396 CHAPTER 12
ATTRIBUTES
Awareness Intelligence Personality Willpower
12 8 9 11
Agility Brawn Coordination
98 9
FIELDS OF EXPERTISE
Combat 2 Movement 2
2
Fortitude 3 Senses 2
Knowledge 2 Social
STRESS AND SOAK
■ Stress: Vigor 11 Resolve 14
■ Soak: Armor 2 (Brigandine) Courage 3
delivered and how quickly it needs to be there. If there are ATTACKS
extenuating circumstances, he is generally uninterested,
offering his clients the same guarantee of safe passage for §■ Sword (M): Reach 2 4 1H Parrying
their goods no matter what they are, or where they are §■ Veiled Threat (T): Range C 3 mental Stun
destined. This code of honor is entirely related to his ability §Vicious 1
to perform the job he’s taken. He will just as readily take on
illicit commissions as legitimate ones, transport forbidden ■ Hunting Bow (R): Range C 6 2H Volley
or illegal substances such as black lotus or money for bribes,
or carry blackmail notices, letters between lovers, or royal SPECIAL ABILITIES
proclamations.
■ Omerta: Jesen’s code of honor is almost supernat-
Along the way, Jesen has developed a passion for explo- ural in its power. Whenever facing interrogation
ration and cartography, taking delight in trailblazing and whether by torture magic or even simple conver-
encountering the new and the unknown, as well as poring sation Jesen can resist as a Simple (D0) test.
over maps and adding to the known charting of human
civilization and the byways by which travel is accomplished. ■ Cartographer: Jesen has traveled to many places
To this end, he has made arrangements with several royal and has a wealth of maps copied purchased and
cartographers and scholars, relaying his experiences and his stolen. So long as he has his maps when making
discoveries, helping them annotate and add to their maps a survival test to find shelter or water Jesen can
of the known world. Jesen even practices the cartographer’s re-roll any d20s that initially fail to roll a success.
art himself, taking pen to paper to create maps of his own,
though he sells them under a pseudonym, choosing to keep DOOM SPENDS
his comings and goings discreet.
■ Omerta: Jesen’s code of honor is almost super-
Jesen is no stranger to violence, occasionally taking natural in its power. Whenever facing interroga-
on jobs as a guard or using threats to safeguard the item tion whether by torture magic or even simple
or items he is responsible for. He goes armed with a long- conversation Jesen can force his interrogator
bladed sword and is adept in its use, though he prefers to to pay 3 Doom before any roll of the dice to gain
remain out of combat, avoiding danger when possible. information and any price in Doom for extra dice
is doubled.
■ A Few Words Here or There: Jesen can pay 1
Doom to be fluent in any language he encounters.
This includes strange languages that few others
know such as Khitan or Acheronian.
■ Gregarious Wanderer: Jesen can pay 2 Doom
to have a contact in any group of over a dozen
people. This contact will provide +1d20 on social
tests with that group.
Pregenerated Characters 397
KELLEN Once his chains were struck off, he began a new career as a
mercenary and freebooter. The murderous arts he learned as a
The foul institution of slavery flourishes still throughout pit fighter have served him well in this new career, garnering
the age. In countries civilized and savage, bands of raiders him a fearsome reputation. In the ensuing years, his boots have
may appear. Men, women, and children are ripped from trampled through the dust of most of the Hyborian kingdoms.
their homes and sold at market like cattle. Any moral
quandaries about this base deed are quelled by the jingle Other adventurers can find Kellen as part of another
of the fat coin purse. band of sell-swords, or working independently towards his
own gain. In tribute to his past, he still prefers the harness
Several years ago, a Cimmerian youth named Kellen was of a pit fighter. He goes in battle partially armored, but
taken along the frontier of the Border Kingdom. For sport, always heavily armed.
his Hyperborean slavers threw him into the fighting pits.
Even the most optimistic gambler refused to accept the ATTRIBUTES
wager that the slender youth would survive the week as a
fighter. To their surprise the barbarian not only survived, Awareness Intelligence Personality Willpower
but showed a remarkable gift for killing his opponents. 7
Agility 798
His skill, and growing strength, elevated him from 12
the rural dirt pits ringed with drunken commoners to Brawn Coordination
the gilded cages watched by overfed, decadent Nemedian
nobles. Kellen learned what he could from his trainers and 13 10
other fighters, while always plotting for his freedom. He
adopted a simple, docile manner when around his handlers FIELDS OF EXPERTISE
that, over time, lulled them into a false sense of security.
Combat 3 Movement 1
One night, after another of Kellen’s successful bouts, his 1
handlers celebrated, guzzling too much wine. Not expecting Fortitude 3 Senses —
trouble, they left the shackled Kellen free to move about
the room as they fell into a drunken stupor. He seized the Knowledge — Social
opportunity to strangle them with his chains before fleeing.
STRESS AND SOAK
■ Stress: Vigor 16 Resolve 11
■ Soak: 3 (Riveted Plate; right arm and leg only)
Courage 3
ATTACKS
§■ Shortsword (M): Reach 1 7 2H 1H Parrying
§■ Maul (M): Reach 2 8 2H Knockdown Stun
§■ Tricks of the Pit (M): Reach 1 5 Non-lethal Stun
SPECIAL ABILITIES
■ Tricks of the Pit: Kellen’s life has been saved
many times utilizing some unorthodox maneuver
in the heat of battle. If knocked down in combat
he can make an instant attack using Tricks of the
Pit once prone (see above).
■ Brutal Dismemberment: Kellen was taught to
win the crowd with displays of raw carnage. Once
per combat he can make a free Stain the Soil Red
Display (see page 126).
DOOM SPENDS
■ Roll with the Punches: Kellen has been condi-
tioned to take a lot of punishment in his career.
While Kellen has Vigor he can spend X Doom to
avoid X damage where X is the amount of damage
he would have otherwise taken. X can be any
number between 1 and 5.
398 CHAPTER 12
LEANDRE THE choking on the dust of long-forgotten, unimportant, ancient
COLOSSUS tomes brought Leandre to fury. He quit his ancestral estate
and forsook his noble family’s name, choosing instead to
The Colossus is a name that is very well known within forge his own destiny.
the shades and hidden corners of Tarantia. A capable and
clever rogue, he has both rebuilt his name and his very life His life at the manor had not prepared him for the reali-
through wit and through wound, and such a man is always ties of living as a homeless, coinless nobody. And yet, despite
worth knowing, if he does say so himself. the new, lasting, and thoroughly unpleasant friendships with
hunger, cold, and uncertainty, Leandre was determined.
Each sparkling facet that makes up the capital of After all, there were parallels to be drawn: the most careful
Aquilonia, he says, must have its own shadow thrown, and and skilled thieves, thugs, and manipulators on the streets
it would be rude to not answer one’s calling. The Colossus were the rulers here. Here, his height had no bearing on his
throws a long shadow indeed, which he finds amusing, destiny, and so Leandre determined that what a free spirit
considering his dwarfism. like his needed was a change of teachers.
Considering his lineage, the fact that he is an excellent Leandre has learned, and learned well. Years of hard
negotiator should be no surprise. Once the eldest son and lessons – fighting for food, learning how to survive on the
heir to a noble house nestled comfortably in verdant, fertile streets, finding an opponent’s weaknesses in comparison to
Aquilonia, his future and his dreams were stolen, yanked out his own strengths — have left Leandre more powerful than
from beneath him by a fearful father. Dreading the dishonor ever before. Leandre, having taken the name of Colossus for
to the family name should he send his diminutive son to fight himself, has his own networks of thieves, thugs, and spies.
in the King’s army, and equally fearing any adverse reactions While he prefers to handle his own work, it is commonly
to such a one inheriting the ancestral lands and fathering whispered that there are very few things that he cannot
more heirs, Leandre’s father refused him these honors, eventually obtain or provide.
sending him instead to become a scholar and naming one
of Leandre’s five younger brothers the proper heir. Those few who have seen him in battle can attest to his
vicious and fast work. He uses his short stature to maximum
The betrayal by his own blood rankled him, and the effect, preferring to corner or ambush his prey in tight,
prospect of an entire life behind thick, stone walls and confined quarters, where he might still move comfortably.
Between his sharp, trained mind and his speed, the
Colossus has built his own kingdom from nothing.
ATTRIBUTES
Awareness Intelligence Personality Willpower
9
Agility 10 10 10
11
Brawn Coordination
88
FIELDS OF EXPERTISE
Combat 1 Movement 2
3
Fortitude 2 Senses 3
Knowledge 1 Social
STRESS AND SOAK
■ Stress: Vigor 10 Resolve 12
■ Soak: Armor 1 (Leather) Courage 2
ATTACKS
§■ Dagger (M): Reach 1 3 Hidden 1 Parrying
§Thrown Unforgiving 1 Improvised
■ Injury to Insult (M): Reach 1 2
Non-lethal Stun
§■ Steely Glare (T): Range C 4 mental Stun
§■ Deadly Surprise (T): Range C 6 mental Stun
Pregenerated Characters 399
SPECIAL ABILITIES conversationalist and charming socialite, he branched into
trade pacts with wine merchants and cotton exporters.
■ Ambush Tactics: This is identical to the Bandit Eventually, tired of stuffing the coffers of his brothers’
special ability; see page 312. vineyards, Matthus rented his skills to other manorial
knights in Nemedia, and then auctioned his wit to parties
■ Implied Threat: Leandre is a practiced manipu- along the major trade routes crossing the continent north
and center. After blazing the Aarony Trade Corridor into
§lator and extortionist; he can roll an additional Nordheim, he negotiated ransoms for political prisoners
in the region.
+1d20 on any Threaten action and re-roll any
that initially fail to score damage. He lost his sword arm in an Argossean forest to an
■ Tight Quarters: Leandre has learnt to slip under infected insect bite, and though he retired any imposing
the guard of trained swordsmen using his height leverage as a knight, he gained unprecedented access to
to his advantage. He can force a character to lose nations normally hostile to foreign ambassadors. Soon
Guard for 1 Momentum. If facing a foe who has Matthus was brokering esteemed land deals between Koth
lost Guard Leandre can make an instant free and Ophir, as well as arbitrating lowly civil suits for the
Injury to Insult attack on that foe (see above). downtrodden in Shadizar.
DOOM SPENDS After Nemedian king Tarascus tried to yoke Matthus
for his own political purposes, Matthus again won the
§■ There All Along: Once per scene Leandre trust of foreign rulers by renouncing his Nemedian home,
can spend 1 Doom at any time to have 2 proclaiming that the world itself is his homeland. King
reinforcements arrive on the scene. These Tarascus issued a royal decree for Matthus’ immediate
reinforcements allow him to use the Deadly return on the grounds of treason, but after wilting backlash
Surprise Display (see above). from neighboring rulers and his own peasants — who saw
■ Trappings of a Noble: Once per scene Leandre Matthus as a romantic iconoclast — Tarascus repealed his
order and proclaimed Matthus’ good work as sanctioned,
can spend 3 Doom to activate a trap he’s placed even directed, by his own hand.
in advance. These traps are often non-lethal
Hindering a character for four turns as they escape
the combination of nets trip ropes or other irri-
tants designed to prevent his capture. A character
can make an Average (D1) Observation test to try
and avoid the trap with each point of Momentum
preventing one turn of being Hindered.
MATTHUS THE
WIDENER
Some say the former Nemedian earned his sobriquet as a
young knight during a border skirmish when he cleaved
open a Poitanian knight. Others insist the name originates
from his later efforts as the diplomat who widened safe
trade corridors from Nordheim through the Aquilonian
provinces.
Whatever the meaning, the title stuck. Matthus the
Widener is known to governments Hyboria over as a wan-
dering, for-hire diplomat, a charming cad and cunning
mediator whose mere appearance at a political summit can
sway an outcome. When baronies — even nations — are
at the brink of war, sometimes Matthus is the only man
keeping the peace.
The third son of nobleman Auris Aarony, Matthus began
his life’s work after fearing his lack of inheritance would
forever cast him the family accountant. Already a slippery
400 CHAPTER 12
Matthus, however, knows better than to return to the DOOM SPENDS
fields of his family manor and risk a long and secret impris-
onment or worse, and so Nemedia joins the short list of ■ Our Interests, Not Your Own: By spending 2
nations — Pictish wilderness, stretches of the Black Coast, Doom Matthus can attempt to convince the
Hyrkania — too dangerous for even Matthus to yet tread. listener to do something contrary to their immedi-
ate self-interest as a Simple (D0) Social test — not
As of late, Matthus has been meeting with small bands something like jumping off a bridge but more like
of adventurers in the small apartments he keeps in major giving him money or the secret password to the
cities throughout Hyboria. Other times he is seen at ren- hidden chamber. The opposing character can resist
dezvous on the road. Gossip-mongers suspect he is building in a struggle with a Daunting (D3) Discipline test.
his own clandestine fighting order, while others whisper
that he is investigating the world’s eldritch underbelly ■ One Arm is Enough: Matthus can spend 1 Doom
— its sorcerous threats, forgotten tombs, and ancient to lower the Difficulty by one step (only) for any
secrets. No one knows for sure, and Matthus only smiles actions hindered by having only one arm.
when asked.
NICOMEDUS
ATTRIBUTES
The common people of Khorshemish have a saying. Sorcery
Awareness Intelligence Personality Willpower is a matter better left to the gods, their priests, and Tsotha-
lanti. When King Strabonus started keeping council with
10 12 12 11 the wizard, an alarming number of people who trafficked
in the underground trade of ancient ensorcelled artifacts,
Agility Brawn Coordination or information on such affairs, started to vanish. Rumor
holds that they were fed to some demon kept by Tsotha-
77 7 lanti in the dungeons of his Scarlet Citadel.
FIELDS OF EXPERTISE Of the handful of arcane purveyors who still operate in
the Kothic capitol, none is more storied than Nicomedus.
Combat 1 Movement — Adventurers seeking to locate this rogue must find his
1 house, which sits in a street in the most impoverished
Fortitude — Senses 4 ward of Khorshemish. Evidence of this street has been
erased from the maps and signs. Only through proper
Knowledge 3 Social contacts and use of the proper cant will they find their
way to his door.
STRESS AND SOAK
Nicomedus wears ill-fitting baggy clothes of simple
■ Stress: Vigor 7 Resolve 11 make, always dyed in dark shades. He seldom dons armor,
■ Soak: Armor 1 (Clothing) Courage — knowing that on any given day he might be tasked to shadow
a mark, leap from rooftops, scale tower walls, or infiltrate
ATTACKS a dusty tomb. He travels light, as well. He carries the usual
accoutrements of picks, rope, and climbing spikes in hidden
§■ Zhaibar Knife (M): Reach 2 4 1H Unforgiving 2 pouches along his belt.
SPECIAL ABILITIES When on mission, he frequently dons a leather baldric.
Various globes, which sparkle with weird arcane lumines-
■ Soothing Rhetoric: If Matthus is given an oppor- cence, dangle from the straps wrapped around the baldric.
tunity to speak he can fill the air with soothing Frosted copper bracelets seem to move and shift about his
words a tangle of calming sentiments and words wrists like a clutch of living serpents.
that stress common interest. Matthus gains an
additional +1d20 for any non-combat skill test Ordinarily, Nicomedus relies on his stealth, wits, or
when negotiating or mediating between sides. sorcerous misdirection to escape conflict. For those rare
cases this will not serve, he will fight with a shortsword or
■ Web of Contacts: Matthus has a web of commer- a pair of daggers in his boots, or hurl bottles of sorcerous
cial and lately criminal contacts that provide him fire at his opponents.
with a steady stream of information. Once per
scene Matthus gains 2 bonus Momentum on any Nicomedus swears by Anu rather than Bel. Faith does not
Lore test relating to current events. play into this decision. He reasons that the world is filled
Pregenerated Characters 401
STRESS AND SOAK
■ Stress: Vigor 10 Resolve 13
■ Soak: Armor 1 (Clothing) Courage 3
ATTACKS
§■ Shortsword (M): Reach 1 4 1H Parrying
§■ Dagger (M): Reach 1 3 Hidden 1 Parrying
§Thrown Unforgiving 1 Area
■ Wizard Globes (R): Range C 5
§Fearsome Incendiary 4 Fearsome
■ Serpent Strike (R): Range C 3
Vicious 1
with thieves, housebreakers, cutpurses, and swindlers of SPECIAL ABILITIES
all stripe. Incessant prayers from these desperate rogues
must be sounding in Bel’s ears every moment of every day. ■ Dabbler: As per the talent see page 58.
