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Published by Dick Trolington, 2023-03-19 13:36:13

Spell_Writing_Dictionaryv2

Spell_Writing_Dictionaryv2

Spell Writing Guide: Dictionary The Gorilla of Destiny March 14, 2023


CONTENTS 1 Preface 1 Legal Information . . . . . . . . . . . . . . 1 Use of the Spell Writing System . . . 1 Introduction . . . . . . . . . . . . . . . . . 2 2 Damage Spells 3 Acid Splash . . . . . . . . . . . . . . . 3 Alter Self . . . . . . . . . . . . . . . . 3 Bestow Curse . . . . . . . . . . . . . . 3 Blade Barrier . . . . . . . . . . . . . . 4 Blight . . . . . . . . . . . . . . . . . . 4 Branding Smite . . . . . . . . . . . . . 4 Burning Hands . . . . . . . . . . . . . 5 Call Lightning . . . . . . . . . . . . . 5 Chain Lightning . . . . . . . . . . . . 5 Chill Touch . . . . . . . . . . . . . . . 6 Circle of Death . . . . . . . . . . . . . 6 Cloudkill . . . . . . . . . . . . . . . . 6 Cone of Cold . . . . . . . . . . . . . . 7 Contact Other Plane . . . . . . . . . . 7 Control Water . . . . . . . . . . . . . . 7 Delayed Blast Fireball . . . . . . . . . 8 Dimension Door . . . . . . . . . . . . 8 Disintegrate . . . . . . . . . . . . . . . 8 Divine Favor . . . . . . . . . . . . . . 9 Dream . . . . . . . . . . . . . . . . . . 9 Earthquake . . . . . . . . . . . . . . . 9 Eldritch Blast . . . . . . . . . . . . . . 10 Feeblemind . . . . . . . . . . . . . . . 10 Finger of Death . . . . . . . . . . . . . 10 Fire Bolt . . . . . . . . . . . . . . . . . 11 Fire Shield . . . . . . . . . . . . . . . 11 Fire Storm . . . . . . . . . . . . . . . 11 Fireball . . . . . . . . . . . . . . . . . 12 Flame Blade . . . . . . . . . . . . . . 12 Flame Strike . . . . . . . . . . . . . . 12 Flaming Sphere . . . . . . . . . . . . 13 Forbiddance . . . . . . . . . . . . . . 13 Geas . . . . . . . . . . . . . . . . . . . 13 Glyph of Warding . . . . . . . . . . . . 14 Guiding Bolt . . . . . . . . . . . . . . 14 Harm . . . . . . . . . . . . . . . . . . 14 Heat Metal . . . . . . . . . . . . . . . 15 Hellish Rebuke . . . . . . . . . . . . . 15 Ice Storm . . . . . . . . . . . . . . . . 15 Incendiary Cloud . . . . . . . . . . . . 16 Inflict Wounds . . . . . . . . . . . . . 16 Lightning Bolt . . . . . . . . . . . . . 16 Magic Missile . . . . . . . . . . . . . . 17 Meld into Stone . . . . . . . . . . . . 17 Meteor Swarm . . . . . . . . . . . . . 17 Moonbeam . . . . . . . . . . . . . . . 18 Phantasmal Killer . . . . . . . . . . . 18 Poison Spray . . . . . . . . . . . . . . 18 Prismatic Spray . . . . . . . . . . . . 19 Prismatic Wall . . . . . . . . . . . . . 19 Produce Flame . . . . . . . . . . . . . 19 Ray of Frost . . . . . . . . . . . . . . . 20 Sacred Flame . . . . . . . . . . . . . . 20 Scorching Ray . . . . . . . . . . . . . 20 Shatter . . . . . . . . . . . . . . . . . 21 Shocking Grasp . . . . . . . . . . . . 21 Spirit Guardians . . . . . . . . . . . . 21 Storm of Vengeance . . . . . . . . . . 22 Sunbeam . . . . . . . . . . . . . . . . 22 Sunburst . . . . . . . . . . . . . . . . 22 Symbol . . . . . . . . . . . . . . . . . 23 Thunderwave . . . . . . . . . . . . . . 23 Vampiric Touch . . . . . . . . . . . . 23 Vicious Mockery . . . . . . . . . . . . 24 Wall of Fire . . . . . . . . . . . . . . . 24 Wall of Ice . . . . . . . . . . . . . . . . 24 Wall of Thorns . . . . . . . . . . . . . 25 Web . . . . . . . . . . . . . . . . . . . 25 Weird . . . . . . . . . . . . . . . . . . 25 Wind Wall . . . . . . . . . . . . . . . . 26 Wish . . . . . . . . . . . . . . . . . . . 26 3 Non Damage Spells 27 Aid . . . . . . . . . . . . . . . . . . . . 27 Alarm . . . . . . . . . . . . . . . . . . 27 Animal Friendship . . . . . . . . . . . 27 Animal Messenger . . . . . . . . . . . 28 Animal Shapes . . . . . . . . . . . . . 28 Animate Dead . . . . . . . . . . . . . 28 Antipathy/Sympathy . . . . . . . . . 29 Arcane Eye . . . . . . . . . . . . . . . 29 Astral Projection . . . . . . . . . . . . 29 Augury . . . . . . . . . . . . . . . . . . 30 Awaken . . . . . . . . . . . . . . . . . 30 Bane . . . . . . . . . . . . . . . . . . . 30 Banishment . . . . . . . . . . . . . . . 31 Barkskin . . . . . . . . . . . . . . . . 31 Beacon of Hope . . . . . . . . . . . . . 31 Bless . . . . . . . . . . . . . . . . . . . 32 Blindness/Deafness . . . . . . . . . . 32 Blink . . . . . . . . . . . . . . . . . . . 32 Blur . . . . . . . . . . . . . . . . . . . 33 Calm Emotions . . . . . . . . . . . . . 33 Charm Person . . . . . . . . . . . . . 33 Clairvoyance . . . . . . . . . . . . . . 34 Clone . . . . . . . . . . . . . . . . . . 34 Color Spray . . . . . . . . . . . . . . . 34 Command . . . . . . . . . . . . . . . . 35 Commune . . . . . . . . . . . . . . . . 35 Commune with Nature . . . . . . . . 35 CONTENTS ii


