Official Game Accessory
Gamer1s Handbook of the
Volume2
Contents
Eel ............... . ....... . .3 Glorian ....................69 Human Torch . . . . . . . . . .....139
Egghead ....................5 Goliath . ...................71 Hydroman ......... . . .. ....141
Ego ........................7 Gorgon ....................73 Hyperion I, II ............ ...143
Elektra . . . . . . . . . . . . . . . . . . . . . .9 Grandmaster. ........... . ...75 Iceman ...................145
,........._ Enchantress ................11 Graviton ...................77 lmmortus............. . . . . .147
Enforcers ..................13 Green Goblin ...............79 Imperial Guard ........ .... .149
Espirita ....................15 Gremlin . . ..................81 Impossible Man ..... . . . ....155
Eternals................. . . .17 Grey Gargoyle ..............83 ln-Betweener . ... . .... .....157
Executioner... . . . ...........23 Grim Reaper . .. . . . . . .. ......85 lnhumans ............... ..159
Fafnir. . . . . . . . . . . . . . . . . . . . . .25 Guardian ...................87 Interloper .... .... . .... ....161
Falcon . .. ..................27 Guardians of the Galaxy ......89 Invisible Woman ........ ....163
Farouk... . .............. .. .29 Guardsman .................93 Iron Fist. . ... ... .. .. . ... ...165
,,........, Fenris .................... .31 Gypsy Moth . . . . . . .. ..... ...95 Iron Man .......... . ..... . .167
J J=enris Wolf . . ............ . . .33 Gyrich, Henry Peter .... . . . . ..97 It, the Living Colossus . .... . .171
Firelord . . . . . . . . . . .... ... . . .35 Hammer and Anvil ..... . . . ...99 Jack of Hearts .... . ... .....173
Firestar ..... ............ . . .37 Hammer, Justin.............101 Jameson, John .. . . . . . ......175
Fixer ......................39 Hangman .................103 Jester ..... ....... ........177
Flag-Smasher . . ..... . ...... .41 Harkness..... .... .........105 Jocasta ..... .... ........ . .179
Fly ....................... .43 Hatemongers ..............107 Jones, Rick ...... .. . ...... .181
Foolkiller .................. .45 Havok ....................111 Juggernaut ....... .... . . ...183
Forge..................... .47 Hawkeye ..................113 Kale, Jennifer ....... ...... .185
Fortune, Dominic ........... .49 Hellcat. ...................115 Kang ... ...... . . ..........187
Frankenstein's Monster .......51 Heliopolis .................117 Kangaroo .................189
Frog-Man ..................53 Hellions .. . ..... ...........121 Karma .............. .... ..191
Fury, Nick ..................55 Hercules . . ................125 Karnak .. ............. ....193
Gaea ............ . ... . ... . .57 High Evolutionary ...........127 Karnilla ....... . ... ... .....195
--.... Galactus ... . ... . . ..... . . . . .59 Hobgoblin .................129 Ka-Zar ....... ........... ..197
Gardener. ..................61 Hobgoblin II ........ . ......131 Kiber the Cruel ... . .........199
Gargoyle ............... . . . .63 Howard the Duck .. . . .. .....133 Kid Colt ............ ..... . .201
Geirrodur . .. .... .... ... ....65 Hulk. . . ...... ..... .. . . ....135 Killer Shrike .... ...........203
Ghost Rider Ill ............ . .67 Hulkbusters ...............137 Kingpin . . ... . .... .........205
Klaw .....................207 Living Laser ...............225 Lord Chaos ......... .... . ..243
Korvac......... . ..........209 Living Monolith ...... .. .....227 Lorelei ................. . ..245,..-....
Krang ... . ...... . .........211 Living Tribunal .............229 Machine Man . . ... . ... .....247
Kraven ......... ......... .213 Lizard ............ . .. . . . . .231 Machinesmith ... . . .. .......249
Kurse ... . ................215 Llyra ................ .....233 Madame Masque ...........251
Leader. . . . . . . . . . . . . . . . . . . .2 1 7 Lockheed .................235 Madcap ...................253
Legion ....................219 Lockjaw . . . . . . . . . . . . . . . . . . .237 Mad-Dog ..... ... . . . . ......255
Lightmaster. . . . . . . . . . . . . . . .221 Loki ......................239
Lilandra... . . ..... . . .......223 Longshot ..................241
Written by Scott Bennie, David E. Martin, and Chris Mortika
Edited by William Connors and Richard Steinberg
Cover Illustration by Jeff Butler
Interior Illustrations by the Marvel Bullpen
Typography by Betty Elmore and Carolyn Vanderbilt
Graphic Design by Stephanie Tabat
~·· TSR Inc.
POB 756
TSR, Inc. Lake Geneva,
WI 53147 U.S.A.
PRODUCTS OF YOUR IMAGINATION i'"
This book is protected under the copyright laws of the United States of America. Any reproduction or unauthorized use of the
material or artwork contained herein is prohibited without the express written consent of TSR, Inc. and Marvel Entertainment
Group. Distributed to the book trade in the United States by Random House, Inc., and in Canada by Random House of
Canada, Ltd. Distributed to the toy and hobby trade by regional distributors. The names of characters used herein are fictitious
and do not refer to any persons living or dead. Any descriptions including similarities to persons living or dead are merely
coincidental. All Marvel characters and the distinctive likenesses thereof are trademarks of the Marvel Entertainment Group,
Inc., and are used with permission. c 19aa Marvel Entertainment Group, Inc. All Rights Reserved. The TSR logo and
PRODUCTS OF YOUR IMAGINATION are trademarks owned by TSR, Inc. Game design copyright t01999 TSR, Inc. All Rights
Reserved. Printed in U.S.A.
ISBN 0·88038·576·6
EEL
~ STATISTICS:
F EX (20)
A RM (30)
S TY (6)
E EX (20)
R EX (20)
I TY (6)
P TY (6)
Health: 76
Karma: 22
Resources: TY (6)
Popularity: - 2
BACKGROUND
Real Name: Edward Lavell
Occupation: Professional Criminal
~ Legal Status: Citizen of the U.S.
with criminal records
Identity: Publicly known
Place of Birth: Unrevealed
Marital Status: Unrevealed
Known Relatives: None
Base of Operations: Mobile
Past Group Affiliations: Has
worked freelance for the Hammer-
head "family" of the Maggia and for
----..... Nightshade
Present Group Affiliation:
KNOWN POWERS
Eel Suit: Although the Eel has no
superhuman powers of his own , his
costume gives him the following abil-
ities:
Electrical Generation: The Eel can
fire bolts of electricity up to one area
,--...,_ away which do Incredible damage. If
anyone attempts to touch the Eel,
they will automatically take Incredi-
ble damage. This is direct current, so
that anyone grabbing The Eel will not
be able to release his grip.
Resistance to Electricity: The Eel's
costume provides its wearer with an that detects anyone entering the Remarkable when dealing with
Marine Life.
Incredible resistance to any form of same area that he is in. This raises
Talents: Lavell has the Electronics
attack which is based on an electri- his Intuition to Amazing against any
skill , giving him a + 1 CS for any
cal current flow. form of surprise attack which such a
FEAT which might benefit from such
Body Coating: The costume also power would enable him to antici- knowledge.
exudes a grease-like substance pate or detect. Contacts: The Eel has worked for
the Hammerhead branch of the Mag-
which makes it hard for opponents to Predecessor: The original Eel was gia and Nightshade.
get a firm grip on him in combat and Leopold Stryke, who was killed by
thus gives a him a + 5 CS to Escap- the Gladiator. He had all of the Attrib-
ing. utes and Talents of the current Eel
Light Emission: The Eel can cause (except Fighting, which was of Good
.--....._his costume to glow in the dark, illu- . rank, making his Health 66). His suit
minating the area he is in. was also identical except that it
Radarsense: Eel's Costume gener- lacked the heightened Intuition. His
ates an electrical field at all times Reason was considered to be
3
ADDITIONAL NOTES: unaware on joining that Jordan had ,---.....
been murdered by the new Squad's
HISTORY organizer, the second Viper.
Leopold Stryke, who became the The original Eel was finaliy mur-
original Eel, was the curator of an
aquarium who led a secret life as a dered by the costumed criminal
costumed criminal. He was first cap-
tured by the police as a result of his known as the Gladiator, who stole a
battle with Johnny Storm, the
Human Torch. After a second defeat disintegrator ray device that was in
by the Torch, the Eel was recruited
by Count Luchino Nefaria to assist the Eel's possession.
him in his attempt to hold Washing-
ton, D.C. for ransom. Nefaria and the Edward uLnakvneolwl, nthemesaencosndeitEheel~
costumed criminals whom he he through
employed on this venture were
thwarted by the original X-Men. The acquired the original Eel's costume
Eel later acted in partnership with
three of the other criminals whom or somehow duplicated it. The new
NSceafarericarohwa,danhdirePdo: rtchuepinPel.anSttmraykn~ Eel first ran afoul of Power Man and
later joined his brother Jordan the Iron First when he attempted to free
original Viper, as a member of the
first Serpent Squad. The Eel was the Maggia boss known as Hammer-
also a member of the second Ser-
pent Squad, although he was head from police captivity. Later the
second Eel was hired by the criminal
Deadly Nightshade and assisted her
in her. attempt to rob the people .~
attending a New York City society
event. This time the Eel was defeat-
ed by Iron First and the former crimi-
n~ls Stiletto and Discus, whom
Nightshade had tried to force to help
her. At present the second Eel
remains in prison.
4
,.- STATISTICS: EGGHEAD
F PR (4) ROLE-PLAYING NOTES:
A TY (6) Egghead was a master strategist
who launched one scheme after
S PR (4) another to defeat his archnemesis,
Henry Pym. He deigned physical
E TY (6) confrontation and preferred to fight
with his intellect. He had nothing but
R EX (20) scorn for those that he perceived as
less intelligent than himself.
I TY (6)
P TY (6)
Health: 20
Karma: 32
Resources: RM
Popularity: - 20
BACKGROUND
Real Name: Elihas Starr
Occupation: Former atomic scien-
tist, criminal mastermind
._.......... Legal Status: Citizen of the U.S.
with criminal record
Identity: Publicly known
Place of Birth: Queens, New York
Marital Status: Unrevealed
Known Relatives: Patricia " Trish"
Starr (niece)
Base of Operations: Mobile
Past Group Affiliations: Emissaries
of Evil, Masters of Evil Ill, former
partner of the Mad Thinker and the
Puppet Master
Present Group Affiliation:
KNOWN POWERS ADDITIONAL NOTES:
None. Egghead relied on the techno-
logical devices that he built to enable
him to overcome superpowered
foes. Examples of the mechanisms
which he created include: insect
_,,........., control devices, orbiting laser satel-
lites, mind control devices, and
robots.
Talents: Egghead was a scientific
genius in many fields, including
Nuclear Physics, Robotics, Electron-
~ . ~d Bi~~~ He~~h~t~
Engineeri ng and Repair/Tinkering
skills. Whenever he is called upon to
do so, he receives a + 1 CS on all
FEAT rolls which involve these tal-
ents.
Contacts: Egghead was the leader
of the third Masters of Evil. He was
also a partner of the Mad Thinker
and t he Puppet Master.
5
HISTORY of this test, Egghead attempted to the world to think him dead, Egg- ,,__
force the United United States' gov- head stripped and abandoned the
Elihas Starr was originally a scientist ernment into paying him an astro- satellite and set up a laboratory in
working at a government atomic nomical sum in order to halt any Manhattan. Months later, when he
research center who was caught additional attacks by the ray. learned his enemy Henry Pym had
smuggling blueprints for an atomic disgraced himself in the eyes of the
reactor out of the facility, presumably The Avengers learned of the satel-
to sell on the open market. 1ite's secret location through small Avengers, Egghead plotted to ruin
time racketeer Barney Barton, who him totally. Designing and construct-
Fired from his job at the research was secretly the brother of Avenger ing a bionic arm, Egghead
center, Starr was awaiting trial for Clint Barton (who called himself Goli- approached Pym and managed to
ath at that time). The Avengers man- convince him that he wanted to
treason when he was contacted by aged to destroy Egghead's death ray make amends for what happened to
delegates from the criminal under- device, but Barney Barton was killed
world. Starr had been given the nick- in the process. his niece by giving her an artificial
name " Egghead" in the tabloid arm to replace the one she lost.
newspapers covering his alleged Egghead escaped the Avengers' When Pym delivered the arm to
crime and the accounts of his genius attack and later hired the criminal "Trish" Starr and attached it, how-
in several fields intrigued certain ever, Egghead falsely informed him
New York area crime bosses. Swordsman to invade Avengers from afar that it was booby-trapped
headquarters and kidnap Henry to explode if tampered with. Believ- .,,.>...,
Egghead was offered the opportu- Pym, whom Egghead thought still to ing himself forced to obey Egghead
nity to demonstrate his genius for the be Goliath. (Pym had, in fact, or " Trish" would die, Pym was sent
crime leaders' purposes in devised the costumed identity of Yel- by Egghead to a military base in
exchange for the mob using its influ- lowjacket for himself but a few weeks Omaha, Nebraska to steal contain-
ence to see that the charge of trea- before.) The Swordsman succeed- ers of Adamantium resin. There Yel-
son was dropped. Egghead agreed ed in taking Goliath captive, but after lowjacket was forced by Egghead to
and took on the challenge of defeat- being taken to Egghead's hideout, battle his Avengers teammates. The
ing the original Ant-Man, who had Clint Barton, the new Goliath, over- Avengers overpowered Pym , but
recently been interfering with certain came both the Swordsman and Egg- because of false memories pro-
mob activities. The scientist soon head, the man responsible for his grammed into Patricia Starr's brain, ...........,
devised a cybernetic device similar brother's death. she could not corroborate what Pym
to Ant-Man's that enabled him to told his friends to be the truth. Pym
communicate with ants and attempt- Eventually Egghead escaped from was sent to prison for his federal
ed to vie with Ant-Man for the his incarceration and began con- crime, but Egghead was still not sat-
insects' loyalty. Ant-Man outwitted struction of a machine to steal other isfied with the extent of his revenge.
Egghead, however, and he narrowly people's intell igence. To test the
escaped capture. device, Egghead took his own niece, Weeks later, after organizing the
Patricia Starr, captive. Henry Pym in Masters of Evil (the third group tak-
Greatly shaken by his initial fail- the guise of Ant-Man once again , ing that name), Egghead sent his
ure, Egghead found refuge in New rescued the girl and sabotaged Egg- henchmen to the courtroom where
York's Bowery for a time, until he was head's machine. Pym assumed that Henry Pym was on trial to kidnap ,,..-......
ready to try and defeat Ant-Man Egghead was killed in the ensuring
again . This time he elected to use explosion, but encountered him him. Taken to Egghead's latest lair,
some months later in the Bowery. Pym was put to work on Egghead's
Ant-Man's new partner (the Wasp) as Egghead had just planted a bomb in research project to slow down the
bait for a trap. The scheme failed, as the car carrying his niece Patricia to human aging process. Unknown to
did a subsequent one to pit Ant-Man pay her back for his previous defeat. Egghead, Pym constructed a force
(who now went by the alias Giant- Although she survived the bomb field harness and weapons system ,
Man) against Spider-Man. Egghead blast, it did cause her to lose an arm. and tricked Egghead into letting him
was taken into custody following this test it. By the time the Avengers
failed plan, which only served to Again at large after a period of arrived, Pym had singlehandedly
increase his obsession with the imprisonment, Egghead hijacked a defeated the Masters of Evil. Egg-
NASA space laboratory and orga- head, feigning unconsciousness,
defeat of Ant-Man. nized the Rhino, Solarr, and the drew a gun on Pym and was about to
Cobalt Man into the Emissaries of shoot him in the back when Hawkeye
In a short-lived alliance with the Evil. Egghead's goal was to obtain arrived and shot an arrow up the gun
Mad Thinker and the Puppet Master, the Star of Capistan, a mystical barrel. The gun which was an energy
Egghead used his knowledge of power object he learned of while in blaster, misfired, killing Egghead
physics to construct an infrared laser prison. Failing to do so, Egghead instantly. Without intending to ,
which could send earthward a beam was trapped and again presumed Hawkeye had finally avenged his ...-...
of highly destructive force. Mounted killed when Cobalt Man exploded.
aboard an orbiting satellite that the Egghead managed to save himself brother's death.
three managed to obtain the ray was by activating the teleportation appa-
tested on a small abandoned Mid- ratus aboard the satellite. Wanting
western town. Following the success
6
EGO
STATISTICS:
F CL1000
A FE (2)
S SH Z (500)
E CL5000
R IN (40)
I SH X (150)
P SH Z (500)
Health: 6502
Karma: 690
Resources: Not Applicable
Popularity: O
BACKGROUND
Real Name: Ego
Occupation: Planet
Legal Status: None
.- Identity: Ego's existence is not
known to the general populace of
Earth
Place of Birth: The Black Galaxy
Marital Status: None
Known Relatives: Ego-prime
("descendant", deceased}
Base of Operations: Mobile
Past Group Affiliations: The Elders
of the Universe
.-..... Present Group Affiliation:
KNOWN POWERS blasts of kinetic force at will. How- Talents: Ego has Astra-Navigational
ever, he must make a successful
Absorption: Ego has the CL1000 agility FEAT to fire at any creature on skill which allows him a + 1 CS when
ability to feed on both stellar energy his surface or within his interior.
and the life forces of living beings. making his way through interstellar
Psionics: Ego has an impressive space.
