FEATURES
Legendary Resistance (3/Day): If Abaddon fails a
saving throw, he can choose to succeed instead.
Unleash the Plague: If Abaddon’s Corporeal form is reduced to
0 hit points, his form instantly scatters into a Gargantuan swarm of
tiny demonic locusts. Any remaining damage is applied to Abaddon
(Swarm), and Abaddon continues combat using this new stat block
(next page).
Spellcasting: Abaddon is a 13th-level spellcaster. His spellcast-
ing ability is Intelligence (spell save DC 18, +8 to hit). He has the
following spells prepared.
Abaddon (Corporeal) AC: 16 At Will: Chill Touch
HP: 75
Speed: Fly 60 ft. 1st Level (4 slots):
Medium Fiend, Chaotic Evil Shield (AC 21)
STR DEX CON INT WIS CHA 2nd Level (3 slots):
Blindness/Deafness (Con 18)
+2 +5 +4 +2 +2 +4
3rd Level (3 slots):
Saving Throws: DEX +10, WIS +7, CHA +9 Counterspell
Skills: Perception +7, Stealth +9 Dispel Magic
Damage Resistances: bludgeoning, piercing, and slashing from
4th Level (3 slots):
nonmagical attacks. Banishment (Cha 18)
Blight (Con 18, 8d8 Necrotic)
Damage Immunities: Fire, Necrotic
Languages: Infernal, Hebrew 5th Level (3 slots):
Senses: Darkvision 120 ft., Passive Perception 17 Insect Plague (Locust only)(Con 18)(4d10 Piercing)
Challenge 15 (13,000 XP) Animate Objects
6th Level (1 slot):
Globe of Invulnerability
7th Level (1 slot):
Finger of Death (Con 18, 7d8 + 30 Necrotic)
ACTIONS
Cursed Claw: Melee Weapon Attack: +9 to hit, reach 5 ft., one
target. Hit: 11 (2d6 + 4) Slashing damage plus 23 (5d8) Necrotic
damage and the target must succeed on a DC 16 Constitution saving
throw or be cursed. The cursed target cannot regain hit points until
the curse ends by a Remove Curse spell or similar magic.
LEGENDARY ACTIONS
Abaddon can take 3 Legendary Actions, choosing from the options
below. Only one Legendary Action can be used at a time, and only at
the end of another creature’s turn. Abaddon regains spent Legendary
Actions at the start of his turn.
Attack: Abaddon makes one attack with his Cursed Claw.
Spell: Abaddon casts a spell of 3rd level or lower.
Demonic Presence (Costs 2 Actions): Shadows in the
chamber grow darker and the presence of evil is palpable. Creatures
within 60 feet of Abaddon cannot regain hit points until the start of
his next turn.
Swarm (Costs 2 Actions): Abaddon temporarily scatters his
form into a swarm of fiendish locusts, which moves up to 60 feet and
reverts back to his corporeal form. The swarm occupies a 20-foot-ra-
dius sphere and deals 1d6 piercing damage to any creature whose
space it moves through. While moving in this way, Abaddon does
not provoke opportunity attacks and cannot be grappled, petrified,
knocked prone, restrained, or stunned.
344
Abaddon
And a king ruled in the darkness: an angel of the
bottomless Abyss. His name in the Hebrew tongue is and guardian of the Fellowship of the Beast headquarters in
the Catacombs of Kadesh. Here Abaddon’s locusts hum and
Abaddon. buzz with a violence that is only barely kept in check by
the remnants of his intellect. When Abaddon is encountered
-Revelation 9:11 in his swarm form, each of the tiny locust-like creatures
buzz with a sound not unlike that of thousands of voices
Once a celestial creature and a powerful force for chanting “Abaddon, Abaddon, Abaddon...
good in the world, Abaddon the Destroyer now seeks
only destruction. After the fall, the angel once known as And a king ruled in the darkness: an angel of the
Abaddon became bent on wrathful vengeance toward the bottomless Abyss. His name in the Hebrew tongue is
hierarchy of good that he once served. This inclination to
wanton violence eventually consumed his mind, driving Abaddon.
him to into a mindless and destructive rage. The sin of -Revelation 9:11
wrath fuels this power. Any time a human strikes out
with vengeance toward their neighbor, Abaddon’s power
grows. This power is a consuming obsession for Abaddon.
Although the magic of sin has granted him powers that
surpass those of Lilith herself, his consciousness and even
physical form have descended into chaos
A Walking Plague. Time has long forgotten what
Abaddon looked like as a celestial being before the earth
took shape. The monstrous form that now serves as
Lilith’s bodyguard is something from beyond the realm of
nightmares. When Abaddon is focused and at the height
of his power, his form becomes a corporeal reflection of
something almost humanoid, but as he allows the power
of wrath to flow through him, he becomes something quite
different. When Abaddon is unleashed, he is revealed to be
a fiendish swarm of locusts born from the violence of the
abyss. He is a walking plague, he kills without conscience,
and he is addicted to destruction. Even Lilith fears what
might happen if Abaddon was let into the world. As such,
she has assigned Abaddon the role of her personal protector
Abaddon (Swarm) AC: 12 Fiendish Swarm: Abaddon’s Swarm of demonic locusts can
HP: 200
Gargantuan Swarm of tiny Fiends Speed: 10 ft., Fly 60 ft. occupy another creature’s space and vice versa. The swarm can also fit
through any opening large enough for a tiny creature without squeez-
STR DEX CON INT WIS CHA ing.
+0 +4 +4 +3 +2 +4 ACTIONS
Saving Throws: DEX +9, WIS +7, CHA +9 Multiattack: Abaddon’s Swarm makes a number of Sting attacks
Skills: Perception +7, Stealth +9
Damage Resistances: bludgeoning, piercing, and slashing from related to the swarm’s current hit points.
nonmagical attacks 170-200 HP 6 Attacks
130-169 HP 5 Attacks
Damage Immunities: Fire, Necrotic 100-129 HP 4 Attacks
Senses: Darkvision 120 ft., Passive Perception 17 70-99 HP 3 Attacks
Languages: Infernal, Hebrew 2 Attacks
Challenge 9 (5,000 XP) 1-69 HP
FEATURES Sting: Melee Weapon Attack: +8 to hit, reach 0 ft., one target sharing
Magic Resistance: Abaddon’s Swarm has advantage on saving a space with the swarm. Hit: 5 (1d6+2) piercing damage.
throws and other magical effects.
345
Lilith still inferior to the intellect and power of a single archangel.
