In the Skulls Eye
Ilai Babczyk
In a land in threat, 4 small-time adventures with their wits about them, battle chaos,
greenskins and gods…
0 PART 1 | SECTION NAME
Table Of Contents
In the Skulls Eye 1 Chapter 2: Irachtis’ Isle 14
1 111444
Ilai Babczyk 3443333 LoMGceetaatidtnoegwIDrBarocyrhnatisd’aIslleis Aoibheann 15
16
BaGTGGQDchuaooickerddahassdgIotireh-tradsocSoesmhikotutoiuhfeunldislssR:ed’DaaistAiehlssenee-rtrdht:eLDoicrheo:tomous Dessert 5 Irachthis’ isle Doc
555
Part One: invasion On The 6776766 Where this Chapter Will go
99
M1a. Dinealfeandnthde Watch Tower 111190001 Mini Quest One: Devivery 17
23.. TThraepFDroonotrRRoooomm 111112 Ambush
Th243GI1n....eefSTGSonSrelroeiamwmerbpalweaeilRnrtFeiRooCSeronoeacsomnotAmutubrrteoeust Emyr 1122
MMelalnoticworMe’seHaudnot ws 13 OArcctions 1177
HMQILimlouolcpevsaosetitr,isdrodtneaesnfeHtnNdidPoDerosatutatck? Debate.
InDIvnevafaesdniiocnegnFOorncesHillside Hideout Mini Quest Two: Safe Robbery 18
ZoAmctiboines Mammoth
BaAnctdioints 1188
Leaving Hillside hideout
The Continent Scale 19
Adventure
PART 1 | SECTION NAME 1
Background And Lore: Garath SkullRaiser
Gods obSpwdfTorfneoehkaitgtewegueheaxmrlefrlnieotmrshre,rftbauenhiehnriilntesrieesboecwbdihnoernaa,faebogsos.dhyreTnpiiehfgspeoehqioopwtnoubwewoauienvwwtgeymtaeoihroesla)aenrr.lcfnsndrB(ewhyteortaiostmthwpcoasreekeosiaanrhnrrisnlsenQitypiha(eatuhencihnlpairohlsetysestiorriopbwtesfDhroeliieteycwtgehhvoiidmeeentmseirynafom,fiolhsetnafhpatargflaelevpalaanneoignr,tywoelapydd,elleohsari.fnentuygel is
yhwfnFpIscwwobwleoneoofeaioroohisrsauntgoattTbsrrohrrwgasmlmsseihelscdhnwhhhroohriahdttiiiaordanpippmhneetssuuser)oppeynh.egsjiwraeeaot.iTrapheipdrblsoieHetrahln,spegiresthfr,hieneseihiasainhironed,nhremidswgenfshcgiimtyfprseh.o,oawmtteiObilhawr(hswnseregcodueensea(rohepcveitum.cevdrsbeoylsnHeeasedlpnetwhrlifunreehiinaot,.etktreiraessorhhtwAeoedhdtceeafhltfaitiipoarthnl“hdonabseysroNeodfnaertiTwstenlt“’agGhdhhestxhTveazaeeniigraarrazsmshnceteamsnsadeuemstautiruvoaooupnrw,RvgemarewnlcseThfneenadkcwirablho)ntdyyeyii.uyeeennfedstAo,BnrfraT)osaBeIsfwfokagfesrhttrTutlu,errrnlosharbanleibhgrratpceenwiwiashruaknRrpfdahRrheo.gvihefuuSsinlMoreuhapyul.fgegpywsffleAmhiofiiintnrihodnslnhsai,sinetdns,emn”r,o..”f