He chose Anu, thinking that the din would be lessened and ■ Healthy Superstition: As per the talent see
his deity would hear him if he called his name.
page 65.
Should adventurers successfully navigate the web of ■ Supernatural Intuition: Nicomedus has an
secrecy and find Nicomedus, they will find him eager to
receive them. He will be most anxious to examine their §uncanny knack for divining the nature of mystical
relics, hear their news, or review any ancient texts they
bring. Any job will be considered by him, especially if it is texts and items. By spending 6 hours with an
a challenge to Tsotha-lanti. Although his moral compass item in his library and other deciphering gadgets
is flexible, he will never betray the trust of any that has he can decipher or unlock the properties of most
entrusted him. such items. Whether this is a partial success
or complete and correct analysis remains the
discretion of the gamemaster. Nicomedus may
not share all of what he knows with the interested
parties for reasons of his own.
ATTRIBUTES DOOM SPENDS
Awareness Intelligence Personality Willpower ■ Arcanic Agility: Nicomedus recognizes far more
occult abilities and practices than he can himself
9 10 6 10 use and his reflexes benefit from his prodigious
understanding. When fighting a sorcerer or oth-
Agility Brawn Coordination erworldly beast he can by spending 1 Doom add
the effect of 1 point of Fortune to any Reaction he
13 7 11 might seek to make.
FIELDS OF EXPERTISE ■ Serpentine Guardians: Part of his harness is
a pair of tiny serpents hypnotized to appear
Combat — Movement 2 as bracelets. By spending 2 Doom and a Minor
1 Action he can summon the serpents by throw-
— ing them at an opponent. The attack itself is a
Standard Action and if the snakes hit it counts as
a Serpent Strike (see above). After this attack the
serpents count as a pair of poisonous snakes (see
page 330) which can attack as normal and start
their round behind an opponent’s Guard.
Fortitude 3 Senses
Knowledge 4 Social
402 CHAPTER 12
OCCUDAI rulers and potentates. Summoned to court, he entered
BAHADUR the military, earning great honor, wealth, and responsi-
bility, and was eventually granted the title “Bahadur”, a
The son of a Hyrkanian chieftain, Occudai quickly grew distinction of honor.
into his strength, favored amongst the children of his
tribe, expected to assume his father’s role eventually. If encountered by the player characters, Occudai will
As is the custom of his people, he became trained to the almost certainly be serving in the defense of Turan, whether
saddle when he could barely walk steadily, and he has on the battlefield or as an emissary. Despite his rank, he
spent as much of his life on horseback as he has spent fights alongside his men, and is every bit the horseman as
either walking or sleeping. any son of Turan or Hyrkania ever was.
As steppe nomads, his tribe roamed far and wide across ATTRIBUTES
the enormous vistas of Hyrkania, a land populated sparsely
enough that they had few enemies, and scarcely needed to Awareness Intelligence Personality Willpower
test their mettle against others. The warriors of his village 8
were primarily mounted hunters, with unparalleled skill Agility 8 10 9
in archery. They practiced the art of the saber, knife, and 10
lance, and fought and wrestled against one another as a Brawn Coordination
show of strength and skill, whiling away long hours with
such exercise. This was expected of all the boys of his tribe, 9 12
and more often than not Occudai was the champion of
these martial games. FIELDS OF EXPERTISE
As Turan grew in ambition, the steppe tribes were Combat 4 Movement 2
forced into smaller and smaller areas. The Hyrkanians 1
came into conflict with one another, as well as external Fortitude 2 Senses 2
enemies like Khitai and even far-off Hyperborea, the latter
seeking exotic slaves for the markets in the west. Occudai’s Knowledge 1 Social
village was one day attacked by a massive force of armored
Hyrkanian cavalry using Turanian techniques of mobile STRESS AND SOAK
warfare that outclassed and devastated the more mobile
but less powerful Hyrkanians. Occudai’s tribe survived, ■ Stress: Vigor 11 Resolve 11
but they were sorely wounded, many able-bodied hunters ■ Soak: Armor 2 (Brigandine) Courage 2
and warriors slain, they were forced to flee for less rich
land to roam upon.
This was the beginning of a series of skirmishes and
sorties like this, with smaller tribes like Occudai’s being
punished mercilessly against the mightier and larger
hordes that were beginning to take shape on the Hyrkanian
steppes. Worse still, the smaller tribes began to prey upon
one another, once co-existing and steering clear of one
another, now pushed into direct conflict as they sought
to occupy the same stretches of land. Occudai became
first among the warriors of his tribe, now bloodied and
battle-trained, famed across the steppes for his leadership
and his prowess.
Emboldened after a raid into Khitai, Occudai chose to
pursue a life of conquering, to seek out battles and to strive
for supremacy. Taking his war-gear and his horses, he rode
east to Turan, entering service as a mercenary, guarding
caravans. This line of work suited him, and he thrived as
the years passed, gaining a reputation among merchants
and bandits alike. This won him the attention of local
Pregenerated Characters 403
ATTACKS
§■ Tulwar (M): Reach 2 5 Unbalanced Cavalry 1
§Parrying 2H
■ Hyrkanian Horse Bow (R): Range C 3
§Volley
■ Reputation as a Warrior (T): Range C 6
mental Area
SPECIAL ABILITIES
■ Son of the Steppes: While in any steppes envi-
ronment Occudai can reduce the Difficulty of any
tests relating to Senses or Fortitude by one step.
§■ Of Saddle and Bow: As described on page 15.
■ Warrior: Occudai can re-roll 2 when striking
with any weapon but must accept the results.
■ Marksman: As per the talent see page 78.
DOOM SPENDS of his speech and his apparent familiarity with a wide
range of subjects indicated an elevated education. Rorc
■ Famed High and Low: Over the course of his once mentioned that he’d been trained in astronomy at a
career Occudai has cultivated considerable lyceum in Nemedia, learning the arts of cartography along
renown amidst soldiers caravaners merchants with the celestial orchestra, gaining familiarity with tides
and bandits alike. He may spend Doom to invoke and oceanic currents. Though his early weeks betrayed the
his reputation in an attempt to demoralize his source of his knowledge as book learning versus practical
foes spending 1 Doom per intended target. Any experience, he was quick to adapt and soon excelled in
affected target has the Difficulty of any Social or the role of navigator. Rumors followed him, hinting at a
Mental test made against Occudai increased by rivalry, a death, and a duel that cost him his eye, but Rorc
one step for the remainder of the scene. has never spoken of those matters.
■ Declare Myself: Occudai can spend 3 Doom Arriving in Tortage, he left the Argossean ship and
to invoke his name at the start of combat. If he signed on with a pirate vessel called The Revenge. An
does so he gains Fear 1. This is not included in his unexpected series of circumstances placed Rorc in the
captaincy of that vessel, and he found himself a pirate,
§Reputation as a Warrior attack (see above) and rebuilding a devastated crew to become one of the most
renowned pirates south of the Barachans. They plied the
increases this by +1 . trade routes and plundered Stygian and Zingaran merchant
vessels, and traded all the way from the coast of Shem to
RORC the Pictish Wilderness.
Proprietor of The Siren, one of the most infamous taverns And then he gave it up, sailing into Tortage and giving
in the Baracha Isles, Rorc rules this debauched court with command of The Revenge over to his first mate and crew.
an iron fist, an imposing presence earned through decades He did so without explanation, leading others to speculate
at sea as a sailor, sea-captain, and eventual pirate. Though that he had lost his nerve, or that some specter from his
Rorc’s once powerful frame shows signs of decline, particu- past had returned to collect its vengeance.
larly around the waistline, he is still a force to be reckoned
with. Deceptively soft-spoken, Rorc has an inner core of Regardless, he quickly opened The Siren and ushered it
iron and whalebone that sensible folk recognize, and fools to a roaring success, a dockside tavern known for its lively
come to regret not seeing.
His first berth was as a sailor on an Argossean galley,
arriving with little to his name and a fresh bandage covering
the wound where his left eye once was. Though relatively
young, he showed remarkable aptitude as a navigator,
able to comprehend charts and plot courses at an intuitive
level surpassing the skills of veteran seamen. The quality
404 CHAPTER 12
nights, the quality of its whores, and the illicit business that DOOM SPENDS
might be conducted in the little-known under-chambers
beneath the tavern, a space called “The Viper’s Den” amongst ■ I Know a Woman Who Knows a Man: For 2
the cutthroats and thieves who frequent it. Doom Rorc can track down any character in
Tortuge. Doing so takes a day or two and is never
Despite his intimidating presence, he spends much of his achieved at his own expense. His methods can be
time socializing with his patrons and the prostitutes who ply noisy and there is always a chance that the quarry
their trade in his tavern and on the streets of Tortage. Rorc will hear that he’s looking for them
spends a great deal of time brooding and gazing wistfully at
the sea from the balcony above The Siren’s front entrance, §■ Tavern Fighting: Rorc can spend 2 Doom if fight-
a common sight for passers-by. ing in The Siren to gain a Cover Soak of 4 .
■ This Should Cover the Damages: If Rorc makes a
ATTRIBUTES
successful Parry he can spend 1 Doom to disarm
Awareness Intelligence Personality Willpower any one-handed or unbalanced weapon. When the
8 disarm takes place he cuts open the character’s
Agility 8 10 12 coin purse and 1 Gold is also lost.
10
Brawn Coordination SIOBHAN
11 7 The Cimmerians recall the Battle of Venarium with a certain
grim pride. It was here the imperial designs of Aquilonia
FIELDS OF EXPERTISE came crashing to bloody ruin. It was here the barbarian
tribes united and avenged the destruction of their people
Combat 1 Movement 1 and villages along the southern marches. It was here that
1 a lad of fifteen winters named Conan went over the walls
Fortitude 2 Senses 2 with his kin to drive the invaders from their soil. It was here
the dead — men, women, and children — were all left to
Knowledge 2 Social burn in the smoking ruins of this frontier fort.
STRESS AND SOAK Amid the strife and gore, life bloomed. Caireann had come
with the warriors of her tribe to fulfil her duties, despite being
■ Stress: Vigor 13 Resolve 14 heavy with child. She tended to the wounds of the warriors
■ Soak: Armor 1(Padded clothing) Courage 2 as they staggered, bloodied and weary, back into the war
camps. When night set upon the stilled scene of slaughter,
ATTACKS she could delay no more. The midwives were summoned.
§■ Cutlass (M): Reach 2 6 Unbalanced Vicious 1 Siobhan was born the next morning. Her presence was
§■ Thrown Tankard (R): Range C 2 1H viewed a fair-omen, a salve to ease the losses of the day before.
§Improvised Stun Many of the other tribes came to look upon the infant, before
departing back to their ancestral domains. None could answer
■ “Out with you!” (T): Range C 4 mental Stun who the father was; the mother refused to speak of him. He
was known to be of the golden-haired Aesir, but beyond that
SPECIAL ABILITIES there was only rumor and gossip as to his identity.
■ Captain: Rorc has all the abilities of a Pirate Siobhan herself found no answers from her mother. A
Captain (see page 319) with The Siren counting as rare remark, here and there over the years, saying she favors
his ship for all intents and purposes. him in some way is the most ever heard on the subject.
She has entered womanhood displaying features of her
■ Half a Dozen Markers: At any time The Siren is mixed heritage. Her eyes blaze blue-green, flecked with a
filled with at least a dozen hardy sailors who are hint of yellow. Her high cheek bones and raven black hair
either in debt to or friends of Rorc’s debtors. These showcase her natural beauty.
mobs will protect The Siren even if they won’t die
for it. Characters who start trouble in The Siren
will soon find any test interacting with the sailors
of Tortage to be more Difficult by one step (two if
someone was killed) and twice as expensive.
Pregenerated Characters 405
Paying no heed to differences of parentage or appearance, SPECIAL ABILITIES
her tribe has always accepted her. The village blacksmith
looked after her and her mother as she grew. He treated ■ Animal Adept: Siobhan’s close connection to ani-
Siobhan almost as his own child. Siobhan came to discover mals domestic and wild allows her to interpret
it was she who could not accept them. and anticipate their actions. If in combat or other-
wise engaged with any type of natural animal she
Her thoughts always wandered to what was beyond can add +1d20 to her rolls and have one level of
Cimmeria. This curiosity stoked hunting excursions further Difficulty added to any animals’ rolls in any action
and further afield. She would disappear into the wilds for against her.
days, returning loaded with game. Once, when she was
younger, she returned with an abandoned wolf cub, which ■ Wolf Companion: Siobhan is accompanied by
she has since raised and trained. This surprised no one; she a Wolf (see page 333). This animal counts as a
had always displayed an affinity with animals, seeming Faithful Companion.
more at ease in the company of horses, dogs, pigs, and
goats than people. Siobhan the Savage, the tribe call her ■ Of the Woods: When in the forest Siobhan has an
in good-natured jest.
§easy time finding cover in the woods and always
All Cimmerian women are taught to fight, as well as
tend hearth and home. Siobhan has excelled as a warrior, counts as having 2 of Cover. In addition to
and has continued her training with anyone that can teach this she gains 1 bonus Momentum for traversing
her more of the craft. Seeing her devotion, the blacksmith Difficult terrain in the forest.
forged her a sword of unusual strength and quality. New
sword strapped on her side, bow slung over her back, and DOOM SPENDS
wolf trotting at her heel, Siobhan recently went over the
hills, and has yet to return. ■ Wandering Star: Although she has been much
of her life looking away from Cimmeria she is
Adventurers may encounter her as she starts her sojourn
if they skirt close to Cimmeria. For no reason, will she back- §able to unerringly realign herself to the route
track, but she will be very keen to accompany any band head-
ing out of the north. Another possibility is encountering her to take home. With 1 Doom and 6 hours she
already far from home, perhaps in a deep thicket or woods can realign her course to put her feet back in the
— perhaps they notice this beautiful warrior, accompanied direction of Cimmeria no matter her position or
by a wolf, in the market of a bustling port. If approached, the elements.
she might be ready to discuss her next adventure.
ATTRIBUTES
Awareness Intelligence Personality Willpower
10
Agility 999
11
Brawn Coordination
8 10
FIELDS OF EXPERTISE
Combat 2 Movement 1
2
Fortitude 3 Senses —
Knowledge — Social
STRESS AND SOAK
■ Stress: Vigor 11 Resolve 12
■ Soak: 2 (Leather Brigandine) Courage 3
ATTACKS
§■ Sword (M): Reach 2 4 1H Parrying
§■ Longbow (R): Range M 7 2H Piercing 1 Volley
406 CHAPTER 12
TEÓFILO and the Spider God. His agents capture and procure rare spi-
DE ZAMORA ders across the world and bring them to Teófilo, who conducts
blasphemous, ghastly rituals in which he consumes them
The illegitimate son of a wealthy Zamorian merchant and and inoculates himself against their venom, attempting —
a beautiful dancing girl from his harem, Teófilo was a with some success — to become a fusion of man and spider.
slave from birth. Put to work at menial tasks in his father’s
household in Shadizar, he impressed the merchant with Despite being rejected by the Spider God’s priesthood,
his aptitude and intellect and was soon given additional Teófilo is fanatical about converting others to his faith,
responsibilities helping manage the merchant’s business. spreading the worship across the Hyborian kingdoms in
Meanwhile, he was initiated into the cult of the Spider God secrecy, towards the day when the children of the Spider
by his mother, and learned much of the arts of poison and God might rise up and seize control. There will be no place
other darker secrets. Unbeknownst to his father, Teófilo in the new order for those who rejected him, however, and
took control over all the family’s business and was its leader he broods about revenge, plotting to destroy those priests
in all but name, and when his father did him the “honor” who failed to welcome him into their ranks.
of legitimizing his birth and making him this heir, Teófilo
returned the honor by sacrificing his father to that fiendish Though he is a monster in human guise, he nonetheless
deity. This was his first murder, of which many would follow. has another strange obsession, collecting erotic art of a
particular type, born out of a desire to find a portrait of his
Immersed in devotion to the Spider God, Teófilo left mother painted long ago by an artist in Shadizar, done before
Shadizar to pursue his faith, but was rejected by the cult. coming into the possession of his father. Teófilo wishes to
Eventually, he found himself in Arenjun, a city from which return the painting to her, an offering from a dutiful son.
he has based a successful business trading spice and other
rare goods, with a vast web of connections across the land. ATTRIBUTES
Though he is highly successful, he is nonetheless shunned by
thieves and even his fellow traders, for vague and uncertain Awareness Intelligence Personality Willpower
reasons. The trade business, in truth, is a front for Teófilo’s 9
true devotion, a strange and terrible obsession with arachnids Agility 9 10 12
10
Brawn Coordination
88
FIELDS OF EXPERTISE
Combat 2 Movement 2
2
Fortitude 3 Senses 1
Knowledge 2 Social
STRESS AND SOAK
■ Stress: Vigor 11 Resolve 15
■ Soak: Armor — Courage 3
ATTACKS
§■ Envenomed Dagger (M): Reach 1 3 1H
Hidden 1 Parrying Thrown Unforgiving 1
Persistent 2
■ Corruption of the Spider (T): Teófilo can reveal
§spider-like physical Qualities to horrific effect.
