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Interactive Guidebook for Library Activities

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Published by Ben Damaso, 2019-12-08 03:44:23

QReate & ConquAR

Interactive Guidebook for Library Activities

Keywords: AR and QR

Benjamin Damaso
Rhiana Gneiting

Acknowledgement

The authors would like to thank the following staff and students of the
American International School of Mozambique (AISM) for their valuable
support and suggestions in the development and testing of this guidebook:
 Ms. Andree Keenoy, Secondary School Chief Librarian
 Mr. Vernijo Jemusse, Library Assistant
 Mr. Eros Munoz, Technology Coordinator
 Ms. Jessica Boland, Math Specialist
 7th, 8th and 9th Grade Technology classes, 3rd Trimester 2015

Courtesy of http://jokideo.com

QReate & ConquAR:

Using Quick Response (QR) Codes
and Augmented Reality (AR)
for Digitally Enhanced

Library Resources and Activities

An Interactive Guidebook

Benjamin Damaso
Rhiana Gneiting

This guidebook was produced
in fulfillment of the final project for
R541 Instructional Development and Production I

Spring 2015,
Indiana University Bloomington.

Table of Contents

PART I. Introduction
A. About this guidebook ………………………………………………………………………………… 2
B. Workshop requirements ……………………………………………………………………………. 2
C. Why make the library a digitally interactive experience? ………………………………. 3
D. Learning objectives …………………………………………………………………………………… 4

PART II. QR Codes
A. What are QR codes? …………………………………………………………………………………. 5
B. How do you scan QR codes? ……………………………………………………………………… 6
Exercise 1. Scanning QR codes …………………………………………………………………… 7
C. How do you create QR codes? …………………………………………………………………… 8
Exercise 2. Creating QR codes …………………………………………………………………… 9
D. QR codes mash-ups: Using QR codes in the library …………………………………….. 10
E. Summary of useful tools that can be used with QR codes ……………………………… 18

PART III. Augmented Reality: Aurasma
A. What is augmented reality? ……………………………………………………………………… 19
B. How do you set up Aurasma on your mobile device? …………………………………… 20
C. How do you follow auras, users and channels in Aurasma?................................. 21
D. How do you scan trigger images using Aurasma? ………………………………………… 22
Exercise 3. Scanning Aurasma trigger images …………………………………………….. 22
E. How do you create your own auras using a mobile device? …………………………… 24
Exercise 4. Creating an aura………………………………………………………………………. 26
F. Creating auras through Aurasma studio ……………………………………………………... 27
G. Aurasma mash-ups: Using Aurasma in the library ………………………………………. 28
H. Summary of useful tools that can be used with Aurasma ……………………………… 35
Exercise 5. Creating an interactive poster……………………………………………………. 36

PART IV. Comparing QR codes and Aurasma……………………………………………………… 37
References ………………………………………………………………………………………………………. 38

1

PART I Introduction

A. About this guidebook

This guidebook is intended to be used as a resource
and instructional material for K-12 library staff in a profes-
sional development workshop on creating digitally enhanced
library resources and activities. It aims to provide essential
background information and facilitate workshop participants
in acquiring concepts and skills to effectively utilize suitable
mobile technology applications for library use.

Focusing on the educational use of Quick Response

(QR) codes and Augmented Reality (AR), this guide-

book showcases illustrative examples, outlines procedural

instructions and provides exercises. It helps library personnel

Courtesy of http://ebookfriendly.com/ explore creative ways in conceptualizing more interactive

tag/cartoons/ library experience through digital media. While the work-

shop is purposely designed for library undertakings, this initiative can certainly be extended

to regular classrooms. It is exciting to see how the magic of QR codes and Augmented Reality

can also take different forms in the various academic subjects of the K-12 curriculum.

B. Workshop requirements

This guidebook is digitally interactive. Participants will use it with their mobile devices
during the workshop. The workshop involves scanning of visual codes and images contained
in the guidebook. The following items are required to fully participate in the workshop:

 iPad or any tablet (smartphones may also be used)
 desktop computer
 printer
 reliable internet connection

2

C. Why make the library a digitally interactive experience?

Photo courtesy of Ben Damaso

With the continuous surge of emerging digital technologies, K-12 libraries and media
centers have redefined their traditional functions as mere repositories of information. As
schools make curricular reforms, libraries are transforming from simply database centers to
collaborative social learning hubs where students interact to shape knowledge.

