A GUIDE TO
BLOOM'S TAXONOMY AND
RUBRIC DEVELOPMENT
UNIT AUDIT KPMBM
First Edition@2022
TABLE OF CONTENT
page 4 - Bloom Taxonomy
page 10 - MQF 2.0 Learning Outcomes
page 14 - PLO 1: Knowledge and Understanding
page 22 - PLO 2: Cognitive Skills
page 28 - Functional Work Skills
page 30 - PLO 3: Practical Skills
page 35 - PLO 4: Interpersonal Skills
page 39 - PLO 5: Communication Skills
page 43 - PLO 6: Digital Skills
page 56 - PLO 7: Numeracy Skills
page 64 - PLO 8: Leadership, Autonomy and
Responsibility
page 68 - Personal and Entrepreneurial Skills
TABLE OF CONTENT
page 69 - PLO 9: Personal Skills
page 72 - PLO 10: Entrepreneurial Skills
page 78 - PLO 11: Ethics and Professionalism
page 84 - Glossary
page 87 - Student Learning Time (SLT)
page 89 - Further Reference
SECTION 1:
BLOOM
TAXONOMY
"Bloom's taxonomy is a classification system
used to define and distinguish different levels
of human cognitionYt. i.e., thinking, learning, and
understanding."
Source: courses.dcs.wisc.edu
DOMAINS OF LEARNING
Source: http://gosiapytel83.net/
Source: Ivan Teh
Source: Ivan Teh
Source: Ivan Teh
SECTION 2:
MQF 2.0
LEARNING OUTCOMES
"Learning outcomes are a statement of what a
learner knows, understands and is able to do on
completion of a learning process, which are
defined in terms of knowledge, skills and
competence."
MAIN REFERENCE:
MQF 2.0
MQF 2.0
CLUSTER 1:
KNOWLEDGE AND
UNDERSTANDING
cluster 1:
PLO 1 : Knowledge and Understanding
Knowledge and This cluster enables the
understanding refers to a learners to relate their prior
systematic knowledge during their
comprehension of learning process as well as
theories, concepts, to expand to related fields.
principles, facts, ideas
information, technical, It provides the basis for
knowledge, regulations, applications of all other
numeracy, practical skills,
usage of tools, processes learning outcomes.
and system. Involves 'knowledge and
(MQF2.0 2017) understanding'
(C1 and C2 in Bloom's
Taxonomy) or C3-C6 for
higher cognitive levels.
KNOWLEDGE : ATTRIBUTES :
RECOGNIZE: Locating knowledge in
Exhibit memory long terms memory that is consistent
of previously
with presented material.
learned material (Verb sample: Identify)
by recalling
facts, terms and RECALL: Retrieving relevant knowledge
basic concepts from long term memory.
(Verb sample: Name, List)
UNDERSTANDING :
ATTRIBUTES :
Demonstrate understanding
of facts and ideas by INTERPRET: Changing from one form of
representation to another
organizing, comparing,
translating, interpreting, (Verb sample: Clarify, Paraphrase, Translate)
giving descriptions and CLASSIFY: Determining something - category (Verb
stating main ideas sample: Categorize)
SUMMARIZE: Abstracting a general theme or major
points (Verb sample: Abstract, Generalize)
COMPARE: Detecting correspondences between two
ideas, objects (Verb sample: Conclude, Contrast.
Match. Map)
EXPLAIN: Making clear of an idea or situation by
describing it in more detail or revealing relevant facts
(Verb sample: Describe, Explain)
eXAMPLES IN COURSES:
FIELD OF STUDIES knowledge and
SCIENCE Program: understanding
AND Software
Engineering Explain the theory
TECHNOLOGY and principles of
Course: information
Ethical Hacking security, element of
security hacking
cycle, hacktivism
and ethical
hacking
NON-SCIENCE Program: Identify the
AND Tourism concepts and
TECHNOLOGY
practice on
Course: product innovation
Innovation
Product in in tourism and
Tourism and hospitality industry
Hospitality
eXAMPLE of course assessment plan
(science and technology - 3 credits)
*This table represents one (1) of the CLOs of the entire course.
*The SLT considers both Face-to-Face (F2F) and Non Face-to-Face (NF2F) learning time, type of assessment and the
related discipline. The percentage for assessment should approximate the SLT allocated for the CLO.