Range C 5 mental Stun Vicious 1
SPECIAL ABILITIES
■ Spider Sorcery: Teófilo learned a few spells from
his mother a devotee of the Spider God includ-
ing Commune with the Wild, Beast Form (Giant
Spider), and Venom on the Wind.
■ Inured to Poison: Spider venom only.
Pregenerated Characters 407
DOOM SPENDS
■ Call the Arachnids: Through ghastly sorcery and
sleight of hand Teófilo can spend 3 Doom to pro-
duce a variety of spiders from his hands mouth or
even an open wound. These are equivalent to the
Vermin Swarm described on page 332 with the
Fear 1 special Quality.
■ Hybrid of Arachnid: Teófilo can spend Doom
to exhibit spider-like Qualities such as opening
multiple eyes for 1 Doom or secreting venom for 2
Doom. This allows Teófilo to use the Corruption of
the Spider Display (see above).
■ Cocoon: Teófilo can spend 5 Doom to summon a
vast army of spiders with the express purpose of
binding an opponent. This summons five Vermin
Swarms (see page 332) with the Non-lethal and
§Grappling Qualities. These Swarms immediately
attack and can reroll any that initially fail to
roll an Effect.
THE DEMON PIRATE land for more than a day, else his true age will catch up
BLACKMANE with him, and thus he walks only upon the decks of ships,
his life spent entirely at sea.
Feared throughout the Western Ocean by all those who
sail upon it, Captain Blackmane is thought to be a demonic In his role as captain, Blackmane drinks deep of the
spirit, or some sort of tortured ghost set forth to ply the draughts of life, reveling in its every moment. Though
seas for eternity, haunting generation after generation of many would tire of this mortal world, he grasps at any
sailors. His rotting flagship, The Dead Whisper, is said to chance for adventure, obsessed with the discovery of the
be haunted, its crew enslaved to his evil bidding, as with new, the unique. He collects knowledge as much as he does
the other eleven ships of his fleet. Blackmane is a terror gold — even more so, in truth — and uses his crew as agents.
to any and all vessels. The appearance of his undead fleet They bring to him books of history and lore, new-made
upon the horizon signifies doom… or something far worse. and antique maps, and news that might pique his interest.
Sailors tell of the dead fleet’s siren call, a summons that
beckons able-bodied souls to their deaths, to then serve Slow to anger, Blackmane is methodical and deliberate,
at Blackmane’s whim beyond death itself. even while jovial, and is always honest with his words. A
superior strategist and tactician, he has led his men to
That is the legend, at least. wealth, and treats them well enough that they are insanely
In truth, Blackmane is a fearsome — and arguably mortal loyal to his flag. He uses as his hideout a few small islands
— corsair named Korva, though no one knows or remembers unknown to most sailors, repairing and refitting his ships
this name. His fleet of a dozen ships are led by The Dead when necessary. Though his grey fleet is recognizable
Whisper, but each is a seaworthy vessel, their hulls stained enough, his flag features an image of a black finger held
grey and wreathed in grey sails, made to look as if they are over black lips, upon a field of white.
long past use. He replaces his flagship when necessary, as
well as the other ships in his fleet. ATTRIBUTES
The subject of a curse, generations ago, the man called
Blackmane has long outlived his mortal span, feeling not Awareness Intelligence Personality Willpower
the effects of age, the pangs of hunger or thirst, or the 10
depredation of disease. Despite this, he takes injury as does Agility 9 11 11
any man. He can be killed, so he conceals the truth of his 9
condition. This curse of longevity is such he cannot be on Brawn Coordination
88
408 CHAPTER 12
FIELDS OF EXPERTISE
Combat 2 Movement 2
3
Fortitude 3 Senses 2
Knowledge 2 Social
STRESS AND SOAK
■ Stress: Vigor 11 Resolve 14
■ Soak: Armor 1 (Thick Coat) Courage 3
ATTACKS
§■ Cutlass (M): Reach 2 4 Unbalanced Vicious 1
§■ By Reputation Alone (T): Range C 5 mental
Area
SPECIAL ABILITIES
■ Pirate: Anyone with Sailing Skill Expertise of 1+ is
affected as if Blackmane had Fear 1
■ Beloved by the Sea: Blackmane possesses all the
Talents found under the Sailing skill. Before using
§any Talents that require Doom spends he may roll
1 . On an effect the Doom cost is reduced by 1.
■ Unliving
DOOM SPENDS entice enemies into underestimating the man and draw
unsuspecting foes closer.
■ Rumors and Sea Tales: When spending Doom to
roll extra d20s on any Knowledge test relating to Trent is a sharp and deadly adversary, to be sure. While
the sea Blackmane can instead spend 1 Doom to he openly wears a fine cutlass and a utilitarian knife, those
gain the effect of a Fortune point. If Blackmane who underestimate him will certainly find one of several
uses this ability more than once per topic each hidden, more insidiously coated knives flashing towards
additional use causes a Complication in addition to them. A notorious swordsman, he refuses to guide battles
the Fortune point. from a safe distance like most pirate captains. The crew of the
Celia’s Vengeance fights step-for-step alongside its captain.
■ Cursed Immortal: While at sea Blackmane
can spend 2 Doom to completely heal all his It is a dangerous life he has chosen, but one that Trent
Vigor. While on land Blackmane’s age catches has embraced fully. He feels he has earned this place for
up with him and every day he gains 2 points of himself, and it is his reward for surviving this long. Born
Fatigue as he can find only the most paltry sleep. into danger on the seas of the Pictish Wilderness — danger
Blackmane cannot heal any Fatigue until he has that claimed his father and nearly broke his mother — it
spent a week at sea. seems only natural to him that he would spend the rest
of his life dedicating himself to taking control of those
TRENT turbulent waters and wreaking havoc on the souls who
forever changed or outright destroyed the lives of his family.
Trent, the bold and deadly Captain of the Celia’s Vengeance,
is all at once to be feared and admired. He cuts a dashing Those who seek to stop him might notice a knack for
and exotic figure, the bright blues and silvers of his clothing tactics and a knowledge of ship anatomy; this would suggest
a striking complement to the man’s red hair and steely, that, once upon a time, this fearsome foe had been very
green eyes. His penchant for fine clothing and sparkling carefully educated, perhaps as a merchant. Not many get
jewelry, while perhaps to be expected in a pirate, has a the chance to discuss this with the man, though, unless
more sinister purpose. It is all at once meant to loudly under the temporary truce of a shared enemy.
proclaim his success, but more than that, it is meant to
Captain Trent’s allies are made and dismissed as quickly
as his need demands, and only when circumstances favor
Pregenerated Characters 409
him and his crew. Enemies are shown no mercy, no chance
to deceive their way out of his sword or his sense of per-
sonal retribution. For as long as he lives, Captain Trent will
press raid after raid along the Pictish coast, a terrifying and
persistent enemy to all Picts who dare to claim the coast
as their home.
ATTRIBUTES
Awareness Intelligence Personality Willpower
9
Agility 9 11 8
10
Brawn Coordination
8 11
FIELDS OF EXPERTISE
Combat 2 Movement 2
1
Fortitude 1 Senses 3
Knowledge 2 Social
STRESS AND SOAK
■ Stress: Vigor 9 Resolve 9
■ Soak: Armor 1 (Leather) Courage 1
ATTACKS YASHEN-TIN
§■ Cutlass (M): Reach 2 4 Unbalanced Vicious 1 Stygians are not renowned for acts of compassion. Slaves
§■ Knife (M): Reach 1 3 Hidden 1 Improvised have been known to drown, or hurl themselves off cliffs,
§Unforgiving 1 at the mere rumor of being held in bondage by one of their
cruel number. Most scholars of the Hyborian Age would
■ Theatrical Flourish (T): Range C 4 mental Stun agree that to do a good deed, without possibility of a reward,
is an alien notion to the inhabitants of that desert kingdom.
SPECIAL ABILITIES
Yet, to date, no such ulterior motive has been discovered in
■ Strength from the Sea: As per the Pirate special the act of the disgraced Prince Kutamun. Years ago, Kutamun
ability see page 319. appeared at his court with an outland child in arms. He
announced to his still-loyal followers that this white-skinned
■ Boarding Action: As per the Pirate special ability foreigner was to be considered his adopted son.
see page 319.
They wondered what game Kutamun was playing.
■ My Ship Is My Castle: As per the Pirate Captain Where had this child come from? Why had he not sired
special ability see page 319. his own heir? The child’s appearance bore no likeness
of Kutamun; that was proof that it was no legitimate
DOOM SPENDS offspring. Why had he not adopted a Stygian orphan for
this august honor? They whispered and gossiped, but
■ Fearsome Reputation: As per the Pirate Captain could not disobey their prince.
special ability see page 319.
The child’s name was given as Yashen-Tin. He grew of
■ The Vengeful Blade: Once per combat if Trent age in the exiled court, enjoying all the benefits of noble
inflicts a trauma with a Theatrical Flourish patronage. A series of tutors have skilled him in the sci-
Trent can spend 1 Doom to automatically inflict ences and history, and taught him multiple languages.
a Wound as he brings his knifepoint home. No Swordmasters have instructed him in the art of battle. At
attack roll is needed for the knife attack. adulthood, Kutamun presented his adopted son one more
time to his subjects. Again, he set tongues wagging with
■ Never a Pict: When facing a Pict Trent must
pay as much Doom as possible usually 3 to add
§additional d20s to his attack roll. Every Doom paid
when attacking a Pict adds an additional +1 to
damage in addition to the standard +1d20.
410 CHAPTER 12
his pronouncement. Yashen-Tin was leaving, his return ATTACKS
planned for some vague date in the future.
§■ Ancestral Sword (M): Reach 2 4 1H Parrying
He was presented a fine suit of armor and given an §■ Matching Knife (M): Reach 1 3 1H Hidden
ancient sword, one that had been carried by the line of
Stygian princes for two centuries. The hilt of this tempered Vicious 1 Incendiary 1 mental
blade is made of ivory mammoth tusk and carved in the
shape of the family crest, a phoenix in flight. §■ Angry Eyes (T): Range C 3 Stun
§■ Imperious Command (T): Range M 5
Since Yashen-Tin’s departure, Kutamun has forbidden
the name of his adopted son to be spoken aloud, and all of the Area Vicious 1 Stun (see Doom Spends below)
paintings of him have been locked away. However, he stares
intently out the windows and is frequently consulting the SPECIAL ABILITIES
astrologers. It seems he marking time until his adopted son
returns at some arranged appointed hour. What fruit Yashen- ■ Flames of the Phoenix: Yashen-Tin has been
Tin’s adventuring and return will yield remains a mystery. taught alchemical rites by Stygian magicians. He
can concoct an oil that when applied to his blade
It is probable that adventurers will encounter Yashen-Tin and dusted with a strange gray powder will burn
while moving through any of the major cities. He will be
secretive and consumed with his own tasks. If the adven- §brightly without damaging the steel. This adds an
turers should be nearing on some forlorn ruin, thought to
contain sorcerous treasures, they may seem gleam of the extra 2 to damage as well as the Burning and
ivory hilt coming to greet them. Fearsome Qualities.
ATTRIBUTES DOOM SPENDS
Awareness Intelligence Personality Willpower ■ Imperious Command: Yashen-Tin has grown up
with servants ready to lay their lives down at his
8 11 9 10 command. He has mastered the art of barking
orders. For X Doom where X is the highest social
Agility Brawn Coordination standing of the characters he opposes he is able
to make the Imperious Command Display
10 8 10 (see above).
FIELDS OF EXPERTISE
Combat 2 Movement 1
1
Fortitude 1 Senses 2
Knowledge 2 Social
STRESS AND SOAK
■ Stress: Vigor 9 Resolve 11
■ Soak: Armor 2 (Brigandine) Courage 1
The Lion banner sways and falls in the horror haunted gloom;
A scarlet Dragon rustles by, borne on winds of doom.
In heaps the shining horsemen lie, where the thrusting lances break,
And deep in the haunted mountains the lost, black gods awake.
Dead hands grope in the shadows, the stars turn pale with fright,
For this is the Dragon’s Hour, the triumph of Fear and Night.
— The Hour of the Dragon
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Johan Karlsson, Johan Maes, Johan Nordinge, Johannes Bockel, Karl Ancell, Karl Boucher, Karl David Brown, Karl Kreutzer, Karsten
Johannes Forster, Johannes M., Johannes Ritter, Johannes ‘Waldgeist’ Spreen, Kasper Luiten, Kate Bullock + Alexander Florov, Kaylin
Rebhan, John “Chaotic” Slaughter, John “Rexor” Dominguez, John Poillucci, Kean P Stuart, KEEGAN FINK, Keeper of the Godly Goose,
3:16, John A W Phillips, John A. Schick, John Abner, John Allen Keihin Herault, Keijo Koskiniemi, Keil Hubert, Keith & Noah Medlin,
Thompson, John Aloy, John Anthony, John Battle, John Belke, John Keith Armour, Keith Davies, Keith E. Cripe, Keith E. Hartman, Keith
Bellando, John Bethell, John Bruins, John Crichton, John D. Barr, John Earley, Keith Higdon, Keith Jacobson, Keith Johnson, Keith Jurgens,
D. Toenjes, John ‘darkludus’ Ellenberger, John Davies, John DeSalvo, Keith Mantell, Keith Mount, Keith Mullen, Keith R Hershey Jr., Keith
John Desmarais, John Doe, John Edward Sullivan, John F Rauchert, Robbins, Keith Sloan, Kelley Foote, Kelly Romeo, Kelvin Fong, Ken
John Flack, John Foughty, John Gathercole, John “Goblin” Blower, “Ad Astra” Burnside, Ken “Kenomi” Krenzer, Ken “The Conqueror”
John Graham, John Gustafson, John Haba, John Haga, John Horler, Hawkins, Ken Britz, Ken Finlayson, Ken Foster, Ken Landall, Ken Lee,
John Humpage, John ‘johnkzin’ Rudd, John Kuzma, John Lambert, Ken McLennan, Ken Robinson, Ken Smith, Kenji Sato, Kenneth Delie,
John Large (Red Dice Diaries), John Leibrand, John Lucid, John M Kenneth Gatt, Kenneth Lundgren, Kenneth Riehle, Kenneth Tedrick,
Thompson, John M. Portley, John M. Potts, John Moran, John Nellis, Kenneth Trbovich, Kenny Storm Milo, kenny wong, Kent B. Shuford,
John Nemeth, John P. McMillen, John P. Eriksen, John Pacer, John Kent D Taylor, Kent Karlsson, Kerion D’Archangeli, Kerry Birmingham,
Patrick Nelson, John Paul Ashenfelter, John Potten, John R McShane, Ketil Perstrup, Kevin “PulpGM” McHale, Kevin A Swartz, MD, Kevin
John R. Lehman, John Roberts, John Robertson, John Rogers, John Anthonis, Kevin B Madison, Kevin Bender, Kevin C. Carpenter, Kevin
Sackreiter, John Saucisse, John Solomon, John Stephens, John Stiles, C. Miller, Kevin Curow, Kevin Daignault, Kevin Donovan, Kevin Flynn,
John T. d’Auteuil, John Van Dyke, John W. Luther, John W. Thompson, Kevin Harris, Kevin Harrison, Kevin Jackson, Kevin Marshall, Kevin P.