Many school libraries have invested on computers, electronic devices, software and
internet facilities to keep up with rising digital demands. Libraries are crucial to the implemen-
tation of school technology initiatives such as Bring Your Own Device (BYOD), e-textbook and
1:1 laptop programs. Other recent movements such as the learning commons and maker
spaces further shape libraries into interactive venues for learners to share, discuss and test
ideas.

Students and teachers commonly use mobile devices such as smart phones and tablets
in the campus. Library staff can explore the potential ways to combine mobile applications and
Web 2.0 tools for library use.

The following list provides some examples of conventional library resources and activi-
ties that can be transformed into digitally enhanced and interactive experiences:

 book and DVD student reviews
 library online catalogue tutorials
 navigational map of library sections
 library announcements and posters
 exhibit displays

3

D. Learning Objectives

After completing the workshop, participants will be able to:
describe QR codes and Augmented Reality (AR)
list the common uses of QR codes and Aurasma, an Augmented Reality application
demonstrate how to use QR codes and Aurasma trigger images with mobile devices
create and test samples of QR codes and Aurasma trigger images
identify appropriate online tools that can be used with QR codes and Aurasma for
specific purposes
design and create a digitally interactive library poster containing QR codes and
Aurasma trigger images

Courtesy of http://mariascrivan.com

4

PART II QR Codes

Before you start this section, download and install QRafter
(a QR code scanner app) in your mobile device.
To download the app, follow the steps below:
a. Grab a wifi-enabled smartphone or tablet.
b. Open the App Store (if iOs device) or Google Play (if Android).
c. Search for QRafter app.
d. Download the QRafter app.
e. Once the app is installed, continue with the section below.

A. What are QR codes?

QR code Common barcode

A Quick Response (QR) code is a special type of 2-dimensional matrix barcode that links
to digital content or information. It is scanned like the common product barcode attached to a
grocery item.

Compared to a basic barcode, a QR code can store different types of information. It
serves as visual shortcut to a URL. It is a fast and easy link to digital content such as text, web-
sites, images, videos, audio files, social media, contact information and many other things. A
QR code is scanned using a wi-fi enabled mobile device such as a smartphone or a tablet. It
makes any object or material seemingly clickable and links the physical world to the digital uni-
verse (Goldstein, 2011).

5

QR codes were first utilized by a car manufacturing firm in Japan in 1994 to track vehi-
cle parts (Vacek, 2011). Today, QR codes are now applied in many different ways. They are
popularly used in commercial product marketing, organizational or professional networking
and even for personal purposes. In recent years, QR codes applications have extended to edu-
cational contexts as well. Capitalizing on students’ rampant use of mobile devices, many
teachers have devised creative uses of QR codes in the classroom.

B. How do you scan QR codes?

To scan QR codes and access their digital content, a mobile device such as smart phone
or tablet connected to wireless internet is needed. The device should also have a QR code
scanner app. There are many free QR code scanner apps which can be downloaded online for
Android, iOS, Blackberry and Windows devices. The following are some popular choices:

 QRafter
 Scan
 I-nigma
 Quick Scan
 QRDroid
 QR Code Reader and Scanner

6

How to scan a QR code:

Note: Some pop-up ads may
show with this free scanner app.

Throughout the guidebook:

 scan all QR codes with red borders to
access web-based content

 read all the questions in the IDEA SCANs
to spark new ideas

Exercise 1

Instructions:
Scan the QR code below using the QRafter app that you downloaded.

