MISSION BOOK 201 Away from the political conflicts between the Corporations, forgotten by humanity, resisting in a barren and desolate planet, the men and women of Whitestar have founded an underground empire, defying everyone’s assumptions and expectations. Earth, the birthplace of humanity, is now the seat of power of a new nation, whose main agenda is to protect our homeworld. Lead by the legendary Tsarina, Whitestar stands proud where others fled, adapting to impossible circumstances for the sake of survival. RULES All Whitestar Doomtroopers work in a similar way as the rest of the Corporations’ Doomtroopers. They have 5 points of health and can take 2 actions per turn. They have two special abilities: DOUBLE SPECIALIZATION Known for being particularly resourceful, Whitestar Doomtroopers all come with two different specializations. This means that they can equip weapons and equipment from any of the two specializations, and gain the bonuses associated with that specialization. For example: Whitestar Doomtrooper Frederik Bronislav is a specialist in both close combat and firearms. If he were to equip a firearm, he would take advantage of the firearm specialization ability (concentrated fire), and if he were to equip a close combat weapon, he would take advantage of the close combat specialization abilities (overrun and charge). Whitestar Doomtroopers can only equip one weapon, even if they have two specializations. TECHNICIANS The men and women from Whitestar know how to adapt and take advantage of old, broken pieces of technology. This is reflected in the game in two ways. At the beginning of a mission, when accessing the equipment bunker, they have an increased number of credits to acquire equipment. The downside of this is that they can only access equipment that’s up to one rank lower than their current rank. Thus, when Whitestar is at rank 5, they can only access equipment up to rank 4. This limitation doesn’t apply when playing rank 1. When playing with the Whitestar faction, please use corresponding identification marker and Corporation tokens. EXPANSION CONTENTS 4 character cards 1 quickstart summary card 6 rank cards Player tray 4 Whitestar Doomtroopers (Sasha Malinovka, Frederik Bronislav, Xavierij Ivanov, Ekaterina Motchaloff) Published by: Modiphius Entertainment Ltd. 2nd Floor, 39 Harwood Road, London, SW6 4QP, U.K [email protected] The Modiphius Logos is copyright Modiphius Entertainment Ltd 2019. Any unauthorised use of copyrighted material is illegal. Any trademarked names are used in a fictional manner; no infringement is intended. © 2019 Mutant Chronicles International LLC (“MCI”). MUTANT CHRONICLES, SIEGE OF THE CITADEL and related logos, characters, names, and distinctive likenesses thereof are trademarks or registered trademarks of MCI. Used under license. All rights reserved. Artwork and graphics © Mutant Chronicles International Inc, except the Modiphius Logo which is © Modiphius Entertainment Ltd. This is a work of fiction. Any similarity with actual people and events, past or present, is purely coincidental and unintentional except for those people and events described in an historical context. Modiphius Entertainment Product Number: MUH050539 3 colored pegs Rules and mission booklet
SIEGE OF THE CITADEL 204 FROM MAJOR TANG’S PERSONAL DIARY Lazy… they are all lazy. How are we supposed to win this war under these conditions? This “training session” was only meant as an excuse to recruit some hardcore soldiers, but I see I will have to actually train them before our real mission can begin. This delay is totally unacceptable but I need them to be ready… I will make them ready. MISSION The Doomtroopers have been assigned to Major Tang for a special training session. They have been issued with stun ammunition. The last Corporation standing wins. No player will take the role of the Dark Legion for this mission. Each Doomtrooper team will enter from a different entrance. Each wound inflicted on a different Corporation’s Doomtrooper will grant 1 promotion point. Reckless maneuver rules are not used in this mission. The activation order will go from the Corporation with the fewest promotion points to the one with the most. In case of a tie (as during the first round) the activation order will be resolved randomly using identification markers as per usual. The first Corporation acting each round will have the chance to use Major Tang following the allies rules. - Secondary missions are not used in this mission. - TIME LIMIT: 6 rounds. EVENTS No Dark Legion events. DARK LEGION RESOURCES None REWARDS If one Corporation manages to defeat the rest before the end of the mission, they will be considered the winners, and gain 3 promotion points. If the time runs out, and more than one Corporation is still in play, the surviving Corporation with the highest number of promotion points will be considered the winner, and gain 2 promotion points. Doomtrooper Entrance Point A small group of Doomtroopers were selected to undergo exhausting but exhilirating training sessions with Major Tang. After the last of the special training sessions concluded, Major Tang revealed that they were all a cover for a secret mission that will see the Doomtroopers infiltrate a Citadel and eliminate one of Algeroth’s lieutenants. GHOST SQUAD MISSION 1: TRAINING DAY Training Day: the calm before the storm.
MAJOR TANG 205 GHOST SQUAD MISSION 2: BLACK OPS FROM MAJOR TANG’S PERSONAL DIARY We are approaching the Citadel. The entrance is on the other side of these mines. The stench is overwhelming. We need to be smart now. If we run in shooting everything in sight, they will be onto us in no time. No guns. We’ll do this the old way... MISSION The Doomtroopers must sneak into the Citadel, and escort Major Tang to the exit on sector number 70 before the end of the mission. The first Corporation player activated each round will use Major Tang as per the allies rules. - Secondary missions are not used in this mission. - TIME LIMIT: 7 Rounds SPECIAL RULES Due to the need for stealth, only close combat and tech specialists are allowed during this mission. EVENTS The Dark Legion player shuffles event cards numbered 1 to 19 from the base game and draws 7 cards. The rest of the event cards are set aside and are not used in this mission. Reinforcements on the event cards enter the game board at entrance points in sectors 66, 67 and 70 marked by Dark Legion entrance tokens. DARK LEGION RESOURCES The Dark Legion player shuffles force cards numbered 1 to 31 from the base game. The rest of the force cards are set aside and are not used in this mission. Then place as many force cards as Corporation players on each sector, face down. The remaining force cards form a draw pile and are placed in front of the Dark Legion player. REWARDS -COMPLETE MISSION: Each Corporation will receive 3 promotion points if Major Tang leaves the mission through the exit in sector 70. Additionally, each Corporation will receive an extra promotion point if both their Doomtroopers leave the game board through the exit in sector 70. - FAILURE: If Major Tang doesn’t leave the game board through the exit in sector 70 before the end of the mission, the Dark Legion player will receive 2 promotion points. If no Corporation manages to get both their Doomtroopers out of the game board through the exit in sector 70, the Dark Legion player will receive an additional promotion point. Doomtrooper Entrance Point Dark Legion Reinforcement Entrance Point Doomtrooper Exit Point
SIEGE OF THE CITADEL 206 FROM MAJOR TANG’S PERSONAL DIARY We are inside the Citadel. Our scanner reveals that we have to climb three levels and then go back on the other side via an old shaft to access the Inner Sanctum… We don’t have time for this. No reason to be stealthy anymore. I gave the troops some toys they can use to blast our way in. Time to have some fun. MISSION The Doomtroopers have gained access to the Citadel. Now they have to reach the Inner Sanctum and disable the Dark Symmetry Simulators. Use terminal tokens to represent the Symmetry Simulators. The way to the Sanctum is sealed; the Doomtroopers will need to open a path with explosives. Put one Corporation token on each of the Doomtrooper character cards in game. These tokens represent detcord explosive devices. Each Doomtrooper is equipped with 1 detcord. It takes one Special action for a Doomtrooper to put a detcord in a square adjacent to a wall. At the end of the Corporation’s turn, the detcord will explode, creating an entrance to the adjacent sector. Any figure in either of these two squares will receive an attack using the trap combat dice. Put the Corporation token in between the 2 squares to indicate the entrance point”.The Doomtroopers must reach the Inner Sanctum in sector 10 and destroy the 4 Symmetry Simulators using any type of Attack action. The Symmetry Simulators use the defense values of the turret. The first Corporation player activated each round will use Major Tang as per allies rules. - Secondary missions are not used in this mission. - TIME LIMIT: 7 Rounds EVENTS The Dark Legion player shuffles event cards numbered 1 to 19 from the base game and draws 7 cards. The rest of the event cards are set aside and are not used in this mission. Reinforcements on the event cards enter the area at entrance points in each sector, as marked by the Dark Legion entrance tokens. DARK LEGION RESOURCES The Dark Legion player shuffles force cards numbered 1 to 31 from the base game. The rest of the force cards are set aside and are not used in this mission. Then place as many force cards as Corporation players on each sector, face down. The remaining force cards form a draw pile and are placed in front of the Dark Legion player. REWARDS - COMPLETE MISSION: If the Doomtroopers destroy all the Dark Symmetry Simulators before the end of the mission, each Corporation player will receive 4 promotion points. - FAILURE: If the Doomtroopers fail to destroy all the Dark Symmetry Simulators by the end of the mission, the Dark Legion player will receive 3 promotion points. GHOST SQUAD MISSION 3: EXPLOSIVE ARGUMENT Doomtrooper Entrance Point Dark Legion Reinforcement Entrance Point Symmetry Simulator
MAJOR TANG 207 FROM MAJOR TANG’S PERSONAL DIARY The beast is coming. I can feel the trembling in the floor. The Citadel itself is collapsing under the energy that has been released. We have to finish this. I can see the Doomtroopers are ready, but I have to do this. The ritual must be completed if we want to defeat the creature. After that, it doesn’t matter what happens... MISSION The Dark Symmetry Simulators are down and the Nepharite has been lured to your position in sector 10. You have to bring Major Tang to complete the ritual, making the Nepharite vulnerable. Unfortunately, the shock in the Symmetry has caused some debris to collapse in sector 10. The Doomtroopers start on the designated area in sector 10. Major Tang is placed next to them. The Doomtroopers must accompany Major Tang to the statue in Sector 9, and have her perform a Special action while adjacent to it. Once this is done, the Doomtroopers must kill the Nepharite in sector 10. Firearm specialist or firearm combos are required to complete the mission. The first Corporation player activated each round will use Major Tang as per allies rules. The Doomtrooper card Limited Teleportation cannot be used in this mission. Equipment Teleportal cannot be used in this mission. - Secondary missions are not used in this mission. - TIME LIMIT: 7 Rounds EVENTS The Dark Legion player shuffles event cards numbered 3 to 20 from the base game and draws 7 cards. The rest of the event cards are set aside and are not used in this mission. Reinforcements on the event cards enter the area at entrance points in sectors 13 and 9 marked by Dark Legion entrance tokens. DARK LEGION RESOURCES The Dark Legion player shuffles force cards numbered 1 to 32 from the base game. The rest of the force cards are set aside and are not used in this mission. Then place as many force cards as Corporation players on sector 13 and 9, face down. The remaining force cards form a draw pile and are placed in front of the Dark Legion player. REWARDS - MISSION COMPLETE: If the Doomtroopers manage to kill the Nepharite before the end of the mission, each Corporation player receives 4 promotion points. - FAILURE: If the Nepharite is still alive by the end of the mission, the Dark Legion player receives 3 promotion points. GHOST SQUAD MISSION 4: THE MENACE BEYOND THE VOID T Dark Legion Reinforcement Entrance Point T Major Tang Starting Point Doomtrooper Staring Point Statue (on tile) N N Nepharite Starting Point
SIEGE OF THE CITADEL 208 FROM MAJOR TANG’S PERSONAL DIARY The Nepharite is dead. I take a moment to stare at the remains of the creature, savoring this instant, but a massive quake almost knocks me down. The Citadel is collapsing. I don’t care. The mission has been accomplished. I look at my troops, and I realise that I cannot sacrifice their lives. The war isn’t over and we cannot waste any soldier. I’ll get them out of here… to fight another day. MISSION The Nepharite has been killed, and the area is falling apart. The Doomtroopers have to get away before everything crumbles to dust. The Doomtroopers must leave the game board through the exit indicated by the white arrow in sector 67. Every two rounds, a sector tile will be removed from the game in the following order: 5, 9, 70, 66, 67. Any figure that’s on a sector tile that’s being removed will be eliminated. Doomtroopers removed this way will grant the Dark Legion player as many promotion points as their remaining health plus 2. - Secondary missions are not used in this mission. -- TIME LIMIT: 10 Rounds SPECIAL RULES Sector number 9 can be turned clockwise or anticlockwise by spending a Special action while adjacent to the 4 central squares indicated on the map. EVENTS The Dark Legion player shuffles event cards numbered 1 to 21 from the base game and draws 10 cards. The rest of the event cards are set aside and are not used in this mission. Reinforcements on the event cards enter the mission area through the entrance points in sectors 9, 70, and 66 marked by Dark Legion entrance tokens. DARK LEGION RESOURCES The Dark Legion player shuffles force cards numbered 1 to 33 from the base game. The rest of the force cards are not used in this mission. Then place as many force cards as Corporation players on each sector, face down. The remaining force cards form a draw pile and are placed in front of the Dark Legion player. REWARDS - COMPLETE MISSION: Each corporation receives 3 promotion points if one of their Doomtroopers leaves the game board via the exit before the end of the mission. An additional promotion point is awarded if both Doomtroopers exit the mission area through the exit in sector 67. - FAILURE: The Dark Legion player gains 3 promotion points for each Corporation that didn’t manage to have at least one Doomtrooper leaving the game board within the allocated time. GHOST SQUAD MISSION 5: WALKING AWAY FROM EXPLOSIONS Dark Legion Reinforcement Entrance Point Throne (on tile) Doomtrooper Entrance Point Doomtrooper Exit Point Door