Lilith’s Sword. Lilith wields her original weapon from
Thorns shall grow over your strongholds, and
fortresses fall to ruin. Here in the desolation will her days serving among the heavenly hosts: a Sword
of the Guardian. These swords are manifestations of a
Lilith find her rest. celestial’s pure will, and cannot be destroyed. This sword
-Isaiah 34:14 is an unwilling participant in Lilith’s plan, and desires
her destruction. If a player character wields this sword,
Lilith began her existence as an Archangel tasked with they gain a +4 bonus to attack and damage rolls if the
guarding the most sacred location on the Material plane: target of the attack is Lilith, as her own sword wills her
the Garden of Eden. She accepted her assignment readily, death. Although Lilith has no trouble wielding her sword,
but soon became confused, unable to understand why God she cannot help the necrotic effect of the sword’s touch.
was so pleased by the existence of mortals. The humans Whenever Lilith comes into contact with her sword, the
entrusted to her care were inferior to herself in almost every beauty fades from her hands, and their demonic nature is
way, yet they were elevated pinnacles of the created world. revealed.
When one of the Seraphim, named Lucifer, expressed a
similar dissent to the will of God, Lilith was the first to join Lilith’s Lair
him. It was not difficult for Lilith and Lucifer to engineer a
temptation for the naive mortals, and soon humankind fell Lilith has claimed the underground expanse of the
victim to the same sin as Lilith: pride. Catacombs of Kadesh as her lair. Reaching this remote
and forgotten location requires a week-long journey
While many demons seek to change their names or hide through a desolate expanse of the Wilderness of Zin
their identities, Lilith presents herself as she always has. that even the nomadic tribes steer clear of. Thanks to a
For the most part, this is because she seeks to take credit teleportation circle, Lilith is able to come and go as she
for the corruption she brings to this world, and she is fueled pleases with worrying about unwanted visitors showing
by the fear mortals feel when they whisper her name in up unannounced. It is in this lair that Lilith organizes the
children’s bedtime stories. However, she also refuses to efforts of the other archdemons, and conducts dark rituals
change her name or appearance for the same reason that to increase their power. If Lilith is encountered in her lair,
she was led astray in the beginning: Pride. As an archangel, she has a challenge rating of 16.
Lilith saw herself as a superior being to the weak and
ignorant mortals; and even now, as an Archdemon, she Lair Actions. On initiative count 20 (losing
maintains her angelic appearance, believing steadfastly that
her campaign of evil will eventually prove to God what she initiative ties), Lilith takes a lair action to cause one of the
already knew: that the combined strength of humanity is following effects. She cannot use the same action two turns
in a row.
Lilith in the Bible
• A spark of life animates one of the writhing bodies
Lilith is only mentioned once by name in Isaiah 34:14. However, in area 19, causing a Corrupted Simulacrum (next
this instance of her name is often translated as “night hag” or even page) to rise up and join her in combat, acting on
“screech owl” in modern translations. Some translations of the Bible, its own initiative. These simulacra still bear a rough
including the KJV and NIV omit her name entirely from this verse. resemblance to their former owners (Mammon,
Beelzebub, Naamah, etc) but are not true demons,
Lilith’s identity changes depending on what source you read. as they are merely husks animated by the magic of
Interpretations of this character range from demon to vampire to Lilith’s lair. Only one Corrupted Simulacrum can be
victim. Some versions of the story even cast her as a hero: Adam’s first animated at a time.
wife who refused to be subservient to a man. The “truth” of Lilith’s
story, insofar as we can know it, is lost to history. • Lilith commands an ally she can see within 60 feet to
use its reaction to make one weapon attack.
The name Lilith is referenced in many ancient Akkadian,
Babylonian, Sumerian, and Hebrew manuscripts, and she appears to • Lilith becomes telepathically aware of the location of
be generally accepted as some kind of demon by people during the all creatures in her lair, including those that may be
time of the Bible. The other interpretations of her identity, including invisible or hidden.
that of a vampire or Adam’s first wife, were not invented until some
time during the Middle ages, thousands of years after the word was • All creatures within Lilith’s lair are overcome with
originally used, and there is no basis for their truth. pride, and become the target of the Induce Pride spell
(DC 17 Wisdom save). This casting of the spell does
The Lilith that appears in this module is an attempt to remain not require Lilith’s concentration, as it originates from
faithful to the lilith of antiquity: a renowned demon of immense power the innate magic of her lair.
and international fame, whose evil is so legendary that some scholars
fear to even put her name in writing.
346
347
Lilith AC: 17 1/Day Each:
HP: 92 Freedom of Movement (cast before entering combat)
Large Fiend, Neutral Evil Speed: 40 ft., Fly 90 ft. Harm (Con 17; 14d6 Necrotic)
Visitation
STR DEX CON INT WIS CHA
ACTIONS
+4 +3 +4 +4 +2 +4
Multiattack: Lilith makes two attacks with the Sword of the
Saving Throws: DEX +10, WIS +7, CHA +9
Skills: Deception +9, Persuasion +9, Stealth +8 Guardian or casts a spell.
Damage Resistances: Radiant, bludgeoning, piercing, and slash-
Sword of the Guardian: Melee Weapon Attack: +9 to hit, reach
ing from nonmagical attacks
10 ft., one target. Hit: 8 (1d8+3) piercing damage and 9 (2d8) Light-
Damage Immunities: Fire, Necrotic ning damage.
Senses: Truesight 120 ft., Passive Perception 17
Languages: All spoken languages, telepathy 120 ft. LEGENDARY ACTIONS
Challenge 13 (10,000 XP)
Lilith can take 3 Lengendary Actions, choosing from the options be-
FEATURES low. Only one Legendary Action can be used at a time, and only at the
end of another creature’s turn. Lilith regains spent Legendary Actions
Legendary Resistance (3/Day): If Lilith fails a saving at the start of her turn.
throw, she can choose to succeed instead. Speak Blasphemy: Lilith whispers words of pure evil. Each crea-
Corrupted Return: If Lilith is reduced to 0 Hit Points, she can ture that can hear her within 30 feet takes 1d4 psychic damage.
call on the power of Sin to return to life in a corrupted form. At the Hellfire: Lilith hurls a mote of fire from the abyss at a creature she
start of Lilith’s next turn, her angelic body transforms into Lilith can see within 120 feet. Ranged Spell Attack: +8 to hit. Hit: 5 (1d8)
(Hellspawn) in the space where she fell. Fire damage.
