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Published by mudassir.islam, 2022-01-04 01:04:16

Computing E-Book Grade 6

The City School 2021-2022



7. Further down you can see the navigation buttons , which is telling us that this
is displaying the record 1 of 5. If you click on button it will move to the next
Handling Databases
record. If you want to jump to the very last record in that form or that table,
use the button right beside that right arrow that’s the last record button. If you

want to add new employee information, press button to add a record.






















8. You can choose the option to modify the form’s design. Right click on the form and

select Design view.
























9. Once in Design View, you can see various design options to modify the form design

as per your requirement.


























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Reports in MS Access
Checkpoint
Reports offer a way to view, format, and summarize Forms allow to add, edit, or

the information in your Microsoft Access database. display the data stored in
database.
For example, you can create a simple report of A query allows you to pull
information from different tables
phone numbers for all your contacts. based on a certain criteria.



1. Open your Database and go to the Create tab. In the report group, in the upper

right-hand corner, you will see the Report Wizard button. Click on that button to
launch the Report Wizard.
























2. On this first screen in the wizard, you can select fields that you want to list on your
report, and you can choose from fields from more than one table or a query.








































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3. Let us assume we want to a report of our records which are available in two

different tables. This report will consist of employee ID, First name, Last Name, city
Handling Databases
and StartSalary. First five fields are from tbleEmployee and one field of StartSalary

from tblHRData.





















4. After adding five fields from tbleEmployee change the table to tblHRData and add

StartSalary field.























5. After adding five fields from tbleEmployee change the table to tblHRData and add
StartSalary field.































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6. In the next window there is an option for a grouping a record under any field, which

is used for complex reports, simply click next to the sorting window.




















7. In this window you can sort the fields as per the preference needed for the report
and click next, options for sorting these fields are limited to four.























8. In the next window select the layout and orientation of your report as per your

preference. There would be a checkbox below these settings indicating “Adjust
the field width so all fields fit on a page”. Keep this option checked as it will

automatically adjust all the placement smartly and properly.































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9. In the next window name your report as per your preference, below this option you

will see an option for preview and modification select the Preview option and click
Handling Databases
finish.
























10. This would be the output of your report. As you can see the Employee ID heading is

somehow left out. This can be fixed using the design view mode.

























11. This would be the output of your report. As you can see the Employee ID heading is

somehow left out. This can be fixed using the design view mode.




























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12. From this option, you can resize the fields of First Name and Lastname a little short

to adjust Employee ID field like a text box in MS Word. Save and close the report
and reopen it from the object menu on the left.






















































































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Let’s Review


1. A structured set of data held in a computer that is accessible in various ways is
called Database.

2. Tables are composed of horizontal rows and vertical columns, with small
rectangles called cells.

3. Field is a way of organizing information by type. Whereas, A record is one unit of
information.

4. A primary key in a database uniquely idenfies each record.
5. A foreign key is a column or group of columns in a relational database table that

provides a link between data in two tables.
6. Not null constraint enforces that this field cannot be left unused.

7. Unique constraint enforces that the data entered in this field cannot be repeated or
all the values entered should be unique to each other.

8. A query is a special question you apply to the database to find specific data and
get the information you want.

9. Forms allow to add, edit or display the information stored in the database
10. Reports allow you to view, format and summarize the information database.







My Notes!









































157

Importance of




STEM Education






S T E M













Science Technology Engineering Mathematics








Did you know, STEM workers earn 26 percent
MORE than those without a STEM background








Projected Job Growth Projected Job Openings




Computer
17% STEM Employment occupation 1,083,800
Non-STEM Employment
Engineers 510,900
9.8% STEM related 167,600
mgmt
Life and physical 150,900
science technicians
STEM related sales 118,400

Robotics




























Student Learning Outcomes




After going through this chapter, students will be able to:

1. Understand the concept of robotics

2. Understand what Edison Robot is and connect edison using EdComm cable
3. Understand the sensors, buttons and switches of Edison robot

4. Program Edison robots using barcodes
5. Understand the interface of EdScratch and setup programming devices using Edscratch.

