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Published by yuan.oktafian, 2019-05-06 21:31:26

Katalog Cross Media (Non-Book)

Katalog Cross Media (Non-Book)

Keywords: Catalogue,Cross Media,Non-Book

Contact:

The National Organising Committee
for Indonesia as Market Focus Country
at the London Book Fair 2019

Email: [email protected]

www.islandsofimagination.id

17,000 Islands of Imagination Market Focus

The London Book Fair 2019

CATALOGUE

Cross Media
Products





Cross Media
Products

CATALOGUE



Foreword

Laura Bangun Prinsloo
Executive Chair of Indonesian National Organising Committee

Celebrating Diversity

Indonesia is full of diversity. We have various cultures, ethnicities, languages and
religions. From our diversity, comes great richness and strength. This diversity
and our multicultural background is reflected in our books—fiction, nonfiction,
children’s books, comics—and cross-media products.

“Diversity” is a term that can have multiple interpretations, but at its core, it’s all
about creating “variety”. Our publishers focus on diversity through ensuring that
we offer a variety of perspectives to match a great variety of readers on a global
level. Diversity from a global perspective means, readers from various parts of the
world want content published that is relevant to them. The future of the publishing
industry depends on how prepared they are to serve readers in these emerging
economies.

Between increased cultural awareness and technological growth, we are able to
be more connected than ever before. In the publishing world, we play a key role
in weaving threads that hold together the global community by helping to fasten
different cultures around the world closer to one another. Just like the future of our
world, the future of our industry depends on diversity and intercultural cooperation.

Generally speaking, Indonesian publishers have never stopped innovating and
deepening their endeavours as they seek to implement the go-global strategy,
thereby bringing about quite a few new highlights in books, digital innovations and
other cross-media platforms such as films, animations and games. Through this
Market Focus Programme at the London Book Fair 2019, Indonesian publishers
seek more opportunities and open themselves to cooperate with the world
publishing society and to create mutual benefits.

Cross Media Products Catalogue j

k

Animation
Cross Media Products Catalogue

1 MOHAMMAD SUYANTO

Ajisaka:
The King and the
Flower of Life

Cross Media Products Catalogue A chosen kid had to fulfill an ancient prophecy to save the world by fighting
against an immortal evil king.

A long time ago, the world was inhabited by three races, the Humans, the Rakshas,
and the Vidyas who were coexisting peacefully. The most valuable resources at the
time were the special flowers that only grew in Human land because all the three
races needed these flowers to survive.

That peaceful time was destroyed when a Rakhsa King, King Chengkar, attacked
the other kingdoms to control the flowers so that he could attain immortality. The
Rakshas then managed to rule the Vidyas and enslaved the Humans. To maintain
his power, King Chengkar then commanded his troops to kill all the mixed blood
children between the Vidyas and the Humans.

Thus Aji was pursued by King Chengkar’s armies until he arrived in Java where he
met a wise Vidya, Guru Dharma. In the Jogja Peninsula, Aji joined the revolt against
the Rakhsa King’s ruthlessness and lived out his destiny by fulfilling the old prophecy.

Filming in English, Chinese, and Indonesian

Mohammad Suyanto is a professor of strategic management, marketing, and E-Business. He has a
Ph.D. in economics from Airlangga University in 2007, a master in management from Gadjahmada
University in 1993, and a Drs. in physics from Gadjahmada University in 1993. Professor Suyanto and
Aryanto Yuniawan are the story writers for the animated feature film, November 10th, Ajisaka: The
King and The Flower of Life, Crencentlight, Golden Snail and Hear twolf. He has written 33 books and
won 33 international awards in animated features.

Category 2D Animated Film Copyrights Castalia Entertainment Phone +62 274 8722 436
MSV Studio +62 274 8722 437
Language English Publisher E-mail [email protected]
Website www.msvstudio.ac.id
Duration In Production

MOHAMMAD SUYANTO 2

Crescentlight

Lose your ego and find compassion! Cross Media Products Catalogue

Mei was the daughter of a cobbler who lived in Jogja. She was a middle school
graduate who received a university scholarship in China while working part-time
in a Chinese restaurant. Aron lived with his mother, a high school graduate, who
received an undergraduate scholarship to study in the United States of America
while working as a part-time photographer in New York. After Mei and Aron ran into
each other in Jogja, they were forced to rely on each other to survive a great Mount
Merapi eruption.

Filming in English, Chinese, and Indonesian

Mohammad Suyanto is a professor of strategic management, marketing, and E-Business. He has a
Ph.D. in economics from Airlangga University in 2007, a master in management from Gadjahmada
University in 1993, and a Drs. in physics from Gadjahmada University in 1993. Professor Suyanto and
Aryanto Yuniawan are the story writers for the animated feature film, November 10th, Ajisaka: The
King and The Flower of Life, Crencentlight, Golden Snail and Hear twolf. He has written 33 books and
won 33 international awards in animated features.

Category 2D Animated Film Copyrights Castalia Entertainment Phone +62 274 8722 436
Language English Publisher MSV Studio +62 274 8722 437
Duration In Production E-mail [email protected]
Website www.msvstudio.ac.id

3 MOHAMMAD SUYANTO AND ARYANTO YUNIAWAN

November 10th

Cross Media Products Catalogue Musa and Yumna must fulfill their destiny during the most challenging time in
human history.

Musa, a thirteen-year-old shoe shiner, was a courageous boy who lived in poverty
during World War II. After a chance encounter with Musa, Yumna managed to turn
her monotonous life into a more colorful journey.

November 10th won more than 30 international awards in 2018:

Best Animation The Goddes Nike Awards Film Festival London
Best Animation Hollywood International Moving Pictures Film Festival
Best Animation Glendale International Film Festival
Best Animation Amsterdam International Film Festival
Best Animation European Cinematography Award
Best Animation Oniros Film Awards
Outstanding Achievement Award Calcutta International Cult Film Festival
Official Selection Of Best Feature Film London International Film Festival

Available in English, Chinese and Indonesian

Mohammad Suyanto is a professor of strategic management, marketing, and E-Business. He has a
Ph.D. in economics from Airlangga University in 2007, a master in management from Gadjahmada
University in 1993, and a Drs. in physics from Gadjahmada University in 1993. Professor Suyanto and
Aryanto Yuniawan are the story writers for the animated feature film, November 10th, Ajisaka: The
King and The Flower of Life, Crencentlight, Golden Snail and Hear twolf. He has written 33 books and
won 33 international awards in animated features.

Category 2D Animated Film Copyrights Castalia Entertainment Phone +62 274 8722 436
+62 274 8722 437
Language English Publisher Fantastic Film International [email protected]
www.msvstudio.ac.id
Duration 90 minutes MSV Studio E-mail

Website

MOHAMMAD SUYANTO AND SAMUEL T.M. 4

Tumbal the Ritual

Revenge of the Spiritual Descendants. Cross Media Products Catalogue

They came to shoot a horror movie, but instead, they became a part of one. One by
one from the crew of five people were terrorized, tempted, and even possessed by
the spirits of the land. Will any of them be able to survive this nightmare?

