What begins as a normal day fighting crime becomes an impossible journey into a dimension of nostalgia-fueled television when a cosmic trickster demands the heroes relieve his boredom. To make matters worse, a luck-powered supervillain stows away for the ride and works against the heroes at every opportunity. Can the heroes play along
with the trickster’s games and return to reality in time to disarm a se- ries of ticking time bombs dotted across Freedom City? Do they have
enough pop-culture savvy to survive? Or will they be trapped forever in a nightmare of cliched sitcoms and cheesy action tropes? Find out as we travel... Into the Idiot Box! Into the Idiot Box is an adventure for four to six PL 10 heroes. Much of the adventure’s challenge comes from creative roleplaying, making it
appropriate for small or lower-PL hero teams by increasing or decreas- ing the number or power level of the fictional opponents the heroes
encounter. While the adventure begins in Freedom City and includes an iconic Freedom City opponent, it can easily be set anywhere on
Earth-Prime or your own setting and accommodate almost any antag- onist.