Shape Change: Ego can transform array of psychic powers. To date, he Contacts: none.
portions of himself to create surface has demonstrated Class 1000 rank
features or attack invaders. This Mind Blasts, Shift-Z Clairvoyance 7
Unearthly power can be used for the (which he uses to probe both deep
---- following Power Stunts: space and his own interior), and
Telepathy of Shift-Y strength.
*Attacking tendrils up to 100 miles
long which strike with Incredible Sidereal Propulsion Unit: Ego has
skill and do Unearthly damage. Good control over this device, which
*The creation of Humanoids from propels him through space at
Ego's which can operate indepen- CL1000 speeds.
dently of Ego and still remain
under his control. They have the
following physical statistics:
F A S E Health
RM RM UN MN 215
Gravity Control: Ego can use his own
gravity to attack other celestial
bodies with CL 1000 damage. A - 1
CS penalty is imposed for each 500
areas of distance Ego and his target.
_ Regeneration: If Ego is ever dis-
persed, he can regather his mass
and reform his planetary body in
t ime.
Kinetic Blasts: Ego can emit CL1000
ADDITIONAL NOTES: achieve consciousness. Thor, Galactus, Hercules, and Fire- -
Ego was nearly discovered many lord together fought the mad living
ROLE-PLAYING NOTES: planet and Galactus attached an
Ego is one of the most profound times over the course of centuries by enormous extraordinarily powerful
characters in the universe, a planet- exploratory starships sent by the sidereal propulsion unit to Ego's
sized intellect with eternal patience Rigellian Colonizers, but in each south pole. Once activated, the unit
and dedication. He considers him- case he was able to destroy the alien propelled Ego on a course through
self one of the Elders of the Universe starships. space intended to keep it far from
and has deceived creatures he con- any inhabited worlds.
siders his inferiors. On more than Eventually Ego decided to con-
one occasion he has tried to kill quer other areas of the universe by In time, however, Ego learned how
Galactus, and will probably keep try- creating vastly powerful humanoid to control the sidereal propulsion
ing until his time is at an end. As he beings out of his own substance and unit psionically. Seeking vengeance
can no more be reasoned with than sending them to take over other on Galactus, Ego traveled towards
he can be overcome with force, Ego planets. This scheme was thwarted Earth , which Galactus had visited in
is overpowering in more ways than by Thor, who journeyed to Ego
one. accompanied by a Rigellian the past. As he approached, his
Recorder. Thor used his mystical gravitational forces wreaked great
HISTORY devastation on Earth, and the
power over storms to create a planet- Fantastic Four journeyed to Ego in a
Ego, the Living Planet, came into wide cataclysm within Ego's atmos- spacecraft to try to deal with the dan- -
existence within the so-called "Black phere that stunned Ego. Humiliated ger it presented. A man named L.A.
Galaxy", which is, in actuality, prob- by this, Ego renounced its plans of "Skip" Collins completely depleted
ably a dark nebula near or, perhaps, conquest. his tremendous psionic powers by
undoing all of the devastation and
even within the Milky \Nay Galaxy. Months later Ego was attacked by causing the human race to forget
the planet-destroying being known that it had ever happened. The
He originated like any other world, as Galactus. Believing Galactus to Fantastic Four's leader Reed
coalescing over millions of years be the greater threat, Thor, drawing Richards, removed one of the poV(er
from cosmic gases and dust. But upon the power of his father Odin, packs from Ego's sidereal propul-
unlike any other known planets, Ego helped Ego force Galactus to retreat. sion unit. Hence, when Ego next trig- ,,--.,
developed consciousness and intel- Feigning gratitude, Ego allowed the gered the unit, only half of its engine
ligence. Ego's sentience is not the " Wanderers", survivors of a planet
result of the fusion of the essence of which Galactus had destroyed, to fired. Unable to avoid being seized
a superhuman being with the planet, by the gravitational forces of Earth's
as the goddess Gaea fused her own settle upon its surface. But soon sun , the living planet broke apart.
essence with the biosphere of planet after Thor left, Ego consumed all of
Earth. Nor is it true, as Ego once the Wanderers within itself. Ego was later able to tap the sun's
caused the Asgardian god Thor to energy, though, and thus generate
think, that Ego was created through Sometime later, upon orders from enough psionic energy to re-form
the fusion of a planet with a human- the Rigellian High Commissioner,
oid being's consciousness. Rather, the Colonizer named Tana Nile took himself. Once more in complete con-
Ego's consciousness evolved natu- a relatively tiny sample of Ego's sub- trol of the propulsion un it, Ego
rally within the planet itself, appar- stance, in the hope that it could be launched itself out of Earth's solar ,.----...
ently through a process similar to used to transform other planets into system. However, Ego had greatly
that which enables certain stars to habitable worlds. Instead the sample depleted its psionic energies in re-
of Ego became a being with its own forming itself and needed to renew
consciousness, called Ego-Prime, them by consuming the life forces of
which eventually came to Earth and
began wreaking havoc. Ego-Prime other beings. This he did by slowly
released an unknown form of energy " digesting" a large number of Dire
which irradiated three Earth humans Wraiths who had landed on its sur-
whom Odin had arranged to have face, as well as two Galadorian Spa-
present. The energy released the ceknights, Seeker and Scanner, who
latent genetic potential in these were pursuing them, when Rom,
three humans, Carter Dyam , Chi Lo, greatest of the Spaceknights,
and Jason Kimball, transform ing arrived. Rom freed his fellow Spa-
them into superhuman beings who, ceknights and banished the Wraiths
together with nine other similarly to a pocket dimension of limbo.
evolved human beings, have
become known as the Young Gods. When last seen, Ego had joined
Ego-Prime, having expended all of forces with the other Elders of the
its energy, disintegrated. Universe to destroy first Galactus
and then the cosmos itself. Although ,.......
Ego itself went insane, perhaps as
a result of the removal of the portion the plan was foiled by the Silver Surf-
of itself that became Ego-Pri me. er. Ego may still have to face Galac-
tus' wrath.
8
,---.._ STATISTICS ELEKTRA
F IN (40) ROLE-PLAYING NOTES:
A RM (30)
S GD (10)
E RM (30)
R GD (10)
I IN (40)
P RM (30)
Health: 110
Karma: 80
Resources: TY (6)
Popularity: O
BACKGROUND
Real Name: Elektra Natchios
Occupation: Former student, form-
er member of the Hand, later bounty
/--... hunter and assassin.
Legal Status: Expatriated Greek cit-
izen
Identity: Unknown to the public at
large
Place of Birth: Crete, Greece
Marital Status: Single
Known Relatives: Ambassador Nat-
chios (father, deceased, first name
unrevealed)
~ Base of Operations: Mobile
Past Group Affiliations: Former
member of the Hand, former employ-
ee of the Kingpin
Present Group Affiliation:
KNOWN POWERS ADDITIONAL NOTES:
None; Elektra relies wholly on her
skill, natural abilities, and weapons.
Weapon: Sai: Elektra's preferred
,.-..,. weapon is the sai, a three-pronged
dagger, which she could throw up to
2 areas away. In combat, the sai is
considered an Edged Weapon which
does Good damage.
Talents: Elektra has the Weapons
Master skill and is a Weapons Spe-
cialist with the sai. She has Martial
Arts A and E, Acrobatics, Tumbling,
and speaks both Greek and English
fluently.
Contacts: Although Daredevil is not
currently aware that Elektra is alive,
she could call on him for assistance
if need be.
9
HISTORY America. she learned was Matt Murdock. ----..
Daredevil vehemently disapproved
Elektra Natchios, the daughter of a She eventually studied martial arts of Elektra's bounty hunting, but the
Greek ambassador, studied martial with a sensei (teacher) in Japan. She two of them still cared for each other
arts as an adolescent. While in the left to attempt to join the secret orga- deeply. They fought members of the
United States with her father, she nization of martial artists headed by Hand together, but then Elektra was
began to study political science at Stick, who also served as Dare- hired to kill his best friend Franklin
Columbia University in New York devil's teacher. During the year she Nelson. She could not go through
City's. It was here that she met spent in Stick's order, Elektra greatly with killing Nelson, when he recog-
another Columbia student, Matt developed her martial arts prowess, riized her as " Matt's girl Elektra" ,
Murdock, who would later become but Stick told her to leave the group and she let him go. Soon afterwards
Daredevil. Murdock revealed to her since she was still filled with pain Elektra was killed by Bullseye, who
that he had superhuman senses over her father's death and hatred sought to reclaim his position as the
which compensated tor his blind- for the world which she blamed for it. Kingpin's chief assassin. Elektra
ness, and they fell deeply in love. died in Matt Murdock's arms.
Elektra returned to her previous
A year later, Elektra and her father sensei. Determined to prove herself Daredevil has still not fully recov-
were held hostage by several terror- to Stick, she infiltrated a secret Japa- ered from his emotional turmoil over
ists in a building on the school's cam- nese order known as the Hand which Elektra's death. The Hand attempted
pus. Wearing a scarf as a mask, was devoted to assassination and to resurrect Elektra and place her .--
Murdock, aided by Elektra, defeated domination by fear with the intent of fully under their control through a
the kidnappers. However, a police- subverting their activities. Instead, mystical ceremony. There are indica-
man outside the building, thinking he they tricked her into killing the sen- tions that Stone, a member of Stick's
was aiming at one of the terrorists, sei. Following this, Elektra served order, completed the process of res-
shot Elektra's father dead. Emotion- the Hand for a time, becoming cor- urrecting Elektra, that Daredevil may
ally shattered, she decided that she rupted by them, but she finally have purified her spirit through force
could no longer believe in the law rebelled against them and fled of will, and that Elektra is indeed
and wanted to withdraw from the Japan. alive again. But whether Elektra is
world . Thus, she left Murdock and truly alive and if so what her where-
Elektra spent years as a bounty abouts and present activities are, ,,,_
hunter and assassin for hire. While still remain mysteries.
bounty hunting in New York City, she
crossed paths with Daredevil, whom
-
10
ENCHANTRESS
- STATISTICS Force attack with Remarkable Earth with Monstrous accuracy
power and range Talents: The Enchantress has a
F EX (20) • Eldritch Shield (U) - A personal wide knowledge of Occult Lore and
A EX (20) Force Fi~ld of Remarkable also a Mystic Background.
S IN (40) strength Contacts: The Enchantress' past
E AM (50) partners have included Loki, Ares,
* Matter Control (U) - Manipulation Arkan, Mandarin, the first Masters of
R GD (10) of Air, Earth , Fire, and Water with Evil, and the now-deceased Execu-
I IN (40) tioner who was slavishly devoted to
P AM (50) Remarkable power her for a long period of time. Due to
* Paralysis (U) - As Remarkable her recent heroism in a battle
Health: 130 strength Paralyzing Touch, but not against Surtur, she is held in good
Karma: 100 constantly activated regard by most of Asgard despite her
Resources: RM (30) * Teleportation (U) - Monstrous villainous past.
Popularity: 20 range
11
BACKGROUND * Dimensional Aperture (D) -
Real Name: Amara Allows travel between Asgard and
Occupation: Sorceress
Legal Status: Citizen of Asgard
..--....Identity: Secret. Her existence is
not known to the general populace of
Earth
Place of Birth: Asgard
Marital Status: Single
Known Relatives: Lorelei (sister)
Base of Operations: Asgard
Past Group Affiliations: Occasional
ally of Loki, former partner of the
Executioner, former member of Bar-
-. on Heinrich Zemo's Masters of Evil,
former ally of the Mandarin, Arkan,
and Power Man I.
Present Group Affiliation:
KNOWN POWERS
Eldritch Kiss: The Enchantress can
fill a man's mind with passionate love
and blind loyalty with but a kiss, even
if the victim knows that the Enchant-
-..ress is an enemy. The victim can
avoid the effects of the kiss, which
last for one week, by making a suc-
cessful Psyche FEAT roll against
Monstrous Intensity magic (for
Asgardians) or Unearthly Intensity
magic (for mortals). The victim is
entitled to attempt a Psyche FEAT to
break free of the enchantment if the
Enchantress' orders or actions place
him in a situation in which he would
lose Karma.
Magical Spells: The Enchantress is a
Master of Asgardian Magic. As such,
the following spells are always avail-
able to her:
* Magic Detection (P) - Amazing
* Psionic Detection (P) - Amazing
* Thought-Casting (P) - She can
send, but not receive thoughts
over an Amazing range
* Eldritch Bolt (U) - an Energy or
ADDITIONAL NOTES: one of the most powerful sorcer- and defeated both the Enchantress ,..........
esses in all the Asgardian dimen- and Executioner.
ROLE-PLAYING NOTES sion. There she studied all the basic
The Enchantress is a scheming arts of Asgardian magic until Karnilla In the years that followed, the
opportunist, but will help others expelled her for being too undisci- Enchantress also allied herself with
when her own plans are in danger. plined. She picked up further sorcer- Loki, Baron Heinrich Zemo, the Man-
Amora lives for the attention of ous skills by seducing other darin, and Arkon in pursuit of her
males and will go out of her way to Asgardians mages and wizards. goals of power and vengeance upon
seduce men who have struck her her enemies. Her most frequent
fancy. Centuries ago, Amora enlisted adversaries during these years have
Brunnhilda, leader of Odin's Val- been Thor and the Avengers. She
HISTORY kyries, in her plans of conquest. used one of Zemo's machines to
However, Brunnhilda soon became transform one of the Baron's merce-
Amora was born somewhere in aware of Amara's immoral ends, and naries into the first Power Man.
Asgard, though her parentage is sought to end their partnership.
unknown. While still in adolescence, Amora then used her magic to The Enchantress's crimes have
she ran away to the land of the Norns entrap Brunnhilda within a mystical earned her Odin's wrath, and she
and apprenticed herself to Karnilla, crystal of souls. Only recently has has suffered exile from Asgard in the
Brunnhilda been freed from Amara's past. However, she and the Execu-
spell.
tioner both came to Asgard's aid in
The Enchantress seduced Skurge
the Executioner into assisting her in its recent war with Surtur. In retalia- _..--
many of her schemes over the years. tion for her younger sister Lorelei's
But while the Executioner was so rude refusal to join her in battling
infatuated with the Enchantress that Surtur, the Enchantress used sor-
he would do anything for her, she cery to make Lorelei fall in love with
continually withheld her favors from Loki.
him to keep him in thrall.
Despite her recent heroism, the
In her first encounter with Thor Enchantress basically remains an
after he gained his human identity of
Don Blake, she attempted unsuc- opportunist seeking her own ends.
cessfully to seduce Blake, and then Finally tiring of the Enchantress's
ordered the Executioner to dispose contemptuous treatment of him, the ,--...
of Jane Foster, the mortal woman Executioner nobly sacrificed his life
Thor then loved. Thor saved Foster on a mission with Thor into Hel, the
realm of the goddess Hela. The
Enchantress's reaction to Skurge's
death is as yet unrecorded.
12
ENFORCERS
Montana Fancy Dan Ox
STATISTICS : STATISTICS STATISTICS:
F GD (10) F EX (20) F RM {30)
A G0(10}
A EX (20) S GO (10) A TY (6)
S TY (6) E TY (6)
E GD (10) s RM (30)
R GD (10) R GD (10)
I TY (6) E EX (20)
I TY (6) R PR (4)
P TY (6) P TY (6) I PR (4)
Health: 46 p PR (4)
Health: 46 Karma: 22 Health: 86
Karma: 22 Karma: 18
Resourc es: GO (10) Resources: GO (1 O)
Popularity: - 5 Popularity : - 5 Resources: TY (6)
Popularity: - 6
BACKGROUND BACKGROUND BACKGROUND
Real Name: J ackson W. Brice Re al Name: Daniel Brito Real Name: (original) Raymond
......._ Occupation: Professional criminal Occupation: Professional Criminal Bloch, (new) Ronald Bloch
Legal Status: Citizen of the U.S. Legal Status: Citizen of the U.S. Occupation: Professional criminal
with a criminal record with a criminal record Legal Status: Citizen of the U.S.
Identity: Publicly known Identity: Publicly known with a criminal record
Place of Birth: Bosman, Montana Place of Birth: Brooklyn , New York Identity: Publicly known
Marital Status: Single Marital Status: Single Plac e of Birth: (both) Seaside
Known Relatives: Single Known Relatives: None Heights, New Jersey
Base of Operations: New York City Base of Operations: New York City Marital Status: Single
Past Group Affiliations: Member of Past Group Affiliations: Member of Known Relatives: None
the Enforcers the Enforcers Base of Operations: New York City
- Present Group Affiliation: Present Group Affiliation: Past Group Affiliations: Member of
the Enforcers
KNOWN POWERS: KNOWN POWERS: Present Group Affiliation:
Lariat: Montana uses a steel-fiber Hardened Hands: Due to his years
lasso made of Remarkable material. of training, Fancy Dan can do KNOWN POWERS:
He can employ it up to 3 areas away Remarkable damage with his bare None
to trap a single opponent. This acts hands. TALENTS: None
as a Remarkable grapple. As long as TALENTS: Fancy Dan has Martial CONTACTS: The Enforcers have
the target is ensnared, he takes a - 2 Arts A & E. worked for the Big Man, the Sand-
CS to physical actions. He can also CONTACTS: The Enforcers have man, the Big Man's daughter, Crime-
---- attempt to pull t he rope away from worked for the Big Man, the Sand- master's son, the Lightmaster, and
Montana with a Strength FEAT roll. man, the Big Man's daughter, Crime- the Kingpin.