Comprehend Languages . . . . . . . 36 Confusion . . . . . . . . . . . . . . . . 36 Conjure Animals . . . . . . . . . . . . 36 Conjure Celestial . . . . . . . . . . . . 37 Conjure Fey . . . . . . . . . . . . . . . 37 Conjure Minor Elementals . . . . . . 37 Conjure Woodland Beings . . . . . . 38 Contingency . . . . . . . . . . . . . . 38 Continual Flame . . . . . . . . . . . . 38 Counterspell . . . . . . . . . . . . . . 39 Create Food and Water . . . . . . . . 39 Create Undead . . . . . . . . . . . . . 39 Create or Destroy Water . . . . . . . . 40 Creation . . . . . . . . . . . . . . . . . 40 Cure Wounds . . . . . . . . . . . . . . 40 Dancing Lights . . . . . . . . . . . . . 41 Darkness . . . . . . . . . . . . . . . . 41 Darkvision . . . . . . . . . . . . . . . 41 Daylight . . . . . . . . . . . . . . . . . 42 Death Ward . . . . . . . . . . . . . . . 42 Demiplane . . . . . . . . . . . . . . . 42 Detect Evil and Good . . . . . . . . . 43 Detect Magic . . . . . . . . . . . . . . 43 Detect Thoughts . . . . . . . . . . . . 43 Disguise Self . . . . . . . . . . . . . . 44 Dispel Evil and Good . . . . . . . . . 44 Dispel Magic . . . . . . . . . . . . . . 44 Divination . . . . . . . . . . . . . . . . 45 Dominate Beast . . . . . . . . . . . . 45 Dominate Monster . . . . . . . . . . . 45 Dominate Person . . . . . . . . . . . . 46 Enhance Ability . . . . . . . . . . . . 46 Enlarge/Reduce . . . . . . . . . . . . 46 Entangle . . . . . . . . . . . . . . . . . 47 Enthrall . . . . . . . . . . . . . . . . . 47 Expeditious Retreat . . . . . . . . . . 47 Eyebite . . . . . . . . . . . . . . . . . 48 Fabricate . . . . . . . . . . . . . . . . 48 Faerie Fire . . . . . . . . . . . . . . . 48 False Life . . . . . . . . . . . . . . . . 49 Fear . . . . . . . . . . . . . . . . . . . 49 Feather Fall . . . . . . . . . . . . . . . 49 Find Steed . . . . . . . . . . . . . . . 50 Find Traps . . . . . . . . . . . . . . . 50 Find the Path . . . . . . . . . . . . . . 50 Flesh to Stone . . . . . . . . . . . . . 51 Fly . . . . . . . . . . . . . . . . . . . . 51 Fog Cloud . . . . . . . . . . . . . . . . 51 Foresight . . . . . . . . . . . . . . . . 52 Freedom of Movement . . . . . . . . . 52 Gaseous Form . . . . . . . . . . . . . 52 Gate . . . . . . . . . . . . . . . . . . . 53 Gentle Repose . . . . . . . . . . . . . 53 Giant Insect . . . . . . . . . . . . . . . 53 Glibness . . . . . . . . . . . . . . . . . 54 Globe of Invulnerability . . . . . . . . 54 Goodberry . . . . . . . . . . . . . . . . 54 Grease . . . . . . . . . . . . . . . . . . 55 Greater Invisibility . . . . . . . . . . . 55 Greater Restoration . . . . . . . . . . 55 Guards and Wards . . . . . . . . . . . 56 Guidance . . . . . . . . . . . . . . . . 56 Gust of Wind . . . . . . . . . . . . . . 56 Hallucinatory Terrain . . . . . . . . . 57 Haste . . . . . . . . . . . . . . . . . . 57 Heal . . . . . . . . . . . . . . . . . . . 57 Healing Word . . . . . . . . . . . . . . 58 Heroism . . . . . . . . . . . . . . . . . 58 Hold Monster . . . . . . . . . . . . . . 58 Hold Person . . . . . . . . . . . . . . . 59 Holy Aura . . . . . . . . . . . . . . . . 59 Hunter’s Mark . . . . . . . . . . . . . 59 Hypnotic Pattern . . . . . . . . . . . . 60 Identify . . . . . . . . . . . . . . . . . 60 Illusory Script . . . . . . . . . . . . . 60 Insect Plague . . . . . . . . . . . . . . 61 Invisibility . . . . . . . . . . . . . . . . 61 Jump . . . . . . . . . . . . . . . . . . 61 Knock . . . . . . . . . . . . . . . . . . 62 Legend Lore . . . . . . . . . . . . . . . 62 Levitate . . . . . . . . . . . . . . . . . 62 Light . . . . . . . . . . . . . . . . . . . 63 Locate Animals or Plants . . . . . . . 63 Locate Creature . . . . . . . . . . . . 63 Locate Object . . . . . . . . . . . . . . 64 Longstrider . . . . . . . . . . . . . . . 64 Mage Hand . . . . . . . . . . . . . . . 64 Magic Circle . . . . . . . . . . . . . . . 65 Magic Jar . . . . . . . . . . . . . . . . 65 Magic Mouth . . . . . . . . . . . . . . 65 Magic Weapon . . . . . . . . . . . . . 66 Mass Cure Wounds . . . . . . . . . . 66 Mass Heal . . . . . . . . . . . . . . . . 66 Mass Healing Word . . . . . . . . . . 67 Mass Suggestion . . . . . . . . . . . . 67 Maze . . . . . . . . . . . . . . . . . . . 67 Mending . . . . . . . . . . . . . . . . . 68 Message . . . . . . . . . . . . . . . . . 68 Minor Illusion . . . . . . . . . . . . . 68 Mirage Arcane . . . . . . . . . . . . . 69 Mirror Image . . . . . . . . . . . . . . 69 Mislead . . . . . . . . . . . . . . . . . 69 Misty Step . . . . . . . . . . . . . . . . 70 Move Earth . . . . . . . . . . . . . . . 70 Nondetection . . . . . . . . . . . . . . 70 Pass Without Trace . . . . . . . . . . 71 Passwall . . . . . . . . . . . . . . . . . 71 Phantom Steed . . . . . . . . . . . . . 71 Planar Ally . . . . . . . . . . . . . . . 72 Planar Binding . . . . . . . . . . . . . 72 Plane Shift . . . . . . . . . . . . . . . 72 Plant Growth . . . . . . . . . . . . . . 73 Polymorph . . . . . . . . . . . . . . . 73 Power Word Kill . . . . . . . . . . . . 73 Power Word Stun . . . . . . . . . . . . 74 Prayer of Healing . . . . . . . . . . . . 74 CONTENTS iii