Wifnlahsetccaeaaotrmrtsdenepds?ftliriednoQygmoRuthe

7

C. How do you create QR codes? Video Tutorial:
Creating QR codes
QR codes can be easily created using any of the many free
online QR code generators. To create a QR code, the data type for
the digital content must first be determined. Data types can be
links or URLs to websites, images, videos, audio files or social
media sites. They can also be geo-location maps, contact infor-
mation details or simply plain text. Other QR code generators
also allow embedding of logos or artwork, as well as
tracking of the number of scans or visits done. The following are
some popular online QR code generators:

 http://qrstuff.com/  http://www.qrcode-monkey.com/

 http://goqr.me/  http://qrvoice.net/

 https://www.the-qrcode-generator.com/  http://www.visualead.com/

Creating QR codes using QRStuff.com (http://qrstuff.com)

8

Exercise 2

Instructions:
Open http://qrstuff.com, then create and print a QR code for one of the following:

a. school website
b. your Facebook page
c. your favorite Youtube video
d. Google map of your city
e. your contact details for a business card
f. an online image
g. a text-to-voice recording (use http://qrvoice.net)
h. a short plain text paragraph about yourself

When done, print and cut out the QRCode, then paste it inside the
square below. Also, test your QR code using the QRafter app on
your mobile device.

PASTE YOUR
QR CODE
HERE

9

D. QR Codes mash-ups: How do we use QR codes in the library?

1 QR codes + Screencasting
Library instructions and tutorials

Tool(s)/technique(s): Video Tutorial:
Screencast-o-matic
Screencasting: capturing or recording of all the action on a
computer screen, often with voice recording.
Sample online tool:
Screencast-o-matic (http://screencast-o-matic.com )

Potential uses with QR codes in the library:
Instructional videos on library digital catalogue,
learning management system (LMS), other school-related
websites

Sample Project:

Poster for screencast video tutorials. Wcldoiehbsmusfahrfcrepatorecurowestyetticnhevnpareecunr-lrabsoybsiacnteesigne- dg?

10

2 QR codes + Google Docs & Google Forms / Nabble Forum
Book & DVD student reviews

Tool(s)/technique(s):

Collaborative online documents: Google Docs (http://drive.google.com)
Survey forms: Google Forms (http://drive.google.com)
Discussion forums: Nabble (http://nabble.com)

Potential uses with QR codes in the library:
Book/DVD synopsis, collaborative student reviews, reading group discussions

Sample Projects:

Book synopsis and student reviews. DVD synopsis and student reviews.

Hcofrodnoewerlaibtnbcaioeavtoneefoklsyw?ruuemses

11

3 QR codes + QRVoice / Soundcloud
Audio in books, posters and other materials
Tool(s)/technique(s):
Text-to-speech: QR Voice (http://qrvoice.net)
Voice recording and music: Soundcloud (http://soundcloud.com)
Potential uses with QR codes in the library:
Voice narration on children’s books, podcasting, voice introduction to an artwork, poster, etc.

Sample Projects:

Voice narration on a book page.
Voice introduction to an artwork.

pFtoForadcaorHcomrnsadostlusewualtassndsitc?bcegiaoneuenntxau?hQgsieeRbditf?or

12

4 QR codes + Thinglink
Navigating library sections
Tool(s)/technique(s):
Interactive image maps:
Allows text, image, video and web links to be placed on different parts of an image.
Sample online tool: Thinglink (http://thinglink.com )
Potential uses with QR codes in the library:
“Touch screen” library navigation map, interactive diagrams, etc.
Sample Project:

“Touch-screen” image map library navigation

HTilmohdetwiaihanfrefggcenelalriianbemnnbrkwaaottprueaoystpucttpisrohPeseeaaodtnse?

13

5 QR codes + Social media, infographics, online website builders
Library posters and notice board announcements

Tool(s)/technique(s):

Infographics: Piktochart (http://piktochart.com)
Free website builders and blogs: Weebly (http://weebly.com),
Google Sites (http://sites.google.com), Wix (http://wix.com), etc.
Social media: facebook, Twitter, Instagram, Pinterest, etc.
Video sharing sites: Youtube, Vimeo, Schooltube, etc.

Potential uses with QR codes in the library:
Interactive posters, brochures, flyers, etc. with different kinds of media

Sample Projects: Posters with links to event website, so-
cial media and student project website.

csoQtHnuRotdewcesontcdstae?rnsaffwoflree use

14

6 QR codes + Linoit
Interactive message boards

Tool(s)/technique(s):
Online sticky note board:
Allows text, image, video, documents and web links to be included on a sticky note and
posted on a bulletin board
Sample online tool: Linoit(http:linoit.com )
Potential uses with QR codes in the library:
Reading group message boards, plans, reminders, etc.