TALENTS: Montana is a Weapon master's son, the Lightmaster, and
Specialist with the lariat. the Kingpin. ROLE-PLAYING NOTES:
CONTACTS: The Enforcers have The second Ox is the brother of the
worked for the Big Man, the Sand- ROLE-PLAYING NOTES: first, who died fighting Daredevil.
man , the Big Man's daughter, Crime- Because of his short size, Fancy Dan Both were extremely strong fighters
master's son, the Lightmaster, and is obnoxious and aggressive. He but were mentally slow. They tended
the Kingpin. enjoys taking down big men. to let Fancy Dan and Montana do the
thinking for the group.
ROLE-PLAYING NOTES:
Montana is a strong, silent type, fol-
lowing orders to t he best of his abili-
ty. He is not particularly showy with
his lariat skills.
13
ENFORCER~
Snake Marston Hammer Harrison
STATISTICS: STATISTICS: HISTORY
F GD (10) F EX (20) The Enforcers is a small band of
A GD (10) A TY (6)
criminals who work together, usually
s GD (10) s GD (10)
as employees of a criminal leader
E GD (10) E GD (10)
R TY (6) R GD (10) who uses them to enforce his deci-
I TY (6) I TY (6)
p TY (6) p GD (10) sions, to physically overpower oppo-
Health: 40 Health: 46 nents into submission, or to kill
Karma: 26
Karma: 18 Resources: TY (6) adversaries. Although none of the
Resources: TY (6) Popularity: O
Enforcers have actual superhuman
Popularity: o BACKGROUND
Real Name: Willard Harrison powers, each is highly trained in his
BACKGROUND Occupation: Former boxer, now pro- own method of combat. Together
Real Name: Sylvester Marston fessional criminal
Occupation: Professional criminal Legal Status: Citizen of the U.S. they have proved to be formidable
Legal Status: Citizen of Canada with a criminal record
with a criminal record Identity: Publicly known oppo nents even to superhuman
Identity: Publicly known Place of Birth : Pittsburgh, Pennsyl-
Place of Birth: Ontario, Canada vania adversaries like Spider-Man.
Marital Status: Single Marital Status: Single
Known Relatives: None Known Relatives: None The Enforcers originally consisted
Base of Operations: Formerly Base of Operations: New York City solely of Fancy Dan, Montana, anc
Ontario, now New York City Past Group Affiliations: Member of
Past Group Affiliations: Rejected the Enforcers the original Ox. Fancy Dan, although
member of Gamma Flight, member Present Group Affiliation : dimin utive in height , is a high ly
of the Enforcers
Present Group Affiliation: KNOWN POWERS: skilled hand-to-hand combatant
Steel Gloves: Harrison wears a pair trained in judo and karate, possess-
KNOWN POWERS: of steel gloves which allow him to do
Contortionist: Marston can contort Excellent damage and Stun and ing great agility. Montana is a master
his body so as to entangle an oppo- Slam opponents of up to Amazing
nent. This ability gives him a + 2 CS Endurance. of the lariat. The Ox was dull-witted,
to hit when grappling and escaping. TALENTS: Harrison has Martial Arts
Those grappled cannot make but his strength was enormous
directed attacks until they have freed B.
themselves, although they can use a although not superhuman.
power that does not require a CONTACTS: As an Enforcer Mar-
directed effort, such as the Human ston has worked for the Kingpin. After a series of battles against --..
Torch igniti ng. Snake can move
through any opening up to 1(FM) ROLE-PLAYING NOTES: Spider-Man, Ox was exposed tc
square and can fit his entire body Hammer Harrison is a brutal man,
into an area as small as a 2(FM) kicked out of boxing when he nearly lethal radiation and died.
cube. killed an opponent. He had fought in
TALENTS: None several fixed fights and used his con- The two other Enforcers served
CONTACTS: As an Enforcer Mar- tacts to become a mob enforcer. He
ston has worked for the Kingpin. met Marston and the two have lengthy prison sentences until upon
worked as a team for several years.
ROLE-PLAYING NOTES: They were recently hired by the parole they were hired by the Light-
Marston keeps to himself and pre- Kingpin to work as Enforcers. Harri-
fers to surprise opponents in com- son will go to Snake's aid before master, who brought a new Ox into
bat. He tends to work more with his helping Fancy Dan, Ox, or Montana.
partner Harrison than with the other the team who was the original's twin
Enforcers, and will often hold an
opponent immobile while Hammer brother. The new Ox was also dull-
slugs the victim.
witted and had great but not super-
human strength. ,--..
Recently, two new memben
joined the Enforcers while they were
working for a branch of the Kingpin's
organizaton. One is " Hammer"
Harrison, a former professional box-
er who wears steel-plated gloves.
The other is "Snake" Marston, mas-
ter contortionist who can hold an
opponent helpless by winding him-
self around him. The Enforcers'
most frequent nemesis, Spider-Man ,
teamed with the reformed Sandman
to defeat the expanded team. The
present whereabouts and activities
of the Enforcers are unknown.
14
ESPIRITA
, -... STATISTICS:
F TY (6)
A GD (10)
s TY (6)
E RM (30)
R TY (6)
I EX (20)
p RM (30)
Health: 52
Karma: 56
Resources: TY (6)
Popularity: 10
BACKGROUND
Real Name: Bonita Juarez
Occupation: Social Worker
Legal Status: Citizen of the U.S.
~ with no criminal record
Identity: Secret
Place of Birth: Taos, New Mexico
Marital Status: Single
Known Relatives: None
Base of Operations: New Mexico
Past Group Affiliations: Former
member of the Texas Rangers, provi-
sional member of the West Coast
Avengers
~ ~resent Group Affiliation:
KNOWN POWERS:
Fire & Force Generation: Espirita
can generate bolts of Amazing Inten-
sity flame or Incredible force; these
bolts have a range of 2 areas. She
cannot use both types simultane-
ously. She can do one power stunt:
* Firebird Effect-Espirita can fill 3
,,,---.._ areas (including the one she is in)
with a blast of Amazing Intensity
Flame shaped like a large bird.
Body Armor: When flying or using space. TALENTS: Bonita has training in
her flame powers, Espirita is sur- social work. Despite the original evi-
rounded by a sheath of flame. These Flight: Espirita can fly at Excellent dence, Espirita may now have the
flames automatically destroy weap- speed. Mystic Background skill.
ons of Remarkable strength material CONTACTS: Espirita was a member
or less. Any attacker who touches Magic Detection: Espirita has of the Rangers, but that team has
Espirita's flaming body suffers Excellent magic detection powers. disbanded and two of its members
Remarkable damage. Espirita can- are now opposing the West Coast
not use this armor when making a Visions: From time to time Espirita Avengers, of which Espirita is a pro-
force attack. has received mystical visions. To visional member.
date she has seen the death of a
Resistance to Fire & Heat: Espirita 19th century woman who may have 15
has Unearthly resistance to these been her ancestor, and a premoni-
forms of attack. tion of Henry Pym's suicide attempt.
These occur very infrequently.
~
Invulnerability: For causes as yet
unknown, Espirita is unaffected by
disease, poison, or the rigors of
ADDITIONAL NOTES: decided to band together as the --..
Rangers whenever a menace threat-
HISTORY ened too large for them to handle
individually. However, partly
ROLE-PLAYING NOTES: Bonita Juarez was walking across because the various Rangers were
Originally Bonita was a somewhat geographically scattered across the
naive girl possessed of amazing tMheexdiceos,ewrthenneaarhAulgbeuqbuaell roqfuce~ldNfeirwe ~merican Southwest, their gather-
powers that she did not understand. ings were infrequent. When her
Recently she has come to believe plummeted out of the sky and struck encounter with the sorcerer Master
that her abilities are a gift from God. the sand ten feet from where she Pandemonium took her to the West
stood. Bathed in its extraterrestrial Coast Avengers, Firebird assisted
Taking the name of Espirita, she now radiation, Juarez soon discovered the team in their battle against him.
th.at ~he had acquired vast energy- She was nominated for membership
uses her powers to fight the good w1eld1ng powers. Believing the fire- in the West Coast Avengers by
ball to be a manifestation of the ~ockingbird, and was granted provi-
fight. American Indian legend of the fire- sional status.
bird, Juarez fashioned herself a cos-
tume and decided to use her powers Shortly after her membership
to help the people of the Southwest nomination, Bonita took a leave of
absence. She returned in the new
under the name of Firebird.
Firebird intercepted a shortwave identity of Espirita and counselled r--
da~isdtrems~st cwailtlhmfoeuarnot tfhoer rthseupAevrehnugmears~ Henry Pym to avoid suicide. She
now believes that she was given her
crrmef1ghters also responding to the powers to act as a direct agent of
call . After handling the menace of God. After helping out the West
t~e ~orrupter, the five champions, Coast Avengers briefly, she departed
F1reb1rd, Red Wolf, Shooting Star, once more.
Texas Twister, and Night Rider,
16
ETERNALS
---- lkaris FEAT roll to do so. If he succeeds he Place of Birth: Olympia, Greece
must make another Red Endurance Marital Status: Single
STATISTICS: FEAT roll or be paralyzed with pain Known Relatives: None
for 1-10 rounds. No Karma can be Base of Operations: Olympia,
F IN (40) spent on either of these rolls. Greece
A RM (30) Past Group Affiliations: Eternals of
S AM (50) Uni-Mind: lkaris, like all Eternals, Greece
E MN (75) can form the Uni-Mind (Judge's Present Group Affiliation:
R EX (20) Book. pg. 61).
I RM (30) KNOWN POWERS:
P RM (30) Prime Eternalship: lkaris, as the Invulnerabilities: Makkari is Invul-
Health: 195 current Prima Eternal, possesses nerable to Heat, Cold, Energy, Elec-
Karma: 80 extra powers. His Cosmic Energy tricity, Radiation, Toxins, and
Resources: RM (30) and Psionic matter manipulation Disease. He does not age and can
Popularity: 10 powers are boosted one rank. If he still be affected by Stun, Slam, and
resigns or this position is taken from Kill results. He is only affected by a
BACKGROUND him in challenge, he loses these Kill result that would scatter his
Real Name: lkaris extra ranks. atoms over a wide area of space.
____.._ Occupation : Warrior, former TALENTS: lkaris a trained wrestler,
archaeologist's guide, professional and has this Talent. Cosmic Energy Manipulation:
wrestler CONTACTS: lkaris currently leads Makkari can usually manipulate
Legal St atus: Citizen of Olympia the remaining Eternals on Earth. He Cosmic Energy at Excellent Rank.
Identity: Secret is on good terms with both teams of He can use Cosmic Energy to boost
Place of Birth: Polaria, Siberia Avengers, particularly Thor, and his running speed to Class 5000. He
Marital Status: Widower James Rhodes. He also has con- has developed one Power Stunt with
Known Relatives: lkaris (son. tacts in professional wrestling cir- his running:
deceased). Virako (father. cles. where he has fought as * By running over water, Makkari can
deceased). Valkin (uncle) " Iceberg" Ike Harris. generate a tidal wave that does Mon-
---- Base of Operations: Mobile strous damage to anything it strikes
Past Group Affiliations: Eternals of ROLE-PLAYING NOTES: up to 4 areas ahead of it. He can
Earth lkaris tends to be headstrong, but is make the waves as wide as he wish-
Present Group Affiliation : basically a good leader with the best es.
interests of the Eternals at heart.
KNOWN POWERS: Flight: Makkari can fly at Shift Y
Invulnerabilities: lkaris is Invulner- Makkari speeds (100 areas/rd).
able to Heat, Cold , Energy, Electrici-
ty, Radiation. Toxins, and Disease. STATISTICS: Psionic Abilities: Makkari can
He does not age and can still be transmute non-living matter with
- affected by Stun, Slam, and Kill F EX (20) Excellent ability. He can also gener-
A AM (50) ate illusions to change his appear-
results. He is only affected by a Kill S AM (50) ance and use telekinesis at
E AM (50) Excellent rank. Makkari can also
result that would scatter his atoms R RM (30) psionically teleport himself at Shift Z
I RM (30) rank, but must make a Red Psyche
over a wide area of space. P RM (30) FEAT roll to do so. If he succeeds he
Health: 170 must make another Red Endurance
Cosmic Energy Manipulation: Karma: 90 FEAT roll or be paralyzed with pain
lkaris can manipulate Cosmic Resources: RM (30) for 1-10 rounds. No Karma can be
Energy at Monstrous Rank. He has Popularity: 0 spent on either of these rolls.
developed no power stunts.
BACKGROUND Uni-Mind: Makkari, like all Eter-
Flight: lkaris can fly at Shift X Real Name: Makkari nals, can form the Uni-Mind .
speeds (50 areas/rd). Occupation: Amateur technologist TALENTS: Makkari has the Piloting
Legal St atus: Citizen of Olympia Talent, usable with any type of vehi-
Psionic Abilities: lkaris can trans- Identity: Makkari's existence is cle, Eternal or human, as well as the
mute non-living matter with Remark- known to the general populace of Repair/Tinkering skill with vehicles
able ability. He can also generate Earth, which tends not to believe that only.
illusions to change his appearance he is an Eternal or that Eternals CONTACTS: Makkari is a member of
and read minds at Remarkable rank. exist. the Eternals.
He can create a force field of
Amazing strength. lkaris can also
psionically teleport himself at Shift Z
rank, but must make a Red Psyche
17
ROLE-PLAYING NOTES: Flight: Sersi can fly at Shift X Resources: RM (30)
Although Makkari is over three thou- speeds (50 areas/rd). Popularity: O
sand years old, he still displays
many adolescent qualities. He has a Psionic Abilities: Sersi can trans- BACKGROUND
boyish charm and eagerness for mute living and non-living matter Real Name: Thena (changed by roy-
adventure which tend to set him with Unearthly ability. She can also al decree from her original name,
apart from the older, more mature generate illusions affecting all five Azura)
Eternals. senses at Unearthly rank and read Occupation: Former leader of the
and control minds at Excellent rank. Eternals of Earth
Sersi She cannot read Deviant minds, Legal Status: Citizen of Olympia
although she can control them. She Identity: The fact that Thena is a
STATISTICS: has telekinesis at Incredible Rank. Eternal has been publicly revealed ,
but is generally disbelieved by the
F GD (10) Sersi can also psionically teleport general populace of Earth
A RM (30) herself at Shift Z rank, but must Place of Birth: Olympia, Greece
S AM (50) make a Red Psyche FEAT roll to do Marital Status: Single
E AM (50) so. If she succeeds she must make Known Relatives: Zuras (father,
R EX (20) another Red Endurance FEAT roll or deceased), Cybele (mother), Mentor
I RM (30) be paralyzed with pain for 1-10 (uncle)
P IN (40) rounds. No Karma can be spent on Base of Operations: Mobile
Health: 140 either of these rolls. Past Group Affiliations: Eternals of
Karma: 90 Earth, partner of Kro
Resources: RM (30) Uni-Mind: Sersi, like all Eternals, Present Group Affiliation:
Popularity: 25 can form the Uni-Mind.
TALENTS: Sersi is an accomplished KNOWN POWERS:
BACKGROUND dancer and connoisseur. Invulnerabilities: Thena is Invulner-
Real Name: Sersi CONTACTS: Sersi is a member of able to Heat, Cold, Energy, Electrici-
Occupation: Dancer, actress, form- the Eternals, although she rarely ty, Radiation, Toxins, and Disease.
er stage magician, hedonist meets with them except in times of She does not age and can still be,.-....
Legal Status: Citizen of Olympia, trouble. She has many social Con- affected by Stun, Slam, and Kih
naturalized citizen of the U.S. with nections around the world. She is
no criminal record also a close friend of Professor Dan- results. She is only affected by a Kill
Identity: The fact that Sersi is an iel Damien, an archaeologist who
Eternal has been publicly revealed lectures at New York University. result that would scatter her atoms
but is generally disbelieved over a wide area of space.
Place of Birth: Olympia, Greece ROLE-PLAYING NOTES:
Marital Status: Unrevealed, but Ever the hedonist, Sersi has sur- Cosmic Energy Manipulation:
unmarried at present ronded herself with the finest that Thena can manipulate Cosmic
Known Relatives: Helios (father), matter-manipulation can produce. Energy at Unearthly Rank. She has
Perse (mother) Even in mortal combat she never developed no power stunts.
Base of Operations: New York City wavers from the finest of social gra-
Past Group Affiliations: Eternals of ce. Although her fellow Eternals con- Flight: Thena can fly at Shift >-..
Earth sider her somewhat flighty, she is a speeds (50 areas/rd).
Present Group Affiliation: staunch ally when the world is in
danger from some Deviant plot. Psionic Abilities: Thena can trans-
KNOWN POWERS: mute non-living matter with Amazing
Invulnerabilities: Sersi is Invulnera- Thena ability. She can also generate illu-
ble to Heat, Cold, Energy, Electricity, sions and read minds at Remarkable
Radiation, Toxins, and Disease. She STATISTICS: rank.
does not age and can still be affected
by Stun, Slam, and Kill results. She F RM (30) Thena can also psionically tele-
is only affected by a Kill result that A RM (30) port herself at Shift Z rank, but must
would scatter her atoms over a wide S AM (50) make a Red Psyche FEAT roll to do
area of space. E MN (75) so. If she succeeds she must make
R RM (30) another Red Endurance FEAT roll or
Cosmic Energy Manipulation: Sersi I RM (30) be paralyzed with pain for 1-10
can manipulate Cosmic Energy at P RM (30) rounds. No Karma can be spent on
Amazing Rank. She has developed Health: 185 either of these rolls.
no power stunts. Karma: 90
Uni-Mind: Thena, like all Eternals -.
can form the Uni-Mind.