Filming in English, Chinese, and Indonesian

Mohammad Suyanto is a professor of strategic management, marketing, and E-Business. He has a
Ph.D. in economics from Airlangga University in 2007, a master in management from Gadjahmada
University in 1993, and a Drs. in physics from Gadjahmada University in 1993. Professor Suyanto and
Aryanto Yuniawan are the story writers for the animated feature film, November 10th, Ajisaka: The
King and The Flower of Life, Crencentlight, Golden Snail and Hear twolf. He has written 33 books and
won 33 international awards in animated features.

Samuel T.M. Siregar is the director of international distribution of MSV Studio. He received a master
of fine arts from New York Film Academy, USA, in 2010, and a bachelor of mass communication from
Universitas Pelita Harapan in 2005. He was a director at First Media Production in 2006, a director
of Shadow Park Pictures, Los Angeles, in 2008, a director of Media Desa, Wasita Film, and Legacy
Pictures, Singapore.

Category Horror Copyrights Castalia Entertainment Phone +62 274 8722 436
Language English Publisher MSV Studio +62 274 8722 437
Duration 90 minutes E-mail [email protected]
Website www.msvstudio.ac.id

5

Cross Media Products Catalogue

Coffeetopia
A Board Game About Coffee Heaven

Welcome to Indonesia!

Being located within an ideal geography that creates well suited micro-climates for
the growth and production of coffee, Indonesia is known for wide variants of high
quality coffee beans.

In Coffeetopia, you take role of coffee exporter who distribute 15 types of Indonesia’s
coffee all around the world. Be the best at what you do and get to know better of
Indonesian coffee in the process.

Creators : Desyanto, Nata, Darwin

Bekraf (Indonesian Agency for Creative Economy), 2017

Email : [email protected]

www.bekraf.go.id

Board
Game

Cross Media Products Catalogue 6

7 ERWIN SKRIPSIADI

Acaraki
the Java
Herbalist

Cross Media Products Catalogue A fictional game mixed with various recipes and the benefits of Jamu, the
Indonesian traditional herbal medicine!

This board game is inspired by a chapter in an old manuscript, the Book of
Madhawapura, where there is a story about an Acaraki - respected herbalists in the
era of Majapahit. Players will play as one of the disciples of Ra Tanca, the greatest
Acaraki in Majapahit. Players will compete to cure the diseases suffered by people
in the five regions in Majapahit: Daha, Kahuripan, Matahun, Wengker and Tumapel.

Ra Tanca has taught his disciples various herbal medicine techniques to cure
all types of diseases. Ra Tanca has also passed on many powerful spells and
supernatural power that his disciples can utilize later in the game. However, players
must remember of what Ra Tanca said, “Always be a good Acaraki! Do not take
money from those you cure because there are more important things in life than
just money!”

Erwin J Skripsiadi or Erwin is a children books writer and a game designer who fell in love with board
game since 2008. In 2016 he built Hompimpa Games, a board game publisher specializing on the
content of Nusantara (archipelago and its culture). In the same year, Erwin also created Board game
and Library, one of the board game libraries with the most complete collections in Indonesia. He is
now one of the Executive Board Members of Indonesia Board game Players Association (APIBGI).
In 2015, his work, Pagelaran Yogyakarta, was a runner up in 2015’ Kompas Board game Challenge.
Erwin’s other game Celebes, the Anomalous Island was also chosen as one of the best games in
Kompas Ring of Fire Board game Challenge in 2016.

Category Card game Rights available all region Phone +62 821 3400 0684
Language English E-mail [email protected]
Indonesia Dimension 17.5 x 12 x 4.5 cm Website www.hompimpagames.id
Publisher Hompimpa Games Instagram @hompimpagames

ALVANOV ZPALANZANI MANSOOR 8

Ayodya
Epic Battle

Welcome to the world of battles and collaborations between the heroes of Cross Media Products Catalogue
Ayodya; the world where everyone strives to be the strongest, the badest, and
the most elusive heroes.

You can be the powerful Denawa, the swift Garuda, the agile Wanara, or the uncanny
Human. Clear the path to your victory individually or team up with other future
opponents by becoming a friendly foe or a deadly opponent. Everything depends on
your strategy, bravery, and yes, sometimes pure dumb luck. So come and let’s have
a toast at Ayodya battlefield!

At the beginning of the game, each player is dealt 2-3 randomly picked Heroes cards
and Treasure cards. The Heroes will be assigned to protect the player’s Treasure
while fighting other player’s Heroes to seize theirs in order to win. Each player can
use Gear and Skill Cards which can be replenished each turn. There are limitless
combinations of Heroes, Treasures, Gears and Skill Cards that players can use to
secure a victory. A player wins the game when he/she can seize 3 Treasure Cards
from other players.

Alvanov Zpalanzani Mansoor is a researcher in a visual storytelling research center and lecturer
from Institut Teknologi Bandung. His research specialized in developing traditional heritage into
contemporary & interactive contents. He started designing game commercially since 2016 and
Ayodya Epic Battle Card Game is his first under Vistalab Media Kreasi.

Category Board game Age 15 and up Phone +62 818 2089 45
Rights available all region E-mail [email protected]
Language Indonesia Dimension 12 x 10 x 2.5 cm Instagram @Toayodya
Publisher Vistalab Media Kreasi
Player 2-4

Duration 90 to 120 minutes

9 BAGUS HARISA, FAIZ, & AKBAR

Balap Kuliner

Cross Media Products Catalogue At the Culinary Festival in the city of Semarang, there is a special event where
the audience needs to find traditional, delicious snacks.

All participants will be given the opportunity to discover these snacks. Mr. Jon Keri,
Eko Family, Manseo, and Princess Rempong accidentally ran into each other in the
event while looking for these special foods. Play as one of these characters and as
they struggle to find the best path to get these snacks. The winning player will be the
first one to bring the snacks into the Shuttle Bus.

At the beginning of the game, put all the road tiles on the board, randomly. Distribute
4 traffic cards for each player as in-hand cards. Then, place the shuttle bus on the
bus stop. In each turn, a player must do action phases, e.g., use 2 traffic cards, move
the character, draw traffic cards, and move the shuttle bus. The players need to get
the snack cards by going to the center of the board or going to the road tiles with
food symbols. The players must go back to the bus to pack the snack. In a trip, a
player can only bring 1 unpacked snack. Whoever gets 2 snack cards first win the
game.

Top-6 Board Game Challenge 2015, Game Prime 2018 Best Tabletop Games
Nominee

Bagus receives his Master of Science from the National Taiwan University of Science and
Technology. He is now a game designer and lecturer in the game development domain. He is
the leader of Pandonga Creatives; a creative studio focuses on game and gamification for many
purposes including education and business.

Category Board game Age 10 and up Phone +62 878 7848 4059
Rights available all region E-mail [email protected]
Language Indonesia Dimension 34.0 x 26.5 x 5.7 cm Website www.pandonga.com
Publisher Kompas Instagram Pandonga Creatives
Player 2-4

Duration 25 minutes

FITRIANI NAIM 10

Balloon

Balloon is a lovely board game about friendship. Cross Media Products Catalogue

Balloon is a peaceful game about friendship. Four friends and a dog are stuck in
a boring balloon party. It is their job to turn this boring party into the most exciting
balloon party in history!