Innate Spellcasting: Lilith’s spellcasting modifier is Charisma, Mark of Cain (Costs 2 Actions): Lilith points at a creature
and can innately cast the following spells, requiring no material com- she can see within 30 feet. The Mark of Cain burns itself into the fore-
head of the target, magically tethering itself to an identical mark on
ponents: Lilith’s forehead. Whenever Lilith takes damage, the target takes half
of the damage (rounded up), and Lilith takes the remaining damage.
3/Day Each: The damage type becomes Necrotic for the target. The Mark of Cain
Clairvoyance lasts until the beginning of Lilith’s next turn.
Dispel Magic
Inflict Wounds (+7 to hit; 4d10 Necrotic)
Corrupted Simulacrum AC: 14
HP: 120
Speed: 30 ft.,
Medium construct (simulacrum)
STR DEX CON INT WIS CHA
+2 +0 +0 -5 +0 +0
Mammon’s Senses: Passive Perception 15
Corrupted Challenge 4 (1,100 XP)
Simulacrum FEATURES
Magic Resistance: The simulacrum has advantage on saving
throws against spells and other magical effects.
Aggressive: As a bonus action, the simulacrum can move up to its
speed toward an enemy of its choice.
ACTIONS
Multiattack: The corrupted simulacrum makes two Slam attacks
or uses its Spit Curse attack.
Slam: Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit:
15 (2d12 + 2) bludgeoning damage.
Spit Curse (Recharge 5-6): The simulacrum spits the words
of an ancient infernal curse at a creature it can see within 60 feet. The
creature must succeed on a DC 14 Wisdom saving throw or become
Cursed. While Cursed in this way, a creature receives an extra 1d8
Necrotic damage whenever it takes damage. The Curse lasts until it
is dispelled.
348
Hellspawn
Demonic Manifestations. Some demons possess the
ability to push the limits of physical reality, creating
manifestations of pure evil willpower. Hellspawn are
aberrations of the natural world, creatures of pure evil
stitched together by the fabric of sin. Sometimes, a demon
will attempt to create a Hellspawn as a guardian to a lair,
or as a servant in a complex plan. More often Hellspawn
are created when a demon is destroyed, but unwilling to
die. In the moment of its demise, some demons possess the
strength to cling to some semblance of life, pulling at the
stitches of the universe to maintain life in a new form. This
new form, its Hellspawn form, is often just as powerful as
its original form, but becomes much more unpredictable.
Only a shadow of its former personality and alignment
remain, and it is overcome with a compulsion to indulge in
certain acts of sin (usually reflecting the types of sin used to
create its form in the first place).
Lilith (Hellspawn) AC: 19 ACTIONS
HP: 135
Huge Fiend, Chaotic Evil Speed: 40 ft., Fly 90 ft. Multiattack: Lilith’s Hellspawn form makes two bite attacks or
STR DEX CON INT WIS CHA casts a spell.
+4 +3 +4 +0 +2 +0 Bite: Melee Weapon Attack: +9 to hit, reach 10 ft., one target. Hit: 12
Saving Throws: DEX +10, WIS +7, CHA +9 (2d8+4) piercing damage and 21 (6d6) Poison damage.
Skills: Deception +9, Persuasion +9, Stealth +8
Damage Resistances: Bludgeoning, Piercing, and Slashing from Spit Poison: Ranged Weapon Attack: +9 to hit, range 30/60 ft.,
nonmagical attacks one creature. Hit: The target must make a DC 16 Constitution saving
throw, taking 42 (12d8) poison damage on a failed save, or half as
Damage Immunities: Fire, Necrotic, Poison much damage on a successful one.
Damage Vulnerability: Radiant
Condition Immunities: Poisoned, Charmed LEGENDARY ACTIONS
Senses: Truesight 120 ft., Passive Perception 17
Languages: All spoken languages, telepathy 120 ft. Lilith’s Hellspawn form can take 3 Legendary Actions, choosing from
Challenge 13 (10,000 XP) the options below. Only one Legendary Action can be used at a time,
and only at the end of another creature’s turn. The Hellspawn regains
FEATURES spent Legendary Actions at the start of her turn.
Magic Resistance: The Hellspawn has advantage on saving Detect: The Hellspawn makes a Wisdom (Perception) check.
throws and other magical effects. Teleport: Lilith’s Hellspawn form teleports to an unoccupied space
Freedom of Movement: The Leviathan ignores difficult terrain, she can see within 60 feet.
and magical effects cannot reduce its speed or cause it to become Hypnotic Gaze (Costs 2 Actions): Lilith’s Hellspawn form
restrained. It can spend 5 feet of movement to escape from nonmagical
restraints or being grappled. locks eyes with a creature she can see within 30 feet. If the target
can see her, it must succeed on a DC 17 Wisdom saving throw or be
Innate Spellcasting: The Hellspawn’s spellcasting modifier is Charmed until the end of her next turn. While Charmed in this way,
the target is Stunned. If the target succeeds on the saving throw, it is
Charisma, and can innately cast the following spells, requiring no immune to the Hellspawn’s Hypnotic Gaze for 24 hours.
material components:
1/Day Each:
Mass Suggestion (Wis 17)
Thorn Wall (Wis 17; 7d8 piercing)
349
Is That in the Bible?
“Baal zebub” the “Lord of the Fly.” Crassus
How to use this Appendix Behemoth (Job 40); Descriptions Cultist (See: Shadow of the Beast)
There are hundreds of characters, monsters, places, and magic of this massive creature have been David (Numerous.)
items in this adventure, and most are based directly on a Bible
passage or story, but some are completely made up! We want to attributed to dinosaurs, although its true Daniel (Dan.); writings of Josephus
be clear about where our ideas come from, and give references
for further research, if that’s something you want to do! This is an identity is unknown. Legends of the final Deborah (Jdg.); Early writings.
alphabetical list of every person, place, and thing in the adventure,
along with its source material. Use the following symbols as a guide: battle with the Leviathan come from Decimus There is a theory that
It is in the Bible! If an item includes this symbol, it means it other ancient Jewish apocrypha. Germanicus was poisoned while in
is based on a real passage of scripture, which is also referenced.
Blandia Antioch, but this theory is unproven.
Breath of Dawn (See: Sunwing) Deep, The The Hebrew word
Buried Queen Name, character, and “Tehom” translates loosely to “the deep”
concept of simulacra invented for and refers to the endless abyss of water
narrative reasons. that existed pre-creation. The location
Caelus of a massive whirlpool in this adventure
Caiaphas (Mt. 26:3); Descriptions module is fictional, but the concept of
based on Biblical accounts. Cursed silver dangers at sea is true to the ancient fear
pieces invented for narrative purposes. of the “Tehom.”