Sample Project:

Collaborative sticky note board. HonLnoionowltisenttche-baaeosnnltaiidwbrc-drkeFasyourufsyoen?rd

15

7 QR codes + Google Forms
Feedback from library users

Tool(s)/technique(s):
Online forms: Google Form (http://drive.google.com)
Potential uses with QR codes in the library:
Surveys, reservation forms, quizzes

Sample Project:

Survey form

pfGooHrololosiwn?gtlceearFanocwrtmievesuse

16

8 QR codes + (Whatever you imagine!) Teacher’s Blog:
Book hunts/Scavenger hunts Scavenger hunt

Tool(s)/technique(s):
Multiple QR code hunt:
Any digital content
Potential uses with QR codes in the library:
Book hunt, treasure hunt, scavenger hunt, tour, quests,
missions, etc.

Sample Project:

Clues for scavenger hunt
WguahsmeatQeosRtchcaeonrdwfeusen
for?

17

C. Summary of Useful Online Tools That Can Be Used With QR Codes

a. Youtube g. QRVoice
http://youtube.com http://qrvoice.net
Potential use: Potential use:
Where all kinds of videos Voice greetings,
for QR codes can be voice narrations on
uploaded children’s books

b. Screencast-o-matic h. Sound Cloud
http://screencast-o-matic.com http://soundcloud.com
Potential use: Potential use:
Video tutorials on Music, voice recordings
navigating websites or
using computer programs i. Piktochart, Powtoon
http://piktochart.com
c. Google Docs http://powtoon.com
http://drive.google.com Potential use:
Potential use: Infographics,
Book and DVD animated presentation
introductions or synopsis,
collaborative reports or j. Thinglink
stories http://thinglink.com
Potential use:
d. Google Forms Library navigation maps
http://drive.google.com
Potential use: k. Linoit
Book and DVD student http://linoit.com
reviews and library Potential use:
feedback survey forms Interactive sticky note
message boards
e. Google Maps
http://maps.google.com
Potential use:
Geo-locations,
weather info, etc.

f. Weebly e. Nabble
(and other free online http://nabble.com
website builders) Potential use:
http://weebly.com Online forums
Potential use:
Project websites, 18
online portfolios

PART III Aurasma: Augmented Reality

A. What is augmented reality?

Augmented Reality (AR) refers to a technology that uses Introductory Video:
image recognition and blends or integrates digital content into the Augmented Reality
physical world. Through AR, different types of rich digital media
such as videos, 3D animations, sounds and others can be embed- Introductory Video:
ded into static images or objects when scanned using mobile Aurasma
devices ( Metaoio, 2015). AR is a technology that enhances or
supplements our perception of reality by making common every-
day objects digitally interactive in real time. A common applica-
tion is when AR “brings to life” images on paper, thereby linking
the physical and the virtual. While AR and QR codes both make
use of mobile devices for scanning, AR uses actual objects or im-
ages as targets. AR content interacts with reality unlike QR codes
that simply serve as digital links (Montgomery, 2013).

AR is popularly used in product marketing, 3D simula-
tions, virtual tours, exhibits and gaming, among others. Many
schools have likewise tapped its instructional potentials as many
students use smart mobile devices on campus. There are many
AR apps available for mobile devices. Aurasma is a popular app
that allows users to create AR content, commonly a video or an
animation, and combine it with a static image. The diagram
shows the key terms used in Aurasma: (Neltner, 2013).

19

B. How do you set up Aurasma in your mobile device?

To proceed to this section, you must have Video Tutorial:
the Aurasma app installed on your Downloading Aurasma
device. To download the app, follow the
steps below, or watch the video tutorial
on the right.