Balloon has two modes of play: Party Mode (2 to 4 players) and Couple Mode (2
players only). While Party Mode is a fun 10 minutes game, Couple Mode will be quite
challenging, suitable for players who love strategic games.

Mechanics:
Set collection
Hand Management

Bekraf Game Prime
Best Indonesian Board Game 2017 Nomination

Fitriani Naim is an Indonesian board game designer. She has more than ten years of experience
working in the gaming industry as a content designer. She is also known as a board game enthusiast
who organizes Indonesia’s most prominent board game meet-up, Play Jakarta.

Category Board game Age 15 + Phone +62 813 1890 9678
Dimension 20,5 x 16,5 cm E-mail [email protected]
Language English Publisher FeiraTochi Studio Website feiratochi.blogspot.com
(self-publishing)
Player 2-4

11 DARWIN, DESYANTO, AND NATA

Bluffing Billionaires

Cross Media Products Catalogue Become the wealthiest Billionaire alive! Bluff your way to keep your assets and
outwit your opponents to bankruptcy!

In Bluffing Billionaires, players take the role of billionaires who are competing to
become the wealthiest billionaire in the world. Players must convince each other
that they are ready to play the highest card while in reality, everyone is trying to save
as many assets as they can.

Bluffing Billionaires can be played with up to 6 players and takes about 15 minutes
to play.

Popcon Awards 2018 Board Game of the Year.

Masbro is an Indonesian slang word to casually address another guy, similar to dude, or homie in
other popular cultures. Founded in 2015, Masbro Studio consists of 3 core persons with their own
field of expertise who share the same vision in the gaming industry.

Masbro provides corporate gamification services and produces various quality board games to the
market that earned us a few awards, such as 2016 BEKR AF GamePrime Best Tabletop Game Award
and 2018 POPCON Asia Board Game of the Year.

Our games try to experiment on concepts rarely explored in the existing market.

Category Board game Age 10 and up Phone +62 899 9044 413
E-mail [email protected]
Language English Website www.masbrostudio.com

Player 3-6 Dimension 17 x 10 cm
Publisher MSBR Game
Duration 15 minutes

HAMZAH ALFARABI AND VICKY BELLADINO 12

Candrageni

As one of the Rakais (regional leader), you are entrusted by The King to build a Cross Media Products Catalogue
candi or a temple and establish profitable trading with foreign nations.

Many many years ago on the island of Java, there existed a prosperous kingdom
called Mataram. Mataram possessed plenty of natural resources, but these
resources were also extremely dangerous. Their technology was so advanced that
they began to trade with foreign nations.

As one of the Rakais (regional leaders), you are entrusted by the king to build a candi
or a temple (a megastructure to worship Gods and Nature) and establish profitable
trading with foreign nations. The most successful Rakai will become the successor
to the king. But beware of the mega-tsunamis and ultra volcanic eruptions, for those
great disasters can easily wipe out the entire civilization of Mataram!

Winner Ring of Fire Board Game Challenge 2016 by Kompas
Best Tabletop Game Prime Awards 2018 by Bekraf

Hamzah Alfarabi was born in Jakar ta, March 18, 1990. Together with his par tner, Vicky Belladino,
born in Salatiga, June 5, 1990, they decided to create a board game that would make them popular
among gamers. The board games they have previously created are Perjuangan Jomblo/Single
People’s Struggles (2015), Kakak Teladan/Role Models (2017), Candrageni (2016), and many other
game prototypes.

Not only do these two young men create board games, but they also have received a number of
awards for their achievements, namely: 3rd place of 2015 Board Game Challenge, Winner of Kompas
Ring of Fire Challenge, 2018 Best Tabletop Games - 2018 Game Prime Award, nominee for 2016 Best
tabletop Games, and Winner of Best Tabletop Games categor y at the 2018 Game Prime.

Category Board game Rights Available Phone +62 896 5210 7220
Language English E-mail [email protected]
Indonesian Dimension 5 cm x 30 cm x 30 cm Website https://gerai.kompas.id/

Publisher PT Kompas Media

Nusantara

13 MAHAWIRA S DILLON

Emisi

Cross Media Products Catalogue A game about climate change.

Emisi is a simulation of various potential activities which can affect a country’s
economic status as well as the amount of carbon dioxide released into the
atmosphere. This game is designed to simulate the need for cooperation between
actors in managing climate change by reducing emissions from the shared
atmosphere board while forcing players to make strategic choices between national
interests and the wellbeing of the world.

Emisi is a semi-cooperative game with dynamic interactions. Players must manage
their resources to advance their country while also preventing environmental
catastrophe. This game is highly replayable.

Unique Features:
Introduction to the carbon budget and clean development concepts.
All actions and components will be counted towards the final development scores
to challenge players to always negotiate for the best outcome.
Relatively realistic simulation regarding national interests and climate change
agreements.

Mahawira S Dillon is an environmental engineer by training, but he has incorporated his expertise in
modeling into his passion for game-making. He hopes his games can help more people to learn or
think about complex issues in a fun and enjoyable setting.

Category Board game Dimension 40 x 40 cm Phone +62 812 1075 7584
Publisher FeiraTochi Studio E-mail [email protected]
Language English (self-publishing) Website feiratochi.blogspot.com
in cooperation with WWF
Age 15 and up

Players 2-6 players

FEBNDY AND LOVITA DARWIN 14

Flipeek: Medieval

An epic battle is brewing between humans and dragons! The king of humans and Cross Media Products Catalogue
the dragon king both issued multiple quests; it’s your job to finish them!

An epic battle is brewing between humans and dragons! The king of humans and
the dragon king both issued multiple quests; it’s your job to finish them!

In Flipeek: Medieval, you race with other players to be first to finish a series of
quests. There are three available game modes:

Classic: During your turn, you may flip 2 Objects Cards open, peek 1 Object Card, or
complete a Quest. Memorize the Objects and complete the Quests!

Strategic: During your turn, you may peek 2 Objects, peek 1 Object and place a
Token, or complete a Quest. Reserve your Objects wisely by using the Tokens!

Solo: Similar rules to Flipeek Classic. Finish as many Quests as you can in 5 minutes.

Febndy graduated with a Computer Science in Games Technology degree from Binus International
University. He started designing games commercially since 2015 and had released three titles:
Throne of Elements, Flipeek: Medieval and Stockastic: stock trading game. Together with his wife, he
is now working at Coralis Studio, a startup they founded focusing on IT and game publishing

Lovita Darwin graduated from IBII’s Accounting program. She started designing games commercially
since 2016 and had published two titles: Flipeek: Medieval and Stockastic: stock trading game. She is
currently working in a startup focusing on IT and game publishing.

Category Board game Age 15 and up Phone +62 898 8283 842

Language Indonesia Rights Available E-mail [email protected]

Player 1-5 Dimension 14cm x 10cm x 4,5 cm [email protected]

Duration 5 to 30 minutes Publisher Coralis Entertainment Website https://coralisstudio.com/games

Instagram @coralisentertainment

/Facebook

15 BAGUS HARISA

Inlander –
Defenders of Lands

Cross Media Products Catalogue Thousands of years ago in Indie Orientalis lived a number of different ethnic
tribes who coexisted peacefully with one another. Blessed with nature’s wealth
and wisdom, they lived in peace.

