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GEEC1052_Class 9_Assignment 3_Digital Product_2 Danish Afif bin Ashraf_PDF

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Published by Danish Afif, 2023-11-24 02:28:17

GEEC1052_Class 9_Assignment 3_Digital Product_2 Danish Afif bin Ashraf_PDF

GEEC1052_Class 9_Assignment 3_Digital Product_2 Danish Afif bin Ashraf_PDF

! JABATAN BAHASA INSTITUT PENDIDIKAN GURU KAMPUS ILMU KHAS, KUALA LUMPUR PROGRAMME: PPT1S1 (June 2023 Intake) GEEC1052: EFFECTIVE COMMUNICATION IN ENGLISH TASK 3 (30%) DIGITAL PRODUCT NAME OF STUDENT DANISH AFIF BIN ASHRAF I/C NO: 050823110223 INDEX NUMBER: 2023162310005 ACADEMIC GROUP: PPT1S1-9 SUBMISSION DATE: 24 November 2023 LECTURER: Ang Ching Ting Task 1st Marker 2nd Marker 3rd Marker COGNITIVE SKILLS PLO2 DIGITAL SKILLS LO6 COGNITIVE SKILLS PLO2 DIGITAL SKILLS LO5 COGNITIVE SKILLS PLO2 DIGITAL SKILLS LO5 20% 10% 20% 10% 20% 10% Digital Product Saya mengesahkan bahawa maklum balas yang diberikan oleh pensyarah telah saya rujuk dan fahami. Catatan (jika ada): Tandatangan Pelajar : Tarikh : 24 November 2023 Link: Essay 1 Title: Integrating Technology in The Modern Education: How To Maximise The Benefits? Essay 2 Title: Dall-E 3: Advantages & Drawbacks


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WRITING PROCESS ESSAY 1 THEME: EDUCATION GENRE: EMAIL TITLE: Integrating Technology in The Modern Education: How To Maximise The Benefits? NAME: DANISH AFIF BIN ASHRAF CLASS: PPT1S1-9 INDEX NUMBER: 2023162310005


Intro -Malaysia has put amazing effort in empowering digital learning 1.gamification -kahoot! -interesting 2.active learning -making them use apps & webs 3. visual aids - graphics - photos and videos - interesting Conclusion - educators need to take notes about these 1. PREWRITING TITLE: INTEGRATING TECHNOLOGY IN THE MODERN EDUCATION: HOW TO MAXIMISE THE BENEFITS? 02 INTEGRATING TECHNOLOGY IN THE MODERN EDUCATION: HOW TO MAXIMISE THE BENEFITS? BY DANISH AFIF


2. DRAFTING TITLE: INTEGRATING TECHNOLOGY IN THE MODERN EDUCATION: HOW TO MAXIMISE THE BENEFITS? 03 Intro Sadiq, I haven’t talked to you in such a long time. By the way, Malaysia has put amazing effort in digital learning. Thus, we need to find ways to maximise the benefits of these technologies. 1.gamification Gamification is one of the best ways to implement technologies. For example, apps like Kahoot!, making students very interested and focused into the game. 2.active learning Active learning means involving students in the learning process. For example, making them use websites, apps, virtual reality (VR) apps, and social media engagement. They’ll learn a lot and will be more powerful in technology. 3. visual aids Educators can use visual aids. Particularly for giving an illustration, making the syllabus easier to understand and students get a clear picture. Conclusion In essence, gamification, active learning, and visual aids. Educators need to stay up to date. Vast amounts of technologies need to be benefited for it has lots of powers and can build greater future generation. INTEGRATING TECHNOLOGY IN THE MODERN EDUCATION: HOW TO MAXIMISE THE BENEFITS? BY DANISH AFIF