MISSION BOOK 209 SANDRA TANG’S QUARTERS She opened the package unsure what she would find inside. High Command was not known for sending manila parcels to officers like Tang without a clear purpose. A magazine. Sandra was genuinely surprised. The cover featured a closeup of Sean D’Armatto’s face, a picture taken when he was still a young athlete in his prime. The title confused Tang even further: “The True Story of Sean D’Armatto.” She sat down, remembering the moment she destroyed the aberration that D’Armatto had been turned into during the assault on Alakhai’s Citadel. True story? There was already a man called Sean D’Armatto out there; a man recovered, renovated and re-employed by Cybertronic. She had met that man briefly, but that was not the journalist she knew during the siege. Cybertronic’s upgraded version was barely a talking husk, armed with an arsenal of puns and jokes to dress up his propaganda pieces. Many across the solar system rejected this new D’Armatto as an insult to the original. A note at the foot of the cover caught Tang’s attention: “Approved by Third Edition Sean D’Armatto.” It was worse than she thought. She prepared herself for a very uncomfortable read, and opened the first page. A small piece of paper fell from the inside. It was a short note addressed to her: “Wars are not only won in the battlefield. This battle will be fought in our citizens’ minds, and in their hearts.” Strange images accompanied the magazine. Published by: Modiphius Entertainment Ltd. 2nd Floor, 39 Harwood Road, London, SW6 4QP, U.K [email protected] The Modiphius Logos is copyright Modiphius Entertainment Ltd 2019. Any unauthorised use of copyrighted material is illegal. Any trademarked names are used in a fictional manner; no infringement is intended. © 2019 Mutant Chronicles International LLC (“MCI”). MUTANT CHRONICLES, SIEGE OF THE CITADEL and related logos, characters, names, and distinctive likenesses thereof are trademarks or registered trademarks of MCI. Used under license. All rights reserved. Artwork and graphics © Mutant Chronicles International Inc, except the Modiphius Logo which is © Modiphius Entertainment Ltd. This is a work of fiction. Any similarity with actual people and events, past or present, is purely coincidental and unintentional except for those people and events described in a historical context. Modiphius Entertainment Product Number: MUH050548
SIEGE OF THE CITADEL 210 MISSION 1 THE WAR CORRESPONDENT SANDRA TANG’S QUARTERS “You may have heard how Sean D’Armatto, Capitol Radio One reporter, was captured, corrupted, and then destroyed during the siege on Alakhai’s Citadel. Everybody listened to that transmission with their hearts in their throats. What you didn’t know is that, during the siege, a group of heretics infiltrated the radio station, and spewed their poisonous lies on the waves. Sean D’Armatto never joined the Doomtroopers on the siege of Alakhai’s Citadel!” He did. She was with him. She killed him. Why were they trying to rewrite history? “Instead, D’Armatto joined a brave group of Doomtroopers in the assault of a Dark Legion enclave. He was trying to get a closer look at how our heroes operate in the battlefield; a first hand experience to share with all the people at their homes. While accessing the enclave, D’Armatto broadcast some priceless interviews with our troops. Here’s a transcription of this towering piece of journalism.” MISSION The Doomtroopers have to escort Sean D’Armatto to the elevator in sector 2, and repair it. The elevator is represented by the eight squares which surround the terminal token in sector 2. During the mission, D’Armatto will stop the Doomtroopers to interview them. - Any Doomtrooper can attempt to repair the elevator. In order to do so, they must stand in a square adjacent to the terminal token in sector 2, and spend 2 actions. The elevator will be repaired when these 2 actions have been performed 3 times. - Sean D’Armatto cannot attempt to repair the elevator. - Sean D’Armatto can perform a Special action to interview an adjacent Doomtrooper. This action can only be performed once per round. - A Doomtrooper that’s being interviewed will lose an action during their next turn. - Sean D’Armatto cannot interview the same Doomtrooper twice. - Sean D’Armatto can also attempt to interview a Dark Legion Legionnaire. The Legionnaire will also lose an action. - Secondary Missions are not used. -TIME LIMIT: 6 rounds. EVENTS The Dark Legion player shuffles event cards numbered 1 to 19 and draws 6 cards. The rest of the event cards are set aside and are not used in this mission. Reinforcements on the event cards enter the area at entrance points in sectors 1, 12, and 3 marked by Dark Legion entrance tokens. DARK LEGION RESOURCES The Dark Legion player shuffles force cards numbered 1 to 31. The rest of the force cards are set aside and are not used in this mission. Then place as many force cards as Corporation players on each sector, face down. The remaining force cards form a draw pile and are placed in front of the Dark Legion player. REWARDS - COMPLETE MISSION: If the elevator is repaired, and D’Armatto is inside the elevator in sector 2, Corporation players will receive 1 promotion point. If Sean D’Armatto manages to interview at least 3 Doomtroopers, the mission will be considered successful. Corporation players will receive 1 additional promotion point per interview. When playing with only one Corporation, D’Armatto has to interview both Doomtroopers to complete the mission. If Sean D’Armatto manages to interview a Legionnaire, Corporation players will receive 2 additional promotion points. This reward can only be claimed once. - FAILURE: If Sean D’Armatto doesn’t interview at least 3 Doomtroopers, the Dark Legion player will receive 2 promotion points. If the Doomtroopers don’t get to repair the elevator, or if the elevator is repaired but D’Armatto doesn’t reach sector 2 within the allocated time, the Dark Legion will receive an additional promotion point. If Sean D’Armatto is defeated during the mission, the Dark Legion player will receive an additional promotion point. Propaganda is a potent weapon in times of war.
MISSION BOOK 211 Dark Legion Reinforcement Entrance Point Doomtrooper Entrance Point Sean D’Armatto Entrance Point Door Terminal Elevator (on tile)
SIEGE OF THE CITADEL 212 SANDRA TANG’S QUARTERS “But D’Armatto did more than just interviewing those who bravely give their lives every day for our safety: he also took pictures. Images of heroism, where we can see in detail how the Doomtroopers face death without flinching, how they risk their necks every day for us. D’Armatto’s pictures are a testament of the courage and dedication of these exemplary men and women.” Tang flickered through the pictures. Although they were pretty convincing, she could see the tricks behind them. Dead Necromutants, held together with wire and cotton, posing as if real Doomtroopers shot them, stabbed them, and tore them to pieces. She knew these soldiers. Most of them were also there during the siege on Alakhai’s Citadel. How did High Command convince them to be a part of this pantomime? And, more importantly, why was she never asked to pose with them? MISSION The Doomtroopers and Sean D’Armatto have to enter the Dark Legion enclave, and leave the game board through the exit indicated in sector 66. Sean D’Armatto will be taking pictures of them in action. Doomtroopers are placed on the designated area in sector 2 during setup. - Sean D’Armatto and the Doomtroopers have to reach the exit in sector 66 within the allocated time. - Sean D’Armatto has to take at least 5 different pictures of the any of the following: A Doomtrooper attacking a Dark Legion creature using a firearm attack. A Doomtrooper attacking a Dark Legion creature using a close combat attack. A Doomtrooper attacking a Dark Legion creature using a tech attack. A Doomtrooper being wounded by a Dark Legion creature, a trap, or another Doomtrooper. A Doomtrooper using 2 Move actions in the same turn (running). A Dark Legion creature failing an attack on a Doomtrooper or on Sean D’Armatto himself. The picture will only be valid if the creature gets no successes when rolling. A Razide, a Praetorian Stalker, or an Ezoghoul attacking a Doomtrooper or Sean D’Armatto himself. A Doomtrooper using a Special action. Any Doomtrooper that’s not a tech specialist opening a door. A Doomtrooper being defeated (this picture will award extra points). -TIME LIMIT: 7 rounds. SPECIAL RULES In order to take a picture, Sean D’Armatto loses one of his two special ability tokens (recovered during his next activation phase). Sean D’Armatto has to have clear line of sight of all the figures involved in the picture, or the picture will not be valid (for example: if taking a picture of a Doomtrooper shooting a Necromutant, Sean D’Armatto should have clear line of sight of the Doomtrooper and the Nectromutant). Pictures are taken out of Sean D’Armatto’s turn, as a reaction. Sean D’Armatto can take up to two pictures per round. Pictures cannot be taken twice (they must be of different types within the list). EVENTS The Dark Legion player shuffles event cards numbered 1 to 19 and draws 7 cards. The rest of the event cards are set aside and are not used in this mission. Reinforcements on the event cards enter the area at entrance points in sectors 70, 67, and 66 marked by Dark Legion entrance tokens. DARK LEGION RESOURCES The Dark Legion player shuffles force cards numbered 1 to 31. The rest of the force cards are set aside and are not used in this mission. Then place as many force cards as Corporation players on each sector, face down. The remaining force cards form a draw pile and are placed in front of the Dark Legion player. REWARDS - COMPLETE MISSION: The mission will be considered complete when Sean D’Armatto and at least one Doomtrooper leave the mission area through the exit indicated in sector 66. In that case, all the Corporation players will receive one promotion point. The Doomtroopers will be successful if Sean D’Armatto takes at least 5 different pictures within the allocated time. If Sean D’Armatto takes at least 5 pictures, all Corporation players will receive 2 promotion points. They will receive an additional promotion point per additional picture. If Sean D’Armatto photographs a Doomtrooper being defeated, each Corporation will receive 2 promotion points. - FAILURE: If Sean D’Armatto doesn’t take the necessary pictures within the allocated time, the Dark Legion player will receive 2 promotion points. If Sean D’Armatto and at least one Doomtrooper don’t reach the exit indicated in sector 66, the Dark Legion will receive an additional promotion point. MISSION 2 HEROISM IN PICTURES
MISSION BOOK 213 Dark Legion Reinforcement Entrance Point Doomtrooper Exit Point Doomtrooper Starting Point S S S Sean D’Armatto Starting Point
SIEGE OF THE CITADEL 214 SANDRA TANG’S QUARTERS “Something went wrong during the mission. D’Armatto fell prey of some sort of mind control mechanism, and ran away from his protectors. Reluctant to hurt their friend, the Doomtroopers resolved to complete their task, while tracking down Sean. The Dark Legion was particularly fierce at this point. They were plotting something sinister, and they needed D’Armatto, the real one, to accomplish it.” Sandra nearly spat her coffee. Mind control? They turned him into a monster! They took his body and transformed it in ways that would defy anyone’s imagination! They didn’t just toy with his mind; they destroyed him, and built him again as an aberration! She kept on turning the pages, trying to assimilate all the lies contained in the magazine. MISSION The Doomtroopers must investigate the crates in sector 15, and follow D’Armatto to the portal in sector 12. The Doomtroopers and Sean D’Armatto enter the mission area through the entrance points in sector 14, marked with white entrance markers. - Sean D’Armatto will head straight into the portal in sector 12. At least one Doomtrooper has to be in that sector when he reaches the portal. - One Doomtrooper must finish a move action in a square with a crate in sector 15. - TIME LIMIT: 5 rounds. SPECIAL RULES The Dark Legion player takes control of Sean D’Armatto for this mission. Sean D’Armatto cannot be used to attack Doomtrooper characters. He can walk through Doomtrooper characters and Dark Legion creatures, as if they were friendly figures. He cannot be blocked. EVENTS The Dark Legion player shuffles event cards numbered 1 to 19 and draws 5 cards. The rest of the event cards are set aside and are not used in this mission. Reinforcements on the event cards enter the area at entrance points in sectors 12, 15, and 10, marked by Dark Legion entrance tokens. DARK LEGION RESOURCES The Dark Legion player shuffles force cards numbered 1 to 31. The rest of the force cards are set aside and are not used in this mission. Then place as many force cards as Corporation players on each sector, face down. The remaining force cards form a draw pile and are placed in front of the Dark Legion player. REWARDS - COMPLETE MISSION: If at least one Doomtrooper is in sector 12 when D’Armatto enters the portal, the mission will be complete. All Corporation players receive 2 promotion points. If a Doomtrooper reaches the crate within the allocated time, the Corporation players get an additional promotion point. - FAILURE: If D’Armatto reaches the portal, and there’s no Doomtrooper in that sector to witness it, the Dark Legion player receives 2 promotion points. If the Doomtroopers fail to reach the crates in sector 15, the Dark Legion player will receive an additional promotion point. MISSION 3 CURIOSITY KILLED THE CAT The Dark Legion’s ministrations are terrifying.
