Sha Shad Shad entiti many Shad necro life an esote shado Sha Shad tower Shad heavy first g mista appea crypt vanis to exe This is unofficial Fan Content permitted under the Fan Content Policy. Not approved/endorsed by Wizards. Portions of the materials used are property of Wizards of the Coast. ©Wizards of the Coast LLC. Shadar-kai Crypt Warden Medium Undead, unaligned Armor Class 20 (Bone Armor and Shield) Hit Points 68(8d8+32) Speed 30ft. STR DEX CON INT WIS CHA 18 (+4) 10 (+0) 18 (+4) 12 (+1) 13 (+1) 12 (+1) Saving Throws Con +7 Skills Athletics +6, Perception +3 Damage Resistances necrotic Poison Senses darkvision 120ft., passive Perception 13 Languages None Challenge 4 (1100 xp) Proficiency Bonus +3 Death Sight The Shadar-kai can determine the Current Hitpoints of a creature it can see and if it suffers from any conditions Death's Embrace The shadar-kai deals an additional 9(2d8) necrotic damage to creatures below half its hitpoint maximum Gloom Sight The shadar's kai's viison is not obscured by magical darkness. Actions Multiattack. The shadar-kai can make two weapon attacks Necrotic Flail. Melee Weapon Attack: +5 to hit, 5ft., one target. Hit 11 (3d4+4) piercing damage + 4(1d8) necrotic damage. On a hit, the target cannot regain hitpoints until the end of its next turn. Necrobow. Melee Weapon Attack: +5 to hit, 5ft., one target. Hit 11 (1d10+3) piercing damage + 4(1d8) necrotic damage. On a hit, the target must succeed a DC 14 Constitution saving throw or suffer vulnerability to bludgeoning, piercing, slashing, or necrotic damage until the end of its next turn. Bonus Actions Shadow Blink The shadar-kai can teleport up to 30ft. to a spot that it can see within range Upon a hit, shadar-kai gains resistance to the next damage roll against it until the start of its next turn Reactions *Execute When a creature within 20ft. of the shadarkai is reduced to 0 hitpoints, it can use its reaction to move up to half movement and make a weapon attack against that creature.
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