Hi Sadiq, How're you? I hope you're fine. It's been a long time since we last talked, so I wonder how you've been doing. I’d love to meet you again to explore technologies together. By the way, do you know? Malaysia is one of the few countries that have partnered with Google, Microsoft, and Apple to provide a powerful digital learning platform, particularly called DELIMa (Digital Education Learning Initiative Malaysia). Isn't it amazing? Our government is collaborating with these world-class companies for us. However, why are academic results of students still similar to before? Thus, we need to find ways to maximise the benefits of these technologies. 1. Gamification First of all, the absolute best way to implement technology in education is by gamification. Well, what does that even mean? Apparently, it basically means that applying game elements in class such as quizzes, rewards, winner ranks, and interactive elements. For instance, famous game quiz apps like Kahoot!, which has had 9 billion participants since launch, is very successful and loved by students. Why? Firstly, it's very easy to set up, has sleek design, very interactive, and shows the top ranking players for every question answered. Consequently, students get very invested and focused into the game and try their hardest to win the game which indirectly makes their brainstorming process much more efficient. Thus, gamification is very effective for education, which educators should take note on, and apply it in their classroom session. 3. REVISING From: [email protected] To: [email protected] Subject: Integrating Technology in The Modern Education: How To Maximise The Benefits? TITLE: INTEGRATING TECHNOLOGY IN THE MODERN EDUCATION: HOW TO MAXIMISE THE BENEFITS? 04 INTEGRATING TECHNOLOGY IN THE MODERN EDUCATION: HOW TO MAXIMISE THE BENEFITS? BY DANISH AFIF


2. Active Learning On another note, active learning should also be applied in classroom. By definition, active learning basically means involving students in the learning process. How can it be done with technologies? Well, there are so many ways for it. For example, making them utilize websites and applications while presenting, using educational virtual reality (VR) apps, and even social media engagement. Other than making them love to learn more, they'll also become more powerful in using technologies by themselves. Hence, active learning is very effective in education because students will interact and learn a lot of knowledge at the same time while also benefiting the technologies themselves. Other than making them love to learn more, they'll also become more powerful in using technologies by themselves. Hence, active learning is very effective in education because students will interact and learn a lot of knowledge at the same time while also benefiting the technologies themselves. 3. Visual Aids On top of that, educators can also implement visual aids in their classes. How is it done? It's done by using visual graphics during the learning session that'll make a topic much more easier to understand. To give an illustration, when teachers talk about uncommon words that students don't know, like stoat, students will not understand and cannot picture what the teacher is talking about. So, this is when graphics play a big role. Students need to see videos and images that will make them go, "Ooh, that's how a stoat looks like." As a result, students will understand their syllabus much quicker compared to the old method. Therefore, it is very important for educators to use active learning method in their classes so that the students are able to grasp the knowledge in a much faster way. 05 3. REVISING INTEGRATING TECHNOLOGY IN THE MODERN EDUCATION: HOW TO MAXIMISE THE BENEFITS? BY DANISH AFIF


Conclusion In essence, the integration of technology in education, particularly by gamification, active learning, and visual aids, has a strong potential of going successful in our current education system. I strongly believe that with the current drastic uprise of technology, students will love these implementations in their class. So, educators need to stay up to date regarding the current technology advancement, so that they can use them in their class. All in all, the vast amounts of technologies and programs available for education have to be used to its best in order to maximise the benefits, creating better students for building the greater future generation. 06 3. REVISING INTEGRATING TECHNOLOGY IN THE MODERN EDUCATION: HOW TO MAXIMISE THE BENEFITS? BY DANISH AFIF


Hi Sadiq, How're you? I hope you're fine. It's been a long time since we last talked, so I wonder how you've been doing. I’d love to meet you again to explore technologies together. By the way, do you know? Malaysia is one of the few countries that have partnered with Google, Microsoft, and Apple to provide a powerful digital learning platform, particularly called DELIMa (Digital Education Learning Initiative Malaysia) (BOTS Team, 2020) . Isn't it amazing? Our government is collaborating with these world-class companies for us. However, why are academic results of students still similar to before? Thus, let’s find ways to maximise the benefits. 1. Gamification First of all, the absolute best way to implement technology in education is by gamification. Well, what does that even mean? Apparently, it basically means that applying game elements in class such as quizzes, rewards, winner ranks, and interactive elements. For instance, famous game quiz apps like Kahoot!, which has had 10 billion participants since launch (Kahoot, 2023), is very successful and loved by students. Why? Firstly, it's very easy to set up, has sleek design, very interactive, and shows the top ranking players for every question answered. Consequently, students get very invested and focused into the game and try their hardest to win the game which indirectly makes their brainstorming process much more efficient. Thus, gamification is remarkably effective for education, which educators should take note of, and apply it in their classroom sessions. 4. EDITING From: [email protected] To: [email protected] Subject: Integrating Technology in The Modern Education: How To Maximise The Benefits? TITLE: INTEGRATING TECHNOLOGY IN THE MODERN EDUCATION: HOW TO MAXIMISE THE BENEFITS? 07 INTEGRATING TECHNOLOGY IN THE MODERN EDUCATION: HOW TO MAXIMISE THE BENEFITS? BY DANISH AFIF