Programmed Illusion . . . . . . . . . 74 Project Image . . . . . . . . . . . . . . 75 Protection from Evil and Good . . . . 75 Ray of Enfeeblement . . . . . . . . . . 75 Regenerate . . . . . . . . . . . . . . . 76 Reincarnate . . . . . . . . . . . . . . . 76 Remove Curse . . . . . . . . . . . . . 76 Resistance . . . . . . . . . . . . . . . 77 Reverse Gravity . . . . . . . . . . . . . 77 Revivify . . . . . . . . . . . . . . . . . 77 Rope Trick . . . . . . . . . . . . . . . 78 Scrying . . . . . . . . . . . . . . . . . 78 See Invisibility . . . . . . . . . . . . . 78 Seeming . . . . . . . . . . . . . . . . . 79 Sending . . . . . . . . . . . . . . . . . 79 Sequester . . . . . . . . . . . . . . . . 79 Shapechange . . . . . . . . . . . . . . 80 Shield of Faith . . . . . . . . . . . . . 80 Shillelagh . . . . . . . . . . . . . . . . 80 Silent Image . . . . . . . . . . . . . . 81 Simulacrum . . . . . . . . . . . . . . 81 Sleep . . . . . . . . . . . . . . . . . . . 81 Sleet Storm . . . . . . . . . . . . . . . 82 Slow . . . . . . . . . . . . . . . . . . . 82 Spare the Dying . . . . . . . . . . . . 82 Speak with Animals . . . . . . . . . . 83 Speak with Dead . . . . . . . . . . . . 83 Speak with Plants . . . . . . . . . . . 83 Spider Climb . . . . . . . . . . . . . . 84 Spike Growth . . . . . . . . . . . . . . 84 Stone Shape . . . . . . . . . . . . . . 84 Suggestion . . . . . . . . . . . . . . . 85 Telekinesis . . . . . . . . . . . . . . . 85 Teleportation Circle . . . . . . . . . . 85 Time Stop . . . . . . . . . . . . . . . . 86 Tongues . . . . . . . . . . . . . . . . . 86 Transport via Plants . . . . . . . . . . 86 Tree Stride . . . . . . . . . . . . . . . 87 True Polymorph . . . . . . . . . . . . 87 True Seeing . . . . . . . . . . . . . . . 87 True Strike . . . . . . . . . . . . . . . 88 Wall of Stone . . . . . . . . . . . . . . 88 Warding Bond . . . . . . . . . . . . . 88 Water Breathing . . . . . . . . . . . . 89 Word of Recall . . . . . . . . . . . . . 89 Zone of Truth . . . . . . . . . . . . . . 89 CONTENTS iv


CHAPTER 1: PREFACE LEGAL INFORMATION This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC and available at https://dnd.wizards.com/resources/systemsreference-document. The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License available at https://creativecommons.org/licenses/by/4.0/legalcode. USE OF THE SPELL WRITING SYSTEM While the spell writing system (as outlined in The Spell Writing Guide which came with this document) is open for anyone to use as long as the credit me (The Gorilla of Destiny), the 5e compatible spell symbols given here are representing spells with information taken from the SRD under the Creative Commons Attribution 4.0 International License. As such any use of these symbols are subject to the appropriate license and relevant conditions. CHAPTER 1: PREFACE 1