However, one day, the Colonizer came and damaged Indie Orientalis’s nature. The
tribes understood that they must stand united to protect their priceless nature. With
the help of the spirits of their ancestors, volunteers from each village joined the fight
together as Inlanders, protectors of Indie Orientalis. The Inlanders were those who
want to rise, who fight, who protect, who unite, who are willing to sacrifice everything
to gain peaceful harmony.

The game about these protectors from the 5 islands in the Indies Orientalis is called
Inlander. They fight from invaders’ attacks with actions and challenges. Inlander
uses the unique ‘graph movement’ and ‘drafting card’ mechanics and can be played
2 to 6 players. Players will act as Inlanders who will fight invaders. To win this game
players must work together, but they also can betray one another. If the players can
defeat the invaders before time runs out, then they will be victorious. The gameplay
of this game is ‘co-operative,’ but it can also be ‘competitive.’

Bagus receives his Master of Science from the National Taiwan University of Science and
Technology. He is now a game designer and lecturer in the game development domain. He is
the leader of Pandonga Creatives; a creative studio focuses on game and gamification for many
purposes including education and business.

Category Board game Age 10 and up Phone +62 878 7848 4059
E-mail [email protected]
Language Indonesia Rights Available Website www.pandonga.com
Instagram Pandonga Creatives
Player 2-6 Dimension 14 x 14 x 3 cm

Duration 45 minutes Publisher Unpublished yet

ANGGREINI PRATIWI 16

Orang Rimba
the Forest Keeper

Orang Rimba the Forest Keeper, is a game about a tribe that preserves the rain Cross Media Products Catalogue
forest in the heart of Sumatra.

It highlights their commitment even in the midst of modernization and their
persistent efforts to make Indonesia live up to its responsibility as the ‘world’s lung.’

Players will play as a Rimba couple from the Anak Dalam tribe in Jambi, Sumatera.
They are forest keepers who live harmoniously with nature. Players must prevent
more damage to the forest caused by irresponsible, illegal loggers while completing
specific missions to obtain points.

Anggreini Pratiwi is a graphic designer who is crazy about board games. Anggreini is one of
the administrators of Board game and Library, one of the most complete board game libraries in
Indonesia. She hopes to inspire her sisters in Indonesia to join her as board game designers.

Category Board game Rights Available Phone +62 821 3400 0684
Language Indonesia Dimension 25 x 117.8 x 8 cm E-mail [email protected]
English Publisher Hompimpa Games Website www.hompimpagames.id
Instagram @hompimpagames

17 EKO NUGROHO & ISA AKBAR

Perahu Buru-Buru

Cross Media Products Catalogue In the 14th century, there was a Bugis admiral in Sulawesi who had four sons.

The Admiral had promised to give one of his sons the command of the first ever
phinisi ships - ships that the Bugis would later use to travel all over South East Asia.

To determine who will receive the command, the Admiral of the Bugis tribe
challenged his sons to sail on the open seas by boat. The son who will manage to
control his boat, navigating his way through the various obstacles in the ocean to
reach the finish line first, will be the captain of the first phinisi ships.

Perahu Buru-Buru is translated into “Rushing Boats” in English. Perahu Buru-Buru
is a dexterity and programming boat race game. Row your small boat, avoid all
the obstacles, and find the fastest route by planning all your movement as fast as
possible!

Eko Nugroho was born in Karawang, 1980. He received his master’s degree in mathematics from
the University of Kaiserslautern, Germany. He also studied game theory and its implementation at
Bielefeld University, Germany. Now he is the CEO and lead game designer of KUMMARA Game Design
Studio.

Category Board game Rights Available Phone +62 22 2514 779
Language Indonesia Dimension 25 x 20 x 4.5 cm E-mail [email protected]
English Publisher Manikmaya Games Website www.manikmaya.com

BAGUS HARISA 18

Secret Pirates

Pirate leaders from various color clans are fighting against one another on an Cross Media Products Catalogue
island to win a hidden treasure.

They are battling in very thick fog that makes it difficult for these pirates to assist
their leader!

Players will play as pirates who must help their leader survive fierce battles to win
the treasure. Players can throw dice and use several cards to attack pirate leaders
from the other clans, or they can use these actions to save their leaders. The players
who can help their leader win will get the treasure.

Best Boardgame - General Category at Surabaya Board Game Market 2018

Bagus receives his Master of Science from the National Taiwan University of Science and
Technology. He is now a game designer and lecturer in the game development domain. He is
the leader of Pandonga Creatives; a creative studio focuses on game and gamification for many
purposes including education and business.

Category Board game Age 8 and up Phone +62 878 7848 4059
Dimension 6 x 3 x 8 cm E-mail [email protected]
Language Indonesia Publisher Mechanimotion Website www.pandonga.com
Instagram Pandonga Creatives
Player 2-6

Duration 15 minutes

19 ADHITYA WAHYU PURNAMA

The Art of Batik

Cross Media Products Catalogue This game is the most fun and exciting way to learn how to make Batik. The
Art of Batik is made under the guidance of the nation’s leading Batik makers to
preserve its authenticity.

The Art of Batik takes place during the 1970s in Laweyan, Solo, which was the center
of Batik production. The player will act as Mbok Masse, a profession that becomes
the backbone of the batik industry in Laweyan. Mbok Masse is a name used for a
production assistant in batik factory. Mbok Masse is the one who manages the
creation of Batik from the very beginning until the end. They are responsible for the
production schedule, raw material procurement, and to arrange the schedule and
job division for the workers. Through this game, the players will be guided to witness
how batik is made, from the materials until the required skill.

Nominated as Tabletop Game of the Year Bekraf Game Prime Asia 2018

Adhitya Wahyu Purnama or Adit is a graphic designer who also has a passion in board game design.
His interest in board games started when he designed the concept of a board game as a requirement
to obtain his diploma in visual and communication design from Trisakti University, Jakar ta. In 2015,
Adit was a member of a team who won the runner-up place in the Kompas Boardgame Challenge
and a part of a team who is a finalist of the same event in the next year. Adit is now a coordinator of
Indonesia Board game Players Association (APIBGI) for Central Java chapter.

Category Board game Rights Available Phone +62 821 3400 0684
Language English Dimension 17.5 x 12 x 4.5 cm E-mail [email protected]
Indonesia Publisher Hompimpa Games Website www.hompimpagames.id
Instagram @hompimpagames

ISA AKBAR 20

The Festivals

The Festivals is a board game of travel and tourism, about festival diversity in Cross Media Products Catalogue
Indonesia. You can enjoy the true nature of Indonesia by presenting yourself at
the annual festival held in Indonesia.

Each turn, the players secretly choose their tickets to travel to eight beautiful
major islands in Indonesia: Java, Sumatra, Kalimantan/Borneo, Bali, Maluku, Nusa
Tenggara, Sulawesi, and Papua. The first to arrive at the festival will get the most
experience (VP). Be the winner by collecting the most experiences in each festival
held all around Indonesia.

Isa Akbar is a board game designer and also a journalist from Boyolali. He started designing
games in 2014. He believes playing board game can bring a positive impact and expand a person’s
perspectives.

