THE CBOONOCKEOPTF
ARTS
Selected Artworks by
Yemima Sofia Ananda
ABOUT THE AUTHOR
YEMIMA SOFIA ANANDA
“A passionate, curious young woman, and adaptive to new surroundings.”
Yemima Sofia Ananda is a young woman who has interest in fantasy, mythology, and histor-
ical lores, ranging from medieval until the world war era. She combines her imagination and
interests in a form of creating concept art and world building, also, she is known with her
pen name ‘Moku’ in the social media. Aside from visualizing ideas, she spends her time
watching documentaries and reading web comics and novels.
WORK EXPERIENCE EDUCATION
Illustrator and Graphic Designer | Lavie Baby House | Institut Teknologi Harapan Bangsa, Indonesia |
2019 - present 2018 - 2022
- Boosted followers engagement in social media by 20% in Overall GPA: 3.95
the company's Instagram account Bachelor of Visual Communication Design,
- Created illustrations of the company's mascot that can be focused in Game and Animation
used freely for the company's market
- Designed 4 types of contents by providing research, visuali- University of Limerick, Ireland | 2021 - 2021
zation, and posts consistency as a solution to gain more Cumulative GPA: 3.12
engagement and loyalty Study Abroad Program,
focused in Arts and Humanities
Freelance Graphic Designer | Dipti | 2022 - 2022
- Designed the composition of the client's requests in prima- SMA Pelita Nusantara Kasih, Surakarta |
ry images and product photos to be posted on Amazon 2015 - 2018
- Created brand guidelines needed to promote the brand into High School Diploma
website market and social media focused in Science
Freelance Graphic Designer | Perch | 2021 - 2022 SOFTWARES
- Increased customer satisfactory by 69% in a form of 5 star
ratings on Amazon - Adobe Photoshop
- Boosted clients satisfaction by providing fast and proper - Adobe Illustrator
design output with another chance of cooperation after the - Adobe Premiere
previous listings - Adobe After Effects
- Paint Tool Sai
Freelance Graphic Designer | Mie Kwalik | 2021 - 2021 - Blender
- Created design guidelines to maintain engagement from the
social media SKILL SET
- Coordinated communications between multiple people to
maintain consistency of the design Digital Research 3D Branding Video
Illustration Modeler Identity Editing
+62 8157940009 [email protected] anandayem.carrd.co yemimaananda kumookku
TOEWBTEOHRENYOF
A mysterious tower appeared in the outskirts of Sherfield. Some
of the villagers claimed that they saw a glimmering light that
shines during the night. However, when they try to approach the
next day, the tower seems to be lifeless. Tragedy happens when
the villagers saw Sherfield’s one and only blacksmith house was
crippled, along with its owner, gone for good. Life after life were
taken in the following day, leaving the villagers shuddered in
terror. Who did these horrid events? Was it someone from the
village? Or, perhaps the owner of the tower?
The concept of this story was made during my first Dnd
gameplay. It was really fun that I finally decided to create the
concept art.
IORMUNGAD
The Dragonborn Paladin
The fire dragon was concepted when I played Dnd
the first time with my fellows. His tale was
conflicted between his identity as a red dragon,
who was well-known for their evil deeds and his
will to seek righteousness. Iormungad was banished
from the clan, forcing him to wander around with
the eyes of hatred from the commoners and his
own family. His journey as a paladin started when
he encountered an outnumbering drows that
surrounded a severly injured holy knight. He
plunged forward and fight courageously until his
left eye was scratched rather harshly.
Angered and hurt, Iormungad threw a blazing fire
roar from his mouth, leaving the drows burnt to a
crisp. Iormungad helped the injured paladin and
walked him towards the nearest camp. He was
then being rewarded by the captain in charge, and
was offered the chance to join the holy squad.
Iormungad gave his oath towards the group to
serve and to protect the land with honor and
rectitude, even if it has to kill his own family.