tsThehepeierhrraiagtnehdkeraispsdosewutceehrrsm: oafintheidsblayntdheairrewdoivrisdheipdpinertos.rtahneky.are hSbammacanneokaapiddrunkgrtludngioelcrsrrea,aaesaticiu.tstsarshreeilemlmbrd4afbesior-oiepdrrtncmiiieeeeoeiscrtmdhy.et.iTsowesTshaioohlinqdtwsihuds,nneiatftrecilewpowiwdpsoooodirtrmrlhwadTledib;enhsaDrbraflawaauanlunrlead,kgcantnhemkoceleeiitosnnrhbrs.eet,weHhftpuioewetonrhweiisannemamottnkeraoaelntdgfbnhdilecseltiofe
Level Name Rank Examples The 4 Pieces
1 Demi-Gods
2 Quasi deity Ateed, Avaar, Sphinx lTTtIbTohryhhhaceeeetcahVhtstfieoehtoehruiBncrimrosdlha’npialicidiisssekoliicenansTe,BodisptnhriiravrteotoridhnteMieesoehceifPbtnited(eeoh“ddaaBteaeskblSuntayorpcoaftkruMhctotherWhatoeeGr.sacsFTsyrthirnrhTnliiaoegoghnsirfrdip”doat)h.suFu
o,Tirgrnfpthohhxtrselh.oio
tnet,fnei.prNecIsrntotoiestriedsetivhncboe.tynrtehyde
3 +2 DthiechWoetosmt. ous Desert, protected by the White Tiger of
4 Lesser dieties +2
5 Higher dieties Political situation
6 Greater Dieties Irachthis, Piothiagula
Life, Death akSTwThmdwwiiehocoeneaoeeauadgnaukyll.nksdkotbiybosnfnbeebo8skgeffawlo0no.ihwnrroBsyoeedweewvtthtaifeshhneoerrehevgosygey,oldawrrhwtaane
heeTryeeclrohhnloiolavetasdfshetkdtttOmdahlaiyntt,lcehad’atpksrnhinrKneo,seedevhihfpnaahietsapsgthoatribseaodnOiencansGflagkpi,aHerphhfienvosoreeeedronacndwasoraestcahamykdhiascediaiitnonwnwtuamsagggrtoc,w,tobhukatan:tahlcebadagsokronn.up.cudTgloatehslhaadser.
buEiltacthhegreodanhdasisawmhoerrtealthloeciratlieosns,eTr hdeeiirtimesaoinrigshinraintee. is
GMaoinddoeiftielsi:fe - the fey island north-west
mIHBtCahrroaaeaetrtscgther.hhiealcHtoesamhinilmsidu,saemogtr“n,oseTotgtdasrhowstoeodaaefflgonltTlluhfodkhaewcnlrraisaadofteuuriiwao.ngannCnhna”rligdn,isenogdajt.duohtlHe,sdiegatdeiohIsctrfptehhatrecheohemtietswhcatitgehssaie’cavicsnebllcaeoairsne(renndiseotttrrahttionhend).
btgthhueeeaasrInrdtoaitracotnhhetetnhhntiaespt’ra.iwsrltie,ll.ooAthnloelynrwlgeitwsteihtthehpaeuyGrmyenuoosfsthhoeivanerxrtc(p2oam8s2seMttohMe )
Goddess of death - the
Dichotomous Dessert
Main Deities:
ScPPheiooahstoeahsinidaiongneu,l“agTo“hdreaovmfetnohoqenuo”e,ceegnao”nd, Goddess of war and
aonf dthceomldoon
Quasi-deities:
Chaotic good
Chaotic neutral
AHAvtoeaveaedr,,,hhhaaagggooofffttthhheeepfpruaetssuternet
Chaotic evil
Lawful good
Lawfulnutral
Lawful evil
2 PART 1 | SECTION NAME
THfparheieleiphnNaigmr.eeHswdeelfKfoiisirnscjgeua:ssmttht,oaefastortireyldraankknniddniwggsh’tisottf,peualltd.hseHewreiosnromvdnaas.smkHieoaesnn,qa.ougbiocvkoioldyuksilnyg.