INTRODUCTION This document is a reference document for most of the 5e compatible spells as given in the SRD using the spell writing guide system (the other document you should have if you’re reading this...unless...did you STEAL???? Whatever, I don’t care). You’ll notice that these symbols are relatively basic, a simple polygonal shape, straight connecting lines, this is because there are A LOT of spells in the SRD, and the system is almost infinitely customisable if understood well enough. Thus for such customisations you might have to read the guide in more detail (I’m sorry). You’ll also notice that a lot of the spells here have relatively incomplete information, luckily all of this information is freely available at the links in Section 1. I’d also like to take the opportunity to remind people that this writing system is a notation system, similar to how we might notate laws of physics using equations that are useful, but ultimately lacking in key context. This means it likely can’t function as a language, at least not as it is written here. Further to all of this: I am, in many ways, an idiot and I am writing this very late in the evening, much of what is given here is based on code written very late in the evening. Thus, I expect this document to be riddled with errors, if you find any you are encouraged, nay, duty bound to tell me so I can update it ASAP. Finally, I’d just like to say a huge thank you to everyone. From the artists, to the community, to my closest friends, far too many people continue to support me and my nonsense which is frankly irresponsible but much appreciated. Here’s hoping this continues to flourish and I come up with something else to steal earn your support. CHAPTER 1: PREFACE 2


CHAPTER 2: DAMAGE SPELLS ACID SPLASH Level (k = 1): 0 School (k = 2): Conjuration Damage Type (k = 3): Acid Area Type (k = 5): St/mt Range (k = 4): 60 Feet ALTER SELF Level (k = 1): 2 School (k = 2): Transmutation Damage Type (k = 3): Bludgeoning,slashing Area Type (k = 5): St Range (k = 4): Self BESTOW CURSE Level (k = 1): 3 School (k = 2): Necromancy Damage Type (k = 3): Necrotic Area Type (k = 5): St Range (k = 4): Touch CHAPTER 2: DAMAGE SPELLS 3


BLADE BARRIER Level (k = 1): 6 School (k = 2): Evocation Damage Type (k = 3): Slashing Area Type (k = 5): Wall Range (k = 4): 90 feet BLIGHT Level (k = 1): 4 School (k = 2): Necromancy Damage Type (k = 3): Necrotic Area Type (k = 5): St Range (k = 4): 30 Feet BRANDING SMITE Level (k = 1): 2 School (k = 2): Evocation Damage Type (k = 3): Radiant Area Type (k = 5): St Range (k = 4): Self CHAPTER 2: DAMAGE SPELLS 4


BURNING HANDS Level (k = 1): 1 School (k = 2): Evocation Damage Type (k = 3): Fire Area Type (k = 5): Cone Range (k = 4): Self (15-foot cone) CALL LIGHTNING Level (k = 1): 3 School (k = 2): Conjuration Damage Type (k = 3): Lightning Area Type (k = 5): Cyl Range (k = 4): 120 Feet CHAIN LIGHTNING Level (k = 1): 6 School (k = 2): Evocation Damage Type (k = 3): Lightning Area Type (k = 5): St Range (k = 4): 150 Feet CHAPTER 2: DAMAGE SPELLS 5


CHILL TOUCH Level (k = 1): 0 School (k = 2): Necromancy Damage Type (k = 3): Necrotic Area Type (k = 5): St Range (k = 4): 120 Feet CIRCLE OF DEATH Level (k = 1): 6 School (k = 2): Necromancy Damage Type (k = 3): Necrotic Area Type (k = 5): Sphere Range (k = 4): 150 Feet CLOUDKILL Level (k = 1): 5 School (k = 2): Conjuration Damage Type (k = 3): Poison Area Type (k = 5): Sphere Range (k = 4): 120 Feet CHAPTER 2: DAMAGE SPELLS 6


CONE OF COLD Level (k = 1): 5 School (k = 2): Evocation Damage Type (k = 3): Cold Area Type (k = 5): Cone Range (k = 4): Self (60-foot cone) CONTACT OTHER PLANE Level (k = 1): 5 School (k = 2): Divination Damage Type (k = 3): Psychic Area Type (k = 5): Mt Range (k = 4): Self CONTROL WATER Level (k = 1): 4 School (k = 2): Transmutation Damage Type (k = 3): Bludgeoning Area Type (k = 5): Wall/cube/square Range (k = 4): 300 feet CHAPTER 2: DAMAGE SPELLS 7


DELAYED BLAST FIREBALL Level (k = 1): 7 School (k = 2): Evocation Damage Type (k = 3): Fire Area Type (k = 5): Sphere Range (k = 4): 150 Feet DIMENSION DOOR Level (k = 1): 4 School (k = 2): Conjuration Damage Type (k = 3): Force Area Type (k = 5): St Range (k = 4): 500 feet DISINTEGRATE Level (k = 1): 6 School (k = 2): Transmutation Damage Type (k = 3): Force Area Type (k = 5): Wall/cube Range (k = 4): 60 Feet CHAPTER 2: DAMAGE SPELLS 8


DIVINE FAVOR Level (k = 1): 1 School (k = 2): Evocation Damage Type (k = 3): Radiant Area Type (k = 5): None Range (k = 4): Self DREAM Level (k = 1): 5 School (k = 2): Illusion Damage Type (k = 3): Psychic Area Type (k = 5): St/mt Range (k = 4): Special EARTHQUAKE Level (k = 1): 8 School (k = 2): Evocation Damage Type (k = 3): Bludgeoning Area Type (k = 5): Circle Range (k = 4): 500 feet CHAPTER 2: DAMAGE SPELLS 9