MISSION BOOK 215 Dark Legion Reinforcement Entrance Point Doomtrooper Entrance Point Door Portal (on tile) Crates (on tile)
SIEGE OF THE CITADEL 216 SANDRA TANG’S QUARTERS “In the darkest hour, D’Armatto emerged, controlled by the horrors of the Legion. Whereas before he was trying to objectively portray the horrors of war, and the heroism of our brave men and women, now he was just trying to make them look bad. Lying. Corrupting the truth. Presenting the truth under the odious light of hatred and perversion. With shame, we present you the collection of pictures we rescued from his camera. We advise caution when looking at this material; it could deeply offend our readers’ sensibilities.” The disclaimer was accurate. The pictures were not only tasteless, but also borderline ridiculous. The taxidermist who worked with the photographer, though, was a genius. The Necromutants now appeared to be giving a beating to the good Doomtroopers. The poses were strong, bold and full of movement. A nice piece of art. Her colleagues, however… she could see the shame in their eyes, posing as if they were being humiliated by their enemy. How far would High Command take this charade? MISSION The Doomtroopers have to incapacitate Sean D’Armatto, and stop him from taking negative pictures of them. - When Sean D’Armatto receives 5 wounds, he will be considered incapacitated. - His stats will be the same as the Corporation with the second highest rank. -If Sean D’Armatto receives any additional wounds, the Corporation players will lose the mission. SPECIAL RULES The Dark Legion controls Sean D’Armatto for this mission. He will try to take pictures of the Doomtroopers in situations that put them under a negative light. He needs to take at least five pictures from the following list: - A Legionnaire successfully attacking a Doomtrooper. - A Necromutant successfully attacking a Doomtrooper. - A Centurion successfully attacking a Doomtrooper. - A Razide successfully attacking a Doomtrooper. - A Dark Legion creature attacking a Doomtrooper using a close combat attack. - A Dark Legion creature attacking a Doomtrooper using a firearm attack. - A Doomtrooper being wounded by a Dark Legion creature, a trap, or another Doomtrooper. - A Dark Legion creature being defeated. - A Doomtrooper failing an attack on a Dark Legion creature or on Sean D’Armatto himself. The picture will only be valid if the Doomtrooper gets no successes when rolling. - A Dark Legion creature using 2 Move actions in the same turn (running). - A Praetorian Stalker or an Ezoghoul attacking a Doomtrooper. - A Doomtrooper being defeated (this picture will award extra points). Sean D’Armatto is being assisted by the Citadel. Whenever he is adjacent to a wall, he can perform a Special action to move directly to any square within the same sector, as long as that square is adjacent to a wall. When taking pictures, Sean D’Armatto has to have clear line of sight of all characters involved in the action. For example, if he is taking a picture of a Necromutant attacking a Doomtrooper, he will need to have clear line of sight of both the Necromutant and the Doomtrooper. In order to take a picture, Sean D’Armatto spends one of his two special ability tokens (to be recovered at the beginning of his next activation phase). He can take up to two pictures per round, not necessarily within his turn. TIME LIMIT: 6 rounds. EVENTS The Dark Legion player shuffles event cards numbered 1 to 20 and 22, and draws 6 cards. The rest of the event cards are set aside and are not used in this mission. Reinforcements on the event cards enter the area at entrance points in sectors 4, 3, and 7, marked by Dark Legion entrance tokens. DARK LEGION RESOURCES The Dark Legion player shuffles force cards numbered 1 to 33. The rest of the force cards are set aside and are not used in this mission. Then place as many force cards as Corporation players on each sector, face down. The remaining force cards form a draw pile and are placed in front of the Dark Legion player. REWARDS - COMPLETE MISSION: If the Doomtroopers inflict exactly 5 wounds on Sean D’Armatto within the allocated time, the mission will be considered successful, and each Corporation player will receive 3 promotion points. If Sean D’Armatto doesn’t take at least 5 photographs for the Dark Legion, the Corporation players will receive an additional promotion point. If Sean D’Armatto receives more than 5 wounds, the mission will be lost, and every Corporation player will lose 3 promotion points. - FAILURE: The Dark Legion player will receive 2 promotion points if the Corporation players fail to defeat Sean D’Armatto within the allocated time. If Sean D’Armatto takes at least 5 photographs during the mission, the Dark Legion player will receive 2 promotion points, plus an extra promotion point for each picture after the fifth, and an additional promotion point if D’Armatto takes a picture of a Doomtrooper being defeated. If Sean D’Armatto receives more than 5 wounds during the mission, the Dark Legion will not receive any points. MISSION 4 THE SOCKPUPPET
MISSION BOOK 217 Dark Legion Reinforcement Entrance Point S Sean D’Armatto Starting Point S Doomtrooper Entrance Point Door
SIEGE OF THE CITADEL 218 SANDRA TANG’S QUARTERS “At the end, truth prevailed. The brave Doomtroopers discovered the source of D’Armatto’s corruption: a perfidious device called the Soul Snare. That gizmo had trapped our beloved Sean’s mind, and kept it under the Legion’s control. The Doomtroopers, wounded and exhausted, pushed forward and destroyed the Soul Snare. At that moment, D’Armatto came back to his senses. He personally helped the Doomtroopers demolish the enclave, and they left alive to tell the story.” Tang had never heard of such a device. It was clearly made up by somebody with more time than sense in High Command. Still, the magazine was an entertaining read, even if everything in it was a blatant lie. MISSION The terminal token in sector 15 represents the Dark Symmetry Soul Snare that is influencing D’Armatto. This token represents the Dark Symmetry Soul Snare that is influencing D’Armatto. The Doomtroopers have to destroy the Dark Symmetry Soul Snare, and escape with D’Armatto through the exit set in sector 15. He starts in sector 13, in the position indicated in the map. The Dark Legion player cannot attack Sean D’Armatto until the Soul Snare is destroyed. At that point, D’Armatto will be controlled by the Doomtroopers, and the Dark Legion player will be able to attack him. - Destroy the terminal token in sector 15. - Escort D’Armatto to the exit in sector 15. - Secondary missions are not used. -TIME LIMIT: 6 rounds. SPECIAL RULES The Dark Symmetry Soul Snare can be destroyed by attacking it. Its defense value is equal to the defense value of a turret. The Dark Symmetry Soul Snare, however, is prepared to defend itself. Whenever a Doomtrooper attacks it, and fails, the Dark Symmetry Soul Snare will retaliate, attacking every Doomtrooper in line of sight, using a turret’s combat dice. Until the moment the Doomtroopers destroy the Dark Symmetry Soul Snare, Sean D’Armatto doesn’t act. EVENTS The Dark Legion player shuffles all event cards except for number 15 and number 21 and draws 6 cards. The rest of the event cards are set aside and are not used in this mission. Reinforcements on the event cards enter the area at entrance points in sectors 13, 15, and 4, marked by Dark Legion entrance tokens. DARK LEGION RESOURCES: The Dark Legion player shuffles force cards numbered 1 to 33. The rest of the force cards are set aside and are not used in this mission. Then place as many force cards as Corporation players on each sector face down. The remaining force cards form a draw pile and are placed in front of the Dark Legion player. REWARDS - COMPLETE MISSION: The mission will be complete when the Doomtroopers destroy the Dark Symmetry Soul Snare and Sean D’Armatto leaves the mission area through the exit in sector 15. If the Doomtroopers are successful, all the Corporation players will be awarded with 3 promotion points. Each Corporation player will receive an additional promotion point per Doomtrooper that escapes with D’Armatto. The player who destroys the Dark Symmetry Soul Snare will receive an additional promotion point. - FAILURE: If the Dark Symmetry Soul Snare is destroyed, but D’Armatto is defeated by the Dark Legion or doesn’t escape, the Dark Legion player will receive an additional promotion point. MISSION 5 BREAKING NEWS: BREAKING FREE Capitol Radio One’s fearless reporter, Sean D’Armatto, making haste.
MISSION BOOK 219 S Dark Legion Reinforcement Entrance Point S Sean D’Armatto Starting Point Doomtrooper Entrance Point Door Doomtrooper Exit Point SANDRA TANG’S QUARTERS “When the team got back home, D’Armatto made a promise. He would not rest until the Dark Legion was totally annihilated. If we can say anything about Sean is that he is a man who keeps his word. For that reason, once he returned, he quit his job, and joined the Brotherhood. Nowadays, he spends half of his time in silent meditation, and the other half helping the Brothers and Sisters stop any attempt made by the Dark Legion to infiltrate our press and deny us of our right to free, objective and truthful information. Sean D’Armatto was a hero, who learned to be a hero, and who is now, more than ever, a hero.” She closed the magazine, and lied down in her bed. The magazine would be printed and distributed all across the solar system. Those who didn’t like Cybertronic’s version of D’Armatto would love this. At the end of the day, there would be two versions of Sean, so everybody could pick and choose who to believe. These versions were not even mutually exclusive. This magazine, this stinking pile of lies, was the most efficient blow to the Legion’s propaganda machine. D’Armatto, a dead man, made immortal first by the wonders of technology and then by the persistence of information, with the blessing of the Brotherhood, the Corporations, and wearing High Command’s stamp on his face. A man turned into a monster, turned into the most efficient weapon humanity could ever had: the ultimate proof that the Dark Legion could never win this war. Sandra smiled. Sean would have loved that. Terminal
A BROADCAST EPIC 221 A BROADCAST EPIC
SIEGE OF THE CITADEL 222 It has been over a millennium since the Dark Legion first unleashed their fury on humanity, but now they have returned to once again pursue their goal of total enslavement of humanity. In the hopes of turning the tide of war, the Cardinal has ordered a series of retaliatory strikes against the great edifices of the enemy, beginning with the largest and most infamous of them all: the Citadel of the most powerful Nepharite Overlord on Venus, Alakhai the Cunning. Reporting on the action from day one of the combined assault by the Brotherhood and Corporations, Capital Radio One’s top field reporter, Sean D’Armatto, follows the troops deep into the bowels of the hellish Citadel. All too soon, however, his commentary uncovers the true meaning of the horror and corruption that fuels the undead might of the Dark Legion. MUH050607
A BROADCAST EPIC 223 BY ANDERS FAGER A MUTANT CHRONICLES STORY A BROADCAST EPIC CAPITOL RADIO ONE
SIEGE OF THE CITADEL 224 Capitol Radio One – A broadcast epic Published by Modiphiüs Entertainment Ltd. 2nd Floor, 39 Harwood Road, London, SW6 4QP United Kingdom [email protected] All rights reserved. Written by Anders Fager Edited by Mike Brunton Proofreading by Christoffer Lundberg, Javier Angeriz-Caburrasi, Stefano Guerriero Editorial and Background Consultant: Marc Langworthy Cover Artwork by Dominik Kasprzycki Design and layout: Stephanie Toro Producer: Rob Harris Publisher: Chris Birch Modiphiüs Entertainment Product Number: MUH050607-PDF Find out more about Mutant Chronicles at www.mutantchroniclesrpg.com, www.facebook.com/mutantchroniclesrpg and www.modiphius.com The Modiphius Logos is copyright Modiphius Entertainment Ltd 2019. Any unauthorised use of copyrighted material is illegal. Any trademarked names are used in a fictional manner; no infringement is intended. © 2019 Mutant Chronicles International LLC (“MCI”). MUTANT CHRONICLES, SIEGE OF THE CITADEL and related logos, characters, names, and distinctive likenesses thereof are trademarks or registered trademarks of MCI. Used under license. All rights reserved. Artwork and graphics © Mutant Chronicles International Inc, except the Modiphius Logo which is © Modiphius Entertainment Ltd. This is a work of fiction. Any similarity with actual people and events, past or present, is purely coincidental and unintentional except for those people and events described in a historical context.
