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Published by snuraishah62, 2022-08-10 06:00:46

CHAPTER_2

CHAPTER_2

CHAPTER 2
MOBILE COMPUTING
TECHNOLOGIES

2.1basics of mobile computing

2.1 Displays the basics of mobile computing

▪ After completing this topics, students will be able to:

▪ 2.1.1aS. Mhoowbsilme oCboimlemcuonmicpauttiionng aspect:
b. Mobile Hardware
c. Mobile Software

▪ 2.1.2 States mobile computing evolution

▪ 2.1.3 Responds the following mobile computing components:
a. Infrastructure
b. Communication
c. Devices
d. Platform
e. Application

MOBILE COMPUTING

▪ Mobile computing is a technology that allows
transmission of data, voice and video via a computer or any
other wireless enabled device without having to be
connected to a fixed physical link.

2.1.1 SHOW mobile computing aspect

(Mobile Communication, Mobile Hardware, Mobile Software)

MOBILE COMPUTING ASPECT:

▪ Mobile communication
▪ Mobile hardware
▪ Mobile software

MOBILE COMMUNICATION

▪ The mobile communication refers to the infrastructure
put in place to ensure that seamless and reliable
communication goes on.

▪ Include devices such as protocols, services,
bandwidth, and portals necessary to facilitate and
support the stated services.

▪ This ensures that there is no collision with other
existing systems which offer the same service.

▪ A form of technology-mediated communication that
enables the user of a mobile device to communicate
with someone in a different location, for example,
texting from a cell phone and sending email from a
WiFi-equipped computer device (e.g., laptop, iPad).

MOBILE COMMUNICATION

▪ Since the media is unguided/unbounded, the overlaying
infrastructure is basically radio wave-oriented.

▪ That is, the signals are carried over the air to intended devices that
are capable of receiving and sending similar kinds of signals.

▪ Types of mobile communication systems are:

a. Mobile two-way radio
b. Public land radio
c. Mobile telephone
d. Amateur radio

MOBILE HARDWARE

▪ The second aspect is on the hardware, e.g., mobile devices or device
components.

▪ Mobile hardware includes mobile devices or device components that receive
or access the service of mobility.

▪ An electronic device which its user can easily carry.
▪ They would range from portable laptops, smartphones, tablet Pc's, Personal

Digital Assistants (PDA).

MOBILE HARDWARE

▪ These devices will have a receptor medium that is capable of sensing
and receiving signals.

▪ These devices are configured to operate in full- duplex, whereby they
are capable of sending and receiving signals at the same time.

▪ They don't have to wait until one device has finished communicating
for the other device to initiate communications.

▪ Above mentioned devices use an existing and established network to
operate on. In most cases, it would be a wireless network.

MOBILE SOFTWARE

▪ The third aspect deals with the characteristics and requirements of
mobile applications.-computer program.

▪ Mobile software is the actual program that runs on the mobile
hardware (phone, tablet or watch).

▪ It deals with the characteristics and requirements of mobile
applications.

▪ This is the engine of the mobile device. In other terms, it is the
operating system of the appliance.

▪ It's the essential component that operates the mobile device.

MOBILE SOFTWARE

▪ System software referred to OS such as iOS, Android, Window
Mobile and symbianOS.

▪ Application software referred to mobile application category, such as
Gaming Apps, Business Apps, Social Media Apps, Music Apps,
Messaging and Shopping.

▪ Examples of Gaming Apps, Business Apps, Social Media Apps, Music
Apps, Messaging and Shopping Apps.

2.1.2 STATES mobile computing
EVOLUTION

EVOLUTION OF MOBILE COMPUTING

▪ The idea of mobile computing has only been around since the 1990s.

▪ Evolved from two ways radios that use large antennas to communicate simple
messages to three inch personal computers that can do almost everything a
regular computer does.

▪ Radio transmitters that operated on a stable base the help of large antennas.

▪ People can connect wirelessly to the internet or to a private network anywhere.

▪ A person has one of the devices capable of wirelessly accessing the internet.

