Greater Dragonborn Dragonborn
Presented here is an alternative form of the Dragonborn
race. I feel that the Dragonborn as given in the Player’s Born of dragons, as their name proclaims, the dragonborn
Handbook are a bit lackluster and boring. Volo’s Guide to walk proudly through a world that greets them with
Monsters made it especially clear, with Lizardfolk having fearful incomprehension. Shaped by draconic gods or
naturally armored scales, something that Dragonborn the dragons themselves, dragonborn originally hatched
seems like it should have, but does not. from dragon eggs as a unique race, combining the best
attributes of dragons and humanoids. Some dragonborn
This revision of the dragonborn race is split out into are faithful servants to true dragons, others form the
subraces based on color, diverging from the default lore ranks of soldiers in great wars, and still others find
somewhat. Each color gains its own ability scores and a themselves adrift, with no clear calling in life.
special feature tying them to that type of dragon. The
design of breath weapon has also been updated. The The blood of a particular type of dragon runs strong
damage scaling has been doubled, and now any color of through all dragonborn. A dragonborn’s color imparts
dragonborn can choose between line and cone when they many traits upon them, including varying types of breath
exhale. These changes should make Dragonborn a more weapon, as well as scales that closely match those of
interesting and appealing ancestry, without making them their dragon ancestor — bright red, green, blue, or white,
too powerful. lustrous black, or gleaming metallic gold, silver, brass,
copper, or bronze.
Art used with permission - deviantart.com/nikusenpai
Dragonborn Traits
Your draconic identity manifests in a variety of traits you
share with other dragonborn, as well as unique aspects
based on your color.
Age. Young dragonborn grow quickly. They walk
hours after hatching, attain the size and development
of a 10-year-old human child by the age of 3, and reach
adulthood by 15. They live to be around 80.
Alignment. Dragonborn tend to extremes, with
chromatic dragonborn taking on their ancestor’s cruelty
and malice, while metallic dragonborn follow ideals of
benevolence and justice.
Size. Dragonborn are taller and heavier than humans,
standing well over 6 feet tall and averaging almost 250
pounds. Your size is Medium.
Ability Score Increase. Your Strength score increases
by 1.
Speed. Your base walking speed is 30 feet.
Natural Armor. You have tough, scaly skin. When you
aren’t wearing armor, your AC is 13 + your Dexterity
modifier. You can use your natural armor to determine
your AC if the armor you wear would leave you with a
lower AC. A shield’s benefits apply as normal while you
use your natural armor.
Breath Weapon. You can use your action to exhale
destructive energy in either a line 30 feet long and 5 feet
wide, or a 15-foot cone. Your color determines the saving
throw and damage type of the exhalation.
Each creature in the area must make a saving throw
(DC = 8 + your Constitution modifier + your proficiency
bonus). A creature takes 2d6 damage on a failed save, and
half as much damage on a successful one. The damage
increases to 4d6 at 5th level, 6d6 at 11th level, and 8d6 at
17th level.
After you use your breath weapon, you can’t use it again
until you complete a short or long rest.
Languages. You can speak, read, and write Common
and Draconic. Draconic is thought to be one of the oldest
languages and is often used in the study of magic. The
language sounds harsh to most other creatures and
includes numerous hard consonants and sibilants.
Color. In the same manner as true dragons, dragonborn
are divided into a number of different colors. Traditionally
they are divided into the chromatics — black, blue, green,
red, and white — and the metallics — brass, bronze,
copper, gold, and silver.
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Black Gold
Black dragonborn are known for their viciousness, and Patient and wise, gold dragonborn are always seeking to
are well accustomed to swampy terrain. live up to their forebear's legacy.
Ability Score Increase. Your Constitution score Ability Score Increase. Your Wisdom score increases
increases by 2. by 2.
Acid Breath. Your breath weapon imposes a Dexterity Fire Breath. Your breath weapon imposes a Dexterity
saving throw and deals acid damage. You also have saving throw and deals fire damage. You also have
resistance to acid damage. resistance to fire damage.