Prime Eternalship: When Thena
18
ETERNALS
ruled as Prima Eternal, she was Present Group Affiliation: BACKGROUND
given extra powers. Her Cosmic Real Name: Unrevealed
Energy and Psionic matter manipu- KNOWN POWERS: Occupation: Agent of the Celes-
lation powers were boosted one Invulnerabilities: Mentor is Invul- tials, Adventurer, Warrior
rank. nerable to Heat, Cold, Energy, Elec- Legal Status: Citizen of Olympia
TALENTS: None tricity, Radiation, Toxins, and Identity: Known to the Eternals, but
CONTACTS: Thena was the former Disease. He does not age and can unkown to the general public of
leader of the remaining Eternals on still be affected by Stun, Slam, and Earth, who attribute many of his
Earth. She and Kro have been Kill results. He is only affected by a great feats in ancient times to him
romantically involved in the past, but Kill result that would scatter his under different names, none of
their current relationship is some- atoms over a wide area of space. which is his true name.
what strained. Place of Birth: Unrevealed
Cosmic Energy Manipulation: Men- Marital Status: Unrevealed
ROLE-PLAYING NOTES: tor can manipulate Cosmic Energy Known Relatives: None
Although Thena is normally at Monstrous Rank. He has devel- Base of Operations: Formerly
extremely strong-willed, she has but oped no power stunts. Olympia, now Mobile
recently emerged from the mind- Past Group Affiliations: Olympian
sapping influence of a brain-mine Flight: Mentor can fly at Shift X Eternals
put on her by her ex-lover, Kro. She speeds (50 areas/rd). Present Group Affiliation:
still seems to have some affection for TALENTS: Mentor has the Leader-
Kro, but his recent actions have put a ship talent. He is also well versed in KNOWN POWERS:
damper on their relationship. computers and technology, and pos- Invulnerabilities: The Forgotten
sesses Amazing reason when deal- One is Invulnerable to Heat, Cold ,
Mentor ing with machinery. Energy, Electricity, Radiation , Tox-
CONTACTS: Mentor is well-known ins, and Disease. He does not age
STATISTICS: by the Avengers, and can call on and can still be affected by Stun,
their aid when need be. The Eternals Slam, and Kill results. He is orily
F EX (20) of Titan are distant from those on affected by a Kill result that would
'A EX (20) Earth, and Mentor would be unlikely scatter his atoms over a wide area of
to ask his brother's people for assist- space.
S AM (50) ance in any matter.
Cosmic Energy Manipulation: The
E AM (50) ROLE-PLAYING NOTES: Forgotten One can manipulate Cos-
Mentor has seen his civilization mic Energy at Amazing Rank. He
R IN (40) reduced to a handful of survivors at has developed no power stunts.
the hands of his son Thanos, but he
I RM (30) has never given in to feelings of Flight: The Forgotten One can fly at
P IN (40) hopelessness and doom. With Shift X speeds (50 areas/rd).
Health: 140 Thanos' threat finally ended, Mentor
Karma: 110 has begun more productive tasks. Psionic Abilities: The Forgotten
Resources: RM (30) He is a man who has learned great One can generate Illusions of
Popularity: O(50 on Titan) wisdom over his long life, and he Remarkable rank to disguise his own
employs it well. appearance. During the period when
BACKGROUND the Forgotten One was blind, he pos-
Real Name: Alars Forgotten One sessed undefined sensory powers of
Occupation: Ruler of the Eternals of Excellent rank that allowed him to
Titan STATISTICS: compensate for his blindness. For-
Legal Status: Citizen of Titan gotten One can also psionically tele-
Identity: Mentor's existence is F MN (75) port himself at Shift Z rank, but must
unknown to the populace of Earth. A RM (30) make a Red Psyche FEAT roll to do
Place of Birth: Titanos, Northern S UN (100) so. If he succeeds he must make
Asia E UN (100) another Red Endurance FEAT roll or
Marital Status: Widowed be paralyzed with pain for 1-10
Known Relatives: Chronos (father), R EX (20) rounds. No Karma can be spent on
Daina (mother), Sui-San (wife, either of these rolls.
deceased), Zuras (brother, I RM (30)
deceased), Thena (neice), Cybele P RM (30) Uni-Mind: Forgotten One, like all
(sister-in-law), Thanos (son, Health: 305 Eternals, can form the Uni-Mind.
deceased), Eros (son), Nebula Karma: 80 TALENTS: The Forgotton One is a
fgreat-granddaughter) Resources: RM (30)
Base of Operations: Titan Popularity:
Past Group Affiliations: Eternals of
Titan
19
skilled fighter, with Martial Arts A, C, Invulnerable to Heat, Cold, Energy, P RM (30)
and E, and Wrestling. He is familiar Electricity, Radiation, Toxins, and Health: 140
with the space vehicles that the Eter- Disease. He does not age and can Karma: 90
nals employ. He presumably knows still be affected by Stun, Slam, and Resources: IN (40)
most "dead" human languages from Kill results. He is only affected by a Popularity: 5
his years of wandering. Kill result that would scatter his
CONTACTS: The Forgotton One is atoms over a wide area of space. BACKGROUND
on good terms with the remaining
Eternals on Earth, as well as Thor. Cosmic Energy Manipulation: Real Name: Phastos
He has acted and presumably is still Khoryphos can manipulate Cosmic
acting as an agent of the Celestials Energy at Excellent Rank. He has Occupation: Technologist, chief
on Earth. developed no power stunts.
engineer of a steel mill
ROLE-PLAYING NOTES: Flight: Khoryphos can fly at Shift X
The Eternal now known only as "the speeds (50 areas/rd). Legal Status: Citizen of Olympia,
Forgotten One" is somewhat som-
ber and grim. He believes in the tri- Psionic Abilities: Khoryphos can citizen of West Germany with no
umph of good over evil , to the point generate Illusions of Remarkable
where he disobeyed Zuras' orders rank to disguise his own appear- criminal record
and intervened in the affairs of ance. He can reshape inanimate
humanity by f ighting tyrants . His objects at Incredible rank. Khory- Identity: The general populace of
years as an exile from Olympia have phos can also psionically teleport
left him feeling estranged from his himself at Shift Z rank, but must Earth does not know that Phastos is
fellow Eternals, and he tends to act make a Red Psyche FEAT roll to do
as a lone agent. so. If he succeeds he must make an Eternal.
another Red Endurance FEAT roll or
Khoryphos be paralyzed with pain for 1-10 Place of Birth: Unrevealed, presum-
rounds. No Karma can be spent on
STATISTICS: either of these rolls. ably Olympia, Greece
F TY (6) Uni-Mind: Khoryphos, like all Eter- Marital Status: Unrevealed ,,,--
A GD (10) nals, can form the Uni-Mind .
S IN (40) TALENTS: Khoryphos has the Per- Known Relatives: None
E AM (50) former talent for all known forms of
R EX (20) music, both vocal and instrumental. Base of Operations: Ruhr Valley,
I IN (40) CONTACTS: Khoryphos is on friend-
P RM (30) ly terms with the other Eternals of West Germany
Health: 106 Earth .
Karma: 90 Past Group Affiliations: Eternal of
Resources: RM (30) ROLE-PLAYING NOTES:
Popularity: 0 Khoryphos is devoted almost entire- Earth
ly to his music. A third or fourth gen-
BACKGROUND eration Eternal, he is at least 5,000 Present Group Affiliation:
Real Name: Khorphyos years old, but is still boyish in both
Occupation: Musician, composer appearance and manner. He is a KNOWN POWERS:
Legal Status: Citizen of Olympia unskilled fighter, but still willing to Invulnerabilities: Phastos is Invul-
Identity: Khoryphos' existence is help his Eternals when his assist- nerable to Heat, Cold, Energy, Elec-,,........_
unknown to the general populace of ance is required. tricity, Radiat ion, Toxins, and
Earth Disease. He does not age and can
Place of Birth: Olympia Phastos still be affected by Stun , Slam, and
Marital Status: Unrevealed Kill results. He is only affected by a
Known Relatives: None STATISTICS: Kill result that would scatter his
Base of Operations: Olympia atoms over a wide area of space.
Past Group Affiliations: Eternals of F RM (30)
Earth Cosmic Energy Manipulation:
Present Group Affiliation: A EX (20) Phastos can manipulate Cosmic
S AM (50) Energy at Amazing Rank. He has,......._
KNOWN POWERS: E MN (75) developed no power stunts.
Invulnerabilities: Khoryphos is R IN (40)
I EX (20) Flight: Phastos can fly at Shift X
speeds (50 areas/rd).
Psionic Abilities: Phastos can gen-
erate Illusions of Remarkable rank to
disguise his own appearance. He
can shape inorganic objects at
Amazing rank. Phastos can also
psionically teleport himself at Shift Z
rank, but must make a Red Psyche
FEAT roll to do so. If he succeeds he
must make another Red Endurance
FEAT roll or be paralyzed with pain
for 1-10 rounds. No Karma can be
spent on either of these rolls.
('
Uni-Mind: Phastos, like all Eter-
nals, can form the Uni-Mind.
20
E T ERNALS
Hammer: Phastos wields a Ham- generation of Eternals. The two should be Kronos's successor as
mer made of Monstrous Strength opposing factions, one led by Kronos their leader. To avoid disunity among
material that can do Monstrous (whose name is also spelled the Eternals, Alars, who differed with
Energy or Force damage up to 3 "Chronos'') and one by his brother Zuras as to what the Eternals' goals
areas away. Uranos, clashed in a conflict of ideol- should be, left for outer space. Even-
TALENTS: Phastos has the Engi- ogies over their people's destiny. tually, Alars arrived on Titan, where
neering and the Repair/Tinkering Chronos's side prevailed, and the he mated with Sui-San, the last sur-
skills. warlike Uranos and his surviving vivor of a civil war among the Eter-
CONTACTS: Phastos is on good band of followers were exiled into nals there. Together Alars and
terms with the other Eternals of outer space. The exiles found a sup- Sui-San repopulated Titan. How-
Earth. He presumably has a number ply depot left by the alien Kree on the ever, since Sui-San was not affected
of Political and Business Contacts in planet now known as Uranus, and by Kronos's cosmic energy, their
West Germany. used it to construct a spaceship in children were stronger and longer-
which they attempted to return to lived than the Eternals previously liv-
ROLE-PLAYING NOT ES: Earth and renew their war with their ing on Titan, but not as powerful or
Phastos is obsessed with some brethren. Four Eternals stayed on long-lived as the Eternals of Earth.
secret sorrow which convinced him Uranus and gave rise to a small colo- Afars renamed himself Mentor and
of the meaningless of life. He is ny of Uranian Eternals, which, how- the race of Titanian Eternals,
---. searching for some unidentified ever, was wiped out in the twentieth although recently greatly reduced in
object or person to the extent of all century. The rest of Uranos's fol- numbers, still exists today.
else. This accounts for his remaining lowers were attacked by a Kree
on Earth and refusing to help lkaris armada before reaching Earth. The Zuras directed the construction of
and the other Eternals in their fight survivors among Uranos's band built the prinicpal city of the Eternals,
against Ghaur and the Deviants. a civilization on Saturn's moon Titan. Olympia, in a mountainous region in
One of Uranos's followers, Arlok, Greece. Two other major Eternal cit-
HISTORY was taken by the Kree for vivisection. ies were founded: Polaria in Siberia
Learning that the being had derived and Oceana in the Pacific. Many
The Eternals are an evolutionary off- from Earth, the Kree determined to Eternals have lived among ordinary
shoot of humanity living on Earth perform genetic experiments on human beings over the centuries.
who possess greater powers and Earth's pre-humans themselves.
longer lifespans than the main- Their experiments would result in Olympia lay near the principal nex-
stream human race. The Eternals the lnhumans. us between Earth's dimension and
first came into being about a million that of the Olympian gods on Mount
years ago when the extraterrestrial Kronos was working in his labora- Olympus. Zuras and Zeus, leader of
Celestials arrived on Earth to per- tory in the Earth Eternals' city of the Olympian gods, made a mutual
form genetic experiments on the Titanos on an experiment with cos- non-interference pact between their
~"'1ascent human race. To test the mic energy when he accidentally two races. The people of ancient
adaptability of the human gene, the caused an explosion that demol- Greece and Rome often confused
Celestials accelerated the evolution ished Titanos and subjected the the Olympians Eternals with the
of a handful of subjects and gave Eternals to a cosmic particle bom- Olympian gods. Over the centuries
them the genetic potential to mental- bardment. This irradiation activated the Eternals have continually fought
ly manipulate limited quantities of the latent genes in the Eternals that the Deviants' attempts to gain power.
cosmic energy, as well as other gave them their long lifespans and
superhuman traits. Thus the Celes- virtual invulnerability, and enabled In recent years the Fourth Host of
tials created the race of Eternals. them to pass these active genes the Celestials arrived on Earth to
The Celestials also performed down to the children produced by judge humanity. Fearing that the
experiments on Earth that led to the any mated couple of Earth Eternals. Celestials would destroy Earth if they
creation of the Deviants, and to the (There is as yet no known example of judged against its people, Zuras led
implantation of latent genetic materi- an Eternal and a human mate the Eternals against the Celestials,
al in other specimens of humanity's together producing a child with Eter- who retaliated by killing him. The
ancestors that would one day permit nal superhuman traits.) Kronos's Celestials judged in Earth's favor
benevolent mutations in human atoms were scattered, but his astral and left Earth.
beings. form still survives on this plane of
~ At first the Eternal's genetic poten- reality. Zuras's daughter Thena contact-
~ial for extraordinarily long lifespans ed Zuras's spirit before it left his
and virtual invulnerability lay dor- After Kronos's physical death, his plane of reality and thus learned that
mant. A devastating civil war eventu- eldest sons, Zuras and Alars, initi- the Eternals were to leave Earth to
ally broke out among the first known ated the first creation of the Uni- explore space now that the Celes-
Mind, a collective melding of the tials had departed. Virtually all of
minds and bodies of the Eternals. Earth's Eternals left for space in the
While in the form of the Uni-Mind, the form of the Uni-Mind. However, the
Eternals' collective consciousness
Eternals determined that Zuras in the Uni-Mind decreed that a small
number of Eternals who were parti-
21
curlarly involved in Earthly matters concentration they can resist tem- energy in the form of beams from -
remain behind. Among the Eternals perature extremes. their eyes or beams or flashes from
known to still live on Earth are their hands. This cosmic energy,
Thena, their new ruler, lkaris, Sersi, Eternals are born with the poten- stored in specialized enclaves of
Makkari, the Forgotten One, Kingo tial for various superhuman abilities. cells in their bodies, can be used as
Sune, Sprite, Cybele, Phastos, Although. an Eternal may be born force, heat, light, and possibly other
with less potential for one ability than forms of electromagnetic energy. An
Khoryphos, and Interloper. another, he or she can overcome that average Eternal can project a maxi-
The life force of all the Eternals of difference through training. Eternals mum concussive force of at least 200
develop their superhuman abilities pound per square inch and heat
Earth is augmented by cosmic through training and discipline over reaching a maximum temperature of
energy. Moreover each of the Eter- their long lives. Each Eternal is guid- 2000 degrees Fahrenheit. The maxi-
nals of Earth maintains a virtually ed by personal desires in deciding mum effective range for an average
unbreakable mental control over the how far to develop a specific ability. Eternal's energy beams seems to be
processes and structure of his or her Sersi, for example, is acknowledged about 175 feet. The expenditure of
body, even when he or she is asleep to have developed her talent for mat- cosmic energy in this way contin-
ter rearrangement far more than any ually for several hours will temporari-
or unconscious. As a result, the Eter- ly deplete an Eternal 's physical
nals of Earth have lifespans that last other known Eternal has. strength, but not his or her resist-
thousands of years, are immune to All Eternals have superhuman ance to injury, although it will tempo-
disease and aging, are virtually inde- rarily increase his or her sensitivity to
structible, and, if somehow injured, strength and an average Eternal can pain. However, the Eternal will rap-
can regenerate injured or missing lift (press) about 15 tons without idly return to normal after such
organic tissue. There are only two using his or her mental powers to lengthy energy expenditure is over.
known means by which Earth Eter- negate the force of gravity on what-
nals can die. One is through an injury Several Eternals are also known to
that disperses a significant portion of ever he or she is lifting. be able to teleport themselves
the Eternal's body molecules. The Eternals can levitate themselves psionically.
other involves overwhelming and
breaking the Eternal's mental hold by mentally manipulating gravitons The Eternals have an extremely
over his or her own body. Once this (subatomic particles carrying the low birthrate among themselves, ....-...
hold is broken·, then the Eternal can force of gravitational attraction having one child every millennium or
be injured or killed through conven- between atoms) around them. An so. However, those Eternals who
tional means. An Eternal's control Eternal can so levitate other persons choose to mate with ordinary human
over his or her body allows him or her or objects while simultaneously levi- beings often have children much
to appear at whatever age he or she tating himself or herself. Eternals more frequently, although these chil-
wishes. Hence, although many can "fly" at great speed through levi- dren will not themselves be Eternals.
tation , and the average Eternal can Hence the population level of the
known Eternals have lived for at thus travel at 600 miles per hour. Eternals has remained very stable
least several thousand years, they
appear to be in their twenties. Cos- Eternals can mentally create illu- over thousands of years.
mic energy bolsters the metabolism sions so as to disguise themselves.
of Eternals so they do not tire from They can also psionically manipulate
physical exertion. Through mental atoms and molecules so as to trans-
form an object's shape. However,
this ability is highly limited in most
Eternals.
