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Changeling the Dreaming 20th Anniversary

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Published by j.athiros, 2022-02-27 02:21:17

Changeling the Dreaming 20th Anniversary

Changeling the Dreaming 20th Anniversary

one point of Glamour per day she doesn’t spend at least one Affinity: Scene
hour immersed in salt water. Revelry: Oba, like eshu, can find Revelry in storytelling
and travel. Their status as nobility also means that when tending
“Can you hear the ocean singing? If you follow its melody, it’ll to their lordly duties, they can regain Glamour.
open your eyes to vistas you never dreamed possible.” Unleashing: Cantrips cast by oba bring with them the
chiming of bells and the echo of chanting or singing, as well as
Oba the faintest hint of spice in the air. Gleaming threads of golden
The eshu ancestral homelands hold a secret not many fae light may briefly connect the oba to the target of the cantrip,
outside of the kith know. The eshu have a ruling body, consid- reflecting the oba’s place in the great tapestry of history.
ered different enough from their eshu counterparts to be their
own kith. Called the oba, these powerful rulers are the shining Birthrights
center of eshu life, connected to the very ancestral ground by Mantle of the Orishas — Imparted during a secret cer-
their power. The oba are the powerful heart of the tribe, the emony of coronation, this Birthright bonds the oba with their
pure bloodline descended from the orishas themselves, who lands and people and marks them as leaders. This gives the oba
are entrusted with the sacred duty to protect the lands of the a power identical to the Arcadian sidhe Birthright Unearthly
eshu and their tribal unity. So few of these leaders venture out Beauty (p. 107). The oba cannot bond with lands outside of
of their homeland that most Concordian fae know little about Africa, India, or the Middle East.
the oba, perhaps hearing only stories about their existence. Yet
to the eshu, they are a vital part of their living history. Oba can never botch a Leadership or Empathy Roll.
Tale Craft — Same as the eshu Birthright, except that
The oba are nearly identical to eshu except for their eyes, their tales hold great weight among eshu. These lessons are
which are speckled with gold or bright silver. They have a regal easily recognized by eshu, though they strive to keep them
bearing as powerful as any sidhe, and though more are born secret, along with the existence of their leaders.
now into less royal circumstances, their nobility bears out no
matter their mortal home. From their homeland, the oba pass Frailties
down edicts to the whole of the eshu, hidden in the words of Native Soil — Oba are directly linked to the lands they
stories passed far and wide. rule. Once he takes on the Mantle of the Orishas, the oba leader
cannot leave his land or the Near Dreaming nearby without
becoming sick and wasting away. Oba do not leave their land
easily, not even to enter the Dreaming. An oba may leave his
land for one full moon cycle, after which he begins to lose
one health level per day he is gone. That damage can only be
healed when the oba returns home. Oba suffer a +1 difficulty
to all rolls when outside their territory, due to the distraction.

“The orishas have spoken to us for generations. Through story
we lead our people, a direct link from the wind and sky and land to
their ears. We are one cycle now.”

River Hags
Legends and folklore from around the world speak about
waterways where children, animals, and even grown adults will
step or fall into a river and disappear, drowned in the blink of an
eye. At the heart of those legends lies the river hag, a hideous
fae long thought to be related to redcaps. These water-logged
fae live in fast-moving bodies of water and drag in unsuspecting
prey to drown. Fiercely territorial, river hags brook no intruders
into their territory and gleefully murder the stupid or spiteful
people who fall into their grasp.

River hags are truly horrible to behold, waterlogged and
either bloated or wasted away into soggy, spindly creatures.
Though these creatures may sound terrible, the simplest way
to avoid tangling with a river hag is to leave it alone. Their
appearance is enough to drive off most people, though the
river hags have developed illusions to wear so that they may
interact with the mortal world. Dressed in the appearance of a

450 Changeling: The Dreaming

beautiful person, they can stay away from their homes for only and mortals. However, she may not be away from her river for
a period of a week before they must return back to the depths. more than a week. After one week, the hag must return and
immerse immediately in the water, or else wither up at a rate of
For the most part, river hags want nothing more than to be left one aggravated damage per day (that cannot be healed outside
to their rivers. Old stories say that the river hags are spirits of the of the hag’s river).
riverways, now hemmed in and transformed by human interests.
But no matter the mortal idea of what the waterway should be, a “You came to my river to ask me for something, with no tribute,
local river hag is a reminder of the darker parts of nature given form. no present. Come closer, petal, and I’ll give you my answer.”

Affinity: Nature Wichtel
Revelry: River hags, much like their redcap relatives, can Miners and other laborers are the bedrock of a commu-
regain Glamour by shocking human beings and indulging their nity. They do the tasks that must be completed no matter how
terrible hungers. They can also find Revelry in swimming by unpleasant, venture into darkness and danger in search of the
night, diving deep beneath blackened waters. resources society depends upon, and perform perilous, back-
Unleashing: When a river hag Unleashes her magic, breaking work without expectation of fame or fortune. The job
victims taste brackish water, feel fish nipping at their flesh, or gets done simply because it must. The wichtel embody this ethos.
see the world distorted as though from the bottom of a pond.
Wichtel personalities tend to be as jagged as the stones
Birthrights they handle. They’re solid and dependable to their friends, but
Dark Appetite — As the redcap Birthright (p. 101) they’re quick to anger and won’t hesitate to cut anyone who
Into The Depths — A river hag may submerge underwater gets on their bad side. They have extremely little patience for
and breathe indefinitely. the idle intrigues and niceties of court. Wichtel prefer to spend
their free time in rowdy bars where they can blow off steam
Frailties with other people who speak plainly and understand the value
Tied To the River — A river hag may leave her river and of hard work.
use cantrips to hide her appearance to walk among other fae

Appendix I: Gallain 451

Wichtel tend to be short, wiry individuals built out of solid tinger believe that a great sacrifice was also involved, but try
muscle. They’re famous as skilled miners, a profession as in as they might, they can’t remember any details. Now, they’re
demand now as it ever has been thanks to modern technology’s trying to find their new place in the world — a task made more
need for lithium and other rare earth elements. Wichtel are complicated because they try not to stay in one place long for
also known to work in construction or as union activists. Due fear of damaging the local freeholds.
to their strong kinship with the working class, they often strive
to address safety issues and achieve better working conditions Wolpertinger are hybrid creatures. They usually have the
for miners and other blue-collar workers. hind legs of a rabbit, wings of a hawk, and antlers of an elk,
but other combinations of animals are known. They prefer
Affinity: Scene professions that keep them close to nature such as biologists,
Revelry: Wichtel find Glamour in solid, tangible work. ecologists, or park rangers.
They perform Revelry when they complete a physical task that
covers their hands in dirt or mud — such as building a well, Affinity: Nature
achieving a quota in a mine, or landscaping a yard. Revelry: Nature holds a certain forbidden allure for humans.
Unleashing: Wichtel Unleashings have the power of the Once they are safely away from the glare of civilization’s lights,
Earth itself behind them. Their Unleashings are as unyielding people might indulge in behavior that would be too embarrass-
as a mountain, with the smell of soil and sweat and a coarse, ing in front of the rest of society, such as singing songs around a
rough-hewn texture. When their magic runs wild, rockslides, campfire or walking naked under the light of a full moon. These
earthquakes, or even lava flows accompany them.

Birthrights
Dowsing — Wichtel are born miners. One can innately
sense where the Earth hides her secrets. With a Perception +
Kenning roll (difficulty 6), he can determine exactly where to
dig to uncover any naturally-occurring treasure, be it precious
stones, valuable metals, oil, coal, natural gas, water, or anything
else he might desire.

Industrious — Hard labor is the lifeblood of a wichtel,
and no task is too exhausting for him to accomplish. He gains
1 additional dot of Stamina, even if it brings his total above 5.
Additionally, he cannot botch any rolls involving manual labor.

Frailty
Vengeful — A wichtel can’t let even the smallest slight
go. If he feels wronged, cheated, or treated unfairly, the offense
consumes his thoughts, making it difficult to focus on anything
other than the object of his ire. Until the offending party is
paid back in kind or somehow makes amends, the wichtel gains
+2 difficulty on all rolls, except those involving vengeance on
his target.

“Those rich bastards poisoned our water, and now they want to
sell us something drinkable? To hell with that! If we dig a well here,
we won’t need them.”

Wolpertinger
The wolpertinger aren’t new to the Dreaming, but they
are new to Kithain society. Until the Resurgence, they were
a race of chimera birthed by dreams of mysterious, unknown
creatures hidden away in the inaccessible wilderness. While
they originated in Germany, their myth spread the world
over, taking on many different names, such as jackalopes in
the United States or skvader in Sweden. They were hunted
as pests by the Kithain for their tendency to nest in freeholds
and extinguish them.

The Glamour of the Resurgence fortified their dream so
strongly they became a kith in their own right. Some wolper-

452 Changeling: The Dreaming

sorts of acts contain Glamour, which a wolpertinger can gather developed a keen situational awareness. Any attempts to sneak
if she can convince a human to participate. up on or surprise a wolpertinger by mundane means automati-
cally fail. Additionally, she gains a –2 difficulty to see through
Unleashing: A wolpertinger’s Unleashing always contains magical means of deception.
the essence of the natural world. It may be tinged with the scent
of fresh blossoms or the stench of a skunk’s spray. Her Unleashing Frailty
might take the form of thousands of vines strangling her target Unquenchable Appetite — What was once a survival
or the relentless torrent of water from a creek flooding its banks. mechanism is now a liability. A wolpertinger takes Glam-
our from freeholds faster than the balefire can replenish
Birthrights itself. For every week she spends in a freehold, its rating
Voracious Grazing —Aschimera,competitionforGlamour is reduced by one. If the wolpertinger leaves the freehold
was fierce. They developed a method of quickly consuming as before it’s reduced to zero, the freehold regains its rating
much Glamour as possible. When a wolpertinger gains Glamour by one dot per week.
from a freehold, she gains one additional point of Glamour.
“What was life like before? In a lot of ways, it was easier. I didn’t
Prey Alertness — Before they were Kithain, wolpertinger have to worry about the consequences of settling down, for one.”
were prey animals hunted for their Glamour. To survive, they

Appendix I: Gallain 453

ThAepEpenncdhixanItI:ed

“There is no time for cut-and-dried monotony. There is time
for work. And time for love. That leaves no other time.”

— Coco Chanel

Changelings crave experience and wonder. They The Kinain and
pursue experiences for the thrill, the sensation, per- the Enchanted
sonal betterment, and knowledge of achievements
gained. Yet many changelings only experience so Changelings are not the only creatures in the
much before giving in, and settling into banality. A World of Darkness that walk the line between dream
chronicle never needs to be this way. The preceding and reality, between Glamour and Banality, between
chapters provide a vast depth of options for games what could be and what is. Mortals blessed with a touch
of Changeling. This Appendix provides even more. of the Dreaming have always existed alongside their
more explicitly fae cousins. Sometimes these beings
The Kinain and Enchanted present new oppor- act as the Kithain’s stewards through unforgiving times
tunities for players and Storytellers. As changeling when dreams are crushed and imagination is a luxury.
blood relatives, the Kinain occupy a position of frailty Sometimes the court whipping boy is an Enchanted
and importance to changelings, fated with continu- mortal, mocked for being merely a human with a few
ing their bloodlines and experiencing all the glory tricks. Some changelings view the Kinain as equals.
and danger associated with the Dreaming. Humans No matter their position in changeling society, the
fortunate enough to take a step into the Dreaming Kinain have always been there.
become Enchanted, sometimes only briefly, at other
points for the remainder of their lives. Such char- Stories of fae magic being passed down through
acters walk a tightrope of danger, unprotected from the blood, given as a gift, or offered as part of a pact
malevolent fae forces, acting as an underclass to the or deal are nearly as old as the stories that gave birth
fae-blooded. The Appendix presents Kinain and to the Dreaming and its denizens. The beings that
Enchanted as player and Storyteller options, with represent truth behind the story come in two varieties:
systems provided for both.

454

children of true changelings, and mortals enchanted All too often, though, the former attitude wins out,
to have some fae power of their own. especially among the nobility.

The children of changelings lucky enough to Kinain Lore
inherit a bit of their parents’ magic are the Kinain. Despite their other common name, “Fae-Blood-
With magic suffusing her very soul, a Kinain need ed,” genetics play no part in passing on a changeling’s
never fear the Mists taking away her scrap of Glamour magic to her children. Not even the most brilliant
or the memories of friends and family in the Dream- biologist with a complete understanding of the su-
ing. It’s all the easier to lose oneself in the Dreaming pernatural could examine “changeling DNA” and
when the world of the mundane is home. The upside find any trait that makes one receptive to Glamour,
of this is slight proficiency in a particular Art, and or ensures a child will have any connection to the
minor traits of a changeling parent’s kith making Dreaming at all.
themselves known. The daughter of a sidhe might
not be have her father’s supernatural beauty, but may As much a relief as it would be to changelings
carry herself with a sense of regal grandeur. A satyr’s that are in the family way, ensuring one’s child is
son, meanwhile, might be as hairy as you’d expect, a changeling — or even Kinain, for that matter, is
but prefer to spend his nights playing video games impossible. Changelings tell tales of Guinevere ap
alone over partying and excess. Like most aspects of Eiluned, Queen of the Kingdom of Flowers, embark-
the Dreaming, the nature of fae blood is capricious ing on a great quest to discover a way to grant her
and unpredictable. soon-to-be-born daughter at least a small trace of the
Dreaming’s magic without resorting to enchantment.
The enchanted are exactly that: mortals blessed The story has faded into legend, as all great faerie
with a touch of fae magic. The nature of the enchant- tales do. Thus, sadly, nobody knows if she actually
ment, beyond being able to see the Dreaming and completed her quest and found a surefire method to
interact with it, comes with a magical blessing (bear- give birth to a changeling, or even a Kinain.
ing some resemblance to a changeling’s Birthrights),
but also carries a risk. Even if it wasn’t his intention Kinain children can often be identified long be-
to become involved in the world of the fae, once fore they manifest any connection to the Dreaming,
he is so marked by Glamour, an enchanted mortal whether from physical appearance or demeanor. If
finds it difficult to look away. Grounded in reality, they carry their parents’ Glamour, showing some trait
no Enchanted mortal need fear Bedlam taking him, from the parent’s kith is unavoidable. For one Kinain,
no matter the cause. Much like the Fae-Blooded’s this means she has the stereotypical appearance of
immunity to being Undone, this comes at a dire cost: her mother’s kith, albeit less intense, something that
Being so rooted in what he may well perceive as the at least pays lip service to human biology. Another
“real world” makes the enchanted an easy source of might develop personality traits suited to his father’s
Banality. While the Glamour racing through his being kith, and a third could just have an air of authority,
makes him less of a danger than the average mortal, a intimidation, or disrespect. No matter how these traits
changeling close to losing herself to the Mists would manifest, a Kinain’s appearance in the Dreaming is
do well to stay away from Kinain that have not yet identical to the one she has in the mundane world;
learned the dangers of Banality. she has no mien. This can create a strange situation
in which a child bears no mundane resemblance to
When, as it so often does, the changeling popula- a fae parent, yet if seen through chimerical eyes, the
tion organizes into a class-based society, the Kinain resemblance is uncanny.
and the enchanted are left as the underclass; fae society
doesn’t view them quite the same way (Kinain are The magic of the Dreaming runs deep in these
family, after all), but they don’t hold the same status individuals, so much so that they cannot be Undone.
as Kithain. Some changelings view them as tourists The Mists never come for their memories of the
to the Dreaming, pretenders to a power they can’t Kinain. Banality poses no threat to one weaved from
hope to understand or control. Others recognize that the mundane and the Dreaming alike. Like so many
Kinain and enchanted are part of the Dreaming, just dreams, this blessing can turn into a curse. Story after
as the Kithain are, and have important roles to play in story tells of a Kinain watching her parent become
keeping Glamour alive as the Long Winter descends.
455

Undone, diminished and lost to the world that her daughter still Conception to Early Childhood
walks in. While a Kinain cannot actually lose her connection Like their changeling parents, Kinain appear to have
to the Dreaming, if all of the changelings she knows fade away completely normal human biology. The secret to magic, as ever,
into the Mists, she might find herself cut off from the magic in is in the soul. Shortly after birth, the child drew some of the
her family just the same. Kithain parent or parents’ magic into itself, planting a seed of
supernatural potential waiting to blossom or wilt.
Kinain, Past and Present
Fairy tales and folklore frequently tell of human beings All of that assumes only one parent is Kithain. No matter
swept away for a night of passion with a mysterious, supernatural what combination of mother and father (as long as at least one
stranger. These early stories suggest the Kinain were a happy of them is some measure of fae), the chances of the resulting
accident. The first travelers to Earth from the Deep Dreaming child’s chances of being Kinain can’t be predicted. Further
had no idea that their trysts with mortals could bear anything confusing matters, the potential to store Glamour can skip a
but other mortals. Unsure of what to do with their fae-blooded generation, or even multiple generations. There really is no
offspring at first, a great many Kinain perished simply by their explanation for why some children are Kinain and some aren’t,
parents’ attempts to bring them home to Arcadia with them. beyond the whims of the Dreaming itself.
Eventually, the ancestors puzzled out the “rules” of Kinain
existence, and saw the use that would define their place in Once the magic takes hold, Kinain can be identified imme-
faerie society: the intermediary, the go-between for things too diately by the wellspring of Glamour released as the newborn’s
banal to bear and the fae, dreams brought to life and every bit magical heritage asserts itself. With this comes a full view of
as fragile as changelings today are. the world, mundane and chimerical, the problems of which
are self-evident as soon as the baby starts crying at nightmare
Primitive man had a habit of pointing at anything super- creatures or chasing chimera. If a changeling parent is still in
natural and calling it a god, and who’s to say they were wrong? the picture and enchantment is either problematic or impos-
Before the Shattering, the fae were as gods to the mundane sible, the next five or six years of her life will be a campaign of
world, and the children that shared their power inspiration for deception leveled against her partner that their child simply
demigods, cultural heroes, and possibly a few devils and angels. has a very active imagination, and convincing him that she is
In short, it was a good time to be Kinain. in no need of psychiatric help.

After Banality took hold of the world and refused to let go, The mundane world’s taboo on seeking mental health
Kinain, with their immunity to the long-term effects of Banal- treatment, for once, works in somebody’s favor. A nonsensi-
ity, became trusted vassals of the Kithain. Since freeholds had cal prejudice that ruins countless mundane lives can give the
to separate themselves to a greater degree from mortal society parent of a Kinain an excuse to avoid therapy and medication
for their own protection, Kinain played the necessary roles of until the child is old enough to understand what she can and
go-betweens for the fae and humanity. can’t tell people she sees and hears, and why it’s so important.
Whether such an explanation sticks or not is entirely in the
This is how it was for centuries, until the Resurgence opened hands of the child, unfortunately.
the doors of Arcadia, letting the sidhe back and forever changing
the landscape of Kithain society. The sidhe expected Kinain to Dauntain-Blooded?
continue in their servile roles, with the proper deference to their
“betters,” but the Kinain, like the commoner kiths who remained Unfortunately, being Dauntain does not preclude
on Earth, had seen the rise of egalitarian societies and struggles one from possibly having a Kinain child. While the
for equal rights. They were not interested in pledging service to cursed mark doesn’t transfer from parent to child, misery
recently returned nobles (especially since most Kinain at the loves company and particularly twisted Dauntain will
time weren’t related to any sidhe, except for the odd child of a spare no expense driving a child with even a spark of
Scathach refugee). The Accordance War remained a conflict the fae down their dark paths.
among changelings, but Kinain occasionally served as scouts,
couriers, and even warriors in desperate situations. Once the The Kithain look at this with as much disgust and
war ended, the Dreaming attempted to right itself and nobles terror as any mundane individual would, perhaps even
claimed their titles and their territories… but the Kinain have more. Some freeholds go so far as to kidnap the child
no particular place in changeling society. and try to undo the damage as best they can. Others
with connections to the mundane world strong enough
In many ways, it’s much better than they’ve had it in a long may simply contact the local authorities. Abuse is
time. Some freeholds might take after their abusive forebears, abuse, after all, and with the right cantrips, it would be
while some might stick to the traditional method of trusted simple enough to place the child with a foster family
buffers between the more banal aspects of life and those who of Kinain, or even changelings. That does raise the
are at risk of being Undone. Some simply judge individual fae- question of what to do when the Kinain’s Dauntain
blooded on their own merits, letting what they can accomplish parent comes calling, of course.
for their family, motley, and court decide what sort of treatment
they might receive at the hands of the capricious and all-too-
often callous lords of Faerie.

456 Changeling: The Dreaming

Couples consisting of two changelings or a Kithain and the 16-year-old that remains friends with someone who’s still
an enchanted human have a much easier time of parenting, 13, despite sharing a birthday with them.
both able to perceive the Dreaming, and able to work as a
team to ensure mundane people don’t think anything odd of Friendships with changelings that have aged normally
their offspring. (more or less) are generally more stable. While a fae-blooded’s
Kithain friends may become aware of their mortal pal’s magi-
Childhood cal shortcomings, such frustrations rarely come to anything. In
By the time a Kinain is ready to enter school, she’s probably addition, her immunity to the Mists makes up for any limita-
had the unfortunate need for secrecy pounded into her head tions in the cantrip department. Someone that can handle
hard enough that she won’t start interacting with something the exceptionally mundane on the group’s behalf is almost as
that can’t be seen or heard by her mundane teachers and class- valuable to a motley of teenagers as an adult willing to buy beer.
mates. Many Kinain children, like their parents when they
were younger, withdraw into the Dreaming and avoid mundane It’s easy to generalize a Kinain’s relationship with her
reality in favor of the wonders that go unseen to the mortal eye. parents as strained, like all teenagers, but the awkwardness of
dealing with one’s parents is exponentially multiplied by the
In spite what some conservative Freeholds may wish, addition of the Dreaming. A fae parent in Bedlam is ill fit to
changelings fresh from their Chrysalis are often drawn to Kinain provide for her daughter, and on the other end of the spectrum,
of their own age. Finding someone with one foot in their new being Undone is a serious risk, as a newly-mortal parent may
world and one foot in the old one is a boon few would turn suddenly find herself painfully distanced from her daughter.
down, and lifelong friendships can develop from such bonds. Dealing with one mortal parent is bad enough, but even in
This is also, likely, the child’s first introduction into the world their most heated conflicts, the bond between a changeling
of the fae without her parents by her side. Whether that is good and her Kinain child is unbreakable. Losing that connection
or bad depends on a great many things, but in most cases these would be agonizing on a level that can’t be put into words, and
friendships are thought well of by both the newly-reincarnated that’s exactly what happens when Banality takes the parent.
Kithain’s peers and the Kinain’s parents. The problem of having two changelings for parents is appar-
ent here. A Kinain could be left with one to grieve with, or be
Childhood is also when Kinain begin to experiment with forced to watch as she loses both her parents. Such situations
their very limited supply of cantrips. Giving their restrictions create runaways that spend as much time with their Kithain
on fae magic (p. 460) and a meager supply of Glamour that friends as possible. Most denizens of the Dreaming are more
refreshes slowly, these experiments don’t tend to go very far, than receptive in such tragic situations, gladly putting the poor
and one who doesn’t practice often finds herself outclassed by “orphan” up until she can accept what’s happened.
her peers rapidly. Much of their teaching is done by their fae
parent, of course, though it is not unknown to seek out other Even if a Kinain teenager manages to dodge the bullet of
tutors to augment studies into Glamour-weaving. watching a parent go through being Undone or falling to Bed-
lam, she’s faced with all the troubles of becoming a young adult,
Teenage to Young Adult on top of the often times convoluted world of the Dreaming.
As a Kinain child enters her teenage years, the limita- Often, she may forsake one entirely for the other for a time,
tions of her innate humanity become more obvious. While but such escapism isn’t healthy, and her friends and family will
time spent in the Dreaming may limit her aging, the dangers do their best to keep her focused on both worlds, for all the
and chaos therein limit how much she can take advantage of good that does.
this, while the Kithain can take full advantage of the Dream-
ing’s age-halting effects. A Kinain girl that made friends with Adulthood and Old Age
a pooka boy in elementary school could find herself entering As Kinain age, their relationships with their fae parents
adolescence while he has only aged half the years of his half- shift. Changelings require more contact with the Dreaming as
mortal friend. Kinain often find themselves “babysitting” such they age, as Banality seeps ever deeper into their souls. Kinain,
friends until time spent outside the Dreaming catches them up. of course, are immune to this slow decay, but too much contact
A generation gap where there once was none, no matter how with the Dreaming puts them at great risk.
small, can put a strain on their friendship, at which point, to
protect the childling, older Kithain tend to reward her loyalty If a Kinain has stayed with one freehold for most of her life,
to the Fae. Payment in favors or services that would otherwise she can take on responsibilities too Banal to risk losing one of
be off-limits to mortals, Kinain or otherwise, is common when their own to. She might tend to the mundane responsibilities
things become strained. For the staunchest friendships, or for of keeping up a piece of property — while some changelings
friends of wealthy, powerful, or even noble Kithain, rewards can handle the numbing bureaucracy of property taxes and
may be glamourspun outfits and trinkets, the most prized of homeowners’ associations, most would prefer to leave that to
which are overlaid onto stylish mundane clothes and popular a Kinain son or daughter. The nobility are in charge, of course,
accessories or electronic devices of the time, and therefore but even they don’t mind ceding certain responsibilities to those
useful in both aspects of her life. Such boons are rare, but so is better suited to handle them. No king, changeling or mortal,
does his own taxes.

Balancing the mundane world and the fae world is harder
when the mundane world means a job, a home, friends, and

Appendix II: The Enchanted 457

family. As a child, the only thing holding her back was school.
Work tied her down further as she became a teenager. All grown
up, she has a career, a social life, family to care for, all the trap-
pings of a mundane life. And yet, that spark of Glamour she
inherited from her mother doesn’t go out. It never will, even
if it cools to an ember. The balancing act is more difficult for
fully-grown Kinain than for any other in the world of the fae.
In a way, it’s something she’s prepared herself for her entire life.
Belonging wholly to both worlds — the exact opposite of her
changeling family.

Kinain as Characters
The Kinain tend to act as a bridge between human and
changeling society. A decent-sized freehold has two or three
Kinain “on call” for situations too Banal for changelings to
handle. They are, as a rule, expected to put their changeling
“betters” above all else, and come to the aid of the freehold at
the drop of a hat. Unless she’s lucky enough to have a noble
for a parent, the Kinain doesn’t get a say in things. In emer-
gencies, concessions can be made, and commoners are likely
to understand if they can’t get assistance right away, but woe
be unto the fae-blooded that can’t come when her Queen calls
because she has a double shift at work that night. (Of course,
in the modern era, even nobles understand enough about
mundane life that they sympathize with a Kinain’s situation.
Some sidhe feel that even acknowledging non-fae concerns like
employment and school is acquiescence to Banality, and refuse
to do it lest they undermine their own authority. Kinain — and
even Kithain — stuck in such a freehold have some difficult
choices to make.)

Traditionalist Kithain often see Kinain as inherently lesser.
Such thoughts lead to terrible things happening. A noble with
strong views on the use of cantrips might forbid the education
of Kinain in even the small amount of magic she can use, for
reasons ranging from the political (a strong sense of who is and
isn’t fae) to arbitrary (personal distaste for the Kinain). Once
again, the children of nobility are often exempt from these laws.

Even the most hardline traditionalist in the nobility is
forced to admit that having a Kinain in her freehold is a wise
choice. Dealing with the Autumn world means dealing with
Banality, and it’s much safer to have someone for whom that
isn’t an issue rather than risk the lives of one’s dearest allies.

Perks aside, most fae-blooded adventure with changelings
for the same reason anyone involved in the Dreaming does so:
for fun, excitement, and to keep imagination alive in a world
that wants to crush it. When one’s options are sitting at home
and watching TV, or slaying a dragon with a troll for the elf
queen, it’s not a difficult choice. Beyond any singularly selfish
reasons, a motley offers friendship, companions, and family.

As for dealing with their families, the Kinain have it
lucky. Sharing the world she lives in with her birth family is
something so few changelings get to experience, while their
children might never have to worry about such a thing. This
may be one of the only logical reasons for Kithain prejudice
towards the fae-blooded: mere jealousy. A solid majority of
Kithain across every kith, every house, and both courts needs

458 Changeling: The Dreaming

to keep the most amazing parts of their lives a complete secret The Autumn Kinain are just what they sound like — Au-
from those they hold closest and dearest (short of enchantment, tumn People that happen to be fae-blooded. The Dreaming
which carries its own problems). Kinain and their parents do infusing itself into someone from birth in no way prevents that
not have to worry about this. A Kinain doesn’t necessarily have person from being exceptionally boring to be around. A terribly
to lie when his parents ask what he did after school, or what serious or mundane person is always a problem, but the sad truth
his friends are like. A changeling with a Kinain child doesn’t is that most times he isn’t malicious — it’s just a fact to him
have to avoid awkward questions and come up with Banality- that wonder and imagination are wastes of time, that weight
inducing excuses for where she goes all the time. should be put in what’s “real.” To an Autumn Kinain, he’s acting
completely normal. He might even buy into the Bellerophon
The advantage of being raised in an environment where Group’s propaganda and try to get himself treated for PFD, or
faeries and the Dreaming are considered completely normal worse, surprise his changeling family with an “intervention”
obviously doesn’t apply if the Kinain in question isn’t raised by staged by the Autumn Kinain’s new friends at Bellerophon.
at least one changeling parent. Adoption, marriage, or simply Even if he’s not proactive with his endorsement of Banality,
Banality doing its twisted work can all create such a situation. he radiates it just as much as he does Glamour, making him
dangerous to even be around, as painful as that must be for his
Such orphaned Kinain are treated much like changelings loved ones. Such Kinain are best not brought anywhere near
that emerge from their Chrysalis at a very young age. Without a freehold or introduced to their family’s fae friends. Even if
the innate understanding of what it is they see or experience, his immediate family is willing to risk Banality for the sake of
orphaned Kinain are harder to bring into the fold than a family, other changelings may disagree, especially in the nobility.
changeling, who awakens from her metaphysical slumber with
some idea of what she is and what is happening. The Winter Kinain are more dangerous to be around, and
even a greater threat than the Kithain they emulate. They’re the
The usual strategy for introducing an orphaned Kinain ultimate worst-case scenario for a Kinain, one who looks at the
is slowly introducing her to the supernatural, creating small Dreaming, the Kithain, and themselves, and recoils in horror
encounters with the supernatural that start to build up and and revulsion. Winter Kinain are living founts of the Autumn
allowing her to come to her own conclusions. Even better if World’s most banal qualities, and with their self-replenishing
someone from the local freehold can make friends with her, Glamour stores, they never burn themselves out and wind up
acting as something of a guide and mentor. This is usually tied Undone. Naturally, this represents one of the greatest individual
to her heritage for maximum effect. The child of a troll might threats to the Dreaming, and once a Kinain is identified as hav-
be directed toward chimerical beasts of increasing impossibility ing fallen to Winter, it’s not uncommon for even the greatest
to slay. A sidhe’s son might be asked for advice and leadership of rivals to call a truce to put down the greater threat.
by a younger motley, who slowly let on to their true nature. A
pooka’s daughter has harmless, yet obviously magical pranks Kinain Mechanics
played on her until she turns the tricks back on her new friends. The following are rules for playing and creating Kinain
This can backfire if her personality diverges greatly from her characters.
heritage, but is usually at least partway effective.
Glamour Regeneration
Should things be direr, subtlety may be thrown out the Kinain are, body and soul, a fusion of faerie and human.
window entirely. A rival freehold might be courting her as well, This grants them no harvesting capabilities, but instead the
or the forces of Winter may conspire to snuff out her ember of remarkable power to regenerate a small supply of Glamour
the Dreaming before the Kithain can spark a fire. In such cases, from their own emotions. All Kinain can store up to 2 points
expediency is preferred over what is healthy for the orphaned of Glamour, and regenerate 1 point per chapter up to that
one, who is rushed into the world of the fae whether they like maximum. Changelings can Ravage Kinain as they would any
it or not. The disadvantage to this approach is obvious, though other mortal.
the problems it creates can usually be smoothed over later, or Heritage
ignored by changelings callous enough. Rather than kith, Kinain have a heritage. This is the kith
of her faerie parent, from which she draws her fae power. In
Kinain as Antagonists the case of both parents being changelings, which heritage she
The rejection of the Dreaming is not limited to pure displays varies, but one always comes to the fore. Any signs
changelings or pure mortals. Kinain are every bit as capable of of the other parent’s magic are limited to cosmetic attributes.
rejecting their heritage or being exceptionally Banal as their Sometimes the dominant heritage is quickly made obvious
parents, with similar results. Kinain, then, exist among the ranks through the Kinain’s physical traits, subdued as they may be:
of both the Dauntain and the Autumn People, and are equally A half-nocker looks different from a half-troll, and so on. It
dangerous no matter which side of the line they stand on. might instead be that the child doesn’t show any obvious traits
from her heritage, and it manifests in personality, instead. A
Dauntain cannot twist the Kinain’s souls into the wretched completely average-looking boy or girl winds up fascinated with
things they possess, but their minds are another thing entirely. taking things apart or breaking them, or ordering her peers (and
The Dauntain such a Fae-Blooded serves is usually one of elders) around, and then her heritage is clear.
her parents or close relatives, but some particularly malicious
Dauntain have been known to assemble cults that can carry
out their plans for the Dreaming.

Appendix II: The Enchanted 459

Birthrights Enchanted Lore
When creating a Kinain, her player either selects one It is a lonely world that kith and kin live in, hiding the
Birthright from the two that are granted by her heritage’s kith truth of their existence from their mortal friends and loved ones.
counterpart or, with the Storyteller’s approval, creates a new Kinain are uncommon at best, and all too often a changeling
one. Kinain are not normally able to make use of the more has nobody but other Kithain with which to share the magical
overt Magic Birthrights (see p. 116); a pooka’s child is much adventures she embarks upon, the true power of dreaming, belief,
more likely to evince the Confidante Birthright than the and Glamour. This might be enough, but for many Kithain, it
Shapechanging one. With that said, the ultimate decision as isn’t. They miss their families and friends and want to share
to how magical a Kinain should be rests with the Storyteller, the wonder of the Dreaming with them.
and has a degree of latitude. The daughter of a selkie who can
change into a seal while wearing her mother’s sealskin might That is where the enchantment comes in. Changelings have
make for an interesting character, despite this Birthright be- a long and storied history of bringing mortals into their world,
ing much more overtly magical than the other one selkies get. for reasons varying from love, to necessity, or plain boredom.
Legacy To facilitate this act, Kithain know two methods of opening a
Kinain have Legacies, but don’t sort them into Seelie or mortal’s eyes to the Dreaming.
Unseelie, as their participation in the courts is a token mem-
bership at best. She might only fit one Legacy her entire life, The first is temporary Enchantment. It is simple enough
the second slipping through under intense pressure, or the — infuse a mortal with enough Glamour to overcome the Ba-
two might flip back and forth. Someone normally bouncy and nality weighing down his soul, and he is free to see the world as
enthusiastic could switch to paranoid dread, and have that Kithain do. The newly-enchanted person keeps this power until
simply be a matter of which Legacy is dominant. Both Quests his Glamour runs out, and he loses a point of it per day. When
are active no matter what, but only the Ban for the Legacy that period ends, the enchanted one returns to the mundane
she is expressing at the time applies. Kinain can also choose world, thinking the adventures and revelations he experienced
to have two Seelie or two Unseelie Legacies, as the distinction little more than a dream, (perhaps a bad acid trip, depending
for them is negligible. on what happened). If a changeling has the Glamour to spend,
Arts and Realms re-enchantment is possible, but quickly becomes costly. For-
A child of the Fae can freely use the Arts and Realms tunately, another option exists — the Ritual of Parted Mists.
of any Kithain willing to teach her, though her potential
in such fields is limited by how much Faerie runs through The Parted Mists requires the Glamour of multiple change-
her. The number of Arts she can learn is limited by how lings to be infused into a mortal, granting him the permanent
strongly she is tied to the Dreaming (see Faerie Blood Back- ability to see and interact with the world of the Fae as if he was
ground, p. 461). Further limiting her use of Fae magic is her a changeling himself. Unlike temporary enchantment, such an
substantially-limited Glamour pool. At character creation, enchantment persists as long as some Glamour remains in the
Kinain get 1 dot to be spent on an Art. Learning Realms enchanted mortal’s body, and he doesn’t lose Glamour unless
has no restriction other than those that changelings face. he spends it (or someone steals it).
At character creation, Kinain characters receive one dot of
their parent’s affinity Realm, and one dot in a Realm of the The ritual is difficult, though. To open mundane eyes to
player’s choice (the player can choose to take a second dot the magic of the Dreaming, a great deal of Glamour must be
of the affinity Realm). expended. Often, motleys band together to provide the Glam-
Banality our needed to transform a mortal into one of the enchanted.
A Kinain cannot be affected by Banality. She still has Enchanted mortals are not a part of the Fae world, of course;
a Banality trait, but it only represents how she interact with they are merely visitors. They have no standing in freeholds,
changelings, and has no effect on the Kinain herself. A Kinain are generally restricted in their actions, and are usually only
with high or low Banality is treated exactly the same as a offered respect by the changeling that spearheaded the effort
mortal with high or low Banality. Kinain begin with a Banal- to enchant the mortal.
ity of 3, which is raised or lowered like any other character’s
throughout play. Either way, the mortal’s eyes have been opened. Until the
Background Mists take him, he is blessed with a raw, innate understanding
Kinain characters may not take the Dreamers, Holdings, that the things he sees and experiences are real, and not some
Remembrance, Retinue, or Title Backgrounds. The other fantasy or mental illness. He’s seeing the Dreaming, and he
Backgrounds described in Chapter Three are available to them knows it for what it is, because he’s been there in his imagina-
(though few changelings would entrust a powerful Treasure or tion all his life.
chimera to a Kinain). Kinain characters may also choose one
Background specific to them: Faerie Blood. That’s not to say the relationship is one-sided. Enchanted
mortals have Bestowments, stemming from their benefactors.
The Enchanted can hold more Glamour than any other Fae
entity, but at a dire cost — if he expends all his Glamour, the
Mists take him, in a crack of Banality that resounds with the
changelings whose Glamour fed his transformation.