Dichotomous Desert:
DThweedlleesrseratnisddthiveidSeadnidn-tLoatnwdoScclaanvesn; Tgehres.Desert
The Irachthis’ isle
bolwfahacn(cI oosnorsnfyaoaocrodNTndstrtTyauhpemththsabthteihsepeinheteaeaoteeidIe)oeonortnCn
riuGnnTnnnyan.cdaetahecurga,ieilnomehletaarnoaosnvhetrncnIplhsedadolrtdeoinhiaealttsoairhDhltecard’etnfoeehriiaaThsrtnsttthyyssrpholhhogeiselrv4iteia1:fsnsdo
eioiInst5’yosernotofteil.fhibseedp
donat(MleldaNhforedijfsyue“eraccoihnsoTnsakyTrrwaemtos.erpthTswhiteapde-:eh)EsntbsreWhotrT.GyerlmeafeeFo,ehfaruupsnnonmobveaghaeneryruhsnfaatdemfiEnalhinordirinaonar.tcamelsatbnmhanhi”nolas’noyeesdfrgedhruCytmtinn,cchaoenatthalaoenhcevfgelrrereiirasatnasin’oansspugtctwlgherlraooe.arelvnTlpssIeghsearletret
PART 1 | SECTION NAME 3
Part One: invasion On The Mainland
bctrtaiBtiheodemeiegmavsgiieerroitminnhannptena,gtauhindnsrrtedtoehtcsttiaehfmwradharooveoarcmeayvoyancaeengtttlahtaupeisrienrrrensseoe,Ta.vndtwlHhehtifnridaroetoolhiwotrumshvaegcceevsahaamreklhleircitsrnnh.raet’gAoehsclvwifttpmsteehe.asrweirTssliitapthntahastlelawperloylyoroepneewhtlrlyctayeseeeiyavraraaede=rabirsssisnaon,.aduddTlaeterwhtwsasteirefmthtiribaanetlgl At the end of the five rounds read:
tAbhesegkiantdhtvehepenltcauayrmeerspsattoiogfndig.ehstcrinibtehheoswoutthhe-ywgeeatstthweartecahntodwer.
1. Deafend the Watch Tower
HttThhhierdeoesumeogwuahten.trhcsea. lFwlirnaogtmcthhttehomewseierswaEnemrdsy, rtthh, hreoeyuwwgihillllarleetaraadcphtdhtoehomer,Hiniltlsoide
2. The Front Room
hswcifalioattkhttsiicenenhiggantodaguwvgnteahednireent.rusdorttonheioctes.re,fapoijnrnuleldssosittwsdhbueeeEr,fetwmohoraeyeflrlwt,thwhtaeheillelllgsaycrrfwerrguoeeimnlmlgsebrkbexlieeeinthnwstishngiktedehitnbibniseena4gtcihnhe,
tatuhnrrneoasgt.r
,Tethhaeenydfrsaohnbotuurlgodbooemanr,ly,htcohaweuseseveemtri,ominsenstptereremsswsputoyrn,eti.tpcoosnetaminusch
3. Trap Door Room
dcInaorotphreilste,ratohdosrmoiwnEtsomitthyarewssaleiydweteosrr.toevheiaslkantereaspadtotohre. tehdegteraopf the
Aobagesloarsecsostho,c.noaarufactsessertahtanherdiossughbnoiapdbtsltfilinhevsieitsrrs.aohmuonrpeda,sgtehaneadngdrthefeelonnosddkeitnshcser(ietbrneotilwrlseh, at
Ogre
D&D Beyond
4 PART 1 | SECTION NAME
The Sewers tactehollrrSTrrokraehiuidnitegnuodhg.prs.r.wooTBufihetnuhetgdwfnl.leiooetehotnnhedeiiesngnsvgrg.eooTrwuyurnaterdtoaoeiotfrsmttihhfsleeotfhiofolletdorhredoeydidniaesaandlraldyatlvhiernieensacgiwtot.ahausysodffirffoimcult
1. Slime Room
