LOW ORGANIZED GAMES
FELICIA DIXON
KINE 1151 - P03
TUESDAY AND THURSDAY 10 - 10:50
OCTOBER 8, 2019
TABLE OF CONTENTS
Warm up……….page 2
Spud……….page 3
Kick the Can……….page 4
Silent Ball……….page 5
Dandy Sandy……….page 6
Body Part Freeze Tag…….page 7
Sleeping Lions……….page 8
“Queenie, Queenie, Who’s Got the Ball”…page 9
Caterpillar Race……….page 10
Look up, look down…….page 11
Grab the Finger……….page 12
Count it Up……….page 13
Play Ball……….page 14
WARM UP
➤ Arm Stretches
➤ Circles
➤ Across chest
➤ Triceps
➤ Leg stretches
➤ left, right, center
➤ Knee hugs
➤ Torso rotations
SPUD
KEY SKILLS AND FITNESS COMPONENTS: Speed and throwing
RULES:
• Every player gets a number and crowds around the person who is
"it" for that round.
• "It" then tosses the ball straight up and the other players run away.
• As the ball reaches the top of its toss, "it" calls out the number of
one of the other players and then runs away also.
• The player whose number was called must run back and catch the
ball.
• Once that person has the ball, they yell, "Spud!" Then everyone
else must freeze.
• The person with the ball must try to hit one of the players with the
ball. If they do, that new person gets a letter (first S, then P, then U,
then D) and is now "it."
• If they miss, the person who threw the ball is "it" for the next
round.
• Number of Players: A small group.
EQUIPMENT: Playground ball
SPACE REQUIREMENTS: Open area
TIME NEEDED: minimum 2 minutes