ELDRITCH BLAST Level (k = 1): 0 School (k = 2): Evocation Damage Type (k = 3): Force Area Type (k = 5): St Range (k = 4): 120 Feet FEEBLEMIND Level (k = 1): 8 School (k = 2): Enchantment Damage Type (k = 3): Psychic Area Type (k = 5): St Range (k = 4): 150 Feet FINGER OF DEATH Level (k = 1): 7 School (k = 2): Necromancy Damage Type (k = 3): Necrotic Area Type (k = 5): St Range (k = 4): 60 Feet CHAPTER 2: DAMAGE SPELLS 10


FIRE BOLT Level (k = 1): 0 School (k = 2): Evocation Damage Type (k = 3): Fire Area Type (k = 5): St Range (k = 4): 120 Feet FIRE SHIELD Level (k = 1): 4 School (k = 2): Evocation Damage Type (k = 3): Cold,fire Area Type (k = 5): St Range (k = 4): Self FIRE STORM Level (k = 1): 7 School (k = 2): Evocation Damage Type (k = 3): Fire Area Type (k = 5): Cube Range (k = 4): 150 Feet CHAPTER 2: DAMAGE SPELLS 11


FIREBALL Level (k = 1): 3 School (k = 2): Evocation Damage Type (k = 3): Fire Area Type (k = 5): St Range (k = 4): 150 Feet FLAME BLADE Level (k = 1): 2 School (k = 2): Evocation Damage Type (k = 3): Fire Area Type (k = 5): St Range (k = 4): Self FLAME STRIKE Level (k = 1): 5 School (k = 2): Evocation Damage Type (k = 3): Radiant,fire Area Type (k = 5): Cyl Range (k = 4): 60 Feet CHAPTER 2: DAMAGE SPELLS 12


FLAMING SPHERE Level (k = 1): 2 School (k = 2): Conjuration Damage Type (k = 3): Fire Area Type (k = 5): Sphere Range (k = 4): 60 Feet FORBIDDANCE Level (k = 1): 6 School (k = 2): Abjuration Damage Type (k = 3): Necrotic,radiant Area Type (k = 5): Square Range (k = 4): Touch GEAS Level (k = 1): 5 School (k = 2): Enchantment Damage Type (k = 3): Psychic Area Type (k = 5): St Range (k = 4): 60 Feet CHAPTER 2: DAMAGE SPELLS 13


GLYPH OF WARDING Level (k = 1): 3 School (k = 2): Abjuration Damage Type (k = 3): Cold,thunder,acid,lightning,fire Area Type (k = 5): Wall/sphere Range (k = 4): Touch GUIDING BOLT Level (k = 1): 1 School (k = 2): Evocation Damage Type (k = 3): Radiant Area Type (k = 5): St Range (k = 4): 120 Feet HARM Level (k = 1): 6 School (k = 2): Necromancy Damage Type (k = 3): Necrotic Area Type (k = 5): St Range (k = 4): 60 Feet CHAPTER 2: DAMAGE SPELLS 14


HEAT METAL Level (k = 1): 2 School (k = 2): Transmutation Damage Type (k = 3): Fire Area Type (k = 5): St Range (k = 4): 60 Feet HELLISH REBUKE Level (k = 1): 1 School (k = 2): Evocation Damage Type (k = 3): Fire Area Type (k = 5): St Range (k = 4): 60 Feet ICE STORM Level (k = 1): 4 School (k = 2): Evocation Damage Type (k = 3): Bludgeoning,cold Area Type (k = 5): Cyl Range (k = 4): 300 feet CHAPTER 2: DAMAGE SPELLS 15


INCENDIARY CLOUD Level (k = 1): 8 School (k = 2): Conjuration Damage Type (k = 3): Fire Area Type (k = 5): Sphere Range (k = 4): 150 Feet INFLICT WOUNDS Level (k = 1): 1 School (k = 2): Necromancy Damage Type (k = 3): Necrotic Area Type (k = 5): St Range (k = 4): Touch LIGHTNING BOLT Level (k = 1): 3 School (k = 2): Evocation Damage Type (k = 3): Lightning Area Type (k = 5): Line Range (k = 4): Self (100-foot line) CHAPTER 2: DAMAGE SPELLS 16


MAGIC MISSILE Level (k = 1): 1 School (k = 2): Evocation Damage Type (k = 3): Force Area Type (k = 5): St Range (k = 4): 120 Feet MELD INTO STONE Level (k = 1): 3 School (k = 2): Transmutation Damage Type (k = 3): Bludgeoning Area Type (k = 5): None Range (k = 4): Touch METEOR SWARM Level (k = 1): 9 School (k = 2): Evocation Damage Type (k = 3): Bludgeoning,fire Area Type (k = 5): Sphere Range (k = 4): 1 mile CHAPTER 2: DAMAGE SPELLS 17


MOONBEAM Level (k = 1): 2 School (k = 2): Evocation Damage Type (k = 3): Radiant Area Type (k = 5): Cyl Range (k = 4): 120 Feet PHANTASMAL KILLER Level (k = 1): 4 School (k = 2): Illusion Damage Type (k = 3): Psychic Area Type (k = 5): St Range (k = 4): 120 Feet POISON SPRAY Level (k = 1): 0 School (k = 2): Conjuration Damage Type (k = 3): Poison Area Type (k = 5): St Range (k = 4): 10 feet CHAPTER 2: DAMAGE SPELLS 18