2. Active Learning Switching gears, active learning should also be considered for the students. Simply saying, active learning means involving students in the learning process. How can it be done with technologies? There are actually so many ways . For example, encouraging them to utilise websites and applications while presenting, incorporating educational virtual reality (VR) apps, and even fostering social media engagement. Other than making them love to learn more, they'll also become more powerful in using technologies by themselves. Therefore, active learning is such an impactful method in education —students not only absorb a wealth of knowledge simultaneously but also gain professional skills in utilising technologies as time goes on. 3. Visual Aids On top of that, educators can also incorporate visual aids in their classes. How is it done? It’s done by giving graphics to simplify complex topics. To give an illustration, when teachers talk about uncommon words that students don't know, like “stoat”, students will not understand and cannot picture what the teacher is talking about. So, this is when graphics play a big role. They need to see videos and images that will make them go, "Ooh, that's how a stoat looks like!" As a result, students will understand their syllabus much quicker compared to the old method. Therefore, it is imperative for educators to use visual aids in their classes so that the students can swiftly grasp the knowledge in a much faster way. 08 4. EDITING INTEGRATING TECHNOLOGY IN THE MODERN EDUCATION: HOW TO MAXIMISE THE BENEFITS? BY DANISH AFIF


Conclusion In essence, the integration of technology in education, particularly by gamification, active learning, and visual aids, has a strong potential of going successful in our current education system. I strongly believe that with the current drastic uprise of technology, students will love these implementations in their class. So, educators need to stay up to date regarding the current technology advancement, so that they can use them in their class. All in all, the vast amounts of technologies and programs available for education have to be used to its best in order to maximise the benefits, creating better students for building the greater future generation. 09 4. EDITING INTEGRATING TECHNOLOGY IN THE MODERN EDUCATION: HOW TO MAXIMISE THE BENEFITS? BY DANISH AFIF


I N T E G R A T I N G T E C H N O L O G Y I N T H E M O D E R N E D U C A T I O N : HOW TO MAXIMISE THE BENEFITS? AN EMAIL FROM DANISH TO SADIQ, MY BELOVED FRIEND


From: [email protected] To: [email protected] Subject: Integrating Technology in The Modern Education: How To Maximise The Benefits? Hi Sadiq, How're you? I hope you're fine. It's been a long time since we last talked, so I wonder how you've been doing. I’d love to meet you again to explore technologies together. By the way, do you know? Malaysia is one of the few countries that have partnered with Google, Microsoft, and Apple to provide a powerful digital learning platform, particularly called DELIMa (Digital Education Learning Initiative Malaysia) (BOTS Team, 2020) . Isn't it amazing? Our government is collaborating with these world-class companies for us. However, why are academic results of students still similar to before? Thus, let’s find ways to maximise the benefits. First of all, the absolute best way to implement technology in education is by gamification. Well, what does that even mean? Apparently, it basically means that applying game elements in class. For instance, famous game quiz apps like Kahoot!, which has had 10 billion participants since launch (Kahoot, 2023). How? Firstly, it's very easy to set up, has sleek design, very interactive, and shows the top ranking players for every question answered. Consequently, students get very invested and focused into the game. For that reason, gamification is remarkably effective for education. Switching gears, active learning should also be considered for the students. Active learning means involving students in the learning process. It’s very fun and powerful. For example, encouraging them to utilise websites and applications while presenting, incorporating educational virtual reality (VR) apps, and even fostering social media engagement. Other than making them love to learn more, they'll also become more powerful in using technologies by themselves. Therefore, active learning is such an impactful method in education —making students become knowledgeable and professional in tech at the same time. On top of that, educators can also incorporate visual aids in their classes. It’s best to simplify complex topic. To give an illustration, when teachers talk about uncommon words that students don't know, like “stoat”, it’s hard to understand. They need to see videos and images that will make them go, "Ooh, that's how a stoat looks like!" As a result, students will understand their syllabus much quicker compared to the old method. Therefore, it is imperative for educators to use visual aids in their classes. In essence, the integration of technology in education, particularly by gamification, active learning, and visual aids, has a strong potential of going successful in our current education system. I strongly believe that with the current drastic uprise of technology, students will love these implementations in their class. So, educators need to stay up to date regarding the current technology advancement, so that they can use them in their class. All in all, the vast amounts of technologies and programs available for education have to be used to its best in order to maximise the benefits, creating better students for building the greater future generation. (475 words) 02 INTEGRATING TECHNOLOGY IN THE MODERN EDUCATION: HOW TO MAXIMISE THE BENEFITS? BY DANISH AFIF


