation). The cloth is made of Monstrous strength material. WEAKNESSES Similar to Odin’s limitation of the Odinsleep, Bathala must sleep once per year for a week or lose Endurance Ranks at a rate of one per week. Talents: Leadership, Escrima, Buno, Gunting, Martial Arts A, C, E, Occult Lore, Weapons Specialist: Bolo, Ritual Magics, History and Culture of Kaluwalhatian and the Philippines, Languages of Kaluwalhatian and the Philippines Contacts: Diwatas, Council of Godheads ROLE-PLAYING NOTES Bathala sees his role as a preserver of cosmic balance. He has a great affection for humankind and will act as its protector against evil. Despite this and his love of Earth, his interventions are usually in the form of messengers such as anitos (helper spirits) sent to Earth on his behalf, or the tigmamanukan, Bathala’s magical bird which is sent to foretell an omen and guide heroes on their journeys. He is a masterful peacekeeper, preferring to make amends with his rivals. HISTORY Shortly after he came into being, Gaea appointed Bathala to be caretaker of the earth, overseeing it 26
from his home dimension of Kaluwalhatian. At the time, Kaluwalhatian was the home to only two other beings: Ulilang Kaluluwa (lit. Orphaned Spirit), a huge serpent who lived in the clouds, and Galang Kaluluwa (lit. Wandering spirit), the winged god who loves to travel. These three gods did not know each other. Bathala often dreamt of visiting Earth in person. Ulilang Kaluluwa, who was equally lonely as Bathala, liked to visit places and the earth was his favorite. One day the two gods met. Ulilang Kaluluwa, seeing another god rivalling him, was not pleased. He challenged Bathala to a fight to decide who would be the ruler of Kaluwalhatian. After three days and three nights, Ulilang Kaluluwa was slain by Bathala. Instead of giving him a proper burial, Bathala burned the snake’s remains. A few years later the third god, Galang Kaluluwa, wandered into Bathala’s home. He welcomed the winged god with much kindness and even invited him to live in his kingdom. They became true friends and were very happy for many years. When Amihan and Aman Sinaya came into being, Balatha and Aman Sinaya became fierce rivals for a long time. Every day, they would try to outdo each other; Bathala using his lightning bolts and thunder, and Aman Sinaya using her waves and typhoons. One day, Aman Sinaya decided to send her tempests into the Sky to cause a wild commotion. In order to stop her, Bathala threw giant boulders that came from atop of the mountains. It created thousands of islands onto the surface of the Sea, which became the Philippine archipelago. Amihan decided to stop the battle once and for all by taking the form of a bird. He then flew back and forth between them. This made the Sky and the Sea closer than it was before. At the point where the two realms met, both gods agreed to end the fight and become friends. Bathala’s adversary is believed to be “Sitan” (Aswang), the guardian of Kasamaan and the keeper of all souls therein. Sitan’s task was to lead man to sin and destruction. 27
AMAN SINAYA F AM (50) A EX (20) S IN (40) E IN (40) R GD(10) I EX (20) P AM (50) Health: 150 Karma: 80 Resources: UN Popularity: 2/ 30 in Philippines/ Kaluwalhatian BACKGROUND Real Name: Aman Sinaya Occupation: Sea Goddess Legal Status: Kaluwalhatian Identity: No dual identity Other Known Aliases: Maguayen (to the Visayans) Place of Birth: Kaluwalhatian Marital Status:Single Known Relatives: Gaea (mother); Bathala, Amihan (brothers); Apo Laki (nephew); Mayari, Tala, Hanan (nieces) Base of Operations: Kaluwalhatian Past Group Affiliations: None Present Group Affiliation: Diwatas KNOWN POWERS Body Resistance: Remarkable (30) Resist Disease: Unearthly (100) Longevity: The Diwatas cease aging at adulthood. They may still be killed normally. Regeneration: Excellent (20) Spirit Bonding: Diwatas can merge with a host to act as their avatar in the earthly (616) realm. The merged host will gain all of the Diwata’s powers and primary abilities, but will retain the memories and personality of the host. It is necessary for the Diwatas to have an earthly host in order to appear in the Earth-616 dimension for any extended amount of time (see Weaknesses, above). Resurrection: On the Diwatas’ home dimension of Kaluwalhatian, the Diwatas are able to bring a fellow Diwata back from the dead by pooling the power of three or more gods or goddesses. Allspeak: As with all gods, Allspeak allows one to understand, speak, and write in all languages. If addressing speakers of more than one language, each will understand the deity’s language in his or her native language. This ability extends to extraterrestrial and otherdimensional languages as well as Earth tongues. Water Freedom: With no negative effects. Aman Sinaya can swim freely and breathe underwater at any depth. Hyper-Swimming: Incredible speed. Animal Control, Marine: Unearthly control over any naturally aquatic animal. Water Control: Aman Sinaya can create and control water at Shift X ability. When used as a concussive force, acts as a Monstrous blunt attack, although her preference with this power is to capsize a vessel if possible. 28
Shapeshifting - Sea Serpent Form: Aman Sinaya can transform into a large sea serpent capable of summoning maelstroms. While in her serpent form, Aman Sinaya has the following attributes: F A S E R I P AM AM MN MN GD GD AM Health: 250 Karma: 70 Water Freedom: SH-Z Ability Swimming: MN ability Fangs do Edged damage. Summon Storms: MN ability Aman Sinya’s serpent form only travels in water; it cannot travel on land. EQUIPMENT Sibat (long spear): Remarkable damage and range, Amazing material strength. Taming (round rattan shield): Absorbs up to Incredible damage, Incredible material strength, may be used as a weapon. Talents: History and Culture of Kaluwalhatian and the Philippines, Languages of Kaluwalhatian and the Philippines, Weapons Master: Sibat, Weapons Master: Taming, Contacts: Diwatas ROLE-PLAYING NOTES Aman Sinaya, like her domain of the sea, is fickle and quick to change moods. She provides her people with the ocean’s bounty, but she is quick to anger if not treated respectfully. HISTORY Aman Sinaya was one of the three primary Diwata sired by Gaea, along with Bathala and Amihan, and was the goddess of the sea. Given her rule over the seas, Aman Sinaya constantly moves around her dominion. The goddess has been described as a maiden over the Philippines’ early fishermen, guiding them and