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Published by Dragoonmk3, 2023-05-12 00:41:28

Pathfinder Ultimate Combat

PZO1118 Ultimate Combat

paizo.com #1764137, < Aug 4, 2011 paizo.com #1764137, < Aug 4, 2011 1688677 1688677 1688677 538896 538896 538896 Appendix: New Weapons Simple Weapons Cost Dmg (S) Dmg (M) Critical Range Weight1 Type2 Special One-Handed Melee Weapons Mere clubP 2 gp 1d3 1d4 ×2 — 2 lbs. B or P fragile Martial Weapons Cost Dmg (S) Dmg (M) Critical Range Weight1 Type2 Special Light Melee Weapons Butterfly swordE 20 gp 1d3 1d4 19–20/×2 — 1 lb. S monk GladiusG 15 gp 1d4 1d6 19–20/×2 — 3 lbs. P or S performance Iron brushE 2 gp 1d2 1d3 ×2 10 ft. — P — JutteE 8 gp 1d4 1d6 ×2 — 1 lb. B disarm, monk Kerambit E 2 gp 1d2 1d3 ×3 — — S — Lungchuan tamoE 5 gp 1d3 1d4 ×2 10 ft. 1 lb. P or S monk Shang gouE 6 gp 1d3 1d4 ×2 — 1 lb. S disarm or trip (see description), monk TonfaE 1 gp 1d4 1d6 ×2 — 1 lb. B blocking, monk Wushu dart (5)E 1 gp 1d2 1d3 ×2 10 ft. — P monk One-Handed Melee Weapons Broadsword, nine ringE 15 gp 1d6 1d8 ×3 — 4 lbs. S monk Double chicken saberE 12 gp 1d4 1d6 19–20/×2 — 3 lbs. S disarm, monk ScizoreG 20 gp 1d8 1d10 ×2 — 3 lbs. P performance SibatE 2 gp 1d4 1d6 ×3 10 ft. 2 lbs. P or S see description TerbutjeP 5 gp 1d6 1d8 19–20/×2 — 2 lbs. S fragile Two-Handed Melee Weapons Hooked lanceE 3 gp 1d6 1d8 ×4 — 10 lbs. P reach, trip MattockP 12 gp 1d6 2d4 ×4 — 12 lbs. P fragile Monk’s spadeE 20 gp 1d4/1d4 1d6/1d6 ×2 — 12 lbs. B or P or S double, monk NaginataE 35 gp 1d6 1d8 ×4 — 9 lbs. S reach NodachiE 60 gp 1d8 1d10 18–20/×2 — 8 lbs. S or P brace RhomphaiaP 15 gp 1d6 2d4 ×3 — 10 lbs. P or S brace, fragile, reach SansetsukonE 8 gp 1d8 1d10 19–20/×2 — 3 lbs. B blocking, disarm, monk Sword, tri-point double-edgedE 12 gp 1d8 1d10 ×3 — 14 lbs. P reach TepoztopilliP 8 gp 1d8 1d10 19–20/×2 — 8 lbs. P or S fragile, reach Tiger forkE 5 gp 1d6 1d8 ×2 — 8 lbs. P brace, monk Ranged Weapons AmentumG — 1d4 1d6 ×2 50 ft. 1 lb. P performance JavelinG 1 gp — — — — 2 lbs. — — Arrow, iron-tipped distance (20)E 1 gp — — — — 4 lbs. — — Arrow, whistling (20)E 2 gp — — — — 3 lbs. — — AtlatlP 2 gp 1d4 1d6 ×2 50 ft. 2 lbs. P — Atlatl dartP 1 gp — — — — 2 lbs. — — Poisoned sand tubeE 1 gp special special — — 1 lb. — — Tube arrow shooterE 3 gp 1d3 1d4 ×2 40 ft. 1/2 lb. P — Bamboo shaft (10)E 1 gp — — — — 1/2 lb. — — E Eastern Weapon (see pages 130–135). G Gladiator Weapon (see pages 144–145). P Primitive Weapon (see pages 146–149). 250 ® ™ Appendix paizo.com #1764137, < Aug 4, 2011 paizo.com #1764137, < Aug 4, 2011 1688677 1688677 1688677 538896 538896 538896