Bibliography BOTS Team. (2020, June 16). #TECH: MOE launches DELIMa. New Strait Times. https://www.nst.com.my/lifestyle/bots/2020/06/600934/tech-moe-launchesdelima#:~:text=DELIMa%20or%20'Digital%20Educational%20Learning,for%20te achers%2C%20educators%20and%20students. Kahoot!. (2023, November 9). Kahoot! reaches milestone of 10 billion global participants since launch. PR Newswire. https://www.prnewswire.com/newsreleases/kahoot-reaches-milestone-of-10-billion-global-participants-sincelaunch-301983867.html 03 INTEGRATING TECHNOLOGY IN THE MODERN EDUCATION: HOW TO MAXIMISE THE BENEFITS? BY DANISH AFIF


WRITING PROCESS ESSAY 2 THEME: ARTIFICIAL INTELLIGENCE (AI) GENRE: ONLINE POST TITLE: Bringing Dall-E 3 To Light: A Deep Dive Into Its Advantages & Drawbacks NAME: DANISH AFIF BIN ASHRAF CLASS: PPT1S1-9 INDEX NUMBER: 2023162310005


DALL-E 3 has been such a hot topic recently DALL-E 3 is a double edged sword. Intro 1.creativity - realising your imaginations 2. productivity - saves a lot of time 1.ethical concern - fake images, intellectual property, 4. job displacement - AI takes our jobs Conclusion 1. PREWRITING TITLE: DALL-E 3: ADVANTAGES & DRAWBACKS DALL-E 3: ADVANTAGES & DRAWBACKS 02 BY DANISH AFIF


DALL-E 3 has been such a hot topic recently. It’s created by OpenAI. It can make images in seconds with simple commands. it can realise your limitless imaginations merely based on what you type. It’s a quantum leap in the industry. Businessmen would benefit from this a lot. Artists with DALL-E 3 as their companion would be so much more productive. What usually took hours now take only seconds, not even minutes. DALL-E 3 or any other AI image generator raise lots of questions regarding ethical concerns. Companies don’t need as much human expertise as they used to, as AI can help them. DALL-E 3 is a double edged sword. With great power, comes great responsibility. Intro 1.creativity 2. productivity 3. ethical concern 4. job displacement Conclusion 2. DRAFTING TITLE: DALL-E 3: ADVANTAGES & DRAWBACKS DALL-E 3: ADVANTAGES & DRAWBACKS 03 BY DANISH AFIF


