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Nintendo Power Issue 033 (February 1992)

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Published by LL Norimaki, 2023-04-18 15:09:26

Nintendo Power Issue 033 (February 1992)

Nintendo Power Issue 033 (February 1992)

Keywords: Nintendo, NintendoPower, Power, Games, Retro, Video Games, Video Game Magazines, Magazines

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FEBRUARY 1992 T.M.N.T. IQ: the Manhattan project••••8 G.l. JOE: THE ATLANTIS FACTOR 16 RAMPART.22 THE SIMPSONS: 1? 26 GRADIUS:theintersssault.50 SUPER HUNCHBACK.56 TERMINATOR 2:JUDGME&.62 ASTEROIDS.66 Q*BERT67 I I I I THE LEGEND OF THE MYSTICAL NINJA.76 WANDERERS FROM YS.83 SUPER SCOPE 6-—.90 TIPS FROM THE PROS^H CLASSIFIED INFORMATION 46 COUNSELORS' CORNER 94 PLAYER'S FORUM BBH PLAYER'S PULSE 6 PLAYER'S POLL CONTEST 98 THE INFO ZONE CELEBRITY PLAYER PROFILE 109 NEXT ISSUE 114 VIDEO UPDATES NOW PLAYING 102 PAK WATCH 110 COMICS ZELDA30 SUPER MARIO BROS. 68 POWER PLAYERS.101 TOP 20 106 HESTER’S ADVENTURES 100


THE ATLANTIS FACTOR NINTENDO i


I G.I. JOE I CIJDDjJW JOE'S ROUTE


WHIP WARRIOR


MISSED POWER-UPS


CASTLES AND CANNONS COME ALIVE


GENERAL TIPS


_ TWO-1 GET CLOSURE CLOSE TARGETING SINGLE BLOCKS _ YELLOW SHIPS _ CLOSEST SHIPS yHi"' EXTRA CAN pnjUHg NONS SLOW DOWN pq Mm—u


Ramses Burns


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Jiltlii


Mfflfflfflifen: weapon is almost always the Option-aghostship with ofthese Options, and learn how to control them effec-


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