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Storyboards _ motion in art ( PDFDrive )

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Published by ozzy.sebastian1974, 2022-01-05 19:44:20

Storyboards _ motion in art ( PDFDrive )

Storyboards _ motion in art ( PDFDrive )

432 Index

Inkjet printers, 166 Liquid Paper correction pen, 292 Modeling, 286
Inserts, 122, 426 Live-action, 426 Modeling clay, 136
Interactive companies, 220 Live-action boards, 5, 60–62 Models, 135
Intercuts, 426 Live-action directors, 212 Montages, 427
Interior Design, 385 Live-action production schools, 208–209 Mood, 148–151
Interiors, 382–384 Live-event designers, 215–217 Moore, Mark, 209, 279–280, 324
Interior Space Designing, 383 Live models, 130 Morgues, 427
International Contract Design, 383 Local affiliate stations, 218 Morph, 427
Internet colors, 183 Locals, 426 Motion, 235, 237
Internet references, 380 Location enhancement, 336 Motion control data, 283
Internships, 223 Location photos, 107 Motion control operators, 283
Interviews Locked-off cameras, 426 Motion feedback, 323
Lois and Clark, 288 Motivated shots, 427
animated feature film storyboard artist, Lonely Hearts, 61, 103, 145, 395 Movement, 104–105
304–313 Long lens, 15 .MOV files, 86
Loose shot composition, 426 MS (medium shot), 427
commercial storyboard artist, 314–321 Low angle (LA), 107 Multimedia boards, 71–73
creative director at Janimation, 322–327 Low camera angle, 38–39, 426 Multiply trick, 50
director, producer, storyboard artist, Low-resolution characters, 92–94 Munday, Lee, 5, 139, 140, 141, 398, 399
LS (long shot), 427 Music, 311
and art director, 287–293 Music videos, 62, 220
executive producer at Pixel Liberation Magazines, 132 Muybridge, Eadweard, 131
Main units, 427
Front, 281–286 Major League Baseball 2006, 408 Naming files, 191
storyboard and comic book artist, Makeup mirror, 129 Narrative, 96
Making of Congo, The, 377 NASA Seals, 47, 247
271–278 Making of Judge Dredd, The, 377 NASA Visitors Center, 88
storyboard artist, 294–303 Making of Jurassic Park, The, 377 Nautilus Woman, The, 381
VP and Senior Executive in Charge of Making of Starship Troopers, The, 377 Negotiating, 226, 262
Making of Terminator 2: Judgment Nesting, 89
Production at ILM, 279–280 Neutral position, 115
Invoices, 189, 248, 267–268 Day, The, 377 New Atlas of Human Anatomy, 381
Ivanoff, Peter, 60, 80, 175, 207, 237, 244 Making of The Lost World: Jurassic Nixon, David, 108, 228
Nonexclusive contracts, 262
Janimation, 72, 163, 322–327 Park, The, 377 Non-repro blue pencils, 178, 180, 288
Jeep, 83, 84, 90–91, 174, 409 Making of Waterworld, The, 377 Non-repro purple, 288
Jones, Larry, 16, 49, 58, 82, 205 Makin’ Toons, 380 Now Showing, 338–345
JPG images, 191 Maquettes, 136 Numbering boards, 143–147
Jump cuts, 426 Marker Magic: The Rendering Problem
Oblagon: Concepts of Syd Mead, 378
Kahler, David, 42 Solver for Designers, 377 Ocean Spray Craisins, 24
Key frames, 64, 97–98, 125, 217, 296 Markers, 22, 49–50, 274, 300–301 Offstage or off camera (OS or OC), 427
Key illustrations, 74 Marketing, 29, 260, 266, 268, 382 OL (overlay), 427
Kit models, 154 Master shots, 427 Online references, 380
Kneaded erasers, 185 Match cuts, 427 On model, 223
Kricfalusi, John, 4 “Material Girl” script for The Winkles, OTS (over-the-shoulder) shots, 102, 104,

