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Pokemon Races Supplement for D&D 5e

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Published by Carter Sweeney, 2020-09-01 17:36:06

Pokemon Races

Pokemon Races Supplement for D&D 5e



A homebrew addition by amazon9398

1

 

You grew up in the tropical paradise of Alola. People there You grew up in the archipelagic region of Hoenn. From
share a deeper connection with both Pokémon and nature. sprawling forests, meteoric craters, and open seas, you seem
Your traditions and culture are completely different from any equipped to handle anything.
other region and you're proud of that fact.
Hoenn is a large region with a variety of different
Alola is a tiny island nation to the South of Hoenn and South environments and cultures. Cumulatively, they are one of the
West of the Johto Region. They have only recently opened up largest nations in the world, but the archipelagic nature of the
to the rest of the world, and are relatively tiny compared to nation makes it difficult for it to be truly united, and it suffers
powerhouses like Kalos, Sinnoh, and the Kanto region. Don't in terms of international presence because of this fact.
let that fact fool you though. Due to their deep connection
with nature, Alola houses some of the world's most talented 
mages, who are able to study and train with their Pokemon in
a way no other region can provide. The varied environments of your homeland have left you with
a pretty good grasp on the ways of the world. You gain + 2 to
 your Wisdom and + 1 to your Intelligence

You've grown up in a culture deeply connected to their 
spiritual roots, and you have no qualms explaining to people
why that's not a bad thing. You gain + 2 to your Intelligence After years of dealing with unpredictable weather and rugged
and + 1 to your Charisma. terrains, you've figured out some of the tricks of the trade
when it comes to travel. You gain proficiency in the Survival
 skill.

Your island home has had only a fragment of it's natural 
beauty touched by man. You gain proficiency in the Nature
skill. Choose one environment that is most familiar to you, you
gain a boon based on that environment.

Coast: You gain a swimming speed equal to your walking
Alolans seem to share a deeper natural connection with most speed.
Pokémon compared to other regions. Once per long rest, you Desert: The heat doesn't bother you, you do not have to
can cast the Speak with Pokemon spell. make a CON save against the effects of warm weather.
Forest: You can attempt to hide even when you are only
 lightly obscured by foliage or other natural phenomena.
Mountain: You gain a climbing speed of 10 ft.
You know both the Common and Alolan languages.


You know both the Common and Hoennian languages.

2 This is unofficial Fan Content permiattreedpurnopdeerrttyhoefFWanizaCrodnsteonf tthPeoClicoya.sNt.o©t aWpipzraorvdesdo/efnthdeorCsoeadsbtyLWLCiz.ards. Portions of the materials used

 

You grew up in the region of Johto. Rich in history and You grew up in the region of Kalos. Dripping with natural
cultural significance, citizens of Johto usually share a deep beauty and a rich history, Kalos is a laid back region whose
connection to the history and traditions of their homeland. citizens are always ready to swap stories and show off their
talents.
Unfortunately, Johto itself is a volatile and war torn nation.
After rising up against the idea of a unifying Kantoan Rich in natural resources, with an easy to unify layout, Kalos
emperor, Johto fought for it's right to be a free nation, and is currently in a golden age, enjoying a fleeting moment's
now the Western portion of the continent is stuck in a power peace from their numerous skirmishes with the Galarian
vacuum, with many warlords trying to claim the coveted spot region. They are a military and mercantile powerhouse.
of Johtoan emperor.


You've been surrounded by charming stories and decent
You've seen and heard countless stories of your region's people your entire life. Social situations come to you with
history and culture over the course of your lifetime. You gain ease. You gain + 2 to your Charisma and + 1 to your
+ 2 to your Intelligence and + 1 to your Strength Intelligence

 

You're well versed in the history of the world. You gain You can generally delight others and talk your way out of any
proficiency in the History skill. situation. You gain proficiency in the Persuasion skill.

 

While they seem mild mannered and more interested in the An attribute of your laid back attitude is your good luck.
arts on the outside, in truth, Johtoans are fierce opponents. Things just seem to work out for you. When you roll a 1 on
They fought to separate from Kanto and won, becoming the d20 for an attack roll, ability check, or saving throw, you
world renown for their advanced battle tactics. can reroll the die and must use the new roll.

When you score a critical hit with a weapon attack, you can 
roll one of the weapon’s damage dice one additional time and
add it to the extra damage of the critical hit. You know both the Common and Kalosian languages.