▪ Participating in mobile computing able use a laptop computer or a personal
digital assistant or PDA.

▪ So they decided to come up with an idea of portable devices.

EVOLUTION OF MOBILE COMPUTING

▪ Pocket PCs are another way to conveniently access the internet on
the earth devices that have been developed for mobile computing
has taken over the wireless industry.

▪ This new type of communication is a very powerful tool for both
businesses and personal use.

▪ The portable computer has change computing world to hundred
years’ back.

▪ It offers the opportunity to bring people together and give everyone
access to a greater wealth of information and knowledge, and to
share their knowledge with others.

EVOLUTION OF MOBILE COMPUTING

▪ Mobile computing is not only
limited to mobile phones.

▪ Various gadgets available in the
markets are built on a platform to
support mobile computing.

https://medium.com/global-silicon-valley/the-evolution-of-mobile-computing-d273f23eda61

EVOLUTION OF MOBILE COMPUTING

▪ They are usually classified in the following categories.

https://medium.com/global-silicon-valley/the-evolution-of-mobile-computing-d273f23eda61

▪ https://www.youtube.com/watch?v=p3ElalH9rN4

2.1.3 RESPONDS the following mobile
computing components:

(Infrastructure, Communication, Devices, Platform, Application)

MOBILE COMPUTING COMPONENTS:

a. Infrastructure
b. Communications
c. Devices
d. Platform
e. Application

A. INFRASTRUCTURE

1. HARDWARE
2. UNSEEN INFRASTRUCTURE
3. SOFTWARE
4. NETWORKS AND ACCESS

INFRASTUCTURE

▪ Cellular phones
▪ Attachable keyboard
▪ PDAs
▪ Notebooks
▪ Screen phones
▪ Email handhelds
▪ Wire lined-connected by wires to a network

INFRASTUCTURE

▪ Application or database server
▪ Large enterprise application server
▪ GPS
▪ Suitably configured wire line or wireless WAN modem Web server with wireless

support

INFRASTUCTURE

▪ Micro browser
▪ Mobile client operating system
▪ Mobile application user interface
▪ Application middleware
▪ Wireless middleware

INFRASTUCTURE

▪ WIRELESS TRANSMISSION MEDIA

✓Microwave
✓Satellites
✓Radio
✓Infrared
✓Bluetooth

▪ WIRELESS SYSTEM

B. COMMUNICATION

1. GPS
2. WI-FI
3. BLUETOOTH TECHNOLOGY
4. SUBSCRIBER IDENTIFY MODULE (SIM)
5. CELLULAR
6. SECURE DIGITAL (SD) CARD
7. POWER & SYNCHRONOUS CABLE

C. DEVICES

❑Any device created by using mobile components such as
mobile hardware and software.

❑Portable devices capable of operating, executing,
providing services and applications like a computing
device.

❑Example : PDA, portable computers, wearable computers,
smartphones, table PC and iPads.

D. PLATFORM

❑It is a group of technologies used as applications,
processes or technologies are developed

❑It is hardware or software for developing or can be run
mobile apps such as laptops, tablets, smartphones and
other portable devices

❑Most popular operating systems platform for mobile
systems : Apple iOS, Android and Windows Mobile

E. APPLICATION

❑Known as an app, web app, online app, iPhone app or
smartphone app

❑App are generally small, individual software units with
limited function

❑Eg : Mobile applications usually help users by
connecting them to Internet services more commonly
accessed on desktop or notebook computers, or help
them by making it easier to use Internet on their
portable devices

▪ In a group of five (5), discuss Mobile Computing components on ONE model of laptop
OR mobile phone.

▪ Your ideas must be shown in mind map that consists:

a. Infrastructure (hardware, unseen infrastructure, software and networks and
access)

b. Communication

c. Devices

d. Platform

e. Application

▪ Don’t forget to include your Group No & members in the mind map.

▪ Rename your file as GroupNo_Activity2_MC_Components. Submit your task at the end
of the class.


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