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Published by hodcs, 2019-10-12 05:49:50

Computer Department 2019

Department e file

Department of Computer Science ( 2018 – 2019)

ACTION PLAN TIMELINE FOR RESPONSIBILITY
IMPLEMENTATION

• To ensure smooth and April 15th Teachers

effective transition junior school to

senior school student by conducting

more practical lessons.

• To conduct

activities(investigative) Ongoing

which lead to critical thinking.

• Giving high level thinking Ongoing Teachers

questions in all worksheets

for toppers of class, so that their

skills can be further raised.

• To update software as per April 28th Teachers

the syllabus for lab practices

• To improve learning using Ongoing Teachers buddy system.

• To develop coding skills in September 16th Teachers students by
giving them

software coding project based
on their grades.

• To help them in making power point presentations

Teachers

• To encourage the students Ongoing to take part in inter/intra school
competitions to enhance their IT skills.

• To make accurate June 5th Teachers

assessments to match the curriculum expectations.

TEACHERS TIME TABLE

SANJEEV KHATRI : HEAD OF DEPARTMENT

SHIFA: TEACHER



ACADEMIC DEPARTMENT AUDIT
COMPUTER

Staff:

• What is the staff student ratio?
30:1 Grade 1 to 8
10:1 Grade 9 to 12

• From which grade to which grade Computer is taught? experienced?
Grade 1 to 8 ICT
Grade 9 and 10 Computer Application
Grade 11 to 12 Computer Science

• Are the teachers who teach Computer adequately trained, qualified and
Yes, As C.I.S.E. norms
Post graduates

• Are all the teachers trained to use the ICT tools available on the Promethean Smart
Board?

Yes, (Certified)

• Are Professional development workshops held regularly for your teachers?
Yes,

• Do all the teachers attend these workshops and update their knowledge?
Yes

• How do you monitor that all teachers in the Department adhere to set procedures? Formal
and Department meetings, appraisal, observations

Curriculum:

• Is the Computer syllabus vertically and horizontally integrated? Yes, it is linked with all other
subjects.

• Why is Computer made as a choice/optional subject at Grades 11 and Grade 12 level?
To cater to the interest and potential of students. To cope up of the 21st century skill.

• Is the curriculum/subject meeting growing demands of 21st Century?
100%

• Are the changes made in the curriculum in the recent past?
Yes, to introduce the new practices in ICT.

• On what basis is the term wise and week wise syllabus break up done? The term wise and

week wise syllabus breakup is done with latest computer skills in a systematic and step by

step manner.

• Who monitors that all teachers in the Department adhere to the syllabus?
SLT’s

• What is the procedure to select text books? As per the ICSE norms.

• Are students encouraged to use additional reference books for practice?
Yes, there are 105 reference books in school library. They also use web links.

• Do teachers use additional reference books while teaching? Yes mainly online references.

• What evidence do you have of cross curricular links with other subjects? Lesson plans.

Correction:

• How often are exercise books corrected by the teachers?
Weekly.

• How often does the HOD/SLT check these books?
Weekly

• How often is Homework set?
Twice in week for grade 9 and above.

• Do students finish their homework during Prep?
Yes, they do.

• Is peer correction encouraged?
Yes, in the text book exercises in primary.

• What follow up action is taken if homework/ class work is incomplete? classes.
Reminders, deadlines if not completed they are asked to complete during prep

• What follow up action is taken for teachers who do not correct their books regularly?
Meetings with teacher, Reminders, frequent checking.

Examination:

• How frequently are the formative tests done? Continuous practical assessment.

• How many term examinations are conducted in one academic year? Three summative exams.

• How is the setting of the question paper by teachers, allocated? Phase wise.

• Are there any set guidelines given to teachers about setting of papers?
Yes.

• Are the exam question papers standardized to meet the requirements of all students in the

class?

Yes.

• Is Bloom’s taxonomy followed while making the marking scheme.?

Yes.

• How and when are the answer scripts moderated? As per assessment department discretion.

Evaluation:

• What are the different tools/ways in which a student’s progress can be tracked? Online
assessment tools like Edmodo, Pallet & Kahoot.

• What follow up action is taken for a weak students/ high flyer?
Buddy system , differential exercises/ practical questions based on the levels.

