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Low Organized Games (12) F2019 Ragiana Harris

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Published by ragi12rh, 2019-12-02 20:43:36

Low Organized Games (12) F2019 Ragiana Harris

Low Organized Games (12) F2019 Ragiana Harris

Low Organized Games

Ragiana Harris
KINE 1151-P07
Monday and Wednesday 12:00pm- 12:50 pm
October 21, 2019

Table of Contents Slide 3
Slide 4
Warm-up Slide 5
Freeze Tag Slide 6
Red Light, Green Light Slide 7
Over Under Relay Slide 8
Hula Hoop Chain Slide 9
Red Rover Slide 10
Duck, Duck, Goose Slide 11
Simon Says Slide 12
Frog & Fish Slide 13
Tug of War Slide 14
Farmer Farmer Slide 15
Run Rabbit Run
Octopus

Warm up

• Two laps around the gym
• Jumping Jacks (10)
• Arm Stretches (10 times each)

• Left arm across chest
• Right arm across chest
• Left arm behind head
• Right arm behind head

• Leg stretches (10 times each)

• Stretch down (feet together)
• Stretch down ( right leg, feet apart)
• Stretch down ( left leg, feet apart)
• Stretch down (middle, feet apart)
• Stand up straight and grab left leg from the back
• Stand up straight and grab right leg from the back

Freeze Tag

Skill Focus: Locomotion and stability
Space Requirement: Full Court
Time Required: 15 minutes
Equipment Needed: None
How to Play: The person who is "It" chases the other kids to try
to tag them. When she successfully tags a player, that player
must freeze and remain frozen until another player, who has
not been tagged, tags them to unfreeze them. The game
continues until all runners have been frozen, and then a new
person becomes "It."

Red Light, Green Light

Skill focus: Listening, running
Space Requirement: Full Court
Time Required: 5-10 minutes
Equipment Needed: Four cones to set up boundaries
How to play: player spread out on the court. One person is it or the caller.
The person is to yell red light, green light, yellow light with their back turned
so they can’t see the players. When the person yells red light, the other
players can not move and if they move are seen but the caller, they are
out. On yellow light , the players can hop slowly towards the caller. When
green light is yelled, the players are to hop quickly towards the caller until
red light is yelled and that’s when they have freeze.
If the caller turns around and see a player move during red light then that
person is out.

Over Under Relay

Skill Focus: Memory, physical, skipping
Space Requirement: Full court
Time Required: 10 minutes
Equipment Needed: medium size ball or object to pass
How to Play: The object of the game is for the group to pass back the
ball either over their head or under their legs, alternating methods
with each person (first person passes over their head, second person
passes under their legs, third person over their head and so on). When
the last person in line gets the ball, he or she skips to the front of the
line and starts passing the ball back again. Play until the first person is
back in front of the line.

Hula Hoop Chain

Skill Focus: Physical, strategy, teamwork
Space Requirement: Full Court
Time Required: 10 minutes
Equipment Needed: Hula Hoop (one per group)
How to Play: The class will be divided into two teams. The participants
will stand in a circle and hold hands. The first person in each group are
given Hula hoop and they will have to pass the Hula hoop within the
circle all the way to the last person without breaking the hands link.
Each person will have to try to move the hula hoop without the use of
their hands; they have to move their whole body to get it from their
left side to their right (or vice versa).

Red Rover

Skill Focus: Physical Strength, Teamwork, running
Space Requirement: half court
Time Required: 15 minutes
Equipment Needed: None
How to Play: Two teams line up opposite each other. The first team agrees
to call one player from the opposite team, and chants, “Red Rover, Red
Rover, send (player’s name) on over!” The person called runs to the other
line and attempts to break the chain (formed by the linking of hands). If
the person called fails to break the chain, this player joins the team that
called Red Rover. But, if the player successfully breaks the chain, he may
capture either of the two players whose link was broken by the dash, and
bring them back to his original team. Teams take turns calling out Red
Rover and challenging a player on the opposing team. The objective of the
game is to end with the most players on your team by maintaining the
integrity of your chain. The game ends when all the players end up on one
side.

Duck, Duck, Goose

Skill focus: speed, stamina, running
Space Requirement: Half Court
Time Required: 5-10 minutes
Equipment Needed: None
How to play: All the players, except the first person who is It, sit in a
circle. It walks around the circle, tapping each player on the head,
saying “duck” each time until he decides to tap someone and say
“goose.” That person becomes the goose and runs after It, trying to tag
him before It can take his seat. If It successfully reaches the goose’s seat
without being tagged, the goose is the new It. If the goose tags It, then
the goose keeps his spot in the circle and It must either continue to be
It for another turn or sit in the middle of the circle until another It is
tagged.