460 Changeling: The Dreaming

Faerie Blood death of imagination, eyes wide open to infinite possibilities,
imagination rekindled. A former Autumn Person, brought over
All Kinain have this Background, if only at 0 to the side of the fae, could be instrumental in staving off the
dots. This determines how strongly the character is end. At the very least, it would make for a great story.
connected to the fae, and how much fae magic she is
capable of using. In other words, this determines how Enchanted Mechanics
many Arts a Kinain can learn. This does not grant her These are the rules for playing the Enchanted and using
additional Arts; she must learn them with experience their strange permutation of Faerie magic.
points (p. 176). Note that this Background does not
restrict the rating a Kinain can achieve in an art; a Temporary Enchantments
Kinain character with no dots in Faerie Blood can Sometimes, all that’s needed from a mortal is a few days
only learn one Art, but she can learn all 5 dots of it. in Faerie. Enchanting a family member so she’ll understand
— Able to use only one Art. that slaying a dragon is more important than her baby shower,
¶ Able to learn two Arts. giving a potential ally a trial run before undergoing permanent
¶¶ Able to learn three Arts. enchantment, or maybe just taking a friend on an adventure
¶¶¶ Able to learn four Arts. for the weekend — not all interactions between mortal and
¶¶¶¶ Able to learn five Arts. faerie must be for life. All one has to do to temporarily enchant
¶¶¶¶¶ Able to learn six Arts. a mortal is spend an amount of Glamour greater than the sub-
ject’s Banality rating. Any Glamour in excess of the Banality
Playing Enchanted Characters rating remains within them, but depletes at 1 point per day at
With no political standing in any fae court, games focused sunrise. This means that if a changeling wishes to enchant her
on political intrigue may not be a great fit for the Enchanted. aunt (Banality 4), she must spend at least 4 points of Glamour,
Games about adventuring, going on journeys, and protecting at which point the aunt is enchanted until the next sunrise.
Freeholds from threats Banal and chimerical all have room for If the changeling spends 5 points of Glamour, her aunt enjoys
these characters, though. an additional 24 hours of enchantment (unless she spends
that last point of Glamour for whatever reason, in which case
The most important addition to a troupe that an En- the enchantment fades at the end of the scene). Mortals can
chanted mortal character can provide is a human viewpoint. undergo temporary enchantment as many times as someone
Even Kinain aren’t fully human, and having a mortal point of wants to spend the Glamour to make it happen.
view that’s not soaked in Banality can be the key for many a
problem that might seem unsolvable to the more alien mindsets Under temporary enchantment, however, mortals do not
of changelings and their families. gain Bestowments. They can spend their precious Glamour to
activate Treasures, should a generous changeling loan one out.
Enchanted as Storyteller
Characters Other than how they approach Glamour and Bestowments,
temporarily enchanted characters follow the same rules as those
Enchanted antagonists have great potential. Enemy change- enchanted via the Ritual of Parted Mists.
lings with grudges and Glamour to burn may create enchanted
cannon fodder to cause trouble in the motley’s life, or simply Lasting Enchantment
attack changelings in mundane reality to undo the Kithain The Ritual of Parted Mists is not something to be taken
once and for all. It is for this reason that there are exceptionally lightly. It is an extreme expenditure of Glamour and a physically
few Dauntain Benefactors. It’s also possible for an enchanted draining experience to bring a mortal into the Dreaming. To
mortal to hunt changelings for their dross or Treasures, trying enchant a mortal, he must be first brought to a balefire. Then,
to prolong the enchantment but still use her magic. the changelings performing the ritual must invest 20 points
of Glamour into the mortal through whichever means they
Kithain characters might think to enchant an Autumn deem appropriate (a gift, bleeding, conferring a title, and so
Person as a way to open their eyes to the Dreaming. It is techni- on). Due to the massive expenditure, this is often done with
cally possible to enchant someone rooted so deep in Banality an entire motley’s support. However many changelings are
that they radiate the death of dreams without even meaning involved, one changeling, the benefactor, must invest at least
to. Such a task is the stuff of legends, and dangerous to boot. A 1 point of Glamour more than all other parties, as well as 1
successful enchantment of an Autumn Person, though requiring dot of Willpower. At this point, the benefactor’s player rolls
staggering amounts of Glamour, could be a powerful blow to Stamina + Gremayre against a difficulty of (3 + the mortal’s
the oncoming Winter — someone wholly representative of the Banality rating). As long as she rolls at least one success, the
enchantment takes hold. The mortal gains his Bestowments
and is able to see and interact with things of the Dreaming. If
the roll fails, the spent Glamour is lost, and everyone involved,
the mortal included, gains a dot of Banality.

Appendix II: The Enchanted 461

Glamour the time. By saying his Benefactor’s faerie name out loud,
The Parted Mists Ritual confers 6 points of Glamour, but she immediately becomes aware of where and by whom
no dots. As it is spent through Bestowments, it is permanently she is needed. If the enchanted spends a point of Glamour,
spent. Once the enchanted mortal reaches 0 Glamour, he is the Benefactor can step through the Dreaming and appear
unenchanted — he cannot be re-enchanted by any means, not at his side.
even temporarily. ¶¶ Just In Time: The enchanted mortal never oversleeps and
misses work, never schedules an appointment wrong, and
Legacy shows up at stores just when a shipment of whatever he in-
Enchanted mortals have Legacies. As he has no connection tended to buy arrives. By spending a point of Glamour, this
to the Courts, an Enchanted mortal can choose from any two perfect timing becomes not just fortunate, but impossible
Legacies, whether they both be Seelie, Unseelie, or the usual by mortal standards. A seat on a booked flight opens up at
spread of one Seelie Legacy and one Unseelie Legacy. a reduced rate at the last minute. When trapped in a huge
traffic jam, he still somehow makes it on time.
Banality ¶¶ Tinker:ThisBestowmentgrantstheenchantedpreternatural
Mere visitors to the Dreaming, the enchanted can be acumen with machines and crafting. The mortal lowers the
pulled back into the mundane far too easily. For every point difficulty of all Crafts rolls by two. With a point of Glamour,
of Banality gained by a mortal after being Enchanted, he loses the next time the mortal succeeds at a Crafts-based action,
a point of Glamour. Gaining a dot of Banality takes away 2 treat the result as if she had rolled five additional successes.
points of Glamour. ¶¶ Heart of Fear: With this Bestowment, an enchanted mortal
can emit pure terror. The character receives a -2 difficulty
Unenchanted on all Intimidation rolls, but this Bestowment goes beyond
When a mortal enchanted by the Parted Mists Ritual loses mere glowering. By activating this Bestowment on a speci-
his last point of Glamour, the transition back to the mundane fied individual, the poor victim is dumbstruck with fear, as
is violent and painful. The sudden loss of magic leaves a meta- if he saw his worst nightmare come to life. The victim must
physical scar on the formerly enchanted person’s soul, resulting succeed on a Willpower roll (difficulty 7) or remain frozen
in a dot of Banality. Worse still, the benefactor’s player must in fear for one turn.
roll Stamina + Gremayre (difficulty of her own Banality) to ¶¶ Animal Speech: This Bestowment allows an enchanted
resist gaining a dot of Banality. mortal to converse with animals. Regardless of an animal’s
intelligence, it relays information within its ability (dogs
Once a mortal becomes unenchanted, she is lost to the aren’t going to describe people by subtle facial differences,
Dreaming forever. She cannot be enchanted again, even tem- but are superlative at noticing smells). By spending a point
porarily. She doesn’t necessarily harbor any ill will towards her of Glamour, the enchanted mortal can command animals
benefactor or the Dreaming, she just doesn’t remember it — the with a Manipulation + Animal Ken roll (difficulty 6). The
Mists descend, she rationalizes away her experiences among animal attempts to fulfill the order to the best of its ability,
the Kithain, and for the rest of her life she has vague dreams but will not undertake actions that will cause it harm. The
of something she has lost, but cannot name. effect only lasts a scene, whereupon the animals normal
nature reasserts itself.
Bestowments ¶¶ Incredible Might: Calling upon his Benefactor’s magic,
The Parted Mists Ritual endows the enchanted mortal the enchanted mortal becomes exceptionally strong. The
with faerie magic that doesn’t necessarily fit into the Art + mortal’s Strength is increased by 1 (even if this would push
Realm paradigm of changeling magic. These tricks are called it past 5). Charging this Bestowment with Glamour allows
Bestowments, and they reflect the personality of the fae bene- the mortal to perform a feat of Herculean or Amazonian
factor, as well as that of the enchanted. Bestowments can be might. The next time she succeeds at a Strength-based action,
used in one of two ways: for a passive effect such as enhanced treat the result quality as if she had rolled five additional
strength or unearthly beauty, or as an active effect that costs 1 successes (this includes damage in a fistfight).
Glamour, but bestows a greater version of the Bestowment, such ¶¶ Courtly Grace: The traditional fae enchantment, this
as an undeniably superhuman feat of strength or a perfectly, Bestowment grants an enchanted mortal beauty, appeal,
supernaturally-alluring mien. and a charming aura that few can resist. Choose one Social
Attribute upon acquiring this Bestowment: That Attribute is
Mortals under temporary enchantment gain no Bestow- increased by 2 (even if this would push it past 5). By spend-
ments; the magic they carry is too fragile and short lived. ing a point of Glamour, the mortal can assume a beauty and
grace thought to be impossible for any but the sidhe. The
The following is a list of Bestowments that may manifest next time he succeeds at a Social action, treat the result as
in Enchanted Mortals: if the player had rolled five additional successes.
¶¶ Cry For Aid: This Bestowment allows an enchanted mortal

to call out to his Benefactor for aid, wherever she may be at

462 Changeling: The Dreaming

¶¶ This Is True: An enchanted mortal can use this Bestow- ¶¶ Soothing Aura: A mortal with this Bestowment can appeal
ment to state a fact, anything from “two plus two is four,” to reason to deflate a heated conversation, argument, or
to “someone has been poisoning my father!” As long as the even fight. For a brief moment, everyone involved pauses,
enchanted mortal believes what she says to be true to the calmed, and considers the situation. Individuals may resist
best of her knowledge, this Bestowment convinces anyone this effect with a Willpower roll (difficulty 7). After that
of its veracity (or, at least, convinces anyone that the char- moment, those affected may return to the fight, but with
acter believes it to be true, which can be just as useful; this a better understanding of what is happening. By spending
Bestowment does not force a character to believe obviously Glamour, the enchanted mortal may heal wounds (mundane
false statements). By spending Glamour, this Bestowment or chimerical). This requires the player to roll Stamina +
allows a mortal to speak a truth she didn’t know; the Sto- Gremayre (difficulty of her own Banality) and heals wounds
ryteller fills in the truth that the mortal spouts. at a rate of 1B per success.

Appendix II: The Enchanted 463

THE ARMY OF THE NIGHT
Adam N. Marin Garry Harper Nkinji Mossmould
AKA Games Heimi Noora Ayyad
Alex Torres Hobbie Regan Pablo Lawes
Alfredo Tarancón Issa Pán Kevély
Anastasia Sidhe Serafino J.D. Wayne Pantera “Pooka” Laranja
Andrew McGrath Jackie Cassada Qon of the Burning Steppes
Anhkaa Jared Du’Locke Rabbit Stoddard
Ash Walter Jarvis Mishler Rae + Tippy = 4eva
Ayjona Jere Manninen Redfuji6
BattleBards JJL Rin Revell
Bethany Anne Stoutfoot Merryweather Moony Joe Brightmagic Robert Karlgren
Joel “Lostkith” Cotton Rose Bailey
Miggins Fion Stoinov John “King” Roberts RPGRelicHunter
Bill Bridges Joseph & Fiona Ryan Elliott
Borna “anothga” Pekaric JP Sugarbroad Samiya
Bree Pooka Serafino Julia Diaz Benítez Sean Tait Bircher
Bretton Putter Justin “Parallax” MacCormack Serventa
Bryan Allen Hickok Kelly Faber Ship Naked
Burak Türköz (on behalf of Anadolu Hikaye Kenan “Zachak’tum, Tyrant of The Northern Steven Carroll
Tamsyn “Destroyer of Worlds” Kennedy
Anlatıcıları) Cyprus Infernal Court” Timin The Midnight Garden
Calico Jack Khaled Naib The Rt. Rev. Martin A. Milne
Carolyn Neumann Leannán MacTíre Ultra Bithalver
Christopher Campione Marcello “Cold Iron Abs” Caraballo Vincent Arebalo
Collin Redcap Serafino Mark Huba Wynand CJ Hart
Connor Skates Markus Lange Yingzi Itthipak
Corissa “Nina SantaAna Weir” Hinkley Martin Brandt Yo Leiten
Darren Buckley Matt M McElroy Zach Hauptman
Dheyrdre Machado Mattias Renmark
Eboni Wigginton Michael “dmmikerpg” Mitchell ¶¶¶
Eddie “Reddie” Castle, redcap Moreno Bianconcini Antonio Vincentelli
Erica Stevenson Nathan Swager Brandy Love Reid Dixon
Fia Kareman Nicholas Berkeley Caiside Seagrave
G.R.Elf Nisa Durdu Hannah Foulke
Gareth Hodges

ARCADIAN SCHOLAR
Baron Sedric Miller ap Fiona DJ Doctor Q Michael

Chauncy Copperpot, Satyr Grump In Memory of Jade Edward Anthony Aleric Michael “Basil Fish“ Brewer
Sharon Cheng
Tinnerman Stephen Rider
¶¶¶
kotodama Steven Morrison

A Kermode Bear FLEDGE Azaaera Aleanundlin
A. Ingold Becky Glenn
Aaron Scott Amanda & John d’Adesky Ben “Talking Oak” Perkins
Adam “Magus” Loyd Amanda “Hyena” Johnson Bob Sawyer
Adam J Solis Amy Brennan Bobby Chavez
Aine Rinceor Amy Houser! Bobby Chow
Alessandro Vario Amy Waller Brandon Baker
Alexandrias Library Andrew Whitwham Brian “Chainsaw” Campbell
Almarion Sainclair Anna Bradley Brian “Fuzzy Mushroom” Speicher
Asa J Hall
Asher Nehring

464 Changeling: The Dreaming

Brian Gates Eric Castle III Julio Bojorquez
Brian Taulbee Eric Faulwell Justin Searles
Bruno Zilli Eric Parks Jynx
Bryan Lee Davidson-Tirca Erin Ratelle K.L. Stevens
burningcrow Ethan Bremner KaizerGibby
C.R. Saldaña ETNimitz Keane Chan
Carlton W. Anderson Evan D Myers Keith “That’s what Sidhe said” Scholz
Caspian Hansel Moriarty Paendrag ap Dougal EviL JoN Keith lim
Charles Lines Ey’Luad Kirill “Fearan” Shoskin
Chimi Ezekiel M van den Bosch Kristine Roper
Chris Allen Florent “Poulpy” Cadio KT Faulkner-Kelly
Chris Green Franz Janson Kubarro
Chris Hartfor Gabriel heraldstorm Kyle Ricks
Chris Michael Jahn George Williams Lance Hosaka
Chris Parsons Green Tom Lanthinel Devir
Chris St.Louis Greg Peterson Larry David Napier II
Christian Blake Gregory Eburn Lauren Anne Perpetua Marino
Christina Rowe Gregory Voss Lena Hicks
Christopher Duesler H. Rasmussen Leon & Theo Harper
Christopher Hill Hannah Brosch Lindhrive
Christopher Teague Hsieh, Wei-Hua 謝衛華 Liselle Awwal
Chuck “Dizzy da Axe” Wright Ian Sargeant
Clare Wilson Igor “Bone” Lladas Castro
Conrad Julian White Ike2k Łukasz Korzeń
coraxbio J. Brad Hicks Łukasz Rączkowski
Corey Haga Jack M. Alan Thomas II
Craig S Jacob Gann Marc-Andre “Laughing Goblin” Levesque
Cris Hundley Jadon Zachary Coyle Marco Generoso
Crystal Mazur Jakob Maretti Bengtsen Kiilerich Marcus Brissman
Cuchulainn Kronin James Finton Mark Kay
Culsu, guardian of the Outer doors James Holden MarsSenex
Dan Anctil James Ristig Martin Leyer
Dan Schermond jamie Martin Terrier
Dan Turetsky Jared Levin Martin Trudeau
Daniel “Arista” Jason Hockley Mat Segal
Daniel Cherry Jason Ramboz Matt C. + Stefanie P. (Patchouli)
Daniel Hahne Jeb Woodard Matt Dempsey
Daniel Sanford Jeff Donohue Matt McKee
Daniel Skrivanek Jenn Lane Matt Petruzzelli
Danilo Giordano Jenny and Nate Newlon Matthew Earlywine
Darkshifter Jessica Powell Matthew Finco
Darryl Park Jim Brashears Matthew W
Darth Beckett Jim Burdo Maxime Berar
Dave Scheidecker Jim Schofield Megan “M5” Matta
David Huh João Mariano Meidrym Hebda
Dean McKenzie Joe O’Toole Melody Smeth
Declan “Dytari” O’Neill John Baston Michael Gebhard
Doug Hagler John DiPietro Michael Melkonian
Douglas Jacobson Jonathan D. Harter Michael Murr
Dr. David Brian Feig Jonathan Lang Michael Parker
Duane Cole Jonathan McMonigle Michael Tully
Egon Casteel Jonny Kent Michele Zapf
Elizabeth Williams Jordan Springer Mike Spector
Elsa S. Henry Joseph Brian Coyle Misha Handman
Emmaline Sterling Joseph I. Shumate Nancy Feldman
Eric “Lameth” Folco Joshua Sexton Nicholas Kirkpatrick
Nicholas Peterson

Kickstarter Backers 465

Nicholas Pilon & Sasha Dillman Rolfe Bergström Travis Seifman
Nick Edwardsen Ron Oakes Trevor Hannon
Nick Keyu Ron Searcy Trots “Knight Me!” Ostegar
Ninjar Rory (TrippyHippy) Hughes Uirá “The Mad Count” Resende
Ninjas from the left Ryan McWilliams Valeria ni Scathach
Nirnel Sam Young Vladislav Lazarov
Oliver Specht Sarah Wayne Seeger
Oomizuao Scott Andrews Whistler
Ouroboros Scott Gray Willard Nations
Ozur Scott Reichelt Wolfgang “Zargyl” Neckel
Paolo Vonpaulus Castelli Scott Rick Xylch
Papa Richard Aquitaine Lady Seraphina Huntington (House Eiluned, Sidhe) Zachary Kline
“Patch” Winifred Hart 너불레기(NeoBulRheGhi)
Patrick Fagan & Dame Taylor Cotton (Dalmation Pooka)
Patrick O’Bannon Seth Alfar, the Jackdaw Prince ¶¶¶
Patrick Sandoval Shafi Ziauddin Ashley Duke
Paul “Mav” Davis Sheri Graner Ray AYUKATA Taka’aki
Paul Gibbon Sievar Tyrneaathem Celso Heleno
Paweł Paradowski Simon Ward Dan Hertz
Peter Evans Simone “Samira Hammadi” Lohmeier Daniel Knight
Peter Gates Sir Bandersnatch Dustin Headen
Peter Kisner Sorcerer Count Valarius Adrian Castile Senna Dylan Lloyd
Peter Rolf Edmond Hyland
Pharlain Ross ap Fiona Gavolt
Phil Hattie Stephen Childs George Chatzipetros
Philip Jaques Steve Shearer Grant Scott
Puck Steven Shorter In memory of Bruce Hoover
Quasi Susan Darling née Pevensie Jonathan Linthicum
Quintin H. Barnes Sylvain “Sly” Pronovost Karen J. Grant
Rachelle Magil Ted Ludemann Kazuyuki Okuda
Raiden Drake Teddy GERAN Lisa Padol
RaruAru Tegan Hendrickson M. Rayburn
Rémi Létourneau Tememn Micah Ceithaml
“Reseru” Sansone Teresa Oswald Mictlan
Rhys Trahaern Terpsichore “Trips” Kyriakis Midnight Young
Rich Piraro The Ashen Knight Mike Ruch
Richard Morris The Fat Man of Concordia Otaria Murasa
Richard Addy The Medina Brothers Quenton Forcebinder
Richard Libera The Plaid Mentat Rosutsu
Rivina “The Laughing Inferno” Heartwood The Wildfire Clan Sean C.
Robert Vance The Wrecking Crew Svend Andersen
Rohel Terrazas Thornaya Timnir the Chat Allfather
Timothy Coil X. Rödhamr
Tishariel
Tom Breeze

KITHAIN SCHOLAR
Alexander Blewett George Cantrell Jones II Kimberely Altomere
Andrija Popovic Inuminas M Burton Hopkins Jr
Astraea Greyhawk/Julian Shepard Jake Chung Matthew Junge
C. B. Ash Jan Bernd ten Berg Matthew Madden
Chris “AkatsukiLeader13” Gawne Jane Hanmer Nathaniel D`Obscurite
Craig V. Lee Jasmine Mullin Patrick D.
Dave “Wintergreen“ Harrison JD Simmons Peter Steponaitis
Edwin Creak Jeffrey Meyer Princess Miranda “Frick” Harrell
Ehran Kavanagh John Michael Payne R.A. Mc Reynolds
Eric C. Magnuson Karl de Vries Robert Collins
Etrigan Dai Mane Kevin Mueller Roxane Tourigny

466 Changeling: The Dreaming

Sandra “Dreamweaver” Aretz Club Kyle Piano
Sashael Raim Cody Thoroman Lady Khorae
Si Appleby Dame Alessia Renata ni Fiona Lorne Pearce
Soreth Deke Reisig Meghan “Alastor” Fitzgerald
Steve Lord Derek Semsick Michael Bukraba
Tracy Pinkelton Eleanor Stevens Michael D Stein
Washington Steel Elizabeth Fredericks Michael J. Pucci
Weltwandler Enknot Muja Mike Jeffers
Wes Frazier Fred Filler Naesin du Cygne ap Ailil
Yhorim ‘Scourge of the Shining City’ Gabriel Bélanger Paul Prescott
Geoff Peterson Rob Andre
¶¶¶ Hank Driskill Rob Carroll
AlyCat Irene “Running Gag” Posey, Nuwisha supporter Robert Jazo
amy e Robert LeMoyne
Anton Micheals of dreams Robert Mills
Arcane the Sage Jason Corley Sir Ironborn ap Balor; Knight of House Balor
Aseariel Jens Mueller
Blake McCormack Jens Schönheim and Lover of Snake Fuath, Merfolk & Axe-
Bob Hafer Jim Hague Wielding Nuns
Brendan Dalton Jody Harkavy Steven C
Brendan Sherlock John “Fable“ Kennedy Tamara Crespo — Prinzessin T’jiamaar aus dem
Casey McGirt John Beard Hause Fiona
Cecilia Banbridge Joshua Dixon Tanner Bivens
Chris “Q“ Schmaling Kat Kline The Chimerical Goat
Clancy Wendt Kristen Wood Tomas Brännmark
Wren Wicks
Angus H H Young
Dorcus & Morgan SCHOLAR Tom Ladegard

Isaac “A Rock of Radnor” Linkletter and Matias Valenzuela
42! Simon Barrett
A. Leslie
Aalisha Sekhmet of house Scathach. CHANGELING Amber Rose
Aaron & Heidi Chiles Aka Meriweather Amber Vietzke
Aaron & Lauren Feingold Akiliana Silvermoon (Fox Pooka Wilder) Ambrosia
Aaron Farr Alasdair Watson Ammariel Melwasul
Aaron J. Schrader Albert Schroter Ancient Dan
Aaron R Corff Aleana Ozlin Andara Shadowfang
Aaron Sutherland Alex C. Anders Holmström
Aaron Woodside Alex Cullum Anders Mejstrick and Jason Leonard
Abner Rodrigues Alex Fenner András Babós
Adam Dodd Alex Myers Andre Gunnarson
Adam Doochin Alex Richters André W.
Adam Matherly Alex Swanson Andrea Kussy
Adam Zielinski Alexander Brown Andrea Paulinski
Ade Smith Alexandra Markusson Andrew Howell
Adie Alexis S. Andrew Nicholls
Adrià “yggdrasil” Seguer Alice Peng & Brandon Powers Andrew “whitenoise” Rogers
Adrian Benningfield Alicia Cameron Andrew Wilson
Adrienne C. Aljoscha Reichert Andy Zeiner
Agho’Linn Rellen’thas Allan Schnoor Angela Lee
Aileen E. Miles Allan Stephen Chua Angelo M. Autor — beloved scion of Autor
Almad
Almoni Waterparks LTD
Álvaro de Campos Angus Bartett
Alyssa A. Anja Kraus
Annabelle Krause

Kickstarter Backers 467

Anthony Damiani Brightfires Colognian
Anthony Howell Bruno Pereira Coop ap Scathach
Anthony J. Pirri Bryan C. Smith Cora Stelleri
Antonio Borrani C.W.Richeson Corvwyn
Apu the Eshu Caille Elizabeth Jensen Creagan MacCairngorm
Arachnaas Caitlin Eckert CSN
ArcaneGomi Cam Lewis Cynesra James
Arethinn aTinderel Cameron Harrell D L HECTOR
Arkon63 Cameron Kellett D. Lacheny
Arne Kugler Camille Dacar Arunsone
Artur “Ev1n” Plociennik Cantoredombre Damian May
Ashra Black cantrip Dan Goldberg
Aurély Sabourin Messina Carlos Fernández Piñeiro Dan Moody
Austin Haught Carlos Ovalle Dana Rogers
Austin Smith Carlos Restrepo Daniel Balderas
Autumn Running Doe Carlos Vergara Daniel Spangenberger
B. Burgess Casey Geyer/Victoria Reichert Danielle Oremus
Bael the Cruel Cassandra and Trevor Bryce Dante Laughing-Coyote
Bandele and Danae Cathi Gertz Darius Stormfront
Barak Blackburn Cee Moriarty Darker Days Radio
Baron Mist of Las Vegas Chad Hazel-Kepler Dave Mooney
Baroness Ainhoa de Alcázar Chaifi Dave “Moridin” Bruno
Baroness Angelica Rumpletail Charles Siegel
Beachfox Charles Walters Davey Stevenson
Becca Schlichtig Charlie Ferguson David “Quindrael” van Nederveen Meerkerk
Beestmeester Chasym David “Raven’s Storm” Bryan
Ben “Damocles Thread” Walker Chris “Parch” Hermann David Berkwits
Ben Hollas Chris Cowger David Bigg
Ben Mandall Chris Czerniak David Doucey
Benegot Kirberg Chris Greene David Huston
Benjamin Aldred Chris LaDew David Kusy
Benjamin Lafleur Chris Reay David Levkowitz
Benjamin R. Terry Chris Sauter David Paul
Benoit Devost Chris Snyder David Rybacki
Bert Isla Chris Villegas David Stegbauer
Beth Denton ap Liam Chris W Mercer David Tapanes
Birch and Willow Christer Malmberg David W Kaufman II
Björn Fehr Christoph of summer David Zurek
Bob Jones Christophe Loyce Dax Van Moore
bookwyrm Christophe T. McWillman Dean Stuart McNabb
Borja García de los Ríos Christopher “Mosser” Morrell Dean “WeaselPooka” Midgley
Bowie Sessions Christopher “eChryxius” Wai Debra the Zebbra
Brad D. Kane Christopher Gunning Derek “Pineapple Steak” Swoyer
Brandes Stoddard Christopher Hauschild Derek Guder
Brandon Thompson Christopher Pelletier Derrick Sigmon
Brennan M. O’Keefe Christopher R. Wain DexGeek
Brian Gilkison Chrysilla Fisher Diarmuid the Mallrat
Brian Grant Kearns Ciaran Barrigan The Rt. Hon. Lord Dimitri ap Fiona, Baron of
Brian “Hot Soup” Walden: Eshu of the Vegetable Claude Martel-Olivier
Claus Larsen Battlefield, protector of East Atlanta
Circus Cleric Riff dmjalund
Brian Hykes Clockwork EJD Dominic Parent
Brian Johnson Colin Anderson Donald Burch
Brian Koonce Colin Jessup Doug Blakeslee
Brian M. Gang Colin Urbina Douglass Kern
Brian Misamore Colin Wixted Dr. Jimmy
Brian Poe Dr. Lewis Atholl Johnston
Dren Lithear

468 Changeling: The Dreaming

Drew “Industrial Scribe” Scarr Gary R Smith II J Baz
Dreyus Nox Gatharion, Boggan Storyteller J. H. Frank
Dryanna Gavin Downing J. R. Smith
Duncan Wong Geoff “Christos” Vogel J.J. & Lana Mason
Dustin Dickerson Geoffrey Ward Jack Barone
Edgar Mackenzie George Pitre Jack D. Johnson
Edoardo Franco Ghoul Jacob “The People’s Cowboy” Hand
Edward Carpenter Giuliano “Kiusugi” Gianfriglia Jacob Ian Hiatt
Edward MacGregor Glafira Jaelen Rachlin
Edward Schuck Glen Barrett Jaime M Garmendia III
Eidan Rodriguez Goonius Maximus James & Emily Spahn
Eidolon Oracle Görkem Ekiz James “Boo” Johnson
el Mīko Grace Fletcher James and Sara Califf
Elenora Mendez Greg and Lauren Roy James Barrett
Eliana Belenky Greg Valleau Jamie Snetsinger
Ella Austin Gregory Bloom Jared Fattmann
Emerin Whitefoot Gregory Eisley, Eiluned Jared Koon
Enofuht Gregory Faber Jarlath Ciardha ap Eiluned
Enrique Gutiérrez Carroquino Guy Reece Jaron Kaplan-Parr
Eric Sikora Gwen Lindsay
Eric Steiger Gwendolyn Gifford Jarrod and Amanda Breeding
Erik Kemnitz Gwladys “Bunny” Legouarec Jason C Marshall
Erika Schultze Håkan Ståby jason e. bean
Erin Short Harlan E Rosen Jason Freston
Erve’ Aimaro Harry Richardson Jason Kenney
Esben Mølgaard Heath J Banyai Jason Locher
Ethan Zimmerman Helder Lavigne Jason MacGillivray
Fabio vitanza Helen Orosco-Eiluned Jason Marks
faux Hellpop Jaxtille Scotts
Federico Rossi Edrighi Henrik Augustsson Jayna Pavlin
Felipe de Amorim Henry J. Rimmer Jean-Sebastien Boisvert Dansereau
Felipe Recka de Almeida Hexion Czirnick Jeff Dieterle
Fiacha Hidetoshi Hayakawa Jeff Lauder
Fifi High Queen Portia Blackwood Jeffrey Palmer
Filip Van Huffel Hiroki Shimizu Jeffrey Taylor
Flaming Sofa Productions Hiryo, Kitsune Legend JEG
Flare Sabermane, Sky Pirate & Professional Hero Holden Shearer Jen Kuiper
flowerysong Hope & Pat Varnedoe Jeph and Angie Lewis
Forrest Spilker Ian “Merry Goblin” Ward Jeremey D Walker
Francine. Ian A. A. Watson Jeremiah Liend
Franco Frare Ian Eklund Jeremy Cunningham
François Labaye Ian Hamilton Jeremy Kostiew
Frank McCormick Ian M. Skinnari Jeremy Purdom
Frank Precissi Ian Smith Jeremy Putman
Frank Toich Iarlais Jeremy Zimmerman
Frank Wieden Idaho Johnson Jerimiah DuBois
Fraser Imrie Ignacio Granados Jiménez Jesika Wolff
Fynikz Ignatius Montenegro Jesper Aagaard Petersen
Gabriel Miller Imran Inayat Jessa “Demon Cat” Denmark
Gabriele “Gavhri’el” Radaelli Indi Latrani Jesse J. Burnette
Gailedon Indigo Loves Gosamyr Jessica
Garenne & Dame Palanie Inti Lozano Jezebel Ribripper Redcap knight ap Balor
Gareth Hoare ipsi Jim Allard
Gareth Willcock Irian Jim and Darla Nault-Tait
Gary “Pezz” Hicks Isaac Carr Jim Jones, Elf Lord
Gary M Ivo Goudzwaard Joachim Treimmer
Joan Anonical Sartori