• In what way are students made responsible for their own learning? making ,
Critical thinking , investigative questioning , creativity, problem solving , decision

sequencing.

Documents required during the Audit:

1. Minutes of faculty meetings

2. Class allocation of all Computer teachers

3. Vertical and horizontal syllabus tracker

NA

4. List of text books used in the school Next Gen grade 1 to 6 BY Ravi K Chug e-book

on scratch programming (compiled by computer teacher) for grade 7 e-book on visual basic

programming (compiled by computer teacher) for grade 8

Computer Application (Java) by V. K Pandey & D.K. Dey grade 9 and 10 Computer Science

(Java) by V. K Pandey & D.K. Dey grade11 and 12

5. List of websites/teaching resources used

6. Pupil tracker
NA

7. ELT analysis
8. Previous year’s grade wise average analysis
9. Sample lesson plans

Attached.
10. Sample class observation sheets by SLT/HOD/PEERS
11. Rubrics
12. Sample of Diagnostic remarks(if any)
13. Samples of assessment papers

Attached
14. Samples of term examination papers

Attached
15. Samples of assessments

Attached
16. Samples of marking scheme and blooms taxonomy.

TEXT BOOK LIST

GRADE BOKNAME

1 Online

2 Online

3 Online

4 Online

5 Online
6 e-book visual basic
7 e-book visual basic
8 e-book visual basic
9 Computer Applications by Vijay Kumar Pandey & Dilip Kumar Dey APC publications
10 Computer Applications by Vijay Kumar Pandey & Dilip Kumar Dey APC publications
11 Computer Science by Vijay Kumar Pandey & Dilip Kumar Dey APC publications
12 Computer Science by Vijay Kumar Pandey & Dilip Kumar Dey APC publications





RUBERICS: ICT SKILLS

1. Basic Computer Operation

___ Level 1 I do not use a computer.

___ Level 2 I use the computer to run a few specific, pre-loaded programs.

___ Level 3 I run two programs simultaneously, and have several windows open at the same time.

___ Level 4 I trouble-shoot successfully when basic problems with my computer or printer occur. I learn
new programs on my own. I teach others basic operations to my colleagues.

2. File Management

___ Level 1 I do not save any documents I create using the computer.

___ Level 2 I select, open and save documents on different drives.

___ Level 3 I create my own folders to keep my files organized and understand the importance of a backup
system.

___ Level 4 I move files between folders and drives, and I maintain my network storage size within
acceptable limits. I teach my colleagues how to save and organize their files.

3. Word Processing

___ Level 1 I do not use a word processing program.

___ Level 2 I occasionally use a word processing program for simple documents. I generally find it easier
to hand write most written work I do.

___ Level 3 I use a word processing program for nearly all my written professional work: memos, tests,
worksheets, and home communication. I edit, spell-check, and change the format of a document

___ Level 4 I teach my colleagues to use word processing programs for their written communication.

4. Spreadsheet Use

___ Level 1 I do not use a spreadsheet.

___ Level 2 I understand the use of a spreadsheet and can navigate within one. I create simple spreadsheets
and charts.

1|Page

___ Level 3 I use spreadsheets for a variety of record-keeping tasks. I use labels, formulas, cell references
and formatting tools in my spreadsheets. I choose charts which best represent my data.

___ Level 4 I teach my colleagues to use spreadsheets to improve their own data keeping and analysis
skills.

5. Database Use

___ Level 1 I do not use a database.

___ Level 2 - I understand the use of a database and locate information from a pre-made database such as
Library Search.

___ Level 3 I create my own databases. I define the fields and choose a layout to organize information I
have gathered. I use my database to answer questions about my information.

___ Level 4 I teach my colleagues to create and use databases to organize and analyze data.

6. Graphics Use

___ Level 1 I do not use graphics in my word processing or presentations.

___ Level 2 I open, create, and place simple pictures into documents using drawing programs or clipart.

___ Level 3 I edit and create graphics, placing them into documents in order to help clarify or amplify my
message.

___ Level 4 I promote interpretation and display of visual data using a variety of tools and programs.

7. Internet Use

___ Level 1 I do not use the Internet.

___ Level 2 I access school and district websites to find information. I follow links from these sites to
various Internet resources.