Simon Says

Skill Focus: listening, following directions
Space Requirement: Half Court
Time Required: 10 minutes
Equipment Needed: None
How to Play: One person is designated Simon, the others are the
players. Standing in front of the group, Simon tells players what they
must do. However, the players must only obey commands that begin
with the words “Simon Says.” If Simon says, “Simon says touch your
nose,” then players must touch their nose. But, if Simon simply says,

“jump,” without first saying “Simon says,” players must not jump.

Those that do jump are out.

Frogs and Fish

Skill Focus: hoping Skipping, jumping, running
Space Requirement: Half Court
Time Required: 15 minutes
Equipment Needed: Beanbags, hula hoops, boundary markers
How to Play: Divide court into three zones: a large area in the middle (the river), an
endzone on one side of the river (the burrow) and an endzone on the other side of the
river (the riverbank). On the riverbank, are many beanbags (flies). On the river, place a
variety of hula hoops (lily pads). Divide group into three teams: toads, frogs and fish. The
toads and the frogs begin the game by standing in the burrow. The fish begin the game
by standing in the river (not on any lily pads).
The goal of the game is for the toads and frogs to bring all of the flies from the riverbank
back to their burrow without being tagged by any fish. Toads and frogs may only carry
two flies at a time, and toads must jump their way across the river while frogs must hop.
Fish may simply run anywhere within the river. If a toad or a frog becomes tagged by a
fish, the tagged player switches roles (i.e. toads become frogs, frogs become toads) and
must return to the burrow before resuming play. If a toad or a frog was tagged while
carrying a fly, they must return the fly before heading to the burrow.
Toads and frogs are safe from fish when they are in the burrow, on a lily pad or on the
riverbank.

Tug of War

Skill Focus: Teamwork, strength
Space Requirement: Half Court
Time Required: 10 minutes
Equipment Needed: Rope, Hula Hoops
How to Play: As soon as the referee blows the whistle, each team can
start pulling the rope into their territory. The objective of the game is
for each team to pull the rope along with the members of opposition
team to their side. As soon as the first person in the line to step into the
hula hoop, the team to pull the rope to their area wins the game.

Farmer-Farmer

Skill focus: Locomotion, stability, running

Space Requirement: Half Court

Time Required: 15 minutes

Equipment Needed: None

How to play: Two people are to be the “Farmers” and stands in the middle the court. There
are two safe zones on opposite sides. The rest of the children line up at one side of the gym
on a line. All of the children on the line yell at the same time “Farmer-Farmer can we cross
your golden bridge?” Then the farmers yells, “Only if you're wearing the color . . . . (picks a
color)”. The player with the color the farmers picks gets a free pass to the other side over the
“bridge” The players with the color has to skip across. Then when all the free people reach the
other side, the remaining players must then run as fast as they can to the other side without
getting touched by the farmers. If a player is touched by the one of the framers, he/she then
also gets to become a farmer and helps the first two farmers catch people as they run by. The
game continue until one person is left to get across the bridge.

Run Rabbit Run

Skill Focus: locomotion, stability running
Space Requirement: Full Court
Time Required: 10 minutes
Equipment Needed: Bean Bags
How to Play: Divide the gym into two areas. Designate the small area as the
Rabbits' "home". Call the remainder of the gym the "woods". Make 3/4 of
the class rabbits and ¼ can be foxes (8). Arrange the rabbits on a line at
home facing a large open area where the foxes are hiding. Scatter the bean
bags all over the gym floor to represent rabbit food. - Foxes hide in the
woods (large area) and the rabbits leave their home (small area) in search
of food (bean bags). The food is scattered all over the woods and the rabbits
must gather one bean bag and bring it back home without being caught by
a fox to be safe. If a fox catches a rabbit, the rabbit turns into a fox. Last
rabbit standing wins.

Octopus

Skill Focus: Locomotion, Stability, running
Space Requirement: Half court
Time Required: 10 minutes
Equipment Needed: None
How to Play: Everyone lines up on one end of the court except for
two people who are “it.” When the Octopi yell “OCTOPUS” everyone
who is lined up on one end of the court will have to run across to the
other end line. If they are tagged before reaching the end line they
become seaweed. When a player becomes seaweed they are posing as
obstacles, and tagging kids passing by. Seaweed are allowed one
pivot foot, but cannot run and tag others, they must stay stationary
wherever they were caught. The game ends when the last player is in
the safe zone, or everyone is tagged.


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