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Published by Anthony.leluan96, 2019-05-08 04:17:11

Battlehammer lvl 3

Battlehammer lvl 3

Gymla Battlehammer Barbarian 3 Outlander antoniustheawesome
BACKGROUND
CHARACTER NAME CLASS & LEVEL PLAYER NAME

Mountain Dwarf 900
RACE EXPERIENCE POINTS

STRENGTH • +7 Strength +3 ARMOR Max HP Current HP Temp HP
+3 Dexterity HIT POINTS
+5 INITIATIVE 18 41 --
• +7 Constitution
20 -1 Intelligence CLASS
-1 Wisdom
DEXTERITY -1 Charisma Resistances - Poison Total 3d12 SUCCESSES
FAILURES
+3 Saving Throw Modifiers DEFENSES HIT DICE DEATH SAVES

17 Advantage Against
Poison
Advantage on DEX INSPIRATION
against effects that you
+2 PROFICIENCY BONUS
SAVING THROWS
ABILITY SAVE DC
CONSTITUTION +3 Acrobatics DEX === ARMOR ===
-1 Animal Handling WIS 25 ft. (Walking) Light Armor, Medium Armor, Shields
+5 -1 Arcana INT
P +7 Athletics STR === WEAPONS ===
20 -1 Deception CHA Martial Weapons, Simple Weapons
-1 History INT
INTELLIGENCE -1 Insight WIS === TOOLS ===
P +1 Intimidation CHA Brewer's Supplies, Flute
-1 -1 Investigation INT
-1 Medicine WIS === LANGUAGES ===
8 -1 Nature INT Common, Dwarvish, Gnomish
P +1 Perception WIS
WISDOM -1 Performance CHA SPEED
-1 Persuasion CHA
-1 -1 Religion INT PROFICIENCIES & LANGUAGES
+3 Sleight of Hand DEX
8 +3 Stealth DEX === ACTIONS === spells while raging.
P +1 Survival WIS Standard Actions
CHARISMA Your rage ends early if you are knocked unconscious
SKILLS Attack, Cast a Spell, Dash, Disengage, Dodge, or if your turn ends and you haven’t attacked a hostile
-1 Help, Hide, Ready, Search, Use an Object, creature since your last turn or taken damage since
Opportunity Attack, Grapple, Shove, Improvise, then. You can also end your rage as a bonus action.
8 Two-Weapon Fighting, Interact with an Object

=== BONUS ACTIONS ===
Rage • 3 / Long Rest

As a bonus action enter a rage for up to 1 minute
(10 rounds).

You gain advantage on STR checks and saving
throws (not attacks), +2 melee damage with STR
weapons, resistance to bludgeoning, piercing,
slashing damage. You can't cast or concentrate on

ACTIONS

NAME HIT DAMAGE/TYPE NOTES

11 PASSIVE WISDOM (PERCEPTION) Greataxe +7 1d12+5 Slashing Martial, Heavy, Two-Handed
Handaxe
9 PASSIVE WISDOM (INSIGHT) Javelin +7 1d6+5 Slashing Simple, Light, Thrown, Range (20/60)
Unarmed Strike
+7 1d6+5 Piercing Simple, Thrown, Range (30/120)

9 PASSIVE INTELLIGENCE (INVESTIGATION) +7 6 Bludgeoning

Darkvision 60 ft.

SENSES WEAPON ATTACKS & CANTRIPS

TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.