PRISMATIC SPRAY Level (k = 1): 7 School (k = 2): Evocation Damage Type (k = 3): Cold,poison,acid,lightning,fire Area Type (k = 5): Cone Range (k = 4): Self (60-foot cone) PRISMATIC WALL Level (k = 1): 9 School (k = 2): Abjuration Damage Type (k = 3): Cold,poison,acid,force,lightning,fire Area Type (k = 5): Wall/sphere Range (k = 4): 60 Feet PRODUCE FLAME Level (k = 1): 0 School (k = 2): Conjuration Damage Type (k = 3): Fire Area Type (k = 5): St Range (k = 4): Self CHAPTER 2: DAMAGE SPELLS 19


RAY OF FROST Level (k = 1): 0 School (k = 2): Evocation Damage Type (k = 3): Cold Area Type (k = 5): St Range (k = 4): 60 Feet SACRED FLAME Level (k = 1): 0 School (k = 2): Evocation Damage Type (k = 3): Radiant Area Type (k = 5): St Range (k = 4): 60 Feet SCORCHING RAY Level (k = 1): 2 School (k = 2): Evocation Damage Type (k = 3): Fire Area Type (k = 5): St/mt Range (k = 4): 120 Feet CHAPTER 2: DAMAGE SPELLS 20


SHATTER Level (k = 1): 2 School (k = 2): Evocation Damage Type (k = 3): Thunder Area Type (k = 5): Sphere Range (k = 4): 60 Feet SHOCKING GRASP Level (k = 1): 0 School (k = 2): Evocation Damage Type (k = 3): Lightning Area Type (k = 5): St Range (k = 4): Touch SPIRIT GUARDIANS Level (k = 1): 3 School (k = 2): Conjuration Damage Type (k = 3): Necrotic,radiant Area Type (k = 5): St/mt Range (k = 4): Self (15-foot radius) CHAPTER 2: DAMAGE SPELLS 21


STORM OF VENGEANCE Level (k = 1): 9 School (k = 2): Conjuration Damage Type (k = 3): Bludgeoning,cold,thunder,acid,lightning Area Type (k = 5): St/mt Range (k = 4): Sight SUNBEAM Level (k = 1): 6 School (k = 2): Evocation Damage Type (k = 3): Radiant Area Type (k = 5): Line Range (k = 4): Self (60-foot line) SUNBURST Level (k = 1): 8 School (k = 2): Evocation Damage Type (k = 3): Radiant Area Type (k = 5): St Range (k = 4): 150 Feet CHAPTER 2: DAMAGE SPELLS 22


SYMBOL Level (k = 1): 7 School (k = 2): Abjuration Damage Type (k = 3): Necrotic Area Type (k = 5): Wall/sphere Range (k = 4): Touch THUNDERWAVE Level (k = 1): 1 School (k = 2): Evocation Damage Type (k = 3): Thunder,force Area Type (k = 5): Cube Range (k = 4): Self (15-foot cube) VAMPIRIC TOUCH Level (k = 1): 3 School (k = 2): Necromancy Damage Type (k = 3): Necrotic,force Area Type (k = 5): St Range (k = 4): Self CHAPTER 2: DAMAGE SPELLS 23


VICIOUS MOCKERY Level (k = 1): 0 School (k = 2): Enchantment Damage Type (k = 3): Psychic Area Type (k = 5): St Range (k = 4): 60 Feet WALL OF FIRE Level (k = 1): 4 School (k = 2): Evocation Damage Type (k = 3): Fire Area Type (k = 5): Wall Range (k = 4): 120 Feet WALL OF ICE Level (k = 1): 6 School (k = 2): Evocation Damage Type (k = 3): Cold,fire Area Type (k = 5): Wall/sphere/square Range (k = 4): 120 Feet CHAPTER 2: DAMAGE SPELLS 24


WALL OF THORNS Level (k = 1): 6 School (k = 2): Conjuration Damage Type (k = 3): Slashing Area Type (k = 5): Wall/line/circle Range (k = 4): 120 Feet WEB Level (k = 1): 2 School (k = 2): Conjuration Damage Type (k = 3): Fire Area Type (k = 5): Wall/cube Range (k = 4): 60 Feet WEIRD Level (k = 1): 9 School (k = 2): Illusion Damage Type (k = 3): Psychic Area Type (k = 5): Sphere Range (k = 4): 120 Feet CHAPTER 2: DAMAGE SPELLS 25


WIND WALL Level (k = 1): 3 School (k = 2): Evocation Damage Type (k = 3): Bludgeoning Area Type (k = 5): Wall Range (k = 4): 120 Feet WISH Level (k = 1): 9 School (k = 2): Conjuration Damage Type (k = 3): Necrotic,force Area Type (k = 5): St/mt Range (k = 4): Self CHAPTER 2: DAMAGE SPELLS 26


CHAPTER 3: NON DAMAGE SPELLS AID Level (k = 1): 2 School (k = 2): Abjuration Damage Type (k = 3): None Area Type (k = 4): ST/MT Range (k = 5): 30 Feet ALARM Level (k = 1): 1 School (k = 2): Abjuration Damage Type (k = 3): None Area Type (k = 4): Cube Range (k = 5): 30 Feet ANIMAL FRIENDSHIP Level (k = 1): 1 School (k = 2): Enchantment Damage Type (k = 3): None Area Type (k = 4): ST Range (k = 5): 30 Feet CHAPTER 3: NON DAMAGE SPELLS 27


