Besides refining my coding and blueprinting skills, to be a proper technical artist, I need to understand other parts of the pipeline and the specialties of other artists in bridge and become a generalist while combining art and code.
Production Schedule • Week 1: Decide on what type of game to build and its mechanics 09/17 • Week 2: Create a simple prototype and start on the portfolio package 09/24 • Week 3: Continue exploring and developing the prototype 10/01 • Week 4: Work on Portfolio Package. 10/08 • Week 5: Work on refining the Logo and the Website 10/15 • PC-3 rough draft and submit by 10/13 2 days early going before military obligations • Rough demo showcase of mastery video • Week 6: Continue to Refine Resume, Cover Letter, Logo/Card 10/22 • Week 7: PC-4 Semi Completed and Playtesting and changes 10/29 • Week 8: Finalize and refine Resume, Cover Letter, Logo/Card, and website • Week 9: Finished/ Polished Capstone Project and add the aesthetics and feeling • Week 10: Finish Portfolio and personal branding 11/12
Thank You