John Watts, John Willoughby, John Woolley, John Wordsworth, John Boerwinkle, Kevin R Holmes, Kevin Richards, Kevin Ross, Kevin
Wright, Johnathan Lyon, Johnathan R. Greene, Johnny DM Ahsome, Serafini, Kevin Shinners, Kevin Shook, Kevin Tait, Kevin Wine, KFC /
Johnny Peralta, Jon “Evil Lord Zog” Andersen, Jon “sard” Etxaniz, Jon Poland, Khandar, Kid Death, Kier Duros, Kieran Dolan, Kim
Ashford, Jon Carter, Jon Christian Brekke, Jon Hammersley, Jon Houtmeyers, Kira Miller, Kirk Foote, Kirk Severson, Kiwihiker, KJ
Kimmich, Jon Petit, Jonah Benterbusch, Jonas Eckerbom, Jonas Miller, KJ Potter, KJ Simmons Smith, Kjetil Kverndokken, Klaas,
Evertsson, Jonas Granlund, Jonas Jedermann, Jonas Karlsson, Jonas Knight’s Blade Gaming & Hobby, Knil, Knut Fuhrmann, Koen Van
Prida, Jonas Saxon, Jonas Schiött, Jonas Skjoldan, Jonathan “Calamar Cleemput, Kolja Dimmek, Konrad Dienst, Konstantin Fritsch,
Hiborio” Marqués, Jonathan A. Cohen, Jonathan Baldridge, Jonathan Konstantinos Lamprou, Kordramath, Kosta Kostulas, Kostas
Becker, Jonathan Bentley, Jonathan Breese, Jonathan Conway, Demetriades, Kråka, Krellic, Kremlin K.O.A., Kriger, Kris Pincott, Kris
Jonathan D. Harter, Jonathan Goodwins, Jonathan Greeley, Jonathan Vanhoyland, Krishna Lonkani, Kristen “KEG” Golding, Kristian
Lee, Jonathan Leopold, Jonathan Madden, Jonathan Madison, Hartmann, Kristian Woertche, Kristofer J Cook, Kristoffer Dyer,
Jonathan Ondriezek, Jonathan Pay, Jonathan S. Miller, Jonathan Kristopher K Engel, Kristopher Volter, Kristy Benoit, Kristyan White,
Stromberg, Joni Huotari, Joni Nyman, Jonny Kent, Joona Lehti, Joonas Krzysztof ORKU Babilon, Kurt A. Searfoss, Kurt McMahon, Kurt
Blomberg, Joop “Wendigo” Wagemaker, Joran Shadowborn, Jordan Wimmer, Kuyler Lang, Kyle “Qualta” Grant, Kyle Capps, Kyle
“Milly” Millward, Jordan ( Harbinger8 ) Dale, Jordan Block, Jordan Dunford, Kyle Maciej, Kyle Pipkins, Kyle Rimmer, Kyle W, Kyorou, L
Bowman, Jordan Cunningham, Jordan Galbraith, Jordan Lee, Jordan Scot Gowers, Lachlan “Raith” Conley, Lai Chin Kit, Lakshman
Trais, Jordi Franch Ventura, Jordi Rabionet, Jörg Bours, Jorge Godbole, lamashtu17, Lance Melville, Lane D. Nelson, Lanky Lester,
“Kirwyn” Sánchez, Jorge González, el Nota, Jorge Idarraga, Joris Van Laresgod, Larry Lee Hassenpflug II, Larry Puccio, Lars Holgaard,
der Vorst, Jose “Gigio” Esteras, Jose “The Hoser” Fitchett, José Lars Emil Silvstål, Lars Inge Lindbom, latron, Laurence J. Cornford,
Alejandro Dávila Rodríguez “Cimerian”, Jose Angel “Togul” Martin, Laurent Castellucci, Laurent VERNET, Lauri Hirvonen, Lawrence
Jose E Toledo, Jose Fernandez, José Ignacio Macaya Sanz, Jose Luis Foster, Lawrence Schick, Lawrence W Thompson, Laz Izaguirre,
Martin “txelu”, Jose Luis Moreno Peña, Jose Luis Porfirio, José Luiz Lazerknees, le Naing, Leandro Franco Miranda, Lee Corkill, Lee
“Tzimiscedracul” Ferreira Cardoso, Jose M. Nieto, Josef Verbanac, DeBoer, Lee Gilbert, Lee Hughes, Lee LaFond, Lee Lawson, Lee
Josep M. Pont Pi, Joseph “Ofletar the Old” Hepler, Joseph A. Russell, Neilson, Lee Rimmer, Lee Scolin, Lee Stanford, Leo Gonzales, Leo
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Cortese, Joseph Cottin, Joseph Evenson, Joseph Geary, Joseph M. Leonard A. Pimentel, Leonard Baer, Leonard Chuah, Leonardo
Louis, Joseph Merz, Joseph Monfre, Joseph Provenzano, Joseph S Francesconi, Les and Dashiell Simpson, Leslie Weatherstone, Lester
Tippets, Joseph V. Procopio, Joseph W. Scott, Josh Buchanan, Josh Ward, Liam de Ste. Croix, Liam Elliott, Liam The Worm’ Butler, Liam
Carden, Josh Cifrian, Josh Eaves, Josh Fuller, Josh King, Josh Mailhiot, Tormey, Libby, Limsk, Lin Wyeth, Lindsey, Linus Andersson, Linus
Josh O’Reilly, Josh Rasey, Joshua Burke, Joshua Crosby, Joshua D. Cassel, Lloyd Gyan, Lobo, Lode “Amra” Schonkeren, Logan T
Ridens, Joshua Entin, Joshua F Thrasher, Joshua Kirk, Joshua Richardson, loganbreath, Loïc Bussy, LokiWuotanson, Lonch de
O’Connor, Joshua Plautz, Joshua Ramsey, Joshua Scaglione, Joshua Bourgogne, Lotus Blossum humble Monk, Lou Bajuk Yorgan, Lou
Stanley, Joshua Steadmon, Joshua Thorne, Jouni Kettunen, Caps, Louis Counter, Louis Meyer, lrb, Luc Charbonneau, Luc Phaneuf,
Jourhighness, Jovin the Pike, JPD, Juan Grau, Juan Jiménez Morillas, Luc Teunen, Luca Beltrami, Luca Carioni, Luca Cherstich & Family,
Juan Carlos Lopez Carrasco, Juan Mojica Jr, Juan Tron, Jud Barron, Luca Lettieri, Luca Saitta, Lucas Sanchez Diaz, Lucho Castro, Luciano
Juhan Voolaid, Jukka Särkijärvi, Julian “The Crypt Keeper” Hayley, Vieira Velho, Lucius Maximus, Lucy Jefferies, ludibocquet, Ludie W
Julian C. Steen, Julian Chan, Julian G. Waller and Robert Isaacson, Bitner III, Ludovic Chabant, Luide, Luis Alfaro, Luis Javier Doval Doallo
Julian Navarro Rivas, Julian Ossent, Julie Allbeck, Julien Delabre, (lj Zix), Luis M. Brunner, Lukas H., Lukas Hofreiter, Lukas Zarychta,
Julien Marchal, Julius ter Pelkwijk, Jupe Rantalainen, Jürgen Pünter, Luke Moran, Luke Nathaniel Thomas, Luke Walker, Luke&Martina
Juraj Psenak, Jürgen Stoll, Jussi Kenkkilä, Jussi Myllyluoma, Justin Babbi, Lutxo the Sage, LXV, Lyman C. Green, Jr., LynnMarie
DeMeyere, Justin DuPont, Justin Hill, Justin Lynas, Justin R. Isaac, Panzarino, M Bolger, M Burton Hopkina, Jr, M Dennis Woolum,
M Roche, M. Francis Wilson, M. Rosenthal, M. Travis White, M. W. Matthew Le Blond, Matthew Lynn, Matthew McCue, Matthew
Meginbir, MA Hovi, Macadams, Machoul le Sbarin, Magnus Eriksson, Morgan, Matthew Owen, Matthew Paul Peacock, Matthew Plank,
Magnus Fagerberg, Magnus Gillberg, Magnus Lundgren, Magnus Matthew Rietman, Matthew Rigby, Matthew Roger Noah Ward,
Wester, Maguila Gorila, Mahmoud A. Al Mahmoud, Maj Steven W. Matthew Sebourn, Matthew Shannon, Matthew Stenson, Matthew
Collins, MakabreMK4, MakorDal, Makynzie Delashmit, Malcolm Sutherland, Matthew Swerid, Matthew Swinburne, Matthew W.
Serabian, Malcolm Smith, Malcolm Wolter, Malkar Ironfist, Mammus, Adams, Matthew Wasiak, Matthew Widener, Matthew X. Gomez,
Manuel Berlanga (Berserkr), Manuel LLano Baltar, Manuel Semitiel, Matthias Behrens, Matthias Brauer, Matthias Wagner, Matthias
Marc Bevan, Marc Braden, Marc Eyraud, Marc Gilbertson, Marc Weeks, Matti Heininen, Matti Timonen, Mattias Landin, Mattias
Kuczborski, Marc Langworthy, Marc Margelli, Marc Marin, Marc Närvä, Mauro Adorna, Max “The Barbarian” McGloin, Max Fincher,
Muehling, Marc Mundet, Marc Pantel, Marc Racine, Marc Schamlé, Max Glasner, Max Grüntgens, Max Hardenbrook, Max Kleinsmith,
Marc Schlütter, Marc SCHNEIDER, Marc ‘Skelos’ Aubry, Marc Tassin, Max Otto Ernst, Max Raith, Maxence Delsaut, Maxime Beaulieu,
Marc Williamson, Marc André Durand, Marcel Basmer, Marcel Hill, Maxime Tremblay, Ph.D., McKlow, McNeely the Immortal, Meldinov,
Marcel Josch, Marcello Larcher, Marcello Marceddu, Marcin Rozycki, Melinda Rosemarie Nelson, Méloddy Borch, Melvin VanHorn, Mervyn
Marcin Skupnik, Marco “_Journeyman_” Bignami, Marco Frentsch, Douglas, Micah Sigmund, Michael “Cyrion” Kirschbaum, Michael
Marco Generoso, Marco Göbel, Marco Haringhaus, Marco Messina, “Frimbooze” Anderson, Michael “Laserburn” Smith, Michael
Marco Oreste Migliori, Marco Riva, Marco van Putten, Marcus “ “Mammut” Sauer, Michael “MiB” Becker, Michael “not in the face!”
Chaosmeister” Burggraf, Marcus “Ratso33” Corn, Marcus A. Nichols, Sheppard, Michael “Roflgon” Hunter, Michael “Talthos” Willett,
Marcus H. Wiest, Marcus Katz, Marcus Pehrsson, Marcus Pohlmann, Michael “The Butter Shave” Picken, Michael “Wolfheart”, Michael A
Marcus Rauchfuss, Marek Hendziak, Marek Szkaradek, Marek Undro, Sanders, Michael A. Johnston, Michael A. Lewis, Michael A. Walker,
Marianne Cazes, Marianne Tille, Mario Iglesias, Mario ‘Landa’ Michael Baker, Michael Beck, Michael Bowman, Michael Brosco,
Landgraf, Mario N. Bonassin, Mario P., Mario Truant, Marius B, Michael C Leonard, Michael Christensen, Michael Cipriano, Michael D
Marius Machoczek, Mark “Carnus” Rajic, Mark “NezziR” Warren, Opdyke, Michael D. Coker, Michael D. Sanders, Michael De Rosa,
Mark “Ultra” Brock Cancellieri, Mark (Smiphee) Smith, Mark A. Michael Feldhusen, Michael G. Palmer, Michael Gallagher, Michael
Mikesell, Mark A. Robins, Mark A. Siefert, Mark Buckley, Mark Grozner, Michael Hahl, Michael Haskins, Michael Hayes, Michael
Bussey, Mark C. Baumann, Mark Chell, Mark Cockerham, Mark Crew, Hertling, Michael Hill, Michael J Burns, Michael J Davis, Michael J
Mark Davies, Mark Donelan, Mark Donkers, Mark E. Tygart, Mark Eagling, Michael J. Skvarla, Michael Kissane, Michael Klein, Michael
Fentz, Mark Galeotti, Mark Hanna, Mark Hindson, Mark James Krzak, Michael M. Brislawn, Michael M. DeLange, Michael M.
Featherston, Mark Kitching, Mark Lemmon, Mark Leymaster of Morales, Michael Marconi (F.N.), Michael Maxel, Michael McKenzie,
Grammarye, Mark McGranaghan, Mark Morrison, Mark Nelson, Mark Michael Moran, Michael Morgan, Michael Petrovich, Michael Pleier,
Overbey, Mark Perry, Mark Phillippi, Mark R. Lesniewski, Mark Michael Quadt, Michael Ramsey, Michael Reilly, Michael Rinaldi,
Rinna, Mark Robinson Horejsi, Mark Schuepstuhl, Mark Solino, Mark Michael Römer, Michael Rotton, Michael Roxs, Michael S Alkema,
Somogyi, Mark Spezzano, Mark Teppo, Mark Tresidder, Mark Tygart, Michael S. Howell, Michael Sachau, Michael SCH, Michael Scott
Mark W Parr, Mark W. Bruce, Mark Ward, Mark Wardecker, Marko Mears, Michael Shumate, Michael Staghorn, Michael Surbrook,
‘marghos’ Niskanen, Marko Susimetsä, Markus A. Gockel, Markus Michael Taylor, Michael Tice, Michael Venderdahl, Michael W. Zinda,
Aurelius, Markus Engler, Markus Goegies, Markus Grewe, Markus Michael Watts, Michael Weh, Michael_Boe, Michal “Bigfoot”
Haydn, Markus Klawitter, Markus Knecht, Markus Maurer, Markus Sedlacko, MICHAL MARALÍK, Michal Soltysiak, Micheal Howard
Plate, Markus Raab, Markus Wagner, Marolu Lubotai “aka” Lubi, Hall, michel buchon, Michele Botticelli, Michele Pistone,
Marron Shed, Marshall Lager, Shemite archer, Martin “Black Thing” Michenophis, Mick Gall, Mick Williams, Mickaël “Froh” Garcin,
Deppe, Martin A Hulme, Martin Agback, Martin B. Wagner, Martin Mickael Boccara, Mickaël MEZIERE, Mighty Lancer Games, Miguel
Bailey, Martin Blake, Martin Blum, Martin Brook, Martin Ellermeier, Carrasquillo, Mihael Medesi, Mika Koykka, Mika S., Mikael Carl
Martin G Hills, Martin Gallo, Martin Greening, Martin Heim, Martin Fredrik Karlsson, Mikael Engstrom, Mikael Persson, Mike
Helsdon, Martin Iseringhausen, Martin J. Hoag, Martin Jaeger, Martin “CthulhuPunk” Williams, Mike “Lazarus” MacMartin, Mike “Rhal”
Kern, Martin KM Carlsson, Martin Kowynia, Martin Legg, Martin Burwell, Mike & Erica Stanley, Mike A. Weber, Mike Bowie, Mike
Metzler, Martin Monrad, Martin Nichol, Martin Schramm, Martin Browne, Mike Coleman, Mike Craft, Mike Donnelly, Mike Dynes, Mike
Therriault, Martin Tulloch, Martyn Meeks, Martyn T Findley, Martyn Evans, Mike Everest, Mike Fontana, Mike George, Mike Hobbs, Mike
Thomas, Marzio Muscedere, Marzio Spairani, Mat Hulett, Matej Hothersall, Mike jones, Mike Lizardi, Mike Macary, Mike Mearls, Mike
Gržeta, Mathew E. Foreman, Mathias Lodmalm, Mathieu Hatt, Matias Micciulla, Mike Nash, Mike Nicholson, Mike Olson, Mike Peterson,
“Frosty” Frosterus, Matt “9littlebees” Kay, Matt “Dogbane” Mike Reich, Mike Robilotti, Mike Schaefer, Mike Schulenberg, Mike
Hempstead, Matt “Sandcrawlr” Darrah, Matt “Starman” Morrison, Shema, Mike Slawienski aka PadmesLover, Mike Thompson, Mike
Matt Adlard, Matt Barron, Matt Broughton, Matt Carey, Matt Click, Treaster, Mike Wood, MikeB, MikesMind, Mikey C, Mikhail Gordin,
Matt Compton, Matt Eyles, Matt ‘Fabio’ Guyder, Matt Faso, Matt Mikko Hyökki, Mikołaj Gwóźdź, Milla Ikonen, Minami Watanabe,
Fillmore, Matt H, Matt Jensen, Matt Katz, Matt Keller, Matt MiniPoozer, Mirko “Cormac” Hess, Miska Fredman, Miskatonic Ltd,
MacGregor, Matt Maranda, Matt Nixon, Matt Petruzzelli, Matt Purse, Mitchell B. Downs, Mitchell Wareham, MJ Nelson, MMMGames
Matt Riggsby, Matt Rock, Matt Rollefson, Matt Ryan, Matt Screng (Sean&Stephen), Momo Felali, Monkey King, Monti Julien, Moreno
Paluch, Matt Sharp, Matt Tarplee, Matt Tyndall, Matt Waddilove, Matt Airoldi, Moreno Bianconcini, Morgan Ellis, Morgan Gilbert, Morgan
Warren, Matt Whalley, Matteo “Ceppe” Ceppetelli, Matteo & Hazel, Morgan Walther, Morten Grubbe, Morten Helles, Mortenkein,
Valentina, Matteo Carioni, Matthew Wellens, Matthew “The Moto, Mr PalMer, Mr. D, mr. huettel, Mr. Sanders, Muli Ben Yehuda,
Mattpire” Stacey, Lord of the Dice, Matthew A. Smith, Matthew Mulligans, MultaeKappae, Murazorz, Murray K Dahm, Musa Özkan
Andrew Thomas Taylor, Matthew B., Matthew B. Bancroft, Matthew Atik, MWexxx, Myles Ashton, Myros of Medil, Mythforger, N. S.