Kickstarter Backers 469

Jodie Awesomecore Killing Popcorn Lyttleton “Collwyn Hyren” Callender
Joe Harn Kim Horne Maciej “Vonen” Korpik
Joe Parrino Kipper Magus
Joey Zuercher Kirke Rafael Mairi White
John and Emily Crum Kjell Kenneth Moens Majdi “Nock, Nock, Nockers at Heavn’s Door”
John Armstrong Klaas
John Bogart Kristopher Deters Badri
John Davis Krzysztof “Eol” Zawieja Malcolm Brown
John Doyle Krzysztof Zajkowski Mama Cass O-O
John F. Zmrotchek Kyle Henderson Marc Collins
John Henry Kyle McCarty Marc de Diego
John Martin La veglia non esiste. Marc17
John Noble Lachlan Smith Marc-André Laurence
John P Weatherman Lady Forest Bell Marc-André Perreault
John Yngve Fredrik Lundgren Lady Laura of Eiluned Marcin Segit
Jonathan “definitely not a pooka” Grimm Laisren Fionntan ap Fiona of New Bremen Marcin W. “rehael” Dąbrowski
Jon-Eric L. Swigart Lambert Behnke Marinos “Storyteller” Louros
Jordan Millward Lance Arnold aka Draivin Marisa Preciado
Joseph Edge Landra Caine Mark “Flannelcat” Hunter
Joseph Maiville Lark Cunningham Mark Garbrick
Josh Grauberger Laszlo “Grath” Benyi Mark Mason
Joshua Ahlbrecht Lauren Harrison Rossato
Joshua Pevner Lauren Russell Mark VandenBoogerd
Joshua Pluta Lawrence Stranges Martin Brown
Joshua Riley-Graham Layne Delp Martin Ross
JP York Leaf Martin Warner
Jules “The Clarion Laugh” Rozkov” Led Rangelda, Unseelie Firebringer Matias Frosterus
Julia Kramer Lee Sims Matt & Miranda Gnepper
Justin Melton Leonard Goulds Matt “Catapult” Wang
Kai & Jason Wodicka Leonard Helding Matt Carman
Kaisa Vitikainen Leslie Weatherstone Matt H
Kalda Mendry Lester Ward Matthew Barker
Kalsandria “who, me?” Wakefield Lex Head Matthew Boda
Kat Flottemesch Lian Matthew C Snyder
Katherine Dungan Lilly Rose, her mother and the gnome under the Matthew Cary
Katrina Thyme Matthew D Oakes
Katy Crumb pepper spray Matthew M Middleton
Katy Richard Lily Carters Matthew M. Bennett
Kay Hoddy Lina “Daisy/Nightsy” Weingård Matthew Roberts
Kay Stavis Lindagrace M. Matthew Skillings
Kebhab Lisa Fortuner Matthew York
Kegoma Omari Zafeki Jamal Govan, Knight of Lisette Walsh Mehmet Can “Hospitaller-Triel” Atalay
lobachevsky Menelluin
House Fiona as pronounced by Queen Mab Longpig Menno Rieff
Keith A. Hill Lord Seamus O’ Moughian, slayer of trolls MFeeney
Kellen Harkins lordofgibberish Michael “Finn the Celt” Barr
Kent Gabriel (Nathan Berg) Loren Walsh Ap Balor Michael “Wolf Papa” Holland
Kevin “The Lighthouse Keeper” Warmerdam Lorna Scott-Ashland, ~Nocker extraordinaire Michael and Brian Goubeaux
Kevin Berry Lorrraine Michael Bergh Hansen
Kevin Hislop Lou & Klara Michael Buchheim
Kevin Michael Kaufman Lou Silvers Michael Ehrhardt
Kevin Scully Louis-Etienne Desgagnes Michael Kostruba
Kevin Vastavel/Kelly Rosselle Lucas van Toren Michael Maggs
Khan Lucian Danvers Michael “Muffin” Adam
Khorgan Boneslag and Smiley Luke Parsons Michael Robins
Kieran Carder Luna and Ken Carnes Michael Theodore VanStrander
Kieren Martin Lyra Avery Michael Trevayne
Michele “Marvanis” Terenzi

470 Changeling: The Dreaming

Michele Zanni Patrick Sung Roo, “Templeton Rat”
Micky Baker Pat’s Scion group Rory mcintosh
Mike MacArthur Paul “Beatle” Ring Rosa Flores
Mike Torrey Paul K Rowan Matea
Miles “the Pooka” Ward Paul Rutledge Roy Berman
Mimi & Lina Paul Singleton Ruarai “Rory” MacCumhail
Mirror Play Paul W Harris Rubiee Tallyn Hayes
Mnemast Peter Runa Moth
Monsieur Mal Peter D. Clark III Rune Printzlau
MOOOOOOO! Peter Hayes Ryan Reynolds
Morris McClelland Peter S. Svensson Ryan Wilson ap Eiluned
Mr Silvertongue Peter Svensson S L Koch
Mr. & Mrs. Thunderawesome Phil Edwards Saleem Halabi
N. Ohnesorge Phillip Bailey Sam Garamy
Nadia Truewater Pi Fröjd Sam Gregory
Nalynmiranya of House Eiluned Pieter Spealman Sam Myatt
Natali Gerany Piotr Piegat Samantha Townshend
NaTaN Porter Wiseman Sami Rigel Genstein
Natasha Pazhari Morozova Pouncy, Veteran of the Year of Fire, Loyal Servant Samuel Gordon Mitson
Nate & Kate Samuel H. Gonzalez
Nate C. to the Dark Lord of Cute.
Nathan Adams Preston Lee Bobo Saoirse Cobain
Nathan Mitchell Princess Rhoswen Skyward ap Fiona Sarah
Nathaniel Dean Proffel the least Awful SaxMan
Nathaniel Heironimus Prosnit Sceadu
Nathanielstarr Pynki Maus Scott Banks
Nejlah Al-Rahab, Country Gangrel Queen Calamity the Winter’s Rose, Daughter of Scott Cullinane
Newt Steamson Scott Havens
Nic Matuzic House Balor, Master of Ravaging Scott Kendrick
Nicholas Chevallier Quippish Scutters
Nicholas Hendley Raad ap Ailil Sean “Ariamaki” Riedinger
Nick “That Weird Gecko Guy” Esposito Rachel Pitt Sean Moulson
Nick Ball Rain & Aidenn Sean O’Neill
Nick Clements Ramuel84 Sean Riley
Nick Wingedferret Brown Rand Brittain Sean. K.I.W. Steele/Arcane
Nicole Porter Randall Lee Segev
Nienor Nic Scathach Rangos Sergio Delgado Díez
Nightmare’s Call oathcircle Raphael Bourdot Sethreich Ardestahdt
Nikodemus Siivola Raul Urbina Seumas Macdonald
Nituki Leshyahen Raven Hawkins Shadowhop, Lasombra Bishop of Tucson
Nny Casil Rees Engelhardt Shana “Myrdydd” Crump
Nyk Huntington Reuben Israel Beattie Shane Allen
Old RedEye, the source of nightmares. Rhea Shelley Shannon Keniry
Olivier Jobin Rich Warren Sharon and Jake
Olivier Lefebvre Richard Chilton Shelby Mehl
Ols Jonas Petter Olsson Richard Frost Shimon Klein
Omer Ahmed Richard Pruiett Shmoo Jacobs
Omri “Ouch” Oliver — Tchktchk of the Ex- Rick Cotten Simon (Bravehound) Teagardin
Rick Dalby II Simon Dugard
plorer’s Guild Rill ap Fiona Sir Brock Harde: the Satyr Seducer
Orpheus Darktyde Rip Sir Candence de Bree (Moca)
Oubliette Robbie Sir Dylan ap Fiona
P. L. Manning Robdog Sir Raina Fox
Patrick “Scarabus“ Hanna Robert T. Sagris Skafte
Patrick Chapman, strange and charm Robin LaChance Skjalg Kreutzer
Patrick de Bruijn Robin MacAllister Skye “skyknyt” Knighton
Patrick Leonard Rodrigo Moreira Fagundes Slick+Grindalono
Rogan “Totoro” Hamby
ron beck

Kickstarter Backers 471

Sphera Arkham Tony Wileman “Alnilam & Oisin”
Stalks-the-Reef Topher Marohl Aaron Wright
Steeve Gagne Torradin341 Abigail and Mark Stone
Stefan “LoomChild” Axelsson Travis N. Thomsen Abria Nyvar ap Scathach
Stefano Miorelli Trevor Stamper Adam Beyonce Lowe
Stelio Passaris Trey Morgan, Gruagagh of Kinrowan Spire Adam Mock
Stephen Lea Sheppard Tristan Smith Adrian “The Lurker” Sparkman
Stephen Pruett Tristan Valentine Adrien “Tydesson“ Lochon
Steve “Bearly Normal” Discont Tyler Dent Hayes Adrienne “Lando Winters” Dawley
Steven “Pholtus“ Jones Tyler Lominack & Patrick Knowles Aerich Einluned Iaguaretê
Steven Danielson Tyler Wirth Aidith the Éidigh (Fabián Á. López; Mecatol
Steven J. Pope Tzalik “Fist of God”
Stevie Marie Grayson — Red-Faced Warbler Pooka Uriel “Yaoshua” Rex, Madrid)
Stewart Skeel and Jeff Sinclair vadersson and damcewen Aine &Thomas
Stuart “Goblinspider” Adam Vairelome Al Marshall
Stuart Armstrong Valery Belayev and Tanya Itkin Alain M.
Sul and Nie Vancier Magibleu (Joseph Figlar) Alan McNevin
Superhorse Vegard Kivle Alan Orr
Syal Vena ni Scathach Alaric, Knocker Apothecary
Talomyr Veronica Howard Alberto Martínez
Tami, collector of knowledge Vistani Radanavic Aldei Montclair
Taylor Dale Wright Vitamancer Aldo “Kuako” Montoya Reynaga
TechnocratJT Vyse Arcadia Aldrema
Ted Ursus W. “Shaman“ Obenshain Alec “Michel” Wills
Tephira Nixillume waelcyrge Alec Humphrey
Tetsuo Wagner Volanin Alec McClain
Thad Green Walter B. Schirmacher Alekki and Orpheus. Vix and Scaramouche.
The Beekmans Wendy and Craig Cheairs Alessandro“Prime” Balderi
The Callaway Family Wes C. Alex Ory
The Chronicles By Night Gaming Group Weston Harper Alexander Sandrén
The Lady Arachne Will Inskip Alexander Wolf
The Mordak Will Toothaker Alexandre “Magnamagister” Joly
The never ending knock....er William “Nuki” Cook Alexis & Jeremy
The Tim William Dovan Alice Lanteigne
Theaedos William Rodrigue Alkaru
Thiago Lyra Galvão William Walker Alkirer
Thibaut Gaillard William Watkins Alvaro “Sixaola” Madrigal
Thierry De Gagné Willow Raindancer Alvhar aep Gwydion The Hope Killer, Grand
Thomas BIDAUX Wolfgar Malcolm Lyles
Thomas Devine Wong Kai Chung, James Duke of Nightmare Realms
Thomas Off Wraithly Amber Allen
Thomas Schindler Wren André Fomferek
Tiago Barão Yann Krehl Andrea Carolina Alonso Vengoechea
Tiemi Hashizume Yves Sprinke Andrea Migone
Tiffany Korta Zach “Singing-Surf” Soohy Andreas “Zanity” Bengtsson
Tim Boser Zachary Davis Andreas Reck
Tim Croker Zakathious Andrei Antonio Gonzalez Reyes
Tim Czarnecki Zao Andrés Montañez
Tim Mushel Zeke Coughlin Andres Villaseca
Tim Oliver Ziggy Ramone Andrew “Lorelorn” Curtin
Timothy & Mitzi Gousie Ziv Ragowsky Andrew “Skyrider“ Novak
Tobbar Bashalde Andrew Anfora
Tod Sharpears ¶¶¶ Andrew Brownell
Tommy G “Morpheus Wept” (O°.°)O Konta O(°.°O) Andrew Laliberte
Tommy Svensson (un)reason Andrew Ring
Tomsdad ***NIKOLAI STEEN*** Andrew Russell Vagelatos
Andrew Waterfall
Andros Baphomet

472 Changeling: The Dreaming

Andy Blanchard Brando the Boggan Christopher “Nezumi” Moreno
Angel Spiliopoulos Brandon J. Rollins Christopher A. Bell
Angela Charapich Fields Brannen Christopher Bertell
Angelborn Breaden, Esq. Christopher Greymere
Angi, Alden and Douglas Brenda Schappert Christopher Pinder
Anna Eleonora Colombo Brett Easterbrook Christopher Sturges
Annabelle ni Scathach Brian Ward Civ Light
Anne & Zak Becker Brianne M. Sifert Claus Jørgensen
Annie Lawson Brooke Haba the Gorgeous Fae Colly Lustre
Anthony “Selketh” Dennetiere Bruno Durivage Count Vladimir Ditya Buri ap Varich, of the
Anthony Jennings Bryan Fowler
Araceli Parker bydo County of Bright Shores
Arkon Nielsen C. Martin Coulter Countess Eve ferch James Senna, selkie ambas-
Arpintxo Caleb Knight
Arthur “Torakhan” Dreese Calle Hedrén sador
Aryula Cameron Manski Coyotekin
Athena Foster Cang Ling Yee Craig Murphy
August Ashton Haag Captain Perriwinkle Crimson Victoria
Aurore, Fille de sa Mère Carie! Varner-Faricelli Croatoan
Austin ‘Alnauthir’ Diaz Carl “zal0k” Gagnon Crüjen A. Geis
Avast Snek Carl Paquin Cynthia Jerkins
Azrael Von Braun Carlos Arricibita Cyril Lunt
Backer with no name. Carlos Eduardo Pellicer de Oliveira
Bahiya Ahlam ni Scathach Carol “Xandra” Darnell D Sonderling
Baker St. (Betsy, Amy, Kate) Carolina “Eire” Medina DaemonChrno
Baptiste Moulinier Caroline Dean Dale “Clayton” Millward
Baron Mikael Kelleher ap Leanhaun Casidhe Nebulosa Dale Graham
Baroness Valaethe and Squire Cavall (Theresa Cassandra Dowe Damien
Cato Septimus Tag Damien Starlurker
and Cavan Rider). Celestia Silverrain Dan
Barruum Rex Charles Boswell Dan Chase
Barthélemy “Skender” Alezandaru Charles Dark Dani “Genevieve Ashley Rutherford Silvia
Bascanos, Servant of the Crone Charles Dunne
Beccatoria Charles Sherwood Morrill Francesca Blackwell V” Barnsley
Becquerel Charly Florent Dani Toste
Ben Bogaerts Chazz Kellner Daniel “DM” Martins
Ben Dinsmore Chelsy “aka” Alessa & Meep. Daniel “Erdrix” Yeaman
Ben Lyons Chevalier Caitlin ap Avongarde, Pooka Knight Daniel “Maeve Darksight: Nocker Supreme!”
Ben Treeby
Benjamin “BlackLotos” Welke of the Court of Azure and Shadow Rose. Weber
Benjamin “eSca” Reed Chris “Echo“ Granniss Daniel “Sir Whiteout” Guariento
Benjamin L. Maden Chris “Swordsman” Bern Daniel C. Barton
Bentley W. Chism Chris DiAngelo Daniel Gougian
Benton Little Chris Eggers Daniel Ley
Bertil Lindy Jensen Chris Handy-Honeycutt, Dreamer of Dreams Daniel Lundsby
BetterDayz Chris K. Cook Daniel Niekerk
Bill and Clara Chris Landmark Daniel Peterson
Bill Johnson Chris McLean Daniel Rodriguez
Billy Barnes Christian A. Nord Daniel Taylor
BJ McManus Christian Topp Daniel Wright
Bob Harrison Christina Hanks Daniele “Chojin” Cappelletti
Bob Power Christina Shirley Danielle Meyers
Bob Stauffer Christoph Dannenberg Danni Feveile Börm
BoB! Christoph Schulz Danny Ketzer
Boggle Christophe “Diablerist” Hitchcock Darío Muñoz Ruíz
“Bookmark” Ana Christophe Larralde Darran MacMaghnusa
Boutigny Guillaume Christopher Darryl “Viktor Kamenov” Johnson
Dashekita N. Brooks
David “JustDave” Talboy
David B. Capricorne
David Bjorne
David Bresson

Kickstarter Backers 473

David Carroll Erica “Vulpinfox“ Schmitt Gregory “GM“ McIntire
David ‘Circle of Fate’ Coleman Erica Renton Gregory Allan Fudge
David Friedenberg Erik Daguerre Griffin Horn
David Futterrer Erik van Brug Guido Gerr
David M. Higgins Erin Ruston Guillaume “Gilyu” Mercier
David M. Hubbard Erol Mazhar “Croc” Aksoy (On behalf of Anadolu Guillaume “Lenny” Asset
David Majesie Gustavo “Brujah” Mattioni
David MONDON Hikaye Anlatıcıları) Gwyndolyn du Beaumont ni Ailil
David N Dow Esselia GypsyRae
David Palau Esteban “Fuku” Aquino HAMBONE!!!
David Paul Ethan Wilke Harald Hellerud
David Rego Ethion Harma Lever
David Rose Fraser Evan “JabberWokky” and Sarah Edwards Heath Horne
David Tveraas Evandil Silverwalker Hedge Haus
David Weidendorf Fae Hutter Heidi “Starlina” Elmore
Davin Wärter Faith Marcom Helio Maciel de Paiva Neto
Dawid “Salubrus” Wojcieszynski Felipe Shimabukuro Kai Henry F. Bruckman Vargas
Dawn Jones-Low Ferdinand von Schenk Henry Wong
De vos Lemmens Fernando Autran Herla
Demian Vitae Fiona sullivan HikoTikiTavi
Derek Victor Fireside Hob Moppletail
Devilbear Florent ‘killerklown’ Didier
Diana “BellAtropos” Watt Florian Weiss Howard Wong
Dice Frank Reinart Ian Cunningham
Digno de Confiança =D Franz Georg Rösel Ian James Gray
Dina Steyn Fred Pilarczyk Ian MacRae
Dineen Thornton Fredrik “Frippe” Nilsson Ian Sundwall-Byers
Dirk vanleeuw From the Outside Iauwv Tigerpaw
Docteur Half Furst Calle Staffansson av Hus Heilborn Ibon Presno
Dolan Ross Scherfel Gabriel “Polka“ Bronfman Icarus Waning
Dominic Robertson Gabriel Chrysalis Carlson Ingo Beyer
Dominik Jaworski Gabriel Night Isaac Grey
Donnie “Lord Aludian” Roos, Jr. Gabriel Sorrel Ishcar
Doug Atkinson Garon Niehaus Iván Sánchez Roig
Dr.Bang Garron Lewis Ivo de Mooij
Dragos “Howls the Legend Song” Faolan, Knight Gary McPhillimey J. Childs
Gastergyr Agamas J. Gawthorpe
of Fiona Gawain Ni Scathach J. Sterling “Sluagh” Smith
Drew Skoviak Gears Garvin J. W. Bennett
Duke Stephan Marcuson ap Eiluned Geoffrey Rabe J.C. Carvalho
Eben Lowe George H Webster III Jacek “Arez” Polosak
Ed Moretti George Smith Jacob Guldbrandsen
Ed Shannon Gerald Robinson Jacob Villa
Edgardo A. Montes Rosa Germán Andrés Naranjo Facci Jacques Murphy (Maicon Luiz de Souza)
Edouard Contesse Gestalt Valance Jairbrin Rahl
Eduardo Alberto de Losada y Cabruja Giggle James “Living the Dream” Nettum
Elenaria “ni Aesin” Gydemo Östbom Giovanni Mike Michelotti James Doherty
Elf Glenn Clifford James Elder
Elijah Kautzman Gloria Sun Wing Mei James Monty-Carbonari
Emilio J. “Krusmir” Sánchez-Sierra Gobbos Jan “Helm” Richter
Emperor Norton Gophner Jan Mertens
Enedino Fernandez Gordon Gordon Gordon (Eldagusto) Jared Van Meter
Eöl Liaram Ap Ailil Graeme “Thee Forsaken One” Foote Jason Berteotti
Eric C. Campbell Grand Duchess Lelie van de Verbrijzelde Eed Jason Brennan
Eric M Jason DeForge
Eric Nathaniel M Henson ap Fiona Jason Dickerson
Eric Pensman Greg Meyer Jason Geis
Greg Phillips
Greg Walters

474 Changeling: The Dreaming

Jason Roepke Jose Luis Perez Zapata Leath Sheales
Jason Ross Inczauskis Joseph Andrew Hill Lem Pilgrim
Jason Seitz Joseph Homer Lesley Phillips (Dark Lord of Cute)
Jason Wintergaard Joseph Schutte Lethrack
Javier “Gamers of Comedy” Palenzuela Josh Sroka LeviathanVII — Greg D —
Jay Warner Joshua “Technic” Mears Liberty Andraste
Jayem Griffin Joshua Ramsey Liera McCuin
JAYSON “the14thguest” TURNER Jota Lifestealer
Jean Davison J-p kopf Linda and Benjamin
Jeff Rickert Julia Teall Lindsey Douglas IV
Jeff Zitomer Julián Navarro
Jeffrey Pittman Kai Schiefer liu hong
Jeffrey Taylor Kai Wiechmann Livia von Sucro
Jennifer Fuß Kaladorne Liz Rogers
Jennifer Isaacs Kalan Adair Liza Lemberger Falk
Jennifer Mintz 1977-2010 Karri Kejonen Lochland Hightower
Jennifer Weinstein Kat McIvor Locke Stitch
Jenny Langley Katerax Loge of House Ailil, Lord of Golling
Jens Waldner Katie Harwood Lokie
Jeremiah L Schwennen Katie Marigold Lindgren “Sweet, Buttery Mus- Lord Liam Trueblade, Lord Protector of the
Jeremy “JDazzle” Marshall
Jeremy “Queso” Tindel tang,” Wilder Satyr Sorceress of the Middle Pooka Princess of the Kingdom of the Coton
Jeremy A. Mowery Ground Mew. Candy Throne
Jeremy Ap Ailil (Formerly Jeremy Scott Miller) Katja Mallok Lori Krell
Jeremy Brown Keegan Clements-Housser Loumen
Jerry Ozbun Keith E. Hartman Luana Filgueiras
Jessica Lilith Darke Kelly Cashion Luca Sacchini
Jill & Matthew Koelling Kemeron Siemens Lucas Wright
Jillian & John Christensen Ken Finlayson Luciana e Rafael Devera
Jim Flood Kenny Beale Lucy “wyrdness” Fletcher
Jim Groves Kerry Birmingham Luis Antonio Avalos
Jinny “Gear” Reaver Kevin Miller Luke Brewer
Jody Bowman Kevstina Brewside Luna Lydia Bennett
Johan Staaf Kiith Luna Wolff
Johan Utstrand Kim Dong-Ryul Lyinggod
John “Wolfe” Kelley Kim Stalbovs Maarten Geirnaert
John Doe Kimberly Morris Madame Van Doren, pooka
John Horler King Nail Malabron de Malafas
John Lambert Kirk Foote Mandavar the Seeker
John Morel Klandaghi Silentclaws Manuel Cadiz
John Snee Kleverson Carvalho Marc
John Windwhisper Kody Stinson Marc Kuczborski
Johnny “Dov” Draiman Kokiteno Marcelo Faria
Jon Robertson Krister M. Michl Marco Klomfas
Jonathan A. Cohen Krystal Sewell Maren Hanson
Jonathan Sands Kurt Heinrich Maria Saltykova
Jonathon Green Kyle E. Kemege Mario Meo
Jonci Aguillard Lady Aeria ni Fiona the Starborn Marisa “Lady Phoenix” Turner
Joonas Teurokoski Lady Sasha and Duke Mathias ap Gwydion Marius Ap Liam
Jorden Varjassy Lady Sphynx Mark Austin Fleming
Jörg Fick Lady Vert Goblin of House Leanhaun Mark Bussey
Josaphat Niebler Lars Holgaard Mark Cockerham
Jose Angel “Oda de Eras” Cavalier. Original Lars Lauridsen Mark Hope
Laura Finley Mark Lazure
bard and First Dreamweaver in the Kingdom Lauren Faberlle Mark Moore
of Colonia, South America. (C:TD fanpage Lauri Mattila Mark P. Redford
first admin in Fb) LeAnn “Ellyham” LaFollette Mark Pryce
Jose Hernansaez Leanna Morningstar Mark Somogyi
Markus Wagner

Kickstarter Backers 475

Martin A. McDowell Mikko Parviainen penwing
Martin Bourque Mi’lord Pagemaster Oberon, Sir Peppersnatch, Raccoon Raver Extraordinaire
Martin Zachariasen Minnigan Per “BloodHowl” Nyrud Kaas
Master Craftsman Herr Doktor Innis Dupoir Mirko “Gargantua” Mitta Peter & Natalie Smyk
Morgan Weeks Peter Merkel
Nachteltaffen ap Gwydion Morgane & Emmanuel Daney de Marcillac peter peretti
Mathew (GuDeLJ) Morsvates Philip Rogers
Mathieu Guittard Mortain Philipp ArcherPK Simon Kausch
Mats Sjögren Mr.Poke Phillip Gleason
Matt Timm Mranth Kumpf Pip Padden
Mattboggan Mu Sung Park Pirilla
Matthew A. Gorsky Murilo “Musgo” Sarno Pooka Garcianes
Matthew Dawkins Nafian Fletcher PsyberOwl
Matthew Horoszowski Nathan Wetzel Pyrha Silver
Matthew Lynn Nathaniel Fionn Pyro Pooka
Matthew McDonnell Naviere Shadowfeng Qarylla
Matthew Pascal Necroline Queen Marsalie ni Fiona
Matthew Ross Neil Silverman
Matthew Sanderson Neko Scrumm, Bully-Boy, Knee-capper, Black- R. Jason Boss
Matthew T. Margres Rachel Traynham
Matthew Wasiak guard Randall Crawford
Matthias Pettersson Ness CARTIER-MILLON Ray “Irwin Schlopstedder” Gonzalez
MaTThias Svensson o Sara Törnström Niall MacBeinn RC Nelson
Mattia “Ebrithil” Pellin Nicholas A. Tan Rebecca Lamhut Jones
Maud Hamelin Nicholas Cler Re-Miel
Medulli Nick and Ember Cescon Remy de Lioncourt
Meg Bullock Nicola Went René Reinhold Schallegger
Megan & Joshua Jones Nicolas Chrétien René van den Berg
Megan “Nezumi” Greathouse Nicolas Heitz Rev. Phillip Malerich
Mehmet Ortaç Nicolas Villatte Ricardo Foureaux
Melhanie ap Fiona marquise of Manhattan Nikika Giovanni Riccardo Zampieri
Meredith Trueheart/Deborah Castellano Nin Richard Berrigan Popham
Micah Sauvageau Noble Thayer Graves, Clan Tremere, Change- Richard Henry
Michael & Cortney Percival Richard “Vidiian” Greene
Michael “Astarte” Brosens ling Doom Rick Lapointe
Michael Bach Kristensen Nuala Tiefling Rob “Bug” McKavanagh
Michael Calabrese O.M.M.Ebbers Rob Buck
Michael Dalton-Martin Og, the Right Hand of Leonaut. Wielder of Rob Gatlin
Michael E. Suttkus, II Robbie Eberhardt
Michael F. Homola Jr. Sunder’s Grasp. Warrior of the Crusade of Robert “Ayslyn” Van Natter
Michael Gellett Thorns. Husband to Spring’s Queen. Cham- Robert “Jefepato” Dall
Michael Hehn (Lord Sholto ap Eiluned, Autumn pion of Summer. Robert Christian Ruiz
Ole Kadasch Robert Jordan
Baron of Seasons Blessings Barony) Oliver Steckmeier Robert Lundgren III
Michael Herrinton Oliver Thiago Robert Sandell
Michael Jacobson Olivier Matra Roberto Salles
Michael Laengauer Oren Douek Robin Burns
Michael Laitinen Oren Geshuri Robin Ljung
Michael Lenzo Osir Tulane Rod “Cat Lord” Mendes
Michael Patrick Foight Pablo Saldaña Rodolfo Avendaño Aguirre
Michael W Kilduff Pacho Becerra Rodolphe Duhil
Michele “MKI” Beltramini Pandora Lillian Lealos ROS — Dave Jurns
Michelle Fairbanks Pandorin Ross Aitken
Micro Panu Laukkanen ap Eiluned Rui AVELINO
Mike Maxson Patrick “Pangloss” Wedding Russ Trippett
Mike Montgomery Patrick Ley Rylin Carver “Devourer of Blackberry Jack” Ap
Mike Nash Patrick O’Donnell
Mike of Many Paul Garrett Eiluned
Mike Shema Paul Lukianchuk
Paul Stefko

476 Changeling: The Dreaming

Sandra Anderson Stephane DrFox Renard Travis Carpenter
Sarah Schwarting Stephen Cheney Treehugger
Sarah Terman Stephen McElvaney Trevor Byington
Saul Andross Stephen Reuille Trista and Daniel Robichaud, #ForeverChildling
Scarybunnie <3’s Raykens Steve “Korbeau” Bouchard Tristan Vann
Scott “Widemaw” Kelly Steve Huntsberry TroyW
Scott A. Peters Steve Jones Trysha Wright
Scott Drebus Steve Musal Tykorandia
Scott E. Vigil Steve Sharpe Ulrich Wanderer
Scott Forward Steve Strahm “Lord Urtoroth Lobopálido, Duke Connblood’s
Scott Hiers Steven K. Watkins
Scott McNabb Corpany Steven Lau personalbodyguard.PrætoroftheOrkneyIslands
Scott Mullock Steven Milkowski Vanina Rocchi-Coscia
Sean Burke Steven P Alfer Veriya Sleyth
Sean DiGiovanna Steven Sauer Vesper Abaddon
Sean K.I.W. Steele/Arcane Stuart Maggs Vic Smith
Sean M Sullivan Sublime Vincent Alexander
Sean W Susana Torres Vincent Jung
Sebastian N. Behrndtz Sutnik Romanov, King of Gypsies Vincent Lavigne
Sebastian Pusch Sven Grünig Violet d’Oerd
Sessho Nightfae ap Fiona Sven Ragnsteinn & Vincent Ravenheart Virginia Gimre
Sgt. Shitari Cerantis, Knight of Avalon Swizzlesticks Vladimir “Tatijana Effanovich — Mistress of
Shad Scarboro Sylvain “OgGy” Tanguy
Shan “Shanathan“ Morris Tabitha “Black Rose“ Rosetti Locks” Dzundza
Shane Rose Talita “Setheus” Amaral W. Will Dubbeld
Shaun Bartoo Tanda Al’Ali Wade Pine
Shaun D. Burton Tanner Trask Walter Soto
Shauna Forrister Tegan Winter Warren P Nelson
Shawn Thaddeus L Ryker Wee Weirdling
Shawn “Sutekh” Glass The 299 East St. Freehold. Wilhelm G Tinnin-Timm
Shawn “Tezbak” Warren The Bard William & Britain Riley
Shawn Campbell The Barony of the Crystal Key William Lee
Shawn Kehoe The Black Chimaera, Lord Raythe ap Fiona William Lewis Overstreet
Shawn P The Wordsmith William Lyon Mackenzie King
Shawn Verzilli Theodore McCormick William McBane
Shenzoar Thirteen William Rullenraad
Shiro, the Buddha Cat Thomas “Sir Flop” Young Willy kaceres
Shoshana Kessock Thomas Biskup Wolf Princess Sandy Boyer
Shyldd and Aisling Thomas Faßnacht Xarra
Simon Andrews Thomas Maund Yamikala
Sinellil Thomas Powell Yiset C. Bellina
Siobhan Tiago Marinho Yoshi, Rocky and Tobie
Sir Boralin Hammerfist Tifereth Zachary David Rotella
Sir Eidolon, Sluagh of House Eiluned, Master of Tim Flannigan Zachary Thomas Tyler, Midseason Camp Yunwi
Timothy J. Collins
Shadows, Lord of Spiders Tobias Schulte-Krumpen Amai’yine’hi Elder
Sir Francis ap Fiona Toby A Pugh Zawayix Falconer
Sir Ian Lysander Tobyn Jonathan Andrews Zero Ninja
Sir Nevyn Again, King of Pooka Island Todd Glasspoole
Sir Petey ni Fiona, Redcap Knight Toguro ¶¶¶
“Sir Thomas” Plassa & Miss Travisty Toine Christopher “Walks-A-Beat” Greer
Sir William Constantine Ap Eiluned, Nocker Toivo Voll Clever By Half Productions
Tom “Sagacious Paunch” Webster Curtis Jensen
Tattooist and body modifier. Tom Knight David Stephenson
Somalucard Tommaso De Benetti Edwin Ab Enion
Sondre Øverås Topher Ruggles Elynina Griffith
Ste & Coz Winwood Totenrand Graf
Stefan Lundsby-Thomsen Jeremy Seeley
Stéphane “Je ne suis pas goth” Zuckerman Joe McNamara
Joel “Pika“ Keeney

Kickstarter Backers 477

Kyrie The Kinain Queen of New Bremen Beth Tygart
Michael Mullin Tiffany Newell Bill Shaffer
Pumchu Ursula Maria Brand Brad Munn
Scott Forlo Verri Bryan Pearson
Stephanie Pak William Dillan ap Eiluned, High Namer of the Chad Koch
Susan and AJ Richardson Charles Myers
Thomas H Elsom Crystal Circle, Master Wayfarer, Lord Shaper, Cheri E Stephenson
Veronica von Gearbox Earl of the Forgotten Freehold of Moving Pic- Christoph Daether
tures, Defender of the Dreaming, Knight of the Clarisse Aubaine
¶¶¶ Order of Eiliethyia, Knight of the Silver Key Cora Anderson
J and Kasi Darksheer
(Drevni and Miki) ¶¶¶ David “Blue Dragon“ Turner
Aleksander Veiltender Abigail Corfman David Starner
Alex S Alexander Kratochwill Della Waynick
Anja Philipp Urs Amadan Drew Gilbert
Anonymous Andy Kwong Eamon Walsh
Baron Esper Benjamin Loy Emily McCabe
Bradley Yesko Brian Weseman Erik Thurman
Brian & Anna Waite Count Sabian Moncrief ap Leanhaun Felix Shafir
Chew, “The Golden Pooka” Craig Hallstrom Frédéri “Volk Kommissar Friedrich” POCHARD
Chris “Vanamar” McCoy Derek Grimm Grave Grimsha
Chris Angelini Dom Ellis Harrison “MrTurd444” Outram
Christopher “Ihsan” Williams Ernie Sawyer Heinrich Krebs
Christopher Clark Kyle Niedzwiecki Henry R Moore III
CJ Kre Mae Arden He-Zin Kwon
Collin Maleclypse Smith Malte Schultz Ian Dominey
Corwyn Alambar Masani McGee Jas Austin
Dorsey Weber Melissa Hawthorne Jason Italiano
Eben black Michael Brewer Jessica Schienhammer
Eric & Amanda Brentzel Min-Xia Zhou Jimi “Libertine” Hendricks
Gerhard Fertl Oona O. Joe Evans
Griffin Highwater Orlando Santos Soares John R. Trapasso
Hugo Day Owen Milton Joshua Hillerup
Jackie Anderson Paul Jonathan S. Tio Justin “Goodfellow” Taylor
Jamie Culpon Remo di Sconzi Keith Reynolds (William Furhie)
Jerichau Ebony Tower Roberta Lakh Kimberly Burgess
Johnathan Knox Ryan and Echo Full Marcus Arena
Johnny and the Gang from Something Purple Sarah Williams Matt “Devilboy” Murray
Joshua “Old Man Schwa” Enes Seana McGuinness Matthew Laine
Kit Westman Selkie of the Northern Wilds Michael J Goodwin
Lee Leggett Steve Burnett Michele Marie Arko
Loki ap Balor Steven Thesken Michelle Haward
Luke “Silent River” Wallace Troy Lenze Nat Kisa “Kizna” A
Marisa & Jason Moniz Walter F. Croft Neil Courington
Martin J. Manco Nicole Mezzasalma
Mathill Zeven Nik May
Matt Mann Nixelleborus Mahaema
Matthew Chalmers ¶¶¶ Patrick Pocher
Monkey King Adam & Amanda Fry Peter Dean
P.K. Sharp-Garcia Adam Whitcomb Philipp Neurohr
Raphael Bressel Adrian Cumming Princess Bradshaw Porter, Daughter of Warhead
Richard “Butch” Cornman Ahna
Rick Works Ahnen Christian — Brother of Nod — Scourge and Speaker to the Great Tree
Rob Hall Rafe Richards
Sir Blue Thunder of the BAALI Rena “Aisling” Maletzki
storycomic.com Akin Reyos Blackwood
The Hoffmans Alexandrias Ortelius Rhianna ap Gwydion
Anne DeLioness
Ashton
Bedivere Thorn