blessing them with a plentiful bounty of fish, but when angered she turns the calm blue into a rage of death, with waves claiming the lives of countless fools who dare sail her sea without consent. Initially a rival of her brother Bathala, Amihan mediated a peace between the two. Together, the three gods fashioned the first mortals from a bamboo shoot, instilling them with a soul (or "kaluluwa"). In 1000 AD, the Third Host of the Celestials occurred, during which the aliens informed they would return 1,000 years later to judge Earth's right to continue existing. While the pantheons prepared for war, Gaea planned a peaceful solution to the problem with many goddesses, among them Aman Sinaya for the Diwatas. For the next thousand years, they searched for humans representing mankind's highest ideals, to be offered to the Celestials as an offering. The goddesses placed the candidates in suspended animation, with their superhuman potential, the legacy of the First Host, awakened. The worship of the Diwatas lasted until the 16 century A.D. Little more of Aman Sinaya’s past history is known, since the ancient manuscripts of her tales are rare, if still existing at all. 29
AMIHAN F AM (50) A MN (75) S AM (50) E UN (100) R GD(10) I RM (30) P AM (50) Health: 275 Karma: 90 Resources: UN Popularity: 2/ 40 in Philippines/ Kaluwalhatian BACKGROUND Real Name: Amihan Occupation: Wind God Legal Status: Kaluwalhatian Identity: No dual identity Other Known Aliases: Kaptan (to the Visayans) Place of Birth: Kaluwalhatian Marital Status: Single Known Relatives: Gaea (mother); Bathala (brother); Aman Sinaya (sister); Apo Laki (nephew); Mayari, Tala, Hanan (nieces); Lihangan (son, deceased); Lidagat (daughter-in-law, deceased); Likalibutan, Liadlao, Libulan (grandsons); Lisuga (granddaughter) Base of Operations: Kaluwalhatian Past Group Affiliations: None Present Group Affiliation: Diwatas KNOWN POWERS Body Resistance: Remarkable (30) Resist Disease: Unearthly (100) Longevity: The Diwatas cease aging at adulthood. They may still be killed normally. Regeneration: Remarkable (30) Spirit Bonding: Diwatas can merge with a host to act as their avatar in the earthly (616) realm. The merged host will gain all of the Diwata’s powers and primary abilities, but will retain the memories and personality of the host. It is necessary for the Diwatas to have an earthly host in order to appear in the Earth-616 dimension for any extended amount of time (see Weaknesses, above). Resurrection: On the Diwatas’ home dimension of Kaluwalhatian, the Diwatas are able to bring a fellow Diwata back from the dead by pooling the power of three or more gods or goddesses. Allspeak: As with all gods, Allspeak allows one to understand, speak, and write in all languages. If addressing speakers of more than one language, each will understand the deity’s language in his or her native language. This ability extends to extraterrestrial and otherdimensional languages as well as Earth tongues. Flight: Using the power of magical winds, Amihan can travel up to Shift Y speed (200 areas/round). Wind Bursts: Unearthly ability. Lightning: Incredible ability. Fearsome Visage: Amihan can cast a glamour that induces fear in the target, at Excellent range. The victim must make a psyche feat roll with the power rank as the intensity. The 30
effect lasts five rounds, but if the victim is unable to respond as indicated then they are stunned for 1- 20 rounds. Psyche resistance roll results are: Red resists, Yellow all actions at -1CS, Green flees as fast as possible, White paralysis. Enchant Artifacts: As per the Enchantment spell in the Ultimate Powers Book, at Monstrous rank. EQUIPMENT Shell of Sinogo: This golden shell was created by Amihan as a gift for the goddess of the sea, Aman Sinaya. Sinogo, one of Amihan’s three messengers, was so enticed by the power of transformation through the golden shell that he stole it and fled away. The servant was caught by Amihan imprisoned Sinogo in the form of giant Buwaya (crocodile), who is still trying to free himself from the narrow strait that is used to hold him. When the user of the shell puts it in his mouth the user can change his form to that of any creature he pleases (treat as Shapeshifting with Shift Y ability). If used in combat, the user’s form will be the same of his adversary, but twice the size and double the Health points, and will also possess all Nemesis powers of his adversary at the user’s Psyche rank. MESSENGERS Amihan once had three messengers, Sinogo, Dalagan, and Guidala. These were giants in size and had large wings which enabled them to fly with great swiftness. They had long spears and sharp swords and were very brave and powerful. Of the three, Dalagan was the swiftest, Guidala the bravest, and Sinogo the handsomest and best loved by Amihan until Sinogo betrayed him. Talents: History and Culture of Kaluwalhatian and the Philippines, Languages of Kaluwalhatian and the Philippines Contacts: Diwatas ROLE-PLAYING NOTES Amihan is an angry and vengeful god, and quick to show his temper. HISTORY Amihan is the god of the wind, and rules his realm from a fortress in the sky, in his home dimension of Kaluwalhatian. He is one of the three primal deities sired by Gaea, along with his brother Bathala and his sister Aman Sinaya. When his siblings fought each other in a heated battle, creating the islands of Kaluwalhatian, Amihan intervened and forced peace between the two. After the death of his son, Lihangan, Amihan and Aman Sinaya took care of their grandchildren, Likalibutan, Liadlao, Libulan and Lisuga, vowing to protect them from evil. Likalibutan grew corrupt with his power over the winds, and recruited his siblings to launch an attack on Amihan’s fortress. They refused at first, but when Likalibutan became angry with them, the amiable Liadlao, not wishing to offend his brother, agreed to help. Then together they induced the timid Libulan to join in the plan. When all was ready, the three brothers rushed at the sky, but they could not beat down the gates of steel that guarded the entrance. Likalibutan let loose the strongest winds and blew the bars in every direction. The brothers rushed into the opening, but were met by the angry god Amihan. So terrible did he look that they turned and ran in terror, but Kaptan, furious at the destruction of his gates, sent three bolts of lightning after them. Tragically Amihan’s lightning killed the grandchildren. Full of remorse, Amihan placed their bodies in the heavens. 31