Explain the theory and principles of
information security, element of
COURSE LEARNING security, hacking, cycle, hacktivism
OUTCOME
and ethical hacking (C2)
MQF LOC Cluster 1
Delivery Method Case Analysis
Assessment Method Quiz (5%), Final Exam (10%)
Specific Task Discuss the theory and principles
Student Learning Time related to hacking and security
in the given cases
18 hours
eXAMPLE of course assessment plan
(non-science and non-technology - 3 credits)
*This table represents one (1) of the CLOs of the entire course.
*The SLT considers both Face-to-Face (F2F) and Non Face-to-Face (NF2F) learning time, type of assessment and the
related discipline. The percentage for assessment should approximate the SLT allocated for the CLO.
Identify the concepts and
COURSE LEARNING practice on product innovation
OUTCOME in tourism and hospitality
industry (C1)
MQF LOC Cluster 1
Delivery Method Direct Instruction
Assessment Method Case Study
Quiz (5%), Final Exam (10%)
Specific Task Students will be given a case on
Student Learning Time tourism and hospitality industry to
identify the concepts and practice on
product innovation
18 hours
CLUSTER 2:
COGNITIVE SKILLS
cluster 2:
PLO 2 : Cognitive Skills
Relates to thinking or Such intellectual skills
intellectual enable the learner to
search and comprehend
capabilities and the new information from
ability to apply
knowledge skills different fields of
knowledge and practices
Critically analyze, evaluate and synthesize new,
complex and abstract ideas and current critical issues
in the most advanced frontiers of knowledge of a
field of study/discipline/practice and refine existing
concepts and practices.
attributes of cognitive skills:
PROBLEM PROBLEM i. Problem identification
SOLVING SOLVING ii. Analysis
AND SCIENTIFIC
SCIENTIFIC iii. Application
SKILLS SKILLS iv. Synthesis/Evaluation
v. Decision making
i. Generation of solutions
ii. Evaluation and selection
iii. Implementation
iv. Integration
v. Development
vi. Creation
eXAMPLE of course assessment plan
COURSE LEARNING Apply information technology
OUTCOME in food service management
(C3)
MQF LOC Cluster 2
Delivery Method Lecture, Practical, Case Study
Assessment Method
Assignment & Quiz (10%), Project
Specific Task (10%), Final Assessment (5%)
Student Learning Time
Student needs to apply information
technology such as e-commerce,
intranet/internet, web-technology
and telecommunication in food
service management
30 hours
CLUSTER 3:
FUNCTIONAL WORK
SKILLS
CLUSTER 3:
Functional Work Skills
PLO 3: PLO 4: PLO 5:
PRACTICAL INTERPERSONAL COMMUNICATION
SKILLS SKILLS SKILLS
PLO 6: PLO 7: PLO 8:
DIGITAL NUMERACY LEADERSHIP,
SKILLS AUTONOMY,
SKILLS RESPONSIBILITY
SKILLS
cluster 3:
PLO 3 : Practical Skills
Work skills and operational
skills applicable in common Include study skills and
employment environment preparations, undertaking
such as planning; procedures, scientific skills,
organisational skills; selection designs, research and so
of tools, material, technology forth.
methods and procedures.
Also includes specialised skills which are set by specific subject,
discipline, technical or occupation-related work skills and
professional practice which enhance professional competence.
EXAMPLE OF OUTCOMES:
Demonstrate ability to design and implement or adapt highly advanced,
specialized research methodologies which is at the forefront of one or
more area of specialization.
attributes of practical skills:
SCIENCE Build/Construct Organize (event), Creativity,
AND Calibrate Technical/Creative Writing,
Organize
TECHNOLOGY Technical/Multimedia
Operational or Production,
processing ability Techniques SOCIAL
SCIENCE
(drawing/instruments),
Visual storytelling,
Advocacy skill, Musical
performance.
Balance/Posture/
Alignment
Ability to control, Brings people together
(coordination), troubleshooting, ability to
handle pressure, procedures, designing skills,
precision, technical skills, attention to details,
confidence, risk-taking, observant,
performance review, ability to inquire/learn
new skills
GENERIC
eXAMPLE of course assessment plan
MANUFACTURING PROCESS (3 CREDITS)
*This table represents one (1) of the CLOs of the entire course.
*The SLT considers both Face-to-Face (F2F) and Non Face-to-Face (NF2F) learning time, type of assessment and the
related discipline. The percentage for assessment should approximate the SLT allocated for the CLO.
Measure torque-speed
COURSE LEARNING characteristics of rotating
OUTCOME machines accurately (P4)
MQF LOC Cluster 3A
Delivery Method Labaratory work
Assessment Method Practical Test (10%)
Specific Task
Student Learning Time Student will operate
rotating machines during
practical test
12 hours
eXAMPLE of course assessment plan
keyboard harmony (2 CREDITS)
*This table represents one (1) of the CLOs of the entire course.