Caius Blandus Name invented. Role Deepmaw (Jonah, Tobit); Many
This means that it does not appear in the Bible, but does inspired by Alexandrian politics. cultures along the Tigris and Euphrates
appear in other ancient writings from the same time period.
Canaan Dog (Tobit); This breed told stories of attacks from a large
existed in Biblical times and was known predatory fish. These creatures make
to be domesticated by the Jewish people appearances in Jonah (swallowing
This means that it is inspired by archaeological evidence or from pre-exilic times. Assigning this the prophet) and Tobit (attempting to
reliable historical research from secondary source material.
breed to Ava was a logical choice. swallow Tobias), but the identity of this
Caravanserai In actuality there were creature is unknown. The “Deepmaw” is
This means creative liberties were taken. Either we made it many locations known as “Caravanserai,” inspired by these stories.
up entirely or (if combined with another symbol) we took creative
as the term merely referred to any Den of Serpents (Num.); Location is
liberties with the way it is presented in the module.
waypoint for caravans along the Silk fictional, based on the accounts of Saraph
Road. Illegal black market and “under the attacks in the book of Numbers.
table” deals certainly happened here, but Desta
encounters invented. the influence of the Society and Skiritai Dinah’s Kitchen
Aaron (Ex., Num., Lev., Deut.) Athenodorus has been exaggerated or invented. Dire Wolf The Dire Wolf went
Abaddon (Jb., Pro., Rev.); Dead Atomos Although Babylonian kings Caspar (See: Magi); Name extinct around the time of the Judges.
Sea scroll writings; legends of rabbinical were often advised by a sorcerer, this traditional. Role in the adventure It certainly inspired many Biblical
literature. character is invented. “Atomos” is the invented for narrative purposes. references to wolves, but its appearance
Abimelech (Jdg. 9) alternate translation of Simon Elymas’s Cassius in the adventure is anachronistic.
Abyssal Fly Based on Beelzebub’s title name in the Bible. Catacombs of Kadesh The Battle of Dybbuk (Writings of Josephus);
“Lord of the Fly.” Aurochs (multiple); The word Kadesh really occurred as described. Widespread stories of possessing spirits
Addax (Dt. 14:4) “Aurochs” has been changed to “wild ox” However, there are no records of any in ancient Jewish folklore. While this
Aemilia in most modern English translations of underground catacombs, and the burial version may have taken liberties on the
Agama (Jb., Pro., Rev.); Dead the Bible to avoid confusion about this place of Moses and Miriam is unknown. methods and motives of possession, the
Ajax extinct species. This location has invented entirely spirit of the creature is true to the stories.
Akim ben Nadav Based on “Good Ava (Tobit.) Tobias is accompanied by as a setting for the final battle of the Ecbatana (Herodotus); While
Samaritan parable; name invented. an unnamed dog on his journey. Breed adventure, and although it is inspired by there are many references to Ecbatana
Alexander the Great and name chosen for creative reasons. “what could have been,” it has no basis in the Bible, the only source that
Andrew (Jn. 1:35) Azarias (Tobit.) See also: Raphael. in reality. provides any description of its layout and
Angel (multiple); Descriptions and Dialogue invented for creative reasons. Cataphract people is Herodotus. The Ecbatana is a
art based on encounters from Abraham, Azigal Cave of Horror Inspired by the combination of Herotodus’s description
Jacob, Jesus, and other Biblical figures. Babylon archaeological discovery. Although based of the concentric “districts,” combined
Anna (Tobit.) Balbillus the Wise Based on Tiberius on the real execution of Jewish rebels with an imagined Ecbatana under
Antioch (Act. 11) Balbillus. Personality and appearance through starvation by Roman soldiers, Parthian rule.
Antonia (Innkeeper) invented for narrative reasons. the contextual details and timing of Eden (Genesis); Location and
Antonia (Fortress) Balsam’s Rest Based on descriptions these events have been altered to fit the descriptions inspired by the Genesis
Ara royalty were often advised by mages of inn in “Good Samaritan” story. narrative of this adventure. Also, the account.
or sorcerers, especially in Parthia. Ara Balthazar (See: Magi); Name location of the Cave of Horror has been Elijah (1 Kgs. - 2 Kgs.)
invented for narrative purposes. traditional. Role in the adventure moved several miles to the east of where Elizabeth (Lk. 1)
Archangle (multiple); Descriptions invented for narrative purposes. it is actually located. Enchantress Inspired by the Biblical
taken from Jude, Revelation, Luke, etc. Barabbas (Mt. 27); Named as a Cave of Scrolls Based on the Dead character of Salome, and how her dance
Ariel notorious murderer and enemy of Rome, Sea Scrolls discovery. Essenes were held King Herod enthralled.
Ariella Inspired by story of Rahab. it is highly likely that Barabbas was known to inhabit these caves and store Essenes (Talmud, Josephus);
Aristarchus (Strabo); Aristarchus died either a Zealot or a Sicarius. writings in them. This enigmatic faction of Judaism is
earlier than this adventure suggests. His Barachiel (3 Enoch); Barachiel is Caves of Rest (Legend of the Seven depicted in this adventure based on
life has been fictionally lengthened for listed in several apocryphal works as Sleepers); These caves, along with the ancient Jewish writings about their
narrative purposes. an Archangel of blessings. His role in teenage refugees in Tarsus, have been practices, beliefs, and lifestyle. The part
Arizanti A historical tribe of ancient this adventure is inspired mainly by the included as a reference to the “Legend of they play in the story is fictional, created
Media; description and role invented for angelic challenger in Gn. 32:24. the Seven Sleepers” in ancient Christian for narrative purposes.
narrative purposes. Barnabas (Act 4:36) Donates his Cyprian folklore. Eternal Flame An ever-burning
Artabanus (King) estate to the Apostles and becomes an Cherubim (Gn. 3:24, many others) fire is central to Zoroastrian worship.
Artemis (see: Unicorn) Invented for evangelist. Citius (Numerous.) The city of Traditionally, the fire is fed by
narrative purposes, and as a reference to Barrak (Mk. 5); Name invented. Citius (sometimes translated as Citium sandalwood, but in climates where
the old story that unicorns were left out Bartholomew (Jn. 1:46) or Kittim) was the most well-known city sandalwood is less prevalent (such as
of Noah’s ark. Bartimaeus (Mk 10:46); Bartimaeus in Cyprus in ancient times. Located in Teredon), it was permissible to use cedar.