6. Use the Drive, LEDs and Sound functions

7. Use the Wait command
8. Use the repeat loop

9. Use the if-then loop

10. Use the obstacle detection, sound sensor and line tracker sensor to program the robot


ISTE Student Standard Coverage






Empowered Computational Creative Global
Learner Thinkiner Communicator Collaborator

1a 1d 5a 5d 6d 7c

The City School 2021-2022





6.1. Introduction to Robotics


Robotics is becoming increasingly important at all levels of education and a variety
of educational robots have been developed. Each robotics set comes with detailed

instructions on how to set up your robot and how to program it to follow specific
commands. Then you can make changes to the robot by adding or removing parts

and can change the program to do whatever you like!

6.2. Getting Started with Edison


Edison is the perfect tool to help learn and teach
coding, robotics and STEAM (science, technology,

engineering, arts and mathematics) in a fun and
engaging way. Edison is a programmable robot. It

is suited to learning basic concepts and complex
processes as it supports block-based & Python

programming. Edison can expand its features as it
is compatible with LEGO® building blocks, providing

unique capabilities to create new robotic models. It is also equipped with different
sensors to understand its environment and interact with it.



Meet Edison

Edison robot is LEGO brick compatible on four of its sides, has a removable skid and

two removable wheels and includes a range of built-in sensors. Familiarity with your
robot will allow you to create an incredible range of robotics and coding projects.


Edison’s sensors, buttons and switches



To use Edison, you’re going

to need to know where all of
Edison’s sensors are

located and become familiar with
the robot’s three buttons.















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Default settings of Edison’s three buttons:

• Record button 1 press = download program, 3 presses = scan barcode
• Stop button 1 press = stop program

• Play button 1 press = run program


Turn the Edison robot over to see where the Robotics

power switch, removable skid, and line tracking
sensor are located on the bottom. Edison’s line

tracking sensor is made up of two parts: a red
LED light and a light sensor. The line tracking

sensor also reads special barcodes that activate
pre-installed programs.









Connecting Edison to a Computer

To connect Edison, plug the audio jack end

of the EdComm cable into the headphone
socket on your computer or tablet. The other

end of the EdComm cable connects to your
Edison robot as shown.




Get Edison Ready


To get Edison ready for use, you need to complete the following three steps:


1. Open the battery compartment at the back of Edison
and remove the

2. EdComm programming cable.
3. Insert 4 ‘AAA’ batteries. Please refer to the picture

and ensure that the batteries are inserted correctly
to avoid damaging Edison. Be sure to reclose the

battery case by clipping the battery cover back on.












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4. Turn Edison on by flipping the robot over. Slide the

power switch to the ‘on’ position, as shown in the
picture. Doing this will turn Edison on. Edison will

make a chirping ‘beep’ and the red LED lights will
start flashing.


Setting up Your Programming Device for EdScratch


1. Load the EdBlocks app by opening www.edscratchapp.com in a browser (we
strongly recommend Google Chrome). Launch the programming app by pushing

the orange Launch EdScratch button. Make sure you allow pop-ups for www.
edblocksapp.com.


























2. Once the app opens, you will see the programming environment. Open Menu
from the menu bar and select Load Demos. A list of demo programs will open in

a pop-up window. Select the program called Test_program which will load in the
programming environment.































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3. Adjust your device’s volume to maximum or 100%. Plug the EdComm programming
cable into the audio jack of your device.

4. Turn your Edison robot on. Connect the EdComm cable to the bottom of the robot,
near the power switch. Press the round (record) button one time.

5. Ensure to disable all audio enhancements before programming the edison robot.
The computer/device volume should also be set to maximum. Robotics

6. In the EdScratch app, press the ‘Program Edison’ button. Follow the instructions on
the pop-up and then press the ‘Program Edison’ button on the pop-up to download

the program into Edison.






