A BROADCAST EPIC 225 ++ GOOD MORNING, VENUS! Welcome to a new day with Capitol Radio One from Volksburg on wicked, wicked Venus. Frankie Stevens here to say wake up and smell the excitement, people! We have NEWS for you! The battle is on! At four this morning Cardinal Durand spoke out: “Tear down the citadel of Alakhai! The liberation of Venus is our duty!” The Cardinal also spoke to the assembled corporate leaders on Venus. We’ll hear what he said to them real soon. First: some music while you rise and shine - and smell the cordite! A favourite of mine: Bad Kitty’s “My baby left on a dark crusade”! Enjoy! When my baby put on his boots and his uniform this morning My baby left He had that sad, sad look on his face On a dark crusade ++ Capitol Radio One and I’m Frankie Stevens. War is declared, and battle is coming for sure. Brace yourself Alakhai! Mankind is coming to kick ass and wipe that smile off your face! The Cardinal said it this morning: “We will prevail!” Fine words to wake up to. And now that you are all awake we have our own Sean D’Armatto, down among the troops for an up-close and personal view of the battle to end all battles. Sean? Are you there? ~~ Hello? Can you hear me? Frankie? Do you guys hear me? Is this link live? ++ You’re on air, Sean. ~~ Oh. Right. Thanks, Frankie. ++ Sean, what’s it like out there? ~~ Yes. Well. Good morning, everybody. This is Sean D’Armatto for Capitol Radio One. I’m in a bunker close to the batteries that opened the glorious attack on Alakhai’s Citadel at four o’clock this morning. Forty thousand guns make some noise! And the bombardment is still going. I can hardly hear you on the link, Frankie. And, as a matter of fact, I can hardly hear myself think. Can you guys back in Volksburg hear the guns firing? ++ Hi Sean! Yes! We hear the guns! Before the show I was on the top of the Le Rundfunk building and everyone could hear thunder from the south. The sky looked as if it was on fire! It was… it was just… magnificent! I wish my wife could see it. She’d love the whole thing! Sean? You still there? Sean? Sean? Is the link down? ~~ Can’t hear you, Frankie. Going to find a quieter spot. Will link in a few minutes. ++ You heard it here. Stay tuned. Sean D’Armatto will be back with his report soon. And we‘ve got a mother of a battle to talk about today! You can be sure that Capitol Radio will be right there, in the middle of the action and we’ll have all the news. More on this story after this important message and the weather with our very own Fatima the Weather Girl. Don’t touch those controls! Bauhaus. A name you trust. Everything built by Bauhaus lasts longer, goes that extra mile and causes that truly fatal wound. That’s why people trust Bauhaus. Because Bauhaus built those shells. Built by Bauhaus. Killed by Bauhaus. >> A bright and happy good morning to everyone. This is, like, Fatima Fukada at the Capitol Radio Weather Center in Volksburg. Looks like we’re shaping up for another day of hot-hot-hot on the plain. So, everyone fighting the Dark Symmetry out there: you make sure you drink plenty of water. 1. GOOD MORNING ALAKHAI!
SIEGE OF THE CITADEL 226 ++ Thanks, Fatima. Good advice as always. You’re still listening to Frankie Stevens, Capitol Radio One. In case you missed it today is a great one! The battle has begun! And I’m with Brother Zum Gali who can tell us more about the big picture. ## Thank you, Frankie. This morning the Cardinal addressed the assembled corporate leadership. His words were simple, powerful, and I am honored to repeat them now. “The war to rid our solar system of the Dark Soul will not be easy. We have no other choice and in years to come people will know the first step towards total victory was taken this morning. It will be a long struggle and a hard one. There will be losses and setbacks. But nothing will stop us. Mankind will go forwards. That is the only way left! We go together as one! Forward to victory! And we will prevail.” ++ Uplifting stuff, Zum. Sorry. Brother Gali. ## Indeed, Frankie. Indeed. ~~ Hello Frankie! Hello Venus! This is Sean D’Armatto for Capitol Radio One. I am currently at the camp where literally thousands and thousands of Bauhaus tanks are waiting to attack. Let me tell you, I had no idea what “big” meant until I saw this tank army group. There is so much hardware here I’m staggered the planet can take the weight! My mind is literally blown! And the infantry! And all the engineers with all their heavy gear. And all the load carriers from the support arms. All that ammunition! Stacked higher than buildings! Frankie, do you know how many shells hit Alakhai’s Citadel every single minute of this battle? ++ You sure that information has been cleared by the Brotherhood? ~~ No idea, Frankie. But I got the numbers from a Brother. You know what? He estimated that… ++ We’ll get back to that never rather than later, Sean. Loose lips, you know? Better to let Alakhai’s defenders feel it rather than tell them! But now, before we go for an important message break, how are the troops? What are they feeling out there as they go to war? ~~ If anything, grim determination, Frankie. Grim determination. The troops want this over. The whole of mankind is on the march. There is a real sense that we are all united. I saw Imperial Assault Engineers marching shoulder to shoulder with Cybertronic Cuirassiers this morning. It was a great, great sight. ++ Good to hear that everybody buried the hatchet on this one. I think we’re all united against the real enemy. I’m real glad I’m not in Alakhai’s shoes or hooves or whatever right about now. A great thought to take us into this important message. This is Capitol Radio One and we will be back with more on the bloodshed. Right after this. How much do you love your family? They’re priceless, right? But did you know that most health insurance doesn’t cover illnesses caused by the Dark Soul? That your family could be ruined financially? Sadly, this happens all too often. Succumb to the Dark Symmetry and your kids won’t see a penny. That’s unless you signed with White & Anderssen Insurance. White & Anderssen offer real survivor benefits. No matter what you do or what you turn into, your kids will get a share of the good in you. Because White & Anderssen Insurance cares about you. About your family. About all of us. Terms and conditions apply. Your family are at risk if you do not keep up the payment schedule. ** I’m Sergeant Joss M’Kome of the Third Mars Super-Heavy Artillery Regiment. We’re “The Last Arguments”. My true story? Well, I’m real happy to be a gunner, because close combat is for knuckle-suckers! Just kidding! I wouldn’t do their job in a million years, Earth or Mars. I get to kill things from a nice, safe distance. Pow! And they’s gone, just gone! Boom! Did you know that if you scream your head off when your gun goes off, your hearing don’t get damaged? I scream “Alakhai, die, die, die!” Every. Single. Time. You know what? I can’t hardly hear or talk now! Ain’t that something?
A BROADCAST EPIC 227 ~~ This is Sean D’Armatto, in the field–somewhere–for Capitol Radio One again. This is day ten, and the guns keep firing. Yesterday I reported that the Citadel isn’t really firing back any longer. Most of Alakhai’s guns have fallen silent. Or are now being held back, waiting for our gallant ground forces assault. ++ So, Sean, what are our gunners targeting now? ~~ Right now, Frankie, the guns are pounding the Citadel to rubble. There are rumors that Cybertronic tech specialists have found a way into the Citadel’s defense systems. Unnamed sources say we’re using Citadel defenses to direct fire onto Citadel weak spots. It’s a rumor, but no one’s denying it. ++ Rumor or not, Sean, that sounds like something heretics would do. ~~ No, word has it that it’s all approved, no matter what people might think. But it’s just rumor. For now, at least. ++ So, what else can you tell us, Sean? ~~ Frankie, I tell you, it’s funny how quickly you get used to noise, dust and smoke. We haven’t seen the Citadel for days now from the press bunkers. Too much dust. Just a wall of grey and black, lit by flashes. And there’s always something burning nearby. It’s kind of, well, beautiful. Just beautiful. I talked to a Mishiman bomber pilot yesterday and asked how she kept from getting lost in the clouds. How did she find her targets? Or even hit them? Do you know what she said? ++ You tell me and the listeners, Sean. ~~ She said “I don’t have to see a thing. I know the way. I have been there before. Many times.” Very Mishima. For this reporter, very humbling. Very “Wow!” ++ Sean, those guys and girls are samurai through and through. Listen, you Mishima troopers, and all you others on the line! Tune in to Capitol Radio One after the day’s fighting! We’ll give you all the news and the big, big picture! We’ll tell you what’s gone down, who won and who lost! We’ll tell you what your commanders think is coming! And we’ll always have the sweetest music. Like this, from Mundburg’s own Sabina Stark: “Venus Wild Man”. Right after these messages. Stay safe! White & Anderssen Insurance. Keeping your family from chaos…
SIEGE OF THE CITADEL 228 ++ GOOD AFTERNOON VENUS! Welcome! Welcome! Welcome! To Capitol Radio One from Volksburg. This is your very own Frankie Stevens with the latest news from The Battle For Your Future! Day 21 and attacks on the Citadel’s outer works continue. We’ve got updates with Sean D’Armatto direct from the frontline. And we’ve also got a treat for kids across the planet with Lisette and today’s episode of “I Was A Young Demonslayer”. Can’t wait for that! §§ Hi Frankie! Hi, kids! ++ Lisette! Here already. What on today’s show, Lisette? §§ We’ve got more about the adventures of our young demonslayers! Jennie and Maddy will be fighting the old Dark Soul monster. And we’re handing out a Demonslayer Daddy Award. ++ Something to bring to show and tell. “Your dad might be employee of the month at Rico Retail. Big deal! My daddy is a demonslayer!” Yeah! Out of the park! Thanks, Lisette. What else for today? We’ll talk some more to Brother Zum Gali. Today’s hot topic is “Corruption and how to hate every bit of it”. Yesterday’s celebration of the one hundred millionth shell fired at the Citadel has been delayed, as there seem to be an argument over which exact shell is the one hundred millionth. Important detail! Who would have guessed that no one was really counting? OK, we’ll be right back after this important message. Do you want to know how hot things are on Mercury? Chrysanthemum Canned has five new exciting ready-to-eat treats for all you lovers of the hot-hot-hot. Why not try one today? Chrysanthemum Canned by Akirenko. A taste sensation that lingers for days. ~~ This is Sean D’Armatto, for Capitol Radio, from somewhere on the frontline. I just watched four Imperial brigades go over the top and charge “the Whipping Post”, a vital part of the Citadel’s outworks. Just magnificent! Such spirit! The best of mankind came together for this one! ++ Those Imperials! Brave lads! Did they play bagpipes as they attacked? ~~ You know it, Frankie! Wouldn’t be Imperials if they didn’t. And heretics hate bagpipes! ++ Sean, you don’t have to be a heretic to have mixed feelings about bagpipes. Any news on the Doomtroopers going forward? ~~ No word yet. Rumor has it they’ve checked out progress so far, but I guess we have to wait before they are committed. ++ And will the Cardinal go in with them? ~~ Don’t ask me, Frankie. That’s kinda secret on the front lines. Ask Brother Gali or at a press conference. As I said a couple of days ago, I got fed up with press briefings and press bunkers. It’s like watching a game on the tube. You just don’t get a feel of what’s going on. That’s why I’m out here at the front, following the assault waves. I’m gonna try to follow the assault teams into the Whipping Post too. ++ Sean! Just like that? ~~ Just like that, Frankie. Our listeners deserve to hear what’s going on! ++ OK, OK. Careful out there, Sean. We’ll be back with you shortly. Right now, though, it’s time for Lisette with “I Was A Young Demonslayer”. Lisette… Kill it, Jennie! Kill it, Maddy! 2. AWAY FROM THE PRESS BUNKER