ANIMAL MESSENGER Level (k = 1): 2 School (k = 2): Enchantment Damage Type (k = 3): None Area Type (k = 4): ST Range (k = 5): 30 Feet ANIMAL SHAPES Level (k = 1): 8 School (k = 2): Transmutation Damage Type (k = 3): None Area Type (k = 4): ST/MT Range (k = 5): 30 Feet ANIMATE DEAD Level (k = 1): 3 School (k = 2): Necromancy Damage Type (k = 3): None Area Type (k = 4): ST/MT Range (k = 5): 10 feet CHAPTER 3: NON DAMAGE SPELLS 28


ANTIPATHY/SYMPATHY Level (k = 1): 8 School (k = 2): Enchantment Damage Type (k = 3): None Area Type (k = 4): Cube Range (k = 5): 60 Feet ARCANE EYE Level (k = 1): 4 School (k = 2): Divination Damage Type (k = 3): None Area Type (k = 4): None Range (k = 5): 30 Feet ASTRAL PROJECTION Level (k = 1): 9 School (k = 2): Evocation Damage Type (k = 3): None Area Type (k = 4): ST/MT Range (k = 5): 10 feet CHAPTER 3: NON DAMAGE SPELLS 29


AUGURY Level (k = 1): 2 School (k = 2): Divination Damage Type (k = 3): None Area Type (k = 4): None Range (k = 5): Self AWAKEN Level (k = 1): 5 School (k = 2): Transmutation Damage Type (k = 3): None Area Type (k = 4): ST Range (k = 5): Touch BANE Level (k = 1): 1 School (k = 2): Enchantment Damage Type (k = 3): None Area Type (k = 4): ST/MT Range (k = 5): 30 Feet CHAPTER 3: NON DAMAGE SPELLS 30


BANISHMENT Level (k = 1): 4 School (k = 2): Abjuration Damage Type (k = 3): None Area Type (k = 4): ST Range (k = 5): 60 Feet BARKSKIN Level (k = 1): 2 School (k = 2): Transmutation Damage Type (k = 3): None Area Type (k = 4): ST Range (k = 5): Touch BEACON OF HOPE Level (k = 1): 3 School (k = 2): Abjuration Damage Type (k = 3): None Area Type (k = 4): ST/MT Range (k = 5): 30 Feet CHAPTER 3: NON DAMAGE SPELLS 31


BLESS Level (k = 1): 1 School (k = 2): Enchantment Damage Type (k = 3): None Area Type (k = 4): ST/MT Range (k = 5): 30 Feet BLINDNESS/DEAFNESS Level (k = 1): 2 School (k = 2): Necromancy Damage Type (k = 3): None Area Type (k = 4): ST Range (k = 5): 30 Feet BLINK Level (k = 1): 3 School (k = 2): Transmutation Damage Type (k = 3): None Area Type (k = 4): ST/MT Range (k = 5): Self CHAPTER 3: NON DAMAGE SPELLS 32


BLUR Level (k = 1): 2 School (k = 2): Illusion Damage Type (k = 3): None Area Type (k = 4): ST Range (k = 5): Self CALM EMOTIONS Level (k = 1): 2 School (k = 2): Enchantment Damage Type (k = 3): None Area Type (k = 4): Sphere Range (k = 5): 60 Feet CHARM PERSON Level (k = 1): 1 School (k = 2): Enchantment Damage Type (k = 3): None Area Type (k = 4): ST/MT Range (k = 5): 30 Feet CHAPTER 3: NON DAMAGE SPELLS 33


CLAIRVOYANCE Level (k = 1): 3 School (k = 2): Divination Damage Type (k = 3): None Area Type (k = 4): ST Range (k = 5): 1 mile CLONE Level (k = 1): 8 School (k = 2): Necromancy Damage Type (k = 3): None Area Type (k = 4): ST Range (k = 5): Touch COLOR SPRAY Level (k = 1): 1 School (k = 2): Illusion Damage Type (k = 3): None Area Type (k = 4): Cone Range (k = 5): Self (15-foot cone) CHAPTER 3: NON DAMAGE SPELLS 34


COMMAND Level (k = 1): 1 School (k = 2): Enchantment Damage Type (k = 3): None Area Type (k = 4): ST/MT Range (k = 5): 60 Feet COMMUNE Level (k = 1): 5 School (k = 2): Divination Damage Type (k = 3): None Area Type (k = 4): None Range (k = 5): Self COMMUNE WITH NATURE Level (k = 1): 5 School (k = 2): Divination Damage Type (k = 3): None Area Type (k = 4): None Range (k = 5): Self CHAPTER 3: NON DAMAGE SPELLS 35


COMPREHEND LANGUAGES Level (k = 1): 1 School (k = 2): Divination Damage Type (k = 3): None Area Type (k = 4): None Range (k = 5): Self CONFUSION Level (k = 1): 4 School (k = 2): Enchantment Damage Type (k = 3): None Area Type (k = 4): Sphere Range (k = 5): 90 feet CONJURE ANIMALS Level (k = 1): 3 School (k = 2): Conjuration Damage Type (k = 3): None Area Type (k = 4): MT Range (k = 5): 60 Feet CHAPTER 3: NON DAMAGE SPELLS 36


CONJURE CELESTIAL Level (k = 1): 7 School (k = 2): Conjuration Damage Type (k = 3): None Area Type (k = 4): MT Range (k = 5): 90 feet CONJURE FEY Level (k = 1): 6 School (k = 2): Conjuration Damage Type (k = 3): None Area Type (k = 4): ST/MT Range (k = 5): 90 feet CONJURE MINOR ELEMENTALS Level (k = 1): 4 School (k = 2): Conjuration Damage Type (k = 3): None Area Type (k = 4): MT Range (k = 5): 90 feet CHAPTER 3: NON DAMAGE SPELLS 37