software that can realise your imaginations merely based on what you type. It's a quantum leap in the arts industry, particularly artists, designers, and storytellers, magnifying our dreams and potentials to a revolutionary level. Even businessmen would benefit so much from this as they won't need designers like they used to. Hence, it'd be such a waste for us if we don't benefit from such a phenomenal tool! 2. Productivity Let's now talk about productivity! As artists get busier, imagine how immensely productive they now are, having DALL-E 3 as their companion. Instead of taking hours making graphics, now they only need seconds, not even minutes! Need custom visuals for your assignment project? Don't worry, this AI magic is here, visualizing your imaginations in seconds. 3. REVISING Hello Tech Lovers! Get ready to move along a beautiful journey, learning the DALL-E 3. What happens when artificial intelligence meets artistic mastery? In case you missed it, DALL-E 3 has been such a hot topic recently. Created by the brains of OpenAI, it's just so powerful you'd think it's made by wizards. What about it? Well, it can create you an image in just seconds, with your commands. Imagine all your boundless imaginations you've been wanting to draw but you couldn't, now you can turn those into reality in just seconds! 1. Creativity To start with, DALL-E 3 isn't just like your average artists; it's a groundbreaker in the artistic field, the world of creativity. Imagine having a 04 TITLE: DALL-E 3: ADVANTAGES & DRAWBACKS DALL-E 3: ADVANTAGES & DRAWBACKS BY DANISH AFIF


In essence, DALL-E 3 will drastically enhance artists' productivity, making what used to take hours now take mere seconds. 3. Ethical Concern However, when there's light, there's also shadow. The ethical risks and concerns regarding DALL-E 3, or any other image generator, are vast. When AI makes images, then so much issues would arise, including intellectual property, authenticity, and even questions whether an image shows things that actually happened or not. Sometimes, we wonder if images shown on news or social medias are even real, just imagine the amount of fake news that could be made with the help of an AI. Therefore, it's a game of risk, and we need to be careful and considerate when using DALL-E 3 and looking at images online. 4. Job Displacement The rises of AI altogether for the past decade, has been raising red flags in the artists and designers community, especially causing job displacements. The needs of traditional human power is getting lower, as companies don't need designers as much as they used to. For example, imagine companies using DALL-E 3 as their image makers. They wouldn't, or would barely need any human help anymore. In this regard, it's a concerning trend that's happening towards the artists, and demands thoughtful consideration for companies and the artists to settle this issue. Conclusion For that reason, DALL-E 3 is a double edged sword; with the power to revolutionise technology, at the same time casting ethical and job concerns. Thus, it is up to us, to harness the technologies responsibly, being more creative and productive, while addressing the ethical and job concerns caused by the AI. At the end, this is a great power upon us, and with great power, comes great responsibility. 05 3. REVISING DALL-E 3: ADVANTAGES & DRAWBACKS BY DANISH AFIF


software that can realise your imaginations merely based on what you type. It's a quantum leap in the arts industry, particularly artists, designers, and storytellers, magnifying our dreams and potentials to a revolutionary level. Even businessmen would benefit so much from this as they won't need designers like they used to. Hence, it'd be such a waste for us if we don't benefit from such a phenomenal tool! 2. Productivity Let's now talk about productivity! As artists get busier, imagine how immensely productive they now are, having DALL-E 3 as their companion. Instead of taking hours making graphics, now they only need seconds, not even minutes! Need custom visuals for your assignment project? Fear not – this AI magic is here, visualizing your imaginations in seconds. 4. EDITING Hello Tech Lovers! Get ready to move along a beautiful journey, learning the DALL-E 3. What happens when artificial intelligence meets artistic mastery? In case you missed it, DALL-E 3 has been creating a buzz all over the internet recently. Created by the brains of OpenAI, it's just so powerful you'd think it's made by wizards. What about it? Well, it can create you an image in just seconds, with your commands. Imagine all your boundless imaginations you've been wanting to draw but you couldn't, now you can turn those into reality in only seconds! 1. Creativity To start with, DALL-E 3 isn't just like your average artists; it's a groundbreaker in the artistic field, the world of creativity. Imagine having a 06 TITLE: DALL-E 3: ADVANTAGES & DRAWBACKS DALL-E 3: ADVANTAGES & DRAWBACKS BY DANISH AFIF