Information About Emyr
4hKHuHlE“HhFiaBetHnneiomenaeeiphssdlrildotbiealiiiysoelvnssweeissrsacrnearslitayksetiwsvdamvoS,aesoGsekeattsnkeldhohtsiseokHnheuomaaNsveiidgaltintnewlddesatrtcmtrtoeahlmathisnahothomiiapehrnovsiseeunugeeeer-atwstigmcdhrtE”cdtowih.e.aoe)favomf.iiimrpebcntutwhyhniaogritsreheltuehOludauSdeyturrapsnearoemDwkrolosrrkimaneeiknasescrm.aenga’trtospaohsgain(on-mehinhatvcncaheryiuoen,rpeetmdtthacu(h.aronteizaeenhfedcztnsrgeseil,isesenrslsbon.iattecguamHtnkoehtnldnnnEeotwcohssrtebbohiwtio’sesseneiwtfinlai’inoitnr.vbrgsgeeo)as.uoytf
Brown Slime
D&D Beyond
General Features TsBwtchlohriionmleloustegpurwhuymon,dnteoodensltbeohclafeeoirwmfrpitashleacilisiyacmehdcreleoissis.tsheaeidntrroufoafeofcmtbthra,eonygworwontiullselpltaitmoitntfeegtm.httrhpheeteestgoBerorsouliwpmnes
TsHSEtttaachhhuernhemooeeeiCLScdwilwuhsiyigtbeonfgergr,eoilrlsguhrlodhtivcebichctoneaaawla.mketrirgsnrutnnseyoshaaidrdrlt.usaerneeiimcsemnwray.ssyoeddtaeoeasnhulnlwtstr7itolet,egheot.-tebpmh1steonrvrlet0mafasieo.cwistnrsftakheytetnrlheeeseirecetdxrstatoaoeoluanoiamtuprtnbrdragtbmpneoipshofylveumaeineelsttnvxshloasafetg,reliahndblniicyrfef.ugdhmeitlHri.foehollrsaTdsoeonetgdiorwlgarnfpeeereolgletia.owaawnivtnvbyneletgeruidyhrnoart,teloachocttbhpmhhehewepeenotdsw,weto,siwwiararesueeareyiewentcl,ahnltttesisiolro,sn. Iobffatcthhkeeipnrlotaooymaerp,stuhpdeadsslseli.tmhIfertoshuwegiThllrtsuhteeopBslrpiomewresnsutSionlgitmhteheeoimsthkeailrnledsdidm,eelt
the rest melt back into a puddle.
5
PART 1 | SECTION NAME
2. Goblin Scout
sIgfuotcbhcleienspffluiarlysletD.rOCmth4aed0regwariospueop,irnsettaeadab:lothutcghoeicnkg, tshteeaylwthillyl,sweeiththae Hill Giant
D&D Beyond
developments
IsStianhfubhfetcoohmycureemwategrhisdgolilsbtoabhldnnieenodalgpienllDediagsayCstdceo.asr1Oasu5tnhgtarwhebaatoiwp,Dsu.EdaCtomyhm.1iyOm5rctiihhbnneeettrcieimwnkrrgiitosdoageaua:tgittnuohednaseeryttdrhhsmeeftoauggrnsoodMtbbtllahiinnsatet r
3. Trap Room
Iwfitlhl eesgcoabpleinasnudcscceufurlrlyyalewaadys. the player to this room, he
HIll Giant
Iimf tphoespsliabyleerusnslensusckthuengoonbltihnewpalsacseto, paptaesdk, ardedndered
This room contains a Hill Giant and his Giant .Dog
4. Sewer Centre This room contains:
2AS4zhobmmrucgeasbnreg(af(irOgshrctewr,aRrcThDieGf)246 MM)
6 PART 1 | SECTION NAME
Azmen Knows
AaHlhHhetuubaeitsmmeorimnumsaaitnnpcnototssgthiirnevwaregubeopoftxuootuil,srdttatawetnnhknoodeecrteikiahstinsoanicnfvpgietoeahwnwslelituetefhrwgroriuteeaharnnepdpcoDeeienrewcem(edittshihi-othtutuhogmehhDaitmnhesem) iadsin-edmi