Note: Many devices have built-in safety settings that reduce the volume when
an audio device is connected to the headphone jack. Always doublecheck the
volume settings after plugging in the EdComm cable to your device.



7. While the program is downloading, you will hear a whirring sound, a bit like a
dial-up modem. When the download is done, you will hear one of two sounds: the

‘success’ sound (the same chirping beep Edison makes when you first turn the

robot on) or the fail sound (a descending beeping sound).

6.3. EdScratch Interface


EdScratch is a vertical block-based visual Checkpoint
programming language based on Scratch.

EdScratch combines the ease of drag-and-drop Edison is the perfect tool to
help learn and teach
programming with powerful functionality and coding, robotics and STEAM.

versatility. The result is a robot programming Edison’s line tracking sensor is
language that is easy to learn and offers a made up of two parts: a red LED
light and a light sensor.
robust platform for computer science education.








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EdScratch’s intuitive layout and the simplicity of block-based coding makes EdScratch

an ideal programming language for students aged 10 and up. You can access
EdScratch online at www.edscratchapp.com
















































The EdScratch interface has four parts:
Block pallet: all of the blocks that you can use are in block pallet. To use a block, select

it from the block pallet, and drag it into the programming area.
Programming area: the large area where you can connect blocks together into

programs is called the programming area. Drag and drop blocks from the block pallet
into this area to use them into your program.

Menu bar: options such Save and Load are accessed from the menu bar. The menu
bar has also program edison button.

Bug box: the section below block pallet and the programming area is called the bug
box. Warning messages will be shown in the bug box.



Edscratch environment tutorial: https://www.youtube.com/watch?v=6binei-1_PA









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6.4. EdScratch Block Categories




All of the blocks in EdScratch are arranged into one of the nine different block
Robotics
categories in the block pallet.



























Drive Block


The dark blue blocks in the Drive category

are all related to the Edison robot’s motor
outputs.







LEDs


The dark purple blocks in the LEDs category

are all related to the Edison robot’s LED
outputs. Both the visible light (red LEDs) and

infrared LEDs outputs (for IR messaging)
can be controlled using blocks in this

category.

















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Sound


The light purple blocks in the Sound category

are all related to the Edison robot’s audio
outputs. Single beeps, musical notes and

blocks which control only music note blocks
are all in this category.






Sample Code


Programming Edison around using flash lights and sounds (Drive, LED and Sound

Categories):






Start


forwards for 3 inch at speed 5

spin right for 90 degrees at speed


turn right LED on


forwards for 3 inch at speed 5
Romeo is a humanoid sized robot
spin right for 90 degrees at speed who's designed and built to assist the
elderly as they lose their own
autonomy. This robot is designed to
turn left LED on be able to open doors, climb stairs
and reach for objects while going
forwards for 3 inch at speed 5 about its care duties.


spin right for 90 degrees at speed


turn left LED on

forwards for 3 inch at speed 5


turn right LED on


beep









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Control


The light orange blocks in the Control

category are all programming control
structures which can be used to affect

the flow of an EdScratch program. Loops, Robotics
waits and if-statement control blocks can

all be found in the Control category.


Sample Code


The following program will create square using commands from control block




Start


repeat 4

turn left LED on

turn right LED on


forwards for 3 inch at speed 5

spin right for 300 degrees at speed 5

turn left LED off

turn right LED off


beep



Sensing

The light blue blocks in the Sensing category are all

related to the Edison robot’s various sensors. These
blocks allow you to turn different sensors on or off,

clear stored sensing data and use sensing data
as value inputs (oval-shaped blocks) or Boolean

inputs (diamond-shaped blocks) inside blocks in an
EdScratch program.










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Sample Code

The Edison should create a square shape after hearing the clapping sound.