Gymla Battlehammer Barbarian 3 Outlander antoniustheawesome
CLASS & LEVEL PLAYER NAME
CHARACTER NAME BACKGROUND
Mountain Dwarf 900

RACE EXPERIENCE POINTS

=== BARBARIAN FEATURES === You can cast beast sense and speak with animals as
rituals.
* Hit Points • PHB 47
* Totem Spirit • PHB
* Rage • PHB 48 You have adopted a totem spirit.
As a bonus action enter a rage for up to 1 minute (10
rounds). | Bear • PHB
While raging, you have resistance to all damage
You gain advantage on STR checks and saving throws except psychic damage.
(not attacks), +2 melee damage with STR weapons,
resistance to bludgeoning, piercing, slashing damage. === MOUNTAIN DWARF RACIAL TRAITS ===
You can't cast or concentrate on spells while raging.
* Darkvision • PHB 20
Your rage ends early if you are knocked unconscious You can see in darkness (shades of gray) up to 60 ft.
or if your turn ends and you haven’t attacked a hostile
creature since your last turn or taken damage since * Dwarven Resilience • PHB 20
then. You can also end your rage as a bonus action. You have advantage on saves against poison and
resistance against poison damage.
| 3 / Long Rest • 1 Bonus Action
* Dwarven Combat Training • PHB 20
* Unarmored Defense • PHB 48 You have proficiency with the battleaxe, handaxe, light
While not wearing armor, your AC equals 10 + DEX hammer, and warhammer.
modifier + CON modifier + any shield bonus.
* Tool Proficiency • PHB 20
* Reckless Attack • PHB 48 You gain proficiency with your choice of smith’s tools,
When you make your first attack on your turn, you can brewer’s supplies, or mason’s tools.
decide to attack recklessly, giving you advantage on
melee weapon attack rolls using STR during this turn, * Stonecunning • PHB 20
but attack rolls against you have advantage until your Whenever you make an Intelligence (History) check
next turn. related to the origin of stonework, you are considered
proficient in the History skill and add double your
* Danger Sense • PHB 48 proficiency bonus to the check.
You have advantage on DEX saving throws against
effects that you can see while not blinded, deafened, * Dwarven Armor Training • PHB 20
or incapacitated. You have proficiency with light and medium armor.

* Primal Path • PHB 48

| Path of the Totem Warrior

* Spirit Seeker • PHB

FEATURES & TRAITS

NAME QTY WEIGHT NAME QTY WEIGHT
QTY WEIGHT
0CP Handaxe 1 2 lb.
Javelin
0SP Greataxe 4 8 lb.
Backpack
0EP Bedroll 1 6 lb.
Mess Kit
GP 10 Rations (1 day) 1 5 lb.
Rope, Hempen (50 feet)
0PP Tinderbox 1 7 lb.
Torch
WEIGHT CARRIED Waterskin 1 1 lb.

75 lb. 10 20 lb.

ENCUMBERED 1 10 lb.

300 lb. 1 1 lb.

PUSH/DRAG/LIFT 10 10 lb.

600 lb. 1 5 lb.

ATTUNED MAGIC ITEMS

EQUIPMENT
TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.

Gymla Battlehammer Male 75 Medium 4 150

CHARACTER NAME GENDER AGE SIZE HEIGHT WEIGHT

CHARACTER APPEARANCE Chaotic Good FAITH SKIN EYES HAIR

ALIGNMENT

ALLIES & ORGANIZATIONS I watch over my friends as if they were a litter of
newborn pups.
I watch over my friends as if they were a litter of
newborn pups.

PERSONALITY TRAITS

Glory. I must earn glory in battle, for myself
and my clan. (Any)

IDEALS

I am the last of my tribe, and it is up to me to
ensure their names enter legend.

BONDS

I remember every insult I’ve received
and nurse a silent resentment toward
anyone who’s ever wronged me.

FLAWS

CHARACTER BACKSTORY ADDITIONAL NOTES

TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.

SPELLCASTING SPELLCASTING SPELL SAVE DC SPELL ATTACK
CLASS ABILITY BONUS

PREP SPELL NAME SOURCE SAVE/ATK TIME RANGE COMP DURATION PAGE REF NOTES
Barbarian
=== 1st LEVEL === Barbarian -- 1A Self V,S 10 minutes PHB 277 D: 10m, V/S

O Speak with Animals -- 1A Touch S PHB 217Concentration, up to 1 hour D: 1h, S

=== 2nd LEVEL ===

O Beast Sense <C>

SPELLS
TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.


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