What is editing: History and development
Combining shots into sequences: in camera editing; digital filmmaking vs film (and splicing).
Transitions, e.g., cut dissolve fade wipe.
At 0.24 there is an eyeline match cut there is a technique in which a character begins looking off
screen followed by a cut to a person or object. The established main antagonist is standing on a
raised balcony looking down at the protagonist, the film cuts from her looking down to the
protagonist looking up. From 0.40 to 1.04 there is a clear example of the 180-degree rule as both
characters are filmed from the left despite cutting back and forth following the 180degree rule and
keeping continuity. The 180-degree rule is a guideline keeping two characters on the same side in
front of an invisible axis to protect continuity. At 1.43 there is an establishing shot used to show the
main character in position the group of new characters that have surrounded her (an establishing
shot is a shot that applies context to a scene). This shot then becomes a crane shot that tracks until
becoming a bird’s eye view shot which is used in this example to show the scope of how many
people have just entered the room and how surrounded the main character now is. A shot reverse
shot is where one character is shown to be looking at another character. This technique is used at
0.49 in the main antagonist conversation with the protagonist. At 1.34 there is a cut to the
soundtrack and “the RZA’s” “crane” starts playing and it cut before any action begins. At 2.03 there
is a mirror shot where the protagonist is looking at a minor antagonist through the reflection in her
sword. Usually a mirror shot has some hidden underlying meaning or reason for use, I believe this
shot is used to highlight the minor antagonist as being more of a threat than his peers, this is done
by the protagonist diverting more attention to him than any others by checking on him through the
reflection. The use of the mirror shot coming from a sword could also have been an intentional
choice to reflect themes of violence and execution as later on in the scene the character shown in
the reflection of the sword is killed by the same sword, this could also be a use of foreshadowing. At
2.34 there is match cut on action as the protagonist plucks out another character’s eye, used to keep
continuity and show the event that just happened.
To establish identification with the antagonist the filmmakers allow her plenty of screen time at the
beginning of the scene to establish she is at odds with the protagonist, they have history, and she is
not going to be easy to defeat. All these things are established using prolonged screen time and
clever dialogue instead of clunky exposition. Before the main action of the scene begins, at 1.04
there are close up shots of both main characters clearly used to show their importance and also
their connection to one another. At 2.34 there is a cut and the movie shifts from full colour into
black and white, this was done partially as a stylistic choice but also to disguise the intense amounts
gore and violence that are presented on screen. Throughout the first section of the main action set
piece that dominates the scene there are a variety of quick cuts to ensure the film moves seamlessly.
For example, at 2.47 where a shot of the main character swiping her sword is quickly replaced with a
shot of an enemy having their arm chopped off. Shots like this are used in variation to keep
continuity but also to keep the viewers interest by showing them the action instead of just telling
them about it. The editing rhythm throughout this this scene is kept very fast paced with quick cuts.
Again done on purpose to make sure the scene is more visually interesting.