Start

clear clap detector sensor data

if clap detected then


forwards for 3 inch at speed 5

spin right for 90 degrees at speed 5

turn right LED on


forwards for 3 inch at speed 5
spin right for 90 degrees at speed 5


turn left LED off

forwards for 3 inch at speed 5

turn right LED off


beep






6.5. EdScratch Sample Codes


Follow a Line




Start


turn line tracking LED on


forever

turn forwards left until line tracker on non-reflective surface at speed 5


turn forwards right until line tracker on reflective surface at speed 5













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Follow a Torch



Start


forever
Robotics
if light level of right light sensor > light level of left light sensor then


set both motor to turn robot right at speed 5

else

set both motor to turn robot left at speed 5







Clap Control Driving





Start


clear clap detector sensor data


forever


wait until clap detected


clear clap detector sensor data


wait 2 sec


clap detected then


forwards for 30 cm at speed 5

else

turn forwards right 90 degrees at speed 5





clear clap detector sensor data













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Avoid an Obstacle






Start




turn obstacle detection beam on



clear obstacle detector sensor data


forever



forwards until obstacle detected anywhere at speed 5



backwards for 30 cm at speed 5



turn backwards right 90 degrees at speed 5



clear obstacle detector sensor data
















































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Let’s Review



1. Edison is a programmable robot. It is suited to learning basic concepts and complex

processes as it supports Block based & Python programming.
2. Edison robot is LEGO brick compatible on four of its sides, has a removable skid and
two removable wheels and includes a range of built-in sensors.

3. Record button 1 press = download program 3 presses = scan barcode Stop button 1

press = stop program Play button 1 press = run program
4. Edison’s line tracking sensor is made up of two parts: a red LED light and a light
sensor.

5. EdScratch is a vertical block-based visual programming language based on

Scratch.
6. EdScratch environment has four areas; block pallet, programming area, menu bar
and bug box.

7. Drive category are all related to the Edison robot’s motor outputs.

8. LEDs category are all related to the Edison robot’s LED outputs.
9. Sound category are all related to the Edison robot’s audio outputs.
10. Control category are all programming control structures which can be used to

affect the flow of an EdScratch program.

11. Sensing category are all related to the Edison robot’s various sensors.




My Notes!






































171

Solving the Diversity



Problem Begins in K-12












High school CS

courses










University CS

graduates










Software
workforce






Women who try AP



Computer Science in high



school are 10 times more



likely to major in it.

Minecraft-Hour of Code


























Student Learning Outcomes




After going through this chapter, students will be able to:

1. Understand the foundations of computer science.

2. Construct program logic using block-based programming approach.
3. Interpret the meaning of different programming commands (moveForward() and

turnRight())and use them accordingly.

4. Assemble program blocks in Blockly in a meaningful and logical manner.
5. Understand the concept of repeat loops and use them to create efficient programs.

6. Understand the concept and usage of decision making (if statement) structure.
7. Complete Hour of Code using good coding methodology.



ISTE Student Standard Coverage







Empowered Computational Creative
Learner Thinkiner Communicator

1a 1d 5a 5c 5d 6d

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7.1. Computer Science Principles



Computer Science Principles introduces students to the foundational concepts of
computer science and challenges them to explore how computing and technology can

impact the world. More than a traditional introduction to programming, it is a rigorous,
engaging, and approachable course that explores many of the foundational ideas of

computing so all students understand how these concepts are transforming the world
we live in.



7.2. Getting Started with Minecraft



Over the next hour, you’re going to
learn the basics of computer science

by programming Alex or Steve to move
through a simulated piece of a Minecraft

world.
Traditional programming is usually

in text but today we’ll use Blockly, a
system which uses visual blocks that you

can drag and drop to write programs.
Under the hood, you’re creating

JavaScript code.
The concepts you’ll be learning are what

computer programmers use every day
and are the foundation of computer

science. Here at Mojang, we use these
same concepts to make Minecraft

work. Before you start, you’ll pick your
character. Let’s build the code for a program that will help them move around the

screen.



















