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Sand Shark (5e Fallout Supplement) - D&D Wiki

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Published by goroiamanuci, 2023-08-12 10:16:36

Sand Shark (5e Fallout Supplement) - D&D Wiki

Sand Shark (5e Fallout Supplement) - D&D Wiki

12/08/23, 16:05 Sand Shark (5e Fallout Supplement) - D&D Wiki https://www.dandwiki.com/wiki/Sand_Shark_(5e_Fallout_Supplement) 1/1 Sand Shark (5e Fallout Supplement) From D&D Wiki Jump to: navigation, search Sand Shark Back to Main Page → 5e Homebrew → 5e Campaign Settings → Fallout→ Bestiary→ Beasts Retrieved from "https://www.dandwiki.com/w/index.php?title=Sand_Shark_(5e_Fallout_Supplement)&oldid=1694947" Content is available under the GNU Free Documentation License 1.3 except where otherwise specified. Advertisements: Medium beast, unaligned Armor Class 11 Explosive; 13 Ballistic, Energy; 15 Melee (natural armor) Hit Points 22 (4d8 + 4) Speed 0 ft., burrow 40 ft. STR DEX CON INT WIS CHA 14 (+2) 13 (+1) 13 (+1) 1 (-5) 10 (+0) 4 (-3) Skills Perception +2 Senses Tremorsense 30 ft., passive Perception 12 Languages — Challenge 1/2 (100 XP) Pack Tactics. The shark has advantage on an attack roll against a creature if at least one of the shark's allies is within 5 feet of the creature and the ally isn't incapacitated. Rad Pool. Sand sharks have a rad pool of 10 point. ACTIONS Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 2) melee damage. {{{3}}}


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