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Published by gallotti.antonio63, 2024-05-19 14:23:44

7th_Sea_Second_Wave_-_Core_Rulebook

7th_Sea_Second_Wave_-_Core_Rulebook

Appendix


302 CHAPTER 10 | Appendix ç Action 174-175, 179, 187 Improvised Actions 173 Unskilled Actions 173 Action Sequence 178-180, 192 Action Sequence Example 183-186 Running an Action Sequence 290-291 Advantages 133, 148-155, 160 Arcana (Virtues & Hubrises) 133, 156-158, 160 Avalon 17, 22-26 Avalonian Heroes & Ships 119, 142, 248 Current Relations with Avalon 32, 41, 47, 62, 69, 70, 78, 85, 94, 105 Backgrounds 133, 137-146 Quirks 137-146, 160 The Brotherhood of the Coast 26, 32, 95, 108, 111, 164, 260 Brute Squads 191-192, 195 Castille 17, 27-32 Castillian Heroes & Ships 122-123, 143, 248 Current Relations with Castille 26, 41, 62, 70, 78, 85, 94, 105 Character Concept 133-136 Corruption 160, 203 Danger Pool 177, 192 Dievai 63, 66-67 Dracheneisen 35, 261-262 Dramatic Sequence 186-187 Dramatic Sequence Example 188-190 Dueling 97, 139, 154 Aldana 236 Ambrosia 237 Boucher 237 Donovan 237 Drexel 237 Duelist’s Guild 234 Eisenfaust 238 Leegstra 238 Maneuvers 235 Mantovani 238 Mireli 239 Sabat 239 Torres 239 Valroux 239 Eisen 17, 33-41 Current Relations with Eisen 26, 32, 62, 70, 78, 85, 94, 105 Eisen Heroes & Ships 124, 143, 248 The Explorer’s Society 111-112, 164, 263 Favor with Secret Societies 259-270 Firearms 180 Game Master (GM) 15-16, 159, 174, 191-203, 274-299 Golden Liberty 32, 63-64, 68-69 Hero Points 177 The Highland Marches 17, 22, 42-46, Highlander Heroes 121, 142 “I Fail” 181 Inismore 17, 22, 47-52 Inish Heroes 120, 142 Inquisition 30, 103-104, 106, 122, 264 Invisible College 104, 164, 264 Knights of the Rose & Cross 111, 164, 265 Die Krezritter 111, 164, 261-262 Map of Theah 21 Mociutes Skara 111, 164, 267 Monsters 114-115, 196-198, 255 Montaigne 17, 53-62 Current relations with Montaigne 26, 32, 41, 62, 70, 78, 85, 94, 105 Montaigne Heroes & Ships 125-126, 144, 248 The Montaigne Invasion 27, 53, 54, 60, 62 Novus Ordo Mundi 271 Objectionism 37-38, 99, 104-105, 121, 124 Pirates 26, 32, 41, 62, 70, 78, 85, 94, 108, 110, 253, 260 Pressure 176 Raises 173, 175-177, 179, 187-188, 191, 253 Reputation 150, 163 The Rilasciare 111, 164, 268-269 Risks 168, 171-190 Approaches 171-172, 178, 187, 191, 254 Consequences & Opportunities 171-172, 174, 178, 253 Flair 176 Rulings 16, 286-287 The Sarmatian Commonwealth 17, 63-70 Current Relations with the Commonwealth 26, 32, 41, 62, 78, 85, 94, 105 Sarmatian Heroes & Ships 127-128, 144, 248 Sailing 240-255 Seas 95-96 The 7th Sea 96 The Sidhe 22, 24, 51, 66, 119, 121 Ships 247-253 Ship Battles 254-255 Skills 133, 137, 146-147, 160, 169-170 Sophia’s Daughters 111, 164, 270 Sorcery 16, 99, 150 Dar Matushki 145, 217-218 Hexenwerk 124, 143, 206-209 Knights of Avalon 22, 119, 142, 210-216 Porte 144, 219-221 Sanderis 67, 144, 222-227 Sorte 87, 90, 132, 146, 228-231 Stories 133, 159-163 Game Master Stories 199, 202 The Syrne 16, 112-113 Traits 133, 137, 160, 169 Ussura 17, 71-78 Current Relations with Ussura 26, 32, 41, 62, 70, 85, 94, 105 Ussuran Heroes & Ships 129, 145, 248 Index