Category Board game Rights Available Phone +62 22 2514 779
Language Indonesia Dimension 13.5 x 20.5 x 5 cm E-mail [email protected]
English Publisher Manikmaya Games Website www.manikmaya.com

Cross Media Products Catalogue21 CV EDUCA SISFOMEDIA INDONESIA (EDUCA STUDIO)

The Heritage
of Batik

Introducing one of the famous national heritage of Indonesia, Batik, through a
board game.

The Heritage of Batik is a board game about Batik patterns. Batik is one of the most
famous cultural exports from Indonesia. Through this board game, players will
play as a Batik craftsman. Players will compete to create Batik pattern as much as
possible to earn points. The player with the highest point total and reach the finish
line first will win. Batik is a family board game that everyone can play together with
their friends and family while learning about the heritage of Indonesia’s national
culture.

Keong Games is a subsidiary company of Educa Studio. Unlike Educa Studio, Keong Games creates
IPs for everyone, not only kids. Thus, Keong Games has a variation of games genre such as dress-up,
match three, idle games, racing, board games, etc. Keong Games has also expanded its business into
the board game industry and digital comics.

Category Board game Rights Availabile Phone +62 298 6031 005
Language English Dimension 16 x 20.5 x 5.5 cm E-mail [email protected]
Indonesia Publisher Keong Games Website www.educastudio.com

FEBNDY 22

Throne of Elements

The Throne of Elements is a magical floating island inhabited by four elemental Cross Media Products Catalogue
tribes.

The tribe lords have decided that life on the island is too stagnant, so they have
decided to hold a friendly game of territorial battle between the tribes. Fight over
the control of the island as one of the four elemental lords and command your tribe
to victory!

At the beginning of the game, each player is dealt a random element marker card
as their identity to define which element they must help to win. Each player should
keep their identity a secret from another player. A player starts the turn by drawing
a card from the pile, that player then chooses 1 card from his/her hand and plays it.
A player can play either region cards to populate the area or action cards to perform
special actions during the game. When there are at least 10 elementals of the same
color on the board (when playing with 3 to 4 players), or 12 elementals (when playing
with two players), that element wins, and the games end. However, if no player
achieved the winning condition when the deck runs out, the player with the most
elements in the region wins.

Febndy graduated with a Computer Science in Games Technology degree from Binus International
University. He started designing games commercially since 2015 and had released three titles:
Throne of Elements, Flipeek: Medieval and Stockastic: stock trading game. Together with his wife, he
is now working at Coralis Studio, a startup they founded focusing on IT and game publishing

Category Board game Age 8 and up Phone +62 898 8283 842

Language Indonesia Rights Available E-mail [email protected]

Player 2-4 Dimension 80 x 80 x 20 cm [email protected]

Duration 5 to 10 minutes Publisher Coralis Entertainment Website https://coralisstudio.com/games

Instagram @coralisentertainment

/Facebook

Cross Media Products Catalogue23 BAGUS HARISA

Those Clues

Oh no! You have been falsely accused of a crime, and now the prosecutor are
presenting various kinds of objects as his evidence to the court.

You must convince the judge and jury that you are innocent by debunking the
persecutor’s evidence!
Each player will play as a defendant who must be able to prove that the active player
does not leave any evidence by issuing a different proof of card from the evidence
card issued by all other players. The player either gets away or can guess the proof
card, the player will get an honesty token following the provisions of the game.

Bagus receives his Master of Science from the National Taiwan University of Science and
Technology. He is now a game designer and lecturer in the game development domain. He is
the leader of Pandonga Creatives; a creative studio focuses on game and gamification for many
purposes including education and business.

Category Board game Age 8 and up Phone +62 878 7848 4059
E-mail [email protected]
Language Indonesia Rights Available Website www.pandonga.com
Instagram Pandonga Creatives
Player 2-5 Dimension 60 x 30 x 80 cm

Duration 20 minutes Publisher Unpublished yet

RIO FREDERICCO 24

Traveler:
The Greatest Journey
in History

To Introduce a Legendary Muslim Explorer (Ibn Batutah) Cross Media Products Catalogue
To Learn Historical Cities in Medieval History
Equipped with a Guide and Learning Canvas Book
To train mathematical and game strategies

Nine centuries ago, there was a young man named Ibn Batutah who left his
homeland to explore the world. He went through the desert. He crossed the sea and
conquered the high mountains. This is the most excellent adventure in history! His
great journey is written in a book entitled, “Rihla.”

A few centuries later you and your friends discovered this record of Ibn Batutah’s
journeys. Inspired by Rihla, you decided to trace Ibn Batutah’s adventures step by
step. So now your journey begins!

Traveler Board Game was made based on Rihla and other historical notes of Ibn
Batutah’s adventures. Through this Traveler Board Game, players will learn more
about world geography and history.

Rio Fredericco graduated from the faculty of art and design of ITB. Rio joined Manikmaya as a
game designer in 2013 (since the inception of Manikmaya as a retail division of PT. Arka Buana
Kummara). Since then, Rio has worked as one of the lead game designers in Manikmaya, authoring
and co-authoring several games for publication, including Mahardika, Punakawan, Mashup Monsters,
and (Pipoya) Get Egg. Rio also assisted in branding and graphic design for Manikmaya, either for
publication and promotional event. In 2018, Rio also participated in several collaboration projects,
including Traveler board game together with MaenMain.

Category Family Board game Age 8 and up Phone +62 813 9519 8389
E-mail [email protected]
Language Indonesia Rights Available Website www.maenmain.com

Player 2-4 Dimension 20 x 28 x 5,5 cm

Duration 45 minutes Publisher MaenMain

Cross Media Products Catalogue25 BAGUS HARISA, RADIVA, AND REZA AZMI

Zombie Space

In the future, zombies will be frightened of humans because humans will have
become more violent than zombies.

Therefore, a number of zombies sneaked into NAZA’s (Nation of Anti-Zombie of
America) rockets to escape to the moon. Some zombies made it into the container
inside the rocket. Unfortunately, shortly after their launch, the rockets gave an
overload warning, so the zombies had to throw out the container’s items one by
one. The zombies must survive this rocket trip to get to the moon.
Players will play as zombies who are trying to survive on these rockets. Players can
use a variety of rocket cards to save themselves and bring down other zombies.
Best Board Game at IN.GAME 2016

Bagus receives his Master of Science from the National Taiwan University of Science and
Technology. He is now a game designer and lecturer in the game development domain. He is
the leader of Pandonga Creatives; a creative studio focuses on game and gamification for many
purposes including education and business.

Category Board game Age 10 and up Phone +62 878 7848 4059
E-mail [email protected]
Language Indonesia Rights Available Website www.pandonga.com
Instagram Pandonga Creatives
Player 2-6 Dimension 8 x 11 x 5 cm

Duration 20 minutes Publisher In review

26Cross Media Products Catalogue

Games,
Characters, &
Multiplatform

27 PT DIGITAL SEMANTIK A INDONESIA /DIGITAL HAPPINESS

DreadOut

Cross Media Products Catalogue DreadOut has become a cult title among niche horror fans around the world
and has expanded into other mediums such as video games, comics, and a live
action movie.

DreadOut is an indie survival horror video game developed by Digital Happiness for
Microsoft Windows, OS X, and Linux.