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Minecraft Interface Minecraft - Hour of Code








































Minecraft Play Space:

Minecraft play space where your program will run.














































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Toolbox:

This middle area is the toolbox and each of these blocks is a

command that directs the player’s actions.







Workspace


The white space on the right is called the workspace
and this is where we’ll build our program.







moveForward( ) Block



If we drag the moveForward(); block to our workspace and then click run, what
happens? Alex moves forward one space on the grid.

































And what if we want to do something after she has moved forward one space? We can
add another block to our program. I’m going to choose the turnRight(); block and I’ll drag

it underneath my moveForward(); block until this orange line appears. Then I’ll drop it
and the two blocks will snap together. When we press run again, Alex will perform the

commands that are stacked from top to bottom in our workspace.









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If you ever want to delete a block, just drag it from the stack back to the toolbox.
To undo your changes and get back to how the level started, use the Start Over button

in the top right corner of the workspace. One more thing: you see the little triangle on
the turn blocks? Anytime you see these triangles, it means that you can pick a different

option. Let’s start coding!














































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7.3. Repeat Loops



When building Minecraft, we use repeat loops to place all the initial materials for

creating a new world. That’s thousands and thousands of blocks. We also use loops in
little ways, for example, to make Alex’s feet move back and forth as she walks. Repeat

loops are a powerful part of programming.


Night is coming so in the next couple of levels, we’re going to build a house to stay
safe. We’re going to use the repeat block to do this very easily. To build a wall of our

house, we can either tell Alex to moveForward(); and place planks four times
or we can tell her to moveForward(); and place one plank, then take this command

and use the repeat block to have her perform the action multiple times. Now we’ll click
on the repeat block and tell her how many times we want her to perform this action.






























7.4. If Statements



If statements are a fundamental part of learning to program. They help a computer

make decisions. All computers use if statements, including my phone. For example,
when I unlock my phone, it runs some code that says if I enter the password correctly,

then unlock the phone. Otherwise, it shows an error message.
You can use if statements in your code to make Steve and Alice react to what they see

in the world. For example, if there is a rock in front of them, they can turn left. Or turn
right if they run into a tree. In this case, we don’t want to fall into the lava. It’s easy to











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plan for the lava. We can see it on the screen. But what about the lava that we can’t

under the stone? After we mine the stone, we’ll need to check if there’s any lava in that
place before moving forward.

If there is lava there, we want to place a stone in front of our character before we can
move forward. That way we can safely move on. Time for more mining! And remember Minecraft - Hour of Code

to use the if statement to watch your step.












































































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Let’s Review



1. Computer Science Principles introduces students to the foundational concepts of

computer science and challenges them to explore how computing and technology
can impact the world.
2. Blockly is a system which uses visual blocks that you can drag and drop to write

programs. Under the hood, you’re creating JavaScript code.

3. Minecraft Play Space is the area where your program will run.
4. This middle area is the toolbox and each of these blocks is a command that
directs the player’s actions.

5. The white space on the right is called the Workspace and this is where we’ll build

our program.
6. If you ever want to delete a block, just drag it from the stack back to the toolbox.
7. The repeat block allows to repeat a particular action certain number of times.

8. If statements are a fundamental part of learning to program. They help a

computer make decisions.



My Notes!

















































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Glossary



Adware: also known as advertising-supported software, is any type of software

packages that will automatically display, play, or download advertisements to a
computer.

AND: checks if all the conditions of a particular group are met.
Backstage view: gives you various options for saving, opening, and printing your

database.
Block pallet: all of the blocks that you can use are in block pallet.

Bookmarks: allow you to save most frequently visited websites
Border art: is a repeated small image that forms a border around the outside of the

document margins.
Bug box: the section below block pallet and the programming area is called the bug

box.
Chart title: allows to give a meaningful to your chart.

Charts: allow you to illustrate your workbook data graphically, which makes it easy to
visualize comparisons and trends

Closed shape: is the one that is surrounded by a continuous outline, such as a
rectangle or circle.

