POD DEMON
Pod Demon Large Demon, Neutral/Evil Armour Class - 17 Hit Points - 137 (13 D10) Speed - 40 ft. Initiative - +8 STR - 17 +3 DEX - 20 +5 CON - 21 +5 INT - 12 +1 WIS - 12 +1 CHA - 22 +6 Damage Resistances - Slashing/Piercing/Bludgeoning from non-magical weapons, Acid, Poison Condition Immunities - Poisoned Senses - Darkvision Languages - Common, Abyssal Challenge - 12 (8,800 XP) Proficiency Bonus - +3 Proficiencies - Perception (+9) Detonate Minion (recharge, 5-6) As a bonus action, the Pod Demon detonates one of it’s Podspawn that is within 50 ft. of it. The chosen Podspawn explodes, killing it instantly, and dealing 7 (1d8 + 3) poison damage to each creature within 5 ft. of the Podspawn, or half as much on a successful DEX save (DC 13). Generate Podspawn (2/day) As an action, if the Pod Demon has fewer than 4 Podspawn, it spawns Podspawn into any unoccupied space within 10 ft. of itself, bringing the total number of Podspawn to 4. Any other creatures within 10 ft. of the Pod Demon take 14 (3d6 + 5) poison damage, or half as much on a successful DEX save (DC 13).
Spawn If a Pod Demon has fewer than 4 Podspawn at the start of it’s turn, it spawns one Podspawn within 10 ft. of it, into an unoccupied space. Combat Advantage Whenever a Pod Demon makes an attack roll with advantage, add 7 (2d6) to the damage result. Transfer Essence As a bonus action, the Pod Demon swaps places with any Podspawn that is within 50 ft. of it. Actions Slam Melee Weapon Attack: +8 to hit, reach 10ft., one target. Hit: 6 damage (1d6 + 3) bludgeoning, and 3 (1d6) acid damage. Target must make a CON save (DC 13) or be poisoned Fling Podspawn As an action, the Pod Demon flings a Podspawn that is within 10 ft. of it at a single target up to a range of 50 ft. away. This target can be an unoccupied space. The Podspawn is destroyed upon impact, dealing 11 (2d6 + 5) acid damage to all creatures within 5 ft., or half as much on a successful save (DC 13).
Podspawn Small Demon, Neutral/Evil Armour Class - 17 Hit Points - 19 (3 D6) Speed - 40 ft. atk + 8 save dc +13 STR - 13 +1 DEX - 20 +5 CON - 17 +3 INT - 5 -3 WIS - 8 -1 CHA - 15 +2 Damage Resistances - Slashing/Piercing/Bludgeoning from non-magical weapons, Acid, Poison Condition Immunities - Poisioned Senses - Darkvision Languages - Common, Abyssal Challenge - The Podspawn is considered part of the CR for the Pod Demon. If encountered independently they are considered CR 5 (000 XP) Proficiency Bonus - +3 Proficiencies - Perception (+5) Dangerous Proximity The Podspawn has advantage against any enemy who is within 5 ft. of it. Corroding Slime As an action, the Podspawn makes a melee attack against a creature who is within 5 ft. of it. Melee Weapon Attack: +8 to hit, reach 5ft., one target. Hit: 13 acid damage (3d8 + 1).