478 Changeling: The Dreaming

Robert Biskin Luke Mumaw Midian
Sam Wong David Pírez Felguérez, Michelle Monserrat Tyrell “Bladechewer” Washington
Sean Ashcraft Skittle Mulciber Dandelane
Sean Sparkman Juanico Villagómez Nathan Bjerke
Shelly Johnson Drefan Kearse Kyle Walker
Steven Bobula Rylie Byrne Nicholas D. Dragisic
Synthea Dremioul Tim Prisching
T.R. Fullhart Dearg Nymeres Martell
Tanaria Foxshadow Erin Yates Lawrence Vincence
Tanya “Deeker“ Dussiaume James Yates Paweł “Kleiner” Małecki,
Tasha and Jeremy “Gabby and Tordak“ Cue Etienne Olieu, Alexander Eklund Łukasz Rusznica
Tawiscara Blackwing Genevieve Robinson Reynn Latus ap Eiluned
Thrice Great Hermes Pinto Jen Stone Dyran ap Gwydion
Tilbury “Tilly“ Pendergrast Inis Cadall, Hugh Lindsay Ronald Ile William J Schebler, Jr.
Tim-Oliver Cramer Jamie LeBlanc Ryan “Honorary Malkavian” Creedon
Todd Rieger Dante Pyreen Jennifer Cooke
Wayne Blair Jason E. Robinson Ryan Porter
WGM IV Rachel A. Rogers Margret Greer
William “Trow Friend“ Delmar Jason Van Pelt Sam Shaw
Wyan Luthian Ho-Yin Ko Santino Crivello
Yosef Ibrahimi Joe Doherty Nicki Saurage
Gregg Workman Scott Kelly
¶¶¶ Joe Edwards Luke Walker
Raoni Rego Godinho Eric Vogel Selanye & Tolaryn
Nathália Xavier Thomaz John King & Wesley King Shawn Messer
Angel & Riona Jon Griffin Kelly Schultz
Johnny Twotrees Rachel Roccoberton Griffin Sir Augaine ap Scathach
Rynka Maih’Lear Julianna Robinson Aderyn ni Gwydion, Countess of Shards
Bailey Matutine Countess Moira ap Eiluned Sir Thomas of Kent bani Merinita
Amity, Sir Lorin Jürgen Mayer, Lt Fox Davies DSO, Viscero of Arcadia
King Loki Stark, House Stark Ingmar Juhnke Soulbane & Shadow-Sora
Holly Cuileann Kayla “Shira” Mangen; Brian “Tristram” Duncan The Riddling &
Aaron Jacob Kelly & Eleanor Mae Kelly Kevin Miller and Peter Krulder II Will “Isp“ Moretti
Abry Whispersong Lace Thomas Stewart
Teddy the Troll Tiger Charleen Mullenweg
Andrew “Mikhail Stormbreak“ Cummings and Lerae Day Wells Ni Ailil and Tracy Cook
Caissa Shelton Ni Dougal Destrey Luken
Mary “Mirada Foster“ McCarthy Liam Murray / Urien Valarian
Andrzej Kubera Pasha Madmenquill
Anonymous Liandri Zachary Milton
Amy Banker Teeogle David Sinclair
Anska Arnerette and Talithria Lilli Jakobsen & Rasmus Strandgaard
Anya Marie Slaven Liz Stone, Kat Stone ¶¶¶
Dennis Joseph White Logan Rollins Aaron Leeder
Baroness Sophie Lady Rebecca Moonsong ni Fiona Jérôme Bianquis; Trollune; Charles Trécourt;
The Jokers Wild Motley Mallero Fabio
Chris Gath Mallero Claudio Louis Trécourt; Yannick Peyrède, Batronoban,
Leslie Strosky Marcos Almeida Leite Bomfim David “Wush” Santiago
Chris Shaffer Tânia Mara Barão Jonathan Casas, Casey Casas, Bela Casas, Serenity
Sean Smith Martín “Bigbear” Insaurralde Casas, Brian White
Clete D. Collum Sebastián “Snow” Costas R. B. Magpie, The Pastusparminfa Pookazen. By
Matthew Ellis Matthew G Payton I. Toledano. Dimitri Ivanovich. Rikititkitavi,
Count Gammiper Lady Emiaj Metal Fatigue, Meliai Defender of Capullos. Bernardo Rodriguez
Dahey & Desdemona Methandrela (Azure, Knight of Hope of the Most Hon-
Damien Hunter Methuze ored Order of the Three Dragonflies). James
Pieta Delaney BHancock Sandoval.
Dave Tumarkin, Heath Woodson Milosz Nawrat,
David E. Mumaw ¶¶¶

Kickstarter Backers 479

Jack Bump-In-Head, Zaira McKinnon, El Benjamin Brandt, “Michael Alexander Madison Lalaith, Lady Aubrey Maery Edith, William
Monstruo del Armario, Dale Wish White, Tanner II“, Rotmouth Greybeard, Ermo T. Thurabridge, Ozzy
DragonesDeHielo, Jerry Cornelius Otter, Figgerfurbingurbinburbibmurbinmitzer-
murbin! Mannika Krause, Christian Klinkewitz, Mia
Adam Caverly, Larry Pogany, Matt Slade Galena Protector of the King, Sven- Sibylle
Jesseth Valcone, Crawfish Llewellyn, Cassidy Langrock,
Alecia Bran Conner, Aelrethavain MacDarmaid, Bezarius, Razi Bezarius, Elthain
Daryl Blood, Devin McGinty, Sherlock Princesa Douglas, Bruno Canato, Leonardo
Jonah Smiley, Maria Erica Lira, Oliver Duke of Polido, Kathleen D Exposti, Leandro
Phoenicia, Meg Furbin Raphoon, Eric Regnell Schlittler

Cassandra “Themiscyra“ Lease LIEGE The Stix Family
Chris Mawford ¶¶¶
Christopher Young Amanda Lea Green ¶¶¶
Hillary Skeryanc-Mann Arkus from New Bremen Brad Whitcomb
Iain MacPhee C. Truman Aitken Carlos “Monsada the Iberian Troll” Checa
James “Hellbilly“ Day Carlos Sari
James Vogel Chris ‘Errant’ Harper Barambio
Jonathon DeLancy James ‘ChaoticCore’ Roberts Casey Mason
Kate “Lego“ Gryn Keelin de Winter Chloe French
Matthew Gollschewski Michael Holt, Company of Tears Dhaunae De Vir
Ruben Smith-Zempel Mynyddllyn Elizabeth Blum
Seth Johnson Oliver Peltier Jennifer Elspeth Taylor
The Golem who dreams Rhydderch ap Ailil Lori Fank
Tucker McKinnon Ray Fridlund
Twiggy Steven & Rosemary Shepardson Ron Warren
Salih Buğra Algan
¶¶¶ ¶¶¶
Angela & Chris Love ¶¶¶
Blake Deakins Cari McAskill Amey Besbatko
Clemence Mary Wackrill I. Imbert Anton Adam
Dan Smith Jamilah Taberynn Ashley Williams
Devilskebab Clare Weston
Felipe “Ditrian“ Novaes ¶¶¶ Dame Valerie Lyall
Julius Patel, pooka knight of Concordia! Bryce Perry David Cowan
Kenneth Hargaut Héctor Gómez Herrero (Eliseo ap Liam) Grady W. Smithey III, Count of Rosethorn
Louis Ian Fabry Lee Anne M Casey
Mark Crump Joe McGinnis Liz Ruifrok
Michel Foisy Laurie J. Rich Murphy Brendan
林立人 Lin Liren “Luminous Sword” M’lissa “Dutchess Julianna“ Wetherell The Freehold of Creative Engineers (Baltimore
Muffy Fishbasket
Nicolas Vandemaele-Couchy Polytechnic Institute)
Silentstephi
The Phoenix Faeries

SPECIAL THANKS
Sylph Rey Darleen “Thanking Leah C.“ Del Rosal R. Mooney

480 Changeling: The Dreaming

A Dark Fae 33, 41, 308-310, 345, 441, 444 Physical. See Physical Attributes.
Denizen Creation. See Denizen Creation. Social. See Social Attributes.
Abilities 115, 125, 142-146, 148, 151-152, 160, Ent 315. See also Chimera. Aumakua 418. See also Menehune and Totems.
162, 166-168, 175-176, 186, 198, 243, 247-248, Fomorian 33-35, 40-41, 62, 122-123, 149, 309- Lava 418
252, 255-256, 262, 277, 279, 302, 317, 320-321, Mokihana 418
347-354, 356-360, 363, 365, 367, 369, 385, 399, 310, 350, 355, 368-370, 376-377, 384-385, 387, Sea Turtle 418
419, 423-424, 436, 444. See also Attributes and 437. See also Thallain. Shark 418
Character Creation. Griffon 39 Waterfall 418
Harbingers of Autumn, The. See Harbingers of Automatic Feats 251-252. See also Dramatic Systems.
Ability Points 142 Autumn. Movement 252
Skills. See Skills. Jabberwock 315 Spending Glamour and Willpower 252. See also
Knowledges. See Knowledges. Lost Ones 36, 314, 319 Glamour and Willpower.
Talents. See Talents. Monstrous Chimera 55. See also Animate Chi- Yielding 252. See also Actions and Combat.
Actions 27, 196, 211, 243-247, 253, 276, 283. See mera. Autumn 27-28, 32-52, 57, 63-64, 68, 72, 74, 84, 87,
Nightmare Chimera. See Nightmare Chimera.
also Bunk, Complications, Dice, Difficulties, Rat- Prodigals. See Prodigals. 89, 91, 93, 95, 97, 99, 101, 103, 105-109, 111, 113,
ings, Rules, and Storytelling. Rogue Chimera 55. See also Animate Chimera. 119, 123, 125, 127, 133, 136, 144, 146, 149-150,
Contested Action 211 Sphinx 20-21, 80 170-171, 174, 193-194, 197-198, 209, 227-228, 230,
Extended Actions 27, 182, 208, 212-214, 232, Stranger Things. See Stranger Things. 232-233, 236, 259, 263, 268-269, 271, 273, 275,
Thallain. See Thallain. 290-292, 294-295, 299-302, 304-312, 316, 319,
246-247, 252-253, 308, 436 Thallain Kith. See Thallain Kith. 321-324, 347, 353-355, 363-367, 369, 372, 377-378,
Instant Action 325 Antithesis 145, 148, 153, 174, 269. See also Banality, 381, 383-385, 387-388, 390, 437-447, 458-459, 461.
Character Creation, and Trigger. See also Banality, Bastions of Autumn, Bedlam,
Multiple Actions 27, 177, 243-244, 276-278, Arcadia 5, 26-28, 32-33, 36-37, 39, 42-43, 45-47, Dark-kin, Dreaming, Evanescence, Harbingers of
280-281, 283-284, 289 50-52, 54-55, 57-58, 71-72, 75, 99, 106, 108, Autumn, Human, Mortal, Mortal Seeming, Near
120-121, 123-124, 126, 128-134, 136-137, 149, Dreaming, and Resurgence.
Reflexive Actions 243, 276, 325 188, 203, 205, 213, 224, 228, 271-272, 302, 306- Autumn Kinain 459
Resisted Actions 200, 208, 224, 243, 247, 249, 307, 314, 348, 355, 359, 362, 394, 412-413, 420, Autumn People 27, 64, 263, 275, 322, 363-367,
456. See also Arcadian Dream, Dreaming, and
253 Resurgence. 439, 459
Actor Realms 233. See also Realm. Arcadian Dream, The 32. See also Arcadia, Banality, Autumn Sidhe. See Kith, Autumn Sidhe.
Complete Stranger 233 Kithain, and Long Winter. Autumn Realm 35-37, 170-171, 294, 304-311,
Dire Enemy 233 Ard-Rí 73-74. See also Courts and Hibernia.
Familiar Face 233 Ariá 385-391. See also Courts and Dark-kin. 369, 438, 441, 444-445. See also Glimmers and
Personal Contact 233 Apolliae, The 385-390 Trod.
True Friend 233 Araminae, The 385-390 Autumn World, The 27-28, 32-33, 35-37, 40-43,
Adhene 56, 234, 360-361, 384-390. See also Birth- Dioniae, The 385-390 45-46, 50-52, 63, 68, 72, 74, 87, 108-109, 119,
Art 26-28, 32-33, 36-37, 39, 42-44, 45-47, 50-52, 123, 125, 127, 133, 144, 146, 149, 193-194, 209,
rights, Dark-kin, and Frailties. 54-55, 57-58, 69, 71-72, 75, 99, 106, 108, 120-121, 227-228, 230, 232-233, 236, 259, 271, 290-292,
Acheri 384, 386-387 123-124, 126, 128-134, 136-137, 143-144, 148-149, 294, 299-300, 302, 306, 308-312, 316, 319,
Aonides 384-385, 387, 390 152, 162, 167, 175, 186, 188, 193, 195-233, 235- 323-324, 363, 366, 372, 377-378, 381, 383-385,
Fir-bholg 384, 385, 387-388 237, 239, 244, 267, 271-272, 292, 295, 302, 304, 387-388, 390, 437-440, 442-444, 446, 458. See
Fuath 385, 388 306-307, 314-315, 321-322, 324, 346-355, 359-360, also Mortal World.
Keremet 309, 384-385, 388-390 362, 369, 385, 387, 394, 408-409, 412-413, 420, Invoking the Autumn. See Banality, Invoking the
Moiræ 309, 384, 390 444-445, 456, 460-461. See also Banality, Cantrip, Autumn.
Naraka 234, 390-391 Dreaming, Glamour, Kithain, Magic, Nightmare Autumn Arts 149, 197-200, 269, 271, 292, 347,
Advanced Storytelling Techniques 337-338. See also Dice, Realm, and Unleashing. 353-355. See also Art.
Autumn. See Autumn Arts. Autumn Bunks 198-200. See also Bunk.
Elements of Story and Storytelling. Chicanery. See Chicanery Arts. Autumn Eyes 198
Flashback/Cut-Away 170, 182, 269-270, 304, 337 Chronos. See Chronos Arts. Creeping Shadows 198
Frame Tale 337-338 Contract. See Contact Arts. Poisoned Apple, The 198
In Medias Res 337 Dragon’s Ire. See Dragon’s Ire Arts. Shivers 199-200, 267. See also Rules, Crossover
Unreliable Narration 338 Legerdemain. See Legerdemain Arts. Shivers.
Advancement. See Experience. Metamorphosis. See Metamorphosis Arts. Unleashing Autumn 109, 197-198. See also
Advantages 118, 143-144, 168, 409, 423, 445. See Naming. See Naming Arts. Unleashing.
Oneiromancy. See Oneiromancy Arts. Withering, The 198-199
also Character Creation. Primal. See Primal Arts.
Art. See Art. Pyretics. See Pyretics Arts. B
Backgrounds. See Backgrounds. Seven Dreams Brought to Life. See Seven Dreams
Realm. See Realm. Brought to Life. Backer Credits 464
Affinity 73, 87, 89, 91, 93, 95, 97, 99, 101, 103, Skycraft. See Skycraft Arts. Backgrounds 125, 143-144, 147-152, 168-171, 369,
Soothsay. See Soothsay Arts.
105, 107, 109-110, 112, 116-117, 194, 237-238, Sovereign. See Sovereign Arts. 385, 405, 408, 414, 423-425, 444, 460. See also
387-391, 397-405, 415-417, 438, 440-445, 447-452, Spring. See Spring Arts. Character Creation, Inanimae Backgrounds, Kith,
460. See also Character Creation, Kith, and Realm. Summer. See Summer Arts. and Nunnehi Backgrounds.
Albion (England) 73, 75-76, 80. See also Faerie Wayfare. See Wayfare Arts. Anchor, The 171-172, 437-444, 446
Lands, Freeholds of the World, Locations, and Winter. See Winter Arts. Chimera 169. See also Chimera.
People of Interest. Attributes 115-116, 142-144, 145, 148, 151, 160- Contacts 169
Kingdom of Chalk 73 162, 168, 175-176, 179, 186, 212, 215, 243, 247- Dreamers 2, 31-32, 35, 37, 57, 59, 62, 71, 73, 115,
Kingdom of Heather 73 248, 252, 262, 277, 279, 320-322, 330, 347-359,
Kingdom of Mist 73 363, 367, 369, 381-382, 385, 387, 404, 419, 423-424, 117-118, 124-125, 127, 132-134, 149, 152, 169,
Kingdom of Roses 73, 315 431, 434, 436, 440, 444, 448-449, 462. See also 176, 262, 267, 299, 314, 319, 336, 350, 356-358,
Kingdom of Smoke (Wool) 73, 75 Abilities, Character Creation, Skills, and Traits. 360-361, 363-364, 366, 368, 373, 384-385, 388,
Alchemy 422-425, 431-435. See also I Chih, Nei Attribute Points 142, 321 390, 425, 444, 460
Tan, and Wu Tan. Mental. See Mental Attribute. Faerie Blood 460-461. See also Kinain.
Alfheim 120. See also Arcadia and Noble Houses, Holdings 2, 31-32, 35, 37, 57, 59, 62, 71, 73, 115,
House Aesin. 117-118, 124-125, 127, 132-134, 149, 152, 169,
Animate Chimera 54-55, 294, 316. See also An- 176, 262, 267, 299, 314, 319, 336, 350, 356-358,
tagonists and Chimera. 360-361, 363-364, 366, 368, 373, 384-385, 388,
Antagonists 20, 33, 36, 39, 55, 233, 314-315, 333, 390, 425, 444, 460. See also Holding.
335-337, 354. See also People of Interest and
Storytelling.
Cousins Long Removed 354
Dauntain, The. See Dauntain.
Dark-kin. See Dark-kin.

Index 481

Mentor 43, 103, 128, 142, 149, 152, 168, 170, Berenginy 79. See also Empire of the Firebird, Glam- Imbue Amulet 398. See also Nunnehi, Inuas.
175, 182, 184, 218, 351, 381, 459 our, and Other Kith. Industrious 451. See also Other Kiths, Wichtel.
Into the Depths 451. See also Other Kiths, River
Pooling Backgrounds 169, 171-172 Bestowments 462-463.See alsoArtandEnchantment.
Remembrance 124, 149, 152, 170, 302, 363, 367, Animal Speech 462 Hags.
Cry for Aid 462 Living on the Edge 444. See also Inanimae, Man-
391, 423, 460. See also Dreaming. Courtly Grace 462
Resources 143, 147, 149, 151-153, 170-171, 363, Heart of Fear 462 nikins.
Incredible Might 462 Magic Birthrights 116, 302, 460. See also Art and
365, 367, 444 Just in Time 462
Retinue 149, 152, 169-172, 460 Soothing Aura 463 Kith Creation.
Title 125, 128, 142, 149, 152, 168, 171, 194, This is True 463 Make It Work 95, 348. See also Kith, Nockers.
Tinker 462 Mantle of the Orishas 450. See also Other Kiths,
223-224, 301, 408, 423, 425, 444, 460 Birthrights 87, 89, 91, 93, 95, 97, 99, 101, 103-105,
Treasures 171. See also Treasures. Oba.
Upper Limits 172 107, 109, 111, 113-119, 125, 144-145, 148, 150, Mimicry 444. See also Inanimae, Mannikins.
Balefire 28, 33, 37-38, 41, 52, 59, 87, 128, 144, 169, 152, 179, 302, 348, 350, 360, 363, 368, 386-391, Nature’s Bounty 447. See also Other Kiths, Ghile
397-405, 415-417, 419, 439-440, 442-443, 447-453,
172, 234, 259, 305, 311-315, 323, 349, 356, 361- 455, 460. See also Adhene, Character Creation, Dhu.
363, 368, 379, 385, 415, 437, 443, 453, 461. See Frailties, Inanimae, Kith, Menehune, Nunnehi, Nature’s Kin 388. See also Adhene, Fuath.
also Dreamers, Freehold, and Glamour. and Other Kiths. Nimble 97, 417. See also Kith, Piskies and Mene-
Banal. See Banality. Acuity Birthrights 115, 117. See also Kith Cre-
Banal Age 32. See also Autumn, Banality, and hune, Kokua.
Mortal World. ation. Noble Bearing 107, 109. See also Kith, Arcadian
Banality 3-4, 25-28, 31-32, 35-37, 39, 41-42, 44-48, Adonis’ Ravaging 387. See also Adhene, Aonides.
51-58, 60, 62, 64, 73, 75-76, 83-87, 91, 93, 98, 103, Adopted Family 118-119. See also Kith Creation, Sidhe and Kith, Autumn Sidhe.
105-109, 119, 125, 129-134, 136, 144-145, 148, 152, Ocean’s Beauty 449. See also Other Kiths, Merfolk.
170-171, 173-174, 176, 179, 185-186, 188-189, Example of Kith Creation. Ocean’s Grace 105. See also Kith, Selkies.
194, 196-197, 205, 214, 222, 228, 238, 243-244, Advantage Birthrights 116. See also Kith Creation. Out of Sight 405. See also Nunnehi, Yunwi Tsunsdi.
248, 251, 257-259, 262-274, 279, 290-291, 294, Air Bubbles 404. See also Nunnehi, Water Babies. Perfect Form 400. See also Nunnehi, Nanehi.
299-300, 302-307, 309, 311-319, 321-323, 325, Animal Illusion 403. See also Nunnehi, Tunghat. Physical Enhancement 398. See also Nunnehi,
337, 339, 345-355, 360, 362-369, 379, 383, 385, Animal Nature 388. See also Adhene, Fuath.
393, 397, 400, 403, 412, 414-416, 418-420, 423, Apsara of Vatea 379, 448-449. See also Other Canotili.
438-445, 447-449, 454-464. See also Antithesis, Physical Prowess 103, 145. See also Kith, Satyrs.
Autumn, Character Creation, Chimera, Dreaming, Kiths, Merfolk. Plague Nervosa 387. See also Adhene, Acheri.
Endless Night, Glamour, Kithain, Long Winter, Arms of Ravana 391. See also Adhene, Naraka. Poetic Heart 442. See also Inanimae, Ondine and
Oaths, Systems, Tempers, Triggers, and Undoing. Aural Perception 390. See also Adhene, Moiræ.
Banality and Mental Illness 267 Balance 448. See also Other Kiths, Korred. Merits and Flaws, Poetic Heart.
Banality Rating 125, 144, 228, 258, 267-269, 272, Blending In 97. See also Kith, Piskies. Prayer of Plenty 399. See also Nunnehi, Kachinas.
Born of the Sea 449. See also Other Kiths, Mor- Prey Alertness 453. See also Other Kiths, Wolp-
291, 300, 303, 318, 367-368, 418-419, 439-440,
442, 447, 461 ganed. ertinger.
Banal Structure 268 Break Taboo 416. See also Menehune, Kahuna, Prowess 402. See also Nunnehi, Rock Giants.
By the Numbers 267 Rose and Oak 447. See also Other Kiths, Ghile
Effects of Banality 73, 173-174, 270, 414, 456 Kapu, and Taboo.
Gaining Banality 174, 268 Breath of Firchlis 388. See also Adhene, Fir-bholg. Dhu.
Invoking the Autumn 174, 269, 271, 292, 294 Bully Browbeat 101. See also Kith, Redcaps. Rouse the Elements 401. See also Nunnehi,
Mists, The. See Mists. Call of the Swimmers 400. See also Nunnehi,
Quests. See Quests. Nümüzo’ho.
Removing Banality 174 May-may-gwya-shi. Seal Form 105. See also Kith, Selkies.
Shedding Banality 271 Change Form 399. See also Nunnehi, Inuas. Serendipity 93. See also Kith, Eshu.
Where Angels Fear to Tread 268 Clever Hands 405. See also Nunnehi, Yunwi Serenity 403. See also Nunnehi, Surems.
Bannik 79. See also Empire of the Firebird, Glamour, Shadowed Way, The 389. See also Adhene,
and Other Kith. Tsunsdi.
Bastions of Autumn 365-366. See also Harbingers Cloud Form 399. See also Nunnehi, Kachinas. Keremet.
of Autumn. Confidante 99, 460. See also Kith, Pooka. Shapechanging 99, 363, 404, 460. See also Kith,
Bellerophon Foundation, The 365-366, 459 Congeniality 403. See also Nunnehi, Surems.
Pervasive Paracosm-Fixation Disorder 365-366 Craftwork 89, 416. See also Kith, Boggans and Pooka.
Renewal in Faith Fellowships 366 Shape of the Swimmer 404. See also Nunnehi,
Roots and Leaves Conclave 366 Menuhune, Hana.
Beasts 119. See also Noble Houses, House Aesin. Curse of Silence 111. See also Kith, Sluagh. Yunwi Amai’yine’hi.
Bedlam 27-28, 41, 47, 53-54, 67, 84, 107, 109, 123, Dark Appetite 101, 116, 451. See also Kith, Shape the Body 400. See also Nunnehi, Nanehi.
125, 144, 146, 172, 184, 251, 258, 273-275, 294- Sharpened Senses 111. See also Kith, Sluagh.
295, 300, 306-307, 311, 314, 318, 331, 337-338, Redcaps and Other Kiths, River Hags. Silent Protector 119. See also Kith Creation,
347, 351, 356, 401, 440, 455, 457. See also Autumn, Door in the Rock 399-400. See also Nunnehi,
Banality, Dreaming, Kithain, and Systems. Example of Kith Creation.
Bedlam Thresholds. See Bedlam Thresholds. May-may-gwya-shi. Social Dynamics 89, 152. See also Kith, Boggans.
Road to the Neverending Dream 294. See also Dowsing 451. See also Other Kiths, Wichtel. Song 416. See also Menehune, Hana.
Imbalance, Nightmare, and Willpower. Earth Blend 398. See also Nunnehi, Canotili. Song of Beckoning 402. See also Nunnehi, Pu-gwis.
Treating Imbalance and Bedlam 295 Eidetic Memory 440. See also Inanimae, Glomes Song of Dismissal 402. See also Nunnehi, Pu-gwis.
Bedlam Thresholds 294-295. See also Bedlam. Song of the Sea 449. See also Other Kiths, Mor-
Drowning in Glamour 295 and Merits and Flaws, Eidetic Memory.
Memories from a Dream 294 Enticement 387. See also Adhene, Acheri. ganed.
Remove the Leash 295 Extraordinary Size 401. See also Nunnehi, Spin the Wheel 447. See also Other Kiths, Ghile
Thickened Air 295
To Thine Own Self 295 Nümüzo’ho. Dhu.
Unstable Dreams 295 Fata 390. See also Adhene, Moiræ. Spirit Speech 416. See also Menehune, Kahuna.
Untrustworthy 294 Fertile Mind 442. See also Inanimae, Kuberas. Squirm 111, 442. See also Kith, Sluagh.
Weird as the Wyrd 294 Fiery Souls 443. See also Inanimae, Solimonds. Stir the Waters 404. See also Nunnehi, Yunwi
Whispers and Visions 294 Fighting Words 91. See also Kith, Clurichaun.
Beltaine 38-39. See also Seelie. Fix-It 95. See also Kith, Nockers. Amai’yine’hi.
Flight 443. See also Inanimae, Paroseme. Strength of the Stone 440. See also Inanimae,
Flint Coat 402. See also Nunnehi, Rock Giants.
Gift of Pan 103, 350. See also Kith, Satyrs. Glomes.
Gills 449. See also Other Kiths, Merfolk. Strength of the Wave 404. See also Nunnehi,
Glamour Vessel 415. See also Menehune, Ali’i.
Glow, The 442. See also Inanimae, Kuberas and Water Babies.
Strong of Will and Body 113, 443. See also In-
Merits and Flaws, Sex Appeal.
Grace of Calliope 387. See also Adhene, Aonides. animae, Solimonds and Kith, Trolls.
Summon Herd 403. See also Nunnehi, Tunghat.
Swift 417. See also Menehune, Swift.
Talecraft 93, 450. See also Kith, Eshu and Other

Kiths, Oba.
Testament 448. See also Other Kiths, Korred.
Titan’s Power 113. See also Kith, Trolls.
Twinkling of an Eye 91. See also Kith, Clurichaun.

482 Changeling: The Dreaming

Unearthly Beauty 107, 109, 415, 450. See also Society, Changeling Way, Chrysalis, Dreaming, Childling. See Seeming, Childling.
Kith, Arcadian Sidhe, Kith, Autumn Sidhe, Fae, Fae Mien, Fair Folk, Faerie, Fledgling, Gallain, Chimera 21, 27-28, 32-33, 41-42, 54-56, 64, 72, 86,
and Menehune, Ali’i. Glamour, Kindly Ones, Kithain, Mortal Seeming,
and Voile. 124-125, 143, 147, 149, 152-153, 155, 160, 163,
Vaporous Husks 443. See also Inanimae, Paroseme. Changeling Identity 83. See also Changeling. 165, 169, 174, 184, 186, 188-189, 208, 211-212,
Voracious Grazing 453. See also Other Kiths, House. See House. 214-215, 225, 231, 233, 243-244, 247-249, 259,
Kith. See Kith. 271, 294-295, 299, 305-311, 314-323, 345, 347,
Wolpertinger. Seeming. See Seeming. 352, 355-369, 372, 378, 385, 387-388, 420, 425,
Watery Form 442. See also Inanimae, Ondine. Changeling Society 62-64, 223, 318. See also 446, 452-453, 456, 460. See also Banality, Bygone,
Will to Power 389. See also Adhene, Keremet. Changeling and Faerie Society. Changeling, Dreaming, Dross, Glamour, Redes,
Wisdom of the Ages 447. See also Other Kiths, Commoner 28, 36-41, 43, 46-47, 50-52, 56-58, Shaping Dreamstuff, and Voile.
Animate Chimera. See Animate Chimera.
Ghile Dhu. 62-68, 70-81, 84, 96, 106-109, 115, 118-119, Chimerical Birth 318-319
Wrath of Kali Ma 391. See also Adhene, Naraka. 124-125, 129-136, 141, 147, 149, 155, 169, Chimerical Companions 169, 295, 300, 314, 318,
Black Dog. See Feral Chimera, Cù Sìth. 171, 200-201, 205, 207, 209, 211, 217, 221, 223,
Black Plague 32, 35, 369, 412. See also Autumn, 227-228, 232-233, 236, 255, 291, 301, 306-307, 320, 322, 362
312-314, 346, 348, 350, 358, 369, 394, 411, Chimerical Death 133, 270, 291, 308, 317, 319-
Banality, Dreaming, Glamour, Long Winter, Mortal 415-416, 421, 447, 456, 458
World, and Storytelling. Households 44, 51, 59, 62-64, 145, 154-155. See 320, 447
Blooded 50, 122-123. See also Noble Houses, also Noble Houses. Chimerical Items 168-169, 317, 369
House Balor. Motley. See Motley. Chimerical Quality. See Chimerical Quality.
Boon 119-121, 124-127, 129-131, 133-135, 137, Changeling Way 26, 36, 42-43, 45-46, 50, 57-58, Chimerical Weapons 64, 188, 317, 319, 321
145, 171, 177, 183. See also Noble Houses. 108, 118, 170, 311, 370, 385, 393, 414, 447. See also Creating Chimerical Companions 320
Broken 127. See also Noble Houses, House Dougal. Arcadia, Autumn, Banality, Changeling, Chrysalis, Creating Chimerical Items.See Creating Chimeri-
Bunk 194-196, 198, 200-201, 203, 206-207, 209, and Glamour.
211, 213, 216, 218-219, 221, 223, 225-228, 230, Character Advancement. See Experience. cal Items.
236-238, 289-290, 302, 360-362. See also Cantrip. Character Creation 27, 85-87, 119, 139-143, 145, Dreamed Chimera 316, 319, 356
Bunks as Actions 196. See also Actions. 147-151, 153-155, 157, 159, 161, 163, 165, 167, 169, Dreamstuff 21, 27-28, 33, 41-42, 54-56, 64, 72, 86,
Bunk Examples 195 171, 173, 175-177, 179, 181, 183, 185, 187, 189,
Bygone 56. See also Chimera and Dreaming. 261, 328-329, 340, 360, 369, 385, 397, 399, 405, 124-125, 143, 147, 149, 152-153, 155, 160, 163,
414, 422, 444, 446, 449, 460. See also Antithesis, 165, 169, 174, 184, 186, 188-189, 208, 211-212,
C Backgrounds, Banality, Character Advancement, 214-215, 225, 231, 233, 243-244, 247-249, 259,
Enchanted, Experience, Gallain, Glamour, Health, 271, 294-295, 299, 305-311, 314-323, 345, 347,
Caledonia (Scotland) 74-75. See also Faerie Lands, Kinain, Kithain, Spark of Life, Stereotypes, Story- 352, 355-369, 372, 378, 385, 387-388, 420, 425,
Freeholds of the World, Locations, and People of telling, Threshold, Triggers, and Willpower. 446, 452-453, 456, 460
Interest. Advantages. See Advantages. Forged Chimera 316, 319
Appearance 147 Inanimate vs. Animate 316
Cridhe, The (The Untamed Lands) 75 Birthrights and Frailties 144. See also Birthrights Inanimate Chimera. See Inanimate Chimera.
Isles, The: The Orkneys and Shetlands 75 and Frailties. Incidental Chimera 316, 318
Kingdom of Alba 75 Changeling Identity 146-147 Incidental vs. Dreamed 316
Kingdom of Dalriada 74 Character Concept 140 Nature of Chimera, The 318-319
Kingdom of Three Hills, The 75 Character Creation Chart 148-149 Non-sentient vs. Sentient 316
Cantrip 5, 7, 27-28, 44, 51, 87, 89, 91, 93, 95, 99, Character Creation Process 148 Non-sentient Chimera 316, 318
Character Sheet XX Sentient Chimera 214-215, 306, 308, 316, 318,
103-105, 107, 109, 111-112, 117, 125, 129, 143-144, Courts. See Courts. 320, 357
149, 152, 163, 172, 174, 188, 193-196, 198-203, Example of Character Creation 150-154 Chimerical Quality 32-33, 37, 444. See also Chimera,
205-239, 259, 267-269, 271, 274-276, 283, 289- Freebie Points 142-145, 148, 152-153, 176, 258, Dreaming, Freehold, Glamour, and Kithain.
290, 295, 300-302, 308, 315, 320, 325, 336, 346, 424, 449 of the Dreaming’s Heart 33
360-362, 364, 390-391, 397, 399, 408, 415, 419, Freebie Point Costs 144 Intent 33
444-445, 450-451, 456-458. See also Art, Banality, Getting Started 140 Chronos Arts 114, 149, 193, 201-203, 351, 355.
Dreaming, Glamour, Kithain, Magic, Nightmare House 141. See also Noble Houses. See also Art.
Dice, Realm, and Unleashing. Identity 146 Backward Glance 202
Bunk. See Bunk. Kith. See Kith. Déjà Vu 202-203, 303
Cantrip Dice Pool 194 Legacy 141. See also Legacies. Effect and Cause 202
Cantrip Difficulty 194, 196 Merits and Flaws. See Merits and Flaws. Chronos Bunks 201-203. See also Bunk.
Cantrip Glamour Cost 194 Mortal Identity 146. See also Autumn. Set in Stone 202
Cantrips: Step by Step 196 Motivation 145-146, 148 Time Dilation 203
Cantrev (Province) 76. See also Kingdom of Cymru, Motley, The. See Motley. Unleashing Chronos 201. See also Unleashing.
Locations, and Trod. Prelude, The 27, 147, 154, 338-339 Chrysalis, The 27-28, 32, 42-47, 49, 52, 55, 63, 84,
Cauldron-keepers 126. See also Noble Houses, House Quirks 147, 154 114, 118, 121-122, 124, 133, 143, 147, 151, 154,
Daireann. Seeming. See Seeming. 169-170, 185, 218, 245, 272, 301, 317-318, 329,
Changeling 2-7, 25-29, 31-33, 35-37, 39, 41-43, 45- Spark of Life 145, 148, 153, 338, 359, 363, 367, 378, 381, 397, 401, 448, 457,
47, 49-51, 53-59, 61-65, 67, 69, 71, 73, 75, 77-79, Specialties 145, 148, 153, 160, 161-168, 318, 424 459. See also Autumn, Changeling, Dream Dance,
83, 85, 87, 89, 91, 93, 95, 97, 99, 101, 103, 105, Tempers. See Tempers. Dreaming, Glamour, and Voile.
107-109, 111, 113-115, 117-119, 121, 123, 125, Threshold & Antithesis 145. See also Musing, Fledge 28, 183
127, 129, 131, 133, 135, 139-141, 143, 145-147, Ravaging, and Threshold. Close Combat Maneuvers 277-279, 284. See also
149-151, 153, 155, 157, 159-161, 163, 165, 167, Traits. See Traits. Combat.
169-171, 173-177, 179, 181, 183-185, 187, 193- Chicanery Arts 149, 193-194, 200-201, 347-350, Blinding 277, 284
197, 199-201, 203, 205-207, 209, 211, 213, 215, 352-355, 363. See also Art. Body Slam 277, 284
217-219, 221, 223-225, 227, 229, 231-233, 235, Chicanery Bunks 200-201. See also Bunk. Claw 277, 284, 356
237, 241-245, 247-248, 251, 253, 255, 257, 259, Dream Logic 54, 200-201, 213. See also Dreaming. Clinch 277, 284, 381
261-263, 265, 267, 269-271, 273, 275, 277, 279, Lost in the Mists 201 Close Combat Maneuvers Table 284
281, 283, 285, 287, 289-294, 299-303, 305, 307, Trick of the Light 200 Disarm 277, 284
309, 311, 313, 315, 317-319, 321-324, 327-329, Unleashing Chicanery 200. See also Unleashing. Entangle 277, 284
331, 333, 335, 337-339, 341, 345, 347-355, 357, Veiled Eyes 200-201 Grapple 253, 277, 381
359-361, 363, 365, 367-371, 373, 375, 377, 379, Veiled Mind 201 Haymaker 278, 284
381, 383, 385, 387, 389, 393, 395, 397, 399, 401, Hold 278, 284
403, 405, 407, 409, 411, 413-415, 417, 419, 421, Joint Break 278, 284
423, 425, 427, 429, 431, 433, 435, 437, 439, 441, Kick 278-279, 284, 289
443, 445, 447, 449, 451, 454-455, 457, 459-461. Multiple Opponents 278, 281, 289
See also Autumn, Changeling Identity, Changeling