BELVYR
The Black Elf
Born as a drow, Belvyr was a rogue assassin who led
Whiteskull as his main guild. He lived at Thyve, a
rural city where poverty and misfortune had
haunted for a long time. Living in a harsh environ-
ment made him became a cruel and cunning
creature, which finally gained control the whole
town and spread terror throughout the continent.
Tower of Ebony illustration
Mysterious Tower illustration Mysterious Tower value study
SFEIAREOF
Indonesia had just claimed itself as an independant country.
However, several months after the proclamations, the Allies arrived
with the company of NICA to supress the nation’s freedom under
the rule of Queen Wilhelmina of the Netherlands. Their arrival
was announced to arrive at main cities, including Bandung, the
capital city of West Java province. Another bloody fight happened,
determining the town’s fate: to be seized by the Allies, or to be free
with its people.
The concept of this story was made during my third year of
college. I really love developing this concept since history is one
of my favorite thing! The development had been 3 years since
the first time the idea popped out and still being updated.
ABIKAMA
The Stealth
Keyword: Stealth, secret, speed
Abikama was a 19 years old young man who
volunteered as a secret messanger when the military
aggression started. He was recruited by his late
father’s mentee, Darma, who had been together
since Abikama was 10. His wardrobe was designed
similar with a thief, which emphasize of his func-
tion as a stealthy character. Abikama was a bright
boy despite having a tragic childhood, however,
whenever he saw the enemies, Abikama will not
hesitate to end them.
Abikama late designs focused more in real
historical wardrobe that was used between
1945-1950. The problem from the previous
design lies in the absent of weapons that could
be used as a defense while delivering the secret
messages.
Previous concept of
Abikama
Updated concept of
Abikama
DARMA
The Assault
Keyword: Tough, charisma, loot
A brother figure towards Abikama after
the death of his mentor. He joined TKR
when he was a teenager, and fought
alongside his friends. Darma succeeded in
battles, with its peak when he and the rest
of TKR troops decided to attack several
allies’ battalions in the battle of Northern
Bandung, located in the deep mountains
and forests of Lembang. This achievement
resulted in increasing morale even more
than before. Sudden announcement of the
returning Allies and NICA made him
hurriedly return home with his group. He
went alone to take some weapons from the
Japanese military warehouse and met
Abikama by-chance, following a short
reunion between the brothers. Then, he
asked Abikama to join him defending the
city from behind, by becoming a messen-
ger between battalions, while Darma will
fight in the front row, leading the other
troops.
Darma’s late designs had problems with the military
uniforms that were similar with the Dutch and
Japanese army. His updated design is created on the
mixture of both Dutch and Japanese wardrobe as
well as weaponry, which emphasize the keyword
‘looting’ as his main concept
Previous concept of
Darma
Updated concept of
Darma
IJANG
The Bomber
Keyword: Active, courage, explosive
Raised during the Japanese colonization era,
Ijang was known for his intelligence in engines
as he had worked at a workshop with Japanese
customers. He was able to speak in Japanese
and joined the military to defend his country.
Soon, he met Kama as he sneaked around the
town, mistaking him as a thief. However, Kama
explained that he was on his side and befriend-
ed him as they fought side by side. Ijang’s
heroic decision was during his fight at Dayeuh
Kolot, where he exploded the Allies and
NICA’s gunpowder warehouse exterminating
the whole building including himself, for the
sake of the city.
Ijang’s late designs had no connections with the keyword
‘explosives’ and slightly similar with Darma’s military uniform.
This problem made the two characters become less memorable
with each characteristics. The updated design will be heavily
focused on Ijang’s weaponry with explosives to emphasize his
distinct characteristic.
Previous concept of
Ijang
Updated concept of
Ijang
DYAH
The Spy
Keyword: Charisma, poise, adaptive
A double spy that works for local battalions.
She disguised under her stage name Didi, as
a pro-Dutch waitress at a Western restaurant
during the arrival of the Allies and NICA.
Her job was to learn the movements and
leaking information towards the local
commanders, as well as avoiding herself to
kill her subordinates while doing her duty.