APO LAKI F UN (100) A UN (100) S MN (75) E UN (100) R GD(10) I RM (30) P IN (40) Health: 375 Karma: 80 Resources: UN Popularity: 2/ 30 in Philippines/ Kaluwalhatian BACKGROUND Real Name: Apo Laki Occupation: God of War and the Sun Legal Status: Kaluwalhatian Identity: No dual identity Other Known Aliases: Unknown Place of Birth: Kaluwalhatian Marital Status: Single Known Relatives: Bathala (father); Mayari, Tala, Hanan (sisters); Amihan, Aswang (uncles); Aman Sinaya (aunt) Gaea (paternal grandmother) Base of Operations: Kaluwalhatian Past Group Affiliations: None Present Group Affiliation: Diwatas KNOWN POWERS Body Resistance: Remarkable (30) Resist Disease: Unearthly (100) Longevity: The Diwatas cease aging at adulthood. They may still be killed normally. Regeneration: Remarkable (30) Spirit Bonding: Diwatas can merge with a host to act as their avatar in the earthly (616) realm. The merged host will gain all of the Diwata’s powers and primary abilities, but will retain the memories and personality of the host. It is necessary for the Diwatas to have an earthly host in order to appear in the Earth-616 dimension for any extended amount of time (see Weaknesses, above). Resurrection: On the Diwatas’ home dimension of Kaluwalhatian, the Diwatas are able to bring a fellow Diwata back from the dead by pooling the power of three or more gods or goddesses. 32
Allspeak: As with all gods, Allspeak allows one to understand, speak, and write in all languages. If addressing speakers of more than one language, each will understand the deity’s language in his or her native language. This ability extends to extraterrestrial and otherdimensional languages as well as Earth tongues. Energy Emission: As a solar deity, Apo Laki can create solar energy at Unearthly ability, although he generally prefers physical combat. EQUIPMENT Bolo knife: Remarkable damage, Monstrous material strength. Kalasag (traditional long shield): Absorbs up to Incredible damage, Monstrous material strength. Talents: Martial Arts A through E, Escrima, Edged Weapons, Weapons Master, Weapons Specialist: Bolo Knife, Leadership, History and Culture of Kaluwalhatian and the Philippines, Languages of Kaluwalhatian and the Philippines Contacts: Diwatas ROLE-PLAYING NOTES The god of sun, wisdom and strategy and the chief patron of warriors. Apo Laki is actually a peaceful god who fights for what he thinks is right, and if he is wrong in the end, he will do his best to fix his wrong. This trait was exhibited during his battle with Mayari, where he apologized, after he put out one of Mayari's eyes, and agreed to Mayari's proposal for equal rights in ruling the earth. HISTORY In the distant past, Bathala fell in love with a mortal woman while visiting Earth and sired Apo Laki, god of war and the sun, among other deities. One myth says that one day in Bathala’s absence, Apo Laki wanted to rule the earth himself, while Mayari, Apo Laki’s sister, wanted equal rights to rule along with him. And so they started a fight using bamboo clubs. During the fight Apolaki hit Mayari on the face, making her lose one of her eyes. When Apolaki saw what he had done, asked her for forgiveness and agreed that they both should rule together, but at different times, he would do it at day and she would rule at night. During the Spanish occupation, reports surfaced where Apolaki came down from Kaluwalhatian and scolded some Tagalog folks for 'welcoming men with white teeth'. The report was passed on by the townsfolk to the parish priest, thus documenting the said event. During pre-colonial Tagalog times, having black-pigmented teeth was the aesthetics, while having white teeth was seen as disgusting and unbearable. In Tagalog polytheism, the sun is Apo Laki's emblem. Besides being a sun god and a god of war, Apo Laki is also the patron of warriors and fighters, the mandirigma. Today for modern practitioners of Anito, the collective term for the indigenous beliefs of the Philippines, he is the patron god for modern-day warriors and fighters, those who are soldiers, police, and martial artists especially those who practice the Filipino martial arts, arnis/eskrima/kali. 33
MAYARI F UN (100) A AM (50) S IN (40) E IN (40) R EX (20) I MN (75) P IN (40) Health: 230 Karma: 135 Resources: MN Popularity: 2/ 30 in Philippines/ Kaluwalhatian BACKGROUND Real Name: Mayari Occupation: Goddess of the Moon Legal Status: Kaluwalhatian Identity: No dual identity Other Known Aliases: Unknown Place of Birth: Kaluwalhatian Marital Status: Single Known Relatives: Bathala (father); Apo Laki (brother); Tala, Hanan (sisters); Amihan, Aswang (uncles); Aman Sinaya (aunt) Gaea (paternal grandmother) Base of Operations: Kaluwalhatian Past Group Affiliations: None Present Group Affiliation: Diwatas KNOWN POWERS Body Resistance: Remarkable (30) Resist Disease: Unearthly (100) Longevity: The Diwatas cease aging at adulthood. They may still be killed normally. Regeneration: Excellent (20) Spirit Bonding: Diwatas can merge with a host to act as their avatar in the earthly (616) realm. The merged host will gain all of the Diwata’s powers and primary abilities, but will retain the memories and personality of the host. It is necessary for the Diwatas to have an earthly host in order to appear in the Earth-616 dimension for any extended amount of time (see Weaknesses, above). Resurrection: On the Diwatas’ home dimension of Kaluwalhatian, the Diwatas are able to bring a fellow Diwata back from the dead by pooling the power of three or more gods or goddesses. Allspeak: As with all gods, Allspeak allows one to understand, speak, and write in all languages. If addressing speakers of more than one language, each will understand the deity’s language in his or her native language. This ability extends to extraterrestrial and otherdimensional languages as well as Earth tongues. Darkforce Emission: Incredible rank. Light Emission: Excellent rank. Empathic Control: Unearthly ability. Most often, she uses this power to make people fall in love, or to sooth a potential enemy. Magic: Mayari has a wide range of magical powers that have not been fully explored. Treat as Amazing strength magic, the effects left to the GM’s discretion. Mayari’s spells will tend to incorporate an element of light or darkness. Talents: History and Culture of Kaluwalhatian and the Philippines, Languages of Kaluwalhatian and the Philippines 34