Color: allows to adjust the image’s saturation, tone and colouring
Computer science principles: introduces students to the foundational concepts of

computer science and challenges them to explore how computing and technology can
impact the world.

CONCATENATE: function allows you to combine text from different cells into one cell.
Control: contains all the programming control structures which can be used to affect

the flow of an EdScratch program.
Correction: allows to adjust the brightness and contrast, which controls how light or

dark the picture appears.
COUNT: allows to calculate the number of cells that contain numbers,

COUNTIF: is an Excel function to count cells in a range that meet a single condition.
Cyber bullying: is bullying that occurs online, often through instant messaging, text

messages, emails, and social networks.












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Data labels: make a chart easier to understand because they show details about a
data series or its individual data points.

Data type: determines what kind of data it can store.
Database: is structured set of data held in a computer, especially one that is Glossary

accessible in various ways.
Digital citizen: means you are a part of the group of people that use technology to

communicate.
Drive category: are all related to the Edison robot’s motor outputs.

Edison: it is the perfect tool to help learn and teach coding, robotics and STEAM
(science, technology, engineering, arts and mathematics) in a fun and engaging way.

EDraw Max: is an extremely powerful all-in-one diagramming tool that can serve all of
your purposes.

EdScratch: is a vertical block-based visual programming language based on Scratch.
Excel: is a spreadsheet program that allows you to store, organize, and analyze

information.
Field: provides a way of organizing information by type.

File transfer protocol: is a protocol for the rapid, simple transmission of files across a
network supporting the TCP/IP protocol.

Find: allows to automatically search your document
Footer: section of the document that appears in the bottom margin

Foreign key: is a column or group of columns in a relational database table that
provides a link between data in two tables.

Forms: in Access are like display cases in stores that make it easier to view or get the
items that you want.

Function: is a predefined formula that performs calculations using specific values in a
particular order.

Grid: helps to position shape more precisely.
Header: section of the document that appears in the top margin,

Hyperlinks: provide access to websites and email addresses directly from your
document.

Hypertext Transfer Protocol: is used to send and receive web pages and files on the
internet.

IF: is used to branch to different values or actions depending on a specified condition.









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Intellectual Property: refers to creations of the human mind (also known as the

intellect) that are a non-physical (or intangible) form of property.
Layers: help you deal with different groups of shapes.

LEDs category: are all related to the Edison robot’s LED outputs.
LEFT: returns the first character or characters in a text string, based on the number of

characters you specify.
Legends: represents entries on the plotted area of chart or graph which are linked to

the data table of the chart or graph.
Libraries: gives access to a wide-range of assets.

Line tracking sensor: is made up of two parts: a red LED light and a light sensor.
Mail merge: is a useful tool that allows you to produce multiple letters, labels,

envelopes, name tags, and more using information stored in a list, database, or
spreadsheet.

Malicious software: is a kind of software that can be installed on a computer without
approval from the computer’s owner.

Menu bar: options such Save and Load are accessed from the menu bar.
Microsoft Access: is a database management system (DBMS) from Microsoft that

combines the relational Microsoft Jet Database Engine with a graphical user interface
and software-development tools.

MID: returns a specific number of characters from a text string, starting at the position
you specify, based on the number of characters you specify.

Minecraft play space: is the section of the interface where your program will run.
Multiple IF: is occasionally used when several conditions need to be checked in a single

cell.
Navigation pane: is a list containing every object in your database.

Netiquette: refers to how to behave online.
Not null: This constraint enforces that this field cannot be left unused.

Office 365: is a fully-featured web-based version of Microsoft Office.
Open shape: is a shape such as a line, arc, or zigzag.

OR: function to check if any out of a group of conditions are met.
Page border: is a border that appears outside the margins on each page.

Phishing: is a way that criminals get sensitive information (like usernames or












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passwords)
Picture styles: allow you to apply to your pictures such as frames, borders, and soft
edges.