Her previous work was being forced as a
member of Fujinkai, a female local troop
that was supervised by Japan, however, it
ended up terribly wrong after she witnessed
her fellows were almost sexually harrassed
by the superiors. The escape was horrible, as
she was the only one that could survive. She
walked lifelessly, before she was found by a
Chinese-Indonesian family and lived tempo-
rarily until the Japanese surrendered. As the
Allies and NICA arrived, she decided to
once again join the military, finally with
Abikama and his friends in the middle of
the mission.
Dyah’s design was created with more
western influence since her spy role in the
universe. Dyah was one of my newest
character added to the lore.
LI NG -LI NG
The Magnate
Keyword: Communicative, rich, intelligent
Daughter of the newspaper company owner,
Ling-ling was a young woman with powerful
connections and often asked Abikama to
help her in delivering errands throughout
the town. Ling-ling had never wielded a
weapon, when her family’s company was
seized by the Dutch, she and her father
maintained diplomatic offers towards the
Allies. However, things started to rumble
when the Allies knew that she used secret
codes in the newspaper page to inform the
local battalions. She argued back and was
held as a house-prisoner. Later, Abikama
and his subordinates will rescue her and take
back her family’s company.
Ling-Ling’s design was influenced by Chinese
ethnicity that resides in Indonesia during
1945-1950. Her wardrobe was designed in the
look of a higher class citizen in that period.
MASAHARU
The Crony
Keyword: Loyal, friendly, integrity
A Japanese army that didn’t return to Japan after
their surrender and was imprisoned along with his
friends. They managed to escape but he was the
only sole survivor after the shots from the locals
who surrendered themselves to the Allies. He
went inside the forest and rested there before
encountering Abikama, Dyah and Ijang. The
group didn’t want him to join in, especially Kama
and Dyah who were bitterly affected by what the
Japanese had done to their family. However,
Masaharu claimed himself as a lone man without
purpose. Now that he was abandoned by the
Japanese army, his friends were dead, he lost
contact with his family in Japan, he had nowhere
to go. Ijang, who can speak Japanese, became the
bridge between both sides and finally pulled a
solution to let him join as they’ve got nothing to
lose. Masaharu assured them that he had himself
done with the Japanese army and wouldn't betray
the group.
Masaharu’s design was created with the
reference of the Imperial Japanese Army’s
Private class uniform.
WILLIAMSON
The Brigadier
Keyword: Merciless, arrogant, intelligent
Williamson led the aggression and settled
down with NICA at Bandung. He ordered
an ultimatum towards the Indonesian
government to return all the Allies’ weapons
that were carried by the locals. The citizens
didn’t fancy his order, thus becoming more
alert by foreseeing the Allies’ intentions.
They decided to oppose the Brigade’s wish,
resulting in a brutal battle between both
sides. Williamson becomes even enraged and
commands his second ultimatum by forcing
the residents to vacate the town at once, and
frees all the Netherlands troops that were
held captive. His decision, again, collided
with the citizens' negative reactions and
ended up another dispute. The order of the
city becomes havoc as the Netherland’s
troops once again try to rile up their posi-
tions in commands. The fight heats up when
Williamson tries to secure all gunpowder
warehouses throughout the city, but is
deterred by Abikama and his fellows at the
final location in Dayeuh Kolot. Williamson
finally retreated with his troops, after
realizing that they wouldn’t be able to build
their military base as the city was burnt to
the ground.
Williamson’s design was created with the
reference of British Army’s brigadier class.
Bragaweg concept art
Bragaweg value study
High class vehicle concept art (Bentley Mark VI)
Military vehicle concept art (Dutch Ford Lynx)
High class vehicle concept art (Bentley Mark VI)
Dago Forest environment concept art
Dago Forest environment thumbnail
Illustration in building Dago Forest environment
MISCELLANEOUS
Japanese tropical troop illustration
Huion contest submission re-write the myth: ‘Project Osiris’
Eizper Chain splash art competition submission: Discourse During Supper