Contacts: Diwatas ROLE-PLAYING NOTES Mayari was once headstrong and stubborn, and eager to fight, but her loss of an eye to Apo Laki has mellowed her over the centuries. She still has a strong sense of justice, and will fight for what is right, even rebelling against authorities. As the goddess of beauty, she is also the patron deity of love, and will go out of her way to assist new lovers. HISTORY Mayari is the Goddess of Combat, War, Revolution, Hunt, Weaponry, Beauty, Strength, Moon and Night. She is known as the most beautiful deity in Bathala's court. She appears as a beautiful young maiden, and is a lone goddess of the moon and one of the three daughters of the supreme god Bathala by a mortal woman. She is also the goddess of revolutions, and right to equal rule. In one story, when Bathala went into deep slumber, she issued a proposal with Apo Laki to rule the land equally; however, Apo Laki chose to rule only as one. This led to a fierce divine war between the two sides, leading to Apolaki taking out one of Mayari's eyes. Shocked by what he had done, Apo Laki apologized to Mayari and relented to Mayari's proposal. Since then, Apo Laki has ruled the earth every morning, while Mayari rules the world every night, however, the light during night is dimmer because of Mayari's lost eye. In another, more modern story, sun god Apo Laki and Mayari both had large families of stars, but Mayari believed her stars could not survive the heat of Apo Laki. They both agreed to destroy their stars. While Apo Laki devoured his, Mayari hid hers in the clouds, where they would occasionally emerge. Upon seeing this, Apo Laki was filled with rage and is eternally in pursuit of Mayari, trying to destroy her. Eclipses are explained by Apo Laki getting close enough to bite her. At dawn, Mayari hides the stars and brings them forth only when her younger sister, Tala (the evening and morning star) says the sun is too far away to pursue them. Mayari is also referred to as Kulalaying ("moon shadow"), Dalagang Binubukot ("cloistered maiden" or "veiled maiden") or simply Dalagang nasa Buwan ("Maiden of the Moon"). She is also venerated as the goddess of silver (pilak). She is the sister of Tala, the goddess of stars and Apo Laki, god of the sun. 35
TALA F IN (40) A RM (30) S IN (40) E MN (75) R GD(10) I AM (50) P IN (40) Health: 185 Karma: 100 Resources: IN Popularity: 2/ 30 in Philippines/ Kaluwalhatian BACKGROUND Real Name: Tala Occupation: Goddess of the Stars Legal Status: Kaluwalhatian Identity: No dual identity Other Known Aliases: Unknown Place of Birth: Kaluwalhatian Marital Status: Single Known Relatives: Bathala (father); Apo Laki (brother); Mayari, Hanan (sisters); Amihan, Aswang (uncles); Aman Sinaya (aunt); Gaea (paternal grandmother) Base of Operations: Kaluwalhatian Past Group Affiliations: None Present Group Affiliation: Diwatas KNOWN POWERS Body Resistance: Excellent (20) Resist Disease: Unearthly (100) Longevity: The Diwatas cease aging at adulthood. They may still be killed normally. Regeneration: Excellent (20) Spirit Bonding: Diwatas can merge with a host to act as their avatar in the earthly (616) realm. The merged host will gain all of the Diwata’s powers and primary abilities, but will retain the memories and personality of the host. It is necessary for the Diwatas to have an earthly host in order to appear in the Earth-616 dimension for any extended amount of time (see Weaknesses, below). Resurrection: On the Diwatas’ home dimension of Kaluwalhatian, the Diwatas are able to bring a fellow Diwata back from the dead by pooling the power of three or more gods or goddesses. Allspeak: As with all gods, Allspeak allows one to understand, speak, and write in all languages. If addressing speakers of more than one language, each will understand the deity’s language in his or her native language. This ability extends to extraterrestrial and otherdimensional languages as well as Earth tongues. Cosmic Awareness: Class 1000 with no negative effects. Light Projection: Amazing rank with Unearthly range; this takes the form of orbs of light (“stars”). With a Yellow FEAT result, she may use this ability to create swirling light patterns to confuse a target. Most frequently 36
she uses this power to lead an ally to safety. Precognition: Amazing ability. Talents: History and Culture of Kaluwalhatian and the Philippines, Languages of Kaluwalhatian and the Philippines Contacts: Diwatas ROLE-PLAYING NOTES Tala is a youthful goddess, and is peaceful and compassionate. She cares for the safety of her people and her family. HISTORY Tala is the name of the goddess of the morning and evening star in Tagalog mythology. She is one of the three daughters of Bathala to a mortal woman. Her sisters include Mayari, the goddess of the moon and Hanan, the goddess of morning. She is known to have supported the creation of the Tagalog traditional constellations. Tala used light spheres or orbs to ferry men to safety at night, however, when the Spaniards came, they demonized the light orbs and called it santelmos in a bid to convert the natives into Christianity. The natives eventually regarded the orbs as deadly beings that kill men or get humans to lose their way. Tala used to assist her sister Mayari by warning her when Apo Laki was approaching; the siblings have since reconciled. 37
ASWANG F UN (100) A MN (75) S UN (100) E MN (75) R RM (30) I AM (50) P UN (100) Health: 350 Karma: 180 Resources: SH-Y Popularity: -2/ -30 in Philippines/ Kaluwalhatian BACKGROUND Real Name: Aswang Occupation: God of Evil Legal Status: Kaluwalhatian Identity: No dual identity Other Known Aliases: Asuang, Sitan Place of Birth: Kaluwalhatian Marital Status: Single Known Relatives: Gaea (mother); Bathala, Amihan (brothers); Aman Sinaya (sister); Apo Laki (nephew); Mayari, Tala, Hanan (nieces); Bathala (father); Apo Laki (brother); Mayari (sister); Amihan, Aswang (uncles); Aman Sinaya (aunt); Gaea (paternal grandmother) Base of Operations: Impiyerno, the lowest level of the Kasanaan underworld Past Group Affiliations: None Present Group Affiliation: Diwatas KNOWN POWERS Body Resistance: IN (40) Resist Disease: Unearthly (100) Longevity: The Diwatas cease aging at adulthood. They may still be killed normally. Regeneration: Excellent (20) Spirit Bonding: Diwatas can merge with a host to act as their avatar in the earthly (616) realm. The merged host will gain all of the Diwata’s powers and primary abilities, but will retain the memories and personality of the host. It is necessary for the Diwatas to have an earthly host in order to appear in the