A BROADCAST EPIC 229 ++ Great show today, Lisette. Let’s hope Jennie and Maddy can defeat their Demon Prince. And big Capitol Radio congratulations to Olga Michalova Aslanova of Port MacArthur for winning the Demonslayer Daddy Award! If I were a heretic I’d stay well away from your dad, Olga. And if Corporal Michael Aslanov of the Air Cav is listening, we’re glad you’re on our side! Keep those heretical heads rolling! Sean, you still out there? ~~ You bet, Frankie! Alive, kicking and reporting for Capitol Radio One, the War Station! Sean D’Armatto live, right now, from the Whipping Post! To be honest, I don’t know what to say. It’s insane here. The fighting is real close, and the dead and wounded cover the ground all the way from here at the Whipping Post to another outwork called Bald Hill by our brave troops. I don’t know and don’t care what the heretics call it! This ground was taken by six Bauhaus divisions after a night of furious hand-to-hand combat. Not one single stinking heretic escaped from the outwork! ++ Are you OK, Sean? You sound a little tense. ~~ I am tense, Frankie! I’m getting shot at! People have been dying all around me! ++ You should have stayed in the press bunker, Sean. ~~ Frankie, no. No, I shouldn’t. The only good thing about that dump was free drinks, and I got enough free drinks when I was a front-fielder. This – right here, right now – this is the real deal. It’s where I should be. ++ Perhaps some of your new frontline buddies will give you a drink. OK, we’ll be back with Sean right after this. >> Fatima Fukada from Capitol Radio One True Weather Central. Another steaming hot-hot-hot day with very little wind for all you Symmetry-slayers out there. It’s even hotter than yesterday! And that’s with all that dust and smoke hiding the Sun. So, the big question about if the dust clouds affect the weather has been answered: yes, they do. The dust keeps the light out but the hot-hot-hot in. Sorry, guys! ** I am Private Hokiado Lisa of the 101st Cherry Blossom Light Infantry of the glorious Mishima. My true story? Light infantry do “screening and cleaning” as we say. Big tanks and walkers and samurai go in, and we keep things neat and clean around them. We protect flanks and keep roads open. It can be dangerous. Last night we lost people cleaning up behind Third Knee. Heretics do not have the sense or good manners to die the first time they are killed. But we know our duty. ++ It’s day 28 and you’re listening to Capitol Radio One. That was the weather– sorry, the dust and hot-hot-hot heat report from Fatima the Weather Girl. You know, when I get home my wife’s going ask if Venus is as beautiful as everyone says. I’m going to have to tell her that I have no idea. Couldn’t see a thing for all the smoke and dust. >> You’re a funny guy, Frankie. ++ Thanks, Fatima. And now good news! Those three Imperial regiments we talked about yesterday, the ones that got lost assaulting Hell’s Patio. Well, at least two of them have been found! A Bauhaus airship spotted them near the mouth of the Serpentine River this morning. Yes. I know. That Serpentine River. The Serpentine River on the other side of the planet. The Dark Symmetry does a thing with geography, doesn’t it? Better get “Archie of the Air Cav” on the case. Meanwhile, here’s The Barsoom Babies with this year’s number one song. You guessed it: “Archie of the Air Cav”. ++ Sean, one of our listeners asked if the troops out there recognize you? Or are you wearing a mask or something? ~~ No mask for me, Frankie. Helmet and flak jacket only. I think I had more armor when playing for the Dorado Eagles. I was young back in the day. And afraid to die. On a sports field. Kinda silly, looking back. ++ So, Sean, you are recognized? ~~ It happens. At least when I’m with Capitol troops. ++ Signed any autographs? ~~ A couple, Freddie. I signed a San Dorado girl’s rifle yesterday. She
SIEGE OF THE CITADEL 230 promised me a drink once the Citadel had fallen. We laughed about that. have a date with Sean D’Armatto!” Then a shell took away her upper body. Just like that. I still have her… her blood… on my clothes. Look who’s coming home today Archie of the Air Cav After he made Ilian cry Archie of the Air Cav ++ Frankie Stevens here on your Capitol Radio One. This has been some night, hasn’t it? Things are still confused out there, but… well, we’ve seen massive counterattacks by the hordes of Alakhai. Hordes. Plural. Reports talk of countless Legionnaires attacking Bald Hill and other outworks with insane ferocity. Imperial troops at Third Knee report that attacks there only petered out when the Legionnaires could no longer climb over their own dead to reach our troops. The Lump nearby was only saved when Cybertronic tech specialists cracked the Citadel’s own automated systems and turned Citadel weapons on Alakhai’s own forces. You have any comments, Brother Gali? ## One. I need to clarify one thing. ++ Please do. ## We should be careful in celebrating Cybertronic deeds. The cause is noble, but they are, in very real a sense, fighting corruption with a different kind of corruption. ++ But still, we’re winning, right? ## It is tempting to become a monster when you fight monsters. You would do well to remember that, Frankie Stevens. ++ Looking at you, I’m very aware of that, Brother. Anyhow, listeners, it seems we are doing well at the Citadel. Again. We will give you the big and official picture as soon Brother Gali has it, to give to us, to give to you. Meanwhile… Sean D’Armatto, my man! Are you still alive? How’s your night been? ~~ Hello, Frankie. Are you hearing me? Hello! ++ Hello Sean! Glad to hear you. Where are you? ~~ I’m OK, and I’m with a combined Bauhaus-Mishima assault brigade. They’re defending a position they’re calling Stupid Rock. I lost my transmitter last night. I think it was night. Hard to tell in this gloom. Anyhow, it’s been messy. I’m using gear some Bauhaus tankers salvaged from a wreck. Very Bauhaus. Very functional. And very covered in blood and mud. Yes? Yes! I’m on air. Capitol Radio One. We’re broadcasting live. Airstrikes? I can’t call in airstrikes. I’m reporting. I’m a reporter. For Capitol Radio. Yes. That Capitol Radio. ++ Sean? You’re on air. Do you hear me? You. Are. Live. Remember what we’ve been told not to talk about? ~~ Yes, Frankie, I know. There are a lot of busy people around. Give me a few minutes to find someone who isn’t busy staying alive. That might be someone who can talk without mentioning that we are knee deep in gore. ## Good day to you all. Today’s topic is “Spotting Corruption among your neighbours”, and I am Brother Zum Gali.
A BROADCAST EPIC 231 ~~ This is Sean D’Armatto for Capitol Radio One, your War Station, live from Bald Hill trenches! From where I stand I can confirm that the Inner Wall’s been breached! It’s true! The Inner Wall is down! In three places! As I speak I see Bauhaus tanks pouring through Mishima Meka-Walkers and Cybertronic Cuirassiers. This is a mechanized attack now. Right into the inner Keep! ++ That’s great news, Sean! Any Doomtroopers in sight yet? ~~ No. Sorry. Not yet. You would know if the Cardinal was going in with them long before me. There are no press conferences at the front, Frankie. ++ You might see ’em, Sean. We just had word that the Cardinal will speak in a few hours. ~~ Then he won’t be going for Alakhai today. ++ You may have a point, Sean. Anyhow…everybody: you heard it first at Capitol Radio One. We have a breach! Mankind is victorious! We are entering the Keep of Alakhai’s Citadel. Sean, what are the troops feeling? Are they fired up like us? ~~ Feeling? No one at Bald Hill feels much now. Last time I asked anyone about feelings… well, it was an Imperial Captain coming back from Third Knee. He said he’d left feelings at the outworks. Along with his company. They were dead. “But,” he told me, “they were victorious.” ++ Thank you, Sean D’Armatto. He’s live for Capitol Radio One, live from the breach. My wife says “hello”, by the way. And take care. ~~ Tell her I said “Hi!” Or something. ++ Later, Sean! OK! How are you today, wonderful, wonderful, human Venus? As we said before the Cardinal is going to make an announcement. And praise for the breach is coming in from all mankind. Her Imperial Serenity called it “a feat of arms unequalled throughout the history of our race”. We here at Capitol Radio agree 110%! Lord Heir Mariko declared a day of prayer and thanksgiving across all Mishima territories. But make no mistake, when the Mishima pray, they also put in a 16-hour shift for good measure. Capitol Radio salutes such dedication! The ever cheerful mistress of dust and the hot-hot-hot, Fatima the Weather Girl, is coming up soon. Right after this. Is your neighbor acting funny? Does he smile in twisted, ecstatic way? Does he have new strange friends? Do they chant and dance the night away? Well, relax. Don’t panic. No need to call the Brotherhood. Your neighbor may have discovered the wild, wild magic of Samson Aftershave. Have you? >> I’m Fatima Fukada with the usual, like, superheat report. Straight from the Capitol Radio One-night-with-you-is-all-I-am-asking-for Weather Central! A new heat record for Romburg today. Even the sceptics see that it’s the dust keeping the heat from escaping. Dust clouds now cover all the Romburg plain, and even Volksburg is now under the gloom. This isn’t only dust. Someone wants this. ## What do you mean, Miss Fukada? Someone wants this? >> Yes, Brother Gali. Maybe. There’s been almost no wind for, like, four weeks now. Can someone use the arts to control weather? Can someone in the Citadel? Can Dark Technology be involved? ## As the Cardinal said, it is very dangerous to look the other way. But if you see Corruption in everything you forget what you were supposed to look at. >> Thank you, Brother… that was…enlightened… and enlightening. ## No. Thank you, Fatima. 3. JUST ANOTHER BREACH IN THE WALL
SIEGE OF THE CITADEL 232 >> For all of you on the line, it’s staying hot-hot-hot as Hell! But this hellish heat is definitely a normal, meteorology-type thing. We mustn’t assume it’s from actual Hell. Let’s go over to Frankie in the studio, and Sean out there in the field. ~~ Sean D’Armatto here at the Easy Dead breach. That’s what our troops are calling this gap. The wall itself is huge, just hard to believe. And the moat was at least 30 meters deep before we filled it with wrecks and bodies and debris from the broken wall. It’s not a defense any longer. I can see huge Capitol bulldozers improving the crossing points even as enemy shells still fall. And a team of Cybertronic tech specialists are working their way into what they call the Citadel’s “main body”. ++ Sean, let’s leave that stuff to people who can handle it. Brother Gali has pointed out that many people find Cybertronic working these neuro-organic things upsetting. More than upsetting, in fact. ~~ But they are using neural-organic stuff. ++ And I just told you the Brother said. ~~ Okay. Nobody’s working no neural network. While that is not happening I can report that the walls are fifty meters high in some places. They just tower over wrecked Bauhaus supertanks. Huge blocks have fallen down in the moat. They seem to be… moving. And thick, broken pipes. Sewage drops like… like… blood. Oh. My. God. What if the wall is a living thing? ++ Sean? We can’t hear you. You’re breaking up. ~~ No. I’m not. ++ Yes, Sean. You are. Really. We’ll give the listeners some music until the technical stuff gets sorted. Dust and heat must be messing with the transmitters. Ah-ah-ah-ah-ah-ah-Archie! Back from fighting–gave them no chance Ah-ah-ah-ah-ah-ah-Archie! Makes a girl dream–dream of romance ++ Sean? You OK? ~~ What. Yes. No. No way. I’m OK. This place. It just… gets to you. ++ Sean, man. You can’t go full tilt mental on air! Le Rundfunk commission will have our heads. Or the Brotherhood. Or both. Remember the rules. ~~ I would just love to see le commission and Brother Gali out here for my head. They’re real welcome. They want directions? South from Volksburg. Into that dark area where we haven’t seen the sun for five weeks. Take left after the second multimillion-man army. Head towards the huge, mind-bending alien structure on the ashen plain. Can’t miss it. I’m at Easy Dead breach. Just ask when you get near, ’cause the road signs are a little, well, non-existent. Just ask for Sean, the jock that went to war because he thought he would make a difference. He’s sheltering under a huge slab of concrete. They’d better hurry. My head’s in demand. ++ Stop it, Sean. Just stop. ~~ Sure. Just letting off steam. OK? ++ No problems. Just me on this end. ~~ I’ll have a smoke. Then I’m back to work. Find someone with exciting war stories. Or a human experience to share. ++ Fine. Be careful. WhaWait. Is this going out? No! You pathetic inbred engineer! We were supposed to go to MESSAGES!!! You pointless, fatherless, brainless. You… Samson. Because you deserve to be strong and wild.