paizo.com #1764137, < Aug 4, 2011 paizo.com #1764137, < Aug 4, 2011 1688678 1688678 1688678 538897 538897 538897 Exotic Weapons Cost Dmg (S) Dmg (M) Critical Range Weight1 Type2 Special Light Melee Weapons AklysG 5 gp 1d6 1d8 ×2 20 ft. 2 lbs. B performance, trip Dan bongE 1 sp 1d2 1d3 19–20/×2 10 ft. — B blocking, monk Emei piercerE 3 gp 1d2 1d3 19–20/×2 — — P monk, see text Fighting fanE 5 gp 1d3 1d4 ×3 — — S or P distracting, monk Knuckle axeG 9 gp 1d4 1d6 ×3 — 2 lbs. S monk, performance Madu, leatherG 40 gp 1d3 1d4 ×2 — 5 lbs. P performance Madu, steelG 40 gp 1d3 1d4 ×2 — 6 lbs. P performance PataG 14 gp 1d4 1d6 ×3 — 3 lbs. P performance QuadrensG 8 gp 1d4 1d6 19–20/×2 — 2 lbs. P performance Scorpion whipG 5 gp 1d3 1d4 ×2 — 3 lbs S performance SicaG 10 gp 1d4 1d6 ×2 — 2 lbs. S performance Tekko-kagi (iron claw)E 2 gp 1d2 1d3 ×2 — — P disarm, see text WakizashiE 35 gp 1d4 1d6 18–20/×2 — 2 lbs. P or S deadly One-Handed Melee Weapons Hooked axeG 20 gp 1d6 1d8 ×3 — 7 lbs. S disarm, performance, trip KatanaE 50 gp 1d6 1d8 18–20/×2 — 6 lbs. S deadly Nine-section whipE 8 gp 1d6 1d8 19–20/×2 — 3 lbs. B blocking, distracting, monk, trip ShotelG 30 gp 1d6 1d8 ×3 — 3 lbs. P performance TaiahaP 10 gp 1d8/1d4 1d10/1d6 ×2/×3 — 8 lbs. B or P double Terbutje, greatP 12 gp 1d8 1d10 19–20/×2 — 4 lbs. S fragile UrumiE 30 gp 1d6 1d8 18–20/×2 — 6 lbs. S distracting WahaikaP 3 gp 1d4 1d6 ×2 10 ft. 3 lbs. B disarm Two-Handed Melee Weapons Bo staffE 1 gp 1d4 1d6 ×2 — 3 lbs. B blocking, double, monk Flying bladeG 40 gp 1d10 1d12 ×3 — 12 lbs. S performance, reach HarpoonP 5 gp 1d6 1d8 ×3 10 ft. 16 lbs. P fragile, grappling Kama, double-chainedE 8 gp 1d4/1d4 1d6/1d6 ×2 — 4 lbs. S double, monk, reach, trip Katana, double walking stickE 50 gp 1d4/1d4 1d6/1d6 ×3 — 6 lbs. B double Kusarigama (sickle and chain)E 12 gp 1d2/1d4 1d3/1d6 ×2 — 3 lbs. S or B double, grapple, monk, reach, trip Kyoketsu shogeE 6 gp 1d3 1d4 ×2 20 ft. 1 lb. S or P disarm, grapple, monk, reach Meteor hammerE 10 gp 1d6 1d8 ×2 — 10 lbs. B reach, trip Sword, seven-branchedE 50 gp 1d8 1d10 ×3 — 7 lbs. S disarm, monk TetsuboE 20 gp 1d8 1d10 ×4 — 10 lbs. B — Ranged Weapons KestrosP 1 gp 1d6 1d8 ×3 50 ft. 1 lb. P — Kestros dart (10)P 5 gp — — — — 5 lbs. — — Rope dartE 1 gp 1d3 1d4 ×2 20 ft. — P blocking, distracting, monk Throwing shieldG +50 gp 1d4 1d6 ×2 20 ft. — B performance, trip 1 Weight figures are for Medium weapons. A Small weapon weighs half as much, and a Large weapon weighs twice as much. 2 A weapon with two types is either type (wielder’s choice) if the entry specifies “or.” 251 Appendix paizo.com #1764137, < Aug 4, 2011 paizo.com #1764137, < Aug 4, 2011 1688678 1688678 1688678 538897 538897 538897