*The SLT considers both Face-to-Face (F2F) and Non Face-to-Face (NF2F) learning time, type of assessment and the
related discipline. The percentage for assessment should approximate the SLT allocated for the CLO.
Demonstrate over a lead sheet
COURSE LEARNING while comping chords with
OUTCOME
their appropriate voicing (P5)
MQF LOC Cluste
r 3A
Delivery Method Demonstration in class
Assessment Method Practical Test (30%)
Specific Task
Student Learning Time Students will need to play chord
accompaniment on keyboard/piano to
support the given melodies of
existing popular songs by applying
their own chord voicing
24 hours
cluster 3:
PLO 4 : Interpersonal Skills
A range of skills which, amongst others, include interactive
communications; relationships and collaborative skills in
managing relationships in teams and within the
organisations; networking with people of different cultures; as
well as social skills/etiquette.
EXAMPLE OF OUTCOMES:
i. Work to deal with different people in learning and working
communities and other groups and networks, ethically and
professionally.
ii. Convey information, insights, ideas, problems and present solutions
cogently/coherently to peers, scholarly community and society at
large in the field of expertise.
attributes of interpersonal skills:
Collaborate SCIENCE & Listening skill
Network TECHNOLOGY Social responsibility
Negotiation Acting responsibly with
Non-verbal AND maturity
communication SOCIAL Teamwork
Decision making SCIENCE Socialize with skills and
Assertiveness etiquette
Respect Convey information/ideas
Tolerance Deal calmly and efficiently
with conflicting priorities
attributes definition
SELF-CONFIDENCE The ability to build good relationship,
SOCIAL COMMUNICATION interact with others and work effectively
with them to achieve common objectives
SELF AWARENESS
RESPECT The ability to converse and maintain
interactions with others and interchange
SOCIAL RESPONSIBILITY
roles between team leader and team
members
The ability to control emotions while
socializing and be ethical in carrying out
responsibilities to society
The ability to recognize and respect the
attitude, behaviour, belief and the rights
of other people
The ability to be responsible and take
initiative/volunteer to be engaged and
able to act as an agent of change in the
society
eXAMPLE of course assessment plan
strategic marketing (3 CREDITS)
*This table represents one (1) of the CLOs of the entire course.
*The SLT considers both Face-to-Face (F2F) and Non Face-to-Face (NF2F) learning time, type of assessment and the
related discipline. The percentage for assessment should approximate the SLT allocated for the CLO.
Synthesize the Cluster feedbacks
COURSE LEARNING from the stakeholders with
OUTCOME regards to social and
cultural issues (A4)
MQF LOC Cluster 3B
Delivery Method Demonstration/simulation/
Assessment Method role play
Specific Task
Student Learning Time Peer review (5%)
Project proposal defence (15%)
Students need to synthesise feedback
received from stakeholders with regards
to their proposal related to university
social responsibility (USR) events
24 hours
cluster 3:
PLO 5 : Communication Skills
Ability to communicate/convey information/ideas/reports
cogently and professionally in appropriate language in
various medium, to a range of audience and different
situations.
The ability to communicate in more than one language is
encouraged.
EXAMPLE OF OUTCOMES:
i. Communicate effectively research findings to peers, scholarly
communities and society at large in the relevant field of expertise.
•
ii. Work to deal with different people in learning and working
communities and other groups and networks, ethically and
professionally.
attributes of communication skills:
Communicate effectively, speak Articulate/Convinve/Persuade
Negotiate/Influence
confidently, converse clearly Communicate in different
language
Ability to communicate/convey Promote amicable atmosphere
to achieve mutual benefits
information ideas and SCIENCE & (verbal/written)
reports cogently and TECHNOLOGY Express attitude and feelings
professionally in appropriate through body language and facial
language AND expressions
Convey characters, thoughts and
Critic, debate and argue SOCIAL emotions through music and
painting
Written, verbal and graphical SCIENCE
communication
Expression, interpretation
Advocacy communication
attributes definition
ORAL COMMUNICATION The ability to deliver ideas clearly and
effectively
WRITTEN
COMMUNICATION The ability to write an academic
discourse with a coherent flow that is
RESPONDING
TO QUESTION clear and easy to comprehend
EXPRESSION The ability to understand and respond
to questions using appropriate
language
I. The ability to read non-verbal cues such
as facial expressions, eye contact, spatial
distance and tone of voice
ii. The ability to make sense of artistic
expressions through music and painting
by exploring various rhythm, tempo,
structure, colours etc
eXAMPLE of course assessment plan
INDUSTRIAL law and relations (3 CREDITS)
*This table represents one (1) of the CLOs of the entire course.
