12/08/23, 16:05 Mega Sloth(5e Fallout Supplement) - D&D Wiki https://www.dandwiki.com/wiki/Mega_Sloth(5e_Fallout_Supplement) 1/1 Mega Sloth(5e Fallout Supplement) From D&D Wiki Jump to: navigation, search Mega Sloth Back to Main Page → 5e Homebrew → 5e Campaign Settings → Fallout→ Bestiary→ Beasts Retrieved from "https://www.dandwiki.com/w/index.php?title=Mega_Sloth(5e_Fallout_Supplement)&oldid=1586863" Content is available under the GNU Free Documentation License 1.3 except where otherwise specified. Advertisements: Huge beast, unaligned Armor Class 11 Energy; 12 Melee, Ballistic; 14 Energy Hit Points 157 (15d12 + 60) Speed 40 ft., climb 40 ft. STR DEX CON INT WIS CHA 23 (+6) 14 (+2) 18 (+4) 7 (-2) 12 (+1) 7 (-2) Skills Athletics +9, Perception +4 Senses passive Perception 14 Languages — Challenge 7 (2,900 XP) Rad Pool. Megasloths have a rad pool of 75 Points. ACTIONS Multiattack. The sloth makes two fist attacks. Fist. Melee Weapon Attack: +9 to hit, reach 10 ft., one target. Hit: 22 (3d10 + 6) melee damage. Rock. Ranged Weapon Attack: +9 to hit, range 50/100 ft., one target. Hit: 30 (7d6 + 6) melee damage. Descendants of zoos in the United States, megasloths tower over most creatures. They require vast amounts of vegetation, which luckily their digestive tract has adapted to accommodate.