Earth-616 dimension for any extended amount of time (see Weaknesses, below). Resurrection: On the Diwatas’ home dimension of Kaluwalhatian, the Diwatas are able to bring a fellow Diwata back from the dead by pooling the power of three or more gods or goddesses. Allspeak: As with all gods, Allspeak allows one to understand, speak, and write in all languages. If addressing speakers of more than one language, each will understand the deity’s language in his or her native language. This ability extends to extraterrestrial and otherdimensional languages as well as Earth tongues. Claws and Fangs: Amazing edged damage. Feral Nature: Acts as Tracking with Unearthly ability rank. Flight: Winged flight at Monstrous speed (60 areas/round). Shape Shifting: Amazing ability. Stealth: Incredible rank. Siphon Lifeforce: Aswang has the ability to siphon a target’s life force at the rate of 30 Health points per round, and add it to his own up to his maximum Health. Range is physical contact only. 38
Talents: History and Culture of Kaluwalhatian/Kasaanan and the Philippines, Leadership, Occult Knowledge, Magical Zoology, Martial Arts A-E, Bladed Weapons, Tracking, Demonology Contacts: Mayari, various beings of Kasanaan and other Underworld realms ROLE-PLAYING NOTES Aswang is a complex and fearsome villain. As his incarnation of Sitan might suggest, his personality is similar to that of the Biblical Satan: he is insanely resentful of his brother Bathala, and exists to corrupt the innocent and torture sinners. Despite his reputation as a dark and evil god, he has a soft spot for his niece Mayari, to whom he is kind and protective, as she is one of the few beings who sympathise with him. HISTORY Aswang (not to be confused with the spirit creatures of the same name) is the god of evil and ruler of the nether realm of Impiyerno, the lowest level of the Kasanaan underworld. He is the sovereign of all the land and flying monsters in his realm. Some say he is tall and muscular having long dark hair and is extremely attractive but moonlight reveals his true form which is ugly and monstrous. Aswang is the younger brother of Bathala, the King of the Diwatas, and spends his time attacking his older sibling's extradimensional realm of Kaluwalhatian. According to legend, he was Bathala’s equal until Bathala proved he is superior to all. He tried to steal Bathala’s sacred fire but failed. In his role as Sitan, he fights to lead men to corruption and evil, further intensifying his rivalry with Bathala. Asuang has two daughters from two different mortal women. His daughters are gifted with beauty and intellect, and as demigoddesses, they also possess great power. The daughters are said to possess lovely face and figure of women but are monsters from the waist down. The elder of the two is called Oryol, as beautiful as she is vicious, and half of her body is that of a giant serpent. Her voice is so sweet that it can seduce men, women and even animals, anyone who hears her singing will fall prey to her. The younger of the two is Magindara, she is as beautiful as she is kind. Her voice has the ability to call storms and huge tidal waves, and it can also do the opposite as to calm the seas and bring fair weather and clear skies. Oryol despised the humans who destroyed nature and vowed to destroy them, until she fell in love with one. Magindara, on the other hand, is kind and understanding and sees humans as flawed but also capable of good. When their father the god of chaos Aswang asked his daughters to terrorize the humans, Oryol agreed while Magindara refused. Her voice could wipe out entire villages and colonies if she wished, but she was too kind to do this, which angered her father. Magindara, fearing her father's wrath and disappointment, fled to the sea. Not long afterwards beautiful mermaids resembling her with colorful scales emerged from the sea, but these mermaids were not kind; they were vicious and flesh-eating creatures that would lure men to the sea to drown them and eat their flesh. 39
ANITUN F RM (30) A GD (10) S IN (40) E AM (50) R GD(10) I GD (10) P RM (30) Health: 130 Karma: 50 Resources: GD/ AM in Kaluwalhatian Popularity: 4/ 40 in Philippines/ Kaluwalhatian BACKGROUND Real Name: (goddess) Anitun Tabu; (host) Unknown Occupation: Goddess of Wind, Lightning, and Rain Legal Status: Kaluwalhatian Identity: No dual identity Other Known Aliases: Anitun II Place of Birth: Kaluwalhatian Marital Status: Single Known Relatives: Host: Anitun I (relative, deceased). Goddess: Dumangan (father), Idianale (mother), Dumakulem (brother) Base of Operations: Manila, Philippines (Earth-616) Past Group Affiliations: None Present Group Affiliation: Diwatas, Triumph Division KNOWN POWERS Diwata Physiology: As a goddess, Anitun possesses the abilities inherent to her magical race. She may have additional powers as well; the ones she has demonstrated include: Body Resistance: Excellent (20) Resist Disease: Unearthly (100) Longevity: The Diwatas cease aging at adulthood. They may still be killed normally. Regeneration: Excellent (20) Spirit Bonding: Diwatas can merge with a host to act as their avatar in the earthly (616) realm. The merged host will gain all of the Diwata’s powers and primary abilities, but will retain the memories and personality of the host. It is necessary for the Diwatas to have an earthly host in order to appear in the Earth-616 dimension for any extended amount of time (see Weaknesses, below). Resurrection: Anitun can pool her energy with other Philippine gods to raise the dead; see Typical Diwatas, above. Allspeak: As with all gods, Allspeak allows one to understand, speak, and write in all languages. If addressing speakers of more than one language, each will understand the deity’s language in his or her native language. This ability extends to extraterrestrial and otherdimensional languages as well as Earth tongues. Weather Control: Anitun is able to call upon rain, lightning and wind at Amazing rank. Her control can be used in numerous ways: ● Wind: As an Amazing rank Force attack, also capable of moving and manipulating objects with the equivalent of Amazing strength. ● Lightning: As per Electrical Generation, does damage as Amazing energy. 40
