12/08/23, 16:14 Bloodbugs (5e Fallout Supplement) - D&D Wiki https://www.dandwiki.com/wiki/Bloodbugs_(5e_Fallout_Supplement) 1/2 Bloodbugs (5e Fallout Supplement) From D&D Wiki Jump to: navigation, search Bloodbugs Back to Main Page → 5e Homebrew → Creatures Back to Main Page → 5e Homebrew → 5e Campaign Settings → Fallout→ Bestiary→ Beasts Retrieved from "https://www.dandwiki.com/w/index.php?title=Bloodbugs_(5e_Fallout_Supplement)&oldid=1722150" Content is available under the GNU Free Documentation License 1.3 except where otherwise specified. Advertisements: Small bug, unaligned Armor Class 10 Ballistic, Explosive, Melee, and Energy (Natural Armor) Hit Points 11 (2d6 + 4) Speed 60 ft, 20 ft high. STR DEX CON INT WIS CHA 12 (+1) 16 (+3) 14 (+2) 2 (-4) 8 (-1) 4 (-3) Senses passive Perception 10 Languages — Challenge 1/8 (50 XP) Snack time. If the blood bug sucks your blood it regains 11 - your con save. Nimble. The blood bug has advantage on Dexterity checks and on saving throws. full. if the blood bug activates snack time 4 time snack time will be disabled for 5 turns. Rad Pool. blood bugs have a rad pool of 70 points. ACTIONS Blood Suck. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 5 (1d4 + 3) melee damage. this attack activates snack time. Bash Melee Weapon Attack: +1 to hit, reach 5 ft., one target. Hit: 8 (2d4 + 2) melee damage. if the blood bug is in full state, this attack is rolled with 2d6 Humanity's worse enemy, Mosquitoes! Now there back and there bite is not only irritating, but as strong as a bullet and as deadly as one too.
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