LA (low angle), 107 350–355 126, 427
LA 411, 385 Materials, 20–24 Outlines exercise, 335
Laser printers, 166 Matrix, The, 92–93, 283 Overlay (OL), 427
Laser-show boards, 77–79 Matrix Revolutions, 284 Overtime, 427
Laser show design houses, 219 Matte artists, 263
Latham, Larry, 11 Matte lines, 336 PA (production assistant), 211
Layout, 426 Maya, 93 “Pan and scan” storyboards, 85
Layout board, 259 McCay, Winsor, 3 Panels, 427
Lead artist, 285 McFarlane, Todd, 148 Panning, 427
Lead space, 126, 426 McHale’s Navy, 26 Papermate Flair pen, 292
Leave-behinds, 205 MCU (medium close-up), 427 Parisot, Dean, 300
Lee, Andy, 390 Mead, Syd, 160 Parris, J., 96, 151, 402
Lee, Alan, 159, 160 Mechanical pencils, 180, 274 Payroll, 248
Legacy of the Dog, 380 Medellin, Axel, 397 PDF files, 174
Legal rights. See Copyright Medium shot (MS), 427 Pencil boards, 95–96
Letterbox format, 258 Memory cards, 183 Pencils, 180
Letterheads, 267 Men in Black, 79
Lettering, 181, 187 Men in Black: The Script and the Story 2B lead, 21
Letter-size sample sheets, 205 extenders, 180
Liberty Safe, 232 Behind the Film, 378 holders for, 178
Licenses, 250–253 Middle storyboard panel, 148 Per diem, 427
Life drawing classes, 209 Miller, Frank, 148 Periodicals, 384–385
Lightboxing, 36, 40, 186, 297, 307 Millimeter, 385 Per-panel fees, 243
Lighting, 148 Miniatures, 153 Perspective, 38–42, 122, 178, 209
Light tables, 23, 178 Mirage program, 168
Lightwave, 93 Mirrors, 23, 128–129, 183
Line drawings, 78, 95–96 Misiano, Christopher, 29
Line-of-action, 115, 119, 426