A BROADCAST EPIC 233 ** I’m Lieutenant Sven Bjork of Wasa Regiment. Super heavy tank built by Bauhaus. My true story? I have no story. I run support tanks and shoot at things people point out to me. What gets me angry is that all the monsters we kill were once human. One of my crew went outside the other day and found a Legionnaire in our track. Like in between the track links. Had died looking at the picture of a kid. Normal human kid. We ran over something… once was someone’s mother. ++ This is Capitol Radio One, and I’m Frankie Stevens. Was that a speech, or was that a SPEECH, from the Cardinal? “Oh! My, my, my!”, as my wife would say. If I were Alakhai, I’d be real scared right now. “Judgement is coming. An end is coming. Mankind is coming. To burn every last one of you.” >> It was hot-hot-hot. ++ That it was, Fatima. But more of that later. Right now, our own Sean D’Armatto has someone to talk to. Sean, come in. ~~ Hello back in the studio! This is Sean D’Armatto just inside the Easy Dead breach. And I’m talking to Sandra Tang, previously AFC Major Tang, but now a Pathfinder for the Doomtroopers. Nice of you to take time to talk to us, Major. What can you tell me about your mission here today? && Right now, I’m waiting, for the regular troops to finish off these counterattacks. ~~ So I guessed. Then? && Then I evaluate. I see if the breach is good for us Doomtroopers. ~~ That’s why they call you a Pathfinder, right? && Right. Clever guy, aren’t you? ~~ Nope. I got through college by looking good and doing a shi… an awful lot of push-ups. && Sounds like officer’s school. ~~ Huh. What do you think about progress so far, Major? Has the battle gone as expected? && The whole assault? Or just my job? ~~ The whole assault. && Things are going according to plan. Slow, deliberate, steady. We’re through the walls. The regulars have done good work. Goes without saying. You’ve seen it. Been here longer than me. ~~ Is this the… ++ Sean? Sean? Link’s gone. Seems that we lost contact with Sean D’Armatto. Sean? Sean? We’ll be back with more on the war after this.
SIEGE OF THE CITADEL 234 ++ At the top of a new hour, GOOD MORNING, WONDERFUL VENUS! You are still listening to Capitol Radio One and you’ve just heard Brother Zum Gali starting the day. His account of a brave secretary in Volksburg giving up her corrupted boss and lover to the Brotherhood just in time to save herself was inspirational. Thank you, Brother, for that story. ## Thank you, Frankie. What was it you found inspiring? ++ Oh, well... I… that there’s forgiveness. ## Could you relate to that, Frankie Stevens? ++ No. Well. It was nice to know that if a friend–or my wife–went down the wrong path there is forgiveness. If I can stop him–or her–in time. ## Forgiveness. Yes. But only for the minor error. ++ Of course, only minor errors can be forgiven. ## You have worries about your wife, friend Stevens? ++ No, Brother. No. Of course not. It was… an example. Daddy? How come you haven’t joined up? Why aren’t you fighting the Darkness? All my friends’ daddies have gone to fight. Daddy? Daddy? Why? What will you say when asked? ++ It’s Day 58, and today might be THE DAY. The Doomtroopers might go in today. But while we wait for that good news we have really good news for all our listeners! Sean D’Armatto is back from the dead! Well, he never died in the first place! That’s important because reanimating corpses is something the other side does in this war and we’re fighting the other side because we think reanimation is a Very Bad Thing that cannot be forgiven. Ever. So… Sean? Where are you now? ~~ I’m deeper in the Keep following a great Bauhaus engineering regiment making roads for the tanks and artillery through the debris inside the walls. There have been some counterattacks, but we’re still inside. Still holding. Still fighting. ++ That’s good news for sure. The big picture briefing says there are at least twelve major breaches now. And Alakhai’s troops are now retreating into the “Citadel proper”. Sounds like it’s another fortress. But Sean? Can you tell us what happened there? ~~ I got knocked about by a shell blast and things got very violent. Major Tang saved me from capture. Took out a Razide in the fight. ++ She sounds like some piece of work. ~~ Doomtrooper to the bone. If any listeners come across this sevenfoot-tall, dark, scarred, bald, very wide-shouldered woman in an AFC-uniform, tell her… Tell her Sean says “hello and thanks” and that drinks are on him for the rest of her life. Or his life. And if you are part of the Dark Legion and come across that woman. Run. Run for your life. Your unnatural, unclean life. ++ Major Tang sure made an impression on you. ~~ She did. Best of mankind. No doubting that. ++ Anyhow, great that you are back, Sean. And keep listening, Venus! You are listening to Capitol Radio One! We’ll be back with more mayhem after this. The long-time favorites, the Barsoom Babies, and their killer number, “Archie of the Air Cav”. 4. THE DEAD AND THE DEAD
A BROADCAST EPIC 235 Ah-ah-ah-ah-ah-ah-Archie! ## This is Brother Gali and I want to repeat the Cardinal’s words of today: “Every breach is a shrine to human bravery and determination. We will not flinch. Soon my brothers and I will go forward with the Doomtroopers. We will seek out Alakhai and his lieutenants. And one by one we will hunt them down and kill them.” >> The Cardinal’s words are so strong, so beautiful, Brother. ## That they are, Fatima, that they are. >> They make me want to stop weather reporting and go out there with Sean and the millions of others. I want to be Major Tang! Kill-kill-killing the Dark Legion with my own hands. ++ Sean? Sean, are you there? Sean? ~~ Hang on. THERE IT IS! SHOOT IT!!! ++ Sean? What’s happening? ~~ The war’s happening! This is Sean D’Armatto! Capitol Radio! We have an Ezoghoul on the lose! Several of them. At the batteries, west of Almost Dead. A counterattack. Frankie? Can you hear me in this noise? I am two meters away from this machine gun and… THERE IT IS! SHOOT THE DAMNED THING! ++ A real Ezoghoul? You see it? ~~ Of course, it’s real! Everything here is real! That’s why this is my best vacation ever! It’s 70 meters away, and butchering Capitol gunners. Third Mars. Just tearing them apart. I can see Legionnaires too. Hundreds of them. Thousands. I have no idea where our lines are. ++ Are you alone out there? Sean? Sean? ~~ Can’t talk now. I’m picking up a rifle. Need to use both hands. That thing. It’s coming. ++ Good hunting, Sean! You are listening to Capitol Radio One! Full contact combat radio. We’ll be back with Fatima the Weather Girl and the latest on the dust clouds after this. Ah-ah-ah-ah-ah-ah-Archie! >> Fatima Fukada from the Capitol Radio One-Weather-to-rule-them-all Central! We’re all in the hot-hot-hot gloom now. The sun can’t be seen from Volksburg. And just to make things depressing, a light drizzle has been falling all day. Looks set to last too. When the drizzle hits ground we get fog. I think I need a new planet to talk about! Frankie, do you think Brother Gali would be upset if I told people about weather on Luna? ++ I’ll think you’ll get a hot-hot-hot date with an Inquisitor, funny lady. >> I’ll stick with dust and the fog then. Big dust clouds with fog underneath just kind of happens when you fire like a billion artillery shells at something. It’s not going to change, like, soon. ** I’m designated Cuirassier Corporal Laura Mineirij, attached to Third New Dawn Regiment. My true story? Filth. Just filth. Despite me being a semi-human construct designed to have a likable and easygoing personality to facilitate my interaction with humans the filth gets to me. I have not been clean for a month. It is blood and mud and dust and cordite and plumbing waste from the Citadel and other things. I don’t want to know what. It gets to me. My former self was a very fastidious person, I think. I’m glad that trait is still with me. Makes me feel human.
SIEGE OF THE CITADEL 236 ++ This is Capitol Radio One and I’m Frankie Stevens with the latest, hottest, honestest news. Alakhai’s Citadel: our troops now command most of the outer walls. There are several breaches into the Inner Keep and the “Citadel proper”. Reports are coming in of Legionnaires, alien machinery and halls big enough for tank companies to drive through. And that seems to be what we are doing now. Driving tanks into the Citadel proper. In other news, superstar actress Sapphire Suzi is coming to Venus to work as a volunteer in one of our wonderful Volksburg hospitals. Good for her. Some shot-up troopers will have their moral raised and will thank their lucky stars for her care! ~~ This is Sean D’Armatto, Capitol Radio One. And now I’m inside the Citadel proper. It is just huge. Staggering. It… well, it works the imagination in weird ways. Parts are burning, and the top of some spires in the clouds. And yes, the halls are big enough for Bauhaus tanks to roll past me inside. ++ Glad to hear you again, Sean. Have you recovered from your date with the Ezoghoul? ~~ We decided to part as enemies. Then some Mishima walkers tore it to shreds. Hand-to-hand, or rather claw-to-mechanical-grappling-thing. That was… It was different. There’s a lot I’ve seen that I need to… well… forget. Yeah. Forget. ++ You have someone to talk to? ~~ IDF General Fergan is here with me. Thanks for your time General. What can you tell our listeners about the Dark Legion attacks on your sector? ** We’ve slaughtered thousands in the last few hours. We’re getting low on ammunition. And Alakhai hasn’t run out of Legionnaires. I suggest that you get out of here while you still can. ~~ Great advice, General. But I have gone full immersive on this. I even have a rifle now. ** Know how to use it? Good. Good. Because if those tech specialists can’t close the gates over there you will have to use it. Very quickly. When the dust settles White & Anderssen Insurance will still be here, no matter what. Looking after your family. The people you love. Terms and conditions apply. Future benefits are at risk if you do not keep up your payments.
A BROADCAST EPIC 237 ++ GOOD AFTERNOON, WASTED VENUS! This is Frankie Stevens right here on Capitol Radio One! Helping you fight your way through the day. And we have the latest from inside the Citadel. It’s now official! The Doomtroopers are going in! Yes! Yes! Yes! So… Hello, Alakhai! You have visitors! The Doomtroopers are coming for you, and Capitol Combat Radio One told you first. ## A great moment in history, Frankie. ++ Yes, indeed, Brother Gali. ## Yes, mankind. This is what must be. The glory. The fight for our survival. And we are winning! The Doomtroopers march through the breaches. Thousands upon thousands of them! The end is near for Alakhai. Mankind will root him out. It will be as the Cardinal said. ++ And the Cardinal will soon join the Doomtroopers. ## Yes. Any minute now. ++ Thank you, Brother Zum Gali. But to prove that we at Capitol Radio One have room for everybody, here’s a song for you, Alakhai. We will all dance to it. On your grave! Baaaaaaad Kitty’s “My baby left on a Dark Crusade!” I know there was no point in asking When will you be back? My baby left Because I, I already knew your answer On a Dark Crusade ~~ This is Sean D’Armatto from… somewhere. It’s dark. Live. And I’m alive, I think. I have no idea where I am. Or how long I have been out. The rain just woke me up. ++ Sean! Sean! You are alive! And live on the air! Man! We did your on-air obituary yesterday. You would have liked it–your five MVPs and all that. My wife told me she cried and cried. ~~ Frankie, shut up. I won’t last long. Next obit should mention that I fell in battle for mankind, thank you very much. Together with the Ninth Eire Infantry. Very hairy Imperials. Great guys. Funny, I never thought my last meal would be canned colcannon. Ever even heard of it? Mashed-up potatoes with cabbage. ++ No, Sean. Never. But we’ll eat it together, OK? We’ll get someone to you, Sean. Just hang in there. ~~ No point. My transmitter is in better shape than me. It is dark and hot and there’s rain falling and there was so much pain that I can’t… Felt like my whole body had been torn apart. Found out meds and no-worries are great… now just numb. ++ How about the rest of the unit? The Ninth? Any medics that can help you? ~~ Don’t be stupid. There’s no-one, no unit. You don’t get how things work here. Losers don’t regroup. Losers get wiped out. All gone… ++ What about your buddy? Major Tang? The Doomtrooper? ~~ Buddy? Come on. Forget her. She is busy killing things somewhere. Major Sandra Tang: if you hear this rip ’em a couple of new ones and tell ’em Sean said “Hello.” ++ You want to talk with the Brother? Brother Gali? ~~ Does the Brother care I’m dying? Tell him… tell him I wish I scored that third point in my last game for the Eagles. The referee was wrong. I forgive him. I wish I had been nicer to my ex-wives. ++ How many of them, Sean? Are you sure? 5. KILLED WITH RESPONSIBILITY
SIEGE OF THE CITADEL 238 ~~ Yes. All three of them. All mostly good people. Things were mostly my fault. Wish I’d been like you and could talk about “one true love” all the time. ++ Sean, I wish I could throw a ball like you. I also wish I had more time. Back to you after these messages, Sean. Daddy? When grandmother was corrupted, why didn’t you do something? Daddy? The nice man from the Brotherhood at school today said we all are responsible. Daddy? Remember: the Brotherhood guides. But we are all responsible. ++ You still there, Sean? ~~ I think so. I wish Major Sandra, Major Tang, could get one of her tech buddies into the defense system. Make it shoot me. ++ Sean! Don’t be like that. ~~ I’m dying. I’ll be like anything I want. Wait. I can see huge shadows. They are moving. Or…? ++ Perhaps we should take a break here? ~~ No! NO! GET AWAY FROM ME! ++ Sean? Sean? !! Sean cannot come to the microphone right now. Sean is busy transforming. He would very much like it if all of you would join him. Come to us. Transform. ++ Sean? What’re you talking about? You’re on air! !! Stupid. Sean is joining the Dark Legion. The screaming is him enjoying some upgrades. He is getting some new tubes. Everybody needs more tubes, don’t you think? It hurts at first. Not later. And the glory of Dark Symmetry… ## GET THAT THING OFF THE AIR! !! You will scream just like Sean. Soon. ++ This is Frankie Stevens. Capitol Radio One. Anyone in the siege forces hearing this, please help! Help me help an old friend! Fire anything– everything–you got at the station on the other end of this link. Fix–triangulate– whatever it’s called! And then just waste it. Fire everything. Please. Please. !! Scream all you want. ++ EVERYTHING! Daddy! We’re all responsible! >> This is Fatima Fukada. We still have the clouds and it’s raining and still so hot-hot-hot. All of us at Weather Central are so sad about what happened to Sean. But then I remembered what the Cardinal said. “There is no point mourning our losses in this battle. The slightest weakness and we will lose not only like this battle but our very existence. So, let us all stand together and be on watch for anything deviant or different in others’ acts. It is not ‘kindness’ to look the other way when someone is strange. Never. Never. Never.” You know, he’s like completely right.