___ Level 3 I use lists of Internet resources and make profitable use of Web search engines to explore
educational resources.

___ Level 4 I contribute to my company Web sites. I teach colleagues how to effectively use the resources
available on the Internet.

8. Telecommunications Use (E-Mail)

2|Page

___ Level 1 I have an e-mail account but I rarely use it.

___ Level 2 I send messages using e-mail - mostly to district colleagues, friends, and family. I check my
email account on a regular basis and maintain my mail folders in an organized manner.

___ Level 3 I incorporate e-mail use into classroom activities. I use e-mail to access information from
outside sources.

___ Level 4 I involve colleagues in using e-mail to communicate with other workers and various kinds of
experts from other states and nations.

9. Ethical Use Understanding

___ Level 1 I am not aware of any ethical issues surrounding computer use.

___ Level 2 I know that some copyright restrictions apply to computer software.

___ Level 3 I understand district rules concerning student and adult use of e-mail and Internet. I know the
programs for which the district or my building holds a site license. I understand the school board policy on
the use of copyrighted materials.

___ Level 4 I model ethical usage of all software and let colleagues know my personal stand on this issue.

10. Information Searching

___ Level 1 I am unlikely to seek information when it is in electronic formats.

___ Level 2 I conduct simple searches with the electronic encyclopedia and library software for major
topics.

___ Level 3 I have learned how to use a variety of search strategies on several information programs,
including the use of Boolean (and, or, not) searches to help target the search.

___ Level 4 I have incorporated logical search strategies into my work with colleagues, showing them the
power of such searches with various electronic sources to locate information which relates to their
questions.

11. Video Production

___ Level 1 I do not use a video camera.

___ Level 2 I create original video tapes for home or school projects.

___ Level 3 I create original video tapes using editing equipment .

3|Page

___ Level 4 I use computer programs to edit video tape presentations and I teach
Colleagues to create and edit video tapes.

12. Presentation Skills
___ Level 1 I do not use computer presentation programs.
___ Level 2 I present my information to classes or groups in a single application program such as a word
processor, a spreadsheet, or a publishing program.

___ Level 3 I present my information and and use presentation programs such as Powerpoint or SuperLink,
incorporating various multimedia elements such as sound, video clips, and graphics .
___ Level 4 I teach my colleagues how to use presentation software. I facilitate my students’ use of a
variety of applications to persuasively present their research concerning a problem or area of focus in their
learning.
13. Technology Integration
___ Level 1 I do not blend the use of computer-based technologies into my classroom learning activities.
___ Level 2 I understand the district technology plan supports integration of technology into classroom
activities, but I am still learning about what strategies will work and how to do it. I accept reports
produced electronically, but do not require it.
___ Level 3 From time to time, I encourage colleagues to employ computer-based technologies to support
the communicating, data analysis and problem solving outlined in the district technology plan.
___ Level 4 I frequently model and teach colleagues to employ computer-based technologies for
communication, data analysis, and problem-solving as outlined in the district technology plan.

4|Page

5|Page



AMBASSADOR SCHOOL, DUBAI ICT REVISION
PAPER - II

Name: _____________________________________ Grade: 4 Sec.:
_______

Answer the following multiple choice questions:

1. What are scripts?
a) Objects
b) Small program segments
c) Background

2. Which area lists the eight categories of blocks?
a) Scripts area
b) Stage area
c) Block description area

3. Which area shows all the blocks available to you in order to use in your
programming? a) Block description area
b) Blocks palette
c) Stage area

4. Which displays the name, picture, position, direction and rotation style of a sprite?
a) Current sprite information
b) Scripts area
c) Stage area

5. Blocks from block palette are dragged into the _____ area?
a) Block description area
b) Scripts area
c) Stage area

6. X coordinate is between
a) -240 and +240
b) -360 and +360

c) -180 and +180
7. Y coordinate is between

a) -240 and +240
b) -360 and +360
c) -180 and +180

8. Which block moves the selected sprite to the specified coordinates?
a) Go to x & y block
b) Move 10 steps
c) Forever block

9. Which block is used to make the sprite jump to a specified position?
a) Glide sec to x & y
b) Go to x & y
c) Move 10 steps