A group of high school students in Indonesia came across an old abandoned town.
There they were confronted by ghosts and paranormal activities. To keep herself
and her friends safe, one of the students, the protagonist Linda, must uncover the
secrets of the ghost town and its surrounding area.

20 Rising Global Brand Stars by Forbes Indonesia 2016
Finalist SXSW Gamer’s Voice awards 2018
Finalist Best Adventure Game on Indie DB 2014
Nominated as Scariest game of the year, Best New Horror IP of the year,
Bloody disgusting 2014

As an Independent Indonesian based game company, Digital Happiness has maximized their
expertise in 3d production pipeline into creating quality AA indie titles. With a total budget around
USD$ 200K, DreadOut has become a million dollar franchise.

Category Video Games Rights PC Worldwide Phone +62 22 2045 2158
Language English, French, German, Publisher PT Digital Semantika E-mail [email protected]
Russian, Japanese, Indonesia/Digital Website digitalhappiness.net
Korean, Simplified Happiness
Chinese

PT DIGITAL SEMANTIKA INDONESIA / DIGITAL HAPPINESS 28

DreadOut: The Untolds

DreadOut has become a cult title among niche horror fans around the world Cross Media Products Catalogue
and has expanded into other mediums such as video games, comics, and a live
action movie.

DreadOut is an indie survival horror video game developed by Digital Happiness for
Microsoft Windows, OS X, and Linux.

A group of high school students in Indonesia came across an old abandoned town.
There they were confronted by ghosts and paranormal activities. To keep herself
and her friends safe, one of the students, the protagonist Linda, must uncover the
secrets of the ghost town and its surrounding area.

As an Independent Indonesian based game company, Digital Happiness has maximized their
expertise in 3d production pipeline into creating quality AA indie titles. With a total budget around
USD$ 200K, DreadOut has become a million dollar franchise.

Category Digital Webcomic Rights Indonesia Phone +62 22 2045 2158
Language Indonesia Publisher PT Digital Semantika E-mail [email protected]
Indonesia/Digital Website https://www.ciayo.com/id
Happiness /comic/dreadout

29 PT DIGITAL SEMANTIK A INDONESIA / DIGITAL HAPPINESS

DreadOut: The Movie

Cross Media Products Catalogue This movie adaptation is a result of an international collaboration between
goodhouse and CJ entertainment Korea.

Kimo Stamboel from Mo Brothers, who famously produced The Night Comes For
Us, Killers, Headshot, and Macabre, is the director of the movie.

Obsessed with the desire to gain more followers in social media, a group of high
schoolers went to a haunted apartment to film their activity. Instead of debunking
an old wives’ tale, these students accidentally opened a mysterious portal that
awakened the demons within. DreadOut Movie was released in January 2019 at
Indonesian theaters nationwide.

Endorsements:
CJ Entertainment Korea, Sky Media, Nimpuna film, Lyto games

As an Independent Indonesian based game company, Digital Happiness has maximized their
expertise in 3d production pipeline into creating quality AA indie titles. With a total budget around
USD$ 200K, DreadOut has become a million dollar franchise.

Category Movie Rights Indonesia, Asia Pacific, Phone +62 22 2045 2158
Language English, French, German,
Russian, Japanese, Worldwide E-mail [email protected]
Korean, Simplified
Chinese Publisher PT Digital Semantika Website http://dreadoutmovie.

Indonesia/Digital digitalhappiness.net/

Happiness

CV EDUCA SISFOMEDIA INDONESIA (EDUCA STUDIO) 30

Emak Matic™

Emak Matic™ is one of the top 5 IP creator Katapel Bekraf. As a reward, Emak Cross Media Products Catalogue
Matic ™ is brought to International Licensing Show in Hongkong on January 2019

Emak Matic™ is a character based on a real person. She is commonly known as a
funny, selfish, and eccentric woman. She loves speeding down the road. And she
cannot stand Punk. Emak Matic ™ has appeared in mobile games, board game, and
digital comics. It has made it into the editor’s choices list on Google Play. Recently,
an animation feature is in production.

Editor’s Choice on Google Play
Top 5 IP Creator Katapel from Bekraf on 2018

Keong Games is a subsidiary company of Educa Studio. Unlike Educa Studio, Keong Games creates
IPs for everyone, not only kids. Thus, Keong Games has a variation of games genre such as dress-up,
match three, idle games, racing, board games, etc. Keong Games has also expanded its business into
the board game industry and digital comics.

Category Video Games, Digital Rights Google Play, Ciayo Comic, Phone +62 298 6031 005
Comic, Board Games Keong Games E-mail [email protected]
Language Indonesia Publisher Educa Studio/ Website www.educastudio.com
English Keong Games

31 AGATE

eSports Saga

Cross Media Products Catalogue eSports Saga is one of the first mobile simulation games in the FPS eSports
genre.

There are very few (if any) alternatives out there in which the player can experience
becoming eSports team manager other than in eSports Saga.

eSports Saga is a management simulation game within the FPS eSports genre.
You can recruit, train your team members and obtain legendary players to make
your team become the best eSports team ever. You can choose from a wide variety
of weapons and skins to equip your character and eliminate the enemies in our
interactive 5v5 simulation battles. Get creative with live in-game tactical decisions
to outsmart and counter your opponents.

2nd place in Pocket Gamers’ Big Indie Pitch @ Game Developers Conference 2019
in San Francisco, USA

Agate mission statement since its foundation is to help people having fun or as they say, “Live the
Fun Way!” Initially, the studio was founded in April 2009 by 18 passionate and ‘crazy’ group of friends.
From its small start, Agate today has attained over 20 national and international awards and has
produced over 250 game titles. Agate is known to be one of the biggest and leading game companies
in Indonesia.

Category Mobile Game Rights Worldwide Phone +62 22 2010 665
Language English other than Indonesia E-mail [email protected]
Publisher Agate Website www.agate.id

IS YUNIARTO 32

Garudayana

Based on Indonesia and South East Asia’s well-known folk legends and Cross Media Products Catalogue
characters.

“Garudayana” (means ‘the tale of Garuda*’) chronicles the adventures of a newborn
Garuda, as he journeys to meet his elders. The life of the mythical fledgling is in
constant danger because, as the story goes, eating a Garuda brings everlasting life.
However, little Garuda is not alone in facing his enemies. A treasure hunter, Kinara,
who first discovered the Garuda, will do whatever it takes to protect him.

Is Yuniarto is a comic artist and illustrator who lives in Surabaya, Indonesia. He is
concentrating on building up the reputation of Indonesian comic artists by founding
Wind Rider studio, whose purpose is to create original comic intellectual properties.
Currently, Wind Rider studio has released 10 comic books (each around 200 pages):
Wind Rider (2005), Knights of Apocalypse trilogy (2007-2009), Garudayana series
(2009-On Going), Grand Legend Ramayana (2014-On Going).

In 2012, Is Yuniarto chosen as Indonesian representative artist in Erlangen International Comic Salon
Germany. Is was also invited to Frankfurt International Book Fair by Indonesian contingency in 2015.