Post office protocol (POP): is an Internet standard protocol used by local e-mail Glossary

clients to retrieve e-mail from a remote server over an Internet connection.
Primary key: also called a primary keyword, is a key in a database that is unique for
each record.

Print layout: is the default layout and the one you see most often.

Programming area: the large area where you can connect blocks together into
programs is called the programming area.
Protocol: is the set of standard rules for data representation, signaling, authentication

and error detection required to send information over a communications channel.

query is a special “question” you apply to the database to find specific data and get
the information you want.
Quick access toolbar: lets you access common commands no matter which tab you

are on.

Ransomware: restricts access to the computer system that it infects, and demands a
ransom be paid to the creator(s) of the malware.
Read mode: is optimized for reading a document on the computer screen. In Full

screen reading view.

Record: is one unit of information. Every cell on a given row is part of that row’s record.
Record navigation bar: allows you to navigate records one at a time.
Record search box: to search for any term in the current object.

Replace: feature allows you to change words or phrases

Reports: offer a way to view, format, and summarize the information in your Microsoft
Access database.
Ribbon: contains multiple tabs, each with several groups of commands.

RIGHT: returns the last character or characters in a text string, based on the number

of characters you specify.
Robotics: is becoming increasingly important at all levels of education and a variety of
educational robots have been developed.

Rulers: are vertical and horizontal lines that show measurements at the scale of the

drawing.










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Saturation: defines how vivid the colours are
Search engines: make this information easier to find.
Search results: are the relevant websites that match your search criteria

Sensing category: relates to the Edison robot’s various sensors.

Simple mail transfer protocol (SMTP): is an Internet standard for electronic mail
(e-mail) transmission across Internet Protocol (IP) networks.
Sound category: are all related to the Edison robot’s audio outputs.

Spyware: it monitors the computer user’s behavior; it can even collect a lot of personal

information. Spyware can change computer settings, install additional software,
redirect web browser activity, access websites that will permit dangerous viruses to get
onto the computer, and slow connection speeds.

SUBSTITUTE function: can replace the part of the text in a cell.

Table: is a grid of cells arranged in rows and columns.
Table relationships: allow to join tables when you need to use them in a database
object.

Table styles: let you change the look and feel of your table instantly.

Tell me box: works like a search bar to help you quickly find tools or commands you
want to use.
Themes section: allows to change overall style of the entire document, including

colours, style and fonts.

Thesaurus: helps you to find words with similar meanings (synonyms). It also shows
antonyms words. An antonym is a word with the opposite meaning.
TODAY: function returns the current date, updated continuously when a worksheet is

changed or opened.

Tone: temperature for image from cool to warm
Toolbox: is the middle area is the toolbox and each of these blocks is a command that
directs the player’s actions.

Transmission control protocol (TCP): makes sure data on the internet gets to the right

place.
Trojan: is software that appears to function in a certain way (such as a program that
user may have downloaded to remove viruses or spyware), when in reality it performs

another action, unknown to the user.

Unique constraint: enforces that the data entered in this field cannot be repeated or










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all the values entered should be unique to each other.
Web browser: is a type of software that allows you to find and view websites on the
Internet.

Web layout: is suitable if you are designing a web page in Word. Glossary

wiki is a database of pages which people can edit/modify while connected on the
Internet.
Word processor: is software or a device that allows users to create, edit, and print

documents.

Workspace: is the white space on the right is called the workspace and this is where
we’ll build our program.




































































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The ICTECH curriculum engages students at technical and practical level,


equipping them with skills required in areas of research, publication


designing and prediction. The computing curriculum aims at teaching


principles of information and computation, how digital systems work and



how to put this knowledge to use through programming. ICTECH


activities incorportae a range of technology skills into student learning


such as word processing, programming, Animation, Programming,


Spreadsheets, Photoediting, Desktop Publishing, Digital Citizenship,


Databases, Operating system, Robotics, and Presentation Skills.






































Microsoft
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