Bates, Matthew Blair, Matthew Broome, Matthew Callison, Matthew Mangion, n/a, Nacho el Conquistador, Namexe, Namit Kaura, Nat
Chilblain Willner, Matthew Clarke, Matthew D Shaver, Matthew Kisa “Kizna” A, Nat Lanza, Nate A., Nate Fawer, Nate Riddle, Nathan
Dickson, Matthew Dive, Matthew Dowd, Matthew Gabiou, Matthew “Invictus Rand” Williams, Nathan Champion, Nathan Deno, Nathan
Gagan, Matthew Hayes, Matthew Hayward, Matthew J. Constantine, Mezel, Nathan Sorenson, Nathan Tex, Nathan Yeoman, Nathaniel
Matthew J. Kraus, Matthew Jolly, Matthew Kent, Matthew Koelling, Southworth Barlow, Neal Dalton, Neal Orr, Ned Leffingwell,
Neil Mahoney, Neil Poree, Neil Shuck, Neil Staffer, Nerelax, Nesox Phil Ward, Philip A. Glass, Philip Bailey, Philip Black, Philip
Kalim, Nestor “Tension” Villarrubia Garcia Parra, Nestor D. DesRochers, Philip Ettl, Philip Mairs, Philip Williams, Philip
Rodriguez, Newton E. Grant, Niall ‘Astro’ Boyd, Nialldubh, Nic the Wonglorz, Philip Wright, Philipp “Doc” Jeske, Philipp Börckel, Philipp
incarcerator, Nic Wong, Nichol Murray, Nicholai Fugate, Nicholas A Croon, Philipp Harsdorf, Philippe “Absens” Eveno, Philippe Briffault,
Tan, Nicholas Bianchi, Nicholas Cassidy, Nicholas G. Rais, Nicholas Philippe Hermiz, Philippe Montplaisir Morissette, Phillip Danger
Howland, Nicholas Impey, Nicholas J Halase, Nicholas Muehelnweg, Clayburn, Phillip McGregor, Phillip Stepp, Phillip Wolf, Phillippe
Nicholas Peterson, Nicholas Wallace, Nick “Volrath” Kalagkias, Nick Devillé, Philmonsan, Picks at Flies, Pida, Pierre Chaloux, Pierre
Allen, Nick Keyuravong, NIck Lippolis, Nick Lockwood, Nick Coppet, Pierre le Dude’ Gravelat, Pierre To, Pierre ‘Victor’ Brun,
McGinness, Nick pater, Nick Riggs, Nick Takaki, Nicolas Pierre Waldfried, Pieta Delaney, Pieter Jan De Boeck, pinvendor, Piotr
Bohnenberger, Nicolas Giorgi, Nicolas Heitz, Nicolas Martin, Nicolas “Wierzba” Kraciuk, Piotr Zbierski, Pirate King Cricket, Poh Tun Kai,
Mogollon el Devorador de Mundos, Nicolas Nakh Garnaud, Nicolas Pointman, Preston Ward, PrometheusUB, Protoklaun, Pual, Purple
Suc, Nicole Goodchild, Niels Adair, Nigel Cole, Nigel Hyde, Nigel Stuart, Qali Va’Shen, QT Games, R Philip Schafer, R. Alexander
Robinson, Nigs Phillips, Niguel Vega, Niklas Persson, Nikos “Ulothar” Young, R.A. Williamson, R.P.Huidobro, R.R. Hunsinger, Rab Jane
Fanaropoulos, Nimrod Yanai, Nina Blain, Ninkasi, Nishan esq., Radoslaw Bozek, Raf Ceuls, Rafael Caro Carmona, Rafael Cerrato,
Aznavorian, Noah Arnold, Nobuaki Yamanaka, Norbert Baer, Norbert Rafael Loureiro, Rafael Moreno, Ragnar Hill, Ragnar Skwigelf, Rain
Franz, Norillo, Norm Fenlason, Notmatthew, Nu Silvoso, Nuño Pletcher, Rainier M., Rakesh Malik, Raleigh Barrett, Ralf Dahlqvist,
Pereira, Octavio “Katatuno” Morales, Odar, Odyssey Vekshin, Oh Ralph Breuer, Ralph Mazza, Ralph Miller, Ralph Plowman, Ralph
SeungHan, Okami, Ola Hallin, Olav Müller, Olav Nygård, Oldercloud, Schonemann, rambol, Rami Rautkorpi, Raminagrobis, Randall
Oliver Fedtke, Oliver Jaeger, Oliver Kasteleiner, Oliver Koehler, Oliver Carder, Randall Wright, Randy Blast, Randy Kerpet, Randy Mosiondz,
Korpilla, Oliver Lind, Oliver Morris, Oliver Peter, Oliver Plien, Oliver RangerDan, Rangos, Raphaël “Elfenschlächter” Walz, Raphael Bressel,
Schön, Oliver Shead, Oliver von Spreckelsen, Olivia Sonnet & Oliver Rashidi, Raskal, Raul San Benito Casado, Raven Daegmorgan, Ravnos
Benedict Olsen, Olivier “Qulbutoke” Fize, Olivier Crespin, Olivier Phantom, Ray “Metric Ton” Olan, Ray Maloney, Ray Nolan, Ray S.
Vermaut, Olle Wilhelmsson, Olli Booms, Ols Jonas Petter Olsson, Karnes, Ray W, Raymond “ Nylathotep “ Banfield, Raymond A.
Omowale B. Anthony, Openly Gamer Theatre, Orcmentor, Oren Frandsen, Raymond Bennett, Raymond Hale, Raymond T. Cordova,
Douek, Oscar Arellano, Oscar Estefania, Oskar Elenäs Landström, RCB, Reg Stuart, Remi Fayomi a.k.a. Negromaestro, Renaud “The
Osku Pekonen, Owain Pearce, Owen Clarke, Owen Glover, Owen Lean, Eternal GM” Lissowski, René Schultze, Rene Vielman, Reno Sauck,
Owen Lewis, P Byhmer, P. L. Manning, P. R. Adams, Pablo Diablo, ‘Reseru’ Sansone, Retief Andre, Rev. Keith Johnson, Reverance
Pablo Lawes, Pablo Palacios, Pablo Saldaña, Paddy Heron, Pål Pavane, Reza, Rhea Shelley, Rhys Chiari Jones, Ric Wagner, Ricardo
Lövendahl, Paladin von Korff, Panagiotis “Highlander479” Kakaras, Nacarini, Ricardo Sedan, Riccardo Brunelli, Riccardo Zampieri, Rich
Panu Väänänen, Paradoja Blulaktuko, Paris Conte, Parker Cestaric, “Kalkorac” Radgoski, Rich “By Crom” Palij, Rich ‘Blackie Carbon’
Pascal “Plageman” Pflugfelder, Pascal BEHEM, Pascal Kropmanns, Anderson by Crom!, Rich Fleider, Rich Harrison, Rich Hudson, Rich
Pascal Messmer, Pat “The Mutt”Schultheis, Patrice Mermoud, Patrick M., Rich Riddle, Rich Scrase, Rich Shirley, Rich Spainhour, Rich
“Bollywood” Sayet, Patrick “Noffham” Seymour, Patrick & Sarah Thomas, Rich Watson, Richard “Bluddworth” Sellati, Richard A
Pilgrim, Patrick Brennan, Patrick ‘By Crom’ Probst, Patrick Ciraco aka Edwards, Richard A. Grove, Richard Angliss, Richard Auffrey, Richard
The Ancient Gamer, Patrick D. Wallen, Patrick Garvin, Patrick August, Richard Boulet, Richard C. Smith, Esq., Richard Coates,
Garwood, Patrick Healey, Patrick Knight, Patrick Kraft, Patrick Richard deMorris, Richard Dracconos “The Great Riki” Goulart,
Lüdemann, Patrick Magee, Patrick McNary, Patrick Misiak, Patrick Richard Ferris, Richard Forster, Richard G. Bark, Richard Hands,
Müller Best, Patrick O’Shea, Patrick Scholtes, Patrick Vaughan, Richard Humm, Richard Iorio II, Richard J Marks, Richard L. Skinner
Patrick Wallen, Patrik Ax, Patrik Ström, Patrik Svensson, Patryk III, Richard Loh, Richard M. Borges, Richard Mundy, Richard Phelan,
Adamski (Ruemere), Paul “Baby Crusher” Kidd, Paul “DQGM” Owen, Richard Reid, Richard Rossi, Richard Sagely, Richard Scott, Richard
Paul “FatPob” Goldstone, Paul “Muttley” Maskelyne, Paul Stephens, Richard Thrower, Richard Valiton, Colin Morrison and Nick
“XpresoAdct” Haban, Paul Appel, Paul B. Ethridge Jr., Paul Campini, Dennis, Richard van Deursen, Richard Varner, Richard Whitney, Rick
Paul Carlson, Paul Delles, Paul ‘Drobe’ Rist, Paul Ede, Paul Edward “Cuana” McConnell, Rick Blair, Rick D, Rick Desrosiers, Rick Grimes,
Cooper, Paul Edwards, Paul Elton, Paul Eyles, Paul Goldenstein, Paul Rick LaRue, Rick Romero, Rick Tucker, Rick Wagoner, Rikard Larsson,
Goodwin, Paul Harrison, Paul Hayes, Paul Hedrick, Paul Inman, Paul Rikard Molander, Rikus Goldblade, RMS, Rob “Snydley” Klug, Rob
Kartage, Paul Kießhauer, Paul Kolo, Paul Lipori, Paul Lukianchuk, Andre, Rob Bendig, Rob D. Briggs, Rob Davies, Rob Duman, Rob
Paul Magee, Paul McBride, Paul McCrory, Paul Munson, Paul Nowak, Heath, Rob Helliwell, Rob Kalbach, Rob Lally, Rob Little, Rob
Paul of Cthulhu, Paul O’Neal, Paul Rivers, Paul Rossi, Paul Sementilli, McKavanagh, Rob Rivera, Rob Trimarco, Robby Anderson, Robert
Paul Snow, Paul Thomas Hocker, Paul Thompson, Paul Unger “Ayslyn” Van Natter, Robert “Bad Mojo” Hibbard III, Robert
(Widowmaker), Paul Watson, PaulHill, Paulo “Kaliban” Micchi, Pawel “Treebore” Miller, Robert “Wabyt” Szymczak, Robert Andersson,
Kowalski, Paweł Królak, Paweł Pyrka, Paweł Rybak, Pawel Trawinski, Robert Barkhald, Robert Biddle, Robert Biskin, Robert Booth, ROBERT
Pedion Modular Battlefields, Pedro Borges, Pedro Gil Steinkel, Pedro C. KIM, Robert Calpo, Robert Carnel, Robert Cook, Robert De Luna,
Rafael Martinez Perez, Pedro Salgado, Peggy Albano, Pelle Nilsson, Robert Dodin III, Robert Dufrane, Robert E. Smith, Robert
Pepê Alram, Per Brodén, Per Olov Gothe, Perry Lee, Pete Cooper, Pete ‘EvilOverlord’ Klaus, Robert F Bean, Robert Fisher, Robert G. Male,
Griffith, Pete Hurley, Pete Tracy, Pete Twowolves, Peter Askling, Peter Robert Griffiths, Robert H. Hudson Jr., Robert H. Mitchell Jr., Robert
Chicuorka, Peter Christian, Peter D Smits, Peter Dean, Peter Dorney, Huggett, Robert J. Nemeth, Robert Koch, Robert L, Robert L. Flowers
Peter Engebos, Peter Fagan, Peter Foxhoven, Peter G Baldwin, Peter Jr., Robert Lee, Robert McCuaig, Robert Mills, Robert Mohl, Robert
Gilham, Peter Hancock, Peter Holland, Peter Hollinghurst, Peter Ojamo, Robert P. Stefko, Robert P. V. Davis, Robert Slater, Robert
Hulting, Peter Keyser, Peter Korcz, Peter Lauth, Peter Metcalfe, Péter Walther, Robert Weagly, Robert Wood, Robert Wyatt, Roberto Hoyle,
Nagy, Peter Netzer, Peter Orrmalm, peter peretti, Peter Reynolds, Roberto Mandrioli, Roberto Padron, Robin Hoover, Robin Lees,
Peter Risby, Peter Smyk, Peter Sotos, Peter T Chicuorka, Peter Vialls, Robobar, Rocco “Moroboshi” Pier Luigi, Rod Haller, Rod_aka_Ezy,
Peter Winter, Peter Wright, Petros Koliavasilis, PH Dungeon, Phil & Rodger S Graham Jr, Rodney Hankemeier, Rodrigo Vilanova, Roger A.
Amy Atherton, Phil Dutré, Phil Garrad, Phil Grimes, Phil Lucas, Phil Randolph II, Roger Hall, Roger Lewin (Teilzeithelden.de), Roger Orth,
Smith, Phil Surette, Phil The Sheep, Phil ‘Tubbywook’ Biddlecombe, Roger Penny, Roland Cooke, Roland Schruff, Roland Steiner,
Rolf Böhm, Rolf Laun, Ron “Khaalis” Owen, Ron Dautzenberg, Ron Simon Lee, Simon Phipp, Simon Plain, Simon Roe, Simon Stroud,
James, Ron Niabati, Ron Steinhauser, Ronald Epperson, Ronald K. Simon Taylor (Australia), Simon Ward, Simon Weinert, Simon York,
Janik, Ronald Kent, Ronald L. Johnson, Ronald Olexsak, Ronald Sion Rodriguez y Gibson, Sir John “Lord Starhawk” Kadolph,
Strong, Ronald Wayne Watkins, Ronald Whitehead, Ronaldo, Ronnie SirPadras, SirRageALot, Sjelle, Skarn Vargrkin, Skenderax, Skinner,
Grahn, Rory Hughes, Rose Gomez, Ross “Butonfly” Biddle, Ross Slawick Charlier, Sofia Fernandez Rodriguez, SOLIDToM, Solomon
“Galihad” Standley, Ross “theC3lt” Wheeldon, Ross Jackson Fenwick, Wright, Sonny and Morgan Stjernstrom The barbarian brothers,
Ross Smith, Ross Webb Wagg, Rouven Weinbach, RPGAndrew, Rune Sophia Brandt, Sophie Mächtl, Sören Kohlmeyer, SoulAngel
Bassmann, Rune Stræde Andersen, Runeslinger, RunTMC, Russ Cox, Fedaykin, Soulsorcerer, Spencer Sanders, Spencer Sands, Spenser I,
Russ Matthews, Russell Andrew, Russell Bedford, Russell George Sphärenmeisters Spiele, Stacy Forsythe, Ståle Gismervik, Stan
Leak, Russell Hoyle, Russell Millwee, Russell Prideaux, Russell Rejczak, stargatekrewe, Stefan “OGRE” Tremblay, Stefan “Steff” Franz,
Ventimeglia, Russell W Herschler, RVH, Ryan “Keivandros” altstatt, Stefan Anundi, Stefan Bogen, Stefan Leonhardt, Weresheep of Sin,
Ryan “Stygian” Verniere, Ryan C Houle, Ryan Clarke, Ryan D Stefan Matthias Aust, Stefan Rotmark, Stefan S. Huddleston, Stefan
Chaddick, Ryan D Jones, Ryan deGroot, Ryan Eddy, Ryan Evans, Ryan Wertheimer, Stefano Lanticina, Stefano Monachesi, Stefano
Fisk, Ryan Holdbrooks, Ryan Kent, Ryan Keyte, Ryan L Shadwick, Zorzenon, Stefou, Stephan Derk Alexander Schripsema, Stephan G.