1. Open QRafter, then scan the
appropriate QR code below for your
device.

Download Aurasma Download Aurasma

from App Store (iOs) from Google Play (Android)

2. Once Aurasma is installed in your device, open Aurasma and create your
username and password.

20

C. How do you follow auras, users and channels in Aurasma ?

After creating your Aurasma personal account, you need to follow other users and
channels so that you can scan the trigger images they have created. The steps below show how
to do this:

How to follow in Aurasma:

In order for you to scan the
trigger images in this guide-
book, you must follow
“aismtech” either by doing
the steps above, or simply
scanning the QR code on the
right using QRafter.

21

D. How do you scan trigger images using Aurasma?

To scan the trigger images using Aurasma, follow the steps below, or watch the
video tutorial on the right.

How to scan an Aurasma trigger image: Video Tutorial:
Scanning trigger
images

Throughout the guidebook, images marked with the
Aurasma icon must be scanned using the Aurasma
app in order to show the digital content.

Exercise 3

Instructions: Scan the following trigger images for the aismtech
channel you have just followed:

Trigger Image 1

2222

Trigger Image 2
Trigger Image 3

RAweIunaoglryimdtoyseu?,nrwtoehdwant is

E. How do you create your own auras using a mobile device?

Before creating an aura, make sure the following are ready for use: Tutorial:
a. video or photo on your device (to be used as overlay) Creating auras
b. an image printed on paper (to be used as trigger image)

To create your own aura using a mobile device:
a. watch a video tutorial by scanning the QR code on the right

using Qrafter, or
b. follow the steps outlined on the next pages.

23

How to create an aura using a mobile device:
1. Prepare the overlay.

24

2. Prepare the trigger image.
3. Create and share the aura.

25

Exercise 4

Instructions:
Following the steps given in the previous section, create an aura for the image below.

26

F. Creating auras through Aurasma Studio

Another way to create auras is by creating an account in the Aurasma Studio website
(http://studio.aurasma.com) using a desktop or laptop computer. While the choice for
overlays in mobile devices are limited to just videos and images in the device and in the
Aurasma library, Aurasma Studio allows more types of overlays (video, image, URL/website,
sounds, animated images). Aurasma Studio also offers more features such as multiple overlays,
3D models, and actions (examples: tapping the screen to open websites or play buttons for
embedded video or audio). Aurasma Studio is also the easiest way to use uploaded Youtube
videos as Aurasma overlays. (Note: Due to time constraints, creating auras using Aurasma
Studio is not covered in this workshop.)

Scan the QR codes below to learn more about Aurasma Studio.

Video Tutorial: Video Tutorial:
Creating auras using Using Youtube videos
Aurasma Studio. as overlays in
Aurasma Studio.

1. Create a trigger image. 1. Save image for trigger .
2. Create an overlay. 2. Then copy shortcut to desired YouTube video.
3. Create an aura. 3. Use KEEPVID.com (other resources are less reliable)

a. Add and name new aura. a. Past video shortcut.
b. Choose trigger image. b. Download mp4.
c. Assign channel. c. Paste Aurasma overlay.
d. Place overlay. 4. Add trimmer image in Aurasma Studio.
e. Save. 5. Create overlay.
6. Save.
7. Create aura.
a. Add and name new aura.
b. Choose trigger image.
c. Assign channel.
d. Add overlay.
e. Save.

27

G. Aurasma mash-ups: Using Aurasma in the library

1 Aurasma + Screencasting, ShowMe, Explain Everything
Library instructions and tutorials

Tool(s)/technique(s): Tutorial:
Show Me app
Screencasting: capturing or recording of all the action on a com-
puter screen, often with voice recording.
Screencasting tool: Screencast-o-matic
(http://screencast-o-matic.com )
Explainer videos: iPad apps: Show Me, Explain Everything

Potential uses with Aurasma in the library:
Instructional videos on library digital catalogue, learning manage-
ment system (LMS),
other school-related websites

Sample Projects:

Screencast tutorial:
maps and navigation

Screencast tutorial: HASfouchliwlropaawpscssiamMnrnogaeowtfamhoenre?udse
Online citation
28

2 Aurasma + Tellagami
Animated library introductions greetings or messages

Tool(s)/technique(s): Video Tutorial:
Telagami
Talking animated avatar:
iPad app: Tellagami

Potential uses with Aurasma in the library:
Welcome messages, explainer videos, etc.