paizo.com #1764137, < Aug 4, 2011 paizo.com #1764137, < Aug 4, 2011 1688679 1688679 1688679 538898 538898 538898 adapting existing characters 23 alchemist 24–25 discoveries 24 spell list 210–211 alternate class features 23 antipaladin spell list 211 ape shaman (druid) 42 arcane bomber (wizard) 74 archaeologist (bard) 32 armor as damage reduction 191–192 armor master (fighter) 44 armored hulk (barbarian) 28 bandit (rogue) 71 barbarian 26–31 rage powers 26–28 bard 32–33 spell list 211–212 bat shaman (druid) 42 battle scout (ranger) 66 beast rider (cavalier) 36 beastmorph (alchemist) 24 black powder inquisition (inquisitor) 52 blocking weapon quality 130 boar shaman (druid) 43 brawler (fighter) 44 broken condition and sundering 149 cad (fighter) 45–46 called shots 193–197 cavalier 34–39 cavalier orders 34–35 chameleon (rogue) 71 charlatan (rogue) 72 class archetypes 22–23 using archetypes 22 classes 6–75 cleric 40–41 spell list 212–213 crusader (cleric) 40 daredevil (bard) 32 daring act 12 deadly weapon quality 130 debilitating blow (called shots) 194 deeds 10–12 deep walker (ranger) 66 defense (armor as damage reduction) 191 dervish dancer (bard) 32–33 distracting weapon quality 130 divine hunter (paladin) 62 divine strategist (cleric) 40 dragoon (fighter) 46–47 driver (rogue) 72 druid 42–43 spell list 213–214 duels 150–152 Eastern armor and weapons 128–134 emissary (cavalier) 36 empyreal knight (paladin) 62 evangelist (cleric) 40 falconer (ranger) 67 feats 76–123 called shots feats 195 combat feats 78 Ultimate Combat Index critical feats 78 grit feats 78 metamagic feats 78 performance feats 78 style feats 78–79 teamwork feats 79 types of feats 78–79 wounds and vigor variant feats 207 fighter 44–49 expanded weapon groups 45 firearm rules 135–137 firearms 135–143 advanced firearms 139–140 early firearms 137–139 firearm ammunition and adventuring gear 140–141 firearm magic items 141–143 f lowing monk (monk) 58 fragile armor 146 fragile weapon quality 146 gendarme (cavalier) 37 gladiator (fighter) 47 gladiator weapons 144–145 grapple weapon quality 130 grit 9 gun tank (gunslinger) 50 gunslinger 9–12 gunslinger deeds 10–12 gunslinger archetypes 50–51 holy gun (paladin) 63 holy tactician (paladin) 64 honor guard (cavalier) 37 iconoclast (inquisitor) 52 inquisitor 52–53 inquisitions 52 spell list 214–215 kensai (magus) 55 knife master (rogue) 72 knight of the sepulcher (antipaladin) 64 luring cavalier (cavalier) 38 magus 54–57 magus arcana 54–55 spell list 215–216 maneuver master (monk) 58 martial artist (monk) 59 master of many styles (monk) 59 mastering combat 124–167 merciful healer (cleric) 41 monk 58–61 musket master (gunslinger) 50 musketeer (cavalier) 38 myrmidarch (magus) 56 mysterious stranger (gunslinger) 51 ninja 13–17 master tricks 16–17 ninja tricks 14–16 oracle spell lists 212–213 order of the blue rose (cavalier) 34 order of the seal (cavalier) 34 order of the tome (cavalier) 35 order of the warrior (samurai) 21 paladin 62–65 spell list 216 252 ® ™ Index paizo.com #1764137, < Aug 4, 2011 paizo.com #1764137, < Aug 4, 2011 1688679 1688679 1688679 538898 538898 538898


