THE
BOOK
OF
SPELL
A1
1. Aberto - Opens locked doors
2. Accio - Summons objects
3. Aguamenti - Summons water
4. Alohomora - Unlocks objects
5. Anapneo - Clears someone's airway
6. Aparecium - Reveals secret, written message
7. Apparate - A non-verbal transportation spell that allows a
witch or wizard to instantly travel on the spot and appear at
another location
8. Ascendio - Propells someone into the air
9. Avada Kedavra - Also known as The Killing Curse, the most evil
spell in the Wizarding World; one of three Unforgivable Curses
0. Avis - Conjures a small flock of birds
B2
1. Bat-Bogey Hex - Turns the target's boogers
into bats
2. Bombardo - Creates an explosion
3. Brackium Emendo - Heals broken bones
C3
1. Capacious Extremis - Known as the Extension Charm, it's a
complicated spell that can greatly expand or extend the
capacity of an object or space without affecting it externally
2. Confundo - Known as the Confundus Charm, it causes
confusion of the target
3. Conjunctivitis Curse - Affects the eyes and sight of a target
4. Crinus Muto - Changes hair color and style
5. Crucio - One of three Unforgivable Curses, it causes
unbearable pain in the target
D4
1. Diffindo - Used to precisely cut an object
2. Disillusionment Charm - Causes the target
to take on the appearance of its
surroundings
3. Disapparate - A non-verbal transportation
spell that allows a witch or wizard to
instantly travel on the spot and leave for
another location
E5
1. Engorgio - Causes rapid growth in the targeted
object
2. Episkey - Heals minor injuries
3. Expecto patronum - The Patronus Charm is a
powerful projection of hope and happiness that
drives away Dementors
4. Erecto - Allows a witch or wizard to build a structure,
like a tent
5. Evanesco - Vanishes objects
6. Expelliarmus - Forces an opponent to drop
whatever's in their possession
F6
1. Ferula - A healing charm that conjures wraps and
bandages for wounds
2. Fidelius Charm - A complex charm that conceals a secret
into the soul of a chosen "Secret Keeper;" if a location is
the subject of concealment, it becomes undetectable to
others
3. Fiendfyre Curse - Conjures destructive, enormous
enchanted flames
4. Finite Incantatem - A general counter-spell that's used to
reverse or counter already cast charms
5. Furnunculus Curse - A jinx that causes a breakout of
boils or pimples
G7
1. Geminio - Duplicates objects
2. Glisseo - Transforms a staircase into a slide
H8
1. Homenum Revelio - Reveals the presence
of another person
2. Homonculus Charm - Detects anyone's true
identity and location on a piece of
parchment; used to create the Marauder's
Map
I 9
1. Immobulus - Immobilises living targets
2. Impedimenta - A temporary jinx that slows
the movement of the target
3. Incarcerous - Conjures ropes
4. *Imperio - One of the three Unforgivable
Curses, it places the target under the
complete control of the caster
5. Impervius - Makes an object waterproof
6. Incendio - Conjures flames
L 10
1. Langlock - Causes the target's tongue to
stick to the roof of their mouth
2. Legilimens - Invading or navigating
another's mind
3. Levicorpus - Levitates the target by their
ankle
4. Locomotor Mortis - The Leg-Locker curse
bounds the target's legs
5. Lumos - Illuminates the caster's wand
M 11
1. Mucus Ad Nauseam - Inflicts an extreme
runny nose or cold
2. Muffliato - Creates a buzzing sound in the
target's ears to prevent eavesdropping
N 12
1. Nox - Reverses the lumos charm,
extinguishing a wand's light
O 13
1. Obliviate - Erases the target's memory
2. Obscuro - Conjures a blindfold
3. Oculus Reparo - Repairs eyeglasses
4. Oppugno - Directs an object or person to
attack a victim
P 14
1. Petrificus Totalus - Temporarily freezes or
petrifies the body of the target
2. Periculum - Conjures flares/red sparks
3. Piertotum Locomotor - Incantation used to
bring to life inanimate objects and artifacts
4. Protean Charm - Links objects together for
better communication
5. Protego - Casts an invisible shield around
the caster, protecting against spells and
objects (except for The Killing Curse)
R 15
1. Reducto - Reduces the target to pieces
2. Reducio - Shrinks an enlarged object to its regular
size
3. Renneverate - Awakens or revives the target
4. Reparifors - Heals magical ailments like poisoning or
paralysis
5. Reparo - Fixes broken objects
6. Rictusempra - A charm that disarms an opponent by
tickling them
7. Riddikulus - Used to defeat a Boggart, the charm
allows the scary creature to assume a comedic form,
disarming it
S 16
1. Scourgify - Cleans objects
2. Serpensortia - Conjures a live snake
3. Silencio - Silences the target
4. Sonorus - Amplifies the witch or wizard's
voice
5. Spongify - Softens the target
6. Stupefy - The Stunning spell freezes objects
and renders living targets unconscious
7.
T 17
1. Tarantallegra - Aimed at the legs, causes
uncontrollable dancing movement
U 18
1. Unbreakable Vow - A magically binding
contract that results in the death of whoever
breaks it
W 19
1. Wingardium Leviosa - Causes an object to
levitate
20
THAYNOUK