Ryan Lybarger, Ryan Malone, Ryan Moore, Ryan Patterson, Ryan Beal, Stephan Hamat Rains, Stephan Pipenhagen, Stephan Szabo,
Pederson, Ryan Percival, Ryan Rhodes, Ryan Riojas, Ryan Smith, Ryan Stephan Walker, Stephan Zacharias, Stéphane & Aurélien, Stephane
Strobe, Ryk Langton, Ryland Cross, S. Harris, S. Scott Mullins, S.N. Caunes, Stéphane Pouderoux, Stéphane SABOURIN, Stéphane Scavée,
Brad KI6HDB Mitchell, XDM, S.R. Davey, S.R.Martin, Sæþór Pálsson, Stephanie Wagner, Stephen “Dodgy” Carter, Stephen A Turner,
Sallean, Sam Billings, Sam Hanawalt, Sam Hemphill, Sam Hing, Sam Stephen A. Manuele, Stephen D. Sullivan, Stephen Diamond, Stephen
Parsons, Sam Schupp, Sam Slocum, Sam Vail, Sam Wong, Sam., E Brown, Stephen Esdale, Stephen G. Rider, Stephen GM Peters,
Samjon, who slew the ocean., Sammo, SAMU IN SILENT HILL, Samuel Stephen Hardy, Stephen Harris, Stephen Joseph Ellis, Stephen Lewis,
“Professeur !” Tissier, Samuel C. Slaughter, Samuel HONNAY, Samuel Stephen M Accetta, Stephen Newman, Stephen Oldbury, Stephen
Joseph Anubis Wolf, Samuel Marlowe, Samuel Sanchez, Sandler L. Rubin, Stephen Schleicher, Stephen Wilcoxon, Stephen Willcott,
Bryson, Sandor N. (and my beautiful wife, Edit), Sandy Lee Simonton, Sterling Brucks, Steve “Trollish” Bulla, Steve & Vicki Baylus, Steve
Jr., Sascha Baum, Sascha H., Sasha Bilton, Saul Moraled, Savanah Ayers, Steve B. Hanson, Steve Benton, Steve Carlson, Steve Conway
Klumpp, Savinien, Scambonious Funk, Scantrontb, SCD, Schel Straw Barnes, Steve Cranford, Steve De Bono, Steve Dodge, Steve
II, Scott A, Cupp, Scott B. Smith, Scott Barnes, Scott Blow, Scott Dondershine, Steve Dzyban, Steve Elliott, Steve Emmott, Steve
Brown, Scott Butcher, Scott C, Scott C. Holden, Scott Charlton, Scott Fletcher, Steve Gill, Steve Gundill, Steve Huntsberry, Steve Irvine,
Chisholm, Scott Conner, Scott Dippel, Scott Dumycz, Scott E. Steve Jones, Steve Klein, Steve Knittel, Steve Lord, Steve Mackenzie,
Robinson, Scott Hetrick, Scott Jenks, Scott Kehl, Scott Kelley Ernest, Steve Mason, Steve Muchow, Steve Mumford, Steve Parry Harries,
Scott Kunian, Scott Langston, Scott Maynard, Scott McMillin, Scott Steve Pierce, Steve Sick, Steve Sigety, Steve Tanner, Steve Tyler Carter
Meredith, Scott Schwab, Scott Skene, Scott Stewart, Scyldingar, Sean Chapman, steven “Waaagh” Mcowan, Steven D Warble, Steven
“Cyberfed” Nicol, Sean “Phis6” McQuitty, Sean Carroll, Sean Cochran, Danielson, Steven Fisk, Steven G. Dean, Steven Hibnick, Steven
Sean Connolly, Sean Dunlap, Sean Eckman, Sean Harvey, Sean Kuhl, Humphries, Steven K. Watkins, Steven Kerampran, Steven Linton,
Sean M Smith, Sean M. Cleveland, Sean Marius Mahan, M.D., Sean Steven Martin, Steven N. Culp, Steven Salter, Steven Schwartz, Steven
O’Dell, Sean P. Soderlind, Sean Park, Sean Poynter, Sean Sonleiter, Steven Thesken, Steven Vest, Steven W Nadeau, Steψhen
Schoonmaker, Sean Silva Miramon, Sean Stubbe, Sean Trader, Sean Hazlewood, Stonebun, Stoo Goff, Stuart N. Bonham, Stuart Park,
W Cravens, Sean Whittaker, Seann Ives, Sebastiaan Wahlers, Stuart Plymesser, Stuart Sharp, Stuart Watkins, Su magestad Don Luis
Sebastian “Basti” Wawrzynczyk, Sebastian D., Sebastian Diehl, Carrillo Pérez, Svellanosta, Sven, Sven “Gorasa” Braun, Sven
Sebastian Dietz, Sebastian G.P., Sebastian Garcia, Sebastian Kehrle, Schläpfer, Sven Wiese, Swords & Stationery, Sydney Marsden, Sylvain
Sebastian Laudon, Sebastian Muhs, Sebastian Schommer, Sebastian Laflèche, Sylvestre Picard, T. Glenn Bane (Scaldcrow Games), T.
Torneus, Sebastien “Kayn” Corne Dessein, Sébastien Broquet, McKinney, T.J. Clark, T.J. Webster, Tab Brewer, Tabulazero, Tahd
Sebastien Hauguel, Sébastien Louvet, Sebastien Nuss, Sebastien Pire, Inskepp, TAKEHIRO, Tal Talorus, Talha Khan, Tallowhand, Tanin
Sedl, sendoa sainz lobato, Serge Billarant, Sergi Planas, Sergio McCooe, Tanner Yea, Tanya Beeson, Tapani Tiilikainen, Targus the
Gutierrez Santos “Sergut”, SerialMoM, Seth Hartley, Seth Spurlock, Conqueror, Tartufu, Tauveron Alain, tavernbman, Taylor Scott
Seth Taylor, Seth Tupper, sev, Severin Keizer, Sgt. Joe Diomede USMC, McNamee, Ted, Ted “Werewolf” LeBeau, Ted A. Sanne, Ted Briggs,
Shadow Games Ltd, Shahazadei, Shai Laric, Shalafi Dave Reid, Shane Ted McBride Schmars, Ted Mittman, Ted Novy, Teddy “Skinnydwarf”
“Shane McGovern” McGovern, Shane Coyle, Shane Driskell, Shane Mahoney, TeichDragon, Temoore Baber, Tempest Games, Tenebrae,
Leahy, Shane Mclean, Shane Mountain, Shane Trapp, Shane White, Teodrik, Teófilo Hurtado Navarro, Tero Aitta aho, Terry Adams, Terry
Shannon Mac, Shannon R. Bell, Shannon Steele, Sharon and Jake, J Deibler Jr, Terry Mealy, Terry Wilton, Terry Zimmerman, Thaddeus
Shaun D. Burton, Shawn “ArchAngel’ Lamb, Shawn “Roller” Nelson, Ryker, Thalji, Thalles R de Mello, The Bob, The Crooms Family, The
Shawn “Two Yolk Emperor” Ryan, Shawn C. Rowlands, Shawn Dark Father, The Dice Cup board game cafe, Nottingham, The Fat Man
Casson, Shawn Fike, Shawn FireDragon Smith, Shawn Gustafson, of Stygia, The Good People at RP6, The Great Ghoul, The Hussman,
Shawn MacFarland, Shawn Metzler, Shawn Murphy, Shawn P, Shawn The Last Epicurean, The Mysterious Witch Hunter Joe Lawrence, The
P Ausherman, Shawn P. Sanford, Shawn R, Shawn R Johnson, Shawn Naris Lords, the Raymond Family, The Steves D’Amato, The Tim, The
Shultz, Shawn W. Lucas, Shawn Zych, Shea Montgomery, Shen Un DM Ables!, The Wabuda, TheMandoshan, Theo, Théo Poitou Le
Hung Yang, Sheri Paschen, Sherlockbedos, Sherry Massey, SHIH Barbare, Theodor of Gabil Zaram, Theron Bretz, Thiago Gonçalves,
Te Jen, Shiny Games, Shinya Hanataka, Shiro, Shwar, Sid February, Thierry « Mind Dagger » Linguéglia, thierry chauvin, Thierry
Sid Vicarious, Sidewaysmonkey, by Crom!, Sigurd Skjeggestad Dale, DUBOURG, Thilo Rahmann, Thom “Random” Davis, Thom Shartle,
Silvère Coulin, Silvio Herrera Gea, Simo Voutilainen, Simon, Simon Thomas Bøg, Thomas Boulton, Thomas C. Shaw, Thomas Cameron,
“Blax The Kleric” Moore, Simon Bilodeau Gauthier, Simon Brunning, Thomas Clegg, Thomas D. LaMaster, Thomas Darlington, thomas
Simon Bunting, Simon Cames, Simon Clark, Simon Ding, Simon delrue, Thomas Duran, Thomas Faßnacht, Thomas Foss Christensen,
Eckert, Simon Ellis, Simon Ferrinwulf Hacker, Simon Gridley, Simon Thomas Gras, Thomas Graßl, Thomas H Zunder, Thomas Hellberg
H. Mackenzie, Simon Hunt, Simon John Harding, Simon Kent, Hagen, Thomas Jetzfellner, Thomas Lund Simonsen,
Thomas Michelin, Thomas Milazzo, Thomas P Lynch, Thomas P. Vaughan Cockell, Vaupel Family Passing Table Top Gaming to the
Kurilla, Thomas Paradowski, Thomas Schuster, Thomas Shook,
Thomas Shydler, Thomas Stanley Jason, Thomas V. Cunningham, Next Generation, Verkath Herkais, Vezio M. Orazi, Vicente Cartas
Thomas Voet, Thomas W. Harbert, Thomas W. Phinney, Thomas
Walmsley, Thorbjørn Steen, Thorsten “Der Rote Baron” Gresser, Espinel, Vicente Luis Payá Pascual, Victor E. Serrano Puigdoller, Victor
Thorsten Fischer, Thorsten Göbel, throwingmuse, Thue Eriksen,
Thugra Khotan, Tiago Marinho, Tiberius Nazamir, Tiffany Korta, Tim Freaktor Pérez, Víctor Gallego Muñoz “Isgaard”, Victor Lockwood,
“Kleehv” Shirk, Tim “Obee” Hoebee, Tim ‘Alamias’ Cox, Tim Boyle,
Tim Crothers, Tim DeForest, Tim Ellis, Tim Flannigan, Tim Gray, Tim Victor Lopes, Victor Ventura Sanchez, Victoria “Ealdgyth” Short,
Hall, Tim Harding, Tim Jennings, Tim Johnson, Tim Kuipers, Tim
Mullen, Tim Partridge, Tim Rudolph, Tim Sanders, Tim Scheer, Tim Vilesh Darothar, Ville Koli, Ville Ojanperä, Vin, Vince Kingston,
Shannon, Tim Struck, Tim Vert, Tim Weil, Timo A, Timo Scala,
Timothy Baker, Timothy Cahan, Timothy Carroll, Timothy Carter, Vincent “Blackpaladin” Arebalo, Vincent Bouchage, Vincent C.
Timothy Link, Timothy P. Mann, Timothy Stenning, Tivadar & Broki,
Tobias B. Peters, Tobias V. Decker, Tobias Schulte Krumpen, Tobias Howard, Vincent E. Hoffman, vincent furstenberger, Vincent Mayer,
wiesenfahrt, Tobias Wolter, Toby, Toby leigh, Tod Jeffcoat, Todd
“Diric” Ransom, Todd A. Woods, Todd Agthe, Todd B. Vick, Todd Vincent N. Darlage, Vincent Thomas, Viper Kinji, Vlad Zsariski,
Cavanaugh, Todd Evangelista, Todd Hill, Todd Kes, Todd Rigertas,
Todd Warren, Tom “of the H.O.T.S.C.” Obermark, Tom “The R.a.t.” Vladimir “Stigandr, Scourge of Nemedia” Tierney, Vladimir
Termini, Tom Cadorette, Tom Constantine IV, Tom Dowd, Tom
Hoefle, Tom Horn, Tom Hughes, Tom Ladegard, Tom McCarthy, Tom Rebchenko, Vojtech Pribyl, Volker Bache, LL.M., Volker Jacobsen,
Mulheims, Tom Norris, Tom Russell, Tom Walker, Tom Wisniewski,
Tom Zecca, Toma Feizo Gas, Tomas Burgos Caez, Tomáš Daniel, Volker Schmidt, VRPL, Vuldrok, W Ryan Carden, W. David Pattison,
Tomas J Skucas, Tomas Juhlin, Tomasz “Radnon” Cybulski, Tomasz
“Sting” Chmielik, Tomasz Maciej Ciolek, Tomislav Ivek & Nikica W. Eric Swan, W.M.P. Tusk, Wade Geer, Wade Gregory Tripp,
Puksic, Tommy Cho’Jin Gollini, Tommy Fredriksson, Tommy Moore,
Tommy Svensson, TompaCRO, Tomsdad, Toni “tiger spy” waelcyrge, Walter B. Schirmacher, Walter F. Croft, Walter Manbeck,
Apostoloski, Tony & Liz Rivera, Tony Baldwin, Tony Dynarowski,
Tony Emiliani, Tony Parry, Tony Strongman, Tony Welli, Top Wandering Monk, Wardjinn, Warren P Nelson, Warren ‘Sejkel’
Changwatchai, Torben Jackisch, Torben van Hees, Torbjörn “Major
Darwin” Johnson, Torsten Rahm, Torvald Adolphson, Toschy, Tóth Seychell, Warzen, Waseem Aftab, Wayne Bass, Wayne Grelle, Wayne
Péter, Traci Whitehead, Tracy Allen Parks, Tracy S. Landrum, Tracy
Vierra, Travis Armstrong, Travis Carpenter, Travis Smith, Trent Auld Petersen, Wayne Rankin, Jr., Wayne Rossiter, Weike Victor Kuo,
dualfist, Trent Bramer, Trent Schulze, Trenton Vartabedian, Trevor Wendi Stanton, Wes Shores, Wesley Allen Waddell Jr, Wesley E.
Thome, Trevor W. Johnson, Trey McKnight, Trey Mercer, Tribe
Comics and Games, Trip Space Parasite, Tristan Chénier, Tristan Marshall, Weyly, White Paws, Will Carnochan, Will Doyle, Will
Marshall, Troels Pedersen, Trond Kenneth Hansen, Troy “The Mayor
of Geektown” Wilhelmson, Troy C. Yarbrough, Troy Daniel Anderson Hochella, Will Nothdruft, Will Weir, will woods, William A DeMarco,
Wells, Troy Ellis, Troy J Kidder, tsiage, Tuomas Lempiäinen, Tuomo
Kuusela, Tyler Burba, Tyler D. Webster, Tyler J Marcoz, Tyler William Both, William C. Miller, William C. Semler, William D. Smith
Leipprandt, Uffe Vind, Ugo Perillo, Ulf Kaupisch, Ulrich Drees, Ulrik
Laurén, Uwe Schönpflug, Vadis, Vance Rawson, Varghar Xavi Tomas, Jr., William Dexter, William Edmunds Jr., William F Steffen III,
William G Tinnin Timm, William Guyaux, William Håkansson,
William Hovdestad, William J Hufft, William J Muller, William J. (B.J.)
Altman, William Lewis Overstreet, William Lohman, William
Rullenraad, William Saltel, William Shaffer, William TB Fee, William
Thom, William Treadwell, William ‘What time is it?!!’ Glenn, Jr.,
Wiltfong the Barbarian, Windlass, Wingt, Wistbacka Jorgen, Wojciech
Doraczyński, Wojtek Kamusella (Wallenstein), Wolfes, Wolfgang
Knebel, Wolfgang von Riesenoimel, Wolfsrune, WombatDazzler,
Woody, WoZoI, WP, Wright S. Johnson, Wulfgar Blackthorn, www.