A BROADCAST EPIC 239 ++ It has been a terrible day here. There’s no other word I can use. Terrible. Sean… But. Still. What do we know about the war? Doomtroopers have entered the Citadel. The race is on for Alakhai’s smiling head! What else is there? Yes. This. Brother Zum Gali will be here soon to talk about “How to cope with Corruption among your loved ones.” I think we all agree that’s fitting. And yes, we still have Sapphire Suzi today. The one and only superstar Sapphire Suzi will grace us with an interview, right after this. Look who is coming home today Archie of the Air Cav After he made Ilian cry Archie of the Air Cav ## This is Zum Gali of the Cardinal’s Brotherhood on Venus. You are listening to my voice on Capitol Radio One. I would like to end today on a personal note. When I was young, a kid, my great idol was Sean D’Armatto of the San Dorado Eagles. He was the fastest, the most brilliant player on the field. He had this style about him that made him shine. When I was sent as Educator to this station I thought I would at last meet the idol of my youth. I could tell him how much his talks on motivation and purpose kept me on course. But it wasn’t to be. He volunteered to report from the great battle. When I got here he was already on the front lines. So.… I don’t know how to end this… But… Thanks, Sean. Thanks, from a kid you inspired to do his best all the time. ** Private Ali Kahnoch the Ninth Eire. Imperial’s Finest! My true story? I might be the only survivor from my regiment. In one piece. Perhaps fifteen guys and gals otherwise, all wounded on approach. Before we even got inside. I’m the last man standing. I drove my crab back to the resupply point to fetch ammo and when I was done loading an officer told me the Ninth weren’t there anymore. All my friends. Gone. In a couple of hours. I’d kill you dad. If you were turning into one of them. ** Hi! This is Sapphire Suzi at Capitol Radio One. Hi all you guys and gals fighting the Big Darky Symmetric. You are the best of mankind! Truly! Love and respect from Suzi! You all have heard this station lost reporter Sean D’Armatto today. I have nothing special to say about him. I’m not a sports fan. But he was human. He died in a terrible way. So, please guys and gals. Avenge him. Avenge friends and loved, all lost to the Dark Legion. Would you? Please? Kill them for me. That’d be the responsible thing to do, daddy. It would.
SIEGE OF THE CITADEL 240 ++ GOOD MORNING, VENUS! Siege Day 65 and a new morning of mayhem in the dust is coming up, all with Frankie Stevens and Capitol Radio One! Another long night at Alakhai’s Citadel, but reports say the action now is deep inside the Citadel proper. The only major outwork still owned by the Dark Legion is Cluster Bomb Canyon. Guess that name is because of our attacks! So keep those bombs falling, boys and girls! And to help the bombs on their way, here’s some Bauhaus boogie. This is Tornburg’s own StayStay Starstrück with “(She Loved Me Like A) Venus Fly Trap.” She sucked me dry I want to die. She sucked me dry I wanted to, I wanted to, I wanted to die. ++ News from the Citadel. Massive Dark Legion counterattacks have ended in disaster for the enemy! We must thank not only the bravery of mankind but the skills of the Doomtroopers who got hold of Alakhai’s attack plans! When the Legionnaires attacked our troops were there, locked, loaded, ready and waiting. Great, great news, Brother Gali. ## Indeed, Frankie. As you say. Great. Hi, all demonslayers out there. This is Jennie. And Maddy. We always tune in to Capitol Radio One. The station that keeps up your demonslaying spirit! ≠≠ Good afternoon, humankind! This is a public service announcement, with added supernapalm! I am the carcass formerly known as Sean D’Armatto bringing you the Word from the frontline! Now I’m Sean, Servant of Alakhai! I’m here to let you poor souls know that my glorious employer invites you all to come inside his Citadel for a selection of painful and agonizing deaths. Now, that might sound bad. And yes, you will all be killed. But the worthy will get some interesting modifications and an eternal new life! Come on over, Frankie! It’ll be fun. Just like when we went out in Volksburg. ++ You’re not Sean! And I did not go out in Volksburg with you. Ever! I have never gone anywhere with a monster! ≠≠ Frankie-Frankie-Frankie! I was there. Well, my former self. Old Me. Today, New Me has reports on your cherished Doomtroopers. Being butchered. ++ Get off air, monster! You have no right to talk about… Brother Gali? Someone? Can’t we get this liar off air? ≠≠ By the Eternal Pain! You annoy me, Frankie! My memories from before are a garbled… but I do remember a night before I went to the front. We went to a bar, you and Old Me. “Die Ballerina”, remember that? Some Bauhaus place where men get drunk and watch women dance. ++ I have no idea what you are talking about. You’re just lying. And this is Capitol Radio One. A Station Approved by the Brotherhood! You have no right to use this frequency. ≠≠ Frequency. Frequency. Frequency. Long word. As if I care about a frequency. That girl, the one you danced with, wasn’t your lovely wife. Because your ever-lovely wife is on Mars. Right? Frankie? ++ You’re wrong. And you’re… interference. Get off the air! 6. WHO DID YOU SAVE THE LAST DANCE FOR?
A BROADCAST EPIC 241 ≠≠ You think on the wife and loyalty thing, Frankie, because… We have visitors right here in the Hall of the Screaming Saint! Yes, indeed. Finest of mankind! Right here, right now! And listen, Venus! I’m going to watch the universe’s foulest tear your loontroopers apart while I talk to my friend Frankie here. My! That’s a big explosion. Bring ’em on! Kill ’em all in the name of Alakhai! ++ SHUT UP! You got drunk. You have no clue! You have no… ≠≠ I got very drunk. You danced with a girl and left me to get drunk. I realised that I was about to join the Brothers and three million-plus not-dead-yet retards! All off to attack the mightiest Citadel in the universe. I was scared out of my brains. How stupid could we be? Stupid enough to challenge Lord Alakhai, Lieutenant of Algeroth? How stupid is that? So stupid, it counts as brave! Most Stupid Player Award level of stupid! One of your heroes just went down. Legionnaires got him. Her. Loontrooper. What a joke. ++ Stop it! Go to messages… ≠≠ No “Oh! Wow! Gosh! I must tell my wife about this, Sean…”? No? THERE! More human scum over there! Kill ’em! ++ Or the weather! Anything! Fatima? It wasn’t like that! ≠≠ That girl you danced with? Tabitha. Anything about her a tad different? You remember? ++ I did not dance with that woman. ≠≠ “That woman?!” Yes you did. And she’s here. We met an hour ago. And she said you said her improvements made her “the best dancer ever.” Ever, Frankie. Ever. ++ STOP IT! Please. Stop. ≠≠ What a sad little excuse for a man. I know a Dark Centurion called Rawhan. He just tore off the head of a Doomtrooper. And he told me that when we are done here we will come for you, Frankie. And your friends. Everyone at the station. ++ Put some music on. Please. Someone. Put some music on. ≠≠ Yes. Please do. Tabitha wants to dance and remember you. Love me. Like a Venus fly-trap. Love me. Never let me out. Like a Venus fly-trap. Melt me with your love sap. ## Yes, madam. This is Brother Gali on the secondary network. We are trying to silence that abomination. He has a Bauhaus transmitter, but modified somehow by the Dark Symmetry. They don’t go down easily. Yes, madam. Can we go to the weather? I’ll come up. Now? And I’ll bring Stevens with me. Fatima? She takes over? Yes? I’m signing off now. >> This is Fatima Fukada and this is Capitol totally-unforgiving Radio One. I’m filling in for Frankie Stevens who has taken the afternoon off. For personal reasons. And let us hope there is forgiveness. For the minor error. ≠≠ I’m still here, Fatima. And just to be crystal: Tabitha says there was no minor error. Quite a major one. More than once. >> You shut up or I’ll come down to the Citadel and rip your head off! I promise, demon! ≠≠ You completely scare me, weather girl. You are just mad that Frankie never made a pass at you, Fatima. He said he thought… GARBLGROGOOOKKKKK
SIEGE OF THE CITADEL 242 && This is Doomtrooper Pathfinder Major Sandra Tang, formerly AFC. Wilson, my tech specialist, broke into the network transmitting this garbage. We’ll try to shut it down. I’m looking for the source and I’ll deal with it. Properly. Over to someone at Capitol Radio One. I repeat. Tang over to someone at Capitol Radio One. You sure they are on this net, Wilson? \\ Yes, Major. I’m sure. && You sure everything is on? One? Two? Testing! “My baby left on a dark crusade. Oh-oh!” \\ I didn’t know you couldn’t sing. && Natural lack of musical talent. \\ Half the planet just heard you. && Oh. >> Hello. Again. This is Capitol Radio One True Love. Fatima here. Where were we? The weather is miserable. As usual. Hot-hot-hot and dust. Drink plenty of fluids. The Doomtroopers are–despite what you might have heard–still gutting Alakhai’s hordes. In the hot-hot-hot. And here is a message for you all. I would kill you, dad. ## This is Brother Zum Gali. Speaking for the Cardinal. I advise–no, I order– you to stop listening to the vile lies of this monster, the so-called Sean. He has no truth in him, and does not speak for this fine entertainment and information service. Do not listen. Sean D’Armatto is dead. What you have heard is a twisted wreck, a corruption of his dead soul. Do not listen to this voice of the Dark. >> I think the Doomtroopers shut his transmitter down, Brother. ## They are about to shut him down as well. ** I am a Valkyrie. Lena Simonova. A Sister in service of the Cardinal. My true story? I purge things. Why? Because I hate heretics. It’s something that burns like a fire deep inside me. I hate them so much. Especially the ones that betrayed me in person. My family. They went over to the Dark. All the Simonovs except me. I have killed people I loved. And I hate that it was a necessary thing. Now, excuse me. I have a war to fight.
