250 Appendix 2: Ability Index The NPCs in this volume draw from the following sourcebooks: “ACG” refers to the Advanced Class Guide, “APG” refers to the Advanced Player’s Guide, “CRB” refers to the Core Rulebook, “OA” refers to Occult Adventures, “UC” refers to Ultimate Combat, “UI” refers to Ultimate Intrigue, and “UM” refers to Ultimate Magic. alchemy ACG 30, APG 26 animal companion ACG 26, CRB 51 animal focus ACG 27 arcane bond CRB 78 arcane pool UM 9 armor training CRB 55 aspect APG 57 aura of courage CRB 61 aura of cowardice APG 120 aura of despair APG 122 aura of resolve CRB 63 aura of vengeance APG 122 aura sight OA 49 bane APG 40 banner APG 34 bardic knowledge ACG 49, CRB 35 bardic performance CRB 35 blessings ACG 60 blood casting ACG 16 blood sanctuary ACG 16 bloodline ACG 15, CRB 71 bloodrage ACG 15 bold stare OA 42 bomb APG 28 bond senses APG 57 bonded senses OA 74 bravery CRB 55 brawler’s cunning ACG 23 brawler’s flurry ACG 24 brawler’s strike ACG 25 burn OA 11 calm spirit OA 76 camouflage CRB 67 cavalier’s charge APG 33 challenge APG 32 channel negative energy ACG 62, APG 121, CRB 40 channel positive energy ACG 62; CRB 40, 62 charmed life ACG 59 close weapon mastery ACG 25 connection channel OA 32 consummate liar OA 39 cruelty APG 120 cunning initiative APG 40 deeds ACG 56, UC 10 demanding challenge APG 34 detect alignment APG 40 detect evil CRB 60 detect good APG 120 detect thoughts OA 63 detect undead OA 75 discern lies APG 41 discovery APG 28 divine bond CRB 63 divine grace CRB 61 divine health CRB 61 domain APG 38 domains CRB 40 dual identity UI 9 eidolon APG 55 elemental defense OA 13 elemental focus OA 10 elemental overflow OA 13 etheric tether OA 74 evasion CRB 59, 66, 68 expanded element OA 13 expert trainer APG 33 favored enemy CRB 64 favored terrain CRB 65 fervor ACG 62 fiendish boon APG 121 fighter training UM 13 flurry of blows CRB 57 focus powers OA 47 fused consciousness OA 76 gather power OA 12 glib lie OA 43 greater bane APG 41 greater banner APG 34 greater rage CRB 34 greater shield ally APG 57 greater spell combat UM 13 greater spiritual interference OA 76 greater tactician APG 34 grit UC 9 gunsmith UC 9 haunt channeler OA 31 heavy armor UM 13 hex ACG 35, APG 66 hidden strike UI 13 high jump CRB 59 hunter tactics ACG 28 hunter’s bond CRB 66 hypnotic stare OA 39 implements OA 47 improved empathic link ACG 29 improved evasion CRB 59 improved spell combat UM 12 improved spell recall UM 13 improved uncanny dodge ACG 16, 52; CRB 34, 69; UC 16 infusion OA 12 infusion specialization OA 13 inspiration ACG 31 internal buffer OA 13 investigator talent ACG 32 judgment APG 38 keen recollection ACG 34 ki pool CRB 59, UC 14 kinetic blast OA 11 knockout ACG 24 knowledge pool UM 12 lay on hands CRB 61 life bond APG 56 light steps UC 16 location channel OA 32 lore master ACG 52, CRB 38 magic circles OA 49 magic item skill OA 48 magus arcana UM 10 maker’s call APG 57 maneuver training ACG 24 manifold tricks OA 43 martial flexibility ACG 23 martial training ACG 23 medium armor UM 12 mental focus OA 48 mental potency OA 43 mercy CRB 61 mesmerist tricks OA 39 metakinesis OA 13 monster lore APG 40 mount APG 33, UC 18 mutagen APG 28 mystery APG 43 nature bond CRB 50 nature sense CRB 50 nature training ACG 28 nimble ACG 59, UC 12 ninja tricks UC 14 no trace UC 16 object reading OA 48 oracle’s curse APG 43 order APG 33