7TH SEA CORE RULEBOOK 303 ç Los Vagabundos 27, 104, 266 Vaticine Church 16, 54, 99-106, 264 Heroes’ Views on the Church 119-120, 122, 126, 128 Nations’ Views on the Church 24-25, 29-30, 37-38, 60, 66-67, 75, 92 Vendel League 40, 57-58, 62, 78-81, 83, 85, 87, 95, 131 Vestenmennavenjar 17, 79-85 Current Relations with Vestenmennavenjar 26, 32, 41, 62, 70, 78, 94, 105 Vesten Heroes & Ships 130-131, 145, 248 Villains 181, 193, 195, 296-299 Vodacce 17, 86-94 Current Relations with Vodacce 26, 32, 41, 62, 70, 78, 94, 105 Vodacce Heroes & Ships 132, 146, 248 War of the Cross 16, 33-34, 70, 105, 124 Wealth 164-165, 253 Wounds 165, 174, 180-181 Helpless 181 Advantage List Able Drinker (1 point advantage) 148 Academy (4) 153 Alchemist (4) 153 An Honest Misunderstanding (3) 151 Bar Fighter (3) 151 Barterer (2) 149 Boxer (3) 151 Bruiser (3) 151 Brush Pass (3) 151 Camaraderie (3) 151 Cast Iron Stomach (1) 148 Come Hither (2) 149 Connection (2) 149 Deadeye (3) 151 Direction Sense (1) 148 Disarming Smile (2) 149 Duelist Academy (5) 154 Dynamic Approach (3) 151 Eagle Eyes (2) 149 Extended Family (2) 149 Fascinate (2) 149 Fencer (3) 151 Foreign Born (1) 148 Foul Weather Jack (3) 151 Friend at Court (2) 149 Got It! (2) 149 Handy (2) 149 Hard to Kill (4) 153 I Won’t Die Here (5) 154 I’m Taking You with Me (5) 154 Indomitable Will (2) 149 Inspire Generosity (2) 149 Joie de Vivre (5) 154 Large (1) 148 Leadership (2) 149 Legendary Trait (4) 153 Linguist (1) 148 Lyceum (4) 153 Married to the Sea (2) 150 Masterpiece Crafter (3) 151 Miracle Worker (4) 153 Opportunist (3) 152 Ordained (3) 152 Patron (3) 152 Perfect Balance (2) 150 Poison Immunity (2) 150 Psst, Over Here (2) 150 Quick Reflexes (3) 152 Reckless Takedown (2) 150 Reputation (2) 150 Rich (3) 152 Riot Breaker (4) 153 Sea Legs (1) 148 Second Story Work (2) 150 Seidr (4) 153 Signature Item (3) 152 Slip Free (2) 150 Small (1) 148 Sniper (3) 152 Sorcery (2) 150 Spark of Genius (5) 154 Specialist (4) 154 Staredown (2) 150 Streetwise (2) 150 Strength of Ten (5) 155 Survivalist (1) 148 Team Player (2) 150 Tenure (3) 152 The Devil’s Own Luck (5) 155 Time Sense (1) 148 Together We Are Strong (5) 155 Trusted Companion (4) 154 University (4) 154 Valiant Spirit (2) 150 Virtuoso (3) 152 We’re Not So Different (5) 155


TRAITS Brawn ❍ ❍ ❍ ❍ ❍ Finesse ❍ ❍ ❍ ❍ ❍ Resolve ❍ ❍ ❍ ❍ ❍ Wits ❍ ❍ ❍ ❍ ❍ Panache ❍ ❍ ❍ ❍ ❍ SKILLS Aim ❍ ❍ ❍ ❍ ❍ Perform ❍ ❍ ❍ ❍ ❍ Athletics ❍ ❍ ❍ ❍ ❍ Ride ❍ ❍ ❍ ❍ ❍ Brawl ❍ ❍ ❍ ❍ ❍ Sailing ❍ ❍ ❍ ❍ ❍ Convince ❍ ❍ ❍ ❍ ❍ Scholarship ❍ ❍ ❍ ❍ ❍ Empathy ❍ ❍ ❍ ❍ ❍ Tempt ❍ ❍ ❍ ❍ ❍ Hide ❍ ❍ ❍ ❍ ❍ fi eft ❍ ❍ ❍ ❍ ❍ Intimidate ❍ ❍ ❍ ❍ ❍ Warfare ❍ ❍ ❍ ❍ ❍ Notice ❍ ❍ ❍ ❍ ❍ Weaponry ❍ ❍ ❍ ❍ ❍ Rank 3: Re-Roll a single die Rank 4: Sets of 15 = 2 Raises Rank 5: 10s explode (+1 die) DEATH SPIRAL BACKGROUNDS ADVANTAGES CHARACTER INFORMATION Player Character Concept Nation Religion Reputations Wealth STORIES ARCANA Name Goal Reward Step 1 1: all Risks +1 Bonus Die to 2: +2 Bonus Dice Villains gain 3: (+1 die) Your 10s explode 4: Helpless You become 1 2 3 4


7th Sea is a tabletop roleplaying game of swashbuckling and intrigue, exploration and adventure, taking place on the continent of Théah, a land of magic and mystery inspired by our own Europe. Players take the roles of heroes thrown into global conspiracies and sinister plots, exploring ancient ruins of a race long vanished and protecting the rightful kings and queens of Théah from murderous villains. Save the Queen of Avalon from treacherous blackmail! Thwart a dastardly assassination attempt on the Cardinal of Castille! Raid the villainous fleets of Vodacce Merchant Princes! Free the Prince of the Sarmatian Commonwealth from a mysterious curse! Make decisions that alter the very course of Théan history! In 7th Sea, you are a Hero, an icon of Théah ready to live and die for causes that matter. You bravely take on a dozen thugs with swords, knives and guns all on your own. You are the trusted knight, a loyal bodyguard or even an adventuring queen herself. In other words—you are d’Artagnan, Milady de Winter, the Dread Pirate Roberts, Jack Sparrow, Julie d’Aubigney, and the Scarlet Pimpernel all rolled up in one! This is a game of high adventure, mystery and action. This is a game of intrigue and romance. This is 7th Sea.


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