Larperlei.de, www.eternal con.de, Xalendar, Xaspian, Xavier Chung
Minh, Xavier Freycon, Xavier Mulotte, Xosé Oscar López Rascado,
xpisoverrated, Y. K. Lee, Yaniv Avizrats, Yaroslav Platash, Yasmin
Matthews, Yawgmoth, Yhmororh, YorkusRex, Yosef Maayan, Youri
Janse, Yurii “Saodhar” Furtat, Yuuta Amaoka, Yuval Spiegler, Zach
Aandahl, ZACH STANTON THE BARBARIAN, Zachariah Hardilek,
Zachary Hubbard, Zachary Lee Clifford, Zachary Norwig, Zachary
Parkes from Greenbrier Games Inc., Zachery Bir, Zack Nelson, Zahid
al Saraka, High Priest of Bel, Zé Borges, Zedth Gordon, Zedwimer,
Zheketri Azhul, Zimogame, ZipKodiak, Zivp, Zoltán Déry, Zombie Bitz,
zombie57, (a.K.a. NeoBulRheGi), 刘弘
PLAYTESTERS
Adam Paciorek, Adrian Coombs Hoar, Andrzej Mańkowski, Clements, Kailous, Kenneth Gatt, Matthew Taylor, Michael ‘Cyrion’
Benjamin Koch, Blake Aaron Coleman, Bob Freeman, Bruno Deleuze, Kirschbaum, Michael D. Coker, Mohamed Felali, Nick Murray, Nicolas
Craig Derushie, Craig “Wuruhi” Hyder, Craig Steinhoff, Dan Kendall, Mogollon, Nicolas Pierre, Patrick Lüdemann, Paul “FatPob” Goldstone,
Dark Sorrow, Dave Bell, David Thomas, Davide Lammardo, Edward Paxton Kirby, Raymond Bennett, Reapercake, Richard L. Skinner III,
“Ryveg” Gray, Frank Sultana, Game Gumshoes, Garry Harper, Richard Thrower, Rob McKavanagh, Rowdy Scarlett, Ryan Clarke,
Geoffrey Briggs, Glenn Fleetwood, Greg Gilmore, Henning “Auglim” Sal Clarino, Sean Kuhl, Shaun D. Burton, Stanley Barnes, Stuart N.
Elfwering, Jack R Wynn, Jeff Robinson, Jeremy Herndon, John Bonham, Sylvain Lafleche, Terry J Deibler Jr, Vincent Mayer
INDEX
Actions and Attacks. . . . . . . . . . . . . 113–118 Amalric of Nemedia. . . . . . . . . 50, 155, 159, Cult Leader (Nemesis). . . . . . . . . . . . . 314
Adversaries. . . . . . . . . . . . . . . . . . . . . 311–345 164, 187, 352 Cultist (Minion) . . . . . . . . . . . . . . . . . . 313
Æsir. . . . . . . . . . . . . . . 197, 205 206, 208 210, Degenerate (Minion). . . . . . . . . . . . . . 315
Astreas, Chronicler of Nemedia. . . . . . . . . . Degenerate Chief (Nemesis). . . . . . . . 316
253, 349, 386, 390 391, 404 195, 200, 206, 212, 229, 241, 264, 353 Degenerate Shaman (Toughened). . . 315
Age. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 47 Degenerate Warrior (Toughened). . . 315
Alchemy. . . . . . . . . . . . . . . . . 56, 58, 161–167 Bêlit, Queen of the Black Coast. . . . . . . . . . . Guard (Minion). . . . . . . . . . . . . . . . . . . 317
Appearance. . . . . . . . . . . . . . . . . . . . . . . . . . 47 50, 100, 264, 279, 349 350, 354 Knight (Toughened). . . . . . . . . . . . . . 318
Archetypes . . . . . . . . . . . . . . . . . . . . . . . 30–34 Pirate (Minion). . . . . . . . . . . . . . . . . . . 319
Conan the Barbarian. . . . . . . . . . . . 349 351 Pirate Captain (Nemesis) . . . . . . . . . . 319
Archer Archetype. . . . . . . . . . . . . . . . . . . 30 Savage (Minion). . . . . . . . . . . . . . . . . 320
Barbarian Archetype . . . . . . . . . . . . . . . . 30 Thoth Amon of The Ring. . . . . . . . . . . . . . . . Sergeant, Guard (Toughened) . . . . . . 317
Mercenary Archetype. . . . . . . . . . . . . . . . . 31 6, 160, 200 201, 357 Sorceror (Toughened). . . . . . . . . . . . . 321
Noble Warrior Archetype . . . . . . . . . . . . . 31 Thug (Minion). . . . . . . . . . . . . . . . . . . . 321
Nomad Archetype. . . . . . . . . . . . . . . . . . . . 32 Valeria of the Red Brotherhood. . . . . . . . . . Otherworldy Horrors
Pirate Archetype. . . . . . . . . . . . . . . . . . . . . 33 50, 75,264, 279, 311, 350, 355 Abomination, Unspeakable
Priest/Priestess Archetype . . . . . . . . . . . . 32 (Nemesis, Horror). . . . . . . . . . . . . . . . 345
Scholar Archetype . . . . . . . . . . . . . . . . . . . 33 Cold and Heat. . . . . . . . . . . . . . . . . . . . . . . . 79 Child of the Dark
Scoundrel Archetype. . . . . . . . . . . . . . . . . 34 Combat Die. . . . . . . . . . . . . . . . . . . . . . . . . . 93 (Toughened, Horror). . . . . . . . . . . . . . 346
Witch/Shaman Archetype . . . . . . . . . . . . 34 Combined Random Tables. . . . . . . . . 49–50 Creature of the Far Reaches of the Skies
Armor. . . . . . . . . . . . . . . . . . . . . . . . . . 154–157 Complications . . . . . . . . . . . . . . . 95–96, 271 (Minion, Horror). . . . . . . . . . . . . . . . . . 347
Barding. . . . . . . . . . . . . . . . . . . . . . . . . . . . 157 Conditions. . . . . . . . . . . . . . . . . . . . . . 126–127 Devil of the Outer Dark
Sacrificial Armour . . . . . . . . . . . . . . 121 122 Consequences. . . . . . . . . . . . . . . . . . . 170–171 (Nemesis, Horror). . . . . . . . . . . . . . . . 347
Shields. . . . . . . . . . . . . . . . . . . . . . . . 148, 150 Counter Magic. . . . . . . . . . . . . . . . . . . . . . 172 Devil, Forest (Toughened, Horror). . . 348
Asshuri (Minion or Toughened). . . . . . . . . . Courage . . . . . . . . . . . . . . . . . . . . . . . . . 65, 122 Special Abilities. . . . . . . . . . . . . . . . . 307 314
223, 359 360, 362, 364–370, 372 375, 378 Cover. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 112 Brain Dead. . . . . . . . . . . . . . . . . . . . . . 307
Attributes . . . . . . . . . . . . . . . . . . . . . . . . 16–17 Creature Categories . . . . . . . . . . . . 305–306 Doom Herald . . . . . . . . . . . . . . . . . . . . 313
Agility. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 Dread Creature (X). . . . . . . . . . . . . . . . 313
Awareness . . . . . . . . . . . . . . . . . . . . . . . . . . 16 Giant Creatures. . . . . . . . . . . . . . . . . . . . . 328 Familiar (X). . . . . . . . . . . . . . . . . . . . . . 313
Brawn . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 Fast Recovery (Vigor or Resolve X). . . 313
Coordination. . . . . . . . . . . . . . . . . . . . . . . . 16 Immortal Foes. . . . . . . . . . . . . . . . . . . . . . 339 Fear (X). . . . . . . . . . . . . . . . . . . . . . . . . . 313
Intelligence . . . . . . . . . . . . . . . . . . . . . . . . . 16 Feed Upon Fear. . . . . . . . . . . . . . . . . . . 314
Personality. . . . . . . . . . . . . . . . . . . . . . . . . . 16 Monstrous Foes Flight . . . . . . . . . . . . . . . . . . . . . . . . . . . 314
Willpower. . . . . . . . . . . . . . . . . . . . . . . . . . . 16 Incorporeal (X). . . . . . . . . . . . . . . . . . . 314
Attribute Aspects . . . . . . . . . . . . . . . . . . . . 17 Child of Derketa Inhuman (Attribute) (X). . . . . . . . . . . 314
Attribute Improvement. . . . . . . . . . . . . 300 (Minion or Toughened, Horror). . . . 188 Inured to X . . . . . . . . . . . . . . . . . . . . . . 314
Best and Worst Attributes. . . . . . . . . . . . . 17 Wild Beasts
Mandatory Attributes . . . . . . . . . . . . . . . . 17 Child of Set (Toughened, Horror) . . . 334 Alpha Wolf (Toughened) . . . . . . . . . . 333
Optional Attributes . . . . . . . . . . . . . . . . . . 17 Ape (Minion). . . . . . . . . . . . . . . . . . . . . 322
Starting Attributes. . . . . . . . . . . . . . . . 16 18 Dragon, Forest (Nemesis). . . . . . . . . . 335 Bear (Toughened). . . . . . . . . . . . . . . . . 323
Bonus Damage. . . . . . . . See Damage Bonus Bird, Wise Old (Toughened). . . . . . . . 324
Breaks. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 121 Dweller of the Deep Camel (Minion . . . . . . . . . . . . . . . . . . . 325
Carousing. . . . . . . . . . . . . . . . . . . . . . 288–295 (Toughened, Horror). . . . . . . . . . . . . . 336 Crocodile (Toughened). . . . . . . . . . . . 325
Carousing Events . . . . . . . . . . . . . . 295 298 Dog (Minion or Toughened). . . . . . . . 326
Carriages, Chariots, and Wagons.138–139 Ghost Horse, Riding (Minion). . . . . . . . . . . . 326
Castes . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18–20 (Minion or Toughened, Undead). . . . 337 Horse, War (Minion) . . . . . . . . . . . . . . 327
Caste Descriptions . . . . . . . . . . . . . . . . 18 20 Rat Swarm (Minion). . . . . . . . . . . . . . . 327
Caste Stories. . . . . . . . . . . . . . . . . . . . . . 22 28 Ghoul Scorpion, Giant (Toughened). . . . . . . 328
Characters of Renown. . . . . . . . . . 349–357 (Minion or Toughened, Horror). . . . . 338
Giant, Frost (Toughened) . . . . . 338 339
Mummified Sorceror
(Nemesis, Horror, Undead). . . . 339 340
Plant, Malign
(Nemesis, Horror). . . . . . . . . . . . 340 341
Rat Thing (Toughened). . . . . . . . . . . . 341
Shadow on the Wall
(Minion or Toughened, Horror). . . . . 187
Skeletal Warrior
(Minion or Toughened, Undead). . . . 342
Werewolf (Nemesis) . . . . . . . . . . . . . . 342
Winged Ape (Nemesis). . . . . . . . . . . . 343
Winged One (Nemesis). . . . . . . . . . . . 344
Mortal Foes
Bandit (Minion) . . . . . . . . . . . . . . . . . . 312
Berserker (Toughened). . . . . . . . . . . . 312
Bodyguard (Nemesis) . . . . . . . . . . . . . 313
Snake, Constrictor (Minion). . . . . . . . 328 Aldric Oathsworn. . . . . . . . . . . . . . . . . . . 381 Brythunia. . . . . 4, 12, 14, 31, 48 49, 70, 159,
Snake, Giant Constrictor 194 197, 200, 203 204, 210, 212 213, 218,
(Toughened). . . . . . . . . . . . . . . . . . . . . 329 Alexa. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 382 221, 250, 252 253, 318, 327, 353, 382 383
Snake, Giant Venomous
(Toughened). . . . . . . . . . . . . . . . . . . . 330 Bahadur, Occudai. . . . . . . . . . . . . . . . . . 402 Cimmeria. . . . . . . 4, 6, 14, 35, 47 49, 51, 54,
Snake, Venomous (Minion). . . . . . . 330 70, 97, 101, 117, 150, 165, 194 198, 200,
Spider, Giant (Toughened). . . . . . . . . 331 Bared, Sir . . . . . . . . . . . . . . . . . . . . . . . . . . 383 203 207, 208 209, 211, 218, 247 248,
Tiger, Saber toothed (Toughened). . . 332
Vermin, Venomous Swarm Caellach of the Border . . . . . . . . . . . . . . . 386 250 255, 260 261, 262, 264, 281, 283 284,
(Minion). . . . . . . . . . . . . . . . . . . . . . . . . 332 287 288, 312, 328, 349, 389, 394, 397, 404
Wolf (Minion). . . . . . . . . . . . . . . . . . . . 333 Catan. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 387
Damage. . . . . . . . . . . . . . . . . . . . . . . . . . . . . 124 Corinthia . . . . . 14, 48 49, 70, 159, 195 196,
Damage and Recovery. . . . . . . . . . . 118–123 Fenwar . . . . . . . . . . . . . . . . . . . . . . . . . . . . 389 203 204, 217, 218, 221, 253, 349, 360
Damage Bonus. . . . . . . . . . . . . . . . . . . 45, 119
Demand . . . . . . . . . . . . . . . . . . . . . . . . . . . . 170 Finn. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 390 Darfar . . . . . . . . . . . . . . . . 14, 48 49, 70, 198,
Derived Attribute Increases. . . . . . . . . 300 203 204, 233, 243, 246 247, 393
Despair. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 66 Hast. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 391
Dice . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 93–94 El Shebbeh. . . . . . . . . . . . . . . . 203, 243 246
Difficulty Modifiers Table . . . . . . . . . . . . 97 Herne, Belias . . . . . . . . . . . . . . . . . . . . . . . 385
Diseases . . . . . . . . . . . . . . . . . . . . . . . . . . . . 127 Ghulistan . . . . . 203, 232, 234, 235 236, 240
Displays . . . . . . . . . . . . . . . . . . . . . . . . 124–126 Jesen . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 395
Distances. . . . . . . . . . . . . . . . . . . . . . . 109–110 Gunderland, The. . . . . . . 12, 14, 48 49, 104,
Doom. . . . . . . . . . . . . . . . . . . . . . . . . . 265–276 Jhari. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 394 149, 197, 207 210, 211, 213, 216,
Drowning and Suffocation. . . . . . . . . . . 127
Education. . . . . . . . . . . . . . . . . . . . . . . . . 37–40 Kellen . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 397 247 248, 250 251, 254, 256, 360, 389
Encounter Structure. . . . . . . . . . . . . 310–311
Encounter Strength . . . . . . . . . . . . . . . . . 311 Keshani, Ibn’Fayomi. . . . . . . . . . . . . . . . . 392 Hyperborea . . . . 4, 12, 14, 48 49, 51, 70, 79,
Encumbrance. . . . . . . . . . . . . . . . . . 136–137 135, 150, 195, 197, 200, 203 208,
Encumbrance and Fatigue. . . . . . . . . . . . 137 Leandre the Colossus. . . . . . . . . . . . . . . . 398
Equipment Kits . . . . . . . . . . . . . . . . . 141–144 210 211, 218, 239, 252 253, 280, 287,
Equipment. . . . . . . . . . . . . . . . . . . . . . . . . . . 29 Matthus the Widener. . . . . . . . . . . . . . . 399 353, 360 361, 382, 394 395, 397, 402
Experience. . . . . . . . . . . . . . . . . . . . . 299–301
Expertise . . . . . . . . . . . . . See Skill Expertise Nicomedus. . . . . . . . . . . . . . . . . . . . . . . . 400 Hyrkania. . . . . . . . . . 4, 14 15, 30, 48 49, 70,
Expertise and Focus Improvement . . . 301 127, 137, 150 151, 200, 202 205,
Falling. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 112 Rorc. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 403
Fatigue. . . . . . . . . . . . . . . . . . . . . . . . . . 79, 137 210, 217 218, 233, 236, 239, 253, 271,
Fields of Expertise. . . . . . . . . . . . . . . . . . . 307 Siobhan. . . . . . . . . . . . . . . . . . . . . . . . . . . 404 319, 326, 350, 353, 391, 400, 402 403
Focus. . . . . . . . . . . . . . . . . . . . . See Skill Focus
Forced March. . . . . . . . . . . . . . . . . . . . . . . . 80 Teófilo de Zamora. . . . . . . . . . . . . . . . . . 406 Iranistan. . . . . . 14, 48 49, 70, 203 205, 234
Fortune Points. . . . . 44, 100, 115, 274–276
Fortune Talents. . . . . . . . . . . . . . . . . . . . . . 90 Trent. . . . . . . . . . . . . . . . . . . . . . . . . . . . . 407 Keshan . . . 14, 48 49, 54, 70, 198, 202 204,
Free Actions . . . . . . . . . . . . . . . . . . . . . . . . 113 246 247, 350, 392 394
Gambling. . . . . . . . . . . . . . . . . . . . . . . . . . . 292 Yashen Tin. . . . . . . . . . . . . . . . . . . . . . . . 408
Gold. . . . . . . . . . . . . . . . . . . 44, 135, 302–303 Khauran . . . . . 14, 48 49, 195 197, 203 204,
Starting Gold. . . . . . . . . . . . . . . . . . . . . . . . 44 Hindrances . . . . . . . . . . . . . . . . . . . . . . . . . . 111 222, 232, 247, 286, 327, 349, 353, 361
Gorm. . . . . . . . . . . . . . . . . . . . . . . . 71, 205 206 Hit Locations . . . . . . . . . . . . . . . . . . . . . . . 121
Groups . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 306 Khitai. . . . . . . . 14, 48 49, 139, 159 160, 200,
Guard . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 123 Mount or Vehicle Hit Locations. . . . . . . 130 202 205, 222, 234 235, 237 241,
Harm. . . . . . . . . . . . . . . . . . . . . . . . . . . 119–120 282, 353, 359, 391 392, 396, 402
Alternate Harm. . . . . . . . . . . . . . . . . . . . . 120 Variant Hit Location Rules . . . . . . . . . . . 122
Hazards. . . . . . . . . . . . . . . 111–112, 273–274 Khoraja. . . . . . . . . . . . . 14, 48 49, 203 204,
Heroes of the Age . . . . . . . . . . . . . . . . . . . 381 Variant Hit Locations. . . . . . . . . . . . . . . . 324 221 222, 318, 349, 359, 361 362,
366 367, 369, 372, 378 379
Homeland Talents. . . . . . . . . . . . . . . . .14–15
Human Sacrifice . . . . . . . . . . . . . . . . . . . . 171 Kosala. . . . . . . . . . . . . . . . . . . . 200, 235, 239
Hyborian World, The
Koth. . . . . . . 4, 12, 14, 43, 46, 48 49, 70, 159,
Afghulistan . . . . . 14, 49, 205, 235, 326, 350 194 198, 200, 203 204, 218, 221 223,
Aghrapur . . . . . . . . . . . . . . . . . 202, 236, 350 226, 237, 247, 250, 253, 255 256, 284 285,
300, 349 350, 382, 399 400
Aquilonia. . . . . . . 4, 6, 14, 31, 47 49, 70, 97,
127, 135, 148, 156, 159, 161, 194 197, Kush . . . . . . . . . . . 14, 48 49, 70, 94 95, 110,
148, 198, 203 204, 222, 224,
200, 203 204, 207, 209, 211, 218, 222, 241 247, 319, 350, 354, 393
228, 247 248, 250 256, 264, 271, 283 285,
292, 317 318, 327, 349 350, 355, 360 361, Nemedia. . . 4 5, 7, 14 15, 31, 43, 46, 48 49,
70, 137, 154, 159, 182, 187, 194 197,
383, 384 385, 389, 395, 398 399, 404 200 201, 203 204 206, 212, 218,
Argos. . . . . . . . . 14, 48 49, 70, 110, 139, 154, 247, 250, 252 253, 255 256, 264, 273,
159, 196, 198, 200, 203 204, 209, 284 285, 290, 301, 303, 318, 327, 349,
222, 224 228, 237, 246, 250, 255,
319, 338, 349, 354, 371, 383, 403 352 353, 384, 397, 399 400, 403
Asgard. . . . . . . 14, 48 49, 195, 197, 203 204, Nordheim. . . . . . 14, 48 49, 70, 98, 104, 135,
206, 208 210, 252, 390, 392 149 150, 156, 197, 200, 203 205, 207 210,
248, 288, 312, 319, 322, 381, 389 390, 399.
