16/08/23, 13:31 Lolth, Goddess Of Spiders - Monsters - Homebrew - D&D Beyond https://www.dndbeyond.com/monsters/227132-lolth-goddess-of-spiders 1/2 Lair and Lair Actions On initiative count 20 (losing initiative ties), Lolth can take a lair action to cause one of the following effects. She can't use the same effects two rounds in a row: Lair Actions Lolth, Goddess Of Spiders Gargantuan Fiend, Chaotic Evil Armor Class 26 Natural Armor(Queens Plate) Hit Points 632 (30d20 + 350) Speed 50 ft., climb 50 ft. STR 16 (+3) DEX 25 (+7) CON 21 (+5) INT 30 (+10) WIS 26 (+8) CHA 30 (+10) Saving Throws DEX +16, INT +19, WIS +17, CHA +19 Skills Acrobatics +22, Arcana +20, Deception +20, Insight +20, Perception +20, Persuasion +20, Stealth +19 Damage Resistances Cold, Fire, Lightning Damage Immunities Poison; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks Condition Immunities Charmed, Exhaustion, Frightened, Poisoned Senses Darkvision 120 ft., Truesight 120 ft., Passive Perception 27 Languages All, Telepathy 120 ft. Challenge 30 (155,000 XP) Proficiency Bonus +9 Discorporation. When Lolth drops to zero hit points or dies, her body is destroyed but her essence travels back to her domain in the Demonweb, and she is unable to take physical form for 1d10 days. Regeneration. Lolth regains 40 hp after she is attacked. Legendary Resistance (5/day). If Lolth fails a saving throw, she can choose to succeed instead. Limited Magic Immunity. Unless she wishes to be affected, Lolth is immune to spells 3rd level or lower. She has advantage on saving throws against all other spells and magical effects. Magic Weapons. Lolth's weapon attacks are magical. Reactive. Lolth can take one reaction on every turn in combat. Shapechanger. Lolth can use her action to polymorph into a form that resembles any Medium humanoid, or back to her true form. Aside from her size, her statistics are the same in each form. Any equipment she is wearing or carrying isn't transformed. Spider Climb. Lolth can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check. Sunlight Sensitivity. While in direct sunlight, Lolth has disadvantage on attack rolls and ability check relating to sight. Web Walker. Lolth ignores movement restrictions caused by webbing. Spellcasting. Lolth is a 20-level spellcaster. Her spellcasting ability is Charisma (spell save DC 27, +19 to hit with spell attacks). Lolth can innately cast the following spells, requiring no material components. At will: Darkness, Poison Spray(17th level), Misty Step, Levitate, Fear, Web, Ray of Sickness(9th level) 3/day: Conjure Animals(Spiders Only), Insect Plague, Eyebite, Finger of Death, Cloudkill 2/day: Dominate Person, Greater Invisibility, Disintegrate(8th level), Weird, Power Word Kill Actions Multiattack. In her spider form, Lolth makes one bite attack and four impaling leg attacks. In her Drider form, she makes one Scourge of Lolth attack and two impaling leg attacks. In her Drow form, she makes two Scourge of Lolth attacks. Scourge of Lolth (Drow or Drider form only). Melee Weapon Attack: +17 to hit, reach 5 ft. (Drow) or 10 ft. (Drider) , one target. Hit: 26 (6d4 + 10) slashing damage plus 32 (6d10) poison damage. On a hit, the target must make a DC 24 Constitution saving throw or become poisoned. In addition to the normal penalties for being poisoned, targets afflicted with Lolth's poison take 16 (3d10) poison damage at the start of their turn. The target can repeat its saving throw at the end of their turns with disadvantage. Bite (Spider form only). Melee Weapon Attack: +12 to hit, reach 5 ft., one target. Hit: 30 (4d8 + 3) piercing damage.and (6d10) poison damage and the target must make a DC 26 Constitution saving throw or become poisoned. Impaling Leg (Drider or Spider Form). Melee Weapon Attack: +16 to hit, reach 10 ft. (Drider) or 15 ft. (Spider), one target. Hit: 23 (4d10 + 7) piercing damage plus (4d10) poison damage and the target becomes restrained (DC 24 Strength check to escape). If a creature starts its turn restrained by one of Lolth's legs it takes (4d8) piercing damage. If Lolth Moves while she has a creature restrained, it takes (4d8) piercing damage and is no longer restrained. Acidic Webbing (Drider or Spider form only). Lolth shoots a length of webbing at a creature within 120 ft. of