Eternals can project cosmic
22
EXECUTIONER
- STATISTICS:
F MN (75)
A EX (20)
S AM (50)
E UN (100)
R GD (10)
I TY (6)
P EX (20)
Health: 245
Karma: 36
Resources: GD (1 O)
Popularity: - 20
BACKGROUND
Real Name: Skurge
Occupation: Warrior
Legal Status: Citizen of Asgard,
--... former citizen of of Jotunheim
Jdentity: The Executioner's public
battles against the Avengers were
widely reported on Earth , but people
on Earth tend not to believe he was
an Asgardian god.
Place of Birth: Jotunheim
Marital Status: Single
Known Relatives: None
Base of Operations: Formerly
-... Asgord, formerly Earth for a short
time, now Valhalla
Past Group Affiliations: Frequent
ally of Amora the Enchantress, form-
er member of the Masters of Evil I,
former ally of Loki and the Mandarin,
now a member of the Einjerjar
Present Group Affiliation:
KNOWN POWERS:
Body Armor: The Executioner's
cough skin provided Remarkable
protetion from physical attacks and
Good protection from energy
attacks.
Resistances: Skurge had Incredi- * Dimensional Aperture-The axe member of the first Masters of Evil,
ble Resistance to heat and Excellent could cut through the barriers and later worked for the Mandarin.
Resistance to cold. between dimensions, allowing travel He has also worked for Loki , and was
between them. It could also cut devoted to the Enchantress. After
Enhanced Vision: The Executioner through space, allowing through the his death he was declared a hero of
had Incredible eyesight. heat of stars (Class 1000 Intensity) or Asgard.
the cold of the void (Monstrous Inten- ADDITIONAL NOTES:
Magical Axe: The Executioner sity).
wielded a double-bladed weapon 23
made of Unearthly material which * The axe could disrupt magical illu-
inflicted Amazing Edged Damage. sions of up to Shift Z rank, revealing
He could throw it up to 1O areas the true identity beneath.
away, but it possessed no enchant-
ment to return to his hand. It was TALENTS: Skurge was a Weapon
enchanted with the following abili- Specialist with his axe, giving him a
ties: +2CS.
CONTACTS: The Executioner was a
ROLE-PLAYING NOTES: to conquer Asgard itself. This Naglfar, which had taken millennia to ~
Throughout much of his life Skurge attempt, however, was thwarted by
was a braggart and a bully, seeking the Hulk, whom Loki had transported build, to conquer Asgard . Infuriated
to conquer all who his prowess could to Asgard, and by Odin himself.
humble. He did this not for his own Much later, the Enchantress and at his being manipulated by Hela
glory, but for that of the Enchantress, Executioner aided Loki in gaining
who held Skurge under her sway. the throne of Asgard but Odin soon and Mordonna the Executioner
Freed from her wiles, he sought returned to power.
slace in battle and won a place for refused to serve the demi-goddess
himself in the halls of Valhalla where Despite their past treason, the
to this day he readies himself for bat- Enchantress and the Executioner and used his enchanted axe to
tle. nevertheless fought on the side of
Asgard against the legions of Mus- cleave through the dimensions,
HISTORY pelheim when the latter realm's ruler,
Surtur, attempted to destroy Asgard . thereby releasing titanic energy that
A great warrior, Skurge gained the Following the victory over Surtur and
epithet "The Executioner" through his hordes of followers, Amara and destroyed Naglfar. In the process
his prowess in killing many of the Skurge, both of whom had once
Storm Giants during one of the wars been exiled from Asgard, lived there Skurge's axe was also destroyed.
between Jotunheim and Asgard. at peace with its inhabitants at least
Skurge was made a citizen of to all appearances. Thor, Balder, the Executioner, the
Asgard, but he chose to lead a soli-
tary life there, in part due to his grim Amara, however, turned her atten- Einherjar, and the rescued mortal
disposition, and in part because he tion to winning Heimdall, sentry of
did not feel himself truly accepted by Asgard, as a lover. Skurge felt humil- souls left the Helway the path lead-
the Asgardians as one of them. iated and betrayed by Amora. In
deep emotional pain, and believing ing out of Hel with Hela's forces in
Although Skurge found pleasure Amara to have faithlessly deserted
in exercising his skills as a warrior, him for Heimdall, Skurge sought to pursuit. Thor and his companions
the only real source of joy in his life find solace in turning his attention to
was his passionate devotion to Ama- battle. Therefore, the Executioner finally reached Gjallerbru, the gold-
ra the Enchantress, whose beauty is volunteered to join his past enemy
rivaled among Asgardian goddesses Thor and the Einherjar (the warriors en bridge spanning the river Gjoll,
only by her sister Lorelei. of Valhalla) in their expedition to Hel,
the realm of Hela, the death god- the boundary that marks the end of
The Enchantress and the Execu- dess. Through the machinations of
tioner battled Thor and then Balder Malekith the Accursed, ruler of the Hela's domain. Thor declared that
over the fate of Jane Foster, a fre- Dark Elves, the souls of various mor-
quent victim of Loki's machinations. tals from Earth had been separated he himself would remain behind to
After the fight with Thor, Amara and from their bodies and sent to dwell in
Skurge were exiled to Earth, where- Hel. Thor was determined to rescue hold off Hela's hordes while the oth-
upon they joined the original Masters these souls and restore them to their
of Evil. They escaped when the living bodies. ers escaped. But the Executioner
Avengers defeated that group, and
fought Balder over Jane Foster. Within Hel the Executioner then knocked Thor down from
Amara and Skurge fled when Thor believed he saw the Enchantress,
appeared. who claimed that she had been behind, rendering him unconscious.
killed, and that she loved Skurge
The Executioner parted from the passionately and wanted him to stay Skurge then told Balder that
Enchantress and journeyed into an in Hel with her for eternity. But when
alternate future of the 25th century, Balder who had also accompanied everyone-including Hela, Mordon-
where he was defeated by the Hulk, Thor to Hel, pointed out that the
who had also traveled there through " Enchantress" Skurge saw there na, and the Enchantress except for
time. Returning to the time period he was not what she seemed, Skurge
left, the Executioner was reunited used his enchanted axe to destroy the kind Balder himself-laughed at
with the Enchantress and together the illusion, revealing the seeming
they aided the Mandarin in an Enchantress to be Mordonna, a him, causing him great pain. Skurge ....-...
attempt at world conquest that was pawn of Hela. Hela then tried to per-
thwarted by the Avengers. Still later, suade Thor that the Executioner was said he felt as if perhaps he died a lit-
the Enchantress and the Execution- in league with herself. Then Hela
er led legions of trolls in an attempt declared that Skurge would sail with tle each time he was laguhed at, and
her warriors, the spirits of the
damned, aboard the ship called the that now it was as if he were already
dead. Therefore, Skurge asserted ,
he himself would stay behind to face
Hela's legion, "and the last laugh will
be mine." Balder consented to
Skurge's wish. Taking the uncon-
scious Thor with them, Balder, the
Elnherjar, and the rescued mortal ,...._
souls left. '
Skurge remained alone at Gjal-
lerbru, armed with automatic weap-
ons that the Einherjar had brought
from Earth. When Hela's forces
arrived, Skurge singlehandedly held
them off as long as he was able, and
not one of his opponents set foot
upon the bridge . Ultimately, Skurge
perished heroically in the great bat-
tle.
Hela finally sent Skurge to Valhalla
where heroic Asgardian warriors go
after death, and fulfilling their prom-
ise to him, Balder and Thor drank a
toast to Skurge's memory.
24
FAFNIR
--, STATISTICS:
F UN (100)
A GD (10)
S ShX (150)
E ShX (150)
R PR (4)
I IN (40)
P UN (100)
Health: 410
Karma: 144
Resources: n/a
Popularity: - 50
BACKGROUND
Real Name: Fafnir
Occupation: Dragon
Legal Status: Former king of Nas-
---...trond, condemned for heinous
crimes by Odin, monarch of Asgard
Identity: Fafnir's rampages in New
York City were widely reported in the
news media, but the general popu-
lace of Earth is unaware that Fafnir
was the transformed king of Nas-
t ro nd
Place of Birth: Nastrond, in the
dimension of Asgard
.--... Marital Status: Unrevealed
Known Relatives: None
Base of Operations: Nastrond, in
the dimension of Asgard
Past Group Affiliations: None
Present Group Affiliation:
KNOWN POWERS:
Body Armor: Fafnir's dense skin
provides him with Monstrous protec-
~tion against all forms of physical or
anergy attack.
Size: Fafnir was enlarged by Odin Remarkable rank. ADDITIONAL NOTES:
to Shift Y proportions, giving him a TALENTS: As the former king of
+3 CS to be hit. He is permanently Nastrond, Fafn ir possessed the
enlarged. Leadership talent over his people,
which was sufficient to lead them to
Resistance: Fafnir is immune to all provoke Odin into destroying them
diseases. He can survive indefinitely all. He had little use for this talent
without food, water, or oxygen. after his transformation.
CONTACTS: None
Fire-breathing: Fafnir can exhale
flames up to 2 areas away that do
Monstrous damage.
Hypnotism: In a non-combat situa-
tion, Fafnir can hypnotize a subject
~ with Unearthly Intensity.
Illusions: Fafnir can generate Illu-
sions that affect sight and hearing, at
25
ROLE-PLAYING NOTES: ing in this now desolate land. Over In recent years an earthquake ,.,...-.
Fafnir was a great dragon. His arro- the cent\,Jries, continual exposure to released Fafnir, who subsequently
gance and overconfidence ove~ the radiant pool further altered Faf- battled the Warriors Three. Later,
whelmed all of the more subtle nir's form and gave him tremendous Fafnir came to Earth, determined to
aspects of dragon personality, such power, so that the once humanoid take revenge on Thor. Thor's evil fos-
as curiosity and wit. Fafnir was a bul- king of Nastrond became a gigantic, ter brother, Loki, directed his ally
ly and lived for the purpose of gain- immensely powerful dragon. Despite Lorelei to Fafnir's hiding place in
ing vengeance on Odin. his physical transformation, Fafnir New York City. There Fafnir used his
retained his full intelligence, his abili· hypnotic powers to put Lorelei under
HISTORY ty to speak, and his desire for venge- his control. The dragon then used
ance upon Odin. the captive Lorelei as bait to bring
An unknown number of centuries Thor to him. Fafnir and Thor had a
ago, Fafnir was the king of Nastrond, Odin wished to restore fertility to tremendous battle, but the dragon
a land on the otherdimensional con- the land of Nastrond, but he believed finally retreated underground.
tinent of Asgard. Fafnir was named that Fafnir was still alive there. Odin
after Fafnir the Frost Giant, who either could not or would not return Afterwards, Thor met Eilif, the last
transformed himself into a dragon to fertility to Nastrond until Fafnir was survivor of a lost colony of Vikings
guard his wealth, including the Ring defeated. Odin therefore sent his who worshipped the Norse gods into
of the Nibelung. King Fanir of Nos- son Thor, god of thunder, to Nas- the twentieth century. Eilif's spear
trand was the most evil of the people trond. Thor was accompanied there was granted great mystical power by
that lived in that land, who were infa- by his friends Hogun, Fandral, and Odin and Eilif accompanied Thor
mous for their malevolent, immoral Volstagg, who are collectively known into battle with Fafnir, who was ram-
ways. Under King Fafnir's leader- as the Warriors Three. paging through New York City's
ship, the people of Nostrand defied South Bronx. Thanks to the power
Odin, monarch of Asgard, in a way Fafnir used an ability given him by that Odin had given Eilif's spear, Eilif
that has not been revealed. Odin's the radiant pool to create the image was able to plunge into Fafnir's near-
wrath at this unknown provocation of an aged man and use it to lure Vol- ly invulnerable back, wounding the
was so great that he used his vast stagg to the Cave of the Ancients. dragon. Enraged, Fafnir delivered a
power to lay waste the entire land of There Fafnir captured Volstagg, but death blow to Eilif. Then Thor used
Nostrand, rendering it barren and the dragon's main intent was to take his great strength to drive Eilif's ,...........
incapable of supporting life. It has vengeance on Odin by slaying his spear further into Fafnir's body with
been said that Odin destroyed Faf- son Thor. his hammer, thereby slaying the
nir's subjects. As for Fafnir himself, dragon at last.
Odin sentenced him to death. Fafnir Fafnir tore mountains asunder in
was to remain in Nastrond, where it his attack on Thor. But Thor, using In the days of the Vikings, a dog
was assumed he would die of starva- the power of his enchanted hammer, was placed at the feet of a deceased
tion. created an electrical storm and Viking warrior before that warrior's
caused the fighting to open a chasm corpse was burned on a funeral
But Fafnir did not die there. A mys- beneath Fafnir's feet. The dragon pyre. To give the brave Eilif a viking's
tical radiant pool within Nastrond's plunged down the chasm and was funeral, Thor placed Fafnir's enor-
Cave of the Ancients transformed trapped deep underground. Thor mous corpse at the deceased war- ....--..
Fafnir into a being capable of surviv- then freed Volstagg. Rain poured riors' feet. Then, Thor summoned
down upon he land of Nostrand, from lightning to create a flaming funeral
which Odin now lifted his curse, and pyre for Eilif. Fafnir's body was con-
vegetation eventually began to grow
there once more. sumed by the great fire.
26
FALCON
..---- STATISTICS
F RM (30)
A RM (30)
S GD (10)
E RM (30)
R GD(10)
I GD(10)
P TY (6)
Health: 100
Karma: 26
Resources: TY (6)
Popularity: 40
BACKGROUND
Real Name: Samuel Wilson
Occupation: Social worker, adven-
~~turer
Legal Status: American citizen with
criminal record
Identity: Publicly known
Place of Birth: Harlem, New York
Marital Status: Single
Known Relatives: Paul (father,
deceased), Darlene (mother,
deceased), Sarah Casper (sister),
Jody Casper (nephew), Jim (neph-
·~ew)
Base of Operations: New York City
Past Group Affiliations: Former
Avenger, former partner of the origi-
nal Captain America
Present Group Affiliation:
KNOWN POWERS at Incredible rank when working with Falcon Claw: Before acquiring his
Wing-Harness: The Falcon wears a Redwing, and at Excellent rank with Wakandan wing-harness, the Falcon
jet-powered harness of Wakandan all other birds. employed a grappling hook (shaped
,..-..,design. While wearing it he is able to Pet, Redwing: Redwing is an extraor- like a falcon claw) and a cable of 3
ily at Excellent Speed. For short peri- dinary hunting falcon with a semi- areas length made of Remarkable
ods (1 Orounds maximum) he can fly empathic link to his master. strength material. He used this to
at Remarkable Speed, but this Redwing's talons inflict Poor Edged swing from rooftops and achieve suf-
requires a successful green Endur- Attack damage. The bird can fly at ficient height so as to glide.
ance FEAT roll because of the strain Excellent speed and has the follow-
to his arm muscles and breathing ing attributes; TALENTS: The Falcon has Martial
limitations. The Falcon can carry up Arts A and E, as well as Acrobatics.
to 200 pounds in flight, or 400 if he FASER I P
makes a successful Strength FEAT Gd Ex Pr Rm Fb Rm Ex He has a + 1 CS to Fighting and Agil-
roll, but must keep his arms in an
outstretched, rigid position. Health: 64 ity in flight due to his training in Aerial
Karma: 52 Combat. He has also has the Law
Before he was given the jet- Skill, due to his years of experience
powered harness by the Black Pan-
ther, the Falcon used a simple set of -·\ 27
unpowered glider vanes which
allowed him to glide at Good speed. In
fact, he can still shut off the wing jets
,........___~nd glide at Good speed so as to sur-
prise opponents.
Animal Communication & Control -
Birds: The Falcon can use this power
in the field of social work. HISTORY able talent for handling birds, espe-,....-...
CONTACTS: The Falcon was a part- cially Redwing, a hunting falcon that
ner of the original Captain America Sam Wilson is the son of a very dedi- he acquired in Rio. The Skull used
for a time and is currently assisting cated and influential minister in the Cosmic Cube to strengthen their
him in his new guise as The Captain. Harlem who died trying to stop a rapport into a permanent supernor-
The Black Panther provided Falcon street fight. Sam idolized his father mal mental link, giving Wilson yet
with his wings. As both Sam Wilson and tried to emulate his selfless another qualification for being Cap-
and the Falcon, he has worked with humanitarianism after his death. But tain America's partner. With the Cap-
Sgt. Tork of the NYPD. when his mother was killed by a tain's assistance and training,
ADDITIONAL NOTES: mugger two years later, Sam's grief Wilson defeated the Exiles and
and anger consumed him. Severely assumed the costumed identity of
ROLE-PLAYING NOTES depressed, Sam Wilson's personali- the Falcon. Referring to Harlem,
The Falcon is an idealist in many ty changed. No longer was he a con- Wilson 's 'Snap' identity remained
ways, to the point where he is unpop- cerned community volunteer, but a submerged until some years later
ular with many radical Black- self-serving racketeer who called when he recalled his criminal past
American groups in New York, himself 'Snap'. En route from a mob while undergoing shock therapy at
although he believes in improving assignment in Rio de Janerio, SHIELD headquarters. Later still,
the ghettos where he first grew up. Wilson's plane crashed on a Carib- Wilson underwent an identity crisis
He has a strong bond of loyalty to bean Island run by the Exiles, a band while run ning for Cong ress and ,,..._
Steve Rogers, one of his closest of professional killers who were came to terms with his ignominious
friends. accomplices of the Red Skull. The past.
