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Published by m-11384199, 2021-09-18 19:42:12

THE BOOK OF SPELLS

THE BOOK OF SPELLS

THE
BOOK

OF
SPELL

A1

1. Aberto - Opens locked doors
2. Accio - Summons objects
3. Aguamenti - Summons water
4. Alohomora - Unlocks objects
5. Anapneo - Clears someone's airway
6. Aparecium - Reveals secret, written message
7. Apparate - A non-verbal transportation spell that allows a

witch or wizard to instantly travel on the spot and appear at
another location

8. Ascendio - Propells someone into the air
9. Avada Kedavra - Also known as The Killing Curse, the most evil

spell in the Wizarding World; one of three Unforgivable Curses
0. Avis - Conjures a small flock of birds

B2

1. Bat-Bogey Hex - Turns the target's boogers
into bats

2. Bombardo - Creates an explosion
3. Brackium Emendo - Heals broken bones

C3

1. Capacious Extremis - Known as the Extension Charm, it's a
complicated spell that can greatly expand or extend the

capacity of an object or space without affecting it externally
2. Confundo - Known as the Confundus Charm, it causes

confusion of the target
3. Conjunctivitis Curse - Affects the eyes and sight of a target
4. Crinus Muto - Changes hair color and style
5. Crucio - One of three Unforgivable Curses, it causes

unbearable pain in the target

D4

1. Diffindo - Used to precisely cut an object
2. Disillusionment Charm - Causes the target

to take on the appearance of its
surroundings

3. Disapparate - A non-verbal transportation
spell that allows a witch or wizard to

instantly travel on the spot and leave for
another location

E5

1. Engorgio - Causes rapid growth in the targeted
object

2. Episkey - Heals minor injuries
3. Expecto patronum - The Patronus Charm is a

powerful projection of hope and happiness that
drives away Dementors

4. Erecto - Allows a witch or wizard to build a structure,
like a tent

5. Evanesco - Vanishes objects
6. Expelliarmus - Forces an opponent to drop

whatever's in their possession

F6

1. Ferula - A healing charm that conjures wraps and
bandages for wounds

2. Fidelius Charm - A complex charm that conceals a secret
into the soul of a chosen "Secret Keeper;" if a location is
the subject of concealment, it becomes undetectable to
others

3. Fiendfyre Curse - Conjures destructive, enormous
enchanted flames

4. Finite Incantatem - A general counter-spell that's used to
reverse or counter already cast charms

5. Furnunculus Curse - A jinx that causes a breakout of
boils or pimples

G7

1. Geminio - Duplicates objects
2. Glisseo - Transforms a staircase into a slide

H8

1. Homenum Revelio - Reveals the presence
of another person

2. Homonculus Charm - Detects anyone's true
identity and location on a piece of

parchment; used to create the Marauder's
Map

I 9


1. Immobulus - Immobilises living targets
2. Impedimenta - A temporary jinx that slows

the movement of the target
3. Incarcerous - Conjures ropes
4. *Imperio - One of the three Unforgivable

Curses, it places the target under the
complete control of the caster

5. Impervius - Makes an object waterproof
6. Incendio - Conjures flames

L 10

1. Langlock - Causes the target's tongue to
stick to the roof of their mouth

2. Legilimens - Invading or navigating
another's mind

3. Levicorpus - Levitates the target by their
ankle

4. Locomotor Mortis - The Leg-Locker curse
bounds the target's legs

5. Lumos - Illuminates the caster's wand

M 11

1. Mucus Ad Nauseam - Inflicts an extreme
runny nose or cold

2. Muffliato - Creates a buzzing sound in the
target's ears to prevent eavesdropping

N 12

1. Nox - Reverses the lumos charm,
extinguishing a wand's light

O 13

1. Obliviate - Erases the target's memory
2. Obscuro - Conjures a blindfold
3. Oculus Reparo - Repairs eyeglasses
4. Oppugno - Directs an object or person to

attack a victim

P 14

1. Petrificus Totalus - Temporarily freezes or
petrifies the body of the target

2. Periculum - Conjures flares/red sparks
3. Piertotum Locomotor - Incantation used to

bring to life inanimate objects and artifacts
4. Protean Charm - Links objects together for

better communication
5. Protego - Casts an invisible shield around

the caster, protecting against spells and
objects (except for The Killing Curse)

R 15

1. Reducto - Reduces the target to pieces
2. Reducio - Shrinks an enlarged object to its regular

size
3. Renneverate - Awakens or revives the target
4. Reparifors - Heals magical ailments like poisoning or

paralysis
5. Reparo - Fixes broken objects
6. Rictusempra - A charm that disarms an opponent by

tickling them
7. Riddikulus - Used to defeat a Boggart, the charm

allows the scary creature to assume a comedic form,
disarming it

S 16

1. Scourgify - Cleans objects
2. Serpensortia - Conjures a live snake
3. Silencio - Silences the target
4. Sonorus - Amplifies the witch or wizard's

voice
5. Spongify - Softens the target
6. Stupefy - The Stunning spell freezes objects

and renders living targets unconscious
7.

T 17

1. Tarantallegra - Aimed at the legs, causes
uncontrollable dancing movement

U 18

1. Unbreakable Vow - A magically binding
contract that results in the death of whoever
breaks it

W 19

1. Wingardium Leviosa - Causes an object to
levitate

20

THAYNOUK


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