10. Which block is used to move the sprite to a specified coordinate in the given time? a)
Glide sec to x & y
b) Go to x & y
c) Move 10 steps

11. which palette is used to control the appearance of the sprites and stage?
a) Motion
b) Control
c) Looks

12. Which tab is to be clicked to change the stage?
a) Background
b) Scripts
c) Sounds

13. Which button is used to load pictures?
a) Paint
b) Import
c) Camera

14. Set x to () is a ______ block
a) Control
b) Looks
c) Motion

15. Which block gives an exact position to the sprite?
a) Set x to ()
b) Set y to ()
c) Both

AMBASSADOR SCHOOL, DUBAI
ICT

REVISION PAPER -
Name: _____________________________________

I
Grade: 4 Sec.: _______

Answer the following multiple choice questions:

1. Programming languages give computers instructions
a) True
b) False

2. In scratch, a character or object is called
a) Spirit
b) Sprite
c) Sprint

3. In scratch, which blocks are yellow?
a) Control
b) Motion
c) Looks

4. The cat in scratch is an example of a…
a) Avatar
b) Sprite
c) Template

5. In scratch, which blocks are blue?
a) Looks
b) Motion
c) Control

6. What is the stage?
a) Place where actors stand and perform
b) The coding area of a scratch program, where blocks go
c) The graphical area of a scratch program, where sprites move

7. What happens if the instruction blocks in scratch are placed in wrong order?

a) The program will not run faster
b) The program will not work properly
c) The program would not be slow

8. In which area is the instruction blocks stored in a scratch screen?
a) Stage
b) Costume tab
c) Blocks palette

9. What happens when the green flag symbol is clicked in a scratch program?
a) The program would be deleted
b) The program starts
c) The program stops

10. What is the name of the software that you use to create the game?
a) Sprite
b) Scratch
c) Stage

AMBASSADOR SCHOOL, DUBAI
ICT

REVISION PAPER -
Name: _____________________________________

I
Grade: 5 Sec.: _______

Answer the following multiple choice questions:

1. What does this block perform?
a) Make the character spin
b) Start the game
c) Add a sprite

2. I go to add a script to my character and find that my blocks have disappeared. Why
is this? a) Scratch malfunctioned
b) I have the wrong program opened
c) I have stage selected

3. A costume is
a) A code block
b) A motion
c) A different way the sprite looks

4. What kind of block do I use to make my sprite move around?
a) Motion
b) Sensing
c) Control

5. What word describes the instructions used to control sprites in scratch? a) Script
b) Score
c) Command

6. Which of these functions can a scratch sprite NOT be programmed to do? a) Play
music
b) Speak
c) Write a program

7. What would you use to change the location of a sprite on the stage in scratch? a)
Costume tab
b) Coordinates
c) Stage

8. Which changes the background on a scratch screen?
a) Help
b) Stage information
c) Scripts area

9. What is the function of the ‘forever’ command block?
a) Runs the script inside over and over
b) Point sprite in specified direction
c) Does nothing

10. What is the function of the ‘Move 10 steps’ command blocks?
a) Runs the blocks inside over and over
b) Move sprite forward
c) Runs script below when specified key is pressed

AMBASSADOR SCHOOL, DUBAI
ICT

REVISION PAPER -
Name: _____________________________________

II
Grade: 5 Sec.: _______

Answer the following multiple choice questions:

1. Which is the coordinate of X?
a) -360 and +360
b) -240 and +240
c) -180 and +180

2. Which is the coordinate of Y?
a) -360 and +360
b) -240 and +240
c) -180 and +180

3. We can change the coordinates by _________ on the numbers.
a) Single click
b) Drag
c) Double click

4. Which moves the sprite to specified coordinates?
a) Go to x () y()
b) Glide sec to x() y()
c) Move 10 steps

5. If Point in direction block used with 90, then sprite changes towards?
a) Right
b) Left
c) Up

6. If Point in direction block used with 180, then sprite changes towards?
a) Up
b) Down
c) Right

7. Turn block turns the sprite by _____ degree
a) 25
b) 50
c) 15

8. Which block changes the angle of rotation?
a) Move block
b) Turn block
c) Glide block

9. Which block is used to move the sprite to specified coordinates in given time? a) Go to x
() y ()
b) Move
c) Glide sec x () y ()