Sample Project:

vTAiHerutlolurawaagslacmtamoanuirawfsone?rduse Tellagami welcome message

29

3 Aurasma + Tellagami DVD Trailer
Book introductions and DVD trailers

Tool(s)/technique(s):
Talking animated avatar:
iPad app: Tellagami
Potential uses with Aurasma in the library:
Book and DVD animated introduction, talking characters, etc.

Sample Projects:

Book introduction

Book introduction

HATdouseiwtrlgolaairctsgyaamatlneamlwlaiiennfogudr?se

30

4 Aurasma + Powtoon Video Tutorial:
Animated infographics posters Powtoon

Tool(s)/technique(s):
Animated infographic: Powtoon ( http://powtoon.com )
Potential uses with Aurasma in the library:
Data presentation videos, comics, explainer videos

Sample Projects:

“About Me” infographic

Sports infographic

AdcucaaWrrtneaahaswuamtitseviaopne?trghweesareynst

“About Me” infographic

31

5 Aurasma + Other Creative Videos
Posters for Student Multimedia Projects

Tool(s)/technique(s):
Stop-motion Animation: Any video editing tool or mobile app for stop-motion animation
Potential uses with Aurasma in the library:
Digital storytelling, explainer videos

Sample Projects:

Stop-motion #1 Stop-motion #2
Stop-motion #3 HAshoutuawrndacedsanmontuatwsin?e use

32

6 Aurasma + Materials-based student projects
Posters for Exhibit Displays

Tool(s)/technique(s):
Media-rich interactive poster: any possible digital content

Potential uses with Aurasma in the library:
Posters for material or mechanical projects, artwork, promotion posters, other exhibit
displays.

Project poster for an exhibit display Sample Project:

HAspoucrwireoanjcsecamcentasfwa?fioerruse

33

7 Aurasma + (Whatever you imagine!)
Book hunts/Scavenger hunts

Tool(s)/technique(s):
Multiple trigger image hunt:
Any possible digital content
Potential uses with QR codes in the library:
Book hunt, treasure hunt, scavenger hunt, tour, quests, missions, etc.

Sample Project:

wgWiatmhhaeAtsuocrtaahnsemrwfaeu?dno Clue for a hunt game

34

H. Summary of Useful Tools That Can Be Used With Aurasma

a. Tellagami g. Weebly
iPad app (and other free online
Potential use: website builders)
Talking avatars, book introductions, explainer http://weebly.com
videos For Aurasma Studio
Potential use: Project websites, online portfolios
b. Screencast-o-matic
http://screencast-o-matic.com h. Soundcloud
For Aurasma Studio http://soundcloud.com
Potential use: Potential use:
Video tutorials on navigating websites or using Music, voice recordings
computer programs
i. Google Maps
c. Youtube http://maps.google.com
http://youtube.com For Aurasma Studio
For Aurasma Studio Potential use:
Potential use: Geo-locations, weather info, etc.
Where all kinds of videos for Aurasma overlays
can be uploaded j. Thinglink
http://thinglink.com
d. Powtoon For Aurasma Studio
http://powtoon.com Potential use:
For Aurasma Studio Library navigation maps
Potential use:
Infographics, animated presentation k. Linoit
http://linoit.com
e. ShowMe For Aurasma Studio
iPad app Potential use:
For Aurasma Studio Interactive sticky note message boards
Potential use:
Video tutorials. explainer videos l. Zooburst
http://zooburst.com
f. Explain Everything For Aurasma Studio
iPad app Potential use:
For Aurasma Studio 3D pop-up books
Potential use:
Video tutorials. explainer videos

35

PART IV Comparing QR Codes and Aurasma

QR Codes Aurasma

Target QR codes Trigger images

Possible types of Highly versatile: Text, websites, Aurasma app (mobile device):
digital content videos, audio, images, animations, images, photo
maps, social media, games,
contact details, survey forms, etc. Aurasma Studio:

Text, websites, videos, audio,
images, animations, maps, social
media, games, surveys, etc.

Interactive/ It depends on the digital content. Aurasma app is limited to the
photos and images contained in the
collaborative The QR code must link to an device.