● Rain: Can create a deluge of rain at Amazing ability, as per Elemental Creation: Water WEAKNESSES Diwatas lose their power the longer they remain away from their home dimension of Kaluwalhatian, unless they have merged with a host (see Powers, above). A Diwata appearing in any other dimension will suffer a loss of one Endurance rank per day; reaching Shift 0 Endurance results in the Diwatas disappearance from the earthly realm and reappearance in their home dimension. Once in their home dimension, Endurance recovers normally. Talents: Martial Arts A, B Contacts: Diwatas, Triumph Division, Iron Man, Thor ROLE-PLAYING NOTES In her goddess form, Anitun Tabu is known to be mostly benevolent, but fickle-minded. Her human host is eager to serve her role well and takes pride in her heritage. HISTORY Anitun Tabu is known as the fickleminded goddess of wind and rain in Tagalog mythology. She's one of the two children of Dumangan (the skygod of good harvest) and Idianale (the goddess of labor, good deeds, and animal husbandry), along with her brother Dumakulem, guardian of the mountains. Anitun is a member of the Triumph Division. Similar to other members of the Triumph Division passing on their code names through their family generation, the goddess Anitun transfers her life essence to a host. When the host dies, she chooses the host's daughter as her next physical avatar. Thus, the present incarnation of Anitun is an amalgam of the goddess and a human host, much the way Thor has interacted with his alter ego Donald Blake in the past. Anitun’s human host retains control of her body and retains all of her thoughts and memories, while also being able to access those of the goddess. The present Anitun is at least the second woman to act as a host for the goddess. When the original members of the Triumph Division died in a terrorist attack orchestrated by Ezekiel Stane, their relatives took their legacies, protecting the Philippines like a young woman who took the name Anitun. They were visited by Iron Man, who presented condolences and wished good luck. 41
MINOR GODS AND GODDESSES There are a host of other diwatas, encantos, and other supernatural beings that inhabit the dimensions of Filipino mythology. The ones listed below are of the pantheons of any of the various tribes of the Philippines, and may inhabit any of the extradimensional realms mentioned previously. Many of those listed are merely alternate incarnations of the Diwatas of the Marvel Universe. Note that only the Diwatas listed above are Marvel canon. A ● Abal – Ilongot – He and his brother Cain are the creators and guardian lords of all things. In the beginning, Cain and Abal lived together in the sky; but they had a quarrel and separated, as Abal wanted to live on earth where he could herd his animals. Abal was the one who created the lowlanders, who have the use of his carabaos and other animals. ● Abra – Northern Luzon – “Father of Cabuyaran”, God of Weather ● Abyang Durunuun – Bisayan – Goddess of charms, assisted Sumpoy and Magyan. ● Adika-ila – Kankana-ey – Creator of the universe. ● Agew – Kankana-ey – Sun deity. One of the seven secondary gods. ● Agtayabun – Bukidnon – Advisor and peace maker of the gods. In the Bukindon creation myth, he held both Diwat na Magbabaya and Dadanhayan ha Sugay aloft, cooling their heads by continually flapping his wings. ● Akasi – Zambales – God of Health and Sickness. Almost as powerful as Malayari. ● Aldao – Bicol – son of Paros/Dagat, made of gold, had a jolly disposition. ● Alipugpug – Isneg – A good harvest is portended by the rising of a little whirlwind from the burned field. This, it is said, is the spirit of Alipugpug. ● Alunsina – Sulod/Panay – Goddess of the Golden Dawn. First Goddess, became a mortal. ● Alupundan – Isneg – Causes the reapers’ toes to get sore all over and swell. ● Amanikable – Tagalog – God of the Sea. Has sworn vengeance against mankind because he was spurned by a human woman, Maganda. He is also the anito of Hunters. ● Amansinaya – Tagalog – anito of fishermen to whom they offer the first catch. ● Amas – Agta – One of the four manifestations of the “great creator” who rules the world. Amas moves people to pity, love, unity, and peace of heart. ● Ambahing – Ifugao – One of the Gods, takes semen from the womb of women and carries it off in his hip-bag ● Amduyan – Ibaloy – One of the 24 gods beneath Mengos-oschong. ● Ampual – Ifugao – Of the Fourth Skyworld, Ampual is the god who bestowed animals and plants on the people, and who controls the transplanting of rice. He is one of those gods who expects gifts in return for his blessings. ● Anagolay – Tagalog – Goddess of Lost Things. Daughter of Ikapati and Mapulon, wife of Dumakulem, mother of Apolake and Dian Masalanta. ● Angoro – Batak – Lives in Basad, a place beyond this world where the souls of the dead go, and it is there that they come to know whether they are to proceed to lampanag (heaven) or will be cast into depths of the basad, where fire and boiling water await them. ● Angtan – Ibaloy -One of the 24 gods beneath Mengos-oschong. 42
● Anlabban – Isneg – The spirit who looks after the general welfare of the people and is recognized as the special protector of hunters. ● Angban – Kankana-ey / Ibaloy – Goddess of Water, Wells, Springs and Creeks. One of the 24 gods beneath Mengos-oschong. ● Anianihan – Northern Luzon – God of Harvest ● Aniton Tauo – Zambales – Goddess of wind and rain. Originally superior to other deities, but was reduced in rank by Malayari as punishment for her hubris. ● Aninitud Chalom – Ifugao/ Mayoyaos – the deity of the underworld or the deity of earthquakes. ● Apadel / Kalagang – Tinggian/ Tinguian/Itneg – A deity who is known to be the guardian and dweller of the spirit-stones called pinaing, which play an important role in the spiritual world of the Tinguian. Of various sizes and shapes, the pinaing are usually found in spots marked out as hallowed ground, often under old trees, and are deemed to be the protectors of such places and of the creatures who live in the forests. ● Apinan – Ibaloy – One of the 24 gods beneath Mengos-oschong. ● Apo Oraren – Mangyan – the Old One, omnipotent ● Apochius / Chius - Ibaloy – Creator of Man. ● Arurin – Isneg – Arurin sees to it that the harvest is bad, if the Isneg farmers fail to give Arurin her share. B ● Bagatulayan – Tinggian/Tinguian/ Itneg – The Supreme Being and Creator of the world. He lives in and rules the celestial realm, directing its activities. ● Bago – Isneg – The spirit of the forest. ● Bai sa Langit Romiyagambay Olan – Maranao – Queen of the sky, as bright as the moon. ● Baitpandi – Bagobo – Goddess who taught the women to weave, and who now presides over the looms and the weavers. Patron of