Index 483

Pistol Whip 278-279, 284 Castigate 205 Shadow 363
Strike 278, 284 Casual Contract 205 Death 291. See also Combat, Healing, Health, and
Sweep 279, 284 Contract Bunks 203-205. See also Bunk.
Tendon Slice 279, 284 Done Deal 203-205 Sources of Injury.
Weapon Strike 279, 284 Liar’s Bell 204-205 Banal Death 291. See also Autumn and Dreaming.
Cold Iron 35, 38, 45-46, 56, 105, 111, 122, 124, Sanctified Words 205, 325 Chimerical Death 133, 270, 291, 308, 317, 319-
Unleashing Contract 196, 203. See also Unleash-
128, 174, 177, 186-189, 207, 216, 235, 243, 269, 320, 447. See also Banality and Glamour.
286, 290-291, 300, 348, 360, 366-368, 383, 440. ing. Fae Death 291. See also Health, Cold Iron, and
See also Art, Changeling, Death, and Magic Items. Courts, The 27-28, 35-36, 38-41, 56-65, 67-68, 71,
Combat 275-290. See also Actions, Attributes, Dice, Kinslayer.
Dramatic Systems, Equipment, Health, Rules, 75, 77, 84, 86-87, 106, 115, 119-128, 130-133, 135- Deep Dreaming 28, 53-54, 147, 246, 294, 300-302,
Skills, Sources of Injury, Systems, and Weapons. 136, 141, 146, 151, 153, 156, 161, 165, 168, 180,
Aggravated (Damage) 122, 189, 215, 217-218, 184-185, 197, 213, 221, 225, 227, 245, 255, 260, 306-310, 320, 345, 355-356, 438-439, 445, 456.
262, 264-265, 301, 307-308, 311, 325, 347-348, See also Arcadia, Banality, and Dreaming.
221, 226, 277, 281-282, 290, 293, 321, 324-325, 352, 354-355, 359, 369, 377, 381, 384-385, 407, Example Location: Ruins of the First Empire 307
347, 350, 355, 359, 364, 380, 388, 422, 434-435, 415, 422-423, 425, 428, 438, 443, 462, 464. See Opening Gateways 308
451 also Changeling Society, Escheat, Faerie Society, Three Roads, The 309
Aiming 276, 280, 284 Freehold, Kithain, and Kithain History. Trod. See Trod.
Armor and Shields 285-286 Attitudes and Society 58 Defensive Maneuvers 281. See also Combat.
Attack 33, 101, 186, 198, 207-208, 217, 221, 232, Black Court, The 62, 369. See also Thallain. Blocking 281, 311
243-244, 252, 275-286, 288-290, 320-323, 325, Court Membership 58 Defensive Maneuvers Table 285
339, 348, 353, 356, 358-360, 362, 435, 437, 443 Liege & Vassal 63, 264 Desperate Defense 281, 283
Bashing (Damage) 215, 217, 221, 277-279, 281- Seelie Court, The 57-60, 63, 71, 86, 127, 151, Dodging 281. See also Combat, Dodge.
283, 287, 289-290, 292-293, 322, 325, 352, Normal Defense vs. Desperate Defense 281
355, 374, 376, 435 153, 225, 227, 260, 352, 355, 384. See also Seelie. Parrying 276, 281-283, 285, 288, 311
Beaten Down & Surrender. See Rule, Beaten Shadow Court, The 41, 61-62, 68, 75, 115, 121- Dice 26-27, 76, 93, 113, 116-117, 125, 128, 160-
Down & Surrender. 162, 174-175, 178-181, 185-186, 194, 196, 198,
Close Combat 135, 275-279, 282-284, 288 125, 133, 146, 161, 184, 348, 359, 369, 377, 381, 204-208, 214, 217-218, 221, 223-224, 228-229,
Close Combat Maneuvers. See Close Combat 384, 443 232, 236-239, 241-248, 252, 254-255, 258-259,
Maneuvers. Through the Ages 56 263, 271, 274-277, 279-283, 286-290, 294, 302,
Combat Maneuvers. See Combat Maneuvers. Unseelie Court, The 27, 36, 39-40, 56-58, 60-62, 309, 311-312, 318, 321, 324-325, 333, 335, 341,
Combat Summary Chart 283 64, 87, 106, 119, 121-122, 124-125, 132-133, 356-361, 380-381, 391, 399, 405, 409, 419, 426-427,
Defense 275-276, 278, 280-281, 283, 288-289, 135, 165, 168, 245, 255, 265, 308, 347-348, 430-437, 444. See also Abilities, Actions,Attributes,
360, 380 381, 384-385, 407. See also Unseelie. Character Creation, Combat, Difficulties, Rules,
Defensive Maneuvers. See Defensive Maneuvers. War of the Courts 57-58 and Willpower.
Dodge 217, 252, 276, 281, 283, 285, 288-289 War of Seasons 57 10-Sided Dice 26, 242
Example of Combat 288-290 CousinsLongRemoved354-355. SeealsoAntagonists Dice Pool 27, 116-117, 128, 160-162, 174-175,
Healing. See Healing. and Prodigals.
Initiative 220, 252, 275-277, 280, 283, 288 Demons 180, 303, 317, 351, 354-356, 380, 423- 181, 186, 194, 196, 198, 207-208, 218, 221, 224,
Initiative Complications 276 424 232, 243-246, 252, 254, 258, 274-277, 279-283,
Initiative Rating 275 Mummies 354-355 287-289, 318, 321, 325, 335, 341, 360-361, 380,
Lethal (Damage) 207, 215, 217, 226, 228, 259, Creating Chimerical Items 169, 317-318. See also 399, 431-433, 435-436
277-278, 281-283, 288-290, 292, 294, 315, 347, Chimera and Treasures. Examples of Rolls 248-249
355, 368, 375-376, 385, 391, 427, 435, 446 Base Difficulty 317 Difficulties 89, 117, 125, 127, 145, 176-180, 182-183,
Mounted Combat 279 Crafting 317-318 185, 188, 212, 244, 252, 265, 276, 280-281, 285,
Movement 252 Dice Pool 318 302, 372, 389, 435. See also Actions, Dice, Ratings,
Ranged Combat 275-276, 279-280, 282-284 Materials 317 Rules, and Willpower.
Ranged Combat Complications 280 Modifiers 318 Automatic Failure 130
Ranged Combat Maneuvers. See Ranged Combat Planning 317 Automatic Success 116, 136, 169, 172, 223-224,
Maneuvers. Threshold 318 244-245, 258, 377, 381, 398, 400
Resolution and Damage 281 Cwn Annwn. See Feral Chimera, Cù Sìth. Botch 89, 93, 101, 103, 105, 107, 109, 113, 115-
Rolling Damage 281-282 116, 119, 121, 124-125, 135-136, 144, 174, 178,
Soaking Damage 282 D 181, 185, 188, 196, 204, 223, 244-246, 248,
Special Results: Blinded, Knocked Down, Im- 252-253, 255-259, 262-264, 269, 275, 277-279,
mobilized or Stunned 283 Damage. See Combat and Sources of Injury. 282, 286, 291, 293, 302, 308, 315, 321, 350, 381,
Surprise 181, 186, 276, 453 Dark-kin 34, 40-41, 275, 308-310, 368, 383-386. 383, 387, 390, 401-403, 405, 419, 430, 434, 439,
Combat Maneuvers 276-277. See also Combat. 443, 446-447, 449-450, 452
Aborting Actions 276 See also Antagonists and Changeling. Chart 244
Ambush 276, 381 Adhene. See Adhene. Degrees of Success 244
Combat Maneuver Characteristics. See Combat Ariá. See Ariá. Exceptional Success 247
Maneuver Characteristics Belief and Governance 384 Failure 109, 115, 125, 130, 178, 181-182, 185,
Flank and Rear Attacks 276 Denizens and the Autumn World 385. See also 196, 242-246, 253, 255, 257, 259, 277, 282,
General Maneuvers 276 293, 318, 353, 367, 380, 403, 405, 417, 420,
Movement 276 Autumn. 439, 446, 449. See also Rules, Optional Rule:
Targeting 177, 276 Denizen Creation 385-386 Fear of Failure.
Two Weapon Use 276-277. See also Weapons. Dark Stars 123-124. See also Noble Houses, House Success 169, 198-203, 205-236, 239, 241-249,
Combat Maneuver Characteristics 277. See also 251-253, 255-259, 261, 263, 271, 277, 281-283,
Combat Maneuvers. Beaumayn. 287-289, 293, 314, 319, 321-322, 325, 360-362,
Accuracy 177, 277, 280, 284, 375 Dauntain, The 27-28, 56, 76, 118, 155, 172, 231, 364, 372, 377, 381, 383, 387-388, 390-391, 398,
Damage 277. See also Combat. 400, 403, 412, 419, 423, 425, 433, 437, 439, 445,
Difficulty 277 243, 275, 300, 308-309, 336, 359-362, 367-368, 461, 463
Traits. See Traits. 456, 459, 461. See also Antagonists, Banality, Dolls. See Inanimae Kiths, Mannikins.
Conchobhair’s Three Laws 127. See also Factions Brands, Changeling, Chimera, Chrysalis, Dream- Domovoi79, 117-119.Seealso EmpireoftheFirebird,
and Societies, Companions of the Oaken Cudgel. ing, and Glamour. Glamour, Kith Creation, and Other Kith.
Concordia. See Kingdom of Concordia. Creating Dauntain 360 Dragon 56. See also Bygone and Chimera.
Contract Arts 149, 196, 203-205, 262. See also Art. Dauntain Blooded. See Kinain, Dauntain Blooded. Dragons 50, 120. See also Noble Houses, House Ailil.
Examples. See Dauntain Examples. Dragon’s Ire Arts 149, 205-207, 324, 347-350, 354-
New Art: Ruin. See Ruin Arts. 355. See also Art.
Ruined of Arcadia, The. See Ruined of Arcadia. Burning Thew 206
Dauntain Examples 362-363. See also Dauntain.
Erik Mikelson, The Broken Knight 362-363

484 Changeling: The Dreaming

Confounding Coils 206-207 E Malevolent Mists 375. See also Thallain Kiths,
Dragon’s Ire Bunks 206-207. See also Bunk. Ghasts.
Dragonscales 207 Elder Dark 34, 35, 40-41, 308, 437, 440-441. See
Holly-Strike 207, 324 also Antagonists and Kithain History. Mayhem 376. See also Thallain Kiths, Goblins.
Tripping the Ire 207 Miser’s Gift 383. See also Thallain Kiths, Spriggans.
Unleashing the Dragon’s Ire 206. See also Unleash- Elements of Story, The 334-336. See also Storytelling. Natural Surgeon 375. See also Thallain Kiths,
Advanced Storytelling Techniques.See Advanced
ing. Ghasts.
Dramatic Systems 251-295. See also Oaths, Rules, Storytelling Techniques. Nose Knows, The 381. See also Thallain Kiths,
Storytelling, Systems, and Tempers. Antagonists 335. See also Antagonists.
Automatic Feats. See Automatic Feats. Climax 336 Ogres.
Mental Feats. See Mental Feats. Mood 335 Omnivorous Hunger 378. See also Thallain Kiths,
Physical Feats. See Physical Feats. Scale 334
Social Feats. See Social Feats. Scope 334 Lurks.
Dream Dance 32, 42, 381. See also Arcadia, Banal- Stakes 334 Otherworldly Allure 377. See also Thallain Kiths,
Theme 335
ity, Changeling, Chimera, Chrysalis, Dreaming, Enchanted 27-28, 46, 51, 54, 99, 120, 124, 140-141, Kelpies.
Fledgling, Fosterage, and Glamour. Pack Mentality 374. See also Thallain Kiths,
Dreamer 2, 31-32, 35, 37, 54, 57, 59, 62, 71, 73, 115, 146, 149, 152, 170-172, 174, 194, 207, 217, 219-221,
117-118, 124-125, 127, 132-134, 149, 152, 168-169, 227, 229-230, 233, 237-238, 244, 269-270, 302- Boggarts.
174, 176, 213-215, 260-264, 267, 269, 299, 314-315, 303, 311, 315, 317, 325, 347, 353-355, 360, 362, Paralytic Touch 380. See also Thallain Kiths, Night
319, 332, 336, 350, 356-361, 363-364, 366, 368, 372, 377, 382, 388, 399, 404, 414, 454-455, 457,
373, 375-376, 384-385, 387-388, 390, 425, 444, 459-463. See also Autumn, Dreaming, Glamour, Hags.
460. See also Autumn, Changeling, and Dreaming. Kinain, and Mortal. Pelagic Nightmare 379. See also Thallain Kiths,
Dreaming, The 3-7, 25-29, 32-42, 44-48, 50-60, Benefactor 461-462
62-64, 66-70, 72-76, 78-81, 83-88, 90, 92, 94, 96, Bestowments. See Bestowments. Merrow.
98, 100, 102, 104, 106-108, 110, 112, 114-116, Enchanted as Storyteller Characters 461. See also Phantasm and Feast 378. See also Thallain Kiths,
118-120, 122, 124-126, 128, 130, 132-134, 136,
140-142, 144, 146-150, 152, 154-156, 158, 160, Storytelling. Mandragoras.
162, 164, 166-172, 174-176, 178, 180-182, 184, Enchanted Lore 460 Pitiful Visage 372. See also Thallain Kiths, Aithu.
186, 188, 193-194, 196-198, 200, 202-206, 208- Enchanted Mechanics 461-463 Shadowslide 380. See also Thallain Kiths, Night
218, 220-222, 224-228, 230, 232-234, 236, 238- Lasting Enchantment 461-462
239, 242, 244, 246-248, 252, 254, 256-260, 262, Playing Enchanted Characters 461. See also Hags.
264-276, 278, 280, 282, 284, 286, 288, 290-292, Stormcallers 383. See also Thallain Kiths, Sprig-
294-295, 299-325, 328, 330, 332, 334, 336, 338, Character Creation.
340, 342, 345-348, 350-352, 354-364, 366-370, Ritual of Parted Mists 460-461 gans.
372, 374-376, 378-386, 388, 390, 392-394, 396, Temporary Enchantments 461 Strength of Oaks 381. See also Thallain Kiths,
398, 400, 402, 404, 406, 408, 410-412, 414, 416, Unenchanted 101, 302, 317, 417, 443, 462
418-422, 424, 426, 428, 430, 432, 434, 436-440, Enchanted Mortal. See Enchanted. Ogres.
442, 444-450, 452, 454-462. See also Arcadia, Art, Endless Night 44, 51, 56. See also Banality. Token 382. See also Thallain Kiths, Skinwalkers.
Changeling, Dream Dance, Dreamer, Glamour, Endowments 372-383, 389-390. See also Character Epiphany 28, 173, 259-264, 295, 385, 448. See also
Kithain, Mists, Oath, Places of Glamour, Realm,
Shattering, Sundering, and Wellspring. Creation and Vulnerabilities. Art, Character Creation, Courts, Glamour, Kith,
Chimera. See Chimera. Beastie Form 372. See also Thallain Kiths, Beasties. Kithain, and Mists.
Crowbar of Versailles, The 300 Beguile 372. See also Thallain Kiths, Aithu. Rapture (The Path of Self-Inspiration) 28, 120,
Deep Dreaming. See Deep Dreaming. Boneless 373. See also Thallain Kiths, Bodachs.
Dream Mechanics. See Dream Mechanics. Chosen Ones 377. See also Thallain Kiths, Huaka’i 133, 173, 259, 262, 266, 419
Dream Spheres 300 Ravaging (The Path of Theft) 28, 64, 102, 133-
Freehold. See Freehold. Po.
Entering the Dreaming 303 Charismatic Presence 381. See also Thallain Kiths, 134, 137, 145, 148, 153, 173-174, 259-263,
Leaving the Dreaming 304 360, 369, 373, 387, 390, 419
Mists of Forgetfulness, The 303. See also Mists. Sevartal. Ravaging Thresholds 263. See also Ravaging
Populations of the Dreaming, The 54. See also Darkspawn 374. See also Thallain Kiths, Bogies. Thresholds Table.
Equine Form 377. See also Thallain Kiths, Kelpies. Rhapsody (The Path of Destruction) 28, 64, 133,
Antagonists. Fearsome 377. See also Thallain Kiths, Huaka’i 173, 259-261, 263-264, 272, 369, 390
Shaping Dreamstuff. See Shaping Dreamstuff. Revelry (The Path of the Kith) 28, 87, 89, 91,
Treasures. See Treasures. Po. 93, 95, 97, 99, 101, 103, 105, 107, 109, 111-112,
Trod. See Trod. Force Heritage 381. See also Thallain Kiths, 133-134, 173, 259, 263, 447-452
What is the Dreaming? 299 Reverie (The Path of Inspiration) 28, 133-134,
Dream Mechanics 300-303. See also Birthrights, Sevartal. 169, 173, 259-263, 418, 439. See also Muse.
Gaia’s Mercy 372. See also Thallain Kiths, Beasties. Reverie and Rapture Locations 262
Dreaming, and Frailties. Gift of Dagon 379. See also Thallain Kiths, Mer- Equipment 168, 185, 253, 347-352, 363, 365, 367,
Banality Purification System 300.See also Banality. 373, 377, 465. See also Combat, Dice, Materials,
Empathic Blindness. See Frailties, Empathic row. Rules, and Skills.
Ghostly Visage 383. See also Thallain Kiths, Armor. See Combat, Armor.
Blindness. Weapons. See Combat, Weapons.
Far Dreaming. See Far Dreaming. Weeping Wights. Escheat 28, 41, 64, 167, 265, 438. See also Courts
Deep Dreaming. See Deep Dreaming. Gremlin Instinct 376. See also Thallain Kiths, and Kithain.
Near Dreaming. See Near Dreaming. Right of Demesne, The 64
Time, Travel, and The Dreaming 300 Goblins. Right to Dream, The 7, 64. See also Epiphany,
Dross 44, 67, 76, 144, 173, 234, 259, 314, 318-320, Harpy’s Stench 380. See also Thallain Kiths, Nas- Ravaging and Epiphany, Rhapsody.
Right of Ignorance, The 64. See also Banality.
357, 359, 369, 385, 439, 461. See also Chimera ties. Right of Life, The 64
and Glamour. Hatred of the Weaver 374. See also Thallain Kiths, Right of Rescue, The 64. See also Banality.
Optional Rule: Harvesting Dross 320 Right of Safe Haven, The 64. See also Banality
Dryads. See Inanimae Kiths, Kuberas. Bogies. and Freehold.
Dvorovoi 79. See also Empire of the Firebird, Glamour, Industrial Malice 374. See also Thallain Kiths, Evanescence, The 28, 39, 47, 50, 62, 106, 306,
and Other Kith. 308, 314, 368-369, 437, 440, 444. See also Kithain
Boggarts. History.
Infestation 378. See also Thallain Kiths, Man- Exile 120-121. See also Noble Houses.
Experience 175-176. See also Character Creation
dragoras. and Storytelling.
Inhuman 382. See also Thallain Kiths, Skinwalk- Awarding Experience Points 142-143, 175-177,
258, 343, 399, 445, 461
ers. End of Each Chapter 176
Insight 373. See also Thallain Kiths, Bodachs. End of the Story, The 176
Landscape Stride 377-378. See also Thallain Kiths, Experience Point Costs 176
New Traits 175
Lurks.
Living Legends 383. See also Thallain Kiths,

Weeping Wights.
Maenad’s Fever 380. See also Thallain Kiths,

Nasties.

Index 485

F Lock-Keepers, The 121. See also Noble Houses, 450-451, 454-462. See also Changeling, Dreaming,
House Ailil. Fair Folk, Faerie, and Kindly Ones.
Factions and Societies 120-134. See also Noble Fae-Blooded 454-456, 458-459. See also Kinain.
Houses. Loki’s Brood 131. See also Noble Houses, House Fae Mien 33, 41-42, 44-48, 51, 67, 87, 147, 154, 186,
Fiona. 197, 239, 295, 347, 368, 372, 374-379, 381-383,
Antiquarians, The 128. See also Noble Houses, 402, 405. See also Changeling, Dreaming, Glamour,
House Dougal. Loricas, The 128. See also Noble Houses, House and Mortal Seeming.
Dougal. Fae Realm 153, 218, 233-234, 289, 308. See also
Belladonna’s Chalice 127. See also Noble Houses, Realm.
House Daireann. Maker’s Markers 131. See also Noble Houses, Dweomer of Glamour 234, 308, 314
House Fiona. Elusive Gallain 234
Beltane Blade, The 132, 228. See also Noble Hearty Commoner 232-233, 236
Houses, House Gwydion. Masters of the Dance, The 123. See also Noble Lofty Noble 233
Houses, House Balor. Manifold Chimera 233
Berserkers, The 120. See also Noble Houses, House Faerie 5, 7, 27-29, 32-37, 40-41, 43-45, 47, 50-51,
Aesin. Midnight Mummers, The 134-135. See also Noble 55-56, 66-68, 73-75, 77, 83, 87, 104, 114, 145,
Houses, House Liam. 149-150, 163, 167-170, 173-174, 185-186, 188,
Boytoys, The 131. See also Noble Houses, House 193, 211, 226, 259, 262, 268-269, 290-291, 299-300,
Fiona. Midnight Pact 133. See also Noble Houses, House 302, 307, 309, 311, 313-314, 316-318, 322, 359,
Leanhaun. 368, 373-374, 376, 392-393, 397, 408, 420, 424,
Companions of the Oaken Cudgel, The 127. See 437-439, 441, 444, 455-456, 459-462, 465. See also
also Noble Houses, House Daireann. Morphean Oracles, The 136. See also Noble Changeling, Dreaming, Fae, Faerie Lands, Faerie
Houses, House Scathach. Society, Fair Folk, and Kindly Ones.
Dark Horse Investigations International 136. See Faerie Lands 64-81. See also Albion, Caledonia,
also Noble Houses, House Scathach. Natives, The 136. See also Noble Houses, House Freeholds of the World, Hibernia, Iberia, Kingdom
Scathach. of Concordia, Kingdom of Cymru, Kingdom of Flow-
Discordian Engineers, The 128. See also Noble ers, Kingdom of Golden Threads, Lands of Ancient
Houses, House Dougal. Notchnytza, The 137. See also Noble Houses, Tales, Land of the Wandering Dream, Locations,
House Varich. Mortal World, People of Interest, and Neustria.
Disinherited, The 121. See also Noble Houses, Bellatierra (South America) 73
House Ailil. Obtenyani, The 137. See also Noble Houses, House Caliphate of Cedars (Eastern Mediterranean) 79
Varich. Empire of the Caucasus (Turkey and Caspian Sea
Enchanted Star Realms Online 124. See also Noble
Houses, House Beaumayn. Old Firm, The 123. See also Noble Houses, House Basin) 79
Balor. Empire of the Firebird (Russia, the Ukraine, and
Epicurean Caravan, The 128. See also Noble
Houses, House Dougal. OrderofMoonfall,The129.SeealsoNobleHouses, Siberia) 79, 137
House Eiluned. Hellenic Empire, The (Greece) 79
Eternal Order of Dreams, The 133. See also Noble Isle of Snowflakes, The (Iceland) 78-79
Houses, House Leanhaun People’s Voice, The 132. See also Noble Houses, Kingdom of Dalarna, The (Norway and Sweden)
House Gwydion.
Eventide Society, The 136. See also Noble Houses, 79
House Scathach. Players, The 137. See also Noble Houses, House Kingdom of Golden Threads (Belgium and Lux-
Varich.
Eyes of Balor, The 123. See also Noble Houses, embourg) 77
House Balor. Red Branch, The 132, 315. See also Noble Houses, Kingdom of Jutland, The (Denmark) 79
House Gwydion. Land of Eternal Winter (Antarctica) 81
Fabrication Society, The 128. See also Noble Land of the Rainbow Serpent (The Outback) 81
Houses, House Dougal. Revelers, The 133. See also Noble Houses, House Sultanate of Hejaz (Saudi Arabia) 79
Leanhaun. Faerie Nature. See Changeling and Chrysalis.
Finders, The 133. See also Noble Houses, House Faerie Sight. See Talents, Kenning.
Leanhaun. Revisionists, The 133. See also Noble Houses, Faerie Society 32, 35, 169, 456. See also Change-
House Leanhaun.
Gray Monks, The 134. See also Noble Houses, ling Society, Faerie Lands, Dark-Kin, Enchanted,
House Liam. Riders of the Fell, The 123. See also Noble Houses, Escheat, Gallain, Kinain, and Kithain.
House Balor. Faerie Soul. See Fae Mien.
Guardians of the Gates, The 123. See also Noble Faerie Steed 55, 66-67. See also Animate Chimera.
Houses, House Balor. Rothman&Associates129. Seealso NobleHouses, Fair Folk 26, 198, 349. See also Changeling, Dream-
House Eiluned. ing, Fae, Faerie, and Kindly Ones.
Guardians of the Silver Dragon, The 121-122. Far Dreaming 28, 53-54, 271, 294, 300-302, 304, 306,
See also Noble Houses, House Ailil. Scarlet Eye Solutions 123. See also Noble Houses, 308, 310. See also Arcadia and Dream Mechanics.
House Balor. Example Location: Halostian’s Laboratory 306
Harbingers of Exodus, The 124. See also Noble Feral Chimera 125, 305, 319, 345, 356-357, 388.
Houses, House Beaumayn. Serious Business 128. See also Noble Houses, See also Nightmare Chimera and Stranger Things.
House Dougal. Cù Sìth 356
Idols, The 133. See also Noble Houses, House Fairy Cats 356
Leanhaun. Seven League Knights, The 136. See also Noble Hellsteed 356-357
Houses, House Scathach. Fiona Knight 76. See also Antagonists and Neustria.
Iron Paladins, The 132. See also Noble Houses, Flaw 119, 120-123, 145, 148, 153-154, 171, 176-177,
House Gwydion. Silver Lion Productions 131. See also Noble 179-182, 184-185, 187-189, 198, 362, 364, 367,
Houses, House Fiona. 424, 442, 444. See also Noble Houses.
Just Cause 134. See also Noble Houses, House Flaws. See Merits and Flaws.
Liam. Single Mind 399. See also Nu
nnehi, Kachinas.
Keepers of the Rose, The 133. See also Noble
Houses, House Leanhaun. Stewards of Cauldronhouse 127. See also Noble
Houses, House Daireann.
Knights of Sathar, The 131. See also Noble Houses,
House Fiona. Temperance League, The 128. See also Noble
Houses, House Dougal.
Knights of the Good Hand, The 124. See also
Noble Houses, House Beaumayn. Virtue Council, The 120. See also Noble Houses,
House Aesin.
Knights of the Silver Key, The 129. See also Noble
Houses, House Eiluned. Falcons 131. See also Noble Houses, House Gwydion.
Fae 3, 26-28, 32-53, 55-58, 62-64, 66-73, 75-76,
Knights of the Silver Web, The 129. See also Noble
Houses, House Eiluned. 79-81, 83-87, 93, 96, 100-106, 108-110, 112, 117,
119-122, 124-125, 127-129, 131, 133-137, 140,
Knights Protector, The 133. See also Noble Houses, 143-147, 149, 152-155, 168, 170, 175, 179-180,
House Leanhaun. 185-186, 188, 193-194, 196-197, 200-203, 205,
207-211, 213, 215-219, 221, 223-224, 226-230,
Knights Templar, The 134. See also Noble Houses, 232-236, 239, 246, 257, 259-262, 265-266, 288-291,
House Liam. 294-295, 300, 305-315, 317-318, 330, 334, 338,
345-355, 357-364, 366-368, 372-379, 381-384,
Les Amoureux 121. See also Noble Houses, House 387-388, 390-394, 398-402, 404-405, 411-416,
Ailil. 418-420, 422, 437-438, 441-442, 444, 446-448,

486 Changeling: The Dreaming

Fledgling 42-44, 46, 52, 55, 170, 272. See also Selective Possession 391.See also Adhene, Naraka. Nunnehi Freeholds 314. See also Nunnehi.
Changeling, Chrysalis, Dream Dance, Fosterage, Scarlet Ban, The 387. See also Adhene, Acheri. Stronghold 313
and Kithain. Shining Beacon 442. See also Inanimae, Kuberas. Thorpe 313
Susceptibility 399. See also Nunnehi, Inuas. Workshop 314
Fior-Righ 44 Superstition 390. See also Adhene, Moiræ. Freeholds of the World. See also Faerie Lands, Free-
Saining. See Saining. Terror 397-398. See also Nunnehi, Canotili.
Time of Warding, The 43 Tied to the River 451. See also Other Kiths, River hold, and Locations.
Time of Watching, The 43 Año Nuevo 71. See also Kingdom of Concordia.
Fomorian. See Antagonists, Fomorian. Hags. Arches 68. See also Kingdom of Concordia.
Foster. See Fosterage. Truth 448. See also Other Kiths, Korred. Black Swan Landing 81. See also Land of the
Fosterage 42-44, 47. See also Changeling, Dream Unquenchable Appetite 453. See also Other Kiths,
Wandering Dream.
Dance, and Fledgling. Wolpertinger. Caer Angeles 71. See also Kingdom of Concordia.
Oath of Fosterage. See Oaths, Oath of Fosterage. Untruths 99. See also Kith, Pooka. Caer Biscayne 70. See also Kingdom of Concordia.
Frailties 87, 89, 91, 93, 95, 97, 99, 101, 103, 105, Vengeful 451. See also Other Kiths, Wichtel. Caer Blacksalt 69. See also Kingdom of Concordia.
107, 109, 111, 113-114, 116-119, 144, 148, 152, Water Dependency 404-405. See also Nunnehi, Caer Cascadia 72. See also Kingdom of Concordia.
189, 265, 301-302, 360, 362-363, 386-391, 397-405, Caer Des Trois 72. See also Kingdom of Concordia.
415-417, 439, 441-444, 447-454. See also Adhene, Water Babies and Nunnehi, Yunwi amai’yine’hi. Caer Flamingo 70. See also Kingdom of Concordia.
Birthrights, Character Creation, Inanimae, Kith, Weakness of Will 400. See also Nunnehi, May- Caer Frost 71. See also Kingdom of Concordia.
Menehune, Nunnehi, and Other Kiths. Caer Llanwedd 71.See also Kingdom of Concordia.
Abandonment 416. See also Menehune, Hana. may-gwya-shi. Caer Lunara 71. See also Kingdom of Concordia.
Adoration 109. See also Kith, Autumn Sidhe. Weight of the Stone 441. See also Inanimae, Caer Ogun (Castle of Iron) 71. See also Kingdom
Alien Soul 444. See also Inanimae, Mannikins.
Animal Mind 403. See also Nunnehi, Tunghat. Glomes. of Concordia.
Arachne’s Folly 387. See also Adhene, Aonides. Wounds 442. See also Inanimae, Ondine. Caer Palatine 68. See also Kingdom of Concordia.
Bad Attitude 101. See also Kith, Redcaps. Freehold 27-28, 32-33, 35, 37-39, 41-42, 44, 46-47, Caer Palisades 65. See also Kingdom of Concordia.
Bond of Duty 113, 443. See also Kith, Trolls. Caer Redwood 71, 132. See also Kingdom of
Bonds of Family 119. See also Kith Creation, 49, 51-56, 58-59, 62-72, 76-81, 84, 86-89, 101, 106,
109, 112, 115, 118, 122, 125-126, 129-130, 133, Concordia.
Example of Kith Creation. 149-150, 152-153, 155, 163, 169-170, 172-173, Caer Swift Reindeer 71. See also Kingdom of
Bound to the Sea 449-450. See also Other Kiths, 182-185, 187, 194, 202, 213, 224, 228, 230, 234,
244, 248-249, 255, 259, 271-272, 274, 290, 292, Concordia.
Morganed. 295, 299-300, 304-305, 308, 311-315, 317-319, Court of Mirrors 68. See also Kingdom of Con-
Call of the Needy 89. See also Kith, Boggans. 321, 330, 333, 350-353, 356-357, 359, 361-363, 367,
Carriers 387. See also Adhene, Acheri. 376, 379, 393-394, 400, 404, 415, 420, 437-438, cordia.
Chatterbox 443. See also Inanimae, Paroseme. 443, 448, 452-453, 456-461. See also Art, Autumn, Dinas Cleddau 76. See also Kingdom of Cymru.
Coldness, The 448-449. See also Other Kiths, Banality, Changeling, Courts, Dreaming, Faerie Dogwood 68. See also Kingdom of Concordia.
Lands, Freeholds of the World, Glade, Glamour, Eternal Story 80. See also Lands of Ancient Tales.
Merfolk. Interregnum, Locations, and Places of Glamour. Fontainebleau 68. See also Kingdom of Concordia.
Compulsion Frailties 116. See also Kith Creation. Balefire. See Balefire. Freehold of the Mammoth 67. See also Kingdom
Cruel 417. See also Menehune, Hana. Bale Re 52. See also Balefire.
Curse of Banality 107, 444. See also Kith, Arcadian Examples. See Freehold Examples. of Concordia.
Freehold Creation 314-315. See also Balefire, Chi- Freehold of the Questing Blade 76. See also
Sidhe.
Curse of Shiva 391. See also Adhene, Naraka. mera, Oathcircle, Motley, Rath, and Wellspring. Neustria.
Curse Frailties 117. See also Kith Creation. Freehold’s Level 311 Garden of Olives 79. See also Hellenic Empire.
Decay 402. See also Nunnehi, Pu-gwis. Freehold’s Rating 259, 311-312, 314-315 Greenbranch 66. See also Kingdom of Concordia.
Disfigurement 401. See also Nunnehi, Nümüzo’ho. Freehold Types. See Freehold Types. Greenery, The 66. See also Kingdom of Concordia.
Empathic Blindness 301. See also Dreaming and Harvesting Glamour 134, 312 Heart’s Light 71. See also Kingdom of Concordia.
Ignis Vesta 51. See also Balefire. Heartsong 69. See also Kingdom of Concordia.
Frailties, Curse of Banality. Living the Dream: Nature of Freeholds, The 311 Home Place 67. See also Kingdom of Concordia.
Eochaid’s Hunger 388. See also Adhene, Fir-bholg. Other Sacred Spaces 314 House of Scrolls, The 71. See also Kingdom of
Face in the Water 400. See also Nunnehi, Nanehi. Ownership. See Freehold Ownership.
Flame of Anger 405. See also Nunnehi, Yunwi Reaving Glamour 312. See also Reaving. Concordia.
Return of the Kings, The 312 House of the Black Dome 67. See also Kingdom
Tsunsdi. Freehold Examples 315. See also Freehold.
Fury 402. See also Nunnehi, Rock Giants. Cenote 315 of Concordia.
Hoard 91. See also Kith, Clurichaun. Molly’s 315 Ironheart 71. See also Kingdom of Concordia.
Honesty at Heart 443. See also Inanimae, Soli- Whitehall Keep 315 Jamesriver 68, 132. See also Kingdom of Concordia.
Shimmer Alley 315 Las Dos Palmeras (Two Palms) 70. See also King-
mond. Tara-Nar 315
Ineptitude Frailties 117. See also Kith Creation. Freehold Ownership 311. See also Balefire, Dream- dom of Concordia.
Kiss of Death, The 447. See also Other Kiths, Las Palmas (The Palms) 72. See also Kingdom of
ing, and Freehold.
Ghile Dhu. Harvest 311 Concordia.
Light-Fingers 97. See also Kith, Piskies. Hospitality 311 Le Mont d’Argent (Silver Mountain) 71. See also
Maenad’s Madness 388. See also Adhene, Fuath. Mandate 311
Native Soil 449. See also Other Kiths, Oba. Passage 311 Kingdom of Concordia.
Omens 416. See also Menehune, Kahuna. Sanctuary 311 Maple Home 72. See also Kingdom of Concordia.
Out of Touch 449. See also Other Kiths, Merfolk. Freehold Types 312-314. See also Freehold. Mountain Dream 81. See also Land of the Wander-
Pact of Dagda 389. See also Adhene, Keremet. Hearth 313
Passion’s Curse 103. See also Kith, Satyrs. Homestead 313-314 ing Dream.
Perfect is the Enemy of Done 95. See also Kith, Lost One Freeholds 314. See also Bedlam, Eva- Mountain Dreams Stables 66. See also Kingdom

Nockers. nescence, Resurgence, and Shattering. of Concordia.
Plowshares 403. See also Nunnehi, Surems. Manor 313 Muse’s Haven 69. See also Kingdom of Concordia.
Recklessness 93. See also Kith, Eshu. Market 313 New Albion 80. See also Land of the Wandering
Sacrosanct 415. See also Menehune, Ali’i.
Seal Coat 105. See also Kith, Selkies. Dream.
Oasis of Lingering Dreams 79. See also Sultanate

of Hejaz.
Oldenwaye 66. See also Kingdom of Concordia.
Orchard Castle 67.See also Kingdom of Concordia.
PalmettoCourt67. SeealsoKingdomofConcordia.