(allows user to par- online site with features that Selection of more interactive digital
content can be done using Aurasma
ticipate in the digital allows users to manipulate, Studio.

content, example: participate or control the digital

write or draw) content.

Digital content No. QR codes only act as quick Yes. The video overlay can be
resized and repositioned such that
appears to be shortcuts to URLs of websites. it blends with the physical trigger
image or object. It also allows 3D
combined or blended effects.

with the physical

object

Requires wireless Yes Yes
internet connection

Easy to create? Yes. QR codes can be easily A process must be followed to
created using online QR code create an aura. The overlay and
generators. trigger image must first be created.
Combining these two will create the
aura.

Easy to share? Yes. All you need is a QR code You need to have the Aurasma

scanner on your device to scan QR account and follow the user who

codes. created the aura.

36

Using Both QR Codes and Aurasma Trigger Images in a Poster

Student poster with QR code and Aurasma trigger image

37

Exercise 5

Instructions:
1. Create a poster with QR codes and trigger images for any of the following events:

 Edible book contest
 AISM Shakespeare Night
 Library Open Night
 Mozambique Festival
 Personal Project Evening
2. Refer to the checklist below for the required elements in the poster.
Requirements for the interactive poster
1. The poster has an interesting and purposeful theme.
2. The poster has a neatly organized overall layout.
3. A QR code is included.
4. The QR code functionally links to a relevant digital content.
5. A functional trigger image is included.
6. The trigger image has engaging and relevant overlay.
7. It is clear in the poster which elements are to be scanned.
8. There is a good balance between text and images.
9. The poster used an appealing color scheme.
10. QR codes and Aurasma were creatively combined with other
digital tools or apps.

38

References

Websites:
Godstein, A. (2014, March 11). QR codes and Aurasma in the Library. Retrieved May 3, 2015,

from http://www.slideshare.net/poeticks8tr/qr-codes-and-aurasma-in-the-library
Jones, G. (2012, May 12). The Daring Librarian: QR Code Quest Scavenger Hunt- Part Deux!

Retrieved May 3, 2015, from http://www.thedaringlibrarian.com/2012/05/qr-code-quest-scavenger-hunt-part-
deux.html
Metaoio. (2015). What is Augmented Reality? Retrieved May 1, 2015, from

http:// www.metaio.com/technology/
Montgomery, M. (2013). Augmented Reality: Aurasma - Tackk. Retrieved May 1, 2015, from

https://tackk.com/aurasma
Neltner, H. (2014, January 2). Learning in Progress. Retrieved May 3, 2015, from

http://learninprogress.blogspot.com/2014/01/intro-to-augmented-reality-aurasma.html
Vacek, R. (2011, March 16). QR Codes and Augmented Reality Help Libraries Extend Services.

Retrieved May 3, 2015, from http://www.slideshare.net/vacekrae/qr-codes-and-augmented-reality-help-
librariesextend-services
Videos:
Aurasma. (2013, April 24). The World of Aurasma Around Us. Retrieved May 1, 2015, from

http://www.youtube.com/watch?v=mOaKzffojm8
Common Craft. (2010, June 10). Augmented Reality - Explained by Common Craft (Free Version). Retrieved

May 1, 2015, from http://www.youtube.com/watch?v=D-A1l4Jn6EY
Davis, A. (2014, February 9). Creating Aurasma Aura with a YouTube video. Retrieved May 1, 2015, from

http://www.youtube.com/watch?v=ZM9Ui7fFLpM
Great Ways to Use QR Codes for Marketing. (2012, December 10). Retrieved May 1, 2015, from

http://www.youtube.com/watch?v=RuXgskPvXuw&spfreload=10
Heister, J. (2013, August 13). Creating QR Codes with qrstuff.com. Retrieved May 1, 2015, from

http://www.youtube.com/watch?v=fixBb_lnICQ
Howard, M. (2013, June 5). Aurasma Studio. Retrieved May 1, 2015, from

http://www.youtube.com/watch?v=Vz4zkQreWqA
Zigmond, M. (2013, September 2). Aurasma - channel set up & create auras. Retrieved May 1, 2015, from

http://www.youtube.com/watch?v=Jm_zuFmcBKA

39

Notes
40


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