Skull used the powers of the Cosmic
Cube to transform 'Snap' back into The Falcon had been solely a roof-
Sam, in order to use him as a pawn top swinging athlete until the Black
against Captain America, who was Panther, king of the African nation of
at that time trapped on the island. Wakanda, provided him with Wakan-
The Skull reasoned that Wilson's dan technology that enabled him to
former idealism would appeal to the fly. The Falcon is currently one of
Captain enough that he would train Harlem's staunchest crimefighters.
him as a partner. Then, at some later
date, the Skull could use him against When Steve Rogers' identity as ~
his enemy if his current attack failed. Captain America was taken from him
by the U.S. Government, Wilson
Wilson had always had a remark- came to his aid and currently travels
the country with Rogers in his new
guise as The Captain, along with
Nomad and Demolition Man.
28
FARDUK1 AMAHL
- STATISTICS
F FB (2)
A PR (4)
s PR (4)
E EX (20)
R GD (10)
I GD (10)
p MN (75)
Health: 30
Karma: 95
Resources: N/A
Popularity: 0
BACKGROUND
Real Name: Amahl Farouk
Occupation: Crimelord
Legal Status: Citizen of Egypt with
..........._ no known criminal record, presumed
deceased
Identity: Publicly known. His exist-
ence on the astral plane is not com-
monly known
Place of Birth: Cairo, Egypt
Marital Status: Unrevealed
Known Relatives: None
Base of Operations: An astral plane
Past Group Affiliations: Former
--._ head of the Gladiators
Present Group Affiliation:
KNOWN POWERS~ spend Karma on this attempt, but TALENTS: Farouk is fluent in a num-
Telepathy: Farouk has Unearthly only has to make one roll per person , ber of Arabic languages, including
Rank Telepathy. He has the power not one per attempt. Egyptian. He has the Law skill for
stunts of Mental Bolt and Mental Egyptian Law.
Probe as listed on pg. 81 of the For example, on a yellow FEAT, CONTACTS: Farouk had a number
PLAYER'S BOOK. Farouk could make use of Mes- of Criminal connections in the Egyp-
Psi-Screen: Farouk can generate a mero's powers to hypnotize Mes- tian underworld. He controlled the
- screen of Shift X Rank. mero into doing his bidding, but Gladiators and gained contacts with
could not give him any hypnotic com- a number of rich men and women
Astral Projection: Farouk's primary mands unless Mesmero was asleep. who came to view his spectacles. He
area of expertise was in the manipu- also dealt with the Hellion Empath on
lation of the astral plane. He receives It should be noted that the physical several occasions.
statistics given above are for
a + 1 CS to his Psyche when fighting Farouk's fighting, agility, strength
and endurance scores before his
in Astral form . death.
Since Farouk's physical death, he
exists entirely as a creature of the
astral plane. He is considered to
have the Free Spirit power (Ultimate
Powers Book, M-11 , pg. 68) He is
normally unable to take control of a
host body, but he can subliminally
use the host's Psionic/Mental
powers.
To do so he must make a Psyche
FEAT roll at - 5 CS and if he gets a
yellow result, he can use any one of
- that character's appropriate powers
while that character is asleep. If he
gets a Red result he can do this while
that character is awake. He cannot
29
ADDITIONAL NOTES: Xavier vowed to bring Farouk to jus- the operation that Flynn was still in ~
tice for his crimes . Xavier's and control of their activities. Farouk had
ROLE-PLAYING NOTES: Farouk's astral forms then began a two of the New Mutants, Magma and
Farouk was a man of rich and sadis- battle which ended when the former Sunspot, abducted and forced them
tic tastes which he indulged freely. defeated his foe with a powerful bolt to fight at his secret arena. A team of
Completely depraved, even of psychic force. Xavier's astral form heroes, which included their team-
Farouk's apparent death did not pre- rejoined his body, and he left the bar. mates Cannonball and Magik, tried
vent him from returning to form a to rescue them . Farouk captured
new criminal empire. He is a man of Farouk was the first evil mutant Shadowcat, one of the heroes who
shallow elegance who engages in Xavier had ever met and the experi- had recognized Karma, and put her
cruel but petty vices. ence taught him how dangerous under his control. When she broke
people could be if they used their free , the group caused such an
HISTORY powers for evil. Hence, Xavier's uproar that the police invaded the
encounter with Farouk was one of secret complex and shut it down.
Several years ago, as a young man, the factors that led to his later found- The New Mutants and their allies
the mutant telepath Charles Xavier ing of the X-Men . caught Farouk and recognized Kar-
visited Cairo, Egypt, where his wallet ma but, still in Karma's body, Farouk
was stolen by the child Ororo, who When Farouk's physical body got away.
would later join Xavier's X-Men team died, however, he shifted his astral
as Storm. Xavier used his psionic form to another plane. Weakened by Unaware that Karma was pos- -....
powers to stop Ororo and took his the intensity of his duel with the sessed by Farouk, the entire New
wallet back. Suddenly Xavier himself crimelord, Xavier did not notice that
was struck by a bolt of psionic Farouk's consciousness had thus Mutants team tracked her to Madri-
energy. Recovering, he realized that escaped. Farouk wanted vengeance poor. There Farouk took control of
the source of the psychic attack lay on Xavier but believed him too pow- Cannonball, Cypher, Magma, Sun-
within a nearby tavern. erful to challenge safely. spot and Wolfsbane. Magik, Mirage,
and the alien Warlock (who was
Within the bar Xavier met Amahl Years later, however, Farouk immune to Karma/Farouk's posses-
Farouk, the crimelord of Cairo, who became aware of Xi'an Coy Minh, sion power) went to Cairo, where
was himself a mutant with vast tele- alias Karma, a member of Xavier's Farouk had taken his new con-
pathic powers. Farouk had sensed new team of young superpowered quests. There Magik, Mirage, and ,...-.,.
the presence of another powerful tel- heroes, the New Mutants, who had Warlock joined forces with Storm,
epath and had struck him with the the psionic ability to take psychic
psionic bolt as a warning to leave the though Farouk also took control of
area his domain , the so-called possession of another person. Kar- Mirage and Storm, and Magik
Thieves' Quarters of Cairo. Xavier ma disappeared on a mission with learned that Karma was being pos-
and Farouk sat at different tables in the New Mutants after the explosion sessed by Farouk.
the bar and communicated solely of a hideout belonging to their foe the
through telepathy. Farouk asked Farouk planned to use his control
Xavier to join him in his criminal Viper. The other New Mutants of Storm to force her to kill Xavier
activities. Xavier sensing Farouk's believed Karma to be dead. How- and planned leave Karma's body
evil and depravity, refused. Contend- ever, Farouk had turned Karma's eventually and take over someone
ing that mutants like themselves had own power against her and taken else, leaving her to pay for h is ~
a responsibility to use their superhu- psychic possession of her body. crimes.
man abilities for the benefit of others, Inhabiting Karma's physical form,
Farouk resumed his criminal career Finally, while Warlock distracted
on a worldwide scale. Now that he Farouk, Magik freed Storm and the
once more had a corporeal body, other New Mutants from his mental
Farouk was able to indulge his physi- control. The heroes attacked
cal appetites. In his original body, Farouk, who fled Karma's body only
Farouk had been an overweight to take over that of Cypher's instead.
man, but over the months that he Karma was now once more herself
possessed Karma's body, as if to and wanted vengeance on Farouk.
compensate for the years he spent Her astral form battled his and
as a disembodied spirit , Farouk forced him to flee to another plane,
became so gluttonous that Karma's freeing Cypher.
body grew grotesquely obese.
Farouk came to control the Gladia-
tors, a large group of superhuman
mutants who illegally engaged in
blood sports for the entertainment of
paying customers. Farouk used
holographic images of the Gladia-
tors' former leader, Alexander Flynn,
to convince all but his inner circle in
30
FENRIS
- STATISTICS
ANDREAS
F GD (10)
A TY (6)
s GD (10)
E EX (20)
R GD (10)
I PR (4)
p TY (6)
Health: 46
Karma: 20
Resources: EX (20)
Popularity: - 2
---,,, ANDREA
F TY (6)
A GD (10)
s TY (6)
E EX (20)
R GD (10)
I TY (6)
p EX (20)
Health: 42
~ Karma: 36
Resources: EX (20)
Popularity: - 2
BACKGROUND Disintegration Beam: When in physi- agent's Endurance (maximum of
Real Name: Andrea and Andreas cal contact with her brother, Andrea Incredible), provide Incredible pro-
Strucker can fire a beam that will disintegrate tection vs. physical attacks and
Occupation: (publicly known) Inde- matter at Incredible intensity. It has Remarkable protection vs. heat,
pendently wealthy, (secretly) Profes- no effect on items with Monstrous cold, radiation, or energy attacks.
sional criminal leaders Material Strength or better. She can- The suits provide Poor Air Speed
~ Legal Status: Citizens of Madripoor, not fire her beam when her brother is flight capability. All Fenris agents
a Pacific Island haven for criminals. firing his. have access to hi-tech weaponry
Identity: Secret Agents: The Strucker twins lead a and gadgets.
Place of Birth: Unrevealed secret terrorist organization known Talents: Both of the Struckers have
Marital Status: (Andrea) Widowed, as Fenris. Agents of Fenris are talent with Guns.
(Andreas) Single sometimes equipped with hi-tech Contacts: As the leaders of Fenris,
Known Relatives: Baron Wolfgang battle suits. These battle suits add the Strucker twins have a number of
von Strucker (father, deceased), Jan Criminal Contacts. They also have a
(last name unrevealed, Andrea's + 3 CS to the agent's Strength (maxi- National Political contact to Madri-
husband, deceased)
Base of Operations: Mobile mum of Remarkable), +4 CS to the 31
Past Group Affiliations: Leaders of
a criminal organization also called
Fenris
Present Group Affiliation:
KNOWN POWERS
Concussive Force: When in physical
--._ contact with his sister, Andreas can
fire a bolt of energy causing Incredi-
ble Force damage. He cannot fire his
beam when his sister is firing hers.
poor aPnrodfeasnsuiomnbael rEosfpLioocnaalgPeolCitiocna-l oaXwowdboctltTSHtvsHltttidFtaMawaSeehhhohhinnafeog~aihaetasgettheagaaaeeheeeegtrc~irnratesvatseosnnundllhvnmenwnrhrFSl~lh?iiitttemgericeieMenrnpocir.aenaSaeeikuhstrerskoardrkcresdklps,g,snneasitiouXeufyeBgnmltTrrne~wistaorelbgnFfcugrrfiMe-vpaairroifemnhtssrPMywnhskNeeioceeadhgnitPtwchge,atnpteooeaaktneantisrneaeudhtnwheagrtbsuntnrterisdrdnzdweoomonohgiedriaitinrXboissrtei.sini'nroe,Mh.zassee.ralpagia-odXbtkMisaks,aDswFGMswXctWgfpsoManniotly-'oetdarcbloceraMeislola,iigeairestdehtnaahyctahcgesgopPhrvtMlibnehyne,kweannsgpiahtantaIcnolie.ruurnitneiesaartcneetbamtdaidaorwneorigfehsnstr.rsnehoedegrpestin'cfMaitsaeSelmoie.heeTzdtotnahlnttskraeloewwdyhmre,nastyeahdHinhuseospflr,noebsooet'ivgeeuatdoswsnnsHstpoitdXtroheohrifcaeofn,chnsengutweoceciaearaefonMtrknepaedcoapoetdhntdefmallevmrhrerflyCtoiftEurnpdalveeeeitteievooyectehesrab.anrtieopHhrgumrscevzudhr,hrtitaikltldndsliaana,rcgetwraaneemwear,iswowBeduwrlelgnoaalbtaditoltslfnrlpitnodaeeeeeheaeutglehnonaahnaeoaXdtodersrrlnosloddsrseddnsdeetsd~yry-,-k.---,.-l,,,--.-.-
and wwawcweaJusSWagugwsriheea.thpeesahiirlenllettddeieuinpoecMtettrthSfeohtemaRathetehdtcrgbearichuievhrrtnyanecehepbeauktreaooaahtgsektSotwrstieheornweet'tedyeshgrimprnurea,itcsnosoceinthsr,uhatknoduipcgraenletdrlhrndbaorivrinypwdersfiX.evsttpXnaolwhiaeaeTc.antekvdhaeiahvTniarreeldePinshsenaoracoeercdcwolodruaahstmnnftrwwitshroathatnteaaiethnhndenhncoyneedsye--.ttt....----
tacts throughout the world. remains to be seen.
HISTORY
ADDITIONAL NOTES: tAwvtohASkhhonfanntheernodddoumwtrtrcwShemenksiateansarecuausraiaccspetnswenhkendudrieHalrmtbdrshAiY,srvAiunenDttkemshndndiRrledrlesaeeoArdignedaNvf.eaestaBhaBnpsziaesneoairoSwtrorwoaioircnstergnaredarurarWeselctnSls.ocrykouitreztrlpBiolfmutargoaacgtoawiliarnkiotnofvreeeanegnearrrl
~attle betw~en himself and his long-
toEimxrgeeac~nnti~z1mavet~sio1Dn_isreSCcHotoIlEornLoeDf lt.hNeHicYihnDoteRlallAisgFefrnuacrgye-,
after Strucker's death and
ROLE-PLAYING NOTES mented to regain the power it had
AkflafanSiaavionnlHsttlehtehddphIs~erErerisenrc.cLMa'gsoiDawnFaspalhtitglhnilaiaonlfnedannuedtdtshrihAnte,aoiegnnwdvb,deuittftchhrohtweheerswaahipPrptsonoerwrouaocnaawldfetdryfeieeot.saiaripoT,slllplersnohestodreohyosyXefacefyahhtttntthhhvoaateeeeilvtceeiiidieckrrrrt has yet
itself. under his leadership.
taSswfpwtawAAwOKttSritApbioinhheheounataunoenchtihnrrgeAermtTesonpdtmoLorhndltudiodnhfmlrthenare-osyhrOcyrmrtmeoigeeretodena"tvke'aeiphdosur,osF,ataoeau.retorrthrumfdw.eos,twsektecrgwArewhmaassHaoOaoovneuhtonoheonholhemalnotscdtnrrifnSdenoirhtmowceirnonoeaaldsNsraedehttetMtoeirslneraeo"vnveplinooSuoneOweatadnortevaesdoht,rocengdtcshmfanes.grrrwekdrptosueweftrAAnbhthewotesthephhhrSycaeheoeoeentennroXmeraoeekynershtsrtldnreccdsro-weewhsmedy.odMefroredrftisrietoeemotTcoorhrte,tsswheasaohthstaofruauwhetalwoufkOnenaueytoetlselflegldsnilhetdhcsmfomrniyuranrhhrmgaearteotogkgrwnsoftehiosbuaSrvnhsrrmnyoaetsnesSdoeroesoinl.ihotvgnmtis.aelmemrirbtitivXwenOyziesafremausfdWdoeeu,adgoea-tdnnhaccrterMrrscarnh.uothoiokatcftkinitzokhfpitonerheeeeuaonaeeaeatfoetiaugniinnefnsdrodtsd~srr-r-.r-,t,t
32
STATISTICS FENRISWOLF
F AM (50) ROLE-PLAYING NOTES
The Fenris Wolf possesses human
A RM (30) intelligence but none of the sly wiles
S UN (100) of its father. The wolf was never very
E UN (100) civil, but its disposition has wors-
R TY (6) ened since its imprisonment. Its
I GD (10) goals, were it to be freed, would be to
P IN (40) kill as many Asgardians as possible,
immediately. It might bear special
Health: 280 antipathy for Tyr, and for Loki.
Karma: 56
33
Resources: Not Applicable
Popularity: - 5
BACKGROUND
Real Name: Fenris Wolf
Occupation: Not Applicable
Legal Status: None
..--..._Identity: The Fenris Wolf is believed
;o be a creature of myth by the gen-
eral population of Earth.
Place of Birth: Asgard
Marital Status: Single
Known Relatives: Loki (father),
A ngrboda (mother), Hel (half-sister),
Thor (foster uncle), Odin (foster
grandfather), Laufey (grandfather,
deceased)
........ ease of Operations: Niffelheim
Past Group Affiliations: None
Present Group Affiliation:
KNOWN POWERS ADDITIONAL NOTES:
Shape Change: The Fenris Wolf can
magically alter its shape to appear
as virtually any type of creature,
even a man or a god . This power is
Monstrous in rank.
-...Size Alteration: The Fenris Wolf is
Jsually Monstrously large ( +3 CS to
be hit), but can reduce his size to that
of an ordinary wolf (negating the pos-
itive column shifts to be hit).
Limitation: The Fenris Wolf is bound
by the mystical bond Glepnir, which
resists the wolf's every attempt to
break free. It is made of Shift Y mate-
rial, and responds to all of the wolf's
size and shape changes.
Talents: None
Contacts: None
HISTORY Hood. Just as Fenris reached matu- the wolf's mouth as a gesture ot~
rity, the Asgardian gods decided it trust. If the bonds did prove to be
The Fenris Wolf is a creature of the would be unsafe to allow Fenris to unbreakable, Fenris would bite.