Category Comic, Characters Rights Publication Rights, Phone +62 812 1747 582
Language Indonesia Merchandising Rights E-mail [email protected]
English Publisher Wind Rider Studio

Cross Media Products Catalogue33 LENTERA NUSANTARA

Ghost Parade:
Bausastra Lelembut
(Encyclopedia of Spirits)

Bausastra Lelembut contains up to a hundred different varieties of ghosts and
spirits described with distinctive details through segmented classifications.

Bausastra Lelembut is an old Nusantara edition of the Encyclopedia of Spirits.
It is an enlightening and sometimes hilarious exploration of the ghost’s unique
personalities that haunt the Nusantara people’s daily life.

Vivid explanations, precise information, and first-hand knowledge of local fables
enable the reader to discover the differences between ghosts and spirits.

From the game developer of “Ghost Parade,” this richly illustrated, comprehensive
guide to the world of ghosts in Nusantara is the result of years of ghost and spirits
research along the game development. It ventures the understanding of who ghosts
are and why they haunt, visually and historically. From the first to last page, the
taxonomy of ghosts is unleashed.

Lentera Nusantara is an intellectual property house based in technology and art engagement. We
intend to unveil the beauty of local heritage through the new paradigm of digital contents such as
games, animations, artworks, and technology solutions. in Indonesia.

Category Encyclopedia Rights Open Phone +62 811 2298 800
Language Indonesia Dimension 17,6 x 25 cm E-mail [email protected]
English Publisher Lentera Nusantara Website www.lentera-nusantara.com
Japanese

LENTERA NUSANTARA 34

Ghost Parade: The Comic!

“Ghost Parade: The Comic!“ tells the daily adventures of an elementary school Cross Media Products Catalogue
child named Suri and her supernatural (a.k.a ghost) friends in the Svaka forest
behind her school.

Suri is an elementary school child who can communicate with supernatural beings.
Due to her naivete and easy going nature, Siri easily makes friends with everyone,
including her friends who are invisible. Of course, such friendships with supernatural
beings can be complicated at times, but it does have plenty of perks as well.

Then how about the Suri ’s ghost friends? What do they do? Where did they come
from? And most importantly: why are they attached to her?

Lentera Nusantara is an intellectual property house based in technology and art engagement. We
intend to unveil the beauty of local heritage through the new paradigm of digital contents such as
games, animations, artworks, and technology solutions. in Indonesia.

Category Comic Rights Open Phone +62 811 2298 800
Language Indonesia Dimension 25 x 35,3 cm E-mail [email protected]
English Publisher Lentera Nusantara Website www.lentera-nusantara.com

35 LENTERA NUSANTARA

Ghost Parade Game

Cross Media Products Catalogue GHOST PARADE” is a 2D sidescrolling-metroidvania game with a “ghost
collecting” features.

Most of the ghosts in this game are based on Indonesian spirits that are found in
the local folklore and legends. The idea is that humans can be more dangerous than
ghosts. This game is for everyone.

Surrounded by a beautiful, magical and mythical atmosphere, a girl named Suri
got lost in a forest and tried to get back home. Along the way, she befriended many
mythical ghosts inside the forest to guide her home. In return, the ghosts need Suri’s
help to take back the forest from the humans that are destroying it.

The central conflict in this game’s story exists because human beings are destroying
the forest where many ghosts and animals have lived for centuries. Through this
game, we want to raise our player’s awareness regarding cultural conservation,
deforestation, and endangered animals.

Ghost Parade will be available on PlayStation 4, Nintendo Switch, and PC via Steam.

Lentera Nusantara (www.lentera-nusantara.com) works in collaboration with US-based Japanese
publisher Aksys Games (www.aksysgames.com) to bring Ghost Parade Game to the global markets
worldwide.

Lentera Nusantara is an intellectual property house based in technology and art engagement. We
intend to unveil the beauty of local heritage through the new paradigm of digital contents such as
games, animations, artworks, and technology solutions. in Indonesia.

Category Video Games Rights Coming soon 2019 on Phone +62 811 2298 800
Language Indonesia [email protected]
English PlayStation 4, Nintendo E-mail www.lentera-nusantara.com
Japanese Publisher
Switch, and PC via Steam Website

Ghost Parade/Aksys Games

PT PENTAGIM DIGITAL INTERAKTIF (GAME5MOBILE) 36

Happy Glass

With more than 90 millions downloads, Happy Glass was the #1 free games on Cross Media Products Catalogue
both iOS and Android in more than 30 countries including the US, UK, Japan, and
South Korea.

Happy Glass is a hyper-casual game. The goal of the game is to fill the empty glass
with water and make it happy. To do this players have to draw a line with a certain
amount of ink to direct the water into the glass.

Different challenges are provided as players progress throughout the game. With a
realistic physics simulation, players must be able to find their solution for each level
by using their creativity.

Happy Glass is a free game available on the iTunes App Store and Google Play Store.

Game5mobile works with the US-based mobile game publisher Lion Studios to
market the game globally.

Happy Glass received an award from Popcon Asia 2018 as the Game of the year.

Game5mobile is a growing mobile games developer based on Surabaya, the second largest city in
Indonesia. With a compact and small team, the studio is focusing on the development of hyper-
casual games such as Happy Glass and Popular Wars (reaching more than 90 millions users
worldwide ).

Category Mobile Games Rights Global E-mail [email protected]
Language English, French, German, www.game5mobile.com
Japanese, Korean, Platform iTunes App Store & Website
Simplified Chinese
Google Play Store

Publisher Game5mobile/Lion Studios

37 SATRIA ADIYASA

Hey Blo!

Cross Media Products Catalogue Hey Blo™ is one of the most popular kid’s icons in Indonesia. Hey Blo wants
to help build children’s characters and memories through songs and other kid-
friendly products.

HEY BLO! has been providing digital content for kids and families in Indonesia since
January 2017. Hey Blo itself is an edutainment show designed for preschoolers. It
serves as a digital assistant for parents to help their kids learn something new.

We will solve the societal challenges that lay ahead for tomorrow’s family. We will
help you to provide the edutainment product for your kids, in preparing them to
compete and cooperate in a hyper-connected world.

To achieve this noble goal, Hey Blo creates a stellar variety of contents including
kids song, education, daily life, and hobby. Hey Blo’s contents must meet three
substantial elements in children development which are creativity, problem-solving,
and empathy.

Top 5 IP Creator Katapel from Bekraf on 2018. As a reward, Hey Blo™ is brought
to International Licensing Show in Hongkong on January 2019 as an Indonesia’s
representative.

Satria Adiyasa is a creator, film director, and startup enthusiast. His creative passion has won him
the Winning Advertising Awards (CloseUp Competition, Citra Pariwara, Ad Stars Busan, Ad Fest). He
has worked in the film industry since 2005. With Hey Blo!, he wants to bring his childhood dream to
reality by creating a safe space for children to explore their world.

When you feel like the information that you receive is not enough to fulfill your needs, you need to try
INVOYA. We give you more than just info.

Since 2014, Invoya has become a specialist in digital content solution and IP development. We
provide content that can help you with your daily life. With a desire to creatively engage the world of
internet and multimedia business, we connect visions, technologies, and customers.