Brutal and Cruel. You add your Constitution modifier to Reserved Companion. You have proficiency in Insight.
the damage of your breath weapon.
Green
Blue
Green dragonborn have gained a reputation for being
Without wings, blue dragonborn harness the sands of untrustworthy, one that many embrace to their advantage.
their desert homelands to ambush their foes.
Ability Score Increase. Your Charisma score increases
Ability Score Increase. Your Dexterity score increases by 2.
by 2.
Poison Breath. Your breath weapon imposes a
Lightning Breath. Your breath weapon imposes a Constitution saving throw and deals poison damage. You
Dexterity saving throw and deals lightning damage. You also have resistance to poison damage.
also have resistance to lightning damage.
Manipulative Schemer. You have proficiency in
Desert Predator. You have proficiency in Stealth. Deception.
Brass Red
Infamously gregarious, brass dragonborn make a point to Among all dragonborn, reds are the most haughty, many
speak to anyone they find interesting. believing that they are the greatest among dragonborn.
Ability Score Increase. Your Strength and Charisma Ability Score Increase. Your Strength and Constitution
scores each increase by 1. scores each increase by 1.
Fire Breath. Your breath weapon imposes a Dexterity Fire Breath. Your breath weapon imposes a Dexterity
saving throw and deals fire damage. You also have saving throw and deals fire damage. You also have
resistance to fire damage. resistance to fire damage.
Boldly Talkative. You have proficiency in Persuasion. Arrogant Tyrant. You have advantage on saving throws
to avoid being charmed or frightened.
Bronze
Silver
Bronze dragonborn can ofen be found aboard ships,
harnessing their natural affinity for the sea. Silver dragons often entrust dragonborn of their color
with historical artifacts, creating a reputation for them as
Ability Score Increase. Your Strength and Constitution lorekeepers and curators.
scores each increase by 1.
Ability Score Increase. Your Intelligence score increases
Lightning Breath. Your breath weapon imposes a by 2.
Dexterity saving throw and deals lightning damage. You
also have resistance to lightning damage. Cold Breath. Your breath weapon imposes a
Constitution saving throw and deals cold damage. You
Dragon of the Coast. You have a swim speed of 30 feet. also have resistance to cold damage.
Copper Hoarding History. You have proficiency in History.
Copper dragonborn are known as the most welcoming of White
the metallics, in spite of the daring pranks they may pull.
Out on the frozen wastes, white dragonborn pride
Ability Score Increase. Your Charisma score increases themselves on hunting the greatest of prey.
by 2.
Ability Score Increase. Your Constitution score
Acid Breath. Your breath weapon imposes a Dexterity increases by 2.
saving throw and deals acid damage. You also have
resistance to acid damage. Cold Breath. Your breath weapon imposes a
Constitution saving throw and deals cold damage. You
Good Host. You have proficiency in Performance, and also have resistance to cold damage.
can speak, read, and write one extra language of your
choice. Primal and Vengeful. You have proficiency in Survival.
Dragonborn Sorcerers
The Draconic Bloodline Sorcerous Origin has multiple
features that overlap with Greater Dragonborn's features
at 1st level. Dragonborn Draconic Sorcerers also gain the
following feature at 1st level: Your greater attunement to
your draconic heritage grants you more control over your
breath weapon. You can use your breath weapon twice
between short rests, instead of once.
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Additional Colors Racial Feats
Across the many worlds of D&D, there are a variety of The dragonborn racial feats in Xanathar's Guide to
flavors and types of dragon. Presented here are some Everything are redundant with Greater Dragonborn, so
additional subraces of dragonborn inspired by more exotic here are some new ones tailored to this version of the
types of dragon. The existence and availability of these race.
subraces is entirely in the DM's hands, so check with
them first before choosing one of these colors for your Dracomage
character.