paizo.com #1764137, < Aug 4, 2011 paizo.com #1764137, < Aug 4, 2011 1688680 1688680 1688680 538899 538899 538899 OPEN GAME LICENSE Version 1.0a The following text is the property of Wizards of the Coast, Inc. and is Copyright 2000 Wizards of the Coast, Inc (“Wizards”). All Rights Reserved. 1. 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Notice of License Copyright: You must update the COPYRIGHT NOTICE portion of this License to include the exact text of the COPYRIGHT NOTICE of any Open Game Content You are copying, modifying or distributing, and You must add the title, the copyright date, performance combat 153–157 performance weapon quality 144 piecemeal armor 198–205 pirate (rogue) 72 pistolero (gunslinger) 51 primitive weapons and armor 146–149 ragechemist (alchemist) 25 ranger 66–68 spell list 216–217 rogue 69–73 advanced rogue talents 70–71 rogue talents 69–70 ronin (samurai) 21 roof runner (rogue) 73 sacred shield (paladin) 65 samurai 18–22 samurai orders 21–22 sanctified rogue (rogue) 73 scarred rager (barbarian) 29 sea reaver (barbarian) 29 sensei (monk) 60–61 siege engines 158–167 siege mage (wizard) 74 skirnir (magus) 56 sohei (monk) 60 sorcerer spell list 217–219 soul forger (magus) 57 spellbreaker (inquisitor) 52 spellkiller inquisition (inquisitor) 52 spells 208–249 spell descriptions 221–249 spellslinger (wizard) 74 standard bearer (cavalier) 39 starting wealth 8 strategist (cavalier) 39 summoner spell list 219–220 survivalist (rogue) 73 tactician (fighter) 47 tetori (monk) 61 thunderstriker (fighter) 48 titan mauler (barbarian) 30 tower shield specialist (fighter) 48 trophy hunter (ranger) 67 true primitive (barbarian) 30 unarmed fighter (fighter) 48 unbreakable (fighter) 49 urban barbarian (barbarian) 31 variant rules 188–207 vehicles 168–187 full vehicle rules 170 vehicle basics 170 vehicles in combat 174–180 vehicles statistics 180–187 warden (ranger) 68 wild rager (barbarian) 31 wild stalker (ranger) 68 witch hunter (inquisitor) 53 witch spell list 220–221 wizard 74–75 spell list 217–219 world walker (druid) 43 wounds and vigor 206–207 and the copyright holder’s name to the COPYRIGHT NOTICE of any original Open Game Content you Distribute. 7. 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Termination: This License will terminate automatically if You fail to comply with all terms herein and fail to cure such breach within 30 days of becoming aware of the breach. All sublicenses shall survive the termination of this License. 14. Reformation: If any provision of this License is held to be unenforceable, such provision shall be reformed only to the extent necessary to make it enforceable. 15. COPYRIGHT NOTICE Open Game License v 1.0a © 2000, Wizards of the Coast, Inc. System Reference Document. © 2000, Wizards of the Coast, Inc.; Authors: Jonathan Tweet, Monte Cook, Skip Williams, based on material by E. Gary Gygax and Dave Arneson. Pathfinder Roleplaying Game Core Rulebook. © 2010, Paizo Publishing, LLC; Author: Jason Bulmahn, based on material by Jonathan Tweet, Monte Cook, and Skip Williams. Marid from the Tome of Horrors III. © 2005, Necromancer Games, Inc.; Author: Scott Greene. Pathfinder Roleplaying Game Ultimate Combat. © 2011, Paizo Publishing, LLC; Authors: Jason Bulmahn, Tim Hitchcock, Colin McComb, Rob McCreary, Jason Nelson, Stephen Radney-MacFarland, Sean K Reynolds, Owen K.C. Stephens, and Russ Taylor. 253 Index paizo.com #1764137, < Aug 4, 2011 paizo.com #1764137, < Aug 4, 2011 1688680 1688680 1688680 538899 538899 538899