Weavers. ● Balikongkong – Kankana-ey – One of the seven secondary gods. ● Balitok / Baditok – Ibaloy – God of Gold and Mines, owner of the minerals beneath the earth. One of the 24 gods beneath Mengososchong. ● Balungbunganin – Batak – Spirit of the Almaciga Trees. ● Bangan – Bontok/Kankana-ey – Goddess of Romance. Daughter of Lumauwig and Bugan, sister of Obban. ● Bangan – Ibaloy – A Goddess of Pigs. One of the 24 gods beneath Mengos-oschong. ● Bangun bangun – Sulod/Panay – God of Universal Time, regulator of the movements of the cosmos. ● Barangaw – Bisayan – God of the Rainbow. ● Batakagan – Kankana-ey – Morning Star deity. One of the seven secondary gods. ● Batungbayanin – Batak – Spirit of the Mountains. ● Bentawan- Ibaloy – Ibaloy/Kanakaey – God of Fire. One of the 24 gods beneath Mengos-oschong. ● Binangewan – Agta – One of the four manifestations of the “great creator” who rules the world. Binangewan is responsible for change, sickness, and death. ● Binayi – Mangyan – Owner of a garden where all spirits rest. ● Binayo – Mangyan – Is a sacred female spirit, caretaker of the rice spirits or the kalag paray. She is married to Bulungabon. The kalag paray must be appeased, to ensure a bountiful harvest. ● Bitoon – Bicol – Daughter of Paros/Dagat, made of pure silver ● Blanga – T’boli – God of Stones and Rocks. ● Bolalayas – Kalinga – the FieldWrecker ● Bolol – Ibaloy – Spokesperson of Mengos-oschong / Kabuniyan. ● Bong Libun – T’boli – Married her youngest brother Datu Bnoling. With him she had seven sons, who become scourges of the earth: Fun Knkel, Fun Daskulo, Fun Lkef, Fun Kumuga, Fun Blekes, Fun Lalang. ● Buan – Kankana-ey – Moon deity. One of the seven secondary gods. ● Bugan – Ibaloy – Goddess of Cereal, Palay, Corn and Millet. One of the 24 gods beneath Mengos-oschong. 43
● Bulalakaw – Bisayan – Bird God, bringer of illness. The spirit who watches the rivers and takes care of the fishermen’s catch. ● Bulan – Bicol – son of Paros/Dagat, made of copper, weak ● Bulan – Northern Luzon – God of Peace and Calm ● Bulon La Mogoaw – T’boli – The moon goddess and supreme goddess, wife of Kadaw La Sambad. ● Bulul – Ifugao – the genius of the rice plant ● Bulungabon – Mangyan – The spirit aided by 12 fierce dogs. Erring souls are chased by these dogs and eventually drowned in a caldron of boiling water. He is Binayo’s husband. ● Bumigi – Ifugao – In charge of worms, one of the eleven beings who stamp out rice pests. ● Bunag – Gaddang – God of the Earth. ● Burigadang Pada Sinaklang Bulawan – Bisayan – Goddess of Greed. ● Busao – Bukidnon – God of Calamity. The deity most feared by the Bukidnon. C ● Cain – Ilongot – Brother of Abal. Created all the mountain people, including the Ilongots. He gave them their customs, which they have followed throughout the centuries. He was a killer and a head-hunter. Abal is stronger and more powerful than Cain. ● Caburayan – Northern Luzon – Goddess of Healing, daughter of Lady Makiling ● Chacha (Ejar) – Bontok – God and Warrior ● Cumucul – T’boli – The eldest son of Kadaw La Sambad, given a cohort of fire, a tok (sword), shield, and the magical horse Kaunting, who can be as small as a mouse when not being ridden and who can be kept in a box. Cumucul is married to Boi Kabil. D ● Dadanhayan ha Sugay – Bukidnon – The Lord From Whom Permission is Asked. Had a human body but ten heads, which drooled thick saliva. ● Daga – Bicol – son of Paros/Dagat, made of rock, strong – succeeded Paros as God of the wind. ● Dagat – Bicol – The Sea, wife of Paros, daughter of Languit ● Dagau - Manobo – Lives with a python at the pillars of the world, and causes earthquakes by ordering the python to writhe around the pillars. ● Dagdagamiyan - Isneg – A female spirit who causes sickness in children for playing in places where the harvest is being done. ● Dagingon – Bukidnon – worshipped in an elaborated celebration complete with songs and dances which will last for nine nights during planting and after harvest seasons. ● Dal’lang – Bisayan – The goddess of beauty that bestows her gift of beauty to her followers. ● Dalikamata – Bisayan – The manyeyed goddess who cures eye illnesses. ● Damulag / Damolag – Zambales – God responsible for preventing the flowers of the rice plants from blowing away in a hurricane. Brother of Kalasakas, Kalasokus and Dumagan. ● Darayonon – Panay – God of Darkness ● Darupaypay - Isneg – Devours the palay stored in the hut before it is transferred to the granary. ● Dasal – Gaddang – To whom the epic warriors Biwag and Malana prayed for strength and courage before going off to their final battle. ● Daungen / Duangen – Ibaloy – One of the 24 gods beneath Mengososchong. 44
● Delan – Ilongot – God of the Moon (or its personification). Usually he and Elag are congenial and take turns giving light; but sometimes they quarrel and Elag covers Delan with a huge winnowing biga-o (basket). Thus we have the different phases of the moon. ● Dian Masalanta – Tagalog – Goddess of Lovers. Daughter of Anagolay and Dumakulem, sister of Apolake. ● Diwat na Magbabaya – Bukidnon – A pure god who “wills all things”. He had the form of a man, and was a supreme planner. ● Diwata – Batak – provides for the needs of men and women, and gives out rewards for good deeds. Sanbay is a ritual in honor of Diwata. ● Diwata – Palawan – A benevolent and protective deity who resides in lalangaw, the median space. He is the mediator between humans and Ampu. ● Diwata-sa-langit – Subanun – God of Heaven, the most powerful God. ● Domalong-dong – Bukidnon – God of the North Wind. ● Dumagid – Benguet – Father of Ovug ● Dumakulem – Tagalog – hunter and guardian of mountains. Son of Dumagan and Idianale. Husband of Anagolay, father of Apolake and Dian Masalanta. ● Dumagan – Zambales – God of Good Harvest. Brother of Kalasakas, Kalasokus and Damulag. ● Dumangan – Tagalog – God of the Good Harvest. Husband of Idianale, father of Dumakulem and Anitun Tabu. ● Dwata – T’boli – The third son of Kadaw La Sambad, married to two of his sisters, Sedek We and Hyu We. The first people were created after Dwata breathed life into the clay figurines made by Hyu We and Sedek We. E ● Elag – Ilongot – God of the Sun (or its personification). He has a great, magnificent house in Gacay. When he gets tired of giving light and goes into his house, the day turns to night. F ● Fon Batoo – Bilaan – Spirit of Rocks and Stones. ● Fon Eel – Bilaan – Spirit of the Water. ● Fon Kayoo – Bilaan – Spirit of the Trees. ● Fun Blekes – T’boli – God of Skin Diseases. ● Fun Bulol – T’boli – God of Mountains. ● Fun Daskulo – T’boli – God of Head Diseases. ● Fun Knkel – T’boli – God of Fever. ● Fun Kumuga – T’boli – God of Eye Afflictions. ● Fun Lalang – T’boli – God of Baldness. ● Fun Lkef – T’boli – God of Colds. G ● Galang Kaluluwa – Tagalog – The winged god, present in some creation myths, who loves to travel. He is identified as a close friend of Bathala. ● Gatan – Ibaloy – God of the Fields. One of the 24 gods beneath Mengos-oschong. ● Gemang – Ilongot – The guardian of wild beasts and hunting dogs. ● Ginton – T’boli – God of Metallurgy. ● Ginuudan – Isneg – Comes to measure the containers of palay, and causes them to dwindle. 45