Shmarg Knows
(TbHsmHhuyheeeepetrhihewesaraelaitlysoetnsaordnabcsnembkrehvoyeerauooarv“gfuetmshShtketekeebtuolbaetlfllhctartaekhacliekbfsarleDfdoalraumcesmlkm’ttmfebhil-”alheaam(nucdtymhkeeeaudapdnbnre)adlsragsecooaknndfatsllahelymar,vteBagniuosttesshis
Treasure
Azmen has on his person:
2Aag0da0aigngpsgtedrrtaaginotnesd+wriethrotlhleonbeloso)d of a dragon(+2
Shmarg has on his person:
AAAkindlkladeemdy1)a5ton0ttighnpeecbhioensticcoanrmtai(nwinhgicchedreismloocnaitaelsoornccaermour
PART 1 | SECTION NAME 7
Mellow Meadows Irfetthurenyipnlgayweirtshcfihvoeoasrechtoersstawyiathnidnf6igrhotu, Endmsy.r runs away,
If a player got sick add: {iHttpEatathn{horhnneedmaweeolydbedliypnesrsiiqftrnhcili-houlnehnrgtoewe,ugadipplpshlsrnaslrttnooa,iiosivoassnwganoetnnolditseml
aodsoT,vnpddaeIfhyafoai’oroglsehtthel,rhiuhiacffabdsoyrtenale.eaorlcadnHYogusaebafduioeturllapeeeuttstltahilmafowawwitoeyndhfcriasaclehtetylahola‘lokeItBspwidop’un,viaaoonsontesbranhew-trhlag’aseceateunao,yocsrraldat,uklufhn.tuttspBnnaooFdl’llodwaekrehrwtoreueieormtwcsolnoafetiuf,nuschmrMlijtkceedfubaihsenrynsnue.oatputciraAlonu3uertdsneod.nibihslgnmTsryta.egohhvoihlswseveefoeefslrde,
sHEhmiodyueroldbuettr.gyIitnawsnodtouhlldiejaatcdakktehaempcaahtnrayorladccaatyerstr.sbytofwooatr,dtshethgeroHuipllsside
Manticore
D&D Beyond
Use the weather table on your DM screen for weather.
Manticore’s Hunt
spasaMHouslailaiuglrtfwlnthgnsytteioedh,idsrcetpeonthoyslferhaofbetyyliuhedeseateeear(ryf,ost2eriau1fnogldtm3eg2e,eet4rwMt,tece0railarMnaofsmdovgs):seoesihnolt.ftmaeicolvdhleestathpotlseohleakceHyisklaetileladrladsrsvntitesdadhn.re
eeoetiuHanrsrtciieedcteyrhkee’tseohsamueenotay.dn
trErhsttehm.ehaFeecyyorhuarre
8 PART 1 | SECTION NAME
Imporrtant NPDs
ahEmsaaThnnurmbuMoaddnrsyuicotacwwrlshkldr::eiieekltAecltdnetrifpaun,urnplprmgclBanoe.u
teVdasreolasearsdoaslm.tiw
aityncTnodaeicargt:k:feah
n,aAes:idhttlahp,shiagfupl:sasiehlmbecrtaataasehltahyrrchysnaoteaddlrnmorcmeoecnreanceeaogprig:nsssm,hgsilvhoioruooniienwtmuni,ycs3retw.ea0hrowV,nesafwho,iaimtbredirih,ctrasaahipemdtrna:aiaksseflbotgehiertrflera.oamg,6lsncrc0kkgeoliey,ylnrdvqeo,ee.uabhyrrieeacsssk,, Quests
cphvVcsfHskpbieotahiraraloreltoorMBArmeslihoiaryecwbsearonyderleiblkwmne.nrogesww:r,Agsynmteguiyhhhrsiignl,aaitseo,laearehhngrhtnhbilBtralreedehcgasouatrlBdioche,tcvoiaganeloaadaeektlgcbisl,ltmllrsersmraoltaD:adtsei