Asgardian dimension who is said to roam the land unfettered. They took Among the gods assembled for this
be an offspring of Loki and the giant to playing a game with the wolf to see task, only Tyr, the courageous god of
Angrboda. It is a huge wolf (usual how easily he could snap the bonds war, was willing to make such a sacri-
height 15 feet tall) with human-like they put on him. Each time they fice. He placed his right hand
intelligence, vast strength and the forged a thicker and stronger chain between the wolf's huge fangs as the
capacity to change its shape to that of iron, but Fenris broke them all. bonds were put in place, and when
of a god or to change its size to that Finally Odin commanded a dwarf to Fenris learned that the more he
of a real wolf. Before it reached forge an enchanted fetter. The dwarf struggled the tighter the bonds were
maturity, Fenris threatened lduna, did so, creating a thin, silk-like sub- drawn, he bit off Tyr's hand. The
keeper of the gods' golden apples of stance of phenomenal durability gods then bound Fenris to a rock
immortality, and was banished to called Glepnir. When the gods where he has been kept to this day. It
Varinhelm by Haakun the Hunter. entreated Fenris to try to break this is prophesied that when Ragnarok,
This incident later became the basis binding, the wolf-god sensed that the the twilight of the Asgardian gods,
for the fairy tale of Little Red Riding fragile-looking substance was a occurs, Fenris will devour Odin. In
trick. Fenris agreed to let them put light of Odin's recent apparent
the bonds around him only if there demise, Fenris 's future fate is -.....
was a god willing to put his hand in unknown.
34
FlRELOAD
STATISTICS:
F AM (50)
A MN (75)
S AM (50)
E UN (1 00)
R RM (30)
I MN (75)
P AM (50)
Health: 275
Karma: 155
Resources: Not Applicable
Popularity: 0
BACKGROUND
Real Name: Pyreus Kril
Occupation: Former stars~ i p cap-
tain, former herald of Galactus
....--.... Legal Status: Citizen of Xandar
Identity: Unknown to the general
populace of Earth
Place of Birth: Xandar
Marital Status: Single
Known Relatives: None
Base of Operations: Outer space
Past Group Affiliations: Ex-
member of Nova Corps, partner of
Starfox
-----Present Group Affiliation:
KNOWN POWERS: at will. In planetary atmospheres, he ADDITIONAL NOTES:
Power Cosmic: Firelord has the flies at Unearthly speeds.
Power Cosmic at Unearthly rank, TALENTS: Pyreus is a skilled star-
typically using it for fiery effects. In ship captain, although his skills are a
deep space, Firelord has Class 1000 bit rusty now. He is an able
flame-generation and fire-control astronavigator as well.
powers, abilities which are restricted
to Unearthly rank when operating in CONTACTS: None.
---.'in atmosphere. He may use the
?ower Cosmic to project and control
other types of energy, gravity or radio
for example, as power stunts. He
may use the healing and matter-
manipulation ability of the Silver
Surfer, but only as first-time power
stunts.
Body Armor: Firelord has Amazing
body armor against physical attacks.
As a power stunt, he may super-heat
his body so that ordinary weapons
melt upon contact with his body.
Firelord is immune to disease, aging,
starvation , and the effects of hard
vacuum ; he cannot be slain except
by the complete scattering of his
11olecules.
Flight: Firelord can fly at Class
1000 speeds and enter hyperspace
35
ROLE-PLAYING NOTES: served Galactus faithfully, while his bargain, he suppressed the knowl-, ~
Firelord has always been brash and
headstrong. This trait has led to ex-crewman Kril followed Galactus's edge he had given Kril so that he
many an unfortunate misunder-
standing between Firelord and other wake of destruction. When Galactus might send him on a mission to
heroes on Earth. Now, his heated
temper is channelled towards the was attacked by a powerful race Earth. Firelord was released from
single goal of finding Nebula and
avenging his people's death at her called the Ovoids, the Air-Walker active service when the Earth god
hands.
was slain defending his master. Thor offered Galactus the Asgardian
HISTORY
Galactus transferred his herald 's construct called the Destroyer in
Pyreus Kril was serving as first offi-
cer aboard the Xandarian explorer dwindling life force into that of a rep- exchange for Firelord's freedom.
ship Way-Opener when his com-
mander and friend , Gabriel Lan , was lica, but the replica was not enough Unlike the Surfer, who was sen-
unexpectedly abducted by a telepor-
tation beam . Vowing to rescue him, like his loyal herald to please Galac- tenced to remain on Earth for his
Kril assumed command of the ship
and began to pursue the huge ship tus. Thus he dispatched the Air- treason , Firelord was free to leave.
that transmitted the beam . Kril would
later learn that the ship belonged to Walker automaton to Earth to Yet Firelord chose to remain
Galactus, the world-devourer, who
was seeking a new herald (since his summon the Silver Surfer back to because of his subliminal memory
first herald, the Silver Surfer,
betrayed him) and found a worthy active duty. The Surfer refused, that the Earth was the final resting
candidate in Lan. Using his cosmic
power, Galactus transformed Lan destroying the automaton in the place of his friend . Months later,
into the Air-Walker. For years, Lan
process. Persuaded to leave Earth when the Air-Walker automaton
without the Surfer, Galactus returned reactivated itself, he remembered
to the stars heraldless, not even the reason for his compulsion to
bothering to claim the remains of the remain . Taking custody of the autom-,.----..
Air-Walker replica. aton (which was wrecked once more
It was then that Pyreus Kril caught in battle with Thor), Firelord bore him
up with him. Boldly teleporting him- into space, where he buried the
self aboard Galactus's ship, Kril remains on an asteroid in their home
demanded the release of his former star system. Free of his only tie to
commander. Galactus was · Earth, Firelord has since returned to
impressed by the Xandarian space- his native Xandar, only to find the
man's determination, and offered to world has been destroyed by the
tell Kril of his commander's fate if he space pirate Nebula. He has since
agreed to become his new herald. joined forces with Nebula's great,,..-...
Kril agreed and was transformed by uncle Starfox to track her down. 1
the power of Galactus into Firelord.
Though Galactus kept his side of the
.--
36
FIRESTAR
~ STATISTICS:
F GD (10)
A GD (10)
s TY (6)
E RM (30)
R TY (6)
I PR (4)
p EX (20)
Health: 56
Karma: 30
Resources: PR (4)
Popularity: O
BACKGROUND
Real Name: Angelica Jones
Occupation: Student
Legal Status: Citizen of the U.S.
,.-..,with no criminal record, still a minor
Identity: Secret
Place of Birth: Unrevealed
Marital Status: Single
Known Relatives: Bartholomew
(father)
Base of Operations: n/a
Past Group Affiliations: Student of
the White Queen
Present Group Affiliation:
KNOWN POWERS: from normal projectiles. CONTACTS: Angelica was offered a
Microwave Manipulation: Firestar place in the New Mutants by Profes-
can absorb microwave energy from If under stress (excitement, fear, sor Xavier. She is on good terms with
her environment, and then project it anger, etc.), Firestar must make an Sam Guthrie (Cannonball).
for a variety of effects. She has Amazing FEAT roll. Failure indicates
Amazing Rank control ov er her she has lost control of her powers for
power. Under the White Queen 's one round and melted something
training she developed the following down or blown something up as a
Power Stunts: result.
~ · Fire a microwave blast that can
cause up to Unearthly damage to liv- Angelica is totally immune to any
ing organisms or Monstrous damage damage from microwaves, either her
to non-living matter. Her range is 3 own or any others.
areas. TALENTS: Although not currently a
* Generate heat of Monstrous inten- student, Angelica has the Student
sity, melting obstacles up to the size talent.
of 1 area. In a single round she can
generate enough heat in an area to
set the floor or street on fire. She can
also throw microwave "bubbles" up
to 2 areas that have the same melt-
ing strength.
* Direct microwave energy behind
and under her to fly. She has Typical
Air Speed and Excellent maneuver-
ability. She can generate enough lift
to equal Excellent Strength in carry-
~ ing weight with her.
• Create a heat sphere around her-
self that melts any projectiles fired at
her, offering her Amazing protection
37
ADDITIONAL NOTES: Angelica was in fact a mutant, and kindness she often showed her..,,-..
her newly emerging mutant ability Frost gave Angelica the code-name
ROLE-PLAYING NOTES: caused her presence to be detected of Firestar.
Angelica is bright and cheerful, by Cerebra, a machine designed by
although somewhat naive. Although Professor Charles Xavier, founder of Thunderbird, one of the Hellions, a
she has mastered the use of her the X-Men, for the purpose of locat- team of adolescent mutants being
powers for her own safety, she ing superhumanly powerful mutants. trained by Frost, sought vengeance
seems to have no interest in starting Cerebra functions by detecting the . on Xavier and the X-Men for the
a career as a heroine. unusual waves of psionic energy death of his brother, the original
emitted by all superhumanly power- Thunderbird who had been killed in
HISTORY ful mutants. Angelica's presence action while serving with the X-Men.
was also registered by Mutivac, a Two other Hellions, Empath and
Angelica Jones was a thirteen-year similar machine employed by Emma Roulette.• decided to help Thunder-
old high school student who fell vic- Frost, the White Queen of the Inner bird against the X-Men despite his
tim to a series of misfortunes. She Circle of the Hellfire Club. Xavier and refusal of their assistance. Empath
was badly treated by other girls at the X-Men attempted to pinpoint the used his power to control the emo-
her school, her beloved grandmoth- unknown mutant's location in order tions of others to force Firestar to fall
er died suddenly, and Angelica was to recruit her for Xavier's school, in love with him so deeply that he
frightened to discover that she her- where he trained mutants in using would do anything he asked. He thus
self was manifesting a strange their powers. Meanwhile, Frost did forced her to participate in the three ,,,--.....
superhuman power to generate the same, hoping to enlist the Hellions' attack on the X-Men, whom
great heat. With her grandmother unknown mutant in her school, Frost had taught Angelica to regard
gone, Angelica lived alone with her where she could train her to use her as enemies, at the military base at
father, who was unable to cope with powers in order to serve the sinister Cheyenne Mountain, Colorado.
helping Angelica deal with her new purposes of the Inner Circle. Fro.st However, the X-Men defeated Fires-
power. Angelica was desperately reached Angelica and her father only tar, Empath, and Roulette, and Thun-
confused, lonely, and miserable. moments before the X-Men could. derbird realized he was wrong to
Frost, in her public role as headmis- wa·nt vengeance on Xavier and the
tress of the Massachusetts Acad- X-Men .
emy, a renowned private school,
persuaded Angelica's father to send Firestar, once set free of Empath's,,-...
her there to receive the special help control , felt despair and guilt over
she needed. having helped the Hellions cause so
A year later Angelica had made much trouble at Cheyenne Moun-
tain. She was pleased and touched,
great progress in developing the use however, when Xavier offered to
of her powers under the White admit her into his school. She
Queen's guidance. Angelica refused though, out of loyalty to
remained an innocent, unaware of Frost, and returned to the Massa-
the true malevolent nature of the chusetts Academy.
Hellfire Club and the White Queen .
Angelica found some happiness at Whether Firestar stays at the Mas~,,-...
the Massachusetts Academy, and sachusetts Academy, however,
she was very grateful to Frost for the remains to be seen .
38
FIXER
- STATISTICS:
F GD (10)
A GD (10)
s TY (6)
E TY (6)
R IN (40)
I EX (20)
p GD (10)
Health: 32
Karma: 70
Resources: RM (30)
Popularity: -10
BACKGROUND
Real Name: Norbert Ebersol
Occupation: Criminal Inventor
Legal Status: Citizen of the United
~ States with a criminal record
Identity: Secret
Place of Birth: Dayton, Ohio
Marital Status: Single
Known Relatives: None
Base of Operations: Mobile
Past Group Affiliations: Partner of
Mentallo, Hydra operative, Profes-
sor Power operative, member of the
fourth Masters of Evil.
Present Group Affiliation:
KNOWN POWERS:
Body-Suit: The Fixer's uniform
gives him Typical protection against
physical attacks, Excellent from fire
and heat, and Incredible from elec-
tricity.
Battle-Vest: The Fixer's metal vest
' is made of Remarkable strength
material. It contains many of his
weapon systems.
Sonic Blaster: This weapon fires a Gravity Clamp: This steel clamp Flight: The Fixer can fly at Shift X
Remarkable intensity beam affect- can. be fired out to 2 areas. If it hits, speed for up to 20 hours. He can
ing everyone in the target area. It has the target is surrounded by a gravity hover and Blindside unsuspecting
a range of 4 areas. field that Grapples with Incredible opponents.
Intensity.
Electrification: The vest can be Helmet: The Fixer's helmet pro-
electrified, causing Incredible elec- Pistol: A laser, inflicting Excellent vides Remarkable protection for his
trical damage to opponents who Energy damage with a range of 7 senses. The helmet has a 3-hour air
come into contact with it. areas. supply.
Launchers: The launchers have a Electro-Knucks: An electro-knuck Psi-Screen Device: This device
range of 5 areas. The two primaries does Remarkable electrical dam- provides an Incredible Intensity psi-
wil l hold Incredible Rank ammo. age. screen.
There are six single-shot launchers
below the primaries, holding
Remarkable Rank ammo. Both pri-
maries or three secondaries can be
fired per round.
39
Ammunition: Used in his ADDITIONAL NOTES: HISTORY
launchers, all standard grenade
types (fragmentary, smoke, tear gas, ROLE-PLAYING NOTES: Norbert Ebersol was a child prodigy
knock-out gas, flash , concussion , The Fixer has the personality of a with such great mechanical aptitude
and sonic). typical hoodlum, matched with the that he took apart and repaired an
mental and technical skills that have alarm clock at the age of three. He
Special Devices: The Fixer has made him a supervillain to be feared. had built a small electric automobile
used all of the following: On his own the Fixer is a high-tech with a sophisticated transmission by
* Electronic Scrambler-Amazing bandit, but will cooperate in the sub- the age of ten and a relatively com-
Intensity device, either scrambles tler schemes of anyone he might plex robot arm by the age of thirteen,
broadcast transmissions or internal hook up with. both from readily available spare
circuity of computers, battlesuits, parts. Dropping out of high school
etc., when attached to target. due to a lack of interest, Ebersol was
• Guided Missile-can be standard, fired from a number of jobs including
high-tech, or high-speed, with any auto mechanic, television repair-
control type. Payloards are limited to man, and electronics laboratory
Amazing rank weapon . assistant because of his air of super- ,...--..
* Brain-Scanner Helmet-As Incred- iority and unorthodox approach to
ible Rank Mental Probe Power. simple tasks. Looking for something
* Mind Control Pod-As Remark- challenging to do, Ebersol turned to
able Mind Control. the planning and execution of elabo-
* Tunneling Device-As Digging rate technologically-assisted crimes.
power at Incredible Rank. Calling himself the Fixer, Ebersol
TALENTS: The Fixer is a genius at found that his criminal activities not
Electronics, Engineering, and Com- only stimulated him, but they also
puters, and also has the Repair/ provided him with the raw materials ,........
Tinkering skill. to create ever greater technological
CONTACTS: The Fixer's long-time devices. Ebersol even found his
partner was the mutant telepath arrest and imprisonment to be a
Mentallo. The Fixer has also worked challenge, devising from spare parts
for Hydra and Prof. Anth~ny Power. an elaborate means of escape.
He was recruited for the fourth Mas- Eventually, he was contacted by
ters of Evil. Mentallo, and the two forged a part-
nership of sufficient strength that
they once nearly took over SHIELD's
New York headquarters. Since then r-...
the Fixer has been a special opera- '
tive of the subversive organization
HYDRA for a time, and is currently a
freelance consultant and mercenary.
Besides SHIELD, he has battled
Spider-Man, the Micronauts, Cap-
tain America, and Iron Man.
He recently joined the 4th Masters
of Evil under Baron Zemo to get
access to Avengers' technology. He
was captured, but the Super-
Adaptoid took on his form and
escaped. The Fixer is still in custody.
40
FLAG-SMASHER
,.- STATISTICS:
F RM (30)
A GD (10)
s EX (20)
E EX (20)
R GD (10)
I RM (30)
p TY (6)
Health: 80
Karma: 46
Resources: FE (2) (IN with the back-
ing of ULTIMATUM)
Popularity: - 20
BACKGROUND
Real Name: Unrevealed
Occupation: Former student, now
---... terrorist
Legal Status: Citizen of Switzerland
with a criminal record.
Identity: Known to authorities
Place of Birth: Bern, Switzerland
Marital Status: Single
Known Relatives: None
Base of Operations: Mobile
Past Group Affiliations: Associate
of ULTIMATUM
~ Present Group Affiliation:
KNOWN POWERS: ian, Russian, Swedish, Japanese,
Skin Armor: Flag-Smasher's cos- and Esperanto.
tume is highly resilient, giving him CONTACTS: Flag-Smasher is affili-
Good protection against physical ated with the terrorist organization
attacks and Typical protection Ungerground Liberated Totally Inte-
against heat and cold. The lenses in grated Mobile Army To Unite Man-
his mask give him Excellent resist- kind, or ULTIMATUM.
ance to blinding flashes of light.
ADDITIONAL NOTES:
~
ROLE-PLAYING NOTES:
Weaponry: The Flag-Smasher has Flag-Smasher is a good example of
employed a variety of weapons. The a fanatical villain, one who will com-
spiked mace (Remarkable edged or mit any heinous crime for his goal, all
blunt damage at his choice) is his the while proclaiming his moral duty
trademark weapon, and his skill in to do so. He will go to any extremes
using the weapon is Incredible. He
has also used a Flamethrower pistol 41
(a flamethrower with Typical range
and Excellent damage the first
round, with Typical damage continu-
ing for 1-10 rounds thereafter) and a
tear-gas gun (good range, eight-shot
magazine, one shot per round,
requires a Remarkable strength
Endurance check to avoid the
effects of the gas).
TALENTS: The Flag-Smasher is pro-
~ ficient in Martial Arts A and E. He is a
Weapons Specialist with the Mace,
and is further skilled with Guns. He is
conversant in French, German, Ital-
ROLE-PLAYING NOTES: constant readjustment to new envi- him with an arsenal of experimental ..--....