Asher (See Mušhuššu); Named after the was on a road outside of Jericho. He has present-day Larnaca. Faustus
god Ashur and invented for narrative been moved to Jerusalem for organization Cleopatra Historical records of Egypt, Feign Spider
purposes. purposes. Rome. Forest of Sumer Location
Asmarath Beelzebub (2 Kgs., Mt., Mk., Lk.); Collector, The Name, character, and now exists as wetland marsh. Magical
Assur Wastes Location historical, Rabbinical literature calls the demon concept of simulacra invented for elements created for narrative purposes.
narrative reasons.
350
Gabael (Tobit 9:5.) This character that her name was Hannah. This creative apocrypha. Matthew (Mt. 9:9)
actually resided in Ecbatana, not Teredon. liberty was taken based on the use of Lilith (Is. 34:14); Babylonian Matthias (Act. 1:12)
See Tobias for more. adelphos in Matthew 12, which is gender Talmud; various ancient Rabbinic Meherdates Rival of Gotarzes II
Gamaliel (Acts, various); Aside neutral when plural. Thus, when the literature and Jewish myths. The villain Melchior (See: Magi); Name
from being credited as the teacher and scripture references Jesus’s “brothers,” in this module is partially based on the traditional. Role in the adventure
mentor to both Jesus and the Apostle it could just as easily be translated stories of Lilith from Jewish folklore and invented for narrative purposes.
Paul, Gamaliel was a high-ranking “brothers and sisters.” Since women are partially invented for the purposes of Menilek The alleged son of the affair
member of the Sanhedrin and a prolific routinely omitted from ancient writings, it this story. between Solomon and Makeda and
Jewish scholar. would have been common practice to list Lion’s Den (Dan. 6) protector of the Ark, inspired by the
Gardener, The Name, character, and only the names of his brothers anyway. Lucifer (Isaiah 14:12); name Kebra Nagast.
concept of simulacra invented for Furthermore, the Protoevangelium of sometimes translated literally as Merodach, Lord
narrative reasons. James, written by Jesus’s elder brother, “morning star.” (See also: Satan); creative Midian (Exodus 2); Burning
Germanicus Germanicus was a records that Joseph had several children liberties taken with plot and dialogue bush encounter based on the location
renown general in Rome at the time of his from a previous marriage. There is no elements. of Moses’s encounter, but invented for
death. Because he died in Antioch after way of knowing if any of these children Lotus Marshes (Job 40); The exact Narrative purposes.
an argument, there is some speculation were girls, and so this module imagines location of the lotus marshes in Job 40 Miko
that he had been poisoned. Germanicus who one of those forgotten sisters might are unknown. Miriam (Ex., Num.); Location of
was the father of Caligula, who would have been. Lucifer This is traditionally the burial unknown. “Miriam’s Cup” magic
become emperor in 37 CE. Henusten (Queen) name that is assumed to have been the item based on the Jewish tradition that
Giant (various); Giants appear Herod (King) (Mt. 2) name of Satan before his fall from grace. Miriam carried the source of water for
in many places throughout the Bible. Hillel (the Elder) Important Jewish Meaning “light bringing/bearer,” the the Israelites in the desert, possibly
Strangely, there are even references Scholar living in Babylon at the time; name Lucifer comes from Isaiah 14:12: manifested by a stone, well, or cup
to Giants after the Great Flood, which founded schools for religious learning “How you have fallen from the heavens, known as “Miriam’s Well.” Legend tells
was said to have wiped them out. and developed the Babylonian Talmud. O morning star.” The descriptions of that water would spring forth from this
Nevertheless, there is no scientific Holox the Hammer (Mt. 21:33) Name Lucifer’s rebellion and fall from grace, magic item whenever the Israelites would
evidence of humanoids reaching heights invented. and subsequent plot against humanity is make camp. Most of these legends come
described in the Bible. Hoopoe based on the book of Revelation and the from the fact that, following the death
Goat Demon (Is. 34:13); The Hristos writings of early theologians. of Miriam in the book of Numbers, the
words used in Hebrew to refer to these Hyrax (Pr. 30:26); Early translations of Lucius Galerius This character is Israelites inexplicably no longer have
creatures (sa’ir and se’irim) is often the Bible read “rock badger” since early fictional, as it is not known who was easy access to water.
mistranslated simply as “wild animals.” scholars had never heard of an animal proconsul of Memphis during this time. Mithras (Mithraism) The cult of
However, there is no doubt that early called the Hyrax. However, there were several proconsuls worship centered around Mithras was
Jewish writers used this word to mean a Iram (Iram’s Inn) (Lk. 2:7) The of Memphis named “Lucius,” so that’s certainly a significant religion in Tarsus
specific kind of demon that was half goat. innkeeper of Bethlehem is a real the name this character was given. at the time. However, the character of
Golden Calf (Ex. 32:3); The Golden character, but the name and description of Lucretia the Shedim named “Mithras” has been
Calf was really created by the sin of the Iram are fictional. Lydia of Thyatira (Act. 16:14) invented for narrative purposes.
Israelite people. However, its appearance Isaiah (Is.) Ma’rib (See: Sheba) Ma’rib was the Mithridates The historical king of
in this adventure and its use as a construct Ishmael (Genesis 21) capital of the kingdom of Saba, and was Babylon; rule actually ended in 63 BC.
by Mammon is fictional. Ishtar’s Inn and Tavern Named for the located in the far south of Arabia. This Moloch (Lev., Act.); Historically
Golem (Talmud, Early folklore); The Babylonian goddess of fertility. city has been moved hundreds of miles identified as a god associated with child
concept of the golem appears very early Jadon This character is fictional, but to the north in order to incorporate it into sacrifice.
in ancient Jewish folklore. The theories many real couriers undertook dangerous the map adventure more easily. Ma’rib’s Moses (Ex., Num., Lev., Deut.) Location
about their creation and use changes over journeys that resulted in the compilation actual location is modern day Yemen. The of burial unknown. Abilities of the “Staff
time, and the modern interpretations of of the Babylonian Talmud. map and descriptions of the city are based of Moses” based on the list of miracles
the creature tend to be much different Jairus (Mk. 5) partially one archaeological digs, and associated with the staff in Exodus.
than early concepts in the Talmud. James (brother of Jesus) (Mt. partially fictional. Mount Ararat Often cited as the
The version included in this adventure 13:55); As the oldest son of Joseph, Maës Titianus (Ptolemy’s Geography) location where Noah’s Ark crash-lands
combines many popular aspects of the James also recorded the courtship and Mage Numerous historical after the Great Flood of Genesis.
creature while attempting to stay true marriage of his father to Mary following accounts from almost all cultures record Mount Sinai
to the original concepts in early Jewish the death of his biological mother in the “mages” or “sorcerers” who would advise Mount Troodos Caspar’s observatory
stories and folklore. Protoevangelium of James. kings and emperors on matters of state. invented for narrative purposes.