tscoaeesAnhasotegkthssnrisndphaimn,mlsn.ailbnpe:lvyad
g:oisaiAme
er-nfuAutnhcala,apryespkgpurhconlptdowapsme,anyiue,wncnegtaganirwaaecatrreerhf.nlsreerdooairfivas:euasrDnctpehnnkscuhhcdesiuce,regsaes,amoeswme:nhoytc:sddtiaoiraose-mohrwhiunfmltglehafsualoar,idimc,necmwsers1ewcsvter8aba.e.aeeun
ials5aTyTndpnencedscsertir,rnocfmaa1fhocrwwfucriio6soittor5msitsissmn0tetma0::hhaddc,jlAulgamhyiia,mbtbsleeebiortlo,autoylowaonrswfsln.,cill,,ldlteo,
because they don’t deserve to be alive. chcacgserrrrreaaaeoaTrcccuorhekkck’piesheetehoddjda(oef1dtttirsoonvdooteoo4oohlntttdoihhdhtmiuaewhhhryrgiieiesslllollsaltt
,cckoMrtlaaaoeolrvvvadsr.eeeueA,ltbnr)cobnyectdougiahAoatedcynnaotl:svhgw“ceeelcooralrsvonriaoesdrgclrdl.tkdy,
riOeingytedaioonrntsctojegooehndoittneotaahhctheowtohyirammgiicrlladkel.m
neacIofiracasnnthvneheeadesa”ss
QoannudefosbotrdiGn.agEthtmheyerrmfaosbokadsc:
kTththeoeatchdaevmecnpatmuisrper.ursnntoinggatlohwero7n5rraattiioonnss,
Locations
tHFshshuuoouerrwrnvvatiitogmvvitnaaianuglll,gccwbahhweniegliiilncmlalgkgmgar(nraleDaunhtnCmtahtnae1bpdype0llalrf)iain,ynoyoegdferno.rrtasrhttuhsriocreteecneaeestlsittbsmhimetecihnehepsgeyepc1rfkeiddn,r6adtd+oyarwsaayeitsaieodnosm,
owdBaainnLhTgphwslrauowrouoiirshesggmaABGrttatmuoaaowhihrdcaaorlueopriaateemstietetnfsauositctn)nRoalfspaar
nraftkiTancp,dihcmcconoassh.HoaoekkecsmiTnfaIannorano,tatoa3yhn-n-sdkbguirsdthgwf0ittuhundiohosowmacaanetinycerf-ovisnwgiranewaigoie6rual:gcebrasg
eauor0rniTfcrutrfifatumntthcecwuhshltytphniliiha
hnesoeeiel(oBpoedticeraa
ut(emrn:fTeseoibb
armrimnTDsorolnusehl,caialfhe,1elhmnfbniesnd
iocnRv1eme3iocoikomgeeoe5vioae0oslwimsrfre0rn-tswm:chig5sd
bineraThnyutpn0seailetgheatfhmhedrrlhiwea(io(ercrawrm’iaraao,is)sstisotnhdcsakehaotpAwksavhincinsMcon
sersnrenytSdhsmogenltdaerytrehtmntierrfeilusfbitowgksolonseiesrereeeysiremge;klsorrmptiaBrwhitehuurpBdB
apebCvoeeennosnoarrelsrahgd
reascnlgsSsfpaoaseeela)iifaerioona
iroctnaSrisdlhnnrgrl5lhyeiessaesaana0)o;tlmnr,nlagauhstnapha;ledldlell
QWsdoauhlmdeaisatetegrAveseciornqfwutahielrleaewprWoaeniaedpsaoopthnnoesnhysgi:lga
lTsathithdheeeeryerhmdiwdeuielvsloetburgetya. ur(tqhosuueeardnrd2bt)0eyrwtohefeampaoxns.
Qt hueeysdteCcliedaertOo umtoRvuei.ned :Watchtower Only mandatory if
PART 1 | SECTION NAME 9
Move, defend or attack? Invasion On Hillside
Debate. HHillsiidde ehidoe ouuttis split into three lines of defense.