251 Appendices outside contact OA 49 painful stare OA 42 panache ACG 56 patron APG 70 phantom OA 72 phantom recall OA 75 phrenic amplifications OA 60 phrenic pool OA 60 poison lore ACG 31 poison use APG 31, UC 13 precise companion ACG 28 propitiation OA 32 psychic discipline OA 62 quarry CRB 67 rage CRB 32 rage powers ACG 51, CRB 32 raging song ACG 49 rogue talents CRB 68 sacred armor ACG 63 sacred weapon ACG 60 seamless guise UI 10 second judgment APG 41 see invisibility OA 76 shared consciousness OA 73 shared seance OA 31 shield ally APG 57 shift focus OA 48 slayer talents ACG 53 slow fall CRB 59 smite evil CRB 60 smite good APG 120 sneak attack ACG 54, CRB 68, UC 13 social talent UI 10 solo tactics APG 40 spell combat UM 10 spell kenning ACG 52 spell recall UM 12 spellstrike UM 10 spirit ACG 35, OA 30 spirit animal ACG 35 spirit bonus OA 31 spirit magic ACG 35 spirit surge OA 31 spiritual bond OA 76 spiritual interference OA 75 stalker ACG 54 stalwart APG 41 startling appearance UI 17 stern gaze APG 40 studied combat ACG 34 studied strike ACG 34 studied target ACG 53 stunning fist CRB 59 summon monster APG 56 swashbuckler finesse ACG 59 swashbuckler weapon training ACG 59 swift alchemy APG 31, ACG 34 swift poisoning APG 31 swift tracker ACG 29, 55; CRB 67 taboo OA 31 tactician APG 33 teamwork feat ACG 28, APG 40 telepathic bond OA 63 throw anything APG 28 touch of corruption APG 120 touch treatment OA 43 towering ego OA 42 track ACG 28, 53; APG 40; CRB 64 trackless step CRB 51 transposition APG 57 trap sense ACG 34; CRB 34, 69 trapfinding ACG 31, CRB 68 uncanny dodge ACG 52; CRB 34, 69; UC 16 unshakable UI 17 vigilante specialization UI 13 vigilante talent UI 13 wandering hex ACG 37 wandering spirit ACG 37 weapon training CRB 56 wholeness of body CRB 59 wild empathy ACG 28; CRB 50, 64 wild shape CRB 51 wild talents OA 10 witch’s familiar APG 67 woodland stride ACG 29; CRB 51, 66 Appendix 3: Rules Index This list indexes the new rules introduced in this book. ARCHETYPES fortune-teller (bard) 32 hellcat (monk) 92 hunting serpent (ninja) 104 mirror witch (witch) 152 seasoned commander (fighter) 164 vaultbreaker (alchemist) 236 voice of the void (medium) 212 CLASS FEATURES ascetic (oracle mystery) 104 atavism totem (barbarian rage power) 140 atavism totem, greater (barbarian 140 rage power) atavism totem, lesser (barbarian 140 rage power) erratic charge (barbarian rage power) 176 erratic charge, greater (barbarian 176 rage power) furious barrage (barbarian rage power) 176 furious draw (barbarian rage power) 176 incendiary charge (alchemist 236 discovery) order of the whip (cavalier order) 20 penetrating charge (alchemist 236 discovery) savage hurl (barbarian rage power) 176 toxic blood (oracle curse) 105 two-fanged pounce (barbarian 176 rage power) EQUIPMENT alchemical cleaner 44 breathing tube 128 caravan master’s wagon 116 cutlass 188 dragoon cartridge 57 dragoon musket 57 dragoon pistol 57 guard’s kit 44 hook hand 188 loaded shell game cups 236 pallid suspension 69 quick-pack table 236 shoddy item 116 smuggler’s wagon 116 sucker’s barrel 117 zip-line hook 128 FEATS Balor Whip 80 Balor Whip, Greater 80 Balor Whip, Improved 80 Coordinated Capture 44 Covering Fire 56 Craft Shoddy Item 116 Cunning 128 Deadly Kiss 224 Favored Community 44 Musketeer’s Daring 56 Musketeer’s Dodge 56 Musketeer’s Reposition 56 Musketeer’s Sidestep 56 Nature’s Wrath 140 Plague Resistance 68