CONJURE WOODLAND BEINGS Level (k = 1): 4 School (k = 2): Conjuration Damage Type (k = 3): None Area Type (k = 4): ST/MT Range (k = 5): 60 Feet CONTINGENCY Level (k = 1): 6 School (k = 2): Evocation Damage Type (k = 3): None Area Type (k = 4): ST Range (k = 5): Self CONTINUAL FLAME Level (k = 1): 2 School (k = 2): Evocation Damage Type (k = 3): None Area Type (k = 4): None Range (k = 5): Touch CHAPTER 3: NON DAMAGE SPELLS 38


COUNTERSPELL Level (k = 1): 3 School (k = 2): Abjuration Damage Type (k = 3): None Area Type (k = 4): ST Range (k = 5): 60 Feet CREATE FOOD AND WATER Level (k = 1): 3 School (k = 2): Conjuration Damage Type (k = 3): None Area Type (k = 4): None Range (k = 5): 30 Feet CREATE UNDEAD Level (k = 1): 6 School (k = 2): Necromancy Damage Type (k = 3): None Area Type (k = 4): ST/MT Range (k = 5): 10 feet CHAPTER 3: NON DAMAGE SPELLS 39


CREATE OR DESTROY WATER Level (k = 1): 1 School (k = 2): Transmutation Damage Type (k = 3): None Area Type (k = 4): Cube Range (k = 5): 30 Feet CREATION Level (k = 1): 5 School (k = 2): Illusion Damage Type (k = 3): None Area Type (k = 4): Cube Range (k = 5): 30 Feet CURE WOUNDS Level (k = 1): 1 School (k = 2): Evocation Damage Type (k = 3): None Area Type (k = 4): ST Range (k = 5): Touch CHAPTER 3: NON DAMAGE SPELLS 40


DANCING LIGHTS Level (k = 1): 0 School (k = 2): Evocation Damage Type (k = 3): None Area Type (k = 4): None Range (k = 5): 120 Feet DARKNESS Level (k = 1): 2 School (k = 2): Evocation Damage Type (k = 3): None Area Type (k = 4): Sphere Range (k = 5): 60 Feet DARKVISION Level (k = 1): 2 School (k = 2): Transmutation Damage Type (k = 3): None Area Type (k = 4): ST Range (k = 5): Touch CHAPTER 3: NON DAMAGE SPELLS 41


DAYLIGHT Level (k = 1): 3 School (k = 2): Evocation Damage Type (k = 3): None Area Type (k = 4): Sphere Range (k = 5): 60 Feet DEATH WARD Level (k = 1): 4 School (k = 2): Abjuration Damage Type (k = 3): None Area Type (k = 4): ST Range (k = 5): Touch DEMIPLANE Level (k = 1): 8 School (k = 2): Conjuration Damage Type (k = 3): None Area Type (k = 4): MT Range (k = 5): 60 Feet CHAPTER 3: NON DAMAGE SPELLS 42


DETECT EVIL AND GOOD Level (k = 1): 1 School (k = 2): Divination Damage Type (k = 3): None Area Type (k = 4): ST Range (k = 5): Self DETECT MAGIC Level (k = 1): 1 School (k = 2): Divination Damage Type (k = 3): None Area Type (k = 4): ST Range (k = 5): Self DETECT THOUGHTS Level (k = 1): 2 School (k = 2): Divination Damage Type (k = 3): None Area Type (k = 4): ST/MT Range (k = 5): Touch CHAPTER 3: NON DAMAGE SPELLS 43


DISGUISE SELF Level (k = 1): 1 School (k = 2): Illusion Damage Type (k = 3): None Area Type (k = 4): ST Range (k = 5): Self DISPEL EVIL AND GOOD Level (k = 1): 5 School (k = 2): Abjuration Damage Type (k = 3): None Area Type (k = 4): ST/MT Range (k = 5): Self DISPEL MAGIC Level (k = 1): 3 School (k = 2): Abjuration Damage Type (k = 3): None Area Type (k = 4): ST Range (k = 5): 120 Feet CHAPTER 3: NON DAMAGE SPELLS 44


DIVINATION Level (k = 1): 4 School (k = 2): Divination Damage Type (k = 3): None Area Type (k = 4): None Range (k = 5): Self DOMINATE BEAST Level (k = 1): 4 School (k = 2): Enchantment Damage Type (k = 3): None Area Type (k = 4): ST/MT Range (k = 5): 60 Feet DOMINATE MONSTER Level (k = 1): 8 School (k = 2): Enchantment Damage Type (k = 3): None Area Type (k = 4): ST/MT Range (k = 5): 60 Feet CHAPTER 3: NON DAMAGE SPELLS 45


DOMINATE PERSON Level (k = 1): 5 School (k = 2): Enchantment Damage Type (k = 3): None Area Type (k = 4): ST/MT Range (k = 5): 60 Feet ENHANCE ABILITY Level (k = 1): 2 School (k = 2): Transmutation Damage Type (k = 3): None Area Type (k = 4): ST Range (k = 5): Touch ENLARGE/REDUCE Level (k = 1): 2 School (k = 2): Transmutation Damage Type (k = 3): None Area Type (k = 4): ST Range (k = 5): 30 Feet CHAPTER 3: NON DAMAGE SPELLS 46


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