Index 487

Palmetto Grove 70. See also Kingdom of Concor- Glimmers 37, 106. See also Banality, Dreaming, Hsien History 421-422
dia. Glamour, Kithain History, and Trod. Hsien Kiths. See Hsien Kiths.
Gossips 130. See also Noble Houses, House Fiona. Hsien Merits, Flaws, and Freebie Points 424.
Phoenix Hold 69. See also Kingdom of Concordia. Graybeards 86. See also Seeming, Grump. Hsien Tempers. See Hsien Tempers.
Rocky Shores Freehold 71. See also Kingdom of Gray Walkers 135-136. See also Noble Houses, Hsien Traits. See Hsien Traits.
Kwannon-Jin: Hirayanu & Kamuii 425. See also
Concordia. House Scathach.
Rose Garland Stables 67. See also Kingdom of Great Balefire 52. See also Antagonists, High King Hsien Kiths.
Mask of Shintai, The 423, 426-428, 430
Concordia. David and Balefire. Nei Tan 423-424, 435-436
Roselands 73. See also Albion. Great Unleashing 34. See also Antagonists and Kwannon-jin: Hirayanu & Kamuii 425
Seven Bridges 70. See also Kingdom of Concordia. Rank 423
Shadow Duchy 68. See also Kingdom of Concordia. Kithain History. Shinma in the Fifth Age 421
Trinity Manor 67. See also Kingdom of Concordia. Grump. See Seeming, Grump. Wani Form 421, 423. See also Hsien Kiths.
Trollhaven 77. See also Galacian Confederation. Wani Powers 426-430
Twisted Oak 67. See also Kingdom of Concordia. H Wu Tan. See Wu Tan.
Whitehall Keep 66, 315. See also Kingdom of Yin and Yang Legacies 423. See also Legacies and
Harbingers of Autumn, The 363. See also Antagonists
Concordia. and Autumn. Wu Tan, Yin & Yang.
Winter Dream 79. See also Empire of the Firebird. Yugen 421-425, 428-430, 432-435
Wintersnow 66. See also Kingdom of Concordia. Autumn People. See Autumn, Autumn People. Hsien Backgrounds 425. See also Backgrounds.
Wisteria Hall 66-67. See also Kingdom of Con- Example Autumn Person: Theater Critic 365 Auspicious Treasure 425. See also Backgrounds,
Stigmas. See Stigmas.
cordia. Bastions of Autumn. See Bastions of Autumn. Treasure.
Healing 115, 126, 175, 189, 202, 226, 290-291, Dragon Nest 425. See also Backgrounds, Holdings.
G Influence 425. See also Backgrounds, Title.
300, 322, 325, 362, 393, 397, 406, 411, 419. See Jade Talisman 423-425
Galacian Confederation, The (Eastern and Central also Combat and Health. Pakua 423, 425
Europe) 77-78. See also Faerie Lands, Locations, Chimerical Healing Times 291 Hsien Courts 422-423. See also Courts and Hsien.
and People of Interest. Physical Healing Times 291 Li Shen — The Traditionalists 422-423, 425,
Health 47, 59, 101, 113, 116-117, 160, 174-175,
Bavarian League, The 77-78 178, 186-189, 198, 215, 217, 219, 236-237, 267, 428
Council of White Mountains, The 78 277, 279, 281-283, 288-291, 293-294, 302, 309, Mu Courts — The Greater Demon Courts 423
Elbian Protectorate, The 77 319-323, 325, 347-349, 355-359, 364, 373, 385, Shu Shen — The Profane Gods 422-423
Pomeranian Alliance, The 77-78 388, 402, 429, 434, 438-440, 443, 445, 450, 456. Tu Shen — The Ambassadors of Heaven 422
Province of Venezia, They 77-78 See also Character Creation, Cold Iron, Combat, Wu Hsien — The Peasants 422
Thuringian-Saxon Union, The 77-78 Healing, Sources of Injury, and Systems. Xian Mo — The Quiet Ones 422
Gallain 27-28, 35, 56, 71, 114, 315, 360, 378, Aggravated Damage. See Combat, Aggravated Xian Mun — The Worldly 422, 425
Yellow Lotus, The 423
392-453. See also Character Creation, Dreaming, Damage. Yü — The Classicists 422, 425, 437
Kithain, and Storytelling. Bruised 113, 175, 178, 189, 217, 290-291, 402, Hsien Kiths 425-430. See also Hsien and Kith.
Hsien. See Hsien. Fu Hsi 424-426
Inanimae. See Inanimae. 440, 445 Hanumen 424, 426-427
Menehune. See Menehune. Chimerical Damage 117, 186, 188-189, 213, Heng Po 424, 427
Nunnehi. See Nunnehi. Nyan 424, 427
Phyla. See Phyla. 288-291, 300, 321, 347, 362 Tanuki 424, 427-428
Other Kiths. See Other Kiths. Crippled 174-175, 290-291 Chu-ih-yu 424, 428
Glade 51-52, 67, 290, 312, 317, 356, 361, 364, Death. See Death. Chu Jung 424, 428-429
418. See also Faerie Lands, Freehold, Glamour, and Hurt 174-175, 178, 290-291 Hou-Chi 424, 429
Places of Interest. Incapacitated 175, 279, 290-291, 294, 356-358, Komuko 424, 429-430
Eyries 312 Suijen 424, 430
Glens 36, 312, 348, 394 388 Hsien Tempers 424. See also Hsien and Wu Tan.
Grottos 67, 224, 257, 312, 315, 448 Injured 175, 290-291, 319, 325, 380 Tao 422, 424, 436
Hollows 312 Mauled 175, 290-291 Yin Chi and Yang Chi 424. See also Wu Tan, Yin
Isles 312 Physical Damage 290
Rings 226, 312 Wounded 175, 290-291 & Yang.
Sacred Stone 51-52, 312 Wound Penalties 290 Yugan. See Hsien, Yugan.
Subterranes 312 Heart Collectors. See Inanimae Kiths, Ondines. Hsien Traits 423-424. See also Hsien and Traits.
Glamour 3, 26-28, 31-39, 41-42, 44-47, 50-60, 62- Heavy Folk. See Inanimae Kiths, Glomes. Shentao 423-425, 430. See also Talents, Kenning.
64, 67, 70, 73, 75-76, 79, 83-87, 91, 93, 95, 99, Hellhound. See Feral Chimera, Cù Sìth. Human 4, 16, 26-28, 32-33, 35, 37, 43-44, 55, 58,
101-104, 107, 109, 111-113, 115-116, 118-120, Hibernia (Ireland) 73-74, 76. See also Faerie Lands,
122-123, 125, 127, 129, 131, 133-134, 144-145, 60, 62-64, 76, 81, 101, 104-106, 108, 114, 116, 120,
148-149, 152, 161, 163, 167, 169-176, 182, 186, Freeholds of the World, Locations, and People of 128, 134, 140, 147, 160, 168, 173-174, 179, 185,
188, 193-194, 196-201, 203-215, 217-232, 234-239, Interest. 188, 214, 232, 234, 237, 243, 272, 291, 310, 313,
241, 243-244, 248, 251-252, 257-275, 288, 290- Kingdom of Connaught 73 318, 320-321, 334, 347, 349-350, 358-359, 369,
291, 294-295, 299-304, 306-309, 311-312, 314-325, Kingdom of Leinster 74 373-374, 376-381, 384-390, 392-395, 397-404,
337, 346-364, 367-369, 372-374, 376-388, 390-391, Kingdom of Munster 74 412, 414, 416-422, 427-428, 434, 437-445, 448,
393-394, 411-415, 418-421, 423, 425, 437-464. See Kingdom of Ulster 74, 131 451, 453-459, 461. See also Autumn and Mortal.
also Art, Banality, Cantrip, Changeling, Character History of the Game 26. See also World of Darkness.
Creation, Dreaming, Dross, Evanescence, Freehold, Holding. See Backgrounds, Holdings. I
Gallain, Glimmers, Kithain, Long Winter, Mists, Hopeless 123. See also Noble Houses, House
Resurgence, and Tempers. Beaumayn. Iberia (Spain and Portugal) 77. See also Faerie Lands,
Enchant 259. See also Chimera and Enchanted. Hosts 126. See also Noble Houses, House Daireann. Freeholds of the World, Locations, and People of
Gaining Glamour 173, 259, 263, 418. See also Houses. See Noble Houses. Interest.
Household. See Changeling Society, Household.
Dross, Epiphany, Imbalance, and Sanctuary. Hsien 11, 56, 234, 315, 360, 392, 421-425, 431-437. Kingdom of Aragon 77
Losing Glamour 259, 264. See also Banality and See also Gallain. Kingdom of Castille 77
Advantages: Luck, Curse, & Backgrounds 423 Kingdom of Leone 77
Cantrip. Breath of Life, The 422 Kingdom of Navarre 77
Raw Glamour 64, 173, 200, 211, 259, 263, 360 Chi 421-424, 426, 429-437 I Chih 421, 425, 431, 433-435. See also Wu Tan.
Uses for Glamour 172, 259 Creating a Hsien Character 422-423. See also

Character Creation.
Hsien Backgrounds. See Hsien Backgrounds.
Hsien Courts. See Hsien Courts.
Hsien Glossary 421

488 Changeling: The Dreaming

Awaken the Elements 435 K ties, Gallain, Kithain, Other Kiths, Realm, Seelie,
Inflame the Elements; Dampen the Elements 434 Seeming, Stereotypes, Unleashing, and Unseelie.
Prodigal Tongue, The 434 Kapu 411-412. See also Menehune and Taboo. Arcadian Sidhe 37-43, 46-47, 50-51, 89, 91, 93,
Raiment of the Elements 434-435 Ali’i (Chief) 411. See also Menehune Callings,
Throne of Jade 435 95, 97, 99, 101, 103, 105-109, 111, 113, 119,
Imbalance 179, 196, 259, 294-295, 448. See also Ali’i. 124-125, 136, 170, 205, 233, 291, 300-301, 308,
Kahuna (Priest) 411. See also Menehune Callings, 415, 444, 450. See also Sidhe.
Bedlam, Glamour, and Willpower. Autumn Sidhe 36, 43, 46, 50, 89, 91, 93, 95, 97,
Treating Imbalance and Bedlam. See Bedlam, Kahuna. 99, 101, 103, 106-109, 111, 113, 119, 136, 150,
Maka’ainana (Commoner) 411 233, 291. See also Sidhe.
Treating Imbalance and Bedlam” Kauwa (Outcast) 411 Boggans 3, 7, 70, 75-79, 81, 88-89, 101, 109,
Inanimae 11, 28, 114, 215, 230, 234, 394, 437-441, Pu’uhonua 411 111, 113, 115-118, 128, 144, 149, 151-154, 197,
Kikimora 79. See also Empire of the Firebird, Glamour, 202-203, 209, 213, 215-216, 218-219, 223-224,
443-446. See also Birthrights, Frailties, and Gallain. 226, 231-232, 246, 263, 301, 307, 309, 314, 374,
Anchors 437-438 and Other Kith. 405, 416
Court. See Inanimae Court. Killers 135. See also Noble Houses, House Scathach. Clurichaun 22, 34, 49, 70, 73, 89-91, 93, 95, 97,
Husks 227, 355, 438-439, 442, 444-445. See also Kinain 27-29, 66-67, 76, 104, 149, 163, 170, 174, 185, 99, 101, 103, 105, 107, 109, 111, 113, 149, 201,
209, 211, 217-218, 220, 226-228, 362, 373
Banality and Mists. 194, 233, 248, 269, 350, 353, 360, 364-366, 388, Eshu 39, 41, 49, 67, 70-73, 77, 80, 89, 91-93, 95-
Inanimae Backgrounds. See Inanimae Back- 454-461. See also Changeling, Character Creation, 97, 99, 101, 103, 105, 107, 109, 111, 113-115,
Fae-Blooded, Kithain, Storytelling, and Undoing. 125, 133, 135, 149, 166, 177, 196, 198, 200, 203,
grounds. Adulthood to Old Age 457 211-213, 215, 217, 219, 221, 228-230, 232, 244,
Inanimae Character Creation 444-445 Conception to Early Childhood 456-457 249, 256, 272, 308, 347-348, 351, 354, 356, 362,
Inanimae Glamour 439. See also Glamour. Childhood 457 371-372, 443, 450
Inanimae Bedlam 440. See also Bedlam. Dauntain-Blooded 456 Kithain Creation. See Kithain Creation.
Inanimae Lexicon 438 Faerie Blood. See Backgrounds, Faerie Blood. Nockers 36, 49, 67, 70, 73, 75-78, 89, 91, 93-95,
Inanimae Merits & Flaws. See Inanimae Merits Kinain as Antagonists 459 97, 99, 101, 103, 105, 107, 109, 111, 113, 115,
Kinain as Characters 458-459 125, 147, 149, 165, 168, 180, 185, 201, 203, 205,
& Flaws. Kinain Lore 455 207-209, 212, 214, 218, 222, 231-233, 236-239,
Phyla. See Inanimae Kiths Kinain Mechanics 459-460 244-245, 248-249, 288, 294, 314, 316, 356-357,
Slivers. See Slivers. Past and Present 456 368, 376, 393, 414
Somnolence 438-440 Teenage to Young Adult 457 Piskies 49, 89, 91, 93, 95-97, 99, 101, 103, 105,
InanimaeBackgrounds444-445. SeealsoBackgrounds Kindly Ones, The 26. See also Changeling, Dreaming, 107, 109, 111, 113, 115-116, 125, 149, 202-203,
Fae, Fair Folk, and Fairie. 212, 214-215, 218, 226, 229, 382
and Inanimae. Kingdom of Concordia 62, 64-73. See also Faerie Pooka 3, 7, 22-23, 28, 33-34, 47, 49, 59, 73, 76,
New Background: Husk 444 Lands, Freeholds of the World, Kithain History, 79-81, 89, 91, 93, 95, 97-99, 101, 103-105, 107,
Inanimae Court 438-439. See also Courts and Locations, People of Interest, and Sidhe. 109, 111, 113-116, 125, 136, 147, 149, 151, 154,
Fiefs of Bright Paradise, The (Caribbean) 70, 72 164, 177, 183, 200, 203, 208-209, 216, 218, 226-
Inanimae. Land of Springs (Jamaica) 73 230, 232, 234, 237, 244, 247, 249, 253, 255, 265,
Gladeling 438-439 Kingdom of Apples (Northeast) 39, 65-66 275, 348, 351, 362-363, 372, 388, 392, 403-404,
Gladeling to Krofted 439 Kingdom of Grass (Midwest) 68 442, 457, 459-460
Krofted 437-444 Kingdom of Hispaniola (Haiti and the Dominican Redcaps 38, 40, 49, 70, 72, 78-79, 81, 89-91, 93,
Inanimae Kiths 440-444. See also Birthrights, Frail- 95, 97, 99-101, 103, 105, 107, 109, 111, 113-
Republic) 72 117, 131, 147, 149, 153, 161-164, 177, 179-180,
ties, Inanimae, and Kith. Kingdom of Pacifica 70-71, 97, 131 194, 196, 198, 203, 205-206, 208-210, 213-215,
Glomes 440-441, 446 Kingdom of Willows (Southeast) 39-40, 63, 66- 217, 220, 224, 226, 228, 232-233, 237, 239, 246,
Kuberas 441-442 248, 255, 263, 294, 339, 343, 346, 348, 375, 382,
Mannikins 443-444 68, 315 392, 450-451
Ondines 442 Kingdom of the Burning Sun (Southwest) 69-70, Satyrs 27, 49-50, 66, 68-69, 71-73, 76-80, 89, 91,
Parosemes 443-443 93, 95, 97, 99, 101-103, 105, 107, 109, 111, 113,
Slow Empires, The. See Slow Empires. 136 125, 130, 133, 145, 149-150, 180, 184, 197-198,
Solimonds 443 KingdomoftheNorthernIce(CanadaandAlaska) 208, 212, 219-221, 224-227, 244, 246, 248, 273,
Inanimae Merits & Flaws 444. See also Inanimae and 297, 324, 350-351, 379-380, 388, 392
71-72, 131 Selkies 50, 70-71, 81, 89, 91, 93, 95, 97, 99, 101,
Merits and Flaws. Kingdom of the White Sands (Florida) 70 103-105, 107, 109, 111, 113, 115-117, 125,
Polluted/Deface 444 Kingdom of the Feathered Snake (Mexico) 72, 149, 202, 204, 219, 223, 227, 236, 302, 305,
Seasonal Magic 444 311, 377, 404, 412-413, 460
Inanimate Chimera 54, 188. See also Banality, 132 Sluagh 28, 33-34, 38, 50-51, 59, 67, 89-93, 95,
Tara Nar: Capital of the Western World. See Tara 97, 99, 101, 103, 105, 107, 109-111, 113, 115-
Chimera, Dreaming, Freehold, Glamour, and Voile. 116, 123-124, 136, 140, 147, 149, 165-166, 177,
Incubi 132. See also Noble Houses, House Leanhaun. Na. 197-199, 203, 205, 208-209, 212-213, 224-225,
Initiative. See Combat, Initiative. Kingdom of Cymru (Wales) 75-76. See also Faerie 227, 230-231, 236, 238, 244-246, 255, 302, 331,
Inspirational Material 29 352-354, 358, 374, 442
Interregnum, The 36-39, 47, 52-53, 57-58, 61, 63-64, Lands, Freeholds of the World, Locations, and Trolls 3, 7, 23, 27, 33, 38-39, 48, 50, 56, 65, 67,
People of Interest. 72-73, 75, 77-79, 89, 91-93, 95, 97, 99, 101, 103,
73, 89, 115, 118, 130, 205, 264, 311, 313. See also Principality of Clwyd 75 105, 107, 109, 111-113, 115-117, 123, 130, 147,
Balefire, Banality, Changeling, Dreaming, Freehold, Principality of Dyfed 76 149, 160, 165, 177-180, 188, 200, 202-203, 205-
Glamour, Kithain History, Mist, and Shattering, Principality of Glamorgan 76 210, 217-220, 224-226, 228, 231, 233, 239, 245,
Principality of Gwent 76 247-249, 253, 255, 264, 266-267, 275, 281-282,
J Principality of Gwynedd 75-76 302, 317, 323, 325, 348, 351, 380-381, 393, 440,
Principality of Powys 76 443-444, 458-459
Jousting 62, 275. See also Combat, Courts, and Kingdom of Flowers (The Netherlands) 77, 455. See Kith Creation 114-119. See also Character Cre-
Faerie Society. also Faerie Lands, Freeholds of the World, Locations, ation, Gallain, Kith, Kithain, Other Kiths, and
and People of Interest. Storytelling.
Duchy of Tulips, The 77 Adjust as Necessary 117
Kingdoms. See Faerie Lands. Affinity 117. See also Affinity.
Kinslayer 219. See also Cold Iron and Death, Fae
Death.
Kith 27-28, 39, 43, 49, 56, 62, 67, 78, 83-136, 140-
141, 144, 148-149, 152, 165, 171, 173, 180, 184-185,
189, 196, 209 223, 230, 262-263, 265-266, 269,
295, 301, 317, 346, 359-360, 362-363, 371, 377,
379, 381, 383, 388, 397, 414-415, 419, 421, 423,
448, 450, 452, 455, 458-460. See also Birthrights,
Changeling, Courts, Dreaming, Epiphany, Frail-

Index 489

Birthrights 115. See also Birthrights. Land of the Wandering Dream (Australia and New 430-433, 438, 440-447, 451-452, 454-462. See also
Concept 114 Zealand) 80. See also Faerie Lands, Freeholds of the Art and Magi.
Example of Kith Creation 117-119. See also World, Locations, and People of Interest. Magic Items 21-22, 34, 38. See also Art, Glamour,
and Magic.
Domovoi. Aotearoa (New Zealand) 81 1652 Massachusetts Bay Colony Oak Tree Shilling
Frailty 116. See also Frailties. Duchy of Gold (Melbourne), The 81
Role in the Dreaming 114. See also Dreaming. Duchy of the Blue Mountains, The (Sydney) 80 21
Kithain, The 27-28, 32-33, 35-47, 49-52, 54, 56-62, Duchy of the Swan, The (Perth) 81 1800 Draped Bust Dollar 22
Duchy of the Winding River. The (Brisbane) 81 Caliburn of the Dreaming’s Heart 38
64-67, 69, 71, 76, 79-80, 83-145, 147, 149, 151, Legacies 56, 58, 106-107, 141, 148, 151, 153, 156, Triumph Casque of Sorrows 34
154, 156, 158, 161, 167-168, 170-171, 173, 182, Making Connections 329. See also Storytelling.
185-186, 189, 193-194, 196-198, 200-203, 207, 158, 172, 212-213, 221, 228, 258, 301, 360, 363, Hot Seat 329
209, 211, 215, 217-218, 221, 223-225, 227-228, 369-370, 385-387, 390, 405, 407-408, 414-415, 418, Pick a Card 329
230-236, 243, 245-246, 256, 259-264, 267-269, 423-424, 436, 438, 460, 462, 464. See also Character Roll the Bones 329
271, 275, 279, 283, 285, 291, 294-295, 299-300, Creation and Nightmare Legacies. Sinister Bonds 329
305-309, 311, 320, 323, 330, 334, 337-338, 345- Quests and Bans 156 Straight Arrows 329
348, 350-356, 358-360, 363-364, 366-370, 372, Seelie Legacies. See Seelie Legacies. Mana/Medicine 412-416, 418-419. See also Banality,
374, 379, 381, 385, 392-394, 396-397, 405, 408, Unseelie Legacies. See Unseelie Legacies.
411, 414-415, 418-419, 421-422, 424-425, 431, Legerdemain Arts 149, 193, 207-208, 275, 348, 352, Glamour, Menehune, Nunnehi, and Tribal Fae.
437-440, 443-448, 452-462. See also Changeling, 354-355, 363. See also Art. Blessing 419. See also Epiphany, Rapture.
Courts, Dauntain, Enchanted, Faerie Society, Effigy 208 Glamour and Banality 418
Gallain, and Kinain. Ensnare 207 Gathering Medicine 418
Kith. See Kith. Gimmix 208 Harvesting 418-419. See also Epiphany, Reverie.
Kith Creation. See Kith Creation. Legerdemain Bunks 207-208. See also Bunk. Raiding 419. See also Epiphany, Ravaging.
Kithain History. See Kithain History. Mooch 207-208 Menehune 11, 114, 233-234, 392-393, 409,411-421.
Noble Houses. See Noble Houses. Smoke and Mirrors 208
Saining 28. See also Saining. UnleashingLegerdemain207.SeealsoUnleashing. See also Birthrights, Kapu, Frailties, Gallain, Spirit
Seeming. See Seeming. Leshi 79. See also Empire of the Firebird, Glamour, World, and Tribal Fae.
Kithain History 33-41. See also Arcadia, Autumn, and Other Kith. Aumakua. See Aumakua.
Black Plague, Changeling, Glamour, and Kithain. Leprechaun. See Kith, Clurichauns. Glamour and Banality. See Mana/Medicine.
Accordance War, The 38, 40, 50, 56, 58, 64-65, Lexicon 27 Gods, The 413
Liars 120. See also Noble Houses, House Ailil. Makahiki 415
73-74, 114, 118, 131, 228, 394, 456 Lions 130. See also Noble Houses, House Fiona. Mana. See Mana/Medicine.
Battle of the Bay in San Francisco 38 Little Ice Age 57. See also Courts, War of the Courts. Menehune Callings. See Menehune Callings.
Battle of Manhattan 38 Lios Alfar (Faeries of Light) 79. See also Kingdom Menehune Camps. See Menehune Camps.
Battle of Stones 35 of Dalarna and Seelie. Menehune Character Creation 414. See also
Beltaine Massacre 38-39 Locations 64-82. See also Faerie Lands, Freeholds
Compact 36, 57 of the World, Mortal World, People of Interest, Character Creation.
Dim Years 35 and Storytelling. Menehune History 411-414
Eye of Balor 40 Americas 312, 358, 392-395. See also Nunnehi. Menehune Legacies 415. See also Nunnehi Lega-
Evanescence, The. See Evanescence. Avalon 73, 312. See also Albion.
Interregnum, The. See Interregnum. Caer Aderyn 75. See also Kingdom of Cymru. cies.
Mythic Age, The 33, 56, 307, 312, 354, 368, 437 Castlerigg 73. See also Albion. Menehune Today, The 414.
Present Day 41 Camelot 73. See also Albion. Moe’uhane, the Village of Dream 414
Resurgence, The. See Resurgence. Concordia. See Kingdom of Concordia. Shattering, The 412. See also Shattering.
Shattering, The. See Shattering. Far East 392. See also Hsien. Spirit World, The 419
Sundering, The. See Sundering. Fiefs of Bright Paradise 70. See also Kingdom of Menehune Callings 415-416. See also Birthrights,
Treaty of Concord 39, 41, 50, 171
War of the Courts. See Courts, War of the Courts. Concordia. Frailties, and Menehune.
Knowledges 142, 148, 151, 162, 166-168, 175, 181- Gwyddno’s Track 76. See also Hibernia, Kingdom Ali’i 414-415, 419
Hana 233-234, 414-416, 419
182, 200, 330, 464. See also Abilities, Attributes, of Cymru and Trod. Kahuna 411-412, 414-417, 419
and Merits. Hawai’i 392, 412-413, 417. See also Menehune. Kokua 233, 414-417, 419
Academics 148, 151, 166-167, 242, 347-354 Homefires 65 Menehune Camps 414-415. See also Courts and
Computer 148, 151, 167-168, 351-352, 357, 367, Kingslake 65
Loch Ness 75. See also Caledonia. Menehune.
449, 464 Tara Nar. See Tara Nar. Feast 414
Enigmas 124, 148, 151, 167, 257, 270, 306, 347- Taughannock Falls 395. See also Nunnehi. War 414
Long Winter 28, 31-32, 40-41, 44, 70, 121, 133, 299, Mental Attributes 116, 142, 161-162, 215, 320. See
354, 357, 464
Expert Knowledge 148, 151, 168 437, 439, 455. See also Banality. also Abilities, Attributes, and Merits.
Gremayre 129, 148, 151, 163, 167-168, 202, Lost 124. See also Noble Houses, House Danaan. Intelligence 95, 120, 124, 148, 151, 153, 161-162,

248-249, 306, 324-325, 347-352, 399, 405, M 167, 170, 242-243, 248-249, 255, 257, 270, 279,
409, 411, 420, 423, 448, 461-464 317, 320, 324-325, 347-354, 356-359, 363, 365,
Investigation 148, 151, 167, 242, 248, 257, 347, Magi 345, 347, 350-352. See also Antagonists, Art, 367, 374-375, 381, 385, 431, 448, 464
349-350, 352-354, 464 Magic, Prodigals, and Quintessence. Perception 89, 97, 99, 111, 124, 129, 132, 137,
Law 148, 151, 167, 245, 249, 352, 354, 464 Akashic Master 351-352 148-149, 151, 153, 161, 166, 169, 179-180, 186,
Medicine 115, 148, 168, 198, 350-352, 357, 393- Banality, Belief, and the Shape of the Art 351 200-201, 208, 215, 244-245, 248-249, 253, 255,
394, 399-401, 405, 407-410, 418, 464 Powers and Weaknesses 351-352 257, 261-262, 272, 276, 279-280, 308, 320, 322,
Politics 107, 109, 121, 148, 168, 249, 352-353, Sahajiya Cultist 351 347-354, 356-359, 362-363, 365, 367, 372, 374,
374 Technocratic Cyber-Freak 352 381, 388, 390, 403, 411, 420, 427-428, 431, 434,
Science 148, 168, 243, 317, 352-354, 367, 380, Magic 3-4, 7, 27-29, 33-36, 40, 42-46, 51-53, 75, 437, 439, 443, 445, 452, 464
420, 464 Wits 148, 151, 160, 162, 169, 182, 202, 242, 246,
Technology 70, 148, 165, 168, 253, 367, 464 84-86, 104, 111, 114, 116-118, 122, 128-129, 248-249, 253-255, 271, 275, 279, 320, 347-354,
142-144, 147, 152-153, 155, 163, 167, 180, 182, 356-359, 363, 365, 367, 383, 399, 410, 419-420,
L 188, 193-194, 196-198, 200-202, 207, 209, 212, 431, 464
215-219, 221, 223, 225-232, 234, 236, 259, 269, Mental Feats 161, 256-257. See also Dramatic
Lands of Ancient Tales (Africa) 80. See also Faerie 272, 274-275, 299-300, 302, 306, 312, 314, 322- Systems.
Lands, Freeholds of the World, Locations, and 324, 341, 350-351, 356, 360, 363, 368, 393, 413, Dream Interpretation 256-257. See also Knowl-
People of Interest. edges, Enigmas and Oneiromancy Arts.
Research 256-257. See also Rules, Teamwork.
Kingdom of Nubia (Sudan and Ethiopia) 80 Search 257. See also Knowledges, Investigation.
Track 257. See also Skills, Survival.