Goliath of Gath (1 Sam. 17) James (son of Alphaeus) (Mk. 3:18 Magi The Magi were the Mount Nebo
Gotarzes, Prince ; This character is James (son of Zebedee) (Mk.10:35) priestly class of the people of Media in Murex The predatory sea snail
based on the real life Gotarzes II, who Jehu (1 Kgs.) ancient times. The Magi were known to known as the Murex is the source of the
mutilated the ears of Meherdates and sent Jesus (Mt., Mk., Lk., Jhn.); Early be wise collectors of knowledge from dye that produces the color “royal purple”
his brother into exile in order to claim writings of apostles; Historical accounts all corners of the world. After the fall of or “Tyrian purple” that was produced by
the throne of Parthia. This character’s of Josephus, Tacitus; creative liberties the Medes, Magi spread across the map, merchants like Lydia of Thyatira. Many
personality and motives are based on taken with plot and dialogue elements. and references to wandering Magi can ancient writers record that these snails
his recorded actions from a historical Joanna (Lk.24:10) be seen throughout the Bible as well as were “large,” but the size and ferocity
perspective. John the Baptist (Mt., Mk., Lk., Jhn.) other ancient writings. The three Magi of the monstrous creature in this module
Gula, Captain Name, character, and John (son of Zebedee) (Mk. 9:38) mentioned in the Gospel of Matthew are was invented for narrative reasons.
concept of simulacra invented for Jonah (Jonah) one such reference, but the subsequent Mušhuššu (Bel and the Dragon); This
narrative reasons. Joseph (coat of many colors) (Gen. plot hook of these Magi going missing dragon was closely associated with the
Hagar (Genesis 21) 30-50) was invented for the story. god Marduk in the Babylonian pantheon.
Hanging Gardens of Babylon Joseph (of Arimathea) (Mk. 15:43 Makeda The identity of the Queen The apocryphal expansion to the book
Although many early writers record Judas (Mt.26) of Sheba from the Bible is officially of Daniel tells of how the prophet
having visited and admired the gardens, it Karubiel (Apocrypha of Enoch); unknown. However, the name “Makeda” defeats and kills a mušhuššu to prove the
is frustratingly unclear where this wonder Named after “Kerubial,” the highest comes from the Ethiopian Kebra Nagast, superiority of the Hebrew God over the
of the ancient world was located. Some ranking Cherub in the book of Enoch. which also serves as a source for the god Marduk.
historians have suggested that they were Kassandra Makeda/Solomon romance alluded to in Muwatali II
actually located in Nineveh, rather than Kazem the adventure text. Naamah (Tobit.); Character appears in
Babylon. However, given their historic Keturah Named for one of Abraham’s Maketi the Bible as “Asmodeus.” Name changed
association with Babylon, this adventure wives, who many nomadic tribes at the Malchus (Jn. 18:10) for creative reasons.
imagines the gardens at the center of time traced their lineage back to. Malgium Nabonassar Named after a famous
the city. This was the historic location Khufu Mammon (Mt. 6, Lk. 16); Early Babylonian king.
of the Etemenanki, a tall ziggurat that Kiriaki writings of Cyprian, Jerome, and John Naomi (Jn. 4); The woman in this story
may have been the inspiration for the Kyrenia Chrysostom. is not named in the Bible.
tower of Babel story for exiled Israelites. Laimargia Named for the greek word for Marcus Cato Marcus Cato led the Nazirites (Nm. 6); The Nazirite
However, Alexander the Great had “gluttony” conquest of Cyrpus in 58 BC, but would vow changes over time. By the time of
ordered the destruction of the Etemenanki Lazarus (Jhn. 11:1) not have remained there during the term Jesus, the vow was taken by many as a
to prepare for a reconstruction, and it is Legion (Mk. 5, Lk. 8); Some plot of Sergius Paulus as Proconsul season of cleansing or repentance, a far
unclear what this “new construction” was devices and locations changed for Mari cry from the life-long vows of Samson
intended to be. This adventure module creative reasons. Mark Antony and Samuel. The vow described in the
imagines that the new construction was Leviathan (Job 41); Art and stats Martha (Lk. 10:38) Barbarian subclass attempts to remain
the Hanging Gardens. inspired by descriptions in Job. Legends Mary (sister of Martha) (Lk. 10:38) true to the original spirit of the vow in the
Hannah (Mt. 12:46); There are no of the final battle with the Leviathan Mary (mother of Jesus) (various) time of the Judges (with the omission of
records that Jesus had a sister, let alone come from other ancient Jewish Mary Magdalene (Mt. 27) the touching of dead bodies) while still
351
keeping the subclass fun and roleplay describes them as guardians of Sheol, reasons. Spahbed named “Surenas” who gained
friendly. with the ability to pass between the Sergius Paulus (Act. 13:7) some fame, this character is fictional.
Nebiri material plane and the realm of the dead, Sextus Susanna (Lk. 8:3)
Nebuchadnezzar as is described in some ancient accounts. Shadow of the Beast Name, characters, Tali This is a real game that was
Nephilim (Genesis 6, Book of Rhagae Name taken from a religious and cult invented for narrative reasons. popular during the time period, and
Jubilees, Enoch, etc.); Depending on center of ancient Media; description and Concept of the “Beast” inspired by the rules are identical to those we have
which ancient source you read, you may role invented for narrative purposes. the visions of the prophet Daniel that included. The only difference is that
see the Nephilim described as anything Rivka Rivka serves too separate foreshadows the Beast in the book of knucklebones (tali) were oddly shaped,
from fallen angels to half-celestial heroes narrative roles, which will be addressed Revelation. and so different sides were more likely
of old. The lineage in this module takes separately. First, she serves the role of Sheba The kingdom mentioned to come up than others, whereas a d4
pieces of many of these stories to create Essene contact to the Sabeans, and is in the Bible is likely the same as the is a balanced polygon. Therefore the
what is essentially a fictional version of responsible for arranging the transport historical kingdom of “Saba” located scoring system would have reflected the
Nephilim, inspired by many old legends. of the Ark of the Covenant out of the on the Arabian peninsula and parts of probability of making throws with tali,
Nicodemus (Jn. 3:1) Liberties taken city as proposed in the Kebra Nagast. Africa. The name “Sheba” is used in not with d4s.