252 Position of Strength 188 Position of Strength, Improved 188 Protective Line 56 Quick Stow 128 Reap the Infirm 68 Terrifying Assassination 224 Twin Fang Lunge 105 Twin Fang Strike 105 Twin Fang Style 105 Two-Weapon Grace 224 Vishkanya Perfume 224 MAGIC ITEMS aerialist’s rod 32 animal mask 201 ankle chains of walking 21 arrow of latching 128 badge of authority 45 balor’s lash 81 battle strider’s boots 177 branding iron of tracking 21 cestus of security 224 clandestine voucher 225 commander’s tent 165 crate of preservation 117 cutlass of waves 189 darkness arrow 21 devil’s spit 92 diabolus bell 93 doorknobs of peregrination 237 erasing book 45 eyes of embersight 93 eyes of the damned 93 fool’s malady 33 fungal slippers 141 gag of silence 21 ghungroos of entrancement 225 hat of the seven winds 189 hood’s flair 129 hook of ascension 129 home away 33 ivory succubus 81 mage shot 57 mountebank’s megaphone 33 moss cloak 165 necklace of stolen breath 141 periapt of devotion 213 periapt of utter devotion 213 pirate lord’s patch 189 plagueborn mantle 69 pliability elixir 45 powerhouse pelt 33 quill of verification 45 reaper’s lantern 69 ring of rulership 153 rod of burning blood 93 satchel of plentiful feed 165 sigils of the great cataclysm 213 sleeping sap 21 slippers of scampering 237 smoke bomb of forgetfulness 225 society ring 201 unbalanced scales 117 Urgathoa’s breath 69 vagrant’s hood 129 vine arrow 21 vishkanya periapt 225 OCCULT RITUALS atavistic reversion 140 blush of youth 8 cats and mice 200 enter the inner circle 200 natural reclamation 140 unwavering vigilance 9 SPELLS amnesia 8 appearance of life, greater 8 beacon of guilt 44 burning entanglement 140 cloak of shadows 80 covetous urge 8 cursed treasure 188 dousing rain 176 escape alarm 45 fool’s gold 117 geomessage 237 hide bruises 20 hobble 200 hoodwink 212 nature’s paths 164 outbreak 69 reinvigorating wind 177 resist starvation 21 rotgut 188 sand table 165 shadow claws 81 shadow jaunt 81 steady saddle 177 virulent miasma 69 walk the plank 188 wicker horse 177 TEMPLATE pallid vector 68 Appendix 4: NPCs by CR This appendix organizes all the NPCs in the book by CR. CR 1 ambushing brigand 132 common swindler 118 guard healer 49 guard spotter 46 merry minstrel 130 shoddy artisan 119 witty jury-rigger 167 CR 2 bawdy joker 169 beater 22 crusty cook 166 enchantress 22 frenzied cutter 178 guard sniper 46 guttersnipe 238 misguided paladin 48 oddfellow 58 outlaw archer 132 petty fence 120 ruthless moneylender 121 seasoned forager 168 shield warden 47 wiseguy 239 woodsman outlaw 131 CR 3 bombastic engineer 167 brutal hurler 179 crooked retailer 119 cunning quartermaster 166 deserter 131 guard mage 47 halfling filcher 133 persuader 50 pistoleer 59 reformed criminal 48 sadistic healer 23 second-story thief 240 sentinel 23 sleuth 241 snake-oil seller 118 war singer 180
