The words you are searching are inside this book. To get more targeted content, please make full-text search by clicking here.

Legendary - Falchion of Naga _ GM Binder

Discover the best professional documents and content resources in AnyFlip Document Base.
Search
Published by goroiamanuci, 2023-04-23 10:22:04

Legendary - Falchion of Naga _ GM Binder

Legendary - Falchion of Naga _ GM Binder

Falchion of Naga Longsword, Legendary, requires attunement only by a Fighter or Paladin and at least 10th level to Awakened this weapon This blade was carved from the fang of Naga, ruler of dragons, to sever the gods. For Naga knew there was but a creeping madness waiting at eternity's end. It is a ruin all dragons share. And the only end is one of total destruction. Thus it was that Naga bestowed this sword to prepare for the day our madness would drive the land to ruin, that the people might have a means to destroy us. That Falchion might become the fangs they lack... and the hope they deserve. Dormant This weapon is a +1 longsword and you gain a +1 bonus to attack and damage rolls made with this magic weapon. Awakened This weapon is a +2 longsword and you gain a +2 bonus to attack and damage rolls made with this magic weapon. When you hit a dragon with this weapon, the dragon takes an extra 3d6 slashing damage. For the purpose of this weapon, "dragon" refers to any creature with the dragon type, including dragon turtles and wyverns. Whenever you successfully hit a dragon, you can force the dragon to roll disadvantage on it's next saving throw. If you do, you can't use this ability again until you take a long rest. Exalted The hollow-center of the hilt glows with teal-ish divine energy and the egdes of the blade becomes flaming orange when entering combat against a dragon. This weapon is a +3 longsword and you gain a +3 bonus to attack and damage rolls made with this magic weapon. When you hit a dragon with this weapon, the dragon takes an extra 3d6 slashing damage that ignores resistance and treats immunities as resistances. For the purpose of this weapon, "dragon" refers to any creature with the dragon type, including dragon turtles and wyverns. Whenever you successfully hit a dragon, you heal 5 hit points and also you can force the dragon to roll at disadvantage on a saving throw of your choice within the next minute. If you do, you can't use the latter ability again until you take a long rest.


Click to View FlipBook Version