10. Which block is used to select the specific costume to a sprite?
a) Switch costume to ()
b) Next costume

II
Grade: 6 Sec.: _______

Answer the following multiple choice questions:

1. What is the full form of GUI?
a) Graphic Unique Interface
b) Graphical User Interface
c) Graphical User Information

2. In primary steps of developing VB application, we draw

AMBASSADOR SCHOOL, DUBAI
ICT

REVISION PAPER -
Name: _____________________________________

a) Forms
b) Window
c) User interface

3. In primary steps of developing VB application, we ________________ the control a)
Create
b) Demolish
c) Assign properties

4. Why is the Design mode used for?
a) Running the application
b) Building the application
c) Debug the application

5. Why is the run mode used for?
a) Running the application
b) Building the application
c) Debug the application

6. Why is the break mode used for?
a) Running the application
b) Building the application
c) Debug the application

7. The Main window consists of ?
a) Title bar & Menu Bar
b) Menu Bar & Tool box
c) Title bar, Menu bar & Tool bar

8. What does the title bar indicates?
a) Project name
b) Project status

c) Project info

9. Which has the buttons that provide short cuts to some of the menu options?
a) Tool box
b) Tool bar
c) Menu bar

10. Which is the central to developing visual basic application?
a) Properties window
b) Form window
c) Project explorer window

11. Which is the selection menu for controls used in you application?
a) Toolbox
b) Toolbar
c) Menu bar

12. Which window is used to establish initial property values for objects?
a) Properties window
b) Form window
c) Form layout window

13. How many views are available in properties window?
a) 3
b) 4
c) 2

14. Which window shows the forms displayed relative to your monitor’s screen?
a) Project window
b) Form layout window
c) Properties window

15. Which window displays a list of all forms and modules making up an application?
a) Form window
b) Properties window
c) Project window

16. What for is the textbox used as?
a) Input
b) Output

17. What for is the listbox used as?
a) Input
b) Output

18. Which tool is used to r create messages?
a) Label
b) Command button
c) Textbox

19. Alphabets & symbols are stored in
a) String variable
b) Integer variable
c) Double variable

20. Decimal numbers are stored in
a) String variable
b) Integer variable
c) Double variable

AMBASSADOR SCHOOL, DUBAI ICT REVISION PAPER - I

Name: _____________________________________ Grade: 6 Sec.:
_______

Answer the following multiple choice questions:

1. Visual basic is a tool that allows you to develop application in
a) Real time
b) Graphical user interface
c) Menu driven

2. Which of the following windows is the central to the development of visual basic application a)
Project window
b) Form window
c) Properties window

3. Which of the following provides quick access to commonly used commands in the
programming environment
a) Tool box
b) Tool bar
c) Object browser

4. In which window we can write code?
a) Immediate window
b) Locals window
c) Code editor window

5. Which of the following displays the commands you use to work with visual basic? a) Tool bar
b) Menu bar
c) Tool box

6. Can you choose the name of the displayed icon from tool box?
a) Label
b) Picture box
c) Drawing tool

7. Which keyword is used to display a message?
a) Msgbox
b) msgbox
c) MsgBox

8. Which is a collection of files?
a) Class
b) Group
c) Project

9. In which window the GUI is designed for the user to interact with the application?
a) Code window
b) Form window
c) Properties window

10. In which window the characteristics of an object are specified?
a) Code window
b) Form window
c) Properties window



ISC 2019 RESULT COMPUTER
SCIENCE
SUBJECT
AVERAGE 94.5
LOWEST
HIGHEST 88
100

COUNT 90-100 3
COUNT 80-89 1
COUNT 70-79 0
COUNT 60-69 0
COUNT 50-59 0
COUNT 40-49 0
TOTAL 4
COUNT ABOVE 50 4
COUNT ABOVE 70 4

PERCENTAGE 90- 75
100 25
PERCENTAGE 80- 0
89 0
PERCENTAGE 70- 0
79 0
PERCENTAGE 60-
69 100
PERCENTAGE 50- 100
59
PERCENTAGE 40- COMPUTER APPLICATIONS
49 88.50
81.00
% ABOVE 50 96.00
%ABOVE 70