Index 433

Perspective: A Step-by-Step for Mastering graphics logo animation example, 230 Santo Bugito, 25, 67, 68, 124, 238, 412
Perspective by Using the Grid overview, 228 Sardinas, Ignacio, 165, 365
System, 377 Professional artists. See Business aspects Saviuk, Alex, 7, 19, 38, 39, 48, 56, 61,
Professional credits, 235
Perspective! For Comic Book Artists, 377 Professionalism, 237 81, 96, 102, 103, 109, 123, 124,
Phantom, The, 150, 277 Project Green Light, 290 129, 150, 204, 208, 216, 224, 234,
Phones, 183 Prop masters, 156 255, 271–278, 391–396
Photo boards, 57, 427 Pull backs, 427 Scale, 35
Photo reference file, 129 Scale rulers, 23
Photoshop, 22, 36, 50, 82, 159, 166, 168, Quark Xpress, 291, 316 Scarfe, Gerald, 160
Quick action cuts, 100 Scary Things, 27
173–174, 288 Quick boards, 11 Scenes, 427
Photoshop Down & Dirty Tricks, 377 QuickBooks Pro, 268 Scheduling, 60
Pilgrim Program, 125 Quick cuts, 124 School of Visual Arts in New York City, 276
Pilot Fine Liner, 292 Quick drawing, 34, 178–180, 347 Scorpion King, 12, 43, 121, 218, 262, 298,
Pilot Razor Point pens, 307 Quicken, 268 301
Pitching, 329 Quick-layout pages, 369 Screen capture, 183
Pixel Liberation Front, 92, 93, 219, Screen credits, 267
Rack focus, 427 Screen direction, 26, 115–120, 427
281–286 Rapidographs, 292 Screen formats, 258–259
Plates, 154 Ratios, 258–259 Screenplay: A Blend of Film, Form, and
Plot plans, 34, 110, 427 Reaction shots, 427 Content, The, 379
Plots, 110 Real-time previz, 286 Screenplays, 379
PO (purchase order) number, 248 Reel Directory, 385 Screen tablets, 182
Point of view (POV), 103, 104, 107, 123, Reference books, 380–381 Scripts, 180
Reference images, 332 Scully, Kevin, 97, 231, 242, 366
427 Reference letters, 201 Seal Team, 62
Polished boards, 235 Reference photos, 231 seaQuest DSV, 34, 62, 101, 106, 142, 154,
Polymer modeling clay, 136 References, 128–137 158, 209, 233, 337
Portable drafting tables, 178 Rejection fees, 256 Second shots, 123
Portfolios, 203–207, 260, 266 Renaissance Entertainment, 161 Second unit crew, 28
Post, 385 Replacement panels, 23 Second units, 427
Post-it notes, 179, 186 Reputation, 235 Secrets of Hollywood Special Effects, 379
PowerProduction Software, 163 Research, 128–137 Seki, Kent, 285
Preapproved expenses, 256 Resources, 376–385 Selling Your Graphic Design and
Preparing for jobs, 225–227 Illustration: The Complete
Preproduction art, 251 animation, 379–380 Marketing, Business, and Legal
Presentation boards, 45, 56–59, 96, architecture and interiors, 382–384 Guide, 382
“art of” books, 377–379 Sequences, 427
346–347 “how to draw” books, 376–377 Set extensions, 336
Presentation of boards, 190–195 “making of” books, 377 Seth Cole medium tracing paper, 316
Presentation packages, 57 marketing, 382 Setups, 427
Previsualization (previz), 83, 92–94, 219, online references, 380 70 mm feature films, 258
periodicals, 384–385 Shadows, 100
285, 324 reference books, 380–381 Sharpie pens, 292–293
Pricing, 239–246, 267 resource guides, 385 Sherwin-Williams web site, 159
Prince of Egypt: A New Vision in screenplay, 379 Ships and the Sea: A Chronological Review,
special effects, 379 381
Animation, The, 378 storyboarding and directing, 381–382 Shooting script, 107
Principal photography, 427 Restaurant Design 2, 383 Short lens, 15
Printers, 50 Résumés, 199–202, 260, 266 Shot-by-shot descriptions, 341–342
Print Screen key, 183 Retail Design, 383 Shot lists, 108
Prismacolor pencils, 307, 315, 316 Reuse arrangements, 254 Shot plans, 110
Process boards, 309 Reverse shots, 123, 427 Shots, 102–104
Producers, 219, 235–238 Revisions, 186–187 Signatory companies, 264
Producing Independent 2D Character Rights. See Copyright Simon, Jeanne Pappas, 347, 350
Robinson, Todd, 275 Simplicity, 78
Animation, 379 Rock Lobster, 77 Simpsons, The, 68, 120, 256, 257, 421
Production assistant (PA), 211 Rohrs, Casey, 153 Sintay, Keith, 126
Production boards, 45, 56–59, 96, 346, Rooms by Design, 383 Skeletons, 130
Rotoscoping, 153 Sketches, 38–42
347 Rough boards, 99 SketchUp, 39–40, 164
Production companies, 218, 228 Rough sketches, 95–96, 427 Sky Captain and the World of Tomorrow,
Production coordinators, 232 Rule of thirds, 427 219
Production crews, 73, 219 Rush fees, 242, 248 Slampyak, Ted, 229
Production designers, 158, 160, 218–219, Ryan, John, 96, 162, 222, 415 Snail-mailing, 195
Snow White and the Seven Dwarfs, 131
286 Same action (SA), 67, 427 Soft booking, 226
Production houses, commercial and Sample sequences, 205 Soft lead pencils, 180
Sample storyboards, 222–224 Software, 162–177, 283
industrial, 215
Production illustrators, 157–161
Production managers, 27, 219
Production offices, 248
Production rendering, 57
Productions, 228–234

benefits of storyboards to, 25–30
commercial examples, 228–230
examples, 230–232
feature example, 232–234