*The SLT considers both Face-to-Face (F2F) and Non Face-to-Face (NF2F) learning time, type of assessment and the
related discipline. The percentage for assessment should approximate the SLT allocated for the CLO.
Defend effectively in both
COURSE LEARNING
objective and persuasive styles
OUTCOME appropriate to the circumstances
(A3)
MQF LOC
Cluster 3C
Delivery Method
Assessment Method Case study
Specific Task
Student Learning Time
Moot court (40%)
Students need to speak in
a clear, well-reasoned, and professional
manner in both objective and
persuasive styles in a series of moot
court sessions
48 hours
cluster 3:
PLO 6: Digital Skills
Ability to use information/digital technologies to support
work and studies.
The skills include sourcing and storing information,
processing data, using applications for problem solving and
communication, as well as ethics in applying digital skills.
EXAMPLE OF OUTCOMES:
Competently use a wide range of suitable digital technologies
and appropriate software to enhance study, research and/or
work/practice
Digital Design
FIVE Social Media
COMPONENTS
Device and Apps
OF
DIGITAL Digital
SKILLS Collaboration
Digital Ethics and
Netiquette
GRAPHIC DIGITAL APPLICATION
DESIGN
DESIGNER E-magazine, e-books,
e-newspapers,
SKILL SET television, web,
Digital design is a
method by which
advertising, marketing
graphic designs are and sales displays and
Generating visual promotions, aviation,
created using ideas, graphic,
computers, tablets, astronomy, remote
digital drawing tools for design, 2D and 3D sensing, architecture,
print, web, television, animation, web
electronic devices, photography, 3D
design, video game development,
multimedia design, special modelling,
presentations, social anthropology,
media collateral, email effects, advertising, product design,
and web ads, digital computer,
billboards and signage, animation, mapping,
applications, mark- etc.
pitch decks, 3D up languages,
modelling, 2D
animation, and other typography, colour,
media of innumerable project
nature and varieties
management,
communication and
social media
SOCIAL MEDIA skill
CREATIVITY content writing
curation
Consistently come up Able to tailor the Keep headlines community
with new and content and know magnetic and management
when to share, what captivating to
engaging ideas, to share and where to attract audience
creative initiatives and
share
campaigns
organization aptitude relationship Communicate
building with audience and
spread reach
organically
Create publishing Learn where audience Reach out to
schedules, track the is migrating to and influencers and make
crucial relationships in
content flow and when is the right time
maintain the social to switch social media order to grow
credibility
media profile platform
device and apps skill
Device or apps which Also can be defined as a
also known as gadget
mini app that stays on
can be defined as
smartphones, tablets screen to provide quick
and portable game
functionality. Search
and music players.
box, clock, weather,
calculator and stock
The gadget may be market gadgets are
static, such as a typical examples.
calculator, that
requires input from
the user, or be "live"
and changing such as
the weather and stock
market.
dIGITAL COLLABORATION skill
Using digital
technologies for THROUGH.....
collaboration, which • Online meetings
connect broader • Online team chat
network of rooms
participants. • Co-authoring
• Social media
• Shared task
SITUATION / CONDITION
Fluid movement through
different modes of working,
from real-time group work
to asynchronous group work
Digital ETHICS AND NETIQUETTE
*Both digital ethics and netiquette are
frequently used interchangeably.
Digital ethics is how to
Netiquette: hybrid word,
manage oneself ethically,
combination of network
or etiquette, defined as a
professionally and in a
set of rules for acceptable
clinically sound manner
online behaviour such as
via online and digital how to communicate,
media.
treat others, portray
ourselves, and protect
Digital ethics refer to the
ourselves online. Online
study of the implication of
ethic focuses on the
technology on the social,
acceptable use of online
political, and moral space
resources in an online
of society.
social environment.
several principles of digital ethics
Ethic of Effective Communication and Conversation
Netiquette: hybrid word, combination of network or etiquette, defined as a
set of rules for acceptable online behaviour such as how to communicate,
treat others, portray ourselves, and protect ourselves online. Online ethic
focuses on the acceptable use of online resources in an online social
environment
Ethic of
Images
Images include both photograph and video. Altering and manipulating
images in an ethical manner
Privacy and Security
Use of personal information such as financial, biometric, medical, and
biographical data with the owner’s consent
Copyright Infringement
Use of personal information such as financial, biometric, medical, and
biographical data with the owner’s consent