ICSE 2019 RESULT
SUBJECT
AVERAGE
LOWEST

HIGHEST

COUNT 90-100 1.00
COUNT 80-89 1.00
COUNT 70-79 0.00
COUNT 60-69 0.00
COUNT 50-59 0.00
COUNT 40-49 0.00
TOTAL 2.00
COUNT ABOVE 50 2.00
COUNT ABOVE 70 2.00

PERCENTAGE 90- 50.00
100 50.00
0.00
PERCENTAGE 80- 0.00
89 0.00
0.00
PERCENTAGE 70-
79

PERCENTAGE 60-
69

PERCENTAGE 50-
59

PERCENTAGE 40-
49

% ABOVE 50 100.00
%ABOVE 70 100.00
ICSE RESULT ANALYSIS (LAST 3
SUBJECT YEARS)
AVERAGE COMPUTER APPLICATIONS
2016-17
2017-18 94.38
2018-19 92.38
88.50



Department of Computer Science

List of activities

1. Pre-test and Post test
2. Quiz/assignments unit wise
3. Inter House Programming League(IPL) for grade 9 and above
4. Term Project
5. IT Quiz
6. Tech Fest for juniors
7. CCA -Coding
8. Grading components
9. Curriculum expectations
10. National cyber Olympiad
11. Research based extended activity











ADVAITH ANAND sectio B problems missed target, She will
wrong

simpler

hardworking, level of programs

wrong practice Seaction A and
Section B questions

class work and target,He will be given

practice section A

during

hardworking wrong

revise regularly and
regularly, practice
programming
questions on BlueJ,

ISHAAN SANTOSH NA NA Good understand concept logic, practice text book Student is advised to
VAIDYA revise class work
wrong questions, practice regularly.
syntax programming
and focus questions on Bluej,
revise the class
work reguarly

RAHUL RAVI NA 40 Good hardworking, wrong regularly practice He is advised to revise
understands syntax, class work and solce
concepts logic programming text book programming
questions on Bluej, questions.
practice questions
from text book on
similar concepts

RISHABH JAINI 75 80 Good hardworking, simple practice Student missed the
understands logic, target, but will achive
concepts, syntax programmoing and further improve in
interested in errors next exams.
subject questions on Blej,
revise class work
regularly

SMRITTI SRIDHAR 88 90 Good Hardworking, simple practice text book Student just missed the
understands logic , target, she will further
concepts, good exercise on similar improve on her score in
logic. wrong next exams.
syntax concepts, practice
programming
concepts on Bluej

TAVISHI SHARMA 80 90 Good Hardworking, simple practice of Section Student missed the
understands logic B from Board target but will achive
concepts papers and solve and further improve on
text book exercises her score in next exams.
on difficult
concepts

hardworking

of java, non problems on similar achieved target. She will

AARYA BONDGE

hadworking

non coding
programming

programming missed target, He will

non coding

concpets, logic achieved target. He will

programming

missed target, He will

similar concepts

89 97 Very Good non coding practice of non Student missed the
good Logic/critical questions coding questions target, He will be given
thinking from board papers more practice questions
on Section A and
KISHORE SURESH sample papers and Section B
text book exercises

hardworking he will further improve





Sequential Curriculum plan

2019-20

Topic XII XI X IX VIII VI

Input Applying Application Using Introduction of Applicatio Introduction on
output java input of input Input/output java input output scratch using
statemen output output statements n in blocks
ts statement statements statements for
to solve in solving Basic problems in Visual
If else real life problems solving java using if else
statemen problems problems statements Basic with
ts Graphical
Solving Introducing other user
Loops real life forms of loop like interface
problems while loop, do
using if Applying the Advance while loop Using if If else blocks in
else problems using scratch
if else if else else
Solving
real life statements statemen
problems in solving ts by GUI
using all problems
types of
loops Applying the Advance Using for Repeat block in
different problems loop in scratch
types of loop solving using visual
statements all types of basic
in solving loops
problems

Arrays Applying Applying Applying Applying sorting Applying Introduction of
sorting and searching arrays in concept
the 2 searching techniques in techniques in array
technique in arrays Visual
dimension java. 1) Linear sort Basic
arrays in a) Linear 2) Bubble
solving search
problems sort
b) Binary 3) Selection sort
search


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