In essence, DALL-E 3 is a revolutionary force, enhancing artists' productivity, making what used to take hours now take mere seconds. 3. Ethical Concern Nevertheless, when there's light, there's also shadow. The ethical risks and concerns regarding DALL-E 3, or any other image generator, are vast. When AI makes images, so much issues would arise, including intellectual property (Appel et al., 2023), authenticity, and even questions whether an image shows things that actually happened or not. Sometimes, we wonder if images shown on news or social medias are even real, just imagine the amount of fake news that could be made with the help of an AI. Therefore, it's a game of risk, and we need to be careful and considerate when using DALL-E 3 and looking at images online. 4. Job Displacement The surge of AI altogether for the past decade, has been triggering concerns in the artists and designers community, especially leading to job displacements. The demand for traditional human expertise is swindling, with companies not needing designers as much as they used to. For example, imagine companies using DALL-E 3 as their image makers. They wouldn't - or would barely need any human help anymore. In this regard, it's a concerning trend that's happening towards the artists, and demands thoughtful consideration for companies and the artists to settle this issue. Conclusion For that reason, DALL-E 3 is a double edged sword; with the power to revolutionise technology, at the same time casting ethical and job concerns. Thus, it is up to us, to harness the technologies responsibly, being more creative and productive, while addressing the ethical and job concerns caused by the AI. At the end, this is a great power upon us, and with great power, comes great responsibility. 07 4. EDITING DALL-E 3: ADVANTAGES & DRAWBACKS BY DANISH AFIF


A D V A N T A G E S & D R A W B A C K S DALL-E 3: DANISH AFIF BIN ASHRAF


Hello Tech Lovers! Get ready to move along a beautiful journey, learning the DALL-E 3. What happens when artificial intelligence meets artistic mastery? In case you missed it, DALL-E 3 has been creating a buzz all over the internet recently. Created by the brains of OpenAI, it's just so powerful you'd think it's made by wizards. What about it? Well, it can create you an image in just seconds, with your commands. Imagine all your boundless imaginations you've been wanting to draw but you couldn't, now you can turn those into reality in only seconds! 1. Creativity To start with, DALL-E 3 isn't just like your average artists; it's a ground breaker in the artistic field, the world of creativity. Imagine having a software that can realise your imaginations merely based on what you type. It's a quantum leap in the arts industry, particularly artists, designers, and storytellers, magnifying our dreams and potentials to a revolutionary level. Hence, it'd be such a waste for us if we don't benefit from such a phenomenal tool! DALL-E 3: ADVANTAGES & DRAWBACKS DALL-E 3: ADVANTAGES & DRAWBACKS BY DANISH AFIF 02


2. Productivity Let's now talk productivity! As artists get busier, imagine how immensely productive they now are, having DALLE 3 as their companion. Need custom visuals for your assignment project? Fear not – this AI magic is here, visualizing your imaginations in seconds. In essence, DALL-E 3 is a revolutionary force, enhancing artists' productivity, making what used to take hours now take mere seconds. 3. Ethical Concern Nevertheless, when there's light, there's also shadow. The ethical risks and concerns regarding DALL-E 3, or any other image generator, are vast. When AI makes images, so much issues would arise, including intellectual property (Appel et al., 2023), authenticity, and even questions whether an image shows things that actually happened or not. Just imagine the amount of fake news that could be made with the help of an AI. Therefore, it's a game of risk, and we need to be careful and considerate when using DALL-E 3 and looking at images online. 4. Job Displacement The surge of AI altogether for the past decade, has been triggering concerns in the artists and designers community, especially leading to job displacements. It’s pretty heartbreaking, the demand for traditional human expertise is swindling. For example, imagine companies using DALL-E 3 as their image makers. They wouldn't - or would barely need any human help anymore. In this regard, it's a concerning trend that's happening towards the artists, and demands thoughtful consideration for companies and the artists to settle this issue. Final Verdict For that reason, DALL-E 3 is a doubleedged sword; with the power to revolutionise technology, at the same time casting ethical and job concerns. Thus, it is up to us, to harness the technologies responsibly, being more creative and productive, while addressing the ethical and job concerns caused by the AI. At the end, this is a great power upon us, and with great power, comes great responsibility. (489 words) 03 DALL-E 3: ADVANTAGES & DRAWBACKS DALL-E 3: ADVANTAGES & DRAWBACKS BY DANISH AFIF


Bibliography Appel, G., Neelbauer, J., & Schweidel, D. A. (2023). Generative AI Has an Intellectual Property Problem. Harvard Business Review. https://hbr.org/2023/04/generative-ai-has-an-intellectual-property-problem DALL-E 3: ADVANTAGES & DRAWBACKS 04 BY DANISH AFIF


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