Flag-Smasher is a good example of ronments hampered his social weaponry. He then fashioned him-
a fanatical villain, one who will com- growth. Consequently, he felt an out- self the costumed identity of the
mit any heinous crime for his goal, all cast and became too introverted to Flag-Smasher and returned to New
the while proclaiming his moral duty · form many friendships. While living York to begin a campaign of terrorist
to do so. He will go to any extremes in Tokyo, the boy began to study the assaults on symbols of world separa-
to unite mankind under one govern- martial arts, and at fifteen earned his tism such as national flags and
ment, or to crush the agents of black belt in karate. At the age of embassies. Through these random
nationalism. Although he spouts nineteen, he followed his father, who strikes he hoped to convey the mes-
rhetoric at any available opportunity, had become a delegate to the United .sage that nationalism is an outmod-
Flag-Smasher is too far gone to be Nations, to America and enrolled in ed concept which tends to promote
reasoned with. Columbia University. He intended to disunity among the family of man.
major in political science and follow
HISTORY in his father'.s footsteps by becoming Learning that Captain America was
a diplomat. However, when his father going to make a public speech, Flag-
The man who would become the was trampled to death in a riot out- Smasher seized the opportunity to
Flag-Smasher was the son of a confront America's foremost patriot
wealthy Swiss banker turned diplo- side the Latverian embassy, the and challenge his beliefs. Flag-
mat. As a youth, he accompanied his young man's goals changed. He felt Smasher held the hundreds of peo-
father on his diplomatic missions to that his father had pursued the goal ple attending the press conference ,...--...
various countries, never living in the of world peace and unity far too pas- hostage, forcing them to listen to his
same place for more than year. sively. He would spread the mes- anti-nationalist rhetoric. When the
Although he learned to speak sev- sage using the only language he felt confrontation turned physical, Cap-
eral foreign languages fluently, the the world would respond to, the lan- tain America overpowered the Flag-
guage of violence. Smasher. Flag-Smasher has been
deported from the country. His cur-
Employing his vast inheritance to rent activities and whereabouts are
finance his mission, he contracted unknown.
certain unrevealed parties to supply
42
THEFLV
~ STATISTICS
F EX (20)
A IN (40)
S RM (30)
E IN (40)
R PR (4)
I MN (75)
P GD (10)
Health: 130
Karma: 89
Resources: PR (4)
Popularity: - 5
BACKGROUND
Real Name: Richard Deacon
Alias: Human Fly
Occupation: Professional criminal
----. Legal Status: Citizen of the U.S.
with a criminal record (deceased)
Identity: Secret
Place of Birth : Newark, N.J.
Marital Status: Single
Known Relatives: None
Base of Operations: NYC area
Past Group Affiliations: None
Present Group Affiliation:
,...-....., KNOWN POWERS
Winged Flight: Excellent speed.
Wal/crawling: Remarkable ability
Circular Vision: 360 degree coverage
Windblast: Amazing intensity shock-
wave directed against a single target
1 area away.
TALENTS: Petty criminal skills
CONTACTS: None
ADDITIONAL NOTES: ROLE PLAYIMG NOTES
Deacon is fairly ruthless for a minor
villain. He kills without a second
thought. He uses his powers for
plundering. He battles superheroes
only because they tend to try to stop
him. Towards the end, he was begin-
ning to lose his human mind and act
more like a bestial fly.
43
HISTORY criminals as Hammerhead and the When the process was over, Deacon ,---._,
Scorpion. Deacon coerced Stillwell had been endowed with fly-like body
Small-time criminal Richard Deacon to save his life by surgically trans- alterations. To prevent Stillwell from
was shot while trying to escape from form ing him into a superhuman betraying him, Deacon killed him.
Spider-Man and the police after an being. Stillwell was pleased to have Calling himself the Fly, Deacon used
unsuccessful kidnaping attempt. a willing test subject to use in his lat- his powers to further his criminal
Stumbling into the laboratory of Dr. est area of research , and immedi- ambitions.
Harlan Stillwell, the criminal scientist ately began to imprint the genetic
who surg ically augmented such coding of a common fly onto Dea- Years later, after escaping from a
con's genetic cod ing, util izing mental institution, Deacon was killed
advanced microsurgical techniques. by the vigilante Scourge who was
masquerading as an attendant from
the asylum.
44
..-- STATISTICS: FOOLKILLER
F GD (10) ROLE-PLAYING NOTES:
A EX (20) The Foolkiller is completely insane.
Inspired by the original Foolkiller,
s GD (10) Salinger has taken upon himself all
of the messianic qualities of his pred-
E EX (20) ecessor. His insanity makes him
R TY (6) extremely dangerous, as he is
extremely erratic and may kill any
I TY (6) number of "fools," then move quietly
p PR (4) on.
Health: 60
Karma: 16 45
Resources: PR (4)
Popularity: - 5
BACKGROUND
Real Name: Greg Salinger
Occupation: Psycho-killer
Legal Status: Citizen of the U.S.
...---._, with a criminal record
Identity: Publicly known
Place of Birth: Noblesville, Indiana
Marital Status: Single
Known Relatives: None
Base of Operations: Mobile
Past Group Affiliations: None
Present Group Affiliation:
KNOWN POWERS:
,,,--..._ Purification Gun: The Fool killer
wields a specially designed gun
made of Excellent material which
can do Incredible Energy damage up
to 3 areas away. If an opponent is
killed with a single shot, then the vic-
tim's body is totally disintegrated
and healing is not possible.
Surveillance Van: The Foolkiller
- has access to an armored truck
(identical to the armored car on pg.
48 of the Players' Book) equipped
with numerous pieces of surveil-
lance equipment of Excellent sensi-
tivity.
Predecessor: The original Foolkil- ADDITIONAL NOTES:
ler, now deceased, had the following
statistics:
FASER I P
EX EX GD EX GD GD PR
Health: 70 Karma: 24
The original Foolkiller possessed all
of the equipment and talents of the
current one.
TALENTS: The Foolkiller is a Weap-
~ ,ons Specialist with his Purification
Gun, giving him a + 2 CS. He also
has the Electronics talent.
CONTACTS: None
" fools" he killed with his " purifica- ical training. He eventually tracked -..
tion gun" was Reverend Mike, whom
he caught in a compromising posi- Rory down to New York where he
tion with a young parishioner. His
HISTORY murder spree was denounced on the thanked him for providing the inspira-
air by disc jockey Richard Rory, who
Greg Salinger is the second individ- soon began to receive death threats tion for his new career. While there, he
ual to don the identity nd undertake from the Foolkiller. Eventually, the
the mission of the Foolkiller. The Foolkiller abducted Rory and indus- executed his first "fool," the superhu-
original Foolkiller was Ross G. Ever- trialist F.A. Schist, both of whom he
best, an orphan who had been para- deemed fools and brought them to manly strong Blockbuster. He then
lyzed below the waist since birth. the edge of the swamp near Citrus-
When he was sixteen, Everbest's ville, Florida, to execute them. The sought to kill the extradimensional
granndmother took him to a revival execution was thwarted by the Man-
meeting conducted by the evangeli- Thing, and the Foolkiller was acci- madman called Lunatik, which led him
cal preacher Reverand Mike. The dentally killed in the melee. His
reverend enabled him to walk again paraphernalia was taken into custo- to the Defenders. He considered join-
through faith healing. The boy joined dy by the Florida authorities.
the Reverend's entourage and in two ing their ranks until he deemed them
years was as popular a preacher as While jailed for vagrancy, Richard
Mike. As he grew to adulthood , Ever- Rory met Greg Salinger, who had all fools. Defeated by Hellcat and the
best developed the philosophy that been incarcerated for disorderly con-
criminals, sinners, and dissidents duct. To while the time, Rory told Valkyrie, the Foolkiller was taken into
were " fools" who should be eradi- Salinger all about the original Foolkil-
cated by an active agent of God. He ler, unaware how mentally unstable custody but managed to escape. He
decided to become this agent, whom his cellmate was. When Salinger was
he called the Foolkiller. freed, he vowed to take up the Foolkil- eventually enrolled at Empire State
ler's mission and secularize it. He first
Employing funds from the revival stole all of the Foolkiller's paraphernal- University, where he met student
show, Everbest fashioned a costume ia from the authorities, and then
and financed the technology neces- undertook an intensive period of phys- teacher Peter Parker, who is secretly
sary for his mission. One of the first
Spider-Man. After killing several
"fools" on campus and its environs,
the Foolkiller came into conflict with
Spider-Man . When it was suggested
to him that anyone who would battle
Spider-Man had to be a fool , the
Foolkiller attempted to shoot himself
but was prevented from doing so by
Spider-Man. Judged incompetent to
stand trial, Salinger was sent to a men-
tal hospital in his home state of
Indiana. At present Salinger is in a
maximum security ward of the hospi- r--
~. I
46
FDRGE
- STATISTICS:
F GD (10)
A GD (1 0)
s GD (10)
E EX (20)
R IN (40)
I GD (10)
p AM (50)
Health: 50
Karma: 100
Resources: IN (40)
Popularity: 3
BACKGROUND
Real Name: Unrevealed
Occupation: Inventor working for
the U.S. Government, former soldier
- Legal Status: Citizen of the U.S.
with no criminal record
Identity: Not secret, but Forge is
apparentally not well-known to the
general pubic
Place of Birth : Unrevealed, presum-
ably in the American West
Marital Status: Single
Known Relatives: None
Base of Operations: Dallas, Texas
--. Past Group Affiliations: None
Present Group Affiliation:
KNOWN POWERS:
Invention: Forge's Reason is con-
sidered Incredible in kit-bashing and
cybernetics, Amazing in electronics
and sonics, and Unearthly in optics
and holography.
--..Headquarters: Forge designed his He can also open and seal gates to CONTACTS: Forge works for the
11eadquarters in Dallas' Eagle Plaza. mystic dimensions with Monstrous U.S. Department of Defense as- an
He lived in the top five floors in a power. independent contractor and has con-
multi-level suite. The suite is nections with the military, including
equipped with holograms of Bionics: Forge's right hand and leg Henry Peter Gyrich and Project:
Unearthly intensity that can change are bionic. The hand looks entirely Wideawake.
the entire decor of the place. Though normal and is permanently attached
harmless in themselves, the holo- to his arm. The leg looks metallic and 47
grams can sometimes be danger- is detachable.
ous. Anyone not familiar with them TALENTS: Forge's Reason is con-
suffers a -2 CS to his Agility, Fighting sidered Excellent in Business and
and Intuition. All entrances to the Military matters. He speaks fluent
building were guarded by Remark- Cheyenne. He has the Mystic Back-
able Intensity lasers which would ground talent and has Occult Lore in
attack any unauthorized visitors. Native American magic.
Magic: Forge has an innate mystic
talent which he developed for sev-
---. eral years. He has developed a spirit
sight with which, if he makes a yel-
low Psyche FEAT roll, he will see
things as they truly are for 10 rounds.
ADDITIONAL NOTES: superhumanly powerful mutants and decided to construct a gigantic "neo-
extraterrestrials in its wielder's vicini- neutralizer" in Earth orbit. Powered
ROLE-PLAYING NOTES: ty, and could even specifically differ- by Rom's own neutralizer, Forge's
Forge is a man who until recently orbiting device could cast all the Dire
had turned his back on both his entiate between Dire Wraiths and Wraiths on Earth into otherdimen-
mutant and Indian heritages. He is other aliens. Forge also created a sional Limbo.
almost always cold and stern , pre- neutralizer device that could theoret-
senting a foreboding face to the ically deprive any superhumanly But Gyrich intended to use the
world. The one exception is his love neo-neutralizer to eliminate the
for Ororo (Storm). He is a man of powerful being of his or her superhu- superhuman powers of every being
morals, however, and when he found man abilities. on Earth possessing any. To thwart
out what the government planned to Gyrich's plan, Rom and Forge aimed
do to mutants with his devices, he On presidential order Henry Peter the neo-neutralizer not at Earth, but
put an end to it. Gyrich, an agent of the National at the Wraiths' homeworld,
Security Council, took possession of Wraithworld, which was approach-
HISTORY the only existing model of Forge's ing Earth through hyperspace. The
neutralizer in order to use it against device negated Wraithworld's mag-
The man known as Forge is a Chey- Rogue, a member of the mutant X- ic, the source of the Wraiths' own
enne Indian who was once the pupil Men who was falsely suspected of mystical powers, therefore causing
of Naze, a shaman (sorcerer) in his killing an agent of the Intelligence Wraithworld to cease to exist and
tribe. Forge developed considerable organization SHIELD. Gyrich depriving Wraiths throughout the
mystical powers as a result of the instead shot Rogue's fellow X-Man universe of their mystical abilities.
training Naze gave him. Forge is Storm with it, as she attempted to Thus Forge is responsible for saving
also a mutant with an unusual talent protect her colleague. Her superhu- Earth from the Dire Wraiths.
for inventing mechanical devices. man powers apparently entirely
removed, Storm fell into a river, from Forge has ensured that the neo-
Forge served in the Vietnam War which Forge rescued her. neutralizer cannot be used against
and lost his right hand and right leg Earth 's superhumanly powerful
in a B-52 attack. He sank into a sui- Feeling guilt and responsibility for beings, and all known specimens of
cidal depression and tried unsuc- her loss of her powers, Forge Forge 's neutralizer have been
cessfully to kill himself. Forge brought Storm to his headquarters in destroyed. One neutralizer was used ,..--....
designed an artificial hand and leg to Dallas, Texas. There Storm revived, by Tony Stark to depower the super-
replace those he had lost. For rea- and she and Forge grew strongly human criminal, the Termite, and
sons connnected with the war that attracted to each other. However, then destroyed.
have not yet been made clear, Forge when Storm learned that Forge had
decided to give up the use of his abil- designed the neutralizer gun that Eventually Forge and Storm were
ity to wield magic. For the most part had deprived her of her powers, she reconciled, but were then kidnapped
he has not used his mystical abilities felt betrayed. Furious at Forge, she by "the Trickster," a chaos-wielding
in at least ten years. left his building, but returned on demon who had possessed the body
learning he was in danger from the of Forge's teacher, Naze. It was
Recently, the government com- Dire Wraiths. The Wraiths were revealed that Forge had used the
missioned Forge to devise a means aware that Forge's neutralizer could spirits of his dead comrades to open ,,---...
of detecting and combatting the not harm them in its present stage of a gateway and summon through
shape-changing alien Dire Wraiths. development, but intended to kill him demons to avenge his fellows during
Forge created a scanner device before he could improve it so that it a skirmish in the Vietnam War. The
which could detect the presence of could. Together, Storm, Forge, the X-
Men, Magik and the sorceress gateway also acted as a portfal for
Amanda Sefton defeated the the Trickster, who planned to destroy
Wraiths who came after Forge, but the Earth and rebuild it to his own
s·torm's hatred of Forge persisted. design .
Forge further improved his neu- The X-Men eventually broached
tralizer so that it would negate the the Trickster's palace. Only Forge
Wraiths' mystical abilities, and cre- could reseal the gateway and banish
ated several of these improved the Trickster, and to do so he was
devices, but he was still guilt-ridden forced to utilize the souls of the X-
over Storm's loss of her powers. Men. He succeeded and returned to
Fearing that people would use his Earth, where he was held responsi-
neutralizers against other superhu- ble for "killing" the X-Men by the
man Earth beings, Forge not want- news media. He has gone into seclu-
ing to give them the devices even for sion and is unaware that the X-Men
use against the Dire Wraiths. But were brought back to life by the Trick- ..--..
after joining forces with the Wraiths' ster's immortal counterpart, Roma.
greatest foe, the spaceknight Rom,
to battle Wraiths in Dallas, Forge
48
STATISTICS FORTUNE, DOMINIC
F GD (10} ~\. \
A GD (10) ROLE-PLAYING NOTES
S TY (6) In his days as a full-time crimefighter,
E EX (20) Dominic was a devil-may-care
R TY (6) adventurer and modern-day swash-
buckler. Although he accepted fees
I EX (20) for his work and often did commer-
P TY (6) cial endorsements, he truly believed
Health: 46 in right over wrong. Although the
Karma: 32 years have slowed him down, For-
tune in his ?O's has many of the
Resources: TY (6) same attitudes. He has had some
Popularity: 2 difficulty in coming to grips with his
reduced physical capacities. He'll
BACKGROUND happily flaunt the law for friends or
for a good time, but never in such a
Real Name: David Fortunov
Occupation: Former freelance 49
adventurer for hire, now retired
-' Legal Status: Citizen of the U.S.
with no criminal record
Identity: Publicly known
Place of Birth: New York City, New
York
Marital Status: Widower
Known Relatives: Wife (deceased,
name unrevealed), child ren,
daughter-in-law (names unrevealed)
Base of Operations: New York City,
formerly Hollywood, California
Past Group Affiliations: None
Present Group Affiliation:
KNOWN POWERS: ADDITIONAL NOTES:
Weapon: Fortune has carried a num-
ber of firearms over the years. All of
them have been identical to the
Handgun/Pistol found on pg. 42 of
the Players' Book, with 9 shots.
r--. Aging: Dominic is currently in his late
seventies. In his prime during t he
1930's and 40's, all of his Physical
Attributes were one rank higher, giv-
ing him a Health of 80.
Talents: Dominic Fortune is an
expert fighter, he has both the
Marksman and Guns skills, as well
as Martial Arts Band Acrobatics. He
also has the Detective/Espionage
Talent.
Contacts: During the 1930's and
40's, Dominic often worked for the
U.S. government and had a number
of Political and Law Enforcement
Contacts in the U.S. However, many
of these people are either dead or
retired in the 1980's.