253 Appendices CR 4 bludgeoner 26 contraband smuggler 120 corrupt guild member 121 elite marauder 133 gambler 239 geek 35 grizzled healer 169 halfling impostor 130 holy shooter 60 interrogator 49 jailor 50 little devil 58 pirate thug 190 roustabout 34 silent needle 70 sneak shot 59 street-corner punk 238 tactician 24 tengu sneak 191 wildfire 143 CR 5 acrobat 36 arcane artillerist 171 arcane musketeer 60 ascetic acolyte 70 awakened voice 72 bone bastion 71 chief detective 51 dragoon marshal 61 experimenter 27 face 123 harsh lieutenant 170 human hunter 142 immolator 143 mole 241 outlaw lieutenant 134 rebel friar 135 safecracker 240 security manager 122 spiked charger 181 swaggering shot 192 war strider 178 wolf arrow 179 CR 6 black-powder sage 61 bold captain 62 caravan master 124 channeler 203 death chanter 72 diabolist 94 drunken brute 190 Fang Monastery enforcer 106 Fang Monastery infiltrator 107 fevered ravener 73 firebreather 35 guard captain 52 guide 25 hellguard 94 The Hood 136 master spy 242 mercenary captain 172 murderer 227 rage mage 180 rake 202 sharpshooter 226 slaver captain 25 swift-talking scoundrel 191 tracker 145 wild rager 142 CR 7 baroness 63 bearer 204 cad 202 chemist 243 clown 36 crafty courtier 154 crusher 26 Fang Monastery assassin 107 fiend-born rager 182 fortune-teller 37 grim captain 62 infiltrator 95 mad seeress 183 martinet 95 musket marauder 192 pestilent messenger 73 plague angel 71 Renewer 144 rutterkin 227 sea witch 193 CR 8 babau poisoner 83 beast trainer 38 butcher 229 corrupt scrivener 10 Crimson Lord 184 cult recruiter 214 daring captain 194 deadeye 226 Fang Monastery mystic 109 Fang Monastery warden 106 guildmaster 244 hellpriest 96 lord marshal 64 royal guard 154 schir inductee 82 ship’s surgeon 193 slave master 28 strongwoman 34 Wrathbringer 146 CR 9 babau murderer 84 caller 205 cult librarian 217 cult thug 215 eliminator 97 Fang Monastery sniper 108 firebrand 96 ghost captain 195 operative 229 petitioning paladin 156 plaguebrewer 74 stagecrafter 39 undead apostle 75 CR 10 abrikandilu sunderer 82 Blight Caller 148 Bog’s Embrace 147 captain of the Royal Guard 155 cult acquisitionist 214 cult mystic 216 elven spy 156 Fang Monastery ascendant 110 Fang Monastery master 111 Fang Monastery shadow 108 infernalist 97 prince 157 The Reaper 76 ringmaster 40 skulk 228 succubus recruiter 87 vile admiral 196 wicked orator 11 CR 11 cult assassin 215 cult cell leader 216 deadly courtesan 231 The First Fang 112 grand inquisitor 99 High Sire 206 knight tyrant 98
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COPYRIGHT NOTICE Open Game License v 1.0a © 2000, Wizards of the Coast, Inc. System Reference Document © 2000, Wizards of the Coast, Inc.; Authors: Jonathan Tweet, Monte Cook, Skip Williams, based on material by E. Gary Gygax and Dave Arneson. Pathfinder Roleplaying Game Core Rulebook © 2009, Paizo Inc.; Author: Jason Bulmahn, based on material by Jonathan Tweet, Monte Cook, and Skip Williams. The Book of Fiends © 2003, Green Ronin Publishing; Authors: Aaron Loeb, Erik Mona, Chris Pramas, and Robert J. Schwalb. Daemon, Piscodaemon from the Tome of Horrors Complete © 2011, Necromancer Games, Inc., published and distributed by Frog God Games; Author: Scott Greene, based on original material by Gary Gygax. Demon, Nabasu from the Tome of Horrors Complete © 2011, Necromancer Games, Inc., published and distributed by Frog God Games; Author: Scott Greene, based on original material by Gary Gygax. Demon, Shadow from the Tome of Horrors Complete © 2011, Necromancer Games, Inc., published and distributed by Frog God Games; Author: Scott Greene, based on original material by Neville White. Mongrelman from the Tome of Horrors Complete © 2011, Necromancer Games, Inc., published and distributed by Frog God Games; Author: Scott Greene, based on original material by Gary Gygax. Slime Mold from the Tome of Horrors Complete © 2011, Necromancer Games, Inc., published and distributed by Frog God Games; Author: Scott Greene. Zombie, Juju from the Tome of Horrors Complete © 2011, Necromancer Games, Inc., published and distributed by Frog God Games; Author: Scott Greene, based on original material by Gary Gygax. Pathfinder Roleplaying Game Villain Codex © 2016, Paizo Inc.; Authors: Alexander Augunas, Logan Bonner, Paris Crenshaw, Dan Dillon, Crystal Frasier, Amanda Hamon Kunz, Eric Hindley, Mikko Kallio, Dale C. McCoy, Jr., Stephen Radney-MacFarland, Thomas M. Reid, Alistair Rigg, Alex Riggs, Mark Seifter, and Linda Zayas-Palmer. marilith whirlwind 85 nabasu tracker 83 queen’s champion 157 spellmaster 12 zen assassin 230 CR 12 first advisor 13 Grand Dam 208 Grandmother of Slayers 232 hierarch 100 high enchanter 14 High Talon 207 shadowcaster 84 vizier 158 CR 13 daemonic agent 219 glabrezu outrider 85 insane prophet 218 king 159 vrock ritualist 86 CR 14 The Eminent Spellqueen 16 grand caller 15 Merciless Balor 88 queen 160 sinister mastermind 220
Printed in China. PZO1136 paizo.com/pathfinder MISCREANTS AND MALEFACTORS Villains are at the heart of every great adventure—scheming, plotting, and causing mayhem—but creating a convincing and detailed group of antagonists is no easy task. Pathfinder RPG Villain Codex serves up 20 groups of vile miscreants waiting to menace your player characters and foil their every plan. Inside this time-saving tome, you will find a wide variety of foes, from a scheming regal court to a sinister doomsday cult, ready to challenge characters of any level. These villains come equipped with a host of new rules elements to give them the edge against players and fit into nearly any campaign! Villain Codex is an essential addition to the Pathfinder Roleplaying Game. This imaginative tabletop game builds on more than 15 years of system development and an open playtest featuring more than 50,000 gamers to create a cutting-edge RPG experience that brings the all-time best-selling set of fantasy rules into a new era. Pathfinder RPG Villain Codex includes: ► Complete sections for 20 villainous organizations, including a powerhungry arcane society, a greedy merchant caravan, a fleet of scandalous pirates, a creepy secret society, and a wily thieves’ guild. Trade blows with the serpentfolk-worshiping monks of Fang Monastery, match wits with the sly bandits of the Merry Outlaws, or defend civilization from the wild druids of Nature’s Scourge! ► Information on each organization’s history and structure, along with plot hooks to get the players interested in confronting the group. ► New rules in each villain section, including feats, spells, and magic items. ► A wide variety of new stat blocks for all organization members, using each villain section’s new rules. ► Premade encounter groups, allowing Game Masters to quickly make use of the villains in every section. ► AND MUCH, MUCH MORE!