You know both the Common and Johtonese languages.

This is unofficial Fan Content permiattreedpurnopdeerrttyhoefFWanizaCrodnsteonf tthPeoClicoya.sNt.o©t aWpipzraorvdesdo/efnthdeorCsoeadsbtyLWLCiz.ards. Portions of the materials used 3

 

You grew up in the region of Kanto. With an affinity for You grew up in the Northern region of Sinnoh. Used to
learning and a world of possibilities in front of them, citizens unforgiving northern temperatures and environments,
of Kanto have been making their own way in life for as long citizens of Sinnoh have iron wills, with strength of both body
as they've resided there. and mind.

Currently, Kanto is a nation on the mend. Following their Far to the North of Kanto and Johto sits Sinnoh, the
humiliating loss to Johto in the latter's fight for independence, militaristic frigid North. A mountainous region, Sinnoh has
the nation as a whole is simply focused on recouping their no shortage of the natural resources needed for successful
losses any way possible. military campaigns. The region is a meritocracy run by a
single king, though there are many noble houses who would
 see him fall. Aside from its metal exports, Sinnoh's main
export is mercenaries, who are highly coveted for their skill
You know your strengths and weaknesses better than anyone and strength.
else. You gain + 1 to two ability scores of your choice.


Years of living in a harsh region has hardened your will. You
You pride yourself on being able to learn on the fly with ease. gain + 2 to your Constitution and + 1 to your Strength.
You gain proficiency in the Investigation skill.


Citizens of Sinnoh are generally known as some of the
You have a unique skill that you took the time to learn. You strongest in the world. A hearty diet and culture has given you
may choose one feat from the 5e PHB. (Subject to DM more strength than the average person. You gain proficiency
approval). in the Athletics skill.

 

You know both the Common and Kantonese languages. You're used to the toughest environments, and you've pushed
yourself through worse before. You have proficiency with
Constitution Saving throws.



You know both the Common and Sinnoan languages.

4 This is unofficial Fan Content permiattreedpurnopdeerrttyhoefFWanizaCrodnsteonf tthPeoClicoya.sNt.o©t aWpipzraorvdesdo/efnthdeorCsoeadsbtyLWLCiz.ards. Portions of the materials used

 

You grew up in the vast region of Unova. Filled to the brim You grew up in the secluded region of Galar. Used to doing
with pioneering spirits and the hustle and bustle of large things your own way, Galarians can come off as cold or
cities, Unovans generally come off as quick on their feet and intimidating. However that's often far from true.
sharp minded.
Cut off from the rest of their continent by harsh mountain
A nation of united mercantile states, people are free to ranges, Galarians have developed their own way of doing
choose their own path in Unova. If you've got an idea you things. This small Northern nation has been united for a long
think can make a quick gold, then you've got a shot at making while, often attempting to storm the Western mountains and
an easy million. Unova is the merchant capital of the world, claim some of Kalos' natural resources as their own.
and they use their vast lands to provide other nations with Galarians themselves are known to be a rowdy bunch, but
whatever it is they might need at the moment. Unovans well meaning once you get to know them.
themselves tend to do what they feel like when they feel like,
and nobody will tell them otherwise. 

 Galarians are never ones to turn down a fight. From the time
they can walk, they're often play wrestling or squaring up
Whether you're from a bustling metropolis or a ranch in the against their rivals. You may choose to gain either +2 to your
country side, all Unovans move with purpose and goals in Dexterity and +1 to your Strength OR +2 to your Strength
mind. You gain + 2 to your Dexterity and + 1 to your and +1 to your Dexterity.
Wisdom


Due to their rowdy, surly, and generally cold natures,
You tend to have a keen sense for when someone is yanking Galarians tend to be naturally held at arms length by the rest
your chain or trying to pull a fast one on you. You gain of the world. You gain proficiency in the Intimidation skill.
proficiency in the Insight skill.


Galarians are able to naturally shrug off some attacks in the
You gain proficiency in 2 skills of your choice. heat of the moment. When you take damage, you can use
your reaction to roll a d12. Add your Constitution modifier to
 the number rolled, and reduce the damage by that total. After
you use this trait, you can’t use it again until you finish a short
You know both the Common and Unovan languages. or long rest.



You know both the Common and Galarian languages.

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