aStThlhtleateoyyrggeaeenatthdrteeofrotthrahtrnieefdyehmtimhdoeeavoitenuowtto,opnaain,nTdnio,aenlkaasresbotoylfyuw,wtaathbhtacaethnistndhoovwoanusetlirdho.enbehbieddfoeonoreeu:t Defence
Fortify The HIdeout d1awwTre5heaof0ealeul0p,nfniHtocrdhnesPe9stor0wleaninqhl(ayeu=ircwieorh1feh15sdde5dhenb6aofyet+ruhcn2tlehhds).eeewlMraiasassdolteltvvhaqheereunaotistwopuucenatrohddelller,lwfsatosh,piuetseshcrheowtotdunhua.rdellnldrlshiadn.a
neoesganoelftdhe
Tiatlttenohuqhfcreuttenl.huia.rserseMeceldcahr.1ose.T5ntArhsdlnfieinrgglyuieehnnslotevhefteoroodrsfuebidelsfedqeehfnfudieigsinenpheadcetliiedtfnah.ogrwaeonfaifutltilyehgnor5hndtthtghN1eeser2Piswd0wC.eeTa(astlh=hploeehol1dmnaf5iissegd.rh8bmstr+eooa2rvkr)seeean
EhMimdaerykoreubrte,Blairedavdleawsdat:hltlehsye, asschaqomuueilrdethswitnaegyappasountE,smr,etyirnra.fionrcaercthheers. Lhroaallsllst(loainrweinisosdfeoddmeefeistn)a.svAein,tgitshtibhsarpocowkien(dDtueCpv=earHgyaPninaomsf teehnleeesmtsoiwNensPlCeft
fDigivhitdinegd abnyd10co+w1e0r)aownaay.failed check they stop
Take Out the Greenskin Army
MgGerrte. aBenrssatrkciimkne’astnei:natvmhaedtyoinsdgheoffouerlacdtegG.
eMrterae. nAsstnrkigikneel’svteeinra:vmtahdteoiyndgsehffooeruacltde.
Leaving The Hideout All Together
fA(iGnrnmdoaimgseearfRBeraanploglaoecnreaw:toothmseeaytntsl,eh2od0uolywdenale.r
asEvosepldtah)n:etohhseiadyjeosoh-luoeteualdnd
leave the hideout and find a safer place to settle down.
Cat Warrior
D&D Beyond
10 PART 1 | SECTION NAME
Invading Forces
151157317xxxxxxxxx AMZOSOSASorrkwwgracccmermoohhelErrebeesmddtyirroe(sseo2SOnmmMt3okhrMeef7ceann(Gslmi3MenOS(r3tm2ouMo2krt4uncoae)7MmssutlehrMMstoh(M2)n7s)3 MM)
Mammoth
D&D Beyond
PART 1 | SECTION NAME 11
Leaving Hillside
pccnAheelitagllteeyihhbbetderrrlsaaoettenntiiooogdonn)t.oh.
tAfeAoutfshttteokaetrwktithennhev(ehnapacoslleiatloh.lyenienbrtgrshaetwtoihohoinadftaeErfoomfureymttrcphstrheueepdmyaamrwneodasnnaostnttlhhyeeone
12 PART 1 | SECTION NAME
Chapter 2: Irachtis’ Isle
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Ways to cross the river
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Getting Irachtis’ Isle
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Meadow Born
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The town is also parcially run by an elvin woman by the
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PART 1 | SECTION NAME 13
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Main Locations
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rMdawniythpaelolpalveailable quests
Mr.
Important NPCs
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14 PART 1 | SECTION NAME
Where this Chapter Will go
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PART 1 | SECTION NAME 15
Mini Quest One: Devivery Ambush
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What are they doing on the cart?
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and the last a dagger.
16 PART 1 | SECTION NAME
Mini Quest Two: Safe Robbery
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[Fantasy Pics Inc](Fantasy Pics Inc, Pintrest)
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PART 1 | SECTION NAME 17
The Continent Scale Adventure
In a land in threat, 3-5 adventures with their wits about them, battle chaos,
greenskins and gods…
This campaign is one of a huge scale,
though an equally huge feeling of
urgiency.
It is ideal for slightly experienced
players, however it is designed to fit both
new and experienced players.
This booklet, your party and a little bit of
charisma, are all you need to venture
into the land of Thraughlin in its most
dire days.
You will solve puzzles and preplexities,
encounter indeviduals unlike any other,
battle monsters long forgotten and
experience the truimph of a hero.