based on his actions in scripture. Second, her home is location of the “Last this adventure to stay consistent with Tannin The Tannin is sometimes
Night Spirits The concept of minor Supper” in this module. Mark 14:13 is scripture, but the location of several translated simply as “dragon” or “sea
evil spirits is not new, and there are traditionally translated that the host of Sabean cities have been moved much monster” in many translations of the
many references to these creatures in the the last supper meal was “a man carrying farther north so that they are visible on Bible, but it referred to a specific breed
Bible and other ancient sources. This a jar of water.” However, the Greek the map. of aquatic monster in early Jewish
version of the “Night Spirit” is based on word used in this passage simply reads Shedim The Shedim were a specific mythology. The word is also often
numerous old legends of malicious and “person” and does not specify “man.” kind of demon in early Jewish theology, confused with the Hebrew word for
manipulative evil spirits. Furthermore, men did not carry jars of associated with the worship of false “Jackals” which is “Tannim.” This
Nimrud (Mic. 5); Occupation of the water at this time period, so the most gods. They were known to generally be has led Jackals to show up in some
Skiritai based on the real occupation of logical translation of this line is that the snake-like in appearance, but most of this translations where it should read
the “Ten Thousand.” apostles were to meet a “woman carrying creature’s stat block in this story has been “Tannin,” and vice versa.
Noah’s Ark (Genesis); The landing a jar of water” whose home was to be created for narrative purposes. Tarsus Descriptions of Tarsus
site of Ararat is theorized, but unproven. the site of the last supper. This module Sicarii This radical splinter group inspired by an assortment of primary
Nomad Cnfederation The alliance created the character of Rivka to serve in is based on historical records and the source accounts.
between the Nabateans, Midianites, and this narrative role. writings of Josephus, although parts of Tasso (Mt. 21:33) Name invented.
other nomadic groups is well established, Romulus this adventure may be exaggerated (such Teenagers of Tarsus Based on the
but the name “Nomad Confederation” Sadducees Description of this as the Sicarii contracts), their descriptions legend of the Seven Sleepers.
and symbol has been invented. faction based on their appearances in the and activities are true to historical Temple of Awwam
Order of Blades Talmud and writings of Josephus. accounts. Temple of the Dragon The story
Paul (Act.) Saeed Yasriq Name means “lucky Simon the Leper (Mt. 26:6) of Bel and the Dragon records the
Penta Litha This game was a very thief” in Arabic. Character invented for Simon the Sorcerer (Act. 13:8) Name Babylonian devotion to a mušhuššu who
popular pastime, especially with children. narrative purposes. occasionally translated as Elymas, had its own temple. The location of this
Peter (Mt. 14:28) Safiya Atomos, or Bar Jesus. Role in this story temple is unknown.
Petra The city exists as described, but Salome (Mt. 14:6); Although she is based on his appearance in the book of Teredon This city really existed, but
the “Breath of Dawn” Sunwing roost was is not named in the Bible, writings of Acts, but some of his motivations have little is known about it, as it has yet to be
invented for narrative purposes. Josephus and ancient Roman coinage been exaggerated for the purpose of this excavated in modern times. The events
Pharisees The description of this bearing her face help to shed more light adventure. surrounding Tobias and Sarah were said
faction is based on the writings of on this character. Simon the Zealot (Act. 1:13) to have occurred in Ecbatana in the Bible,
Josephus and appearances in the Samson (Jdg. 13) Skiritai The Skiritai were the forward but this does not explain why Tobias was
Talmud. The ability to teleport between Sarah of Teredon (Tobit.) Sarah guard and elite fighting force in ancient traveling along the Tigris (south) to get to
Synagogues was invented for narrative actually lived some 500 years before the Sparta. The faction of the “Skiritai” has Sarah. Thus, the city of Teredon was used
purposes. events of this adventure, and in Ecbatana, been invented, but is loosely based on as the destination, even though Gabael
Philip (Apostle) (Jn. 14:8) not Teredon. See Tobias for more info. historical elite forces that went on to most likely lived in Ecbatana.
Philip (King) (Josephus); Roman Saraph (Dt. 8:14) Legends form mercenary groups. The “Immortals” Thaddeus (Jn. 14:22)
records. of “fiery serpents” exist in all ancient of Parthia and the “Ten Thousand” or Thebes Description of city accurate;
Pontius Pilate (Mt., Mk., Lk., Jhn.); cultures around the Wilderness of Zin. Greece, for instance eventually fell into identities of demons fictional.
Historical writings of Josephus. The leading theory is that these were disuse, and many of these elite warriors Theofania
Popina Cydnus Inspired by descriptions simply desert cobras, and that their bite would become mercenaries. The Ten Thomas (Jn. 11:16)
of ancient Tarsus inns and restaurants. was described as “fiery” because of the Thousand really did occupy Nimrud Thonis
“Popina” is latin for restaurant or tavern, pain, and not necessarily because they for some time, under the leadership of Tibebo Iskinder
and Cydnus is the ancient name for the literally caused fire damage. Xenophon, who had an obsession with Tiberius
river in Tarsus. Satan (1 Chr., Jb., Mt., Mk., Lk., Jhn.); Sparta and philosophy, and on whom the Tiberius Caesar Augustus (Emperor)
Proclus Various early Christian and Jewish texts. character of “Xeno” is loosely based. T’ifiri Although there are old Arabian
Queen of Sheba (See: Makeda) See: Lucifer. Society, The Although the name “the tales of giant desert scorpions, this
Ramsen (Mt. 21:33); Name fictional. Saul (Act. 8-9) The motives of Society” is partially fictional, there were creature is entirely invented for this
Ramses II this character before his conversion are really guilds of merchants who held a story. The name “T’ifiri” comes from the
Raphael (Tobit.) Also appears in assumed based on his recorded actions tremendous amount of influence in local Amharic word for “claw.”