paizo.com #1764137, < Aug 4, 2011 paizo.com #1764137, < Aug 4, 2011 1688681 1688681 1688681 538900 538900 538900 paizo.com/pathfi nder ®® TM Available Now! Paizo Publishing, LLC, the Paizo golem logo, and Pathfi nder are registered trademarks of Paizo Publishing, LLC, and the Pathfi nder Roleplaying Game is a trademark of Paizo Publishing, LLC. © 2011 Paizo Publishing, LLC. The perfect world guide for Pathfi nder RPG players and Game Masters alike, this defi nitive 320-page full-color hardcover volume contains expanded coverage of more than 40 nations; details on gods, religions, and factions; new character options; monsters; and more. Plus, chart the events of your Pathfi nder campaign with a beautiful poster map that reveals the lands of the Inner Sea region in all their treacherous glory! The perfect world guide for Pathfi nder RPG players paizo.com #1764137, < Aug 4, 2011 paizo.com #1764137, < Aug 4, 2011 1688681 1688681 1688681 538900 538900 538900


paizo.com #1764137, < Aug 4, 2011 paizo.com #1764137, < Aug 4, 2011 1688682 1688682 1688682 538901 538901 538901 New magus base class archetypes for every caster PAIZO.COM/PATHFINDER Paizo Publishing, LLC, the Paizo golem logo, and Pathfi nder are registered trademarks of Paizo Publishing, LLC, and the Pathfi nder Roleplaying Game is a trademark of Paizo Publishing, LLC. © 2011 Paizo Publishing, LLC. ® ™ Tons of Spells and feats ULTImaTE maGIC Available Now! paizo.com #1764137, < Aug 4, 2011 paizo.com #1764137, < Aug 4, 2011 1688682 1688682 1688682 538901 538901 538901


paizo.com #1764137, < Aug 4, 2011 paizo.com #1764137, < Aug 4, 2011 1688683 1688683 1688683 538902 538902 538902 PAIZO.COM/PATHFINDER Paizo Publishing, LLC, the Paizo golem logo, and Pathfi nder are registered trademarks of Paizo Publishing, LLC, and the Pathfi nder Roleplaying Game is a trademark of Paizo Publishing, LLC. © 2011 Paizo Publishing, LLC. ™ ® Available Myth and Magic from across the Sea! Winter 2011 Pathfi nder Bestiary 3 Fearsome Foes Awai†! paizo.com #1764137, < Aug 4, 2011 paizo.com #1764137, < Aug 4, 2011 1688683 1688683 1688683 538902 538902 538902


paizo.com/pathfinder Printed in China. PZO1118 ™ ® ® ™ B ® lood & Steel! Seize the initiative with Pathfinder RPG Ultimate Combat! Within this book, battlefield innovations and the secrets of ancient masters combine, equipping the martial classes of the Pathfinder Roleplaying Game with an arsenal unlike any other. Brand-new classes like the sharp-eyed gunslinger, the elusive ninja, and the honorable samurai rewrite the rules of battle, while new systems for martial arts, gladiatorial combat, called shots, firearms, and more empower any character who dares step into the fray. Choose your weapons wisely, as only the best-armed survive. Pathfinder RPG Ultimate Combat is a must-have companion volume to the Pathfinder RPG Core Rulebook. This imaginative tabletop game builds on more than 10 years of system development and an open playtest featuring more than 50,000 gamers to create a cutting-edge RPG experience that brings the all-time best-selling set of fantasy rules into the new millennium. Pathfinder RPG Ultimate Combat includes: ► The gunslinger, ninja, and samurai, new classes specially designed to master combat in unique and devastating ways. ► New player character options for Pathfinder’s most combatfocused classes, including barbarian rage powers, magus arcana, martial arts, battle-turning spells, and dozens of new archetypes like the gladiator, spellslinger, and witchhunter. ► New equipment and combat options for every martial character class, including details on Asian armaments, gladiatorial weapons, guns, siege weapons, and martial duels. ► A complete system covering vehicle combat, from chariots and carriages to boats and airships. ► Tons of optional combat rules like called shots, armor as damage reduction, and new ways to track character health. ► More than 250 new feats, including martial arts feat trees and finishing moves. ► AND MUCH, MUCH MORE! ™ UlTImaTe CombaT ULTImaTE CombaT


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