490 Changeling: The Dreaming

Mental Merits and Flaws 180-182. See also Merits Memory Gaps 271 Verdant Forest 234
and Flaws. Tuned Out 270 Near Dreaming 28, 33, 53-55, 67, 175, 225, 247,
Mists Effects on Mortals 270. See also Mists and
Absent-Minded 182 294, 300-301, 304-309, 314, 318, 320, 334, 345,
Amnesia 181-182, 271, 304 Mortal. 356, 438, 446, 450. See also Autumn and Dream
Because I Think I Can 181 Clarity 270 Mechanics.
Common Sense 180 Complete Blank 270 Example: Firchlis Effect 305
Concentration 180, 182 Denial 270 Example Location: The Seas of Dream 305
Curiosity 153-154, 182 Disorientation 270 Firchlis, The 305
Eidetic Memory 180, 440 Distant Dream 270 Nereids. See Inanimae Kiths, Ondines.
Flashbacks 182 Dreamlike Memory 270 Nei Tan 423-424, 428, 435-437. See also I Chih
Guilt-Wracked 182 Hazy Memory 270 and Wu Tan.
Gut Instincts 181 Partial Memory 270 T’ai Chi — The Great Pole 436-437
Higher Purpose 180 Perfect Recall 270 T’ai I — The Great Change 436
Impatient 181 Vivid Flashbacks 270 T’ai Su — The Great Primordial 436
Introspection 180 Monks 133. See also Noble Houses, House Liam. Wu Chi — No Limit 437
Iron Will 180, 389 Monsters 122. See also Noble Houses, House Balor. Yu T’un — Chaos 437
Jack-Of-All-Trades 181 Mortal 23, 27-28, 32-39, 41-57, 64, 66-67, 72-76, Nervosa 55, 189, 233, 311, 356-358, 387. See also
Language 180 Nightmare Chimera and Stranger Things.
Lifesaver 182 78-79, 83-87, 92-93, 95-101, 103-112, 114-120, Iteration 42 357
Lightning Calculator 153, 180 122-126, 128-134, 136-137, 140-141, 144, 146-147, Plague 357
Loyal Heart 180 149, 152-155, 167, 170-171, 173-174, 177-179, Neustria (France) 76-77, 316. See also Faerie Lands,
Master Craftsman 181 185, 188-189, 193-194, 198, 200-201, 203, 209, Freeholds of the World, Locations, and People of
Mechanical Aptitude 180 211-213, 218, 221-228, 231-232, 259-264, 267- Interest.
Natural Linguist 180 274, 279, 282-283, 291, 294, 300, 302-303, 305, Aquitaine, The 76
Nightmares 181 307-309, 311-313, 315-317, 320-321, 324, 328, Duchy of Bayeaux, The 76
Phobia 182, 364 333-334, 337-338, 345, 347, 350-352, 353-360, Duchy of Burgundy, The 76
Short Fuse 182 363, 366, 368-377, 381-385, 387, 390, 393-394, Duchy of the Sapphire Seas, The 76
Soft-Hearted 182 397-405, 408-409, 411-414, 416-418, 420-425, Nightmare 27-28, 129, 134, 179, 194, 196-197,
Specific Interests 180 428-431, 433-434, 436, 438-445, 448-451, 454-457, 239, 274-275, 294-295, 307, 310, 323, 345, 356,
Vengeful 182 459-463. See also Autumn, Enchanted, Human, 359-361, 368, 370, 379, 386, 439, 464. See also
Weak-Willed 182 Mists, Mists Effects on Mortals, Mortal Seeming, Bedlam, Changeling, Chimera, Imbalance, Night-
Wyld Mind 182 and Mortal World. mare Chimera, Nightmare Dice, Systems, Temper,
Merits. See Merits and Flaws. Mortal Seeming 28, 47. See also Autumn, Banal- and Unleashing.
Merits and Flaws 145, 176. See also Character Cre- ity, Changeling, Dreaming, Glamour, Fae Mien, Nightmare Rating 194, 196, 274-275
Mortal, and Seeming. Nightmare Chimera 307-308, 310, 356-359. See also
ation and Inanimae Merits & Flaws. Mortal World 36, 41-55, 66-67, 74, 79, 84-87, 104, Antagonists, Chimera, and Nightmare.
Flaws 119, 123, 145, 148, 153-154, 171, 176-177, 106-109, 120, 124-125, 129, 131-132, 136, 146, Feral Chimera. See Feral Chimera.
155, 188, 193-194, 274, 294, 313, 430, 448, 450. Nervosa. See Nervosa.
179-182, 184-185, 187-189, 198, 362, 364, 367, See also Autumn, Banal Age, Black Plague, Faerie Nocnitsa. See Nocnitsa.
424, 442, 444 Lands, and Mortal. Urban Legends. See Urban Legends.
Gifting Merits and Flaws 177 Motley 28, 43, 63, 154. See also Changeling, Charac- Nightmare Dice 27,194, 196, 239, 274-275, 360-361.
Mental. See Mental Merits and Flaws. ter Creation, Courts, Oathcircle, and Storytelling. See also Art, Cantrip, Dice, and Magic.
Merits 123, 128, 144-145, 148, 153, 176-184, Mews 63, 315, 318. See also Freehold. Nightmare Legacies 370-371, 386. See also Legacies,
186-188, 364, 389, 424, 440, 442, 444 Muse 51, 85, 132-133, 184, 260-262, 274, 347, Taboo, Thallain, and Urge.
Physical. See Physical Merits and Flaws. 387. See also Epiphany, Reverie and Noble Houses, Alpha 370
Social. See Social Merits and Flaws. House Leanhaun. Black Widow 370
Supernatural. See Supernatural Merits and Flaws. MusingThresholds261.SeealsoMusingThreshold Brute 370
Metamorphosis Arts 149, 209-211, 236, 324, 352. Charlatan 370
See also Art. Table. Devourer 370
Beastskin 211 Time with Dreamer 261 Gatekeeper 370
Chimeric Exultation 211 Musing Threshold Table 261. See also Muse. Judas 370
Metamorphosis Bunks 209-211. See also Bunk. Create Calm 148, 261 Mimic 370-371
Sparrows and Nightingales 209, 211, 236 Create Hope 148, 261 Omega 371
Thousandskins 209-211 Create Love 148, 261 Parasite 371
Unleashing Metamorphosis 209.See also Unleash- Foster Dreams 148, 261 Serpent 371
ing. Foster Trust 148, 261 Strategist 371
Worms and Giants 209 Help Those in Need 148, 261 Terror 371
Midseason Legacies 408. See also Legacies and Inspire Creativity 148, 261 Tormentor 371
Nunnehi. Nightmares 345. See also Antagonists.
Trickster 397, 408 N Noble 15, 28, 37-41, 43-44, 46-47, 50-51, 56, 59,
Watcher 397, 408 62-64, 67, 70-72, 74, 76-78, 84, 86, 96, 99, 101,
Mists, The 5, 10, 28, 42, 44-46, 62, 105, 125, 170, Naming Arts 44, 149, 193, 211-213, 324, 355. 103, 106, 108-109, 112, 119, 121, 123-124, 126,
174, 188, 196, 198, 200-201, 205, 207, 213, 259-260, See also Art. 128, 130, 132-136, 140, 142, 147, 149, 167, 169,
267, 269-272, 291, 300, 303, 306, 313, 321, 363, 171, 184, 193, 200, 205, 209, 215, 221, 227-228,
366, 372, 375, 381, 424-425, 439, 442, 455-457, Between the Lines 211, 324 246, 262, 311-314, 332, 348, 355, 358, 369, 394,
460-462. See also Art, Autumn, Banality, Change- Naming Bunks 211-213. See also Bunk. 415, 456-458. See also Changeling, Courts, Factions
ling, Dreaming, Glamour, Mortal, and Undoing. Nickname 212 and Societies, Faerie Lands, Freehold, Notable
Effects on Changelings. See Mists Effects on Reweaving 212-213 Members, People of Interest, and Sidhe.
Changelings. Runic Imprint 212 Noble Houses 27, 37, 44, 50-52, 58, 62, 79, 83, 119-
Effects on Mortals. See Mists Effects on Mortals. Saining 212. See also Saining. 137, 141, 145, 154, 201. See also Antagonists, Boon,
Forgetting 46 Unleashing Naming 211. See also Unleashing. Changeling, Changeling Society, Courts, Exile,
Mists Effects on Changelings 270-271. See also Mists. Naming, The. See Naming Arts and Saining. Factions and Societies, Flaw, Kithain, Notable
Amnesia 271 Nature Fae 437. See also Inanimae. Members, and Shining Host.
Blackouts 270 Nature Realms 244-235. See also Realm. House Aesin 50, 68, 71, 79, 119-120. See also
Confusion 270 Base Element 234, 237
Detachment 270 Feral Animal 234 Unseelie.
Lapses 270-271 Natural Phenomena 235
Raw Material 234

Index 491

House Ailil 50, 66, 68, 120-122. See also Unseelie. Countess Anne 123, 129. See also Noble Houses, High Lady Ard-Bantiarna Fiadnait ni Strachan
House Balor 50, 67-68, 122-123, 242, 310, 355. House Eiluned. 74, 127. See also Hibernia and Noble Houses,
House Daireann.
See also Unseelie. Countess Anne Blackwell 123. See also Noble
House Beaumayn 50, 56, 68, 71, 76, 123-124. Houses, House Balor. High Lord Dice 125. See also Kith, Eshu and Noble
Houses, House Danaan.
See also Seelie. Countess Aksharra 125. See also Noble Houses,
House Danaan 124-125. See also Unseelie. House Danaan. High Lord Donovan 128. See also Noble Houses,
House Daireann 50, 72, 74, 81, 126-127. See also House Dougal.
Countess Alayne Grace 133. See also Noble
Unseelie. Houses, House Leanhaun. High Lord Eleanor 133. See also Noble Houses,
House Dougal 40, 50, 65-68, 70-71, 77, 127-128, House Leanhaun
Countess Glynann Jones 133. See also Noble
165, 310. See also Seelie. Houses, House Leanhaun. High Lord Erdath 122. See also Noble Houses,
House Eiluned 39, 51, 66, 68, 70-71, 74-77, 107, House Ailil.
Countess Gwrly of the Birds 75, 135. See also
119, 128-129, 132. See also Seelie. Kingdom of Cymru and Noble Houses, House High Lord Jeremy Beaumayn 124. See also Noble
House Fiona 38, 51, 65, 67-68, 70-76, 80, 129- Liam. Houses, House Beaumayn.

130. See also Seelie. Countess Natalya 129. See also Noble Houses, High Lord Magnhildr 120. See also Noble Houses,
House Gwydion 38, 51, 58, 65-73, 76-78, 81, 121, House Eiluned. House Aesin.

131-132, 134. See also Seelie. Countess Volk 128. See also Noble Houses, House High Lord Noman 135. See also Noble Houses,
House Leanhaun 51, 69, 74, 79, 132-133. See Dougal. House Liam.

also Unseelie. Dame Corrie 125. See also Kith, Selkies and Noble High Lord Li-Tilli 123. See also Antagonists,
House Liam 46, 51, 67, 71, 73, 75, 77, 133-135, Houses, House Danaan. Werewolf and Noble Houses, House Balor.

150. See also Seelie. Dame Elenora Mendez 136. See also Noble Houses, High Lord Rathsmere 76, 131. See also Neustria
House Scathach 50-51, 56, 70, 75, 77, 123, 125, House Scathach. and Noble Houses, House Fiona.

135-136. See also Seelie. Dame Izzy Tot 69, 133. See also Kingdom of Huntsman Jonakr 125. See also Noble Houses,
House Varich 14, 51, 69, 79, 136-137. See also Concordia and Noble Houses, House Leanhaun. House Danaan.

Unseelie. Dame Meabh 125. See also Kith, Selkies and Noble Iobhar 127. See also Noble Houses, House Daire-
Nocnitsa 319, 356-358. See also Nightmare Chimera Houses, House Danaan. ann.

and Stranger Things. Dame Oona Kinane 128. See also Noble Houses, King Bran ap Gwydion 74, 132. See also Hibernia
Cryptids 358 House Dougal. and Noble Houses, House Gwydion.
Skittering Terrors 357-358
Notable Members 120, 122-125, 127-129, 131- Dame Órlaith Morgan 125. See also Kith, Selkies Lady Sláine 122. See also Noble Houses, House
and Noble Houses, House Danaan. Ailil.
133, 135-137. See also Noble Houses and People
of Interest. Darya Vetrov 137. See also Noble Houses, House Jarl Brondolf 120. See also Noble Houses, House
Ard-Bantiarna Fiadnait ni Strachan 74, 127. See Varich. Aesin.

also Noble Houses, House Daireann. Doctor Jacknife 123. See also Noble Houses, House King Finn 74, 131. See also Hibernia and Noble
Baron Ben “Eyepatch” West 128. See also Noble Balor and Thallain Kiths, Goblins. Houses, House Fiona.

Houses, House Dougal. Duchess Carendlith 66, 132. See also Kingdom of King Harald Knudsen 79. See also Kingdom of
Baron Bjorn 120. See also Noble Houses, House Concordia and Noble Houses, House Gwydion. Jutland and Noble Houses, House Aesin.

Aesin. Duchess Igrania 132. See also Noble Houses, House King Meilge of Willows 66-67, 129. See also
Baron Bray 136. See also Noble Houses, House Gwydion. Kingdom of Concordiaand Noble Houses, House
Eiluned.
Scathach. Duchess Prya 128. See also Kith, Boggans and
Baron Fiorello Fiore 125. See also Kith, Satyrs and Noble Houses, House Dougal. King Nils Molander 79, 120. See also Kingdom
of Dalarna and Noble Houses, House Aesin.
Noble Houses, House Danaan. Duchess Ylenaria of Stone Coast 129. See also
Baron Harold diMarcos 71, 132. See also King- Noble Houses, House Eiluned. Kit 136. See also Noble Houses, House Scathach.
Kyra 136. See also Noble Houses, House Scathach.
dom of Concordia and Noble Houses, House Duke Allenion 132. See also Noble Houses, House Lady Anne Ladybird 124. See also Noble Houses,
Gwydion. Gwydion.
Baron Richard September 122. See also Noble House Beaumayn.
Houses, House Ailil. Duke Araby 67, 132. See also Kingdom of Con- Lady Finnula Finnegan 131.See also Noble Houses,
Baron Tarrow 133. See also Noble Houses, House cordia and Noble Houses, House Gwydion.
Leanhaun. House Fiona.
Baron Weyland 128. See also Noble Houses, House Duke Basil Blackthorne 125. See also Noble Lady Gentian 133. See also Noble Houses, House
Dougal. Houses, House Danaan.
BaronWinstonDorsett131. SeealsoNobleHouses, Leanhaun.
House Fiona. Duke Benjamin Connor 135. See also Noble Lady Jillian 125. See also Kith, Pooka and Noble
Baroness Aife 136. See also Noble Houses, House Houses, House Liam.
Scathach. Houses, House Danaan.
Baroness Gala Dorsett 131. See also Noble Houses, Duke Brendan Beaumayn 124. See also Noble Lady Julia Spencer-Drake 131. See also Noble
House Fiona. Houses, House Beaumayn.
Baroness Jesenia September 124. See also Noble Houses, House Fiona.
Houses, House Beaumayn. Duke Gwilliam 77, 135. See also Kingdom of Lord Edgar Vandermere 124. See also Noble
Baroness Robin 69, 133. See also Kingdom of Flowers and Noble Houses, House Liam.
Concordia and Noble Houses, House Leanhaun Houses, House Beaumayn.
Baroness Tamora Hale 124. See also Noble Houses, Duke Rialdo 66, 132. See also Kingdom of Con- Lord Raghnall 123. See also Noble Houses, House
House Beaumayn. cordia and Noble Houses, House Gwydion.
Baroness Trisha Newton 128. See also Noble Balor.
Houses, House Dougal. Duke Selim 131. See also Noble Houses, House Mercy of Balor, The 123. See also Kith, Trolls and
Count Clou Argent 122. See also Noble Houses, Fiona.
House Ailil. Noble Houses, House Balor.
Count Declan 122. See also Noble Houses, House Duke Topaz 72, 137. See also Kingdom of Con- PepperZ 129. See also Noble Houses, House
Ailil. cordia, Kith, Trolls, and Noble Houses, House
Count Gut Splicer 72, 131. See also Kith, Redcaps Gwydion. Eiluned.
and Noble Houses, House Fiona. Princess Jessamy 122. See also Noble Houses,
Count Morrig 66, 132. See also Kingdom of Con- Duke Tymon 66, 132. See also Kingdom of Con-
cordia and Noble Houses, House Gwydion. cordia and Noble Houses, House Gwydion. House Ailil.
Count Rual 68, 132. See also Kingdom of Con- Rytsar Wila Irynocha 137. See also Noble Houses,
cordia and Noble Houses, House Gwydion. Duke Valentine 136. See also Noble Houses, House
Scathach. House Varich.
Queen Aeron 70, 97, 131, 245. See also Kingdom
Ellen Rynson 135. See also Noble Houses, House
Liam. of Concordia and Noble Houses, House Fiona.
Queen Laurel 71-72, 131. See also Kingdom of
Eoghan ap Derryth 127. See also Noble Houses,
House Daireann. Concordia and Noble Houses, House Fiona.
Queen Maria Teresa 77, 135. See also Iberia and
Harlequin 135. See also Noble Houses, House
Liam. Noble Houses, House Liam.
Queen Morganna 70, 132. See also Kingdom of
High King David Ardry 38, 65, 68, 131-132,
315. See also Kingdom of Concordia and Noble Concordia and Noble Houses, House Gwydion.
Houses, House Gwydion. Queen Ragnelf 120. See also Noble Houses, House

Aesin.

492 Changeling: The Dreaming

Sibeal 127. See also Noble Houses, House Daire- Nunnehi Legacies 405-408. See also Legacies and August Personage of Jade 421-422. See also Hsien.
ann. Nunnehi. Baron Sevastyan 14
Baron Vasily Arpelov 69. See also Kingdom of
Sir Bobby Angel 136. See also Noble Houses, Summer Legacies. See Summer Legacies.
House Scathach. Midseason Legacies. See Midseason Legacies. Concordia.
Vision and Taboo 405. See also Taboo and Vision. Baroness Zhanna Ved’ma 14
Sir Davis Rothman 129. See also Noble Houses, Winter Legacies. See Winter Legacies. Benito Franci 78. See also Galacian Confederation
House Eiluned Nunnehi Tribes 394-396. See also Nunnehi.
Confederacy of the Iroquois, The 395 and Kith, Trolls.
Sir Eduard Galliard 124. See also Noble Houses, Far North and Pacific Northwest 396 Bucky 13
House Beaumayn. Far West 396 Brandon Goldworth 89. See also Kith, Boggans.
Southeast 395 Brotherhood of the Barrel 71. See also Kingdom
Sir Garreth Petrov-Smythe 123. See also Kith, Southwest 395-396
Sluagh and Noble Houses, House Balor. Wabanaki Confederation, The 395 of Concordia and Kith, Satyrs.
Nymphs. See Inanimae Kiths, Kuberas. Brothers Grimm 65
Sir Odhran ap Liam 74, 135. See also Hibernia Caliph Mahbub ibn Iqbal 79. See also Caliphate
and Noble Houses, House Liam. O
of Cedars and Kith, Pookas.
Sir Sathar 131. See also Noble Houses, House Oathbreakers 133, 203. See also Noble Houses, Captain Cook 412. See also Menehune.
Fiona. House Liam. Chief Greyhawk 69. See also Kingdom of Con-

Sir Strallach 133. See also Noble Houses, House Oathcircle 58, 154-155, 242, 248-249, 264, 266, cordia.
Leanhaun. 312, 314, 368. See also Character Creation, Motley, Christopher Marlowe 36
and Storytelling. Comte Hillaire du Lille 76. See also Neustria.
Sisters Ó Donndubháin 127. See also Noble Count Bjorno 67. See also Kingdom of Concordia.
Houses, House Daireann. Oaths 35, 41, 57, 63-64, 77, 96, 112-113, 121, 129, Count Maldiset 66. See also Kingdom of Concor-
131-132, 147, 149, 155, 163, 167, 180, 187, 203,
SquireGregGannaway128. SeealsoNobleHouses, 205, 264-265, 271, 346, 351, 354-355, 389, 446. dia.
House Dougal. See also Changeling, Dramatic Systems, Dreaming, Countess Bethag 75. See also Caledonia.
Sacred Oath, and Systems. Countess Evaine 71. See also Kingdom of Con-
Squire Sal 122. See also Noble Houses, House
Ailil. How to Build an Oath 264-265 cordia.
Oath Breaker 264-267, 360. See also Oathbreak- Countess Regan ferch Cwenthryth 107. See also
Squire Torg 122. See also Noble Houses, House
Ailil. ers. Kith, Arcadian Sidhe.
Oath of Fealty 44, 76, 265, 362. See also Freehold Countess Toireasa 67. See also Kingdom of Con-
Tzar Ivan 79, 137. See also Empire of the Firebird
and Noble Houses, House Varich. and Saining. cordia.
Oath of Fosterage 43. See also Fosterage. Daana 34. See also Great Unleashing, Kithain
Tzarina Ekaterina 79, 137. See also Empire of the Restoration and Atonement 265
Firebird and Noble Houses, House Varich. Sample Oaths. See Sample Oaths. History and Tuatha de Danaan.
Swearing an Oath 264 Dame Amici 14-15, 23
Varich, Child of the Sun and Moon 137. See also Oneiromancy Arts 149, 175, 213-215, 257, 308-309, Dame Eleanora Mendez 70. See also Kingdom of
Noble Houses, House Varich.
316, 348, 351, 354, 355. See also Art. Concordia.
Northmen 119. See also Noble Houses, House Aesin. Dream Craft 213-214 Demetrios Maragos 79. See also Hellenic Empire
Nunnehi 28, 67, 69-72, 114, 230, 234, 312, 314, 392- Dream Portal 214, 308
Dream Puppet 215 and Kith, Satyrs.
411, 414-415, 418-420, 447. See also Birthrights, Dream Walk 213-215 Derwyn ap Allyn 76. See also Kingdom of Cymru
Frailties, Gallain, Spirit World, Taboo, Tribal Fae, Manifest 214-215
and Vision. Oneiromancy Bunks 213-215. See also Bunk. and Kith, Pookas.
Camps. See Nunnehi Camps. Unleashing Oneiromancy 213, 308. See also Dice 93. See also Kith, Eshu.
European Settlement 393-394 Dolaidh 17-19, 21-23
Legacies. See Nunnehi Legacies. Unleashing. Don Enrico Fernandez 72. See also Kingdom of
Medicine. See Mana/Medicine. Oubliette 16. See also Locations.
NunnehiBackgrounds.SeeNunnehiBackgrounds. Other Kiths 446-453. See also Birthrights, Frailties, Concordia and Kith, Trolls.
Nunnehi Character Creation 405. See also Char- Duchess Aoibhell 71. See also Kingdom of Con-
Gallain, Kithain, and Kith.
acter Creation. Ghille Dhu 76, 378, 446-447 cordia.
Nunnehi History 393 Korred 447-448 Duchess Carmen Juarez 70. See also Kingdom of
Nunnehi Kiths. See Nunnehi Kiths. Merfolk 56, 219, 227, 311-312, 379, 448-449
Return of the Sidhe 394 Morganed 449-450 Concordia.
Tribes. See Nunnehi Tribes. Oba 233, 372, 450 Duchess Dianan 67. See also Kingdom of Concor-
Worlds of the Nunnehi, The. See Worlds of the River Hags 450-451
Wichtel 451-452 dia.
Nunnehi. Wolpertinger 452-453 Duchess Eloyse Capetienne 71. See also Kingdom
Nunnehi Backgrounds 408-409. See also Backgrounds
P of Concordia.
and Nunnehi. Duchess Flora Sinclair 75. See also Caledonia and
Circle 408 Parliament of Dreams 39-41, 65, 122, 133, 135,
Spirit Companion 408-409 168. See also Courts, Dreaming, Kithain History, Kith, Boggans.
Totem 409. See also Totems. and Tara Nar. Duchess Kali 68. See also Kingdom of Concordia.
Vision 409 Duchess Lenore 74. See also Hibernia.
Nunnehi Camps 396-397. See also Courts and Pathfinder 124. See also Noble Houses, House Duchess Leona Villiard 81. See also Kith, Boggans
Danaan.
Nunnehi. and Land of the Wandering Dream.
Midseason (Laurel) 396-397, 408 People of Interest 14-24, 64-81. See also Changeling, Duchess Mairead Galway 70. See also Kingdom
Summer (Dogwood) 396-397, 402, 405, 408 Kith History, Locations, Noble Houses, Notable
Winter (Rock) 396-397, 400, 402, 405, 407, 408 Members, and Storytelling. of Concordia.
Nunnehi Kiths 397-405, 419. See also Birthrights, Duchess Meregrinne 68. See also Kingdom of
Aleesha Why 70. See also Kingdom of Concordia.
Frailties, Kith, and Nunnehi. Andres McCarty 68. See also Kingdom of Con- Concordia.
Canotili 397-398, 419 Duchess Mischala 67. See also Kingdom of Con-
Inuas 398-399 cordia.
Kachinas 234, 394, 399, 419 Angharad ferch Mynydd 75. See also Kingdom of cordia.
May-may-gwya-shi 399-400, 419 Duchess Peraniya 66. See also Kingdom of Con-
Nanehi 394, 400, 419 Cymru.
Nümüzo’ho 400-401, 419 Asa 75. See also Caledonia. cordia.
Pu’gwis 401-402, 419 Duchess Sabrina Northrup 81. See also Land of
Rock Giants 394, 402, 419
Surems 394, 402-403, 419 the Wandering Dream.
Tunghat 394, 403, 419 Duke Aeon 71. See also Kingdom of Concordia.
Water Babies 234, 403-404, 419 Duke Antoan 67. See also Kingdom of Concordia.
Yunwi Amai’yine’hi 404-405, 419 Duke Cormac 68. See also Kingdom of Concordia.
Yunwi Tsunsdi 405, 419 Duke Danon ap Liam 72. See also Kingdom of

Concordia.
Duke Edward McLaren 80. See also Land of the

Wandering Dream.
Duke Gerrard d’Ivoire 68. See also Kingdom of

Concordia.

Index 493

Duke Granville de Corby 71. See also Kingdom Ludvig Magnus 77. See also Galacian Confedera- Personality Archetypes. See Legacies.
of Concordia. tion and Kith, Trolls. Phyla 438-445. See also Gallain.
Glomes 440-441, 443-444, 446
Duke Kelodin 65. See also Kingdom of Concordia. Lyros 38 Kuberas 438, 440-442
Duke Leyden 75. See also Caledonia. Maarika 16-23 Mannikins 440, 443-445
Duke Lester Shaunnessy 81. See also Land of the Marcella Sourania 68. See also Kingdom of Con- Ondines 440, 442, 444
Parosemes 440, 442-443
Wandering Dream. cordia. Phyla Character Creation 444. See also Character
Duke Marcurian 66. See also Kingdom of Con- Meow Wolf 70. See also Kingdom of Concordia.
Micah “Goldknuckle” O’Malley 91. See also Kith, Creation.
cordia. Physa Slivers. See Phyla Slivers.
Duke Murdoch 67. See also Kingdom of Concordia. Clurichaun. Solimonds 440, 443
Duke Siva 68. See also Kingdom of Concordia. Michelangelo 36 Phyla Slivers 438-440, 443, 445-446. See also
Duke Stephen Brunswick 71. See also Kingdom Morwen 38-41
Myra Davis 101. See also Kith, Redcaps. Art, Magic, Near Dreaming, Phyla, Slivers, and
of Concordia. Nestor Evans 76. See also Kingdom of Cymru and Wayfare Arts.
Duke Tremore Halsey 70. See also Kingdom of Aquis 442, 445-446
Kith, Satyrs. Petros 440, 445-446. See also Oaths.
Concordia. Nimue 13 Pyros 443, 445-446. See also Prodigals.
Enchanté 69. See also Kingdom of Concordia. Ondine 71. See also Kingdom of Concordia and Stratus 443, 445-446. See also Trod, Wild Portals.
Elsa Mandrake 111. See also Kith, Sluagh. Verdage 441, 445-446
Ezekiel Stone 70. See also Kingdom of Concordia. Kith, Selkies. Physical Attributes160-161, 215, 320-321, 330, 348,
Faerilyth 39-41, 65 Padishah Karim ibn Hassan ap Gwydion 79. See 355, 382. See also Abilities, Attributes, and Merits.
Free Spirits 69. See also Kingdom of Concordia. Dexterity 97, 101, 105, 111, 115, 142, 148, 151,
Genesis Bell 105. See also Kith, Selkies. also Empire of the Caucasus.
Gibraltar 16-20, 22-23 Pili 411. See also Menehune. 160, 162, 177-178, 188, 196, 208, 217, 220,
Gretchen Steelworth 95. See also Kith, Nockers. Prime Minister Lorelei Gutwald 78. See also Gala- 245-246, 248-249, 252-254, 275-281, 283-286,
Gustav Mach 78. See also Galacian Confederation 288-289, 318, 320-322, 347-354, 356-359, 363,
cian Confederation and Kith, Satyrs. 365, 367, 379, 388, 398, 411, 417, 427, 431,
and Kith, Nockers. Prince Dylan ap Gwynedd 76. See also Kingdom 448-449
Gwynn Foster-Hale 113. See also Kith, Trolls. Stamina 103, 145, 148, 151, 160-161, 179, 186,
Gwilym Pugh 76. See also Kingdom of Cymru and of Cymru. 232, 248-249, 252, 279, 282-283, 288-289, 292-
Prince Eugene 76. See also Neustria. 293, 320-323, 347-359, 363, 365, 367, 380, 388,
Kith, Boggans. Princess Bethany 73. See also Hibernia. 400-401, 409-410, 418, 428-431, 435, 449, 452,
Henning Henningson 79. See also Isle of Snow- Princess Lenore 40-41, 65 461-463
Queen Elizabeta 77. See also Iberia. Strength 101, 105, 113, 148, 151, 160, 178-179,
flakes and Kith, Boggans. Queen Freydis Gefndottir 78. See also Isle of 206, 208, 226, 229, 243, 248, 252-253, 277-279,
High King Lord Dafyll 38 284, 286, 288-289, 320-323, 347-354, 356-359,
High Lord Ariadne 40 Snowflakes. 363, 365, 367, 379, 381, 385, 388, 398, 401-402,
Hugh 75. See also Caledonia and Kith, Boggans. Queen Glynis 75. See also Caledonia. 404, 410, 417-418, 426-428, 431, 440, 447-448,
Isabela Dulce 72. See also Kingdom of Concordia Queen Inez Torres 77. See also Iberia. 462
Queen Karolinda 73. See also Albion. Physical Feats 252-254. See also Dramatic Systems.
and Kith, Eshu. Queen Keopuolani 413. See also Menehune. Climbing 162, 252. See also Talents, Athletics
Jack Doggins 414. See also Menehune. Queen Mab 39-40, 65-66 and Willpower.
Jasmine 13, 297 Queen Magdalena 73. See also Kingdom of Con- Combat 252. See also Combat, Skills, Firearms,
Jiruna 67. See also Kingdom of Concordia. Skills, Melee, and Talents, Brawl.
Johnny Mango 70. See also Kingdom of Concordia. cordia. Feats of Strength 252. See also Physical Attributes,
Josef the Worthy 78. See also Galacian Confedera- Queen Margarette 76. See also Neustria. Strength and Willpower.
Queen Mary-Elizabeth 68. See also Kingdom of Jumping 253. See also Talents, Athletics and
tion and Kith, Boggans. Willpower.
Julieta di Falco 78. See also Galacian Confedera- Concordia. Pursuit 253. See also Talents, Athletics and Will-
Queen Nuala 74. See also Hibernia. power.
tion and Kith, Nockers. Ranveig 16-19, 21-23 Repair 253. See also Knowledge, Technology and
Kamehameha 411-413. See also Menehune. Red King 34-35. See also Antagonists, Fomorian. Skills, Crafts.
King Albion 73. See also Albion. Richard “Rooster” Langolier 67 Shadowing 166-167, 253. See also Skills, Drive
King Atilio 77. See also Iberia. Riders of the Midnight Trods 66. See also Kingdom and Skills, Stealth.
King Balendin 77. See also Iberia. Sneaking 253. See also Skills, Stealth.
King Biniam Desta (Fortunate Son of Joy) 80. See of Concordia and Trod. Stunt Driving 253-254. See also Skills, Drive.
Rory 75. See also Caledonia and Kith, Boggans. Physical Merits and Flaws 176-179. See also Merits
also Kith, Eshu and Lands of Ancient Tales. Ryan Darktail 99. See also Kith, Pooka. and Flaws.
King Fiachra ap Dougal 73. See also Hibernia. Sachi Jensen 79. See also Kingdom of Jutland and Acute Sense 176
King Kamehameha 412-413. See also Menehune. Addiction 179
King Lorenzo 77. See also Iberia. Kith, Pookas. Allergic 179
King Morwydd 73. See also Albion and Kith, Scheherazade 79. See also Caliphate of Cedars. Ambidextrous 177
Seamus 75. See also Caledonia and Kith, Boggans. Asthma 179, 444
Nockers. Seif 39-41 Bad Sight 153, 177, 179
King Niall ap Dougal 75. See also Caledonia. Shakespeare 25, 36, 206 Blessing of Atlas 179
King Ross ap Gwydion 74. See also Caledonia. Sir Evern ap Scathach 66. See also Kingdom of Crack Shot 177
Lady Ellyndil 73. See also Albion. Deformed 179
Lady Guenièvre 76. See also Neustria. Concordia. Dexterous Toes 177
Lady Mantilla 70. See also Albion. Sir Gunter Sorenson 68. See also Kingdom of Double-Jointed 177, 179
Lady Serena 72. See also Kingdom of Concordia. Eidetic Taste 179
Lady Ygrinne Asinsdottir 71. See also Kingdom Concordia. Granite Skin 177
Sir Lawrence Ormond 73. See also Albion and Huge Size 178, 444
of Concordia. Impaired Hearing 179
Leonardo da Vinci 36 Kith, Trolls. Increased Pain Threshold 178
Liholiho 413. See also Menehune. Sir Lelio 109. See also Kith, Autumn Sidhe. Lame 179
Lili Saltpeter 70. See also Kingdom of Concordia. Standish Piraeus 72. See also Kingdom of Con- Murderous Mien 177
Lloyd Morgenstern 76. See also Kingdom of Cymru
cordia and Kith, Satyrs.
and Kith, Nockers. Sultana Talitha 79. See also Sultanate of Hejaz.
Lord Edgar Whitestone 73. See also Albion and Tisket Featherfair 97. See also Kith, Piskies.
Tisket von Tasket 16-17
Kith, Trolls. Tom 13
Lord Gadiel 67. See also Kingdom of Concordia. True Thomas, Grand Bard of the Fae 38
Lord Gustavo de la Rosa 70. See also Kingdom of Vaughn Davies 76. See also Kingdom of Cymru

Concordia. and Other Kiths, Ghille Dhu.
Lord Guy 76. See also Neustria. Viscount Pomerain de Beaumayne 14
Lord Leif Mikkelson 71. See also Kingdom of Willie Ems 77. See also Galacian Confederation

Concordia. and Kith, Satyrs.
Willow Agapetos 103. See also Kith, Satyrs.
Zharkis 66. See also Kingdom of Concordia.