Prerequisite: Dragonborn
Gemstone You are imbued with a greater amount of the magic
inherent to dragons. You gain the following benefits:
Sitting somewhere between the chromatics and metallics
are the gemstone — dragons of neutral disposition that • Increase your Charisma score by 1, to a maximum of
wield strange psionic powers. Amethyst, Emerald, Ruby, 20.
Sapphire, and Topaz dragonborn are more alike than they
• You gain darkvision with a radius of 60 feet.
are different, each gifted with similar psionic power. • You learn a cantrip of your choice from the Sorcerer
Ability Score Increase. Your Intelligence score increases
spell list. Charisma is your spellcasting modifier for it.
by 2. • When you cast a spell that deals acid, cold, fire,
Psychic Breath. Your breath weapon imposes an
lightning, or poison damage, you can choose to change
Intelligence saving throw and deals psychic damage. You the damage type of the spell. The new damage type is
also have resistance to psychic damage. the same as your breath weapon's.
Minor Psionic. You know the mage hand cantrip. The Draconic Ferocity
hand is invisible when you cast the cantrip with this trait,
and it doesn't require components. Prerequisite: Dragonborn
Platinum You take on the ferocious presence of dragons. You gain
the following benefits:
Blessed by Bahamut himself, platinum dragonborn are
incredibly rare. Chosen to wield holy power in the battle • Increase your Strength or Constitution score by 1, to a
against Tiamat, they have great responsibility thrust upon maximum of 20.
them.
• Your claws become natural weapons, which you can
Ability Score Increase. Your Strength and Charisma use to make unarmed strikes. If you hit with them, you
scores each increase by 1. deal slashing damage equal to 1d4 + your Strength
modifier, instead of the normal bludgeoning damage
Radiant Breath. Your breath weapon imposes a for an unarmed strike.
Constitution saving throw and deals radiant damage. You
also have resistance to radiant damage. • Instead of exhaling destructive energy, you can expend
a use of your Breath Weapon trait to roar as an action,
Blessed of Bahamut. You have proficiency in Religion, forcing each creature of your choice within 30 feet
and can use a holy symbol as a spellcasting focus for any of you to make a Wisdom saving throw (DC 8 + your
of your spells. proficiency bonus + your Charisma modifier). A target
automatically succeeds on the save if it can't hear or
Purple see you. On a failed save, a target becomes frightened
of you for 1 minute. If the frightened target takes any
Hailing from the underdark, purple dragonborn are keenly damage, it can repeat the saving throw, ending the
adapted to lightless tunnels and treacherous caverns. effect on itself on a success.
Ability Score Increase. Your Dexterity score increases Gemstone Psionics
by 2.
Prerequisite: Gemstone Dragonborn
Psychic Breath. Your breath weapon imposes a Wisdom
saving throw and deals psychic damage. You also have Your psionic powers resonate more strongly with the
resistance to psychic damage. dragons of your color. You gain the following benefits:
Superior Darkvision. You have darkvision with a radius
of 120 feet.
Sunlight Sensitivity. You have disadvantage on attack
rolls and Wisdom (Perception) checks that rely on sight
when you, the target of the attack, or whatever you are
trying to perceive is in direct sunlight.
Steel • Increase your Intelligence score by 1, to a maximum
of 20.
Cultured and secretive, steel dragonborn take on their
progenitor's penchant for disguise. • You gain one of the following spells of your choice,
each associated with a different color of gemstone
Ability Score Increase. Your Charisma score increases dragon: disguise self (Amethyst), bane (Emerald),
by 2. command (Ruby), charm person (Sapphire) or identify
(Topaz). You can cast the chosen spell once with this
Poison Breath. Your breath weapon imposes a feature, and you regain the ability to do so when you
Constitution saving throw and deals poison damage. You finish a long rest. Intelligence is your spellcasting
also have resistance to poison damage. ability for the spells, and when you cast it with this
feature, it doesn't require components.
Curious Observer. You can cast the disguise self spell
once with this trait, and you regain the ability to do so
when you finish a long rest. Charisma is your spellcasting
ability for this spell.
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