● Gumegenal – Manobo – Ruler of the Region of the Dead ● Gutugutumakkan – Agta – Supreme Being. H ● Haik – Tagalog – He was the God of the Sea in some source materials. ● Haliya – Bicol – The Masked Goddess of the Moon and the archenemy of Bakunawa. Her cult was composed primarily of women. There was also a ritual dance named after her as it was performed as a countermeasure against Bakunawa. ● Halmista – Bisayan – He is the Visayan God of Magic, a former priest (or babaylan) who turned into a god. ● Hanan – Tagalog – Goddess of the Morning. Daughter of Bathala and a human woman who died during childbirth. Sister of Mayari and Tala. ● Hukloban – Tagalog – agent of Sitan with shapeshifting powers. Could destroy or heal with a wave of her hand. Possibly the most powerful agent of Sitan. I ● Ibaga – Ibaloy – Goddess of Messengers, who looks after travelers and passengers as well. One of the 24 gods beneath Mengos-oschong. ● Ibabasag – Bukidnon – Patroness of Pregnant Women, agent of Magbabaya. ● Ibabasok – Bukidnon – Watches over the crops. ● Ibu – Manobo – Queen of the Afterworld, Goddess of the Dead. She lives at the pillars of the world. ● Idianale – Tagalog – Goddess of Labor and Good Deeds. Married to Dumangan, mother of Dumakulem and Anitun Tabu. ● Ikapati – Tagalog – Goddess of Cultivated Land and the Health of Herds. Benevolent, understanding and kind. Married to Mapulon, mother of Anagolay. Goddess of Fertility and guardian anito of agriculture. ● Inaiyau – Manobo – Manipulator of the Wind and Storms, wielder of thunder and lightning. ● Inaginid – Bisayan – invoked for success in battle and plunder. ● Inargay – Isneg – Kills people during harvest time. ● Intumbangol / Tumpaa Nanapiyaw – Bukidnon – Watches the base of the earth night and day lest it crumble. ● Ipamahandi – Bukidnon – Goddess of Accident. K ● Kabigat – Ibaloy – God of the Sky and the Underworld, of Thunder and Lightning. One of the 24 gods beneath Mengos-oschong. ● Kaboniyan / Kabuniyan – Tinggian/Cordilleras - The savior god who came down to earth to teach man religion, agriculture and headhunting. He is so huge that his spear is as tall as a tree and his head-ax as large as a house roof. Patron of the head hunters. ● Kaboniyan – Kalinga – supreme god. 46
● Kadaklan – Tinggian/Tinguian/Itneg – created the universe, lives in the sky. ● Kadaw La Sambad – T’boli – The sun god and supreme god. Married to Bulon La Mogoaw, they reside in the seventh heaven. They beget seven sons and daughters who end up marrying each other. ● Kakiadan – Manobo – Goddess of Rice. ● Kalan – Ibaloy – One of the Gods of Animals and Plants. One of the 24 gods beneath Mengos-oschong. ● Kalasakas – Zambales – God responsible for the early ripening of the rice stalks. Brother of Damulag, Kalasokus and Dumagan. ● Kalasokus – Zambales – God responsible for turning the grains of rice yellow and dry. Brother of Kalasakas, Damulag and Dumagan. ● Kasaraysarayan-sa-sulgan or Kasaray-sarayan-sa-silgan – Panay – God of the River or Lord of the Streams ● Ked-yem (Kedyem) – Bontok – God and Blacksmith ● Kedes – Agta – God of the Hunt. ● Komiwa – Ifugao – One of the Gods, who stirs up semen in the womb so that conception is prevented. L ● Ladlaw – Bisayan – The God of the Sun and the second child of Lihangin ang Lidagat. ● Lakambakod – Tagalog – The protector of the growing crops. ● Lakambuwi – Tagalog – The god of gluttony, food and eating. ● Lakan-Bakod – Tagalog – God of fruit who dwells in the plants people use as fences. ● Lalahon – Bisayan – Goddess of fire, volcanoes and harvest. In ancient times, Ancient Visayans blamed her for sending armies of locusts to destroy their harvests. In response, they would offer her gifts in order to please her. ● Lampong – Ilongot – The dwarf shepherd of the wild animals. ● Landusan – Isneg – Held responsible for some cases of extreme poverty. Those believed to be suffering from the machinations of this spirit are said to be malandusan (impoverished). ● Languit – Bicol – Ruler of the Sky ● Libtakan – Manobo – God of Sunrise, Sunset and Good Weather. ● Libulan – Bisayan – The Goddess of the Moon and the third child of Lihangin and Lidagat. ● Lidagat – Bisayan – Became the Goddess of the Sea after Magwayen. She later married Lihangin and had four children. ● Liddum – Ifugao – Mediator between the people and the gods. ● Lihangin – Bisayan – The God of the Wind and the son of Kaptan. He later married Lidagat and had four children. ● Likabutan – Bisayan – The God of World and the eldest child of Lihangin and Lidagat. ● Limat – Gaddang – God of the Sea. ● Linamin at Barat – Palawan – The Lady of the Monsoon Winds. ● Linga – Tagalog – He was the god who was responsible for curing diseases, hence a deity of medicines. ● Lingan – Ibaloy – One of the 24 gods beneath Mengos-oschong. ● Lisuga – Bisayan -The deity from whom Silalak and Sibabay came from. She was the youngest child of Lihangin and Lidagat. ● Litik – T’boli – God of Thunder. ● Lmugot Mangay – T’boli – God of Life and Growing Things. ● Loos Klagan and La Fun – T’boli – the Divine Couple. To alleviate the damage done by the scourges (the sons of Bong Libun and Datu Bnoling) they assume the role of healers. ● Lubay-Lubyok Hanginun si Mahuyokhuyokan – Panay – Goddess of the Evening Breeze ● Lueve – Agta – One of the four manifestations of the “great creator” who rules the world. Lueve takes care of production and growth. ● Lumabet / Lumabat - Bagobo – God of the Sky. Son of Tuglay and Tuglibong. Brother of Mebuyan, he ascended to heaven but she refused to go with him. He became a god when the Diwatas sliced open his stomach and removed his intestines. He could summon food on command, although he did not need to eat. ● Lumadab – Ifugao – Has the power to dry up the rice leaves, one of the 47