A BROADCAST EPIC 243 ## Brother Zum Gali and this is Capitol Radio One. We’ve just heard the official story of what the Cardinal called the Brainpool Incident. A few Doomtroopers, mankind’s finest, sacrificed themselves to bring death to thousands of our enemies. You heard it here: a disastrous setback for Alakhai.We will be back with more uplifting news after this message. ** Hi! We are Bad Kitty and when we want to know the war latest we trust Capitol Radio One! We’d like to play our latest single, “My baby Left On A Dark Crusade”, for Doomtrooper Tang who is deep deep inside Alakhai’s Citadel. You go get ’em, girl! Especially the ones who took Sean D’Armatto away from us! Every San Dorado Eagles fan wants the same. You go kill, girl! He said you know, Honey, honey, honey, Fighting is no 9-to-5 gig You knew that When we kissed. My baby left… ≠≠ This is the new and improved Sean, Servant of Alakhai, reporting from the Upper Hall of Change. We have so many humans pouring in here. Being killed. Your sons and daughters. Dying. But you don’t want to hear about that! My ‘true’ story? My story is that I was an overrated, overpaid front-fielder who slowly realised that despite the three wives and the money I lived a lie. With frosting on top. ## This is Brother Gali. You, monster-abomination, have no idea about Sean D’Armatto. ≠≠ But you have? So you knew that Sean–Old Me–signed this radio deal just to prove that he was something more than a good looking, stupid, smiling jock. You knew that, Zum-zum? Really? ## You have no idea how I treat people or what I think of them, monster. And you did not know Sean. Now get off this frequency. ≠≠ Oooooohhhhhhhh! I love it when you go all “official Brotherhood”. I never noticed that you understood me. Asked for an autograph. But understanding, no. By the way, Brother Gali… by the way, why are you lurking in Volksburg? You’re not here, dying. Any reason? Less dangerous where you are? Calmer? Yes. Safer. But hey! I’ve heard the Cardinal is coming here. He’ll die. Like a proper Brother should. ## Don’t you question my courage. I have fought your kind across the solar system. I was there when we rooted out The Faceless in San Dorado. Slaughtered his brood. Burnt down his halls. ≠≠ Oho! So you took down the Temple of The Faceless? Then maybe you’re smart enough to notice this: The Faceless’ temple-keep was a shack compared to what you face here. A shack. ** Hi! This is Maddy and Jennie from “I Was A Young Demonslayer”. When we grow up we want to be just like you, Sandra Tang, and kill real demons. You are the best. \\ Sorry for breaking in. Can you make him talk some more? ## What? Has Cybertronic taken over the station? \\ You are Brother Gali, right? ## Yes, and you are? 7. WEIRD SCENES INSIDE A DUST CLOUD
SIEGE OF THE CITADEL 244 \\ Doomtrooper Specialist First Class Wilson of Major Tang’s forward area strike company. I suggest you start doing what I say. We are fighting a war. And you get to be part of it. Get him to talk. Chrysanthemum Canned has five new exciting ready-to-eat treats for all you lovers of the hot-hot-hot. Choose from Napalm Death, No Mercy, Curried Sun, Brain Fever or, strongest of them all, Venus Apocalypse. ## This is Brother Zum Gali and this is Capitol Radio One. I challenge the abomination using Sean D’Armatto’s soul to come forth. Show yourself. Speak, abomination. I will kill you as I killed thousands of your wretched kind. >> He’s a coward, Brother. Nothing else. ## Indeed, yes, Fatima. Hiding from the Doomtroopers. Knowing the best of humanity is coming. I almost pity the wretched monster. ≠≠ Wretched? You are one… ## Fatima, let’s have some music. >> Absolutely, brother. HELLO VENUS! No weather talk as it’s same hot-hot-hot misery. The Brother’s right: music instead. How about “Archie of the Air Cav”? Smack-a-billy to keep you smiling as you purge. Ah-ah-ah-ah-ah-ah-Archie! Ah-ah-GRZKWZKYY ≠≠ I hate that song. Your loontroopers are nothing. Little children playing war. I can see them. They all wail as they die. “Oh, no! The Cardinal sent us to die! Legions to the right, Legions to the left, Legions to the rear! Ours is just to weep and die. We should never have come to Venus. We should have stayed on Luna breeding pigs.” Or with pigs. Hard to tell. ## Cease and desist! Brother Zum Gali orders you not to interfere with our broadcast. ≠≠ It’s a lousy song. Terrible. Like all the stuff you play on Capitol Radio Pointless. I hate it. Like the crap about my baby who left on a dark crusade. Noise. Stupid. Pointless. Noise. ## I’m ordering you, demon, to stop. Or you will suffer! ≠≠ Come and make me suffer!! I want you and your Brotherhood in my master’s halls. There is room for all on the racks. I will personally take your remaining arm. That will make you more Symmetric, you wheeled warrior. I will finish what The Faceless only started. ## The Faceless died screaming. Screaming for mercy. You know nothing. Can say nothing. Nothing you say matters. You are an animated corpse. An animated nothing. ≠≠ An animated corpse? Look who’s–what’s–talking. The Cardinal’s one armed, legless sockpuppet. I am the real deal, as they say in all the best important messages. I’m Sean D’Armatto, The real D’Armatto. All other D’Armattos are imitations, so won’t the real Sean D’Armatto please stand up? And I’m standing. And you? Centurion? Rawhan! Those troopers! Over there! They’re not ours! DO SOMETHING! KILL… >> That sounded very painful, Brother. && This is Doomtrooper Pathfinder Major Sandra Tang. I have killed the Corruption that was Sean D’Armatto. Killed it for good. I will destroy this transmitter and proceed, with my brothers and sisters, towards the center of the Citadel. We will conquer or we will die trying. We have just one wish.
A BROADCAST EPIC 245 Capitol Radio One! Play Bad Kitty’s “My Baby Left On A Dark Crusade” for all our friends and sweethearts. Thanks, Capitol. Tang out. When my baby put on his boots And his uniform this morning My baby left He had that sad, sad look on his face On a dark crusade I know there was no point Asking “when will you be back?” My baby left Because I, I already knew the answer On a dark crusade He said you know, Honey, honey, honey, Fighting is no 9-to-5 gig You knew that When we kissed. My baby left… Dating a Doomtrooper is A short sweet thing. My baby’s gone We don’t last long. But we love forever On a dark crusade My baby left On a dark crusade
SIEGE OF THE CITADEL 246 >> Day 81. And this is Capitol Radio One with Fatima Fukada. A sad day, because this is our last broadcast. Yes. We have new owners. So, without further sentimental talk, welcome to our new line-up and ownership, among them Chrysanthemum Canned, for you lovers of the hot-hot-hot. ~~ This is Cybertramp FM, the hottest new station on Venus, a fine entertainment and information service! And I’m Sean D’Armatto! That’s Third Edition Sean, recovered, renovated and re-employed by Cybertronic! And I’m glad to be back! I’ll be staying up all night saying thanks to Specialist Wilson and all his friends at my wonderful new employer: Cybertronic. Plus, well, we still have a lot of war ahead of us. So let’s start things rolling at Cybertramp FM. MetalMachineMusic with the Girls of Cyber “It’s All Automatic”. I feel, I feel So much better this way. Feel so improved. All automatic! 8. MEET THE NEW BOSS
SIEGE OF THE CITADEL 248 Alakhai is dead, Algeroth defeated, The Brotherhood’s Cathedral is safe, and order has been restored to the streets of Luna City. You already assisted Imperial Regia, Major Tang, Cardinal Durand, the Tsarina and the Cartel. Karak and Golgotha are gone, and they are not coming back. What next? How can the Doomtroopers further advance in their war against Darkness? The solar system is ridden with areas of conflict, places where the Dark Legion is pressing on with their attacks, missions to be finished, and battles to be won. War is not over, for Darkness never rests. SET-UP How to create a new mission: - Shuffle the layout deck, the tiles deck, the objectives deck, the reinforcements deck, the events deck, and the special rules deck. Make sure you shuffle them separately. - Draw a layout card. - Draw as many tile cards as tiles in the map schematic on the layout card, starting from tile A, in alphabetical order. For tiles that are shaded in the layout card, select the first tile depicted on the tile card. For tiles that are clear in the layout card, select the second tile depicted on the tile card. - Build the map following the schematic map on the layout card and using the tiles from the tile cards drawn before. (See Building the Map.) - Draw an objective card, and place it on the table, making sure it’s easily accessible to all the players. (See Creating Mission Goals.) - The time limit for the mission will be determined by the objective card and modified by the layout card. - The Dark Legion player then draws an events card and follows the instructions on the card to separate the event cards that are going to be used in the game. - The Dark Legion player draws a reinforcement card and follows the instructions on the card to separate the force cards that are going to be used in the game. -If all the players agree, up to 3 special rules cards are drawn, and placed in the table, accessible to all the players. (See Special Rules.) - Play the game. - MISSION GENERATOR DECK EXPANSION CONTENTS 10 layout cards 9 reinforcement cards 9 events cards 9 special rules cards Few outsiders trust Cybertronic’s advancements. 9 objective cards 8 tile cards
MISSION BOOK 249 BUILDING THE MAP Shuffle the layout cards deck and draw a card. Each layout card includes a schematic map for the mission. In the schematic map, there are 3 to 6 tiles, labelled with letters from A to F. Tiles are either clear or shaded. This will be useful during the next step, when determining which specific tiles to layout. Shuffle the tiles deck and draw one card. 2 different sector tiles are displayed on each tile card. Look at tile A in the layout, and place the tile described on the tile card. If the layout indicates that the tile is shaded, choose the first tile that appears on the tile card. If the tile indicates the layout is clear, choose the second tile that appears on the tile card. Repeat this process for every tile in the layout, starting with tile B and going in order until you have all the tiles in the layout. Do not discard the tile cards. Optional: feel free to add doors, turrets and debris to the satisfaction of all players. If you are unsure if you should use a door, roll 1 red die for each passage between sectors and place a door for every hit. CREATING MISSION GOALS Draw one objective card. The card will give you the Corporation players’ goals for the mission, the rewards in promotion points and, in some occasions, a set of locations within your map. These locations can be used to place terminals, Dark portals, captured Doomtroopers, or other mission related assets. On every tile card you’ll find 2 marked locations on each tile (A and B). “Point A in tile A” would mean that on the tile labelled as A on the layout card, you need to look for the point labelled as A on the tile card. Follow the setup instructions on the objective card. LENGTH OF THE GAME The objective card will give you a time limit for the mission. Additionally, the layout card may give you a modifier to this limit; larger maps take more rounds to be completed, while smaller maps take fewer rounds. GENERATING THE DARK LEGION FORCES Draw 1 reinforcement card and 1 events card. These cards will tell the Dark Legion player which event and force cards they should use for this mission. Follow the instructions in the reinforcement cards to build the Dark Legion army. SPECIAL RULES Optionally, you can draw one special rules card. This card will modify the conditions of the game. Players willing to try an extra challenging mission may draw up to 3 special rules cards. EXPANSIONS Expansions containing heroes, allies, new creatures or new corporations can be implemented in the missions at the players’ discretion. If all players agree, tiles belonging to different expansions can be incorporated as well, replacing the original ones. In that case, players would need to keep track of which new tiles, event cards and force cards replace which original ones. Ancient technologies that contain long-forgotten lore are dotted across the solar system.
SIEGE OF THE CITADEL 250 Published by: Modiphius Entertainment Ltd. 2nd Floor, 39 Harwood Road, London, SW6 4QP, U.K [email protected] The Modiphius Logos is copyright Modiphius Entertainment Ltd 2019. Any unauthorised use of copyrighted material is illegal. Any trademarked names are used in a fictional manner; no infringement is intended. © 2019 Mutant Chronicles International LLC (“MCI”). MUTANT CHRONICLES, SIEGE OF THE CITADEL and related logos, characters, names, and distinctive likenesses thereof are trademarks or registered trademarks of MCI. Used under license. All rights reserved. Artwork and graphics © Mutant Chronicles International Inc, except the Modiphius Logo which is © Modiphius Entertainment Ltd. This is a work of fiction. Any similarity with actual people and events, past or present, is purely coincidental and unintentional except for those people and events described in a historical context. Modiphius Entertainment Product Number: MUH050581 EXPANSION CONTENTS 2 Doomtrooper cards 2 event cards Rules and mission booklet 2 force cards 2 secondary mission cards 2 equipment cards 2 double-sided tiles Guardian Statues are intelligent and malignant constructs.