Category IP Character, Book, Rights Publication Rights, Phone +62 878 8466 2525
Animation Video, Games, Merchandising Rights,
Toy, Education Event Rights E-mail [email protected]
Language Indonesia Publisher Invoya
English [email protected]

Website http://www.invoya.com

SATRIA ADIYASA 38

Hey Blo! Halo-Halo
Pelangi (Hello Rainbow)

Increase children’s imagination about the color and process of the rainbow. Cross Media Products Catalogue
Listen to Kirana singing and Retno storytelling through the application of
Augmented Reality.

The story of Hello Rainbow tell about the adventures of Blo, Dodo, Rere and Mimi
who find out about the rainbows. The power of Blo’s love (heart) will help them get
answers. What exciting story will they face this time?

Book about rainbow, colour, and friendship weave together in a beguiling amazing
fairy tales for children and supported by extraordinary Augmented Reality
experiences. Have been published in Indonesia, this book is collaborate with Retno
Hening, she is one of the Top Author of Best Seller Books in Indonesia (Gramedia) at
2017. With this book, Hey Blo become Top 5 IP Creator Katapel from Bekraf on 2018.
As a reward, Hey Blo ™ is brought to International Licensing Show in Hongkong on
January 2019 as an Indonesia’s representative.

Category IP Character, Book, Rights Publication Rights, Phone +62 878 8466 2525
Animation Video, Games, Merchandising Rights,
Toy, Education Event Rights E-mail [email protected]
Language Indonesia Publisher Invoya
English [email protected]

Website http://www.invoya.com

39 PT TOGE INTERACTIVE (TOGE PRODUCTIONS)

Infectonator 3:
Apocalypse

Cross Media Products Catalogue Infectonator 3: Apocalypse is the successor of the two previous entries in the
Infectonator series that were first released as flash games back in 2009, but this
third edition comes with much more impressive graphics, music, and gameplay!

Infectonator 3: Apocalypse is a freaky and frantic blend of arcade action and light
strategy sim elements where the zombie apocalypse is at your fingertips. Players
drop their virus into unsuspecting areas and watch the chaos unfold, earning
upgrades for their undead army, and even unlocking new monstrosities with special
abilities. The goal is to ultimately take over the world by wiping out all the countries
before humanity can research a cure. With a punny sense of humor and lighthearted
parody, Infectonator 3: Apocalypse aims to be a campy, crazy zombie game you’ll
come back to again and again.

Infectonator 3: Apocalypse is available on PC and Mac via Steam, GoG, and
Kartridge.

Toge Productions is working with Armor Games to bring Infectonator 3: Apocalypse
to the global audience.

Best Game Design in SEA Games Award 2017
Grand Jury Award in SEA Games Award 2017.

Toge Productions is a game development and publishing studio based in Indonesia. Established in
2009, Toge Productions has now grown from an independent game developer that worked in a garage
to an award-winning game studio, and now is expanding itself to game publishing with a mission to
help bring regional games to the global market. We grow games that you can enjoy!

Category Video Games Rights Available Phone +62 818 0687 7299
Language English, French, German, Publisher Toge Productions/ E-mail [email protected]
Spanish, Japanese, Armor Games Website togeproductions.com
Korean, Simplified
Chinese, Portuguese,
Polish, Thai, Turkish

JASMINE HANNY SURKATTY 40

Komik Ga Jelas (KGJ)

Bestselling comedy comic strip with a variety of funny and lovable Indonesian Cross Media Products Catalogue
characters to introduce Indonesian culture and comedy to the international
audience.

Komik Ga Jelas (roughly translated to ‘The Absurd Comic’) encaptured the
absurdity and humor of Indonesian people in the daily life of Budi and his friends. A
lot of the character’s quirkiness and stories are inspired by common occurrences in
Indonesia, from parodying Indonesia’s cultural phenomenon ‘ Jomblo Ngenes’ (Sad
Single people), to quirky professions such as ‘Tukang Parkir’ (Parking Staff), as well
as cultural jokes or wordplays that can be seen and felt thoroughly in Indonesia but
presented in the universal language of laughter.

Komik Ga Jelas is published by Gramedia’s ELEX MEDIA KOMPUTINDO. Official merchandising is
available through a partnership with TOKOME.ID.

Gramedia’s Best Seller (2018)
Indonesia’s representative for positive social media content creator [comic artist] (2017)
Top 5 Indonesia’s creator IP K ATAPEL for BEKR AF (2018)

A Jakarta-born artist, Jasmine Hanny Surkatty had been dabbling in various fields of the Indonesian
creative industry during her university years before deciding to become a comic artist. She realizes
that her love for comics never dies, especially after she got hooked to her passion-side project-
turned-big IP, Komik Ga Jelas ™, a social-media based comic strip with full-blown absurd humor that
garnered a large following in Indonesia.

Her indie comic project, Duka, has been nominated for the Kosasih Award. Ms. Surkatty was the
chosen artist for the KREAVI Female Empowerment Exhibition, and she was Indonesia’s creative
ambassador for POPCON.

Category Comic, Characters, Mobile Rights Publication Rights, Phone +62 813 8429 3112
Game, Music, Animation Merchandising Rights, E-mail [email protected]
Language Indonesia Publisher PT Elex Media
English Komputindo

41 PT SEMISOFT ENTERTAINMENT STUDIOS

Legrand Legacy:
Tale of the Fatebounds

Cross Media Products Catalogue Legrand Legacy: Tale of the Fatebounds, is one of the biggest and most ambitious games
from South East Asia with an active player base in North America and Europe.

Legrand Legacy: Tale of the Fatebounds is a love letter to the all-time favorite JRPGs with a
fresh take on the classic turn-based combat and tactics. Welcome to Legrand, a beautifully
hand-drawn world riddled with curious creatures, devastating wars, and intriguing tales of
vengeance and redemption. Embark on an epic adventure through this sprawling fantasy
universe and fight alongside the Fatebounds as they attempt to bring peace to Legrand!
However, don’t trust anyone because everyone has a secret to hide…

Legrand Legacy is now available for PC on Steam and GOG, with PS4, Nintendo Switch, and
Xbox versions currently in the works and set to be released in 2019.

SEMISOFT works with a China-based publisher, Another Indie, to bring Legrand Legacy to
the audience in North America, Europe, and the rest of the world. SEMISOFT also works with
Korea-based publisher, Mayflower, and Japan-based publisher, DICO, to bring the game to
each respective region.

“Winner, Most Promising Game.” Game Prime, Indonesia, 2016
“Finalist, Pitch Competition.” SXSW, USA, 2017
“Official Selection, Indie Megabooth.” PAX West, USA, 2017

SEMISOFT was founded with big dreams by gamers for gamers. The company aims to develop AAA quality games
with a small, ultra-talented core team based in Indonesia. SEMISOF T’s debut release, Legrand Legacy: Tale of the
Fatebounds, has been selected to be showcased in prestigious gaming events worldwide, such as GDC, PAX West,
and SXSW in the USA, BitSummit in Japan, and Gamescom in Germany. As a company, SEMISOFT continuously
evolves to push creative boundaries and is a key player in transforming the landscape of game productions in
Indonesia.

Category Video Games Rights Video Game: PC, PS4, Phone +62 21 6288 585
Language English, Simplified Nintendo Switch, E-mail [email protected]
Chinese, Japanese, Xbox (Worldwide) Website semisoft.co
Korean Publisher SEMISOFT/Another Indie


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