SPECIES TRAITS FEATS CLASS FEATURES EQUIPMENT TRAINING & PROFICIENCIES Light Medium Heavy Shields WEAPONS ARMOR TRAINING TOOLS HEROIC INSPIRATION PROFICIENCY BONUS CONSTITUTION SCORE MODIFIER Saving Throw INTELLIGENCE SCORE MODIFIER Saving Throw Arcana History Investigation Nature Religion DEXTERITY SCORE MODIFIER Saving Throw Acrobatics Sleight of Hand Stealth STRENGTH SCORE MODIFIER Saving Throw Athletics WISDOM SCORE MODIFIER Saving Throw Animal Handling Insight Medicine Perception Survival CHARISMA SCORE MODIFIER Saving Throw Deception Intimidation Performance Persuasion CHARACTER NAME BACKGROUND SPECIES SUBCLASS CLASS LEVEL XP SHIELD ARMOR CLASS CURRENT TEMP MAX MAX SPENT FAILURES SUCCESSES HIT POINTS HIT DICE DEATH SAVES INITIATIVE SPEED SIZE PASSIVE PERCEPTION WEAPONS & DAMAGE CANTRIPS Name Atk Bonus/DC Damage & Type Notes
LANGUAGES APPEARANCE Alignment: BACKSTORY & PERSONALITY EQUIPMENT Magic Item Attunement COINS CP SP EP GP PP CANTRIPS & PREPARED SPELLS Notes Casting Name Time & Duration Level Concentration,Ritual & Required Material C R M C R M C R M C R M C R M C R M C R M C R M C R M C R M C R M C R M C R M C R M C R M C R M C R M C R M C R M C R M C R M C R M C R M C R M C R M C R M C R M C R M C R M C R M SPELL ATTACK BONUS SPELL SAVE DC SPELLCASTING MODIFIER SPELLCASTING ABILITY SPELL SLOTS Level 4 Level 5 Level 6 Level 7 Level 8 Level 9 Level 1 Level 2 Level 3 Total Expended Total Expended Total Expended