her. The target must make a DC 24 Dexterity saving throw or be restrained by webbing. A creature restrained by Lolth's webbing at the beginning of its turn takes (3d8) acid damage. A successful DC 20 Strength Check frees the restrained target. The webbing can also be attacked and destroyed (AC 18; hp 40; vulnerability to fire damage; immunity to bludgeoning, piercing, psychic and poison damage). Summon Servant (1/day). Lolth magically summons 2d4 Driders or 1d6 yochlols. Corrupting Poison (Recharge 4-6). One creature currently afflicted by Lolth's poison must make a DC 27 Wisdom saving throw. On failure, the target gains a random form of madness and acts as if affected by the confusion spell. The target may repeat the saving throw as dictated by the spell's text ending only the confused state, not the madness, on a success. Legendary Actions Lolth can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creatures turn. Lolth regains spent legendary actions at the start of her turn. Spell Mastery. Lolth can cast any spell from her innate Spellcasting feature. Living Nightmare (2 Actions). One creature currently Afflicted by Lolth's poison is wracked with nightmarish hallucinations. They take 11 (2d10) psychic damage at the start of each of their turns. This effect ends when the target makes its save against the original poison effect. Inspire Cruelty (3 Actions). Every creature currently suffering from a Maddness of Lolth within 100 ft. must make a DC 25 Charisma saving throw. On a failure, they become dominated by Lolth until the end of their next turn. These dominated creatures must use their actions to attack their nearest ally using an attack of Lolth's choosing. If they hit they deal an extra 7 (2d6) poison damage. Lolth, Goddess Of Spiders ☁️ Take your game to new heights! 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16/08/23, 13:31 Lolth, Goddess Of Spiders - Monsters - Homebrew - D&D Beyond https://www.dndbeyond.com/monsters/227132-lolth-goddess-of-spiders 2/2 ATomicFishCake ADD TO COLLECTION REPORT 1) Lolth can command the webs that make up the Demonweb to ensnare her enemies. Every foe that she is aware of within 60 ft. of her must succeed on a DC 24 Dexterity saving throw or be restrained. While restrained in his way the target suffers 12 (6d6) piercing damage at the start of each of their turns from the bites of a thousand tiny spiders. The target can repeat the saving throw at the end of each of its turn, ending the effect on a success. 2) Lolth summons 1d3+1 yochlol demons which appears no more than 15 ft. apart within 100 ft. of her. They gain their own initiative in the turn order. 3) Such is the chaotic nature of Lolth's domain that she can cause the webbed architecture to shift with mere thought. A total number of 50 ft. of webs can be created or destroyed at Lolth's discretion. As examples, she may remove floors, create walls or shift passage ways. The DM should offer either a DC 23 Dexterity or Strength saving throw to avoid any harmful effects. Regional Effects The region containing Lolth's lair is warped by her magic, creating one or more of the following effects. 1) If a humanoid spends 1 hour within 1 mile of Lolth's lair, that creature must succeed on a DC 23 Wisdom saving throw or descend into madness determined by the Madness of Lolth. A creature that succeeds on this saving throw cannot be afflicted by this regional effect again for 24 hours. 2) The area within in 6 miles of the lair is teeming with manner of spiders large and small. It is difficult to avoid steeping on them there are so many. 3) The area within 1 miles of the lair is completely covered by thick webs. The webs block some pathways and create others. They reform in 1d4 rounds if destroyed. ADDS VERSION ACTIONS Lolth, Goddess Of Spiders 1/4/2019 1:22:01 AM 602 15 1.1 Coming Soon Monster Tags: SHAPECHANGER DEMON LORD NAME DATE MODIFIED VIEWS We have updated our privacy policy. Click the link to learn more. ©2023 D&D Beyond | All Rights Reserved Dungeons & Dragons, D&D, their respective logos, and all Wizards titles and characters are property of Wizards of the Coast LLC in the U.S.A. and other countries. ©2023 Wizards. Previous Versions ☁️ Take your game to new heights! Get Bigby Presents: Glory of the Giants now DISMISS