494 Changeling: The Dreaming

Nightsight 177 R Broken Oath 362
Parfum de Goat 180 Burning in Effigy 362
Perfect Balance 178 Ranged Combat Maneuvers 280, 284. See also Cold Iron Infusion 360. See also Cold Iron.
Prehensile Tongue/Tail 178 Combat. Poison the Well 360-361
Poison Resistance 177 Ruin Bunks 360-362
Sex Appeal 178, 442 Aiming 276, 280, 284 Salt the Earth 361-362
Short 179 Automatic Fire 280, 284 Unleashing Ruin 360
Surreal Beauty 177 Cover 280 Ruined of Arcadia, The 359-360. See also Dauntain.
Too Human 179 Ranged Combat Maneuvers Table 284 Brand of the Cadaver 359
Twitch 179 Reloading 280 Brand of the Forsaken 359
Wheelman 177 Strafing 280, 284 Brand of the Iconoclast 118, 359
Places of Glamour 51-52. See also Banality and Three-Round Burst 280, 284 Brand of the Lich 359
Glamour. Thrown Weapons 280, 288 Brand of the Unholy 360
Freehold. See Freehold. Rath 312, 314. See also Chimera, Fae Realm, Free- Rules 241-250. See also Combat, Dice, Difficulties,
Glade. See Glade.
Trod. See Trod. hold, Treasures, and Wayfare Arts. Dramatic Systems, Equipment, Sources of Injury,
Polevik 79. See also Empire of the Firebird, Glamour, Ratings 243, 269, 279, 285, 292, 322, 356, 424. See Running the Game, Storytelling, and Traits.
and Other Kith. Actions. See Actions.
Prelude, The 154, 338-339. See also Storytelling. also Actions, Difficulties, and Rules. Complications 246, 276, 280
Playing the Prelude 338 Dice Pools 243. See also Dice. Crossover Shivers 199. See also Autumn Arts,
Storytelling the Prelude 338-339 Ravaging Thresholds Table 263. See also Epiphany,
Primal Arts 149, 215-217, 219, 225, 236, 324, 348- Ravaging. Shiver.
352, 354-355, 363. See also Art. Break Trust 148, 263 Difficulties. See Difficulties.
Dance of the Five Kings 217 Create Anger 148, 263 Dreams Do Not Follow Rules 114
Elder-Form 217 Destroy Hope 148, 263 Examples of Rolls 248
Eldritch Prime 216-217 Destroy Illusions 148, 263 Golden Rule, The. See Running the Game, The
Oakenshield 217, 236 Destroy Love 148, 263
Primal Bunks 216-217. See also Bunk. Exhaust Creativity 148, 263 Golden Rule.
Unleashing Primal 215. See also Unleashing. Exploit Dependence 148, 263 Horses & Warhorses 279
Willow Whisper 216 Realm 27-28, 35-37, 39-40, 52, 54, 65-66, 70-73, How to Use This Process: Storytellers 118. See
Prodigals 28, 56, 135, 147, 149, 154, 167, 186, 189,
224, 233-234, 290, 302-303, 318-319, 331, 345-355, 75-78, 81, 83, 85, 87, 106, 117, 119, 124-125, 129, also Storyteller.
360, 446. See also Antagonists. 132, 143-144, 148-149, 152-155, 170-171, 175-176, Optional Rule: Fear of Failure 245. See also Dif-
Amazing Powers 346 193-238, 289, 294, 299-300, 302, 304-312, 315,
Cousins Long Removed. See Cousins Long Re- 317-318, 320, 323-324, 345-346, 348, 352, 355, ficulties.
moved. 359-363, 368-369, 384-385, 394, 397-398, 408-409, Ratings. See Ratings.
Magi. See Magi. 411, 418-420, 431, 434, 437-438, 441, 443-445, Rolling Dice 242. See also Dice.
Vampires. See Vampires. 449, 460, 462. See also Art, Cantrip, Character Rough Weather and Poor Terrain 281
Werewolves. See Werewolves. Creation, Dreaming, Glamour, Kithain, and Magic. Stereotypes. See Stereotypes.
Prop Realms 235. See also Realm. Actor. See Actor Realms. Trying It Again 246
Arcane Artifact 235 Fae. See Fae Realm. Teamwork 247-248
Crafted Tool 235 Nature. See Nature Realms. Time 248. See also Story Time.
Complex Machine 235 Prop. See Prop Realms. Running the Game 339-344. See also Rules and
Mechanical Device 235 Scene. See Scene Realms.
Ornate Garb 235 Time. See Time Realms. Storytelling.
Proud 131. See also Noble Houses, House Gwydion. Reaver 312. See also Reaving. Be Descriptive! 339
Puppetmasters 136-137. See also Noble Houses, Reaving 52, 312. See also Banality, Freehold, Glam- Follow the Players’ Interest 340
House Varich. our, and Reaver. Handling Problem Behavior 341
Pu’uhonua 411. See also Menehune. Redes 313-314, 320-323, 356-359, 362, 364, 367. Golden Rule, The 241, 343
Pyretics Arts 149, 217-219, 232, 350, 354, 355. See also Chimera, Enchantment, Glamour, and Instant Dice Pools 341
See also Art. Willpower. Let Wins and Losses Stand 342
Engulf 218 Aggravated Damage 313 Logistics, Logistics, Logistics 342
Illuminate 218 Armor 321 Preparation & Record Keeping 340
Kindle 218 Befuddle 321 Share the Limelight 341
Phoenix Song 218-219 Dreamform 321 Turn Questions Around 340
Purify 218 Enchantment 321
Pyretics Bunks 218-219. See also Bunk. Ensnare 321 S
Unleashing Pyrectics 217-218. See also Unleash- Fear 322
Fester 322 Saining 28, 43-44, 212, 265, 272. See also Changeling,
ing. Flight 322 Chrysalis, Fledgling, and Oaths, Oath of Fealty.
Glamour Pact 322
Q Gulp 322 Salamanders. See Inanimae Kiths, Solimonds.
Healing 322 Samhain 57-58, 61-62, 197-198, 356. See also
Quests 156-160, 174, 269, 271-274, 370, 423, 460. Hide 322
See also Banality and Glamour. Possession 322 Unseelie.
Quest of Deed 174, 271-272. See also Dream Scuttle 322 Sample Oaths 265-266. See also Oaths.
Mechanics, Far Dreaming. Sense Banality 322 Oath of the Accepted Burden, The 265-266. See
Quest of Dreaming 174, 273-274. See also Dream- Shapeshift 322-323
ing. Steal Glamour 323 also Willpower.
Quest of Inspiration 174, 272-273. See also Traverse Dreaming 323 OathofClaspedHands,The265.SeealsoGlamour.
Glamour. Venom 323 Oath of Crossed Blades, The 267. See also Glamour
Weaponry 323
Quintessence 351-352. See also Magi. Wyrd 323. See also Wyrd. and Willpower.
Resurgence 28, 37, 40-41, 47, 50, 52, 57-58, 62, 106, Oath of Escheat, The 265. See also Escheat.
118, 131-132, 136, 264, 300, 304-307, 312-314, Oath of Fealty, The 265. See also Saining.
348-349, 351, 369, 437-438, 440, 442, 452, 456. OathofGuardianship,The266.SeealsoDreaming.
See also Kithain History. Oath of the Long Road, The 266-267. See also
Rolling Dice. See Dice.
Ruin Arts 360-363. See also Art and Dauntain. Glamour and Willpower.
Oath of True Hearts, The 266. See also Banality

and Glamour.
Sacred Oath 35, 63, 125, 187, 400. See also Oaths.
Sanctuary 259, 311. See also Freehold and Glamour.
Scene Realms 235. See also Realm.
Castle, The 235
Chamber, The 235

Index 495

Cottage, The 235 Shattering, The 28, 33, 35-37, 41, 43, 45, 50-53, 57, Smiths 127-128. See also Noble Houses, House
Glen, The 235 64, 73-75, 106, 108, 118, 126, 129-131, 133-134, Dougal.
Lonely Lane, The 235 136, 167, 170, 194, 215, 302, 306-307, 310-311,
Seelie 4, 27-28, 35-36, 39-40, 43, 50-51, 56-64, 66- 314, 345, 347-348, 360, 369, 393, 412, 437-438, Sneaks 128. See also Noble Houses, House Eiluned.
440, 447, 456. See also Dreaming, Glamour, Kithain Social Attributes 116, 142, 161, 320, 381. See also
68, 71-75, 79, 84, 86-88, 96, 100, 102, 106-107, 109, History, and Trod.
112, 115, 118-119, 121-123, 126-135, 141-142, 145, Attributes, Merits, and Skills.
151, 153, 156, 158, 161, 165, 193, 205, 212, 225, Shining Host 63, 108, 119, 135. See also Courts and Appearance 87-88, 90, 92, 94, 96, 98, 100, 102,
227, 247, 255, 260, 262, 264-265, 307-308, 312, Noble Houses.
318, 347, 349, 352, 355-356, 360, 368, 371-372, 106-110, 112, 114, 144, 147-148, 151, 161,
374, 379, 381, 384-386, 396-397, 405, 414, 423, Noblesse Oblige 63. See also Kith, Autumn Sidhe. 179, 215, 245, 249, 255, 309, 320, 347-354, 357,
449, 460, 462. See also Courts, Seelie Code, Seelie Shinma. See Hsien. 363, 365, 367, 372-383, 385-386, 400-402, 418,
Court, Seelie Legacies, and Legacies. Sidhe 27-28, 34, 36-44, 46-47, 49-52, 56-58, 62-64, 426-431, 447-449
Seelie Code 56, 59-60. See also Seelie. Charisma 133, 148, 151, 161, 168, 183, 246,
Beauty Is Life 59 66-81, 89-91, 93-95, 97, 99, 101, 103, 105-109, 248-249, 255-257, 320, 347-354, 357, 363-365,
Death Before Dishonor 59 111-113, 115-116, 118-119, 121-122, 124-127, 367, 373, 377, 387, 391, 402-403, 409-410, 416,
Love Conquers All 59 129-131, 133-136, 141, 144, 147, 149-150, 165, 418, 420, 427, 431
Never Forget a Debt 59-60 168, 170-171, 177, 189-190, 193-194, 200-203, Manipulation 5, 95, 121, 132, 148, 151, 161, 168-
Seelie Legacies 148, 156-158, 386, 405, 460. See 205-209, 211-212, 215, 218, 220-221, 223-225, 169, 184, 208, 243-244, 247, 249, 255, 262-263,
also Legacies and Seelie. 227-229, 231-233, 239, 243-244, 246-247, 249, 272, 320, 325, 347-354, 357, 363-365, 367, 372,
Bumpkin 148, 156 255-256, 267, 272, 275, 282, 285, 287, 288, 291, 383, 387-388, 400, 403, 405, 410, 431, 439, 449,
Courtier 148, 156, 423 294, 300-302, 306-309, 312-313, 323, 329, 346- 462
Crafter 148, 156, 423 350, 355-356, 362-363, 369, 381, 392-394, 400, Social Feats 254-256. See also Dramatic Systems.
Dandy 148, 156, 423 415, 441, 443-444, 450, 455-456, 458, 462. See Courtly Etiquette 255. See also Courts and Skills,
Hermit 148, 156, 423 also Courts and Kith. Etiquette.
Orchid 148, 156-157, 423 Sidhe-Dog. See Feral Chimera, Cù Sìth. Credibility 255. See also Talents, Empathy.
Paladin 148, 157, 423 Síocháin 47, 56, 125. See also Banality, Fae, and Fast-Talk 255. See also Talents, Subterfuge.
Panderer 148, 157, 423 Glamour. Interrogation 255. See also Talents, Intimidation.
Regent 148, 157-158, 423 Silfar. See Inanimae Kiths, Parosemes. Intimidation 255. See also Talents, Intimidation.
Sage 148, 158, 423 Skills 142, 148, 151-152, 162, 164-166, 182. See Oration 255-256. See also Talents, Leadership.
Saint 148, 158, 423 also Abilities, Attributes, and Merits. Performance 256. See also Talents, Expression.
Squire 148, 158, 423 Animal Ken 128, 148, 165, 247, 249, 348-350, Social Merits and Flaws 176, 182-185. See also
Troubadour 148, 158, 423 Merits and Flaws.
Wayfarer 148, 158, 423 400, 462 Benevolent Patron 182
Seeming 23, 27-28, 33, 41, 44-48, 51, 65, 67, 76, Crafts 95, 127, 144-145, 148, 152, 162, 165, 168 Boon 177, 183
83-87, 91, 93, 98, 104, 106, 123, 128, 133, 140- Drive 125, 148, 165, 253-254, 279, 351-353, 449 Calming Presence 183
141, 144, 147-148, 151, 174, 178-179, 185, 188, Etiquette 107, 109, 116, 148, 152, 165, 249, 255- Dangerous Mentor 184
198, 209, 258, 294-295, 321, 356, 369, 375-377, Dark Secret 184
379-380, 384-385, 399, 402, 421, 424, 438, 447. 257, 347-348, 351-354, 363, 399, 418, 420, 427 Enemy 184
See also Banality, Changeling, Courts, Dreaming, Firearms 148, 165, 248, 252, 275-276, 280, 283- Fake It 184
Fae Mien, Glamour, Mortal Seeming, Tempers, Fallen Noble 185, 444
and Triggers. 284, 288, 347, 349-350, 352, 357, 443, 449 Foul Mouth 185
Childling 12, 28, 32, 46, 48, 73, 83-89, 91, 93, Larceny 148, 165-166, 248, 427 Good Listener 153, 183
Melee 135, 148, 162, 166, 175, 178, 221, 252, Heir to the Throne 184
95, 97, 99-102, 104-106, 108-110, 112, 141, Hunted 185
148, 151, 174, 212, 218, 226, 230, 236, 263, 275-279, 281, 283-285, 288-289, 347-352, 354, I Know You 183
269, 272, 347, 351, 369, 375, 381, 457. See also 357-359, 363, 391 Indecisive 185
Bedlam and Chrysalis. Performance 93, 145, 148, 160, 162-163, 166, Insubordinate 185
Grump 28, 46, 48, 65-67, 70, 72-73, 75-76, 81, 256, 262, 347, 350-353, 363, 387, 399, 402 Intolerance 185
83-87, 89, 91-93, 95-97, 99, 101, 103, 105-107, Professional Skills 148, 166, 168, 464 Natural Leader 183
109-110, 112, 141, 148, 151-152, 174, 181, 197, Stealth 119, 135, 148, 166, 198, 245-246, 248, Nature’s Child 184
215, 221, 227, 246, 269, 273, 296, 369, 375, 381. 253, 276, 347-354, 356-359, 363, 377, 398, 443 On Probation 185
See also Graybeard. Survival 148, 166, 245-246, 248, 257, 349-353, Possessive 185
Wilder 6, 28, 46, 48, 68, 78, 80, 83-87, 89, 91-93, 356, 358, 377, 399, 410-411, 418 Protégé 183
95, 97, 99, 101, 103, 105-106, 109-110, 112, 141, Skycraft Arts 149, 219-221, 237, 325, 355. See Recruitment Target 185
148, 151, 155, 174, 190, 209, 269, 271, 274, 369, also Art. Reputation 184
375, 381, 388. See also Undoing. Electric Gremlins 219-220 Rising Star 184
Sessile Ones 437. See also Inanimae. Howling Gale 219 Sage 184
Seven Dreams Brought to Life 236-239. See also Art, Hurricane Speed 220 Scholar of Others 184
Glamour, Realm, and Unleashing. Lord of Levin 221, 325 Shrinking Violet 185
Bully, The 236 Skycraft Bunks 219-220. See also Bunk. Sleeping with the Enemy 185
City Council’s New Clothes, The 238-239 Storm Shroud 220-221 Soul of the Muse 184
Desperate Escape, A 239 Unleashing Skycraft 219. See also Unleashing. Trusty Companion 184
Flying Motorcycle Brigade, The 237-238 Slivers 268, 437-438, 440-446. See also Art and Voice Of A Songbird 184
Lightning Tree, The 236-237 Inanimae. Ward 185
Pit and the Selkie, The 236 Anchor & Slivers 446 Your Best Advocate 183
Unlucky Coat, An 237 Mannikin Magic 445 Soothsay Arts 118, 149, 152, 221-223, 239, 347,
Shaping Dreamstuff 316-318. See also Chimera, Opposed 445-446 350-352, 354-355, 363, 390. See also Art.
Dreaming, Oneiromancy Arts, and Voile. Portal Passage 446. See also Near Dreaming and Augury 222-223
Crafting 317-318 Wayfare Arts. Fate Fire 223. See also Storyteller, Storyteller
Creating Chimerical Items 317. See also Chimera. Sliver Advantages 445 Advice: Fate Fire.
Dice Pool 318. See also Dice. Sliver Affinity 440-445 Omen 221
Modifiers 317-318 Stratus 445-446 Seer’s Wisp 221-222
Planning 317 Slow Empires 438, 440. See also Phyla and Inanimae. Soothsay Bunks 221-223. See also Bunk.
Successes 318 Empire of Dolls (Mannikins) 440, 444 Tattletale 222
Threshold 318 Empire of Flames (Solimonds) 438, 440, 443 Unleashing Soothsay 221. See also Unleashing.
Empire of Seeds (Kuberas) 440 Sorcerer 124, 128, 136, 146, 167, 198, 221, 230. See
Empire of Skies (Parosemes) 440, 442 also Art and Factions and Societies.
Empire of Stones (Glomes) 440
Empire of Tears (Ondines) 440
Empire of Flickers (Mannikins) 440

496 Changeling: The Dreaming

Sorcerers 128-129. See also Noble Houses, House Building A Setting 330-331 Cleared Mists 188, 424
Eiluned. Chapter Previews 332 Cursed 187, 360
Character Clash 329-330 Danger Sense 186
Sources of Injury 281, 291-294. See also Cold Iron, Character Driven 328 Dark Fate 189, 198
Combat, and Storytelling. Character Sheet Code, The 330 Echoes 188
Chrysalis Introduction, A 338 Faerie Eternity 185, 424, 444
Disease & Poison 292, 322 Condition. See Condition. Geas 187
Electrical Shock Hazards 294 Crossing the Threshold 335 Haunted 188-189
Electrocution 294 Death of Dreams, The 337 Iron Allergy 189, 424
Falling and Impact 292 Elements of Story, The. See Elements of Story, Iron Resistance 186
Fire 293 Living Legend 186
Fire Damage 293-294 The. Lucky 186
Poison & Disease Toxicity 292 Embrace Flaws 328-329. See also Merits and Flaws. Medium 186
Suffocation & Drowning 293-294, 435 Fictionalized Settings 331 Oathbound 187-188
Sovereign Arts 37, 41, 136, 149, 152, 223-225, 347, Group Character Creation 328 Poetic Heart 186, 424, 442
Introduction to Storytelling Games 13 Psychic Vampire 190
352, 354-355, 363. See also Art. Making Connections. See Making Connections. Regeneration 186-187
Dictum 224 People of Interest. See People of Interest. Sidhe’s Curse 189, 424
Geas 167, 224-225, 390-391 Slipped Seeming 188, 424, 444
Grandeur 224 Playing the Prelude 338. See also Character True Love 180, 185-186
Guest List 224 Creation, Prelude. Winged 188, 444
Protocol 223-224 Syrniki 14
Sovereign Bunks 223-225. See also Bunk. Setting the Stage 327-328 Svart Alfar (Faeries of Darkness) 79.See also Kingdom
Unleashing Sovereign 223. See also Unleashing. Story Driven 327-328
Spell. See Cantrip. Storytelling the Prelude 338. See also Character of Dalarna and Unseelie.
Spirit Realm. See Spirit World. Sylph. See Inanimae Kiths, Parosemes.
Spirit World, The 348, 405-406, 409, 411, 414, 416, Creation, Prelude. Systems 251. See also Health, Rules, Sources of Injury,
Subplots 333
419-420, 437. See also Dreaming, Menehune, Story Time 331-332. See also Actions, Storytelling, and Storytelling.
Nunnehi, Tribal Fae, and Worlds of the Nunnehi, Banality. See Banality
Upper World. and Traits. Bedlam. See Bedlam.
Gauntlet, The 418, 420, 434, 437 Chapter 332 Combat. See Combat.
Spirit Ability Modifiers by Kith 419 Chronicle 333 Dramatic Systems. See Dramatic Systems.
Spirit Speech 416, 420 Scene 332 Nightmare. See Nightmare.
Spirit Walk 420 Story 332 Oaths. See Oaths.
World Sight 419-420 Stranger Things 27, 366-368. See also Antagonists Tempers. See Tempers.
Spring Arts 149, 197, 225-227, 232, 237, 325, 444.
See also Art. and Nightmare Chimera. T
Awaken 225 Alien Hunter 366-367
Faerie Ring 226 Dream Eaters — Cold Iron Chimera 367. See also Taboo 103, 117, 193, 370-371, 398, 405-411,
Renewal 226-227 411-413, 415-417, 456. See also Frailties, Kapu,
Spring Bunks 225-226. See also Bunk. Cold Iron. Menehune, Nightmare Legacies, Nunnehi, Thal-
Unleashing Spring 225. See also Unleashing. Enchanting the Undone 367 lain, Urge, and Vision.
Verdant Reclamation 225-226 Treasures of Banality. See Treasures of Banality.
Well of Life 226 Undone, The 37, 46-47, 56, 60, 62, 84, 87, 109, Talents 142, 148, 151, 162, 164, 464. See also Abili-
Sprites. See Inanimae Kiths, Parosemes. ties, Attributes, and Merits.
Stereotypes 87, 89, 91, 93, 95, 97, 99, 101, 103, 133, 144, 163, 173, 251, 260, 273, 294, 321, 337,
105, 107, 109, 111, 113, 115. See also Character 366-368, 385, 405, 438, 440, 455-457, 459 Alertness 111, 113, 148, 152, 162, 164, 166, 180,
Creation and Kith. Succubi 132. See also Noble Houses, House Leanhaun. 186, 208, 248, 253, 270, 276, 279, 347-354,
Stigmas 364-365, 367. See also Harbingers of Summer Arts 147, 149, 152, 193, 197, 227-228, 356-359, 363, 365, 367, 403, 453
Autumn. 444. See also Art.
Aversion Therapy 364 Aphrodisia 227-228 Athletics 103, 111, 113, 115, 148, 162, 178, 196,
Erasure 364 Beltane Blade, The 228 208, 226, 229, 249, 252-253, 275-277, 279-281,
Lingering Doubt 364 Enkindle 227 283, 285, 288, 347-354, 356, 358-359, 363, 367,
Numb 364 Flicker-Flies 227 377, 400-401, 411, 418, 427, 430, 435, 445
Rationalization 364 Summer Bunks 227. See also Bunk.
Scorn 364-365 Unleashing Summer 227. See also Unleashing. Brawl 101, 135, 148, 162, 221, 245, 249, 252,
Storyteller 2, 4-5, 7, 26-27, 62, 64-65, 95, 109, 114- Vesta’s Blessing 228 275-279, 281, 283-286, 289, 321, 347-350,
119, 124-125, 128, 140, 143-145, 147, 149-150, Summer Legacies 405-407, 415. See also Legacies 352-354, 356-359, 363, 391, 402, 418
154, 156, 164-166, 168, 172, 174-177, 179-182, and Nunnehi.
185-189, 194, 196-199, 201-205, 208, 212, 215, Chief 405-406 Empathy 89, 93, 99, 120, 128, 137, 148, 152-153,
218, 223, 229, 231-232, 236-239, 241-249, 251, Grower 406 163, 244, 249, 255, 262, 272, 279, 347, 351-354,
253-259, 262-263, 265, 267-271, 274-275, 280-281, Healer 406 356, 358, 363-365, 373, 377, 383, 388, 390, 403,
285, 288-290, 292-295, 301-302, 309, 317-322, Hunter 406 410, 427, 430, 450
324, 327-333, 335-343, 346, 350-351, 353, 364, Maker 406
371-373, 377, 381, 383, 386-388, 390-391, 397, Scout 406 Expression 109, 148, 152, 163-164, 243, 246, 248,
403, 405, 408-409, 412, 414, 416, 418-419, 431- Spiritguide 406 255-256, 263, 325, 347-354, 365, 367, 387, 391,
433, 436, 441-442, 447, 449, 454, 460, 463. See also Storyteller 406 416
Storytelling and Storytelling Games. Warrior 406
Responsible For 13-14 Wise One 407 Hobby Talent 148, 152, 164, 168
Storyteller Advice: Fate Fire 223. See also Soothsay Sundering, The 28, 35, 40, 43, 46, 53, 57, 64, 126, Intimidation 95, 101, 109, 148, 162-163, 177,
129, 131, 264, 271, 290, 307, 310, 348, 378, 383-
Arts, Fate Fire. 384, 387, 437, 447. See Dreaming, Glamour, and 182, 198, 243, 248, 255, 262, 347-350, 352-354,
Storyteller’s Role, The 140 Kithain History. 356-357, 359, 364-365, 402, 410, 462
Storytelling 2, 27, 166, 327-344. See also Character Supernatural Merits and Flaws 185-190. See also Kenning 97, 111, 124, 129, 132, 137, 148, 152-
Merits and Flaws. 153, 163, 169, 175, 186, 200-201, 215, 245, 248,
Advancement, Character Creation, Dramatic Sys- Animalistic Favor 186, 444 261-262, 272, 308-309, 322, 347-354, 356-359,
tems, Experience, Inspirational Media, Locations, Art Affinity 186 362-363, 367, 372, 374-375, 381, 383, 388, 403,
People of Interest, Rules, Storyteller, Story Time, Bard’s Tongue 187 412, 419-420, 423-424, 437, 439, 445, 452. See
and World of Darkness. Bizarre Quality 188 also Fae Mien and Glamour.
Antagonists. See Antagonists. Blood of the Wolf 186 Leadership 109, 148-149, 163, 182, 249, 255,
Changeling’s Eyes 187 262, 350, 353-354, 363, 399, 403, 423, 450
Chimerical Magnet 189, 424 Streetwise 148, 163, 257, 347-348, 350-354, 363,
449

Index 497

Subterfuge 89, 99, 121, 128, 132, 148, 152-153, Sandstone 410-411 Undoing 28, 41, 45-48, 68, 86-87, 144, 270, 331,
164, 184, 243-244, 249, 255-257, 277, 284, Tobacco 411 342, 366-367, 439. See also Banality, Fae, Fae Mien,
347-348, 350, 352-354, 363, 372, 387, 400 Whitewater 411 Mortal Seeming, and Undone.
Toys. See Inanimae Kiths, Mannikins.
Tara-Nar 33, 39-41, 52, 172, 315. See also Kingdom Traits 27, 97, 113, 115-116, 118, 139-145, 147-149, Undone 37, 46-47, 56, 60, 62, 84, 87, 109, 133, 144,
of Concordia, Kithain History, and Locations. 163, 173, 251, 260, 273, 294, 321, 337, 366-368,
151, 153, 155, 157, 159-163, 165-169, 171-173, 385, 405, 438, 440, 455-457, 459. See also Banal-
Hall of Advocates 65. See also Parliament of 175-177, 179, 181-183, 185, 187, 189, 196, 243- ity, Fae, Fae Mien, Mortal Seeming, and Undone.
Dreams. 244, 247-248, 256-258, 274, 277, 279, 284-285,
302, 320, 346, 369, 385, 409-411, 418, 422, 424, Unleashing 27-28, 34, 38, 87, 89, 91, 93, 95, 97,
Tempers 257. See also Character Creation, Systems, 436, 446. See also Abilities, Attributes, Character 99, 101, 103, 105, 107, 109, 111-112, 129, 194,
Trigger, and Unleashing. Creation, and Skills. 196-197, 203, 207, 209, 213, 217, 221, 223, 228,
Treasures 118, 146-147, 149, 166, 168, 171, 174-175, 239, 259, 275, 301-302, 304, 308-309, 343, 368,
Banality. See Banality. 220, 226, 269, 271, 308, 314-315, 319, 322-325, 439-453. See also Art, Banality, Cantrip, Character
Converting Points 258 347, 359, 363, 369, 423, 425, 460. See also Chimera, Creation, Dreaming, Glamour, Kithain, Nightmare,
Five Paths to Epiphany 260 Dreaming, and Glamour. and Tempers.
Glamour. See Glamour. Crafted Treasures 323-324
Invoking the Wyrd 259. See also Art, Banality, Examples. See Treasure Examples. Invoking the Wyrd. See Tempers, Invoking the
Greatest Treasures, The 323 Wyrd.
Autumn, Chimera, Dreaming, Faerie Mien, Imbued Treasures 324
Glamour, Unleashing, Willpower, and Wyrd. Power of Treasures, The 324-325 Unleashing Results 196-197
Points 258 Treasure Examples 325. See also Treasures. Unseelie 4, 7, 27-28, 35-36, 39-40, 43, 50-51, 56-64,
Pool 258 Excalibur’s Scabbard 325
Rating 258 Lightning Gun 325 66-68, 71, 73-75, 79, 84, 86-88, 96-97, 100, 102,
Willpower. See Willpower. Vulcan’s Hammer 325 106-107, 109, 112, 114-115, 118-122, 124-127,
Thallain 28, 34, 40-41, 56, 62, 70, 80, 115, 118, 122- Treasures of Banality 367-368. See also Banality and 129, 132-136, 141-142, 145, 148-149, 151, 153-
124, 136, 177, 234, 242, 275, 288, 305, 308-310, Stranger Things. 154, 156, 158, 165, 168, 193, 197, 205, 212, 227,
334, 346, 353, 359-361, 368-372, 375, 377-379, Chimera and Banality 367. See also Banality and 230, 245-248, 255, 260, 262-265, 301, 307-308,
381-383, 385. See also Antagonists, Evanescence, 312, 318, 347-349, 352, 354-357, 360, 368-372,
and Thallain Kiths. Chimera. 374-375, 379, 381-382, 384-386, 396-397, 407, 414,
Building a Monster 369 Friar’s Cross, The 368 423, 449, 460, 462. See also Courts, Unseelie Code,
Childling: Perturbed 369. See also Seeming, Gray Sword, The 368 Unseelie Court, Unseelie Legacies, and Legacies.
Childling. Tribal Fae 418-420. See also Mana/Medicine, Mene- Unseelie Code 58, 60-61. See also Unseelie.
Grump: Miser 369 Change Is Good 60
Nightmare Legacies. See Nightmare Legacies. hune, Nunnehi, and Spirit World. Glamour Is Free 60, 262
Seemings 369. See also Seeming. Triggers 85-87, 174, 369. See also Banality, Char- Honor Is A Lie 60-61
Wilder: Prowler 369 Passion Before Duty 61
Thallain Kiths 371-383. See also Antagonists, acter Creation, Glamour, Systems, Tempers, and Unseelie Legacies 58, 148, 158-160, 212, 386, 460.
Endowments, Kith, Thallain, and Vulnerabilities. Willpower. See also Legacies and Unseelie.
Aithu 371-372 Trod 27-28, 35-38, 40-41, 47, 51-52, 54, 66, 75-76, Beast 148, 158, 423
Beasties 372 106, 125, 136, 163, 167, 228, 234, 271, 294, 299- Fatalist 148, 158, 423
Bodachs 373 300, 302, 304-312, 323, 348-349, 355-356, 359, Fool 148, 158-159, 423
Boggarts 374 362-364, 367-369, 375, 384, 389-390, 412-413, 420, Grotesque 148, 159, 423
Bogies 374 438-439. See also Banality, Dreaming, Freehold, and Knave 148, 159, 423
Ghasts 375-376 Places of Glamour. Outlaw 148, 159, 423
Goblins 376 Creating Trods 309 Pandora 148, 159, 423
Huaka’i Po 376-377 Opening Gateways 308 Peacock 148, 159, 423
Kelpies 377 Established Gateways 308 Rake 148, 159
Lurks 377-378 Examples. See Trod Examples. Riddler 148, 159, 423
Mandragoras 378-379 Oneiromancy 308. See also Oneiromancy Arts. Ringleader 148, 159, 423
Merrow 379 Paths of Balor 309-310 Rogue 148, 159-160, 423
Nasties 379-380 Silver Ban Effects 309 Savage 148, 160, 423
Night Hags 380 Silver Path, The 52, 54, 125, 249, 291, 304, 306- Wretch 148, 160, 423
Ogres 380-381 Urban Legends 358-359. See also Nightmare Chimera
Sevartal 381 309, 311, 384, 390 and Stranger Things.
Skinwalkers 381-382 Trod Control 308 Mannequins 358
Spriggan 382-383 Twilight Trodds 310 Outsiders 358-359
Weeping Wights 383 Unleashing Oneiromancy 308. See also Oneiro- Urge 369-371. See also Nightmare Legacies and Taboo.
Thresholds 19, 145, 148, 153, 169, 261-263,
269-270, 272, 275, 294-295, 318, 362. See also mancy Arts and Unleashing. V
Character Creation. Unleashing Wayfare 308. See also Wayfare Arts
Time. See Story Time. Vampire 346-348. See also Antagonists and Prodigals.
Time Realms 235-236. See also Realm. and Unleashing. Kiasyd Ancilla 347
Bright Echoes 236 Wayfare 308. See also Wayfare Arts. Powers and Weaknesses 347-348, 350, 352
Fateful Trigger 236 Wild Portals 309. See also Talents, Kenning. Ravnos Elder 347-348
Glorious Renewal 236 Trod Examples 310-311. See also Trod. Toreador Neonate 347
Suspended Sands 236 McSwiggan’s Digital Highway 310-11 Violence. See Combat.
Three-Fold 236 Ripper’s Road 310 Vision 186, 405-409. See also Nunnehi and Taboo.
Title 125, 128, 142, 149, 152, 168, 171, 194, 223- Shimmering Trails, The 311 Vodyanoi 79. See also Empire of the Firebird, Glamour,
224, 301, 408, 423, 444, 460. See Art and Cantrip. Troupe 26, 96, 115, 118, 140, 176, 323, 371, 461. See
Totems 409-411, 420. See also Aumakua, Menehune, and Other Kith.
Nunnehi, and Nunnehi Backgrounds. also Character Creation and Storytelling. Voile 28, 55, 147, 154, 169, 215, 233, 239, 259, 300,
Birch 409 True Hearts 130. See also Noble Houses, House Fiona.
Cottonwood 409-410 True Name. See Saining. 314, 316-317, 358, 363, 376, 386, 389. See also
Dogwood 410 Tuath (Duchy). See Locations. Changeling, Chimera, and Chrysalis
Fir 410 Tuatha de Danaan 28, 34-35, 56, 232, 309-310, 346, Vulnerabilities 372-383. See also Character Creation,
Fireweed 410 Endowments, and Thallain Kiths.
Granite 410 348, 350, 368, 384-385, 387, 448. See also Fae. Aloof 381. See also Thallain Kiths, Sevartal.
Maize 410 Tylwyth Teg 75. See also Fae and Kingdom of Cymru. Call of the Fomorian 377. See also Thallain Kiths,
Saguaro Cactus 410
U Huaka’i Po.
Coldness 379. See also Thallain Kiths, Merrow.
Umbra 310, 394, 419-420. See also Spirit World.
Unarmed Combat. See Combat, Close Combat.

498 Changeling: The Dreaming

Creatures of Habit 383. See also Thallain Kiths, Werewolves 348-350. See also Antagonists and Time of Judgment 7, 26
Weeping Wights. Prodigals. Vampire: The Masquerade 26, 346
Werewolf: The Apocalypse 26, 346, 419
Curse of the Weaver 374. See also Thallain Kiths, Black Spiral Dancer Veteran 349-350 Wraith: The Oblivion 26, 199, 346
Bogies. Fianna Elder 350 Worlds of the Nunnehi, The 394. See also Nunnehi.
Get of Fenris Adolescent 348-349 Lower World 394, 406, 408
Deadly Exposure 373. See also Thallain Kiths, Powers and Weaknesses 348 Middle World 394, 399, 406, 408, 411
Bodachs. Wilder. See Seeming, Wilder. Upper World 394, 398, 406, 408, 410, 419. See
Willpower 86-87, 89, 91, 97, 99, 103, 107, 109, 111,
Dependent 373. See also Thallain Kiths, Skinwalk- also Spirit World.
ers. 113, 116-117, 121, 123, 125, 127, 130, 136, 144, Wraith 7, 110, 111, 199, 352-354. See also Antago-
148, 152, 156-160, 172-173, 175-176, 179-182,
Dumb as Rocks 381. See also Thallain Kiths, Ogres. 184-189, 197, 200-201, 205, 207, 212-215, 219, nists and Prodigals.
Hunt, The 372. See also Thallain Kiths, Beasties. 223-225, 227-228, 231-232, 243-245, 247-248, 252, Lemure Harbinger 353
Involuntary Signs 378. See also Thallain Kiths, 255, 257-259, 265-267, 271-272, 275-276, 279, 283, Long Dead Sandman 354
293-295, 302, 319-323, 347-354, 356-359, 363-365, Murderous Spectre 353-354
Lurks. 367, 369-373, 377, 379-380, 383, 386-389, 391, Powers and Weaknesses 352-353
Limos’ Hunger 380. See also Thallain Kiths, Nas- 398, 401-403, 405-409, 416-417, 423-424, 426-428, Wu Tan 421-425, 430-433, 435-436. See also Hsien.
430, 436, 438, 441-444, 447-449, 461-464. See also Adversarial Elements 432
ties. Bedlam, Character Creation, Dramatic Systems, Art of Wu Tan, The 431
Magpie’s Greed 374. See also Thallain Kiths, Systems, and Tempers. Counter Magic 432-433
Recovering Willpower 172 Elemental Alchemy 421, 424, 432-434
Boggarts. Using Willpower 172 Elemental Cohorts 432
Nature’s Curse 379. See also Thallain Kiths, Willpower Ratings 172 Elements, The 430-431
Winter Arts 149, 193, 197, 225, 230-232, 343, Five-Part Soul Question, The 431
Mandragoras. 354-355. See also Art. Fortunes 433. See also Dice and Wu Tan.
Photophobe 380. See also Thallain Kiths, Night Chill 230-231 I Chih. See I Chih.
Hardened Heart 231 Modifiers 431-432
Hags. Sculpt 231 Nei Tan. See Nei Tan.
Silence of Flesh 376. See also Thallain Kiths, Stasis 232 Rituals 433
Terror of the Long Night 231 Yin & Yang 430
Ghasts. Unleashing Winter 230. See also Unleashing. Wyrd 107, 109, 172, 194, 196-203, 207-209, 211-215,
Snatchers 383. See also Thallain Kiths, Spriggans. Winter Bunks 230-232. See also Bunk.
Spellbound 372. See also Thallain Kiths, Aithu. Winter Legacies 407-408. See also Legacies and 217-221, 224-232, 236-239, 259, 271, 288, 290,
Tack 377. See also Thallain Kiths, Kelpies. Nunnehi. 294-295, 301, 308, 321-323, 357-360, 363-364, 438,
Temperamental Spite 376. See also Thallain Kiths, Cannibal 407 443, 445. See also Art, Autumn, Cantrip, Dreaming,
Fool 407 Glamour, Magic, Realm, Tempers, Unleashing,
Goblins. Forked-Tongue 407 and Willpower.
Hoarder 407 Reroll 10s 259
W Outcast 407 Wyrd-state 259
Raider 407
Wayfare Arts 149, 152, 196, 219, 228-230, 232, Scalp-Taker 407 Y
238-239, 289, 308-309, 314, 325, 349-350, 352- Spoiler 407-408
355, 363, 420, 446. See also Art. Troublemaker 408 Yin & Yang. See Wu Tan, Yin & Yang
Witch 408 Yugen. See Hsien, Yugen.
Flicker Flash 230, 238 Wound. See Combat.
Hopscotch 228-230 World of Darkness 3-4, 7, 26-27, 114, 267, 320- Z
Portal Passage 230 321, 345-346, 421, 446, 454. See also History of
Quicksilver 229-230, 232, 289-290, 325 the Game, Inspirational Media, and Storytelling. Zdravstvuyte 21
Unleashing Wayfare 228. See also Unleashing. Changeling: The Dreaming 3-4, 6-7, 25-27, 32, Znakómyj 22
Wayfare Bunks 228-230. See also Bunk. Zombie. See Antagonists, Zombie.
Wind Runner 230 62, 119, 160, 233, 275, 328,
Weapons 285-288. See also Combat. Dark Ages: Fae 26
Concealing Weapons 285 Mage: The Ascension 26, 346, 419
Difficulty for Ranged Weapons 288
Improvised Weapons 358
Melee Weapons 286
Ranged Weapons 287
Thrown Weapons 288
Weapon Length (Optional Rule) 288
Weapon Tables 285-286
Weavers 136. See also Noble Houses, House Varich.
Wellspring 314. See also Dreaming and Freehold.

Index 499


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