Barachan Isles, The. . . . . 203 204, 224 225, See also Asgard or Vanaheim
227 228, 287, 379, 403
Ophir. . . . . . . . 4, 14, 48 49, 70, 93, 110, 159,
Black Kingdoms, The. . . . . . . . . . . . . . . . . . . 195 196, 200, 203 204, 221, 225, 250,
14, 48, 55, 149 150, 161, 198, 203 205, 223, 253, 255 257, 327, 349, 370, 389, 399
246, 312, 319, 350, 354, 361, 393
Punt. . . . . . . . . . . . . 14, 48 49, 70, 202 204,
Border Kingdom, The. . . . . . 14, 48 49, 197, 223, 242 247, 350, 361, 393
203 204, 210, 246 247, 250 251, 252 253,
255, 285 286, 361, 386 387, 397 Shem. . . . . 4, 12 14, 48 49, 70, 138, 151, 194,
196, 198, 202 204, 212 213, 217, 221 225,
Bossonian Marches, The . . . . 14, 30, 48 49, 237, 242 246, 286, 317, 319, 350, 354 355,
135, 149 151, 194, 197, 203 204, 357, 359 379, 382, 389, 403
206, 208, 211, 222, 247 248,
250 251, 254 256, 285, 350, 384 Shumballa . . . . . . . . . . . . 198, 203, 242 247
Stygia . . . 4, 13 14, 48 49, 69 70, 79, 84, 87, Personal Belongings and Garments Stowage . . . . . . . . . . . . . . . . . . . . . . . . . . . . 137
97, 137 139, 142, 146, 151, 159, 160 161, . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 44–45 Stress and Harm . . . . . . . . . . . . . . . . 119–122
Personality . . . . . . . . . . . . . . . . . . . . . . . . . . 47 Structure . . . . . . . . . . . . . . . . . . . . . . . . . . . 121
169, 171, 178, 185, 196, 198 205, 212 213, Petty Enchantments . . . . . . . . . . . . 163–167 Struggles . . . . . . . . . . . . . . . . . . . . . . . . . 98–99
223, 225, 241 243, 245 246, 256, 265, 286, Player versus Player Conflict. . . . . . . . . 275 Success at a Cost . . . . . . . . . . . . 99, 267–268
294, 317, 319, 339, 350, 354 355, 357, 359, Prospero. . . . . . . . . . . . . . . . 194, 253, 263 264 Surprise and Ambushes . . . . . . . . . . . . . 108
361, 366 369, 373, 378 379, 382, 392, 403 Reach . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 123 Talents . . . . . . . . . . . . . . . . . . . . . . . . . . . 55–91
Reactions. . . . . . . . . . . . . . . . . . . . . . . 116–117
Tortage. . . . . . . 203, 224, 227 228, 403 404 Recovery. . . . . . . . . . . . . . . . . . . 122–123, 294 Acquiring Talents. . . . . . . . . . . . . . . . . . . 301
Reloads. . . . . . . . . . . . . . . . . . . . . . . . . . . . . 119 Ancient Bloodline Talent. . . . . . . . . . . . . . 17
Turan. . . . . 14, 48 49, 70, 139, 151, 195 196, Renown . . . . . . . . . . . . . . . . . . . . . . . 294, 303 Career Talents. . . . . . . . . . . . . . . . . . . . . . . 29
200, 202 205, 217 218, 221 223, Research and Information. . . . . . . . . . . . 72 Caste Talents . . . . . . . . . . . . . . . . . . . . . 20 21
Resolve. . . . . . . . . . . . . . . . . . . . . . . . . . 44, 122 Teamwork and Assistance. . . . . . . . . . . 100
232 234, 229, 236, 239, 245, 253, 286, Resources. . . . . . . . . . . . . . . . . . 100, 119, 140 Test Difficulty Table . . . . . . . . . . . . . . . . . 96
290, 319, 349, 353, 359, 361, 402 Rumors. . . . . . . . . . . . . . . . . . . . . . . . 293–294 Threaten. . . . . . . . . . . . . . . . . . . . . . . 117, 124
Saadan, Ghoul King Trauma. . . . . . . . . . . . . . . . . . . . . . . . . . . . . 122
Vanaheim. . . . . . . . . . . . . . . . 14, 48 49, 197, (Nemesis, Horror). . . . . . . . . . 372, 374–379 Travel Times. . . . . . . . . . . . . . . . . . . . . . . . 140
203 204, 208, 209, 381 Scenes. . . . . . . . . . . . . . . . . . . . . . . . . 264–265 Treasure. . . . . . . . . . . . . . . . . . . . . . . 301–303
Skills, Attributes, and Their Uses . . . . . 57 Treasure Values. . . . . . . . . . . . . . . . . . . . . 303
Vendhya. . . . . 14, 48 49, 139, 159 160, 200, Trouble Table. . . . . . . . . . . . . . . . . . . . . . . 294
203 205, 222, 235, 237, 239 240, 350, 379 Career Skills. . . . . . . . . . . . . . . . . . . . . . . . . 29 Turn Order. . . . . . . . . . . . . . . . . . . . . . . . . .107
Elective Skills. . . . . . . . . . . . . . . . . . . . . . . . 29 Turn Sequence. . . . . . . . . . . . . . . . . . . . . . 107
Westermarck, The. . . . . . . . . . 197, 203, 248, Expertise. . . . . . . . . . . . . . . . . . . . . . . . . . . . 94 Unarmed/Improvised Strike. . . . . . . . . 124
250 252, 256 Focus. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 94 Unaussprechlichen Kulten. . . . 195, 199, 201
Mandatory Skills. . . . . . . . . . . . . . . . . . . . . 29 Upkeep. . . . . . . . . . . . . . . . . . . . . . . . 290–291
Western Ocean, The. . . . . . . . . . . . . 224 225 Skill Improvement . . . . . . . . . . . . . 300 301 Vehicles. . . . . . . . . 58, 127 128, 130, 137–140
Skill Tests. . . . . . . . . . . . . . . 94 95, 265 266 Attacking a Vehicle . . . . . . . . . . . . . . . . . 130
Zamboula. . . . . . 29, 203, 232 233, 320, 349 Untrained Skill Tests . . . . . . . . . . . . . . . . 96 Vigor. . . . . . . . . . . . . . . . . . . . . . . . . . . . 44, 121
Sleep Deprivation. . . . . . . . . . . . . . . . . . . . 80 Voluntary Failure . . . . . . . . . . . . . . . . . . . . 99
Zamora. . . . . 4, 12, 14, 32, 48 49, 70, 93, 98, Soak. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 122 Von Junzt, Friedrich Wilhelm. . . . . . . . . . . .
140, 159, 194, 197, 203 204, 210, Morale Soak. . . . 61 63, 65, 112 113, 120, 122
212 218, 221, 236, 250, 286, 290, Social Standing . . . . . . . . . . . . . . . . . . . . . . 19 195, 199 201, 241, 282
293, 301, 317, 349, 361, 382 Sorcery. . . . . . . . . . . . . . . . . . . . . . . . . 167–169 War Story. . . . . . . . . . . . . . . . . . . . . . . . . 40–41
Sorcery Talent. . . . . . . . . . . . . . . . . . . 83 84 Watercraft. . . . . . . . . . . . . . . . . . . . . . 138–140
Zembabwei. . . . . . . . . . . . 14, 48 49, 70, 202, Sorcery Spells. . . . . . . . . . . . . . . . . . . 173–189 Weapons . . . . . . . . . . . . . . . . . . . . . . . 144–153
204, 246 247 Astral Wanderings. . . . . . . . . . . . . . . 173 174
Atavistic Voyage. . . . . . . . . . . . . . . . . 174 175 Weapon Types
Zingara. . . 4, 14, 31, 48 49, 70, 94, 110, 139, Commune with the Wild. . . . . . . . . . . 174 177 Axes . . . . . . . . . . . . . . . . . . . . . . . . . . . . 147
159, 197, 203 204, 209, 224 228, 237, Dismember . . . . . . . . . . . . . . . . . . . . . . . . . 177 Bows. . . . . . . . . . . . . . . . . . . . . . . . 150 151
246, 250 251, 255, 268, 287, 318 319, Enslave . . . . . . . . . . . . . . . . . . . . . . . . 177 178 Clubs, Flails, and Warhammers
338, 350, 360 361, 371, 379, 383, 403 Favor of the Gods . . . . . . . . . . . . . . . . . . . . 179 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 147, 149
Form of a Beast. . . . . . . . . . . . . . . . . . 179 181 Crossbows. . . . . . . . . . . . . . . . . . . . . . . 151
Improving the Odds. . . . . . . . . . . . . . . . . . 99 Dagger and Knives. . . . . . . . . . . 144 146
Sample Transformations . . . . . . . . . . 180 Flexible Weapons. . . . . . . . . . . . 149 149
Ingredients . . . . . . . . . . . . . . . . . . . . . . . . . 163 Fury of the Elements. . . . . . . . . . . . . . 181 182 Missile Weapons . . . . . . . . . . . . . 150 151
Haunt the Mind. . . . . . . . . . . . . . . . . 182 183 Slings . . . . . . . . . . . . . . . . . . . . . . . . . . . 151
Initiative . . . . . . . . . . . . . . . . . . . . . . . 107, 272 Placate the Dead. . . . . . . . . . . . . . . . . 183 184 Spears and Polearms. . . . . . . . . 148 149
Raise the Dead. . . . . . . . . . . . . . . . . . . 184 185 Swords. . . . . . . . . . . . . . . . . . . . . . . . . . 145
Kirowan, Prof. John. . . . . 195, 199, 206, 212, Summon a Horror. . . . . . . . . . . . . . . . 185 187
224, 229, 237, 241, 247, 253, 303 Improvised Weapons. . . . . . . . . . . . . . . . 152
Sample Summoned Creatures. . 187 188 Weapon and Provenance. . . . . . . . . . . 44 45
Kits . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 140 Venom on the Wind . . . . . . . . . . . . . . 187 189 Weapon Qualities. . . . . . . . . . . 144, 151 158
Squads. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 307 Weed of Sorcery, The. . . . . . . . . . . . . . . . . 44
Kozaki. . . . . . . . . . 202, 229, 232, 286, 349 350 Standard Actions . . . . . . . . . . . . . . . 115–116 Wounds . . . . . . . . . . . . . . . . . . . . . . . . . . . . 121
Starvation and Thirst. . . . . . . . . . . . . . . . . 79 Zuagirs . . . . . . . . . . 70, 229, 232 233, 287, 349
Language. . . . . . . . . . . . . . . . . . . . . 44, 69–70
Leaders. . . . . . . . . . . . . . . . . . . . . . . . . . . . . 307
Magic Artifacts . . . . . . . . . . . . . . . . . . . . . 143
Mass Combat . . . . . . . . . . . . . . . . . . . . . . . 318
Minor Actions . . . . . . . . . . . . . . . . . . 113–114
Mobs . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 307
Momentum. . . . . . . 101–104, 118, 268–269
Momentum Spend Table. . . . . . . . . . . . . 118
Morale. . . . . . . . . . . . . . . . . . . . . . . . . . 112, 122
Mounted Combat. . . . . . . . . . . . . . . . 128–129
Mounts and Transportation. . . . . . 137–139
Movement. . . . . . . . . . . . . . . . . . . . . . . . . . 128
Movement, Range, and Abstract Zones. . .
108–109
Movement and Terrain. . . . . . . . . . 111–113
Names. . . . . . . . . . . . . . . . . . . . . . . . . . . . 47, 48
Nature. . . . . . . . . . . . . . . . . . . . . . . . . . . . 35–37
Neferet (Nemesis). . . . . . . . . . . 359, 361 362,
364–372, 375 379
Obstacles . . . . . . . . . . . . . . . . . . . . . . . . . . . . 111
Patrons. . . . . . . . . . . . . . . 169–170, 291–292
ALSO AVAILABLE
The CarTel SOurCe BOOk
MuTanTS & hereTiCS SOurCe BOOk
Dark SyMMeTry CaMpaign
Dark legiOn CaMpaign
Dark eDen CaMpaign
COlleCTOrS eDiTiOn COreBOOk
CarD DeCkS
gianT FaBriC MapS OF luna CiTy anD
The SOlar SySTeM
pOSTerS
rpg MiniaTureS
CuSTOM D20’S anD Dark SyMMeTry
DaMage DiCe
BrOTherhOOD penDanT
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T-ShirTS
eMBrOiDereD FaCTiOn paTCheS
CarTel COlleCTOrS Bag
EXPLORE NEW WORLDS
Roleplaying at the End of Days
CO-OPERATIVE BOARD GAME
AFLOLRIECOMMAND
FAOXRICSE B S ORD RS
ove e Re no
ce
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DESIGNED BY THE GAME OF INTERNATIONAL RESCUE THE INTRODUCTORY WARGAME A Furious Co-operative Game
MATT LEACOCK FOR 1-4 PLAYERS A For 2-4 Players
u g u P d © 20 W kA Ag vd
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