434 Index

Solid ink printers, 166 Television animation, 306 Vanishing point, 38
Son of the Mask, 156, 199, 250, 264, 299, Television pilots, 83 Varab, Jeff, 27
Test subjects, 85 Vaughan, William, 69
302 Texturing, 53, 182, 286 Vendors, 189
Space Jammin’: Michael and Bugs Hit the Thaves, Bob, 3 VFX, 285
Theme-park boards, 74–76 Video decks, 130–131
Big Screen, 378 Theme parks, 220 Video games, 62, 163
Special effects, 28, 152–156, 336–337, 379 Three-dimensional (3D) programs, 85–86, Video storyboards. See Animatics
Special effects houses, 220 Viewer perspective, 123
Specs, 256 163, 164, 283 Virtual coverage, 93
Spider-Man action figure, 134–135 35 mm feature films, 258 Virtual scenes, 94
Spider-Man comic, 271 300-dpi printers, 173 Visual balance, 122, 125
Spielberg, Steven, 34, 211 Thumbnail sketches, 88, 110, 289–290, 300 Visual gags, 125
Spine sketches, 35 Thumbnail storyboards, 33–37 Visual interest, 102–104
Spoonman, 13, 69 Tilt shots, 107, 123 Visual line, 105
Staging and composition, 121–127 Tim Burton’s Nightmare Before Christmas: Visual story, 100–102, 266
Vocal directive, 274
animation boards, 125 The Film, the Art, the Vision, 378 Voice directors, 99
design elements for distinctive look, Time, 27, 100
Time cards, 248 Wacom tablets, 22, 23, 44, 50
122–124 Time management, 301 Walking Dead, The, 101, 112, 113
horizon lines, 122 Timmy’s Lessons in Nature, 48, 66, 136, Water-based paints, 49
inventiveness, 124 Weapons Through the Ages, 381
overview, 121–122 139, 140, 410 Web design, 221
Starship Troopers, 282 TiVo, 213, 406, 423 Weekly rates, 241
Star Wars movies, 92 Too Funny for Words: Disney’s Greatest Wells, Mark, 217
Static storyboard frames, 83 Western characters, 338
Stick figures, 34 Sight Gags, 379 Western town, 338
Stone Mountain Park, 162, 222 Top storyboard panel, 148 West Wing, The, 28, 29, 111, 220, 293,
Stormship Studios, 287 Toys as references, 112, 135, 136
Storyboard Artist software, 163 Toy Story: The Art and Making of the 419
Storyboard-cleanup positions, 223 Whitmore, Preston, 109
Storyboard employers, 204 Animated Film, 377 Wide-angle lens, 124, 183, 185
Storyboard portfolios, 204 Tracing, 46, 178 Wide-angle shots, 116, 183–185
Storyboard Quick software, 163 Trade film books, 262 Widescreen formats, 258
Storyboards, 3–7. See also Art of Trade practices, 254–257, 267 Wilde Life, 146
Training, 208 Wilder, Glenn, 26, 243
storyboards; Business aspects; Transition symbols, 140 Wilson, Tracy, 5, 139, 140, 141, 398,
Exercises; Interviews; Resources Travel expenses, 248
artists, 14–16 Trevino, Jesus, 34, 101, 106, 209, 106, 399
basics, 11–13 Winkles, The, 350–355
benefits to production, 25–30 110, 209, 237 Wolverton, 65, 137, 232, 413
education, 17–19 Tria Letraset Illustrator black, 300 Woo, John, 109, 323
experiments, 359–366 Tricks of trade, 178–189 Wood, Wally, 276
forms, 369–375 Wooden figures, 134
materials, 20–24 animation boards, 187–189 Woodman, Woody, 70, 97, 265, 304–313,
samples, 389–423 approvals, 187
Storyboards, Inc., 212, 288 camera depth, 180 404–405
Storymen, 3 cameras and mirrors, 183 Woodson, B.C., 343–345
StoryViz program, 163 computers, 181–183 Work-for-hire, 251, 252
Straightedge, 180 erasers, 185 Workout Barbie, 134–135
Straight-on shots, 105 general business, 189 World of Cartooning school, 208
Stranglehold, 72, 163, 323, 325, 326 inking and copying, 180 Worm’s-eye view, 38
Student films, 205 organization, 189 Writer’s Journey: Mythic Structure for
Stulz, 42 overview, 178
Stunt coordinators, 28, 220 pencils, 180 Storytellers and Screenwriters, The,
Styles, storyboard, 95–98 quick drawing, 178–180 379
Subjective shots, 427 revisions, 186 Written notes, 110, 274
Suminda, Stuart, 130 wide-angle shots, 183–185
Superman Returns, 284 Troop, The, 22 XSI, 285
Sweet spots, 78 Trumbal, Douglas, 282
Tugger, The Little Jeep Who Wanted to Yellow Submarine, The, 78
Tablet PCs, 23, 44, 165–166 Your Resume Sucks, 382
Tackboard, 57 Fly, 70, 97, 265, 307, 308, 309,
Tangent, 104 310, 311, 312, 404–405 Zathura, 284
Taxes, 249, 268 TV Western exercise, 338–345 Zierhut, Anthony, 21
TBS, 289 Twisted angles, 425 Zooming, 140
Techniques, 95 Zorro, 75, 221
Television, 61 UFO Encounter, 414
Unions, 263–264, 295
Unit production manager (UPM), 154–155
USB jump drives, 177, 182


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