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Published by goroiamanuci, 2023-03-27 17:10:59

RUIN DEMON

RUIN DEMON

RUIN DEMON


Ruin Demon Medium Demon, Swarm, Chaotic/Evil Armour Class - 17 Hit Points - 127 (17d8 + 51) Speed - 20 ft., 30 ft. Fly (hover). STR - 10 +0 DEX - 25 +7 CON - 17 +3 INT - 10 +0 WIS - 18 +4 CHA - 16 +3 Damage Resistances - Piercing, Slashing, and Bludgeoning. Condition Immunities - Charmed, Fear, Paralyzed, Restrained, Prone, Petrified, Stunned, Vulnerabilities - None Senses - Darkvision 60 ft. Languages - Abyssal Challenge - 8 (3,900 XP) Proficiency Bonus - +3 Proficiencies - Perception Traits Swarm


The ruin demon can occupy another creature's space and vice versa, and the ruin demon can move through any opening large enough for a Tiny insect. Swarming Bites An enemy that starts its turn within 5 ft. of the ruin demon takes 2d8 damage. Actions Multiattack. The ruin demon makes two Vile Swarm attacks. Vile Swarm Melee, +10 to hit, targets one creature. Hit: 10 (1d6 + 7) piercing damage, and the target must make a DEX save (DC 17). On a failed save, the target takes an additional 9 (2d8) piercing damage, and continues to take this damage the the start of each of their turns, as the swarm of insects bite at their flesh. On a successful save the target takes no further damage. The target is allowed a new save at the beginning of each turn. Vile Infestation Melee, +10 to hit, targets one creature. Hit: The target is dominated (as the domination spell) and takes 9 (2d8) piercing damage. The ruin demon enters the targets square, and enters the target via ear, mouth, and eye holes. At the start of the targets turn, it must make a CON save (DC 17) or continue to be dominated by the ruin demon. On the ruin demons turn, it deals 9 (2d8) piercing damage to the target, and ends its turn.


This effect can only be broken by the target succeeding on their save, a Protection From Evil and Good spell, a Banishment spell, or equivalent magic.


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