writings of Enoch and is traditionally in the Bible. Saul would eventually politics along the Silk Road. The Romans Tobias (Tobit.) Tobias actually lived
identified as one of the messenger angels convert to Christianity, change his name referred to these guilds as “collegia” some 500 years before the events of this
who visited Abraham. Dialogue invented to “Paul,” and become one of the most which means “the societies.” module. When Tobit asks him to retrieve
for creative reasons. prolific apostles in history. Spahbed Although primarily depicted as money from Gabael, he is actually sent
Raxš Character invented for narrative Selene Cleopatra’s daughter was warriors in this module, Spahbed would to Ecbatana, not to Teredon. Tobias’s
purposes. Name chosen because of named Cleopatra Selene. When she often serve as politicians and governors destination has been changed for two
several Spahbeds of the time period that was 10 years old, she was captured by as well. reasons. First, Teredon provides a good
had the same name. Rome and paraded through the streets Sparta The kingdom of Sparta was geographic jumping off point for the
Reedwine (Jn. 2); The wine Jesus as a prisoner of war. She was then certainly fading from prominence at this adventure, where Ecbatana does not.
created at the wedding in Cana was married to King Juba of Mauritania, and time period, but 1 Maccabees 12 details Second, the recorded journey of Tobias
famously of higher quality than any according to all accounts, was a very the relationship between the Jews and and Azarias in the Bible describes them
previously known to the region. The idea intelligent and strategic ruler. Selene Spartans, and many Spartans did leave traveling south by way of the Tigris river,
that Cana would attempt to bottle and sell then disappears from recorded history their home to become adventurers at this which is not how you get to Ecbatana.
this vintage to make a profit was invented in the early part of the first century. time. There is no good historical explanation
for narrative reasons, and the name King Juba marries another woman, but Strabo Prolific writer and historian. for this, other than the possibility that
“Reedwine” comes from the name Cana, there is no evidence that Selene had yet His inclusion in this module is honorary, they were not headed to Ecbatana at
which means “reed.” died. This disappearance is, historically, as he more likely died several years all, but a different city whose name was
Rephaim (various); Depending on unaccounted for. This module creates before this adventure takes place. recorded incorrectly.
which ancient source you read, you will the fictional account that Selene used her Sunwing The Sunwing is inspired by Tobit (Tobit.)
get different accounts of the Rephaim. immense wealth to go on an anonymous many Bible verses about being lifted up Tower of Babel (Gen. 11, Book of
Even within the Bible, they are described crusade of vengeance against the many on eagle’s wings, but the main inspiration Jubilees) Description based on Biblical
as both violent giants (associated with people who may have wronged her in comes from the apocryphal book of story. Many scholars have suggested
the Anakim), and as ethereal guardians of the past. This plot hook is fictional and Fourth Baruch, which details a large, that the real inspiration for the tower of
the realm of the dead. For the purposes Cleopatra Selene’s fate is unknown. talking eagle that has the power to raise Babel was the great ziggurat in Babylon,
of consistency and player options, the Seraphine Name, character, and concept recently deceased people from the dead. which would also explain the traditional
version of the Rephaim in this module of simulacra invented for narrative Surenas Although there was a Parthian location of the tower of Babel.
352
Unicorn Unicorns appear scattered experiences of some characters who had 28) is sometimes translated as “Witch” Zacchaeus (Lk. 19)
throughout the King James Version of run-ins with supernatural phenomena, “Medium,” or “Woman with a familiar Zakkai, Rabbi
the Bible, hence their inclusion in this and went on to guide others. spirit.” She is an enigmatic figure, and Zarmarus The wandering monk was
adventure. However, these occurrences Vardanes (Prince) scholars are divided on whether to read recorded by the writings of Strabo.
are actually mistranslations of the word Veronica According to an ancient her character as good or evil. Zealot This rebellious faction of
for “Aurochs,” so the word appears legend recorded by Eusebius, Veronica Woman of Thebez (Jdg. 9) Judasim was recorded in the Talmud and
erroneously. was the woman who wiped the face of Wu Mei There is an ancient the writings of Josephus
Ur (Gen. 11) Description based Jesus with a cloth that henceforth bore his tradition in Chinese Christianity that Zechariah (Lk. 1)
on archaeological digs. Desecration of image. She is not recorded in the Bible, one of the three Magi was from China. Zenido Desert Dragons are a part of
the ziggurat by Shedim invented for and it is not known if this woman even The character of Wu Mei is based on many ancient mythologies. The name
Narrative purposes. really existed. this legend, and the surname “Wu” “zenido” is the Amharic word for dragon.
Uriel The archangel appears in Via Maris is the Chinese word for “Magi” as Zin’tori The exact make-up of Sheba’s
many early writings and religions. Many Vispavada Ancient Median phrase Zoroastrianism was adopted into the Han military is unknown. The concept of
Christian churches accept Uriel as one of meaning “leader over all”; description Dynasty. the Zin’tori was invented for narrative
the highest ranking archangels, despite invented for narrative purposes. Wynn (see: Unicorn) Invented for reasons. “zin’tori” is Amharic for “Spear
the name never appearing in the Bible. Water Elemental narrative purposes, and as a reference to of Zin.”
Vanguard The concept of a Wilderness of Zin the old story that unicorns were left out Zūrak Estate
“vanguard” appears throughout the Bible. Witch of Endor The unnamed of Noah’s ark.
The subclass is mostly based on the rare woman sought by King Saul (1 Sam. Xeno See: Skiritai
Follow Azrael, the Angel of Death, as you journey
through the events of the biblical book of Revelation.
The struggles of your mortal life may have passed
away, but the battle for eternity is just beginning in
this apocalyptic campaign for characters of levels 11-20. Bible5E.com
353
Cleopatra is dead.
Rome and Parthia struggle for control of
the Fertile Crescent in a bid for world
domination, while local politics in the
Middle Kingdoms becomes increasingly
divisive. The prophecies of the so-called
“messiah” have been long forgotten, and an
ancient Evil lurks in the shadows, corrupting
the hearts of humankind. Three of the wisest
mystics of the order of the Magi traveled to
Bethlehem following a star they believed to
be a sign. They never returned. Hope grows
dim as the world descends into darkness.
What we need are answers...
...and those brave enough to seek them.
This immersive campaign setting includes dozens of
new options for player characters and a myriad of spells,
monsters, and magic items steeped in history to bring the
world of the first century to life at the table. Cooperative
storytelling is as old as the Bible itself, and now you can
step into the action! The maps, NPCs, and politics included
in this module are reconstructed from multiple historical
sources to keep the feel of the setting authentic (not to
mention make the GMs life easier!).
Along with the campaign setting you will find an original
storyline that opens with a search for the three missing
Magi, and eventually brings the party into conflict with
both human and supernatural evils seeking the corruption of
the world. This campaign runs parallel to the events of the
Bible, so many of the people and places may